Core/DBLayer

- Store threadbundlemask internally per database pool and prevent direct access to config file post startup
- Fix threadbundlemask flag checking for ReactorRunnable, WorldRunnable
- Remove CLI threadbundlemask flag, CLI doesn´t need a seperate mysql connection nor thread
- Remove unused Character Database connection from WorldSocketMgr / ReactorRunnable
- Add proper LoginDatabase connection to RA Runnable (soon to be overhauled)

Note: still experimental and not tested for live use

--HG--
branch : trunk
This commit is contained in:
Machiavelli
2010-09-03 10:52:32 +02:00
parent 277f2674ac
commit 273679c5ba
8 changed files with 62 additions and 84 deletions
+2 -10
View File
@@ -159,18 +159,12 @@ class ReactorRunnable : protected ACE_Task_Base
sLog.outStaticDebug ("Network Thread Starting");
bool needInit = true;
if (!(sWorld.getIntConfig(CONFIG_MYSQL_BUNDLE_LOGINDB) & MYSQL_BUNDLE_RA))
if (!(LoginDatabase.GetBundleMask() & MYSQL_BUNDLE_RAR))
{
LoginDatabase.Init_MySQL_Connection();
needInit = false;
}
if (!(sWorld.getIntConfig(CONFIG_MYSQL_BUNDLE_CHARDB) & MYSQL_BUNDLE_RA))
{
CharacterDatabase.Init_MySQL_Connection();
needInit = false;
}
if (needInit)
MySQL::Thread_Init();
@@ -210,10 +204,8 @@ class ReactorRunnable : protected ACE_Task_Base
}
///- Free MySQL thread resources and deallocate lingering connections
if (!(sWorld.getIntConfig(CONFIG_MYSQL_BUNDLE_LOGINDB) & MYSQL_BUNDLE_RA))
if (!(LoginDatabase.GetBundleMask() & MYSQL_BUNDLE_RAR))
LoginDatabase.End_MySQL_Connection();
if (!(sWorld.getIntConfig(CONFIG_MYSQL_BUNDLE_CHARDB) & MYSQL_BUNDLE_RA))
CharacterDatabase.End_MySQL_Connection();
if (needInit)
MySQL::Thread_End();