Files
TrinityCore/src/server/game/Server/Packets/SocialPackets.cpp

125 lines
3.1 KiB
C++

/*
* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "SocialPackets.h"
#include "PacketUtilities.h"
namespace WorldPackets::Social
{
void SendContactList::Read()
{
_worldPacket >> Flags;
}
ByteBuffer& operator<<(ByteBuffer& data, ContactInfo const& contact)
{
data << contact.Guid;
data << contact.WowAccountGuid;
data << uint32(contact.VirtualRealmAddr);
data << uint32(contact.NativeRealmAddr);
data << uint32(contact.TypeFlags);
data << uint8(contact.Status);
data << uint32(contact.AreaID);
data << uint32(contact.Level);
data << int8(contact.ClassID);
data << SizedString::BitsSize<10>(contact.Notes);
data.FlushBits();
data << SizedString::Data(contact.Notes);
return data;
}
WorldPacket const* ContactList::Write()
{
_worldPacket << uint32(Flags);
_worldPacket << BitsSize<8>(Contacts);
_worldPacket.FlushBits();
for (ContactInfo const& contact : Contacts)
_worldPacket << contact;
return &_worldPacket;
}
WorldPacket const* FriendStatus::Write()
{
_worldPacket << uint8(FriendResult);
_worldPacket << Guid;
_worldPacket << WowAccountGuid;
_worldPacket << uint32(VirtualRealmAddress);
_worldPacket << uint8(Status);
_worldPacket << uint32(AreaID);
_worldPacket << uint32(Level);
_worldPacket << int8(ClassID);
_worldPacket << SizedString::BitsSize<10>(Notes);
_worldPacket.FlushBits();
_worldPacket << SizedString::Data(Notes);
return &_worldPacket;
}
ByteBuffer& operator>>(ByteBuffer& data, QualifiedGUID& qGuid)
{
data >> qGuid.VirtualRealmAddress;
data >> qGuid.Guid;
return data;
}
void AddFriend::Read()
{
_worldPacket >> SizedString::BitsSize<9>(Name);
_worldPacket >> SizedString::BitsSize<9>(Notes);
_worldPacket >> SizedString::Data(Name);
_worldPacket >> SizedString::Data(Notes);
}
void DelFriend::Read()
{
_worldPacket >> Player;
}
void SetContactNotes::Read()
{
_worldPacket >> Player;
_worldPacket >> SizedString::BitsSize<10>(Notes);
_worldPacket >> SizedString::Data(Notes);
}
void AddIgnore::Read()
{
_worldPacket >> SizedString::BitsSize<9>(Name);
_worldPacket >> AccountGUID;
_worldPacket >> SizedString::Data(Name);
}
void DelIgnore::Read()
{
_worldPacket >> Player;
}
WorldPacket const* SocialContractRequestResponse::Write()
{
_worldPacket << Bits<1>(ShowSocialContract);
_worldPacket.FlushBits();
return &_worldPacket;
}
}