/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */

/* ScriptData
SDName: Wetlands
SD%Complete: 80
SDComment: Quest support: 1249
SDCategory: Wetlands
EndScriptData */

/* ContentData
npc_mikhail
npc_tapoke_slim_jahn
EndContentData */

#include "precompiled.h"
#include "escort_ai.h"

/*######
## npc_tapoke_slim_jahn
######*/

enum
{
    QUEST_MISSING_DIPLO_PT11    = 1249,
    FACTION_ENEMY               = 168,
    SPELL_STEALTH               = 1785,
    SPELL_CALL_FRIENDS          = 16457,                    //summons 1x friend
    NPC_SLIMS_FRIEND            = 4971,
    NPC_TAPOKE_SLIM_JAHN        = 4962
};

struct TRINITY_DLL_DECL npc_tapoke_slim_jahnAI : public npc_escortAI
{
    npc_tapoke_slim_jahnAI(Creature* pCreature) : npc_escortAI(pCreature) { }

    bool m_bFriendSummoned;

    void Reset()
    {
        if (!IsBeingEscorted)
            m_bFriendSummoned = false;
    }

    void WaypointReached(uint32 uiPointId)
    {
        switch(uiPointId)
        {
            case 2:
                if (m_creature->HasStealthAura())
                    m_creature->RemoveAurasDueToSpell(SPELL_AURA_MOD_STEALTH);

                SetRun();
                m_creature->setFaction(FACTION_ENEMY);
                break;
        }
    }

    void Aggro(Unit* pWho)
    {
        Player* pPlayer = GetPlayerForEscort();

        if (IsBeingEscorted && !m_bFriendSummoned && pPlayer)
        {
            for(uint8 i = 0; i < 3; ++i)
                m_creature->CastSpell(m_creature, SPELL_CALL_FRIENDS, true);

            m_bFriendSummoned = true;
        }
    }

    void JustSummoned(Creature* pSummoned)
    {
        if (Player* pPlayer = GetPlayerForEscort())
            pSummoned->AI()->AttackStart(pPlayer);
    }

    void AttackedBy(Unit* pAttacker)
    {
        if (m_creature->getVictim())
            return;

        if (m_creature->IsFriendlyTo(pAttacker))
            return;

        AttackStart(pAttacker);
    }

    void DamageTaken(Unit* pDoneBy, uint32& uiDamage)
    {
        if (m_creature->GetHealth()*100 < m_creature->GetMaxHealth()*20)
        {
            if (Player* pPlayer = GetPlayerForEscort())
            {
                if (pPlayer->GetTypeId() == TYPEID_PLAYER)
                    CAST_PLR(pPlayer)->GroupEventHappens(QUEST_MISSING_DIPLO_PT11, m_creature);

                uiDamage = 0;

                me->RestoreFaction();
                m_creature->RemoveAllAuras();
                m_creature->DeleteThreatList();
                m_creature->CombatStop(true);

                SetRun(false);
            }
        }
    }
};

CreatureAI* GetAI_npc_tapoke_slim_jahn(Creature* pCreature)
{
    return new npc_tapoke_slim_jahnAI(pCreature);
}

/*######
## npc_mikhail
######*/

bool QuestAccept_npc_mikhail(Player* pPlayer, Creature* pCreature, const Quest* pQuest)
{
    if (pQuest->GetQuestId() == QUEST_MISSING_DIPLO_PT11)
    {
        Creature* pSlim = pCreature->FindNearestCreature(NPC_TAPOKE_SLIM_JAHN, 25.0f);

        if (!pSlim)
            return false;

        if (!pSlim->HasStealthAura())
            pSlim->CastSpell(pSlim, SPELL_STEALTH, true);

        if (npc_tapoke_slim_jahnAI* pEscortAI = CAST_AI(npc_tapoke_slim_jahnAI, pSlim->AI()))
            pEscortAI->Start(false, false, pPlayer->GetGUID(), pQuest);
    }
    return false;
}

/*######
## AddSC
######*/

void AddSC_wetlands()
{
    Script *newscript;

    newscript = new Script;
    newscript->Name = "npc_tapoke_slim_jahn";
    newscript->GetAI = &GetAI_npc_tapoke_slim_jahn;
    newscript->RegisterSelf();

    newscript = new Script;
    newscript->Name = "npc_mikhail";
    newscript->pQuestAccept = &QuestAccept_npc_mikhail;
    newscript->RegisterSelf();
}
