Code style (game + scripts only):

"( " --> "("
" )" --> ")"

--HG--
branch : trunk
This commit is contained in:
Spp
2010-04-07 22:59:46 +02:00
parent d19e127080
commit 49d05ba9aa
176 changed files with 4789 additions and 4789 deletions
+34 -34
View File
@@ -39,7 +39,7 @@ void WorldSession::SendNameQueryOpcode(Player *p)
if (!p)
return;
// guess size
WorldPacket data( SMSG_NAME_QUERY_RESPONSE, (8+1+1+1+1+1+10) );
WorldPacket data(SMSG_NAME_QUERY_RESPONSE, (8+1+1+1+1+1+10));
data.append(p->GetPackGUID()); // player guid
data << uint8(0); // added in 3.1
data << p->GetName(); // played name
@@ -99,7 +99,7 @@ void WorldSession::SendNameQueryOpcodeFromDBCallBack(QueryResult_AutoPtr result,
pClass = fields[4].GetUInt8();
}
// guess size
WorldPacket data( SMSG_NAME_QUERY_RESPONSE, (8+1+1+1+1+1+1+10) );
WorldPacket data(SMSG_NAME_QUERY_RESPONSE, (8+1+1+1+1+1+1+10));
data.appendPackGUID(MAKE_NEW_GUID(guid, 0, HIGHGUID_PLAYER));
data << uint8(0); // added in 3.1
data << name;
@@ -118,10 +118,10 @@ void WorldSession::SendNameQueryOpcodeFromDBCallBack(QueryResult_AutoPtr result,
else
data << uint8(0); // is not declined
session->SendPacket( &data );
session->SendPacket(&data);
}
void WorldSession::HandleNameQueryOpcode( WorldPacket & recv_data )
void WorldSession::HandleNameQueryOpcode(WorldPacket & recv_data)
{
uint64 guid;
@@ -135,7 +135,7 @@ void WorldSession::HandleNameQueryOpcode( WorldPacket & recv_data )
SendNameQueryOpcodeFromDB(guid);
}
void WorldSession::HandleQueryTimeOpcode( WorldPacket & /*recv_data*/ )
void WorldSession::HandleQueryTimeOpcode(WorldPacket & /*recv_data*/)
{
SendQueryTimeResponse();
}
@@ -149,7 +149,7 @@ void WorldSession::SendQueryTimeResponse()
}
/// Only _static_ data send in this packet !!!
void WorldSession::HandleCreatureQueryOpcode( WorldPacket & recv_data )
void WorldSession::HandleCreatureQueryOpcode(WorldPacket & recv_data)
{
uint32 entry;
recv_data >> entry;
@@ -178,7 +178,7 @@ void WorldSession::HandleCreatureQueryOpcode( WorldPacket & recv_data )
}
sLog.outDetail("WORLD: CMSG_CREATURE_QUERY '%s' - Entry: %u.", ci->Name, entry);
// guess size
WorldPacket data( SMSG_CREATURE_QUERY_RESPONSE, 100 );
WorldPacket data(SMSG_CREATURE_QUERY_RESPONSE, 100);
data << uint32(entry); // creature entry
data << Name;
data << uint8(0) << uint8(0) << uint8(0); // name2, name3, name4, always empty
@@ -200,22 +200,22 @@ void WorldSession::HandleCreatureQueryOpcode( WorldPacket & recv_data )
for (uint32 i = 0; i < 6; ++i)
data << uint32(ci->questItems[i]); // itemId[6], quest drop
data << uint32(ci->movementId); // CreatureMovementInfo.dbc
SendPacket( &data );
sLog.outDebug( "WORLD: Sent SMSG_CREATURE_QUERY_RESPONSE" );
SendPacket(&data);
sLog.outDebug("WORLD: Sent SMSG_CREATURE_QUERY_RESPONSE");
}
else
{
sLog.outDebug("WORLD: CMSG_CREATURE_QUERY - NO CREATURE INFO! (GUID: %u, ENTRY: %u)",
GUID_LOPART(guid), entry);
WorldPacket data( SMSG_CREATURE_QUERY_RESPONSE, 4 );
WorldPacket data(SMSG_CREATURE_QUERY_RESPONSE, 4);
data << uint32(entry | 0x80000000);
SendPacket( &data );
sLog.outDebug( "WORLD: Sent SMSG_CREATURE_QUERY_RESPONSE" );
SendPacket(&data);
sLog.outDebug("WORLD: Sent SMSG_CREATURE_QUERY_RESPONSE");
}
}
/// Only _static_ data send in this packet !!!
void WorldSession::HandleGameObjectQueryOpcode( WorldPacket & recv_data )
void WorldSession::HandleGameObjectQueryOpcode(WorldPacket & recv_data)
{
uint32 entryID;
recv_data >> entryID;
@@ -246,7 +246,7 @@ void WorldSession::HandleGameObjectQueryOpcode( WorldPacket & recv_data )
}
}
sLog.outDetail("WORLD: CMSG_GAMEOBJECT_QUERY '%s' - Entry: %u. ", info->name, entryID);
WorldPacket data ( SMSG_GAMEOBJECT_QUERY_RESPONSE, 150 );
WorldPacket data (SMSG_GAMEOBJECT_QUERY_RESPONSE, 150);
data << uint32(entryID);
data << uint32(info->type);
data << uint32(info->displayId);
@@ -259,17 +259,17 @@ void WorldSession::HandleGameObjectQueryOpcode( WorldPacket & recv_data )
data << float(info->size); // go size
for (uint32 i = 0; i < 6; ++i)
data << uint32(info->questItems[i]); // itemId[6], quest drop
SendPacket( &data );
sLog.outDebug( "WORLD: Sent SMSG_GAMEOBJECT_QUERY_RESPONSE" );
SendPacket(&data);
sLog.outDebug("WORLD: Sent SMSG_GAMEOBJECT_QUERY_RESPONSE");
}
else
{
sLog.outDebug( "WORLD: CMSG_GAMEOBJECT_QUERY - Missing gameobject info for (GUID: %u, ENTRY: %u)",
GUID_LOPART(guid), entryID );
WorldPacket data ( SMSG_GAMEOBJECT_QUERY_RESPONSE, 4 );
sLog.outDebug("WORLD: CMSG_GAMEOBJECT_QUERY - Missing gameobject info for (GUID: %u, ENTRY: %u)",
GUID_LOPART(guid), entryID);
WorldPacket data (SMSG_GAMEOBJECT_QUERY_RESPONSE, 4);
data << uint32(entryID | 0x80000000);
SendPacket( &data );
sLog.outDebug( "WORLD: Sent SMSG_GAMEOBJECT_QUERY_RESPONSE" );
SendPacket(&data);
sLog.outDebug("WORLD: Sent SMSG_GAMEOBJECT_QUERY_RESPONSE");
}
}
@@ -324,7 +324,7 @@ void WorldSession::HandleCorpseQueryOpcode(WorldPacket & /*recv_data*/)
SendPacket(&data);
}
void WorldSession::HandleNpcTextQueryOpcode( WorldPacket & recv_data )
void WorldSession::HandleNpcTextQueryOpcode(WorldPacket & recv_data)
{
uint32 textID;
uint64 guid;
@@ -337,7 +337,7 @@ void WorldSession::HandleNpcTextQueryOpcode( WorldPacket & recv_data )
GossipText const* pGossip = objmgr.GetGossipText(textID);
WorldPacket data( SMSG_NPC_TEXT_UPDATE, 100 ); // guess size
WorldPacket data(SMSG_NPC_TEXT_UPDATE, 100); // guess size
data << textID;
if (!pGossip)
@@ -385,12 +385,12 @@ void WorldSession::HandleNpcTextQueryOpcode( WorldPacket & recv_data )
{
data << pGossip->Options[i].Probability;
if ( Text_0[i].empty() )
if (Text_0[i].empty())
data << Text_1[i];
else
data << Text_0[i];
if ( Text_1[i].empty() )
if (Text_1[i].empty())
data << Text_0[i];
else
data << Text_1[i];
@@ -405,12 +405,12 @@ void WorldSession::HandleNpcTextQueryOpcode( WorldPacket & recv_data )
}
}
SendPacket( &data );
SendPacket(&data);
sLog.outDebug( "WORLD: Sent SMSG_NPC_TEXT_UPDATE" );
sLog.outDebug("WORLD: Sent SMSG_NPC_TEXT_UPDATE");
}
void WorldSession::HandlePageTextQueryOpcode( WorldPacket & recv_data )
void WorldSession::HandlePageTextQueryOpcode(WorldPacket & recv_data)
{
sLog.outDetail("WORLD: Received CMSG_PAGE_TEXT_QUERY");
recv_data.hexlike();
@@ -421,9 +421,9 @@ void WorldSession::HandlePageTextQueryOpcode( WorldPacket & recv_data )
while (pageID)
{
PageText const *pPage = sPageTextStore.LookupEntry<PageText>( pageID );
PageText const *pPage = sPageTextStore.LookupEntry<PageText>(pageID);
// guess size
WorldPacket data( SMSG_PAGE_TEXT_QUERY_RESPONSE, 50 );
WorldPacket data(SMSG_PAGE_TEXT_QUERY_RESPONSE, 50);
data << pageID;
if (!pPage)
@@ -451,15 +451,15 @@ void WorldSession::HandlePageTextQueryOpcode( WorldPacket & recv_data )
data << uint32(pPage->Next_Page);
pageID = pPage->Next_Page;
}
SendPacket( &data );
SendPacket(&data);
sLog.outDebug( "WORLD: Sent SMSG_PAGE_TEXT_QUERY_RESPONSE" );
sLog.outDebug("WORLD: Sent SMSG_PAGE_TEXT_QUERY_RESPONSE");
}
}
void WorldSession::HandleCorpseMapPositionQuery( WorldPacket & recv_data )
void WorldSession::HandleCorpseMapPositionQuery(WorldPacket & recv_data)
{
sLog.outDebug( "WORLD: Recv CMSG_CORPSE_MAP_POSITION_QUERY" );
sLog.outDebug("WORLD: Recv CMSG_CORPSE_MAP_POSITION_QUERY");
uint32 unk;
recv_data >> unk;