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Core/Loot:
- SMSG_LOOT_MONEY_NOTIFY is sent after SMSG_LOOT_CLEAR_MONEY. - Fixed chat message displayed when looting gold with > 1 member in group.
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@@ -1791,7 +1791,6 @@ void GameObject::SetDestructibleState(GameObjectDestructibleState state, Player*
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case GO_DESTRUCTIBLE_DAMAGED:
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{
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EventInform(m_goInfo->building.damagedEvent);
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if (eventInvoker)
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{
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sScriptMgr->OnGameObjectDamaged(this, eventInvoker);
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