diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 72c763661..e83819c8d 100755 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -14141,7 +14141,7 @@ void Player::OnGossipSelect(WorldObject* source, uint32 gossipListId, uint32 men } GossipMenuItemData const* menuItemData = gossipmenu.GetItemData(gossipListId); - if (menuItemData) + if (!menuItemData) return; switch (gossipOptionId)