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Core/Commands: Move .gps to command scripts and add .wpgps command, used for generating partial SQL queries for pathing
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@@ -455,6 +455,7 @@ INSERT INTO `command` VALUES
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('gobject target',2,'Syntax: .gobject target [#go_id|#go_name_part]\r\n\r\nLocate and show position nearest gameobject. If #go_id or #go_name_part provide then locate and show position of nearest gameobject with gameobject template id #go_id or name included #go_name_part as part.'),
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('gobject turn',2,'Syntax: .gobject turn #goguid \r\n\r\nSet for gameobject #goguid orientation same as current character orientation.'),
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('gps',1,'Syntax: .gps [$name|$shift-link]\r\n\r\nDisplay the position information for a selected character or creature (also if player name $name provided then for named player, or if creature/gameobject shift-link provided then pointed creature/gameobject if it loaded). Position information includes X, Y, Z, and orientation, map Id and zone Id'),
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('wpgps',3,'Syntax: .wpgps\n\nOutput current position to sql developer log as partial SQL query to be used in pathing'),
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('groupsummon',1,'Syntax: .groupsummon [$charactername]\r\n\r\nTeleport the given character and his group to you. Teleported only online characters but original selected group member can be offline.'),
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('guid',2,'Syntax: .guid\r\n\r\nDisplay the GUID for the selected character.'),
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('guild',3,'Syntax: .guild $subcommand\nType .guild to see the list of possible subcommands or .help guild $subcommand to see info on subcommands'),
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