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Core:
* add helping methods for manipulating unit's health and use it where applicable * fix some conversion warnings and cleanup code (formatting, CRLF, tabs to spaces) --HG-- branch : trunk
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@@ -184,7 +184,7 @@ public:
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void HandleDummy(SpellEffIndex /*effIndex*/)
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{
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Unit *caster = GetCaster();
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int32 healthModSpellBasePoints0 = int32(caster->GetMaxHealth()*0.3);
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int32 healthModSpellBasePoints0 = int32(caster->CountPctFromMaxHealth(30));
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caster->CastCustomSpell(caster, HUNTER_PET_SPELL_LAST_STAND_TRIGGERED, &healthModSpellBasePoints0, NULL, NULL, true, NULL);
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}
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