diff --git a/src/server/game/Maps/MapManager.cpp b/src/server/game/Maps/MapManager.cpp index 23b27f08d..f7dd950e5 100755 --- a/src/server/game/Maps/MapManager.cpp +++ b/src/server/game/Maps/MapManager.cpp @@ -35,8 +35,6 @@ #include "WorldPacket.h" #include "Group.h" -extern GridState* si_GridStates[]; // debugging code, should be deleted some day - MapManager::MapManager() { i_gridCleanUpDelay = sWorld->getIntConfig(CONFIG_INTERVAL_GRIDCLEAN); @@ -51,13 +49,6 @@ void MapManager::Initialize() { Map::InitStateMachine(); - // debugging code, should be deleted some day - { - for (uint8 i = 0; i < MAX_GRID_STATE; ++i) - i_GridStates[i] = si_GridStates[i]; - - i_GridStateErrorCount = 0; - } int num_threads(sWorld->getIntConfig(CONFIG_NUMTHREADS)); // Start mtmaps if (m_updater.activate(num_threads) == -1) @@ -73,31 +64,6 @@ void MapManager::InitializeVisibilityDistanceInfo() (*iter).second->InitVisibilityDistance(); } -// debugging code, should be deleted some day -void MapManager::checkAndCorrectGridStatesArray() -{ - bool ok = true; - for (int i=0; ioutError("MapManager::checkGridStates(), GridState: si_GridStates is currupt !!!"); - ok = false; - si_GridStates[i] = i_GridStates[i]; - } - #ifdef TRINITY_DEBUG - // inner class checking only when compiled with debug - if (!si_GridStates[i]->checkMagic()) - { - ok = false; - si_GridStates[i]->setMagic(); - } - #endif - } - if (!ok) - ++i_GridStateErrorCount; -} - Map* MapManager::_createBaseMap(uint32 id) { Map *m = _findMap(id); diff --git a/src/server/game/Maps/MapManager.h b/src/server/game/Maps/MapManager.h index 068dbe33a..71222ffc5 100755 --- a/src/server/game/Maps/MapManager.h +++ b/src/server/game/Maps/MapManager.h @@ -150,11 +150,6 @@ class MapManager MapUpdater * GetMapUpdater() { return &m_updater; } - private: - // debugging code, should be deleted some day - void checkAndCorrectGridStatesArray(); // just for debugging to find some memory overwrites - GridState* i_GridStates[MAX_GRID_STATE]; // shadow entries to the global array in Map.cpp - int i_GridStateErrorCount; private: MapManager(); ~MapManager();