Files
TrinityCore/sql/base/dev/world_database.sql
2019-07-15 16:14:05 +02:00

4194 lines
162 KiB
SQL

-- MySQL dump 10.17 Distrib 10.3.15-MariaDB, for debian-linux-gnu (x86_64)
--
-- Host: localhost Database: world_8
-- ------------------------------------------------------
-- Server version 10.3.15-MariaDB-1
/*!40101 SET @OLD_CHARACTER_SET_CLIENT=@@CHARACTER_SET_CLIENT */;
/*!40101 SET @OLD_CHARACTER_SET_RESULTS=@@CHARACTER_SET_RESULTS */;
/*!40101 SET @OLD_COLLATION_CONNECTION=@@COLLATION_CONNECTION */;
/*!40101 SET NAMES utf8mb4 */;
/*!40103 SET @OLD_TIME_ZONE=@@TIME_ZONE */;
/*!40103 SET TIME_ZONE='+00:00' */;
/*!40014 SET @OLD_UNIQUE_CHECKS=@@UNIQUE_CHECKS, UNIQUE_CHECKS=0 */;
/*!40014 SET @OLD_FOREIGN_KEY_CHECKS=@@FOREIGN_KEY_CHECKS, FOREIGN_KEY_CHECKS=0 */;
/*!40101 SET @OLD_SQL_MODE=@@SQL_MODE, SQL_MODE='NO_AUTO_VALUE_ON_ZERO' */;
/*!40111 SET @OLD_SQL_NOTES=@@SQL_NOTES, SQL_NOTES=0 */;
--
-- Table structure for table `access_requirement`
--
DROP TABLE IF EXISTS `access_requirement`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `access_requirement` (
`mapId` mediumint(8) unsigned NOT NULL,
`difficulty` tinyint(3) unsigned NOT NULL DEFAULT 0,
`level_min` tinyint(3) unsigned NOT NULL DEFAULT 0,
`level_max` tinyint(3) unsigned NOT NULL DEFAULT 0,
`item` mediumint(8) unsigned NOT NULL DEFAULT 0,
`item2` mediumint(8) unsigned NOT NULL DEFAULT 0,
`quest_done_A` mediumint(8) unsigned NOT NULL DEFAULT 0,
`quest_done_H` mediumint(8) unsigned NOT NULL DEFAULT 0,
`completed_achievement` mediumint(8) unsigned NOT NULL DEFAULT 0,
`quest_failed_text` text DEFAULT NULL,
`comment` text DEFAULT NULL,
PRIMARY KEY (`mapId`,`difficulty`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Access Requirements';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `achievement_dbc`
--
DROP TABLE IF EXISTS `achievement_dbc`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `achievement_dbc` (
`ID` int(10) unsigned NOT NULL,
`requiredFaction` int(11) NOT NULL DEFAULT -1,
`mapID` int(11) NOT NULL DEFAULT -1,
`points` int(10) unsigned NOT NULL DEFAULT 0,
`flags` int(10) unsigned NOT NULL DEFAULT 0,
`count` int(10) unsigned NOT NULL DEFAULT 0,
`refAchievement` int(10) unsigned NOT NULL DEFAULT 0,
PRIMARY KEY (`ID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `achievement_reward`
--
DROP TABLE IF EXISTS `achievement_reward`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `achievement_reward` (
`ID` int(10) unsigned NOT NULL DEFAULT 0,
`TitleA` int(10) unsigned NOT NULL DEFAULT 0,
`TitleH` int(10) unsigned NOT NULL DEFAULT 0,
`ItemID` int(10) unsigned NOT NULL DEFAULT 0,
`Sender` int(10) unsigned NOT NULL DEFAULT 0,
`Subject` varchar(255) DEFAULT NULL,
`Body` text DEFAULT NULL,
`MailTemplateID` int(10) unsigned DEFAULT 0,
PRIMARY KEY (`ID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Loot System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `achievement_reward_locale`
--
DROP TABLE IF EXISTS `achievement_reward_locale`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `achievement_reward_locale` (
`ID` int(10) unsigned NOT NULL DEFAULT 0,
`Locale` varchar(4) NOT NULL,
`Subject` text DEFAULT NULL,
`Body` text DEFAULT NULL,
PRIMARY KEY (`ID`,`Locale`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `areatrigger_involvedrelation`
--
DROP TABLE IF EXISTS `areatrigger_involvedrelation`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `areatrigger_involvedrelation` (
`id` mediumint(8) unsigned NOT NULL DEFAULT 0 COMMENT 'Identifier',
`quest` mediumint(8) unsigned NOT NULL DEFAULT 0 COMMENT 'Quest Identifier',
PRIMARY KEY (`id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Trigger System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `areatrigger_scripts`
--
DROP TABLE IF EXISTS `areatrigger_scripts`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `areatrigger_scripts` (
`entry` mediumint(8) NOT NULL,
`ScriptName` char(64) NOT NULL,
PRIMARY KEY (`entry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `areatrigger_tavern`
--
DROP TABLE IF EXISTS `areatrigger_tavern`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `areatrigger_tavern` (
`id` mediumint(8) unsigned NOT NULL DEFAULT 0 COMMENT 'Identifier',
`name` text DEFAULT NULL,
PRIMARY KEY (`id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Trigger System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `areatrigger_teleport`
--
DROP TABLE IF EXISTS `areatrigger_teleport`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `areatrigger_teleport` (
`ID` mediumint(8) unsigned NOT NULL DEFAULT 0,
`PortLocID` mediumint(8) unsigned NOT NULL DEFAULT 0,
`Name` text DEFAULT NULL,
PRIMARY KEY (`ID`),
FULLTEXT KEY `name` (`Name`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Trigger System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `areatrigger_template`
--
DROP TABLE IF EXISTS `areatrigger_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `areatrigger_template` (
`Id` int(10) unsigned NOT NULL,
`Type` tinyint(3) unsigned NOT NULL DEFAULT 0,
`Flags` int(10) unsigned NOT NULL DEFAULT 0,
`Data0` float NOT NULL DEFAULT 0,
`Data1` float NOT NULL DEFAULT 0,
`Data2` float NOT NULL DEFAULT 0,
`Data3` float NOT NULL DEFAULT 0,
`Data4` float NOT NULL DEFAULT 0,
`Data5` float NOT NULL DEFAULT 0,
`ScriptName` char(64) NOT NULL DEFAULT '',
`VerifiedBuild` int(10) unsigned NOT NULL DEFAULT 0,
PRIMARY KEY (`Id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `areatrigger_template_actions`
--
DROP TABLE IF EXISTS `areatrigger_template_actions`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `areatrigger_template_actions` (
`AreaTriggerId` int(10) unsigned NOT NULL,
`ActionType` int(10) unsigned NOT NULL,
`ActionParam` int(10) unsigned NOT NULL,
`TargetType` int(10) unsigned NOT NULL DEFAULT 0,
PRIMARY KEY (`AreaTriggerId`,`ActionType`,`ActionParam`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `areatrigger_template_polygon_vertices`
--
DROP TABLE IF EXISTS `areatrigger_template_polygon_vertices`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `areatrigger_template_polygon_vertices` (
`AreaTriggerId` int(10) unsigned NOT NULL,
`Idx` int(10) unsigned NOT NULL,
`VerticeX` float NOT NULL DEFAULT 0,
`VerticeY` float NOT NULL DEFAULT 0,
`VerticeTargetX` float DEFAULT NULL,
`VerticeTargetY` float DEFAULT NULL,
`VerifiedBuild` int(10) unsigned NOT NULL DEFAULT 0,
PRIMARY KEY (`AreaTriggerId`,`Idx`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `battle_pet_breeds`
--
DROP TABLE IF EXISTS `battle_pet_breeds`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `battle_pet_breeds` (
`speciesId` int(10) unsigned NOT NULL DEFAULT 0,
`breedId` smallint(5) unsigned NOT NULL DEFAULT 0,
PRIMARY KEY (`speciesId`,`breedId`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `battle_pet_quality`
--
DROP TABLE IF EXISTS `battle_pet_quality`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `battle_pet_quality` (
`speciesId` int(10) unsigned NOT NULL DEFAULT 0,
`quality` tinyint(3) unsigned NOT NULL DEFAULT 0,
PRIMARY KEY (`speciesId`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `battleground_template`
--
DROP TABLE IF EXISTS `battleground_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `battleground_template` (
`ID` mediumint(8) unsigned NOT NULL DEFAULT 0,
`MinPlayersPerTeam` smallint(5) unsigned NOT NULL DEFAULT 0,
`MaxPlayersPerTeam` smallint(5) unsigned NOT NULL DEFAULT 0,
`MinLvl` tinyint(3) unsigned NOT NULL DEFAULT 0,
`MaxLvl` tinyint(3) unsigned NOT NULL DEFAULT 0,
`AllianceStartLoc` mediumint(8) unsigned NOT NULL,
`HordeStartLoc` mediumint(8) unsigned NOT NULL,
`StartMaxDist` float NOT NULL DEFAULT 0,
`Weight` tinyint(3) unsigned NOT NULL DEFAULT 1,
`ScriptName` char(64) NOT NULL DEFAULT '',
`Comment` char(32) NOT NULL,
PRIMARY KEY (`ID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `battlemaster_entry`
--
DROP TABLE IF EXISTS `battlemaster_entry`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `battlemaster_entry` (
`entry` mediumint(8) unsigned NOT NULL DEFAULT 0 COMMENT 'Entry of a creature',
`bg_template` mediumint(8) unsigned NOT NULL DEFAULT 0 COMMENT 'Battleground template id',
PRIMARY KEY (`entry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `blackmarket_template`
--
DROP TABLE IF EXISTS `blackmarket_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `blackmarket_template` (
`marketId` int(10) NOT NULL DEFAULT 0,
`sellerNpc` mediumint(8) NOT NULL DEFAULT 0,
`itemEntry` mediumint(8) unsigned NOT NULL DEFAULT 0,
`quantity` int(10) NOT NULL DEFAULT 1,
`minBid` bigint(20) unsigned NOT NULL DEFAULT 0,
`duration` int(10) NOT NULL DEFAULT 0,
`chance` float NOT NULL DEFAULT 0,
`bonusListIDs` text DEFAULT NULL,
PRIMARY KEY (`marketId`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `character_template`
--
DROP TABLE IF EXISTS `character_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `character_template` (
`Id` int(10) unsigned NOT NULL,
`Name` varchar(70) NOT NULL,
`Description` varchar(100) NOT NULL,
`Level` tinyint(3) unsigned NOT NULL DEFAULT 1,
PRIMARY KEY (`Id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `character_template_class`
--
DROP TABLE IF EXISTS `character_template_class`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `character_template_class` (
`TemplateId` int(10) unsigned NOT NULL,
`FactionGroup` tinyint(3) unsigned NOT NULL COMMENT '3 - Alliance, 5 - Horde',
`Class` tinyint(3) unsigned NOT NULL,
PRIMARY KEY (`TemplateId`,`FactionGroup`,`Class`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `class_expansion_requirement`
--
DROP TABLE IF EXISTS `class_expansion_requirement`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `class_expansion_requirement` (
`classID` tinyint(3) unsigned NOT NULL DEFAULT 0,
`expansion` tinyint(3) unsigned NOT NULL DEFAULT 0,
PRIMARY KEY (`classID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `command`
--
DROP TABLE IF EXISTS `command`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `command` (
`name` varchar(50) NOT NULL DEFAULT '',
`permission` smallint(5) unsigned NOT NULL DEFAULT 0,
`help` longtext DEFAULT NULL,
PRIMARY KEY (`name`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Chat System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `conditions`
--
DROP TABLE IF EXISTS `conditions`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `conditions` (
`SourceTypeOrReferenceId` mediumint(8) NOT NULL DEFAULT 0,
`SourceGroup` mediumint(8) unsigned NOT NULL DEFAULT 0,
`SourceEntry` mediumint(8) NOT NULL DEFAULT 0,
`SourceId` int(11) NOT NULL DEFAULT 0,
`ElseGroup` mediumint(8) unsigned NOT NULL DEFAULT 0,
`ConditionTypeOrReference` mediumint(8) NOT NULL DEFAULT 0,
`ConditionTarget` tinyint(3) unsigned NOT NULL DEFAULT 0,
`ConditionValue1` int(10) unsigned NOT NULL DEFAULT 0,
`ConditionValue2` int(10) unsigned NOT NULL DEFAULT 0,
`ConditionValue3` int(10) unsigned NOT NULL DEFAULT 0,
`NegativeCondition` tinyint(3) unsigned NOT NULL DEFAULT 0,
`ErrorType` mediumint(8) unsigned NOT NULL DEFAULT 0,
`ErrorTextId` mediumint(8) unsigned NOT NULL DEFAULT 0,
`ScriptName` char(64) NOT NULL DEFAULT '',
`Comment` varchar(255) DEFAULT NULL,
PRIMARY KEY (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`SourceId`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionTarget`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COMMENT='Condition System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `conversation_actor_template`
--
DROP TABLE IF EXISTS `conversation_actor_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `conversation_actor_template` (
`Id` int(10) unsigned NOT NULL,
`CreatureId` int(10) unsigned NOT NULL DEFAULT 0,
`CreatureModelId` int(10) unsigned NOT NULL DEFAULT 0,
`VerifiedBuild` int(10) unsigned NOT NULL DEFAULT 0,
PRIMARY KEY (`Id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `conversation_actors`
--
DROP TABLE IF EXISTS `conversation_actors`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `conversation_actors` (
`ConversationId` int(10) unsigned NOT NULL,
`ConversationActorId` int(10) unsigned NOT NULL DEFAULT 0,
`ConversationActorGuid` bigint(20) unsigned NOT NULL DEFAULT 0,
`Idx` smallint(5) unsigned NOT NULL DEFAULT 0,
`VerifiedBuild` int(10) unsigned NOT NULL DEFAULT 0,
PRIMARY KEY (`ConversationId`,`Idx`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `conversation_line_template`
--
DROP TABLE IF EXISTS `conversation_line_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `conversation_line_template` (
`Id` int(10) unsigned NOT NULL,
`StartTime` int(10) unsigned NOT NULL DEFAULT 0,
`UiCameraID` int(10) unsigned NOT NULL DEFAULT 0,
`ActorIdx` tinyint(3) unsigned NOT NULL DEFAULT 0,
`Flags` tinyint(3) unsigned NOT NULL DEFAULT 0,
`VerifiedBuild` int(10) unsigned NOT NULL DEFAULT 0,
PRIMARY KEY (`Id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `conversation_template`
--
DROP TABLE IF EXISTS `conversation_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `conversation_template` (
`Id` int(10) unsigned NOT NULL,
`FirstLineId` int(10) unsigned NOT NULL,
`LastLineEndTime` int(10) unsigned NOT NULL,
`TextureKitId` int(10) unsigned NOT NULL DEFAULT 0,
`ScriptName` varchar(64) NOT NULL DEFAULT '',
`VerifiedBuild` int(10) unsigned NOT NULL DEFAULT 0,
PRIMARY KEY (`Id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature`
--
DROP TABLE IF EXISTS `creature`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `creature` (
`guid` bigint(20) unsigned NOT NULL DEFAULT 0,
`id` mediumint(8) unsigned NOT NULL DEFAULT 0 COMMENT 'Creature Identifier',
`map` smallint(5) unsigned NOT NULL DEFAULT 0 COMMENT 'Map Identifier',
`zoneId` smallint(5) unsigned NOT NULL DEFAULT 0 COMMENT 'Zone Identifier',
`areaId` smallint(5) unsigned NOT NULL DEFAULT 0 COMMENT 'Area Identifier',
`spawnDifficulties` varchar(100) NOT NULL DEFAULT '0',
`phaseUseFlags` tinyint(3) unsigned NOT NULL DEFAULT 0,
`PhaseId` int(10) DEFAULT 0,
`PhaseGroup` int(10) DEFAULT 0,
`terrainSwapMap` int(11) NOT NULL DEFAULT -1,
`modelid` mediumint(8) unsigned NOT NULL DEFAULT 0,
`equipment_id` tinyint(3) NOT NULL DEFAULT 0,
`position_x` float NOT NULL DEFAULT 0,
`position_y` float NOT NULL DEFAULT 0,
`position_z` float NOT NULL DEFAULT 0,
`orientation` float NOT NULL DEFAULT 0,
`spawntimesecs` int(10) unsigned NOT NULL DEFAULT 120,
`spawndist` float NOT NULL DEFAULT 0,
`currentwaypoint` mediumint(8) unsigned NOT NULL DEFAULT 0,
`curhealth` int(10) unsigned NOT NULL DEFAULT 1,
`curmana` int(10) unsigned NOT NULL DEFAULT 0,
`MovementType` tinyint(3) unsigned NOT NULL DEFAULT 0,
`npcflag` bigint(20) unsigned NOT NULL DEFAULT 0,
`unit_flags` int(10) unsigned NOT NULL DEFAULT 0,
`unit_flags2` int(10) unsigned NOT NULL DEFAULT 0,
`unit_flags3` int(10) unsigned NOT NULL DEFAULT 0,
`dynamicflags` int(10) unsigned NOT NULL DEFAULT 0,
`ScriptName` char(64) DEFAULT '',
`VerifiedBuild` smallint(5) DEFAULT 0,
PRIMARY KEY (`guid`),
KEY `idx_map` (`map`),
KEY `idx_id` (`id`)
) ENGINE=MyISAM AUTO_INCREMENT=1022682 DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Creature System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_addon`
--
DROP TABLE IF EXISTS `creature_addon`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `creature_addon` (
`guid` bigint(20) unsigned NOT NULL DEFAULT 0,
`path_id` int(10) unsigned NOT NULL DEFAULT 0,
`mount` mediumint(8) unsigned NOT NULL DEFAULT 0,
`bytes1` int(10) unsigned NOT NULL DEFAULT 0,
`bytes2` int(10) unsigned NOT NULL DEFAULT 0,
`emote` int(10) unsigned NOT NULL DEFAULT 0,
`aiAnimKit` smallint(6) NOT NULL DEFAULT 0,
`movementAnimKit` smallint(6) NOT NULL DEFAULT 0,
`meleeAnimKit` smallint(6) NOT NULL DEFAULT 0,
`visibilityDistanceType` tinyint(3) unsigned NOT NULL DEFAULT 0,
`auras` text DEFAULT NULL,
PRIMARY KEY (`guid`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_classlevelstats`
--
DROP TABLE IF EXISTS `creature_classlevelstats`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `creature_classlevelstats` (
`level` tinyint(4) NOT NULL,
`class` tinyint(4) NOT NULL,
`basemana` mediumint(8) unsigned NOT NULL DEFAULT 1,
`basearmor` mediumint(8) unsigned NOT NULL DEFAULT 1,
`attackpower` smallint(6) NOT NULL DEFAULT 0,
`rangedattackpower` smallint(6) NOT NULL DEFAULT 0,
`comment` text DEFAULT NULL,
PRIMARY KEY (`level`,`class`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_default_trainer`
--
DROP TABLE IF EXISTS `creature_default_trainer`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `creature_default_trainer` (
`CreatureId` int(11) unsigned NOT NULL,
`TrainerId` int(11) unsigned NOT NULL DEFAULT 0,
PRIMARY KEY (`CreatureId`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_equip_template`
--
DROP TABLE IF EXISTS `creature_equip_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `creature_equip_template` (
`CreatureID` mediumint(8) unsigned NOT NULL DEFAULT 0,
`ID` tinyint(3) unsigned NOT NULL DEFAULT 1,
`ItemID1` mediumint(8) unsigned NOT NULL DEFAULT 0,
`AppearanceModID1` smallint(5) unsigned NOT NULL DEFAULT 0,
`ItemVisual1` smallint(5) unsigned NOT NULL DEFAULT 0,
`ItemID2` mediumint(8) unsigned NOT NULL DEFAULT 0,
`AppearanceModID2` smallint(5) unsigned NOT NULL DEFAULT 0,
`ItemVisual2` smallint(5) unsigned NOT NULL DEFAULT 0,
`ItemID3` mediumint(8) unsigned NOT NULL DEFAULT 0,
`AppearanceModID3` smallint(5) unsigned NOT NULL DEFAULT 0,
`ItemVisual3` smallint(5) unsigned NOT NULL DEFAULT 0,
`VerifiedBuild` smallint(5) DEFAULT 0,
PRIMARY KEY (`CreatureID`,`ID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_formations`
--
DROP TABLE IF EXISTS `creature_formations`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `creature_formations` (
`leaderGUID` bigint(20) unsigned NOT NULL DEFAULT 0,
`memberGUID` bigint(20) unsigned NOT NULL DEFAULT 0,
`dist` float unsigned NOT NULL,
`angle` float unsigned NOT NULL,
`groupAI` int(10) unsigned NOT NULL,
`point_1` smallint(5) unsigned NOT NULL DEFAULT 0,
`point_2` smallint(5) unsigned NOT NULL DEFAULT 0,
PRIMARY KEY (`memberGUID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_loot_template`
--
DROP TABLE IF EXISTS `creature_loot_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `creature_loot_template` (
`Entry` mediumint(8) unsigned NOT NULL DEFAULT 0,
`Item` mediumint(8) unsigned NOT NULL DEFAULT 0,
`Reference` mediumint(8) unsigned NOT NULL DEFAULT 0,
`Chance` float NOT NULL DEFAULT 100,
`QuestRequired` tinyint(1) NOT NULL DEFAULT 0,
`LootMode` smallint(5) unsigned NOT NULL DEFAULT 1,
`GroupId` tinyint(3) unsigned NOT NULL DEFAULT 0,
`MinCount` tinyint(3) unsigned NOT NULL DEFAULT 1,
`MaxCount` tinyint(3) unsigned NOT NULL DEFAULT 1,
`Comment` varchar(255) DEFAULT NULL,
PRIMARY KEY (`Entry`,`Item`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COMMENT='Loot System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_model_info`
--
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `creature_model_info` (
`DisplayID` mediumint(8) unsigned NOT NULL DEFAULT 0,
`BoundingRadius` float NOT NULL DEFAULT 0,
`CombatReach` float NOT NULL DEFAULT 0,
`DisplayID_Other_Gender` mediumint(8) unsigned NOT NULL DEFAULT 0,
`VerifiedBuild` smallint(5) DEFAULT 0,
PRIMARY KEY (`DisplayID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COMMENT='Creature System (Model related info)';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_onkill_reputation`
--
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `creature_onkill_reputation` (
`creature_id` mediumint(8) unsigned NOT NULL DEFAULT 0 COMMENT 'Creature Identifier',
`RewOnKillRepFaction1` smallint(6) NOT NULL DEFAULT 0,
`RewOnKillRepFaction2` smallint(6) NOT NULL DEFAULT 0,
`MaxStanding1` tinyint(4) NOT NULL DEFAULT 0,
`IsTeamAward1` tinyint(4) NOT NULL DEFAULT 0,
`RewOnKillRepValue1` mediumint(8) NOT NULL DEFAULT 0,
`MaxStanding2` tinyint(4) NOT NULL DEFAULT 0,
`IsTeamAward2` tinyint(4) NOT NULL DEFAULT 0,
`RewOnKillRepValue2` mediumint(9) NOT NULL DEFAULT 0,
`TeamDependent` tinyint(3) unsigned NOT NULL DEFAULT 0,
PRIMARY KEY (`creature_id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Creature OnKill Reputation gain';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_questender`
--
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `creature_questender` (
`id` mediumint(8) unsigned NOT NULL DEFAULT 0 COMMENT 'Identifier',
`quest` mediumint(8) unsigned NOT NULL DEFAULT 0 COMMENT 'Quest Identifier',
PRIMARY KEY (`id`,`quest`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Creature System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_questitem`
--
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `creature_questitem` (
`CreatureEntry` int(10) unsigned NOT NULL DEFAULT 0,
`Idx` int(10) unsigned NOT NULL DEFAULT 0,
`ItemId` int(10) unsigned NOT NULL DEFAULT 0,
`VerifiedBuild` smallint(5) NOT NULL DEFAULT 0,
PRIMARY KEY (`CreatureEntry`,`Idx`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_queststarter`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `creature_queststarter` (
`id` mediumint(8) unsigned NOT NULL DEFAULT 0 COMMENT 'Identifier',
`quest` mediumint(8) unsigned NOT NULL DEFAULT 0 COMMENT 'Quest Identifier',
PRIMARY KEY (`id`,`quest`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Creature System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_summon_groups`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `creature_summon_groups` (
`summonerId` mediumint(8) unsigned NOT NULL DEFAULT 0,
`summonerType` tinyint(3) unsigned NOT NULL DEFAULT 0,
`groupId` tinyint(3) unsigned NOT NULL DEFAULT 0,
`entry` mediumint(8) unsigned NOT NULL DEFAULT 0,
`position_x` float NOT NULL DEFAULT 0,
`position_y` float NOT NULL DEFAULT 0,
`position_z` float NOT NULL DEFAULT 0,
`orientation` float NOT NULL DEFAULT 0,
`summonType` tinyint(3) unsigned NOT NULL DEFAULT 0,
`summonTime` int(10) unsigned NOT NULL DEFAULT 0
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
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--
-- Table structure for table `creature_template`
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/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `creature_template` (
`entry` mediumint(8) unsigned NOT NULL DEFAULT 0,
`difficulty_entry_1` mediumint(8) unsigned NOT NULL DEFAULT 0,
`difficulty_entry_2` mediumint(8) unsigned NOT NULL DEFAULT 0,
`difficulty_entry_3` mediumint(8) unsigned NOT NULL DEFAULT 0,
`KillCredit1` int(10) unsigned NOT NULL DEFAULT 0,
`KillCredit2` int(10) unsigned NOT NULL DEFAULT 0,
`name` text DEFAULT NULL,
`femaleName` text DEFAULT NULL,
`subname` text DEFAULT NULL,
`TitleAlt` text DEFAULT NULL,
`IconName` varchar(64) DEFAULT NULL,
`gossip_menu_id` mediumint(8) unsigned NOT NULL DEFAULT 0,
`minlevel` smallint(5) NOT NULL DEFAULT 1,
`maxlevel` smallint(5) NOT NULL DEFAULT 1,
`HealthScalingExpansion` mediumint(5) NOT NULL DEFAULT 0,
`RequiredExpansion` mediumint(5) NOT NULL DEFAULT 0,
`VignetteID` mediumint(5) NOT NULL DEFAULT 0,
`faction` smallint(5) unsigned NOT NULL DEFAULT 0,
`npcflag` bigint(20) unsigned NOT NULL DEFAULT 0,
`speed_walk` float NOT NULL DEFAULT 1 COMMENT 'Result of 2.5/2.5, most common value',
`speed_run` float NOT NULL DEFAULT 1.14286 COMMENT 'Result of 8.0/7.0, most common value',
`scale` float NOT NULL DEFAULT 1,
`rank` tinyint(3) unsigned NOT NULL DEFAULT 0,
`dmgschool` tinyint(4) NOT NULL DEFAULT 0,
`BaseAttackTime` int(10) unsigned NOT NULL DEFAULT 0,
`RangeAttackTime` int(10) unsigned NOT NULL DEFAULT 0,
`BaseVariance` float NOT NULL DEFAULT 1,
`RangeVariance` float NOT NULL DEFAULT 1,
`unit_class` tinyint(3) unsigned NOT NULL DEFAULT 0,
`unit_flags` int(10) unsigned NOT NULL DEFAULT 0,
`unit_flags2` int(10) unsigned NOT NULL DEFAULT 0,
`unit_flags3` int(10) unsigned NOT NULL DEFAULT 0,
`dynamicflags` int(10) unsigned NOT NULL DEFAULT 0,
`family` int(11) NOT NULL DEFAULT 0,
`trainer_class` tinyint(3) unsigned NOT NULL DEFAULT 0,
`type` tinyint(3) unsigned NOT NULL DEFAULT 0,
`type_flags` int(10) unsigned NOT NULL DEFAULT 0,
`type_flags2` int(10) unsigned NOT NULL DEFAULT 0,
`lootid` mediumint(8) unsigned NOT NULL DEFAULT 0,
`pickpocketloot` mediumint(8) unsigned NOT NULL DEFAULT 0,
`skinloot` mediumint(8) unsigned NOT NULL DEFAULT 0,
`resistance1` smallint(6) NOT NULL DEFAULT 0,
`resistance2` smallint(6) NOT NULL DEFAULT 0,
`resistance3` smallint(6) NOT NULL DEFAULT 0,
`resistance4` smallint(6) NOT NULL DEFAULT 0,
`resistance5` smallint(6) NOT NULL DEFAULT 0,
`resistance6` smallint(6) NOT NULL DEFAULT 0,
`spell1` mediumint(8) unsigned NOT NULL DEFAULT 0,
`spell2` mediumint(8) unsigned NOT NULL DEFAULT 0,
`spell3` mediumint(8) unsigned NOT NULL DEFAULT 0,
`spell4` mediumint(8) unsigned NOT NULL DEFAULT 0,
`spell5` mediumint(8) unsigned NOT NULL DEFAULT 0,
`spell6` mediumint(8) unsigned NOT NULL DEFAULT 0,
`spell7` mediumint(8) unsigned NOT NULL DEFAULT 0,
`spell8` mediumint(8) unsigned NOT NULL DEFAULT 0,
`VehicleId` mediumint(8) unsigned NOT NULL DEFAULT 0,
`mingold` mediumint(8) unsigned NOT NULL DEFAULT 0,
`maxgold` mediumint(8) unsigned NOT NULL DEFAULT 0,
`AIName` varchar(64) NOT NULL DEFAULT '',
`MovementType` tinyint(3) unsigned NOT NULL DEFAULT 0,
`InhabitType` tinyint(3) unsigned NOT NULL DEFAULT 3,
`HoverHeight` float NOT NULL DEFAULT 1,
`HealthModifier` float NOT NULL DEFAULT 1,
`HealthModifierExtra` float NOT NULL DEFAULT 1,
`ManaModifier` float NOT NULL DEFAULT 1,
`ManaModifierExtra` float NOT NULL DEFAULT 1,
`ArmorModifier` float NOT NULL DEFAULT 1,
`DamageModifier` float NOT NULL DEFAULT 1,
`ExperienceModifier` float NOT NULL DEFAULT 1,
`RacialLeader` tinyint(3) unsigned NOT NULL DEFAULT 0,
`movementId` int(11) unsigned NOT NULL DEFAULT 0,
`FadeRegionRadius` float NOT NULL DEFAULT 0,
`WidgetSetID` int(11) NOT NULL DEFAULT 0,
`WidgetSetUnitConditionID` int(11) NOT NULL DEFAULT 0,
`RegenHealth` tinyint(3) unsigned NOT NULL DEFAULT 1,
`mechanic_immune_mask` int(10) unsigned NOT NULL DEFAULT 0,
`flags_extra` int(10) unsigned NOT NULL DEFAULT 0,
`ScriptName` varchar(64) NOT NULL DEFAULT '',
`VerifiedBuild` smallint(5) DEFAULT 0,
PRIMARY KEY (`entry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Creature System';
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--
-- Table structure for table `creature_template_addon`
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/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `creature_template_addon` (
`entry` mediumint(8) unsigned NOT NULL DEFAULT 0,
`path_id` int(10) unsigned NOT NULL DEFAULT 0,
`mount` mediumint(8) unsigned NOT NULL DEFAULT 0,
`bytes1` int(10) unsigned NOT NULL DEFAULT 0,
`bytes2` int(10) unsigned NOT NULL DEFAULT 0,
`emote` mediumint(8) unsigned NOT NULL DEFAULT 0,
`aiAnimKit` smallint(6) NOT NULL DEFAULT 0,
`movementAnimKit` smallint(6) NOT NULL DEFAULT 0,
`meleeAnimKit` smallint(6) NOT NULL DEFAULT 0,
`visibilityDistanceType` tinyint(3) unsigned NOT NULL DEFAULT 0,
`auras` text DEFAULT NULL,
PRIMARY KEY (`entry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_template_locale`
--
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/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `creature_template_locale` (
`entry` mediumint(8) unsigned NOT NULL DEFAULT 0,
`locale` varchar(4) NOT NULL,
`Name` text DEFAULT NULL,
`NameAlt` text DEFAULT NULL,
`Title` text DEFAULT NULL,
`TitleAlt` text DEFAULT NULL,
`VerifiedBuild` smallint(5) DEFAULT 0,
PRIMARY KEY (`entry`,`locale`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
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--
-- Table structure for table `creature_template_model`
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/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `creature_template_model` (
`CreatureID` int(10) unsigned NOT NULL,
`Idx` int(10) unsigned NOT NULL DEFAULT 0,
`CreatureDisplayID` int(10) unsigned NOT NULL,
`DisplayScale` float NOT NULL DEFAULT 1,
`Probability` float NOT NULL DEFAULT 0,
`VerifiedBuild` smallint(5) unsigned NOT NULL,
PRIMARY KEY (`CreatureID`,`Idx`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8mb4;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_template_scaling`
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/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `creature_template_scaling` (
`Entry` mediumint(8) unsigned NOT NULL,
`LevelScalingMin` smallint(5) unsigned NOT NULL DEFAULT 0,
`LevelScalingMax` smallint(5) unsigned NOT NULL DEFAULT 0,
`LevelScalingDeltaMin` smallint(5) NOT NULL DEFAULT 0,
`LevelScalingDeltaMax` smallint(5) NOT NULL DEFAULT 0,
`VerifiedBuild` smallint(5) DEFAULT NULL,
PRIMARY KEY (`Entry`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_text`
--
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/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `creature_text` (
`CreatureID` mediumint(8) unsigned NOT NULL DEFAULT 0,
`GroupID` tinyint(3) unsigned NOT NULL DEFAULT 0,
`ID` tinyint(3) unsigned NOT NULL DEFAULT 0,
`Text` longtext DEFAULT NULL,
`Type` tinyint(3) unsigned NOT NULL DEFAULT 0,
`Language` tinyint(3) NOT NULL DEFAULT 0,
`Probability` float unsigned NOT NULL DEFAULT 0,
`Emote` mediumint(8) unsigned NOT NULL DEFAULT 0,
`Duration` mediumint(8) unsigned NOT NULL DEFAULT 0,
`Sound` mediumint(8) unsigned NOT NULL DEFAULT 0,
`BroadcastTextId` mediumint(6) NOT NULL DEFAULT 0,
`TextRange` tinyint(3) unsigned NOT NULL DEFAULT 0,
`comment` varchar(255) DEFAULT '',
PRIMARY KEY (`CreatureID`,`GroupID`,`ID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_text_locale`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `creature_text_locale` (
`CreatureID` mediumint(8) unsigned NOT NULL DEFAULT 0,
`GroupID` tinyint(3) unsigned NOT NULL DEFAULT 0,
`ID` tinyint(3) unsigned NOT NULL DEFAULT 0,
`Locale` varchar(4) NOT NULL,
`Text` text DEFAULT NULL,
PRIMARY KEY (`CreatureID`,`GroupID`,`ID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `criteria_data`
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/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `criteria_data` (
`criteria_id` mediumint(8) NOT NULL,
`type` tinyint(3) unsigned NOT NULL DEFAULT 0,
`value1` mediumint(8) unsigned NOT NULL DEFAULT 0,
`value2` mediumint(8) unsigned NOT NULL DEFAULT 0,
`ScriptName` char(64) NOT NULL DEFAULT '',
PRIMARY KEY (`criteria_id`,`type`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Achievment system';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `disables`
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/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `disables` (
`sourceType` int(10) unsigned NOT NULL,
`entry` int(10) unsigned NOT NULL,
`flags` tinyint(3) unsigned NOT NULL DEFAULT 0,
`params_0` varchar(255) NOT NULL DEFAULT '',
`params_1` varchar(255) NOT NULL DEFAULT '',
`comment` varchar(255) NOT NULL DEFAULT '',
PRIMARY KEY (`sourceType`,`entry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `disenchant_loot_template`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `disenchant_loot_template` (
`Entry` mediumint(8) unsigned NOT NULL DEFAULT 0,
`Item` mediumint(8) unsigned NOT NULL DEFAULT 0,
`Reference` mediumint(8) unsigned NOT NULL DEFAULT 0,
`Chance` float NOT NULL DEFAULT 100,
`QuestRequired` tinyint(1) NOT NULL DEFAULT 0,
`LootMode` smallint(5) unsigned NOT NULL DEFAULT 1,
`GroupId` tinyint(3) unsigned NOT NULL DEFAULT 0,
`MinCount` tinyint(3) unsigned NOT NULL DEFAULT 1,
`MaxCount` tinyint(3) unsigned NOT NULL DEFAULT 1,
`Comment` varchar(255) DEFAULT NULL,
PRIMARY KEY (`Entry`,`Item`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Loot System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `event_scripts`
--
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/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `event_scripts` (
`id` mediumint(8) unsigned NOT NULL DEFAULT 0,
`delay` int(10) unsigned NOT NULL DEFAULT 0,
`command` mediumint(8) unsigned NOT NULL DEFAULT 0,
`datalong` mediumint(8) unsigned NOT NULL DEFAULT 0,
`datalong2` int(10) unsigned NOT NULL DEFAULT 0,
`dataint` int(11) NOT NULL DEFAULT 0,
`x` float NOT NULL DEFAULT 0,
`y` float NOT NULL DEFAULT 0,
`z` float NOT NULL DEFAULT 0,
`o` float NOT NULL DEFAULT 0
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `exploration_basexp`
--
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/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `exploration_basexp` (
`level` tinyint(3) unsigned NOT NULL DEFAULT 0,
`basexp` mediumint(8) NOT NULL DEFAULT 0,
PRIMARY KEY (`level`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Exploration System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `fishing_loot_template`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `fishing_loot_template` (
`Entry` mediumint(8) unsigned NOT NULL DEFAULT 0,
`Item` mediumint(8) unsigned NOT NULL DEFAULT 0,
`Reference` mediumint(8) unsigned NOT NULL DEFAULT 0,
`Chance` float NOT NULL DEFAULT 100,
`QuestRequired` tinyint(1) NOT NULL DEFAULT 0,
`LootMode` smallint(5) unsigned NOT NULL DEFAULT 1,
`GroupId` tinyint(3) unsigned NOT NULL DEFAULT 0,
`MinCount` tinyint(3) unsigned NOT NULL DEFAULT 1,
`MaxCount` tinyint(3) unsigned NOT NULL DEFAULT 1,
`Comment` varchar(255) DEFAULT NULL,
PRIMARY KEY (`Entry`,`Item`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COMMENT='Loot System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `game_event`
--
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `game_event` (
`eventEntry` tinyint(3) unsigned NOT NULL COMMENT 'Entry of the game event',
`start_time` timestamp NULL DEFAULT NULL COMMENT 'Absolute start date, the event will never start before',
`end_time` timestamp NULL DEFAULT NULL COMMENT 'Absolute end date, the event will never start after',
`occurence` bigint(20) unsigned NOT NULL DEFAULT 5184000 COMMENT 'Delay in minutes between occurences of the event',
`length` bigint(20) unsigned NOT NULL DEFAULT 2592000 COMMENT 'Length in minutes of the event',
`holiday` mediumint(8) unsigned NOT NULL DEFAULT 0 COMMENT 'Client side holiday id',
`description` varchar(255) DEFAULT NULL COMMENT 'Description of the event displayed in console',
`world_event` tinyint(3) unsigned NOT NULL DEFAULT 0 COMMENT '0 if normal event, 1 if world event',
`announce` tinyint(3) unsigned DEFAULT 2 COMMENT '0 dont announce, 1 announce, 2 value from config',
PRIMARY KEY (`eventEntry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `game_event_arena_seasons`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `game_event_arena_seasons` (
`eventEntry` tinyint(3) unsigned NOT NULL COMMENT 'Entry of the game event',
`season` tinyint(3) unsigned NOT NULL COMMENT 'Arena season number',
UNIQUE KEY `season` (`season`,`eventEntry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `game_event_battleground_holiday`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `game_event_battleground_holiday` (
`eventEntry` tinyint(3) unsigned NOT NULL COMMENT 'Entry of the game event',
`bgflag` int(10) unsigned NOT NULL DEFAULT 0,
PRIMARY KEY (`eventEntry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `game_event_condition`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `game_event_condition` (
`eventEntry` tinyint(3) unsigned NOT NULL COMMENT 'Entry of the game event',
`condition_id` mediumint(8) unsigned NOT NULL DEFAULT 0,
`req_num` float DEFAULT 0,
`max_world_state_field` smallint(5) unsigned NOT NULL DEFAULT 0,
`done_world_state_field` smallint(5) unsigned NOT NULL DEFAULT 0,
`description` varchar(25) NOT NULL DEFAULT '',
PRIMARY KEY (`eventEntry`,`condition_id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `game_event_creature`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `game_event_creature` (
`eventEntry` tinyint(4) NOT NULL COMMENT 'Entry of the game event. Put negative entry to remove during event.',
`guid` bigint(20) unsigned NOT NULL DEFAULT 0,
PRIMARY KEY (`guid`,`eventEntry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `game_event_creature_quest`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `game_event_creature_quest` (
`eventEntry` tinyint(3) unsigned NOT NULL COMMENT 'Entry of the game event.',
`id` mediumint(8) unsigned NOT NULL DEFAULT 0,
`quest` mediumint(8) unsigned NOT NULL DEFAULT 0,
PRIMARY KEY (`id`,`quest`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `game_event_gameobject`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `game_event_gameobject` (
`eventEntry` tinyint(4) NOT NULL COMMENT 'Entry of the game event. Put negative entry to remove during event.',
`guid` bigint(20) unsigned NOT NULL DEFAULT 0,
PRIMARY KEY (`guid`,`eventEntry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `game_event_gameobject_quest`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `game_event_gameobject_quest` (
`eventEntry` tinyint(3) unsigned NOT NULL COMMENT 'Entry of the game event',
`id` mediumint(8) unsigned NOT NULL DEFAULT 0,
`quest` mediumint(8) unsigned NOT NULL DEFAULT 0,
PRIMARY KEY (`id`,`quest`,`eventEntry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `game_event_model_equip`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `game_event_model_equip` (
`eventEntry` tinyint(4) NOT NULL COMMENT 'Entry of the game event.',
`guid` bigint(20) unsigned NOT NULL DEFAULT 0,
`modelid` mediumint(8) unsigned NOT NULL DEFAULT 0,
`equipment_id` tinyint(3) unsigned NOT NULL DEFAULT 0,
PRIMARY KEY (`guid`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `game_event_npc_vendor`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `game_event_npc_vendor` (
`eventEntry` tinyint(4) NOT NULL COMMENT 'Entry of the game event.',
`guid` bigint(20) unsigned NOT NULL DEFAULT 0,
`slot` smallint(6) NOT NULL DEFAULT 0,
`item` mediumint(8) unsigned NOT NULL DEFAULT 0,
`maxcount` mediumint(8) unsigned NOT NULL DEFAULT 0,
`incrtime` mediumint(8) unsigned NOT NULL DEFAULT 0,
`ExtendedCost` mediumint(8) unsigned NOT NULL DEFAULT 0,
`type` tinyint(3) unsigned NOT NULL DEFAULT 1,
`BonusListIDs` text DEFAULT NULL,
`PlayerConditionID` int(10) unsigned NOT NULL DEFAULT 0,
`IgnoreFiltering` tinyint(3) unsigned NOT NULL DEFAULT 0,
PRIMARY KEY (`guid`,`item`,`ExtendedCost`,`type`),
KEY `slot` (`slot`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `game_event_npcflag`
--
DROP TABLE IF EXISTS `game_event_npcflag`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `game_event_npcflag` (
`eventEntry` tinyint(3) unsigned NOT NULL COMMENT 'Entry of the game event',
`guid` bigint(20) unsigned NOT NULL DEFAULT 0,
`npcflag` bigint(20) unsigned NOT NULL DEFAULT 0,
PRIMARY KEY (`guid`,`eventEntry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `game_event_pool`
--
DROP TABLE IF EXISTS `game_event_pool`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `game_event_pool` (
`eventEntry` tinyint(4) NOT NULL COMMENT 'Entry of the game event. Put negative entry to remove during event.',
`pool_entry` mediumint(8) unsigned NOT NULL DEFAULT 0 COMMENT 'Id of the pool',
PRIMARY KEY (`pool_entry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `game_event_prerequisite`
--
DROP TABLE IF EXISTS `game_event_prerequisite`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `game_event_prerequisite` (
`eventEntry` tinyint(3) unsigned NOT NULL COMMENT 'Entry of the game event',
`prerequisite_event` mediumint(8) unsigned NOT NULL,
PRIMARY KEY (`eventEntry`,`prerequisite_event`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `game_event_quest_condition`
--
DROP TABLE IF EXISTS `game_event_quest_condition`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `game_event_quest_condition` (
`eventEntry` tinyint(3) unsigned NOT NULL COMMENT 'Entry of the game event.',
`quest` mediumint(8) unsigned NOT NULL DEFAULT 0,
`condition_id` mediumint(8) unsigned NOT NULL DEFAULT 0,
`num` float DEFAULT 0,
PRIMARY KEY (`quest`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `game_event_seasonal_questrelation`
--
DROP TABLE IF EXISTS `game_event_seasonal_questrelation`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `game_event_seasonal_questrelation` (
`questId` int(10) unsigned NOT NULL COMMENT 'Quest Identifier',
`eventEntry` mediumint(8) unsigned NOT NULL DEFAULT 0 COMMENT 'Entry of the game event',
PRIMARY KEY (`questId`,`eventEntry`),
KEY `idx_quest` (`questId`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COMMENT='Player System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `game_tele`
--
DROP TABLE IF EXISTS `game_tele`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `game_tele` (
`id` mediumint(8) unsigned NOT NULL AUTO_INCREMENT,
`position_x` float NOT NULL DEFAULT 0,
`position_y` float NOT NULL DEFAULT 0,
`position_z` float NOT NULL DEFAULT 0,
`orientation` float NOT NULL DEFAULT 0,
`map` smallint(5) unsigned NOT NULL DEFAULT 0,
`name` varchar(100) NOT NULL DEFAULT '',
PRIMARY KEY (`id`)
) ENGINE=MyISAM AUTO_INCREMENT=1584 DEFAULT CHARSET=utf8 COMMENT='Tele Command';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `game_weather`
--
DROP TABLE IF EXISTS `game_weather`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `game_weather` (
`zone` mediumint(8) unsigned NOT NULL DEFAULT 0,
`spring_rain_chance` tinyint(3) unsigned NOT NULL DEFAULT 25,
`spring_snow_chance` tinyint(3) unsigned NOT NULL DEFAULT 25,
`spring_storm_chance` tinyint(3) unsigned NOT NULL DEFAULT 25,
`summer_rain_chance` tinyint(3) unsigned NOT NULL DEFAULT 25,
`summer_snow_chance` tinyint(3) unsigned NOT NULL DEFAULT 25,
`summer_storm_chance` tinyint(3) unsigned NOT NULL DEFAULT 25,
`fall_rain_chance` tinyint(3) unsigned NOT NULL DEFAULT 25,
`fall_snow_chance` tinyint(3) unsigned NOT NULL DEFAULT 25,
`fall_storm_chance` tinyint(3) unsigned NOT NULL DEFAULT 25,
`winter_rain_chance` tinyint(3) unsigned NOT NULL DEFAULT 25,
`winter_snow_chance` tinyint(3) unsigned NOT NULL DEFAULT 25,
`winter_storm_chance` tinyint(3) unsigned NOT NULL DEFAULT 25,
`ScriptName` char(64) NOT NULL DEFAULT '',
PRIMARY KEY (`zone`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Weather System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `gameobject`
--
DROP TABLE IF EXISTS `gameobject`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `gameobject` (
`guid` bigint(20) unsigned NOT NULL DEFAULT 0,
`id` mediumint(8) unsigned NOT NULL DEFAULT 0 COMMENT 'Gameobject Identifier',
`map` smallint(5) unsigned NOT NULL DEFAULT 0 COMMENT 'Map Identifier',
`zoneId` smallint(5) unsigned NOT NULL DEFAULT 0 COMMENT 'Zone Identifier',
`areaId` smallint(5) unsigned NOT NULL DEFAULT 0 COMMENT 'Area Identifier',
`spawnDifficulties` varchar(100) NOT NULL DEFAULT '0',
`phaseUseFlags` tinyint(3) unsigned NOT NULL DEFAULT 0,
`PhaseId` int(10) DEFAULT 0,
`PhaseGroup` int(10) DEFAULT 0,
`terrainSwapMap` int(11) NOT NULL DEFAULT -1,
`position_x` float NOT NULL DEFAULT 0,
`position_y` float NOT NULL DEFAULT 0,
`position_z` float NOT NULL DEFAULT 0,
`orientation` float NOT NULL DEFAULT 0,
`rotation0` float NOT NULL DEFAULT 0,
`rotation1` float NOT NULL DEFAULT 0,
`rotation2` float NOT NULL DEFAULT 0,
`rotation3` float NOT NULL DEFAULT 0,
`spawntimesecs` int(11) NOT NULL DEFAULT 0,
`animprogress` tinyint(3) unsigned NOT NULL DEFAULT 0,
`state` tinyint(3) unsigned NOT NULL DEFAULT 0,
`ScriptName` char(64) DEFAULT '',
`VerifiedBuild` smallint(5) DEFAULT 0,
PRIMARY KEY (`guid`)
) ENGINE=MyISAM AUTO_INCREMENT=255094 DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Gameobject System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `gameobject_addon`
--
DROP TABLE IF EXISTS `gameobject_addon`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `gameobject_addon` (
`guid` bigint(20) unsigned NOT NULL DEFAULT 0,
`parent_rotation0` float NOT NULL DEFAULT 0,
`parent_rotation1` float NOT NULL DEFAULT 0,
`parent_rotation2` float NOT NULL DEFAULT 0,
`parent_rotation3` float NOT NULL DEFAULT 1,
`invisibilityType` tinyint(3) unsigned NOT NULL DEFAULT 0,
`invisibilityValue` int(10) unsigned NOT NULL DEFAULT 0,
`WorldEffectID` mediumint(8) unsigned NOT NULL DEFAULT 0,
PRIMARY KEY (`guid`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `gameobject_loot_template`
--
DROP TABLE IF EXISTS `gameobject_loot_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `gameobject_loot_template` (
`Entry` mediumint(8) unsigned NOT NULL DEFAULT 0,
`Item` mediumint(8) unsigned NOT NULL DEFAULT 0,
`Reference` mediumint(8) unsigned NOT NULL DEFAULT 0,
`Chance` float NOT NULL DEFAULT 100,
`QuestRequired` tinyint(1) NOT NULL DEFAULT 0,
`LootMode` smallint(5) unsigned NOT NULL DEFAULT 1,
`GroupId` tinyint(3) unsigned NOT NULL DEFAULT 0,
`MinCount` tinyint(3) unsigned NOT NULL DEFAULT 1,
`MaxCount` tinyint(3) unsigned NOT NULL DEFAULT 1,
`Comment` varchar(255) DEFAULT NULL,
PRIMARY KEY (`Entry`,`Item`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COMMENT='Loot System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `gameobject_questender`
--
DROP TABLE IF EXISTS `gameobject_questender`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `gameobject_questender` (
`id` mediumint(8) unsigned NOT NULL DEFAULT 0,
`quest` mediumint(8) unsigned NOT NULL DEFAULT 0 COMMENT 'Quest Identifier',
PRIMARY KEY (`id`,`quest`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `gameobject_questitem`
--
DROP TABLE IF EXISTS `gameobject_questitem`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `gameobject_questitem` (
`GameObjectEntry` int(10) unsigned NOT NULL DEFAULT 0,
`Idx` int(10) unsigned NOT NULL DEFAULT 0,
`ItemId` int(10) unsigned NOT NULL DEFAULT 0,
`VerifiedBuild` smallint(5) NOT NULL DEFAULT 0,
PRIMARY KEY (`GameObjectEntry`,`Idx`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `gameobject_queststarter`
--
DROP TABLE IF EXISTS `gameobject_queststarter`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `gameobject_queststarter` (
`id` mediumint(8) unsigned NOT NULL DEFAULT 0,
`quest` mediumint(8) unsigned NOT NULL DEFAULT 0 COMMENT 'Quest Identifier',
PRIMARY KEY (`id`,`quest`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `gameobject_template`
--
DROP TABLE IF EXISTS `gameobject_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `gameobject_template` (
`entry` mediumint(8) unsigned NOT NULL DEFAULT 0,
`type` tinyint(3) unsigned NOT NULL DEFAULT 0,
`displayId` mediumint(8) unsigned NOT NULL DEFAULT 0,
`name` varchar(100) NOT NULL DEFAULT '',
`IconName` varchar(100) NOT NULL DEFAULT '',
`castBarCaption` varchar(100) NOT NULL DEFAULT '',
`unk1` varchar(100) NOT NULL DEFAULT '',
`size` float NOT NULL DEFAULT 1,
`Data0` int(10) NOT NULL DEFAULT 0,
`Data1` int(10) NOT NULL DEFAULT 0,
`Data2` int(10) NOT NULL DEFAULT 0,
`Data3` int(10) NOT NULL DEFAULT 0,
`Data4` int(10) NOT NULL DEFAULT 0,
`Data5` int(10) NOT NULL DEFAULT 0,
`Data6` int(10) NOT NULL DEFAULT 0,
`Data7` int(10) NOT NULL DEFAULT 0,
`Data8` int(10) NOT NULL DEFAULT 0,
`Data9` int(10) NOT NULL DEFAULT 0,
`Data10` int(10) NOT NULL DEFAULT 0,
`Data11` int(10) NOT NULL DEFAULT 0,
`Data12` int(10) NOT NULL DEFAULT 0,
`Data13` int(10) NOT NULL DEFAULT 0,
`Data14` int(10) NOT NULL DEFAULT 0,
`Data15` int(10) NOT NULL DEFAULT 0,
`Data16` int(10) NOT NULL DEFAULT 0,
`Data17` int(10) NOT NULL DEFAULT 0,
`Data18` int(10) NOT NULL DEFAULT 0,
`Data19` int(10) NOT NULL DEFAULT 0,
`Data20` int(10) NOT NULL DEFAULT 0,
`Data21` int(10) NOT NULL DEFAULT 0,
`Data22` int(10) NOT NULL DEFAULT 0,
`Data23` int(10) NOT NULL DEFAULT 0,
`Data24` int(10) NOT NULL DEFAULT 0,
`Data25` int(10) NOT NULL DEFAULT 0,
`Data26` int(10) NOT NULL DEFAULT 0,
`Data27` int(10) NOT NULL DEFAULT 0,
`Data28` int(10) NOT NULL DEFAULT 0,
`Data29` int(10) NOT NULL DEFAULT 0,
`Data30` int(10) NOT NULL DEFAULT 0,
`Data31` int(10) NOT NULL DEFAULT 0,
`Data32` int(10) NOT NULL DEFAULT 0,
`Data33` int(11) NOT NULL DEFAULT 0,
`RequiredLevel` int(10) NOT NULL DEFAULT 0,
`AIName` char(64) NOT NULL DEFAULT '',
`ScriptName` varchar(64) NOT NULL DEFAULT '',
`VerifiedBuild` smallint(5) DEFAULT 0,
PRIMARY KEY (`entry`),
KEY `idx_name` (`name`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Gameobject System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `gameobject_template_addon`
--
DROP TABLE IF EXISTS `gameobject_template_addon`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `gameobject_template_addon` (
`entry` mediumint(8) unsigned NOT NULL DEFAULT 0,
`faction` smallint(5) unsigned NOT NULL DEFAULT 0,
`flags` int(10) unsigned NOT NULL DEFAULT 0,
`mingold` mediumint(8) unsigned NOT NULL DEFAULT 0,
`maxgold` mediumint(8) unsigned NOT NULL DEFAULT 0,
`WorldEffectID` mediumint(8) unsigned NOT NULL DEFAULT 0,
PRIMARY KEY (`entry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `gameobject_template_locale`
--
DROP TABLE IF EXISTS `gameobject_template_locale`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `gameobject_template_locale` (
`entry` mediumint(8) unsigned NOT NULL DEFAULT 0,
`locale` varchar(4) NOT NULL,
`name` text DEFAULT NULL,
`castBarCaption` text DEFAULT NULL,
`unk1` text DEFAULT NULL,
`VerifiedBuild` smallint(5) DEFAULT 0,
PRIMARY KEY (`entry`,`locale`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `garrison_follower_class_spec_abilities`
--
DROP TABLE IF EXISTS `garrison_follower_class_spec_abilities`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `garrison_follower_class_spec_abilities` (
`classSpecId` int(10) unsigned NOT NULL DEFAULT 0,
`abilityId` int(10) unsigned NOT NULL DEFAULT 0,
PRIMARY KEY (`classSpecId`,`abilityId`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `garrison_plot_finalize_info`
--
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `garrison_plot_finalize_info` (
`garrPlotInstanceId` int(10) unsigned NOT NULL,
`hordeGameObjectId` int(10) unsigned NOT NULL DEFAULT 0,
`hordeX` float NOT NULL DEFAULT 0,
`hordeY` float NOT NULL DEFAULT 0,
`hordeZ` float NOT NULL DEFAULT 0,
`hordeO` float NOT NULL DEFAULT 0,
`hordeAnimKitId` smallint(5) unsigned NOT NULL DEFAULT 0,
`allianceGameObjectId` int(10) unsigned NOT NULL DEFAULT 0,
`allianceX` float NOT NULL DEFAULT 0,
`allianceY` float NOT NULL DEFAULT 0,
`allianceZ` float NOT NULL DEFAULT 0,
`allianceO` float NOT NULL DEFAULT 0,
`allianceAnimKitId` smallint(5) unsigned NOT NULL DEFAULT 0,
PRIMARY KEY (`garrPlotInstanceId`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `gossip_menu`
--
DROP TABLE IF EXISTS `gossip_menu`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `gossip_menu` (
`MenuId` int(10) unsigned NOT NULL DEFAULT 0,
`TextId` int(10) unsigned NOT NULL DEFAULT 0,
`VerifiedBuild` smallint(5) NOT NULL DEFAULT 0,
PRIMARY KEY (`MenuId`,`TextId`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `gossip_menu_option`
--
DROP TABLE IF EXISTS `gossip_menu_option`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `gossip_menu_option` (
`MenuId` int(10) unsigned NOT NULL DEFAULT 0,
`OptionIndex` int(10) unsigned NOT NULL DEFAULT 0,
`OptionIcon` tinyint(3) unsigned NOT NULL DEFAULT 0,
`OptionText` text DEFAULT NULL,
`OptionBroadcastTextId` int(11) unsigned NOT NULL DEFAULT 0,
`OptionType` int(11) unsigned NOT NULL DEFAULT 0,
`OptionNpcFlag` bigint(20) unsigned NOT NULL DEFAULT 0,
`VerifiedBuild` smallint(5) NOT NULL DEFAULT 0,
PRIMARY KEY (`MenuId`,`OptionIndex`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `gossip_menu_option_action`
--
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `gossip_menu_option_action` (
`MenuId` int(10) unsigned NOT NULL DEFAULT 0,
`OptionIndex` int(10) unsigned NOT NULL DEFAULT 0,
`ActionMenuId` int(11) unsigned NOT NULL DEFAULT 0,
`ActionPoiId` int(11) unsigned NOT NULL DEFAULT 0,
PRIMARY KEY (`MenuId`,`OptionIndex`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `gossip_menu_option_box`
--
DROP TABLE IF EXISTS `gossip_menu_option_box`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `gossip_menu_option_box` (
`MenuId` int(10) unsigned NOT NULL DEFAULT 0,
`OptionIndex` int(10) unsigned NOT NULL DEFAULT 0,
`BoxCoded` tinyint(3) unsigned NOT NULL DEFAULT 0,
`BoxMoney` int(11) unsigned NOT NULL DEFAULT 0,
`BoxText` text DEFAULT NULL,
`BoxBroadcastTextId` int(11) unsigned NOT NULL DEFAULT 0,
PRIMARY KEY (`MenuId`,`OptionIndex`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `gossip_menu_option_locale`
--
DROP TABLE IF EXISTS `gossip_menu_option_locale`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `gossip_menu_option_locale` (
`MenuId` int(10) unsigned NOT NULL DEFAULT 0,
`OptionIndex` int(10) unsigned NOT NULL DEFAULT 0,
`Locale` varchar(4) NOT NULL,
`OptionText` text DEFAULT NULL,
`BoxText` text DEFAULT NULL,
PRIMARY KEY (`MenuId`,`OptionIndex`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `gossip_menu_option_trainer`
--
DROP TABLE IF EXISTS `gossip_menu_option_trainer`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `gossip_menu_option_trainer` (
`MenuId` int(10) unsigned NOT NULL DEFAULT 0,
`OptionIndex` int(10) unsigned NOT NULL DEFAULT 0,
`TrainerId` int(11) unsigned NOT NULL DEFAULT 0,
PRIMARY KEY (`MenuId`,`OptionIndex`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `graveyard_zone`
--
DROP TABLE IF EXISTS `graveyard_zone`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `graveyard_zone` (
`ID` mediumint(8) unsigned NOT NULL DEFAULT 0,
`GhostZone` mediumint(8) unsigned NOT NULL DEFAULT 0,
`Faction` smallint(5) unsigned NOT NULL DEFAULT 0,
`Comment` text DEFAULT NULL,
PRIMARY KEY (`ID`,`GhostZone`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COMMENT='Trigger System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `guild_rewards`
--
DROP TABLE IF EXISTS `guild_rewards`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `guild_rewards` (
`ItemID` mediumint(8) unsigned NOT NULL DEFAULT 0,
`MinGuildRep` tinyint(3) unsigned DEFAULT 0,
`RaceMask` bigint(20) unsigned DEFAULT 0,
`Cost` bigint(20) unsigned DEFAULT 0,
PRIMARY KEY (`ItemID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `guild_rewards_req_achievements`
--
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `guild_rewards_req_achievements` (
`ItemID` mediumint(8) unsigned NOT NULL DEFAULT 0,
`AchievementRequired` mediumint(8) unsigned NOT NULL DEFAULT 0,
PRIMARY KEY (`ItemID`,`AchievementRequired`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `instance_encounters`
--
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `instance_encounters` (
`entry` int(10) unsigned NOT NULL COMMENT 'Unique entry from DungeonEncounter.dbc',
`creditType` tinyint(3) unsigned NOT NULL DEFAULT 0,
`creditEntry` int(10) unsigned NOT NULL DEFAULT 0,
`lastEncounterDungeon` smallint(5) unsigned NOT NULL DEFAULT 0 COMMENT 'If not 0, LfgDungeon.dbc entry for the instance it is last encounter in',
`comment` varchar(255) NOT NULL DEFAULT '',
PRIMARY KEY (`entry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `instance_template`
--
DROP TABLE IF EXISTS `instance_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `instance_template` (
`map` smallint(5) unsigned NOT NULL,
`parent` smallint(5) unsigned NOT NULL,
`script` varchar(128) NOT NULL DEFAULT '',
`allowMount` tinyint(3) unsigned NOT NULL DEFAULT 0,
PRIMARY KEY (`map`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `item_loot_template`
--
DROP TABLE IF EXISTS `item_loot_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `item_loot_template` (
`Entry` mediumint(8) unsigned NOT NULL DEFAULT 0,
`Item` mediumint(8) unsigned NOT NULL DEFAULT 0,
`Reference` mediumint(8) unsigned NOT NULL DEFAULT 0,
`Chance` float NOT NULL DEFAULT 100,
`QuestRequired` tinyint(1) NOT NULL DEFAULT 0,
`LootMode` smallint(5) unsigned NOT NULL DEFAULT 1,
`GroupId` tinyint(3) unsigned NOT NULL DEFAULT 0,
`MinCount` tinyint(3) unsigned NOT NULL DEFAULT 1,
`MaxCount` tinyint(3) unsigned NOT NULL DEFAULT 1,
`Comment` varchar(255) DEFAULT NULL,
PRIMARY KEY (`Entry`,`Item`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Loot System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `item_random_bonus_list_template`
--
DROP TABLE IF EXISTS `item_random_bonus_list_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `item_random_bonus_list_template` (
`Id` int(10) unsigned NOT NULL,
`BonusListID` int(10) unsigned NOT NULL,
`Chance` float NOT NULL,
PRIMARY KEY (`Id`,`BonusListID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Item Random Enchantment System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `item_script_names`
--
DROP TABLE IF EXISTS `item_script_names`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `item_script_names` (
`Id` int(10) unsigned NOT NULL,
`ScriptName` varchar(64) NOT NULL,
PRIMARY KEY (`Id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `item_template_addon`
--
DROP TABLE IF EXISTS `item_template_addon`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `item_template_addon` (
`Id` int(10) unsigned NOT NULL,
`FlagsCu` int(10) unsigned NOT NULL DEFAULT 0,
`FoodType` tinyint(3) unsigned NOT NULL DEFAULT 0,
`MinMoneyLoot` int(10) unsigned NOT NULL DEFAULT 0,
`MaxMoneyLoot` int(10) unsigned NOT NULL DEFAULT 0,
`SpellPPMChance` float unsigned NOT NULL DEFAULT 0,
`RandomBonusListTemplateId` int(10) unsigned NOT NULL DEFAULT 0,
PRIMARY KEY (`Id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `lfg_dungeon_rewards`
--
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `lfg_dungeon_rewards` (
`dungeonId` int(10) unsigned NOT NULL DEFAULT 0 COMMENT 'Dungeon entry from dbc',
`maxLevel` tinyint(3) unsigned NOT NULL DEFAULT 0 COMMENT 'Max level at which this reward is rewarded',
`firstQuestId` int(10) unsigned NOT NULL DEFAULT 0 COMMENT 'Quest id with rewards for first dungeon this day',
`otherQuestId` int(10) unsigned NOT NULL DEFAULT 0 COMMENT 'Quest id with rewards for Nth dungeon this day',
PRIMARY KEY (`dungeonId`,`maxLevel`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `lfg_dungeon_template`
--
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `lfg_dungeon_template` (
`dungeonId` int(10) unsigned NOT NULL DEFAULT 0 COMMENT 'Unique id from LFGDungeons.dbc',
`name` varchar(255) CHARACTER SET latin1 DEFAULT NULL,
`position_x` float NOT NULL DEFAULT 0,
`position_y` float NOT NULL DEFAULT 0,
`position_z` float NOT NULL DEFAULT 0,
`orientation` float NOT NULL DEFAULT 0,
`requiredItemLevel` smallint(5) NOT NULL DEFAULT 0,
`VerifiedBuild` smallint(5) DEFAULT 0,
PRIMARY KEY (`dungeonId`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `linked_respawn`
--
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `linked_respawn` (
`guid` bigint(20) unsigned NOT NULL DEFAULT 0,
`linkedGuid` bigint(20) unsigned NOT NULL DEFAULT 0,
`linkType` tinyint(3) unsigned NOT NULL DEFAULT 0,
PRIMARY KEY (`guid`,`linkType`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Creature Respawn Link System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `mail_level_reward`
--
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `mail_level_reward` (
`level` tinyint(3) unsigned NOT NULL DEFAULT 0,
`raceMask` bigint(20) unsigned NOT NULL,
`mailTemplateId` mediumint(8) unsigned NOT NULL DEFAULT 0,
`senderEntry` mediumint(8) unsigned NOT NULL DEFAULT 0,
PRIMARY KEY (`level`,`raceMask`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Mail System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `mail_loot_template`
--
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `mail_loot_template` (
`Entry` mediumint(8) unsigned NOT NULL DEFAULT 0,
`Item` mediumint(8) unsigned NOT NULL DEFAULT 0,
`Reference` mediumint(8) unsigned NOT NULL DEFAULT 0,
`Chance` float NOT NULL DEFAULT 100,
`QuestRequired` tinyint(1) NOT NULL DEFAULT 0,
`LootMode` smallint(5) unsigned NOT NULL DEFAULT 1,
`GroupId` tinyint(3) unsigned NOT NULL DEFAULT 0,
`MinCount` tinyint(3) unsigned NOT NULL DEFAULT 1,
`MaxCount` tinyint(3) unsigned NOT NULL DEFAULT 1,
`Comment` varchar(255) DEFAULT NULL,
PRIMARY KEY (`Entry`,`Item`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Loot System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `milling_loot_template`
--
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `milling_loot_template` (
`Entry` mediumint(8) unsigned NOT NULL DEFAULT 0,
`Item` mediumint(8) unsigned NOT NULL DEFAULT 0,
`Reference` mediumint(8) unsigned NOT NULL DEFAULT 0,
`Chance` float NOT NULL DEFAULT 100,
`QuestRequired` tinyint(1) NOT NULL DEFAULT 0,
`LootMode` smallint(5) unsigned NOT NULL DEFAULT 1,
`GroupId` tinyint(3) unsigned NOT NULL DEFAULT 0,
`MinCount` tinyint(3) unsigned NOT NULL DEFAULT 1,
`MaxCount` tinyint(3) unsigned NOT NULL DEFAULT 1,
`Comment` varchar(255) DEFAULT NULL,
PRIMARY KEY (`Entry`,`Item`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Loot System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `mount_definitions`
--
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `mount_definitions` (
`spellId` int(10) unsigned NOT NULL,
`otherFactionSpellId` int(10) unsigned NOT NULL,
PRIMARY KEY (`spellId`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `npc_spellclick_spells`
--
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `npc_spellclick_spells` (
`npc_entry` int(10) unsigned NOT NULL COMMENT 'reference to creature_template',
`spell_id` int(10) unsigned NOT NULL COMMENT 'spell which should be casted ',
`cast_flags` tinyint(3) unsigned NOT NULL COMMENT 'first bit defines caster: 1=player, 0=creature; second bit defines target, same mapping as caster bit',
`user_type` smallint(5) unsigned NOT NULL DEFAULT 0 COMMENT 'relation with summoner: 0-no 1-friendly 2-raid 3-party player can click',
PRIMARY KEY (`npc_entry`,`spell_id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `npc_text`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `npc_text` (
`ID` mediumint(8) unsigned NOT NULL DEFAULT 0,
`Probability0` float NOT NULL DEFAULT 0,
`Probability1` float NOT NULL DEFAULT 0,
`Probability2` float NOT NULL DEFAULT 0,
`Probability3` float NOT NULL DEFAULT 0,
`Probability4` float NOT NULL DEFAULT 0,
`Probability5` float NOT NULL DEFAULT 0,
`Probability6` float NOT NULL DEFAULT 0,
`Probability7` float NOT NULL DEFAULT 0,
`BroadcastTextID0` mediumint(6) unsigned NOT NULL DEFAULT 0,
`BroadcastTextID1` mediumint(6) unsigned NOT NULL DEFAULT 0,
`BroadcastTextID2` mediumint(6) unsigned NOT NULL DEFAULT 0,
`BroadcastTextID3` mediumint(6) unsigned NOT NULL DEFAULT 0,
`BroadcastTextID4` mediumint(6) unsigned NOT NULL DEFAULT 0,
`BroadcastTextID5` mediumint(6) unsigned NOT NULL DEFAULT 0,
`BroadcastTextID6` mediumint(6) unsigned NOT NULL DEFAULT 0,
`BroadcastTextID7` mediumint(6) unsigned NOT NULL DEFAULT 0,
`VerifiedBuild` smallint(5) DEFAULT 0,
PRIMARY KEY (`ID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `npc_vendor`
--
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `npc_vendor` (
`entry` mediumint(8) unsigned NOT NULL DEFAULT 0,
`slot` smallint(6) NOT NULL DEFAULT 0,
`item` mediumint(8) NOT NULL DEFAULT 0,
`maxcount` mediumint(8) unsigned NOT NULL DEFAULT 0,
`incrtime` int(10) unsigned NOT NULL DEFAULT 0,
`ExtendedCost` mediumint(8) unsigned NOT NULL DEFAULT 0,
`type` tinyint(3) unsigned NOT NULL DEFAULT 1,
`BonusListIDs` text DEFAULT NULL,
`PlayerConditionID` int(10) unsigned NOT NULL DEFAULT 0,
`IgnoreFiltering` tinyint(3) unsigned NOT NULL DEFAULT 0,
`VerifiedBuild` smallint(5) DEFAULT 0,
PRIMARY KEY (`entry`,`item`,`ExtendedCost`,`type`),
KEY `slot` (`slot`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Npc System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `outdoorpvp_template`
--
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `outdoorpvp_template` (
`TypeId` tinyint(3) unsigned NOT NULL,
`ScriptName` char(64) NOT NULL DEFAULT '',
`comment` text DEFAULT NULL,
PRIMARY KEY (`TypeId`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='OutdoorPvP Templates';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `page_text`
--
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `page_text` (
`ID` mediumint(8) unsigned NOT NULL DEFAULT 0,
`Text` longtext DEFAULT NULL,
`NextPageID` mediumint(8) unsigned NOT NULL DEFAULT 0,
`PlayerConditionID` int(11) NOT NULL DEFAULT 0,
`Flags` tinyint(3) unsigned NOT NULL DEFAULT 0,
`VerifiedBuild` smallint(5) DEFAULT 0,
PRIMARY KEY (`ID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COMMENT='Item System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `page_text_locale`
--
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `page_text_locale` (
`ID` mediumint(8) unsigned NOT NULL DEFAULT 0,
`locale` varchar(4) NOT NULL,
`Text` text DEFAULT NULL,
`VerifiedBuild` smallint(5) DEFAULT 0,
PRIMARY KEY (`ID`,`locale`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `pet_levelstats`
--
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `pet_levelstats` (
`creature_entry` mediumint(8) unsigned NOT NULL,
`level` tinyint(3) unsigned NOT NULL,
`hp` smallint(5) unsigned NOT NULL,
`mana` smallint(5) unsigned NOT NULL,
`armor` int(10) unsigned NOT NULL DEFAULT 0,
`str` smallint(5) unsigned NOT NULL,
`agi` smallint(5) unsigned NOT NULL,
`sta` smallint(5) unsigned NOT NULL,
`inte` smallint(5) unsigned NOT NULL,
`spi` smallint(5) unsigned NOT NULL,
PRIMARY KEY (`creature_entry`,`level`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 PACK_KEYS=0 COMMENT='Stores pet levels stats.';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `pet_name_generation`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `pet_name_generation` (
`id` mediumint(8) unsigned NOT NULL AUTO_INCREMENT,
`word` tinytext NOT NULL,
`entry` mediumint(8) unsigned NOT NULL DEFAULT 0,
`half` tinyint(3) unsigned NOT NULL DEFAULT 0,
PRIMARY KEY (`id`)
) ENGINE=MyISAM AUTO_INCREMENT=314 DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `phase_area`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `phase_area` (
`AreaId` int(10) unsigned NOT NULL,
`PhaseId` int(10) unsigned NOT NULL,
`Comment` varchar(255) DEFAULT NULL,
PRIMARY KEY (`AreaId`,`PhaseId`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `pickpocketing_loot_template`
--
DROP TABLE IF EXISTS `pickpocketing_loot_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `pickpocketing_loot_template` (
`Entry` mediumint(8) unsigned NOT NULL DEFAULT 0,
`Item` mediumint(8) unsigned NOT NULL DEFAULT 0,
`Reference` mediumint(8) unsigned NOT NULL DEFAULT 0,
`Chance` float NOT NULL DEFAULT 100,
`QuestRequired` tinyint(1) NOT NULL DEFAULT 0,
`LootMode` smallint(5) unsigned NOT NULL DEFAULT 1,
`GroupId` tinyint(3) unsigned NOT NULL DEFAULT 0,
`MinCount` tinyint(3) unsigned NOT NULL DEFAULT 1,
`MaxCount` tinyint(3) unsigned NOT NULL DEFAULT 1,
`Comment` varchar(255) DEFAULT NULL,
PRIMARY KEY (`Entry`,`Item`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Loot System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `player_factionchange_achievement`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `player_factionchange_achievement` (
`alliance_id` int(10) unsigned NOT NULL,
`horde_id` int(10) unsigned NOT NULL,
PRIMARY KEY (`alliance_id`,`horde_id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `player_factionchange_items`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `player_factionchange_items` (
`race_A` int(10) unsigned NOT NULL,
`alliance_id` int(10) unsigned NOT NULL,
`commentA` text DEFAULT NULL,
`race_H` int(10) unsigned NOT NULL,
`horde_id` int(10) unsigned NOT NULL,
`commentH` text DEFAULT NULL,
PRIMARY KEY (`alliance_id`,`horde_id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `player_factionchange_quests`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `player_factionchange_quests` (
`alliance_id` int(10) unsigned NOT NULL,
`horde_id` int(10) unsigned NOT NULL,
PRIMARY KEY (`alliance_id`,`horde_id`),
UNIQUE KEY `alliance_uniq` (`alliance_id`),
UNIQUE KEY `horde_uniq` (`horde_id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `player_factionchange_reputations`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `player_factionchange_reputations` (
`alliance_id` int(10) unsigned NOT NULL,
`horde_id` int(10) unsigned NOT NULL,
PRIMARY KEY (`alliance_id`,`horde_id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `player_factionchange_spells`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `player_factionchange_spells` (
`alliance_id` int(10) unsigned NOT NULL,
`horde_id` int(10) unsigned NOT NULL,
PRIMARY KEY (`alliance_id`,`horde_id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `player_factionchange_titles`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `player_factionchange_titles` (
`alliance_id` int(8) NOT NULL,
`horde_id` int(8) NOT NULL,
PRIMARY KEY (`alliance_id`,`horde_id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `player_levelstats`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `player_levelstats` (
`race` tinyint(3) unsigned NOT NULL,
`class` tinyint(3) unsigned NOT NULL,
`level` tinyint(3) unsigned NOT NULL,
`str` smallint(6) unsigned NOT NULL COMMENT 'strength',
`agi` smallint(6) unsigned NOT NULL COMMENT 'agility',
`sta` smallint(6) unsigned NOT NULL COMMENT 'stamina',
`inte` smallint(6) unsigned NOT NULL COMMENT 'intellect',
PRIMARY KEY (`race`,`class`,`level`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 PACK_KEYS=0 COMMENT='Stores levels stats.';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `player_xp_for_level`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `player_xp_for_level` (
`Level` tinyint(3) unsigned NOT NULL,
`Experience` float unsigned NOT NULL,
PRIMARY KEY (`Level`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
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-- Table structure for table `playerchoice`
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/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `playerchoice` (
`ChoiceId` int(11) NOT NULL,
`UiTextureKitId` int(11) NOT NULL DEFAULT 0,
`SoundKitId` int(10) unsigned NOT NULL DEFAULT 0,
`Question` varchar(255) DEFAULT NULL,
`HideWarboardHeader` tinyint(1) NOT NULL DEFAULT 0,
`KeepOpenAfterChoice` tinyint(3) unsigned NOT NULL DEFAULT 0,
`VerifiedBuild` smallint(6) NOT NULL DEFAULT 0,
PRIMARY KEY (`ChoiceId`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
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-- Table structure for table `playerchoice_locale`
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/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `playerchoice_locale` (
`ChoiceId` int(11) NOT NULL,
`locale` varchar(4) NOT NULL,
`Question` varchar(255) DEFAULT NULL,
`VerifiedBuild` smallint(6) NOT NULL DEFAULT 0,
PRIMARY KEY (`ChoiceId`,`locale`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
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-- Table structure for table `playerchoice_response`
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/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `playerchoice_response` (
`ChoiceId` int(11) NOT NULL,
`ResponseId` int(11) NOT NULL,
`Index` int(10) unsigned NOT NULL,
`ChoiceArtFileId` int(11) NOT NULL DEFAULT 0,
`Flags` int(11) NOT NULL DEFAULT 0,
`WidgetSetID` int(10) unsigned NOT NULL DEFAULT 0,
`UiTextureAtlasElementID` int(10) unsigned NOT NULL DEFAULT 0,
`SoundKitID` int(10) unsigned NOT NULL DEFAULT 0,
`GroupID` tinyint(3) unsigned NOT NULL DEFAULT 0,
`Header` varchar(511) NOT NULL,
`SubHeader` varchar(100) NOT NULL DEFAULT '',
`ButtonTooltip` varchar(400) NOT NULL DEFAULT '',
`Answer` varchar(511) NOT NULL,
`Description` varchar(2047) NOT NULL,
`Confirmation` varchar(127) NOT NULL,
`RewardQuestID` int(10) unsigned DEFAULT NULL,
`VerifiedBuild` smallint(6) NOT NULL DEFAULT 0,
PRIMARY KEY (`ChoiceId`,`ResponseId`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
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-- Table structure for table `playerchoice_response_locale`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `playerchoice_response_locale` (
`ChoiceId` int(11) NOT NULL,
`ResponseId` int(11) NOT NULL,
`locale` varchar(4) NOT NULL,
`Header` varchar(511) NOT NULL DEFAULT '',
`SubHeader` varchar(100) NOT NULL DEFAULT '',
`ButtonTooltip` varchar(400) NOT NULL DEFAULT '',
`Answer` varchar(511) NOT NULL DEFAULT '',
`Description` varchar(2047) NOT NULL DEFAULT '',
`Confirmation` varchar(127) NOT NULL DEFAULT '',
`VerifiedBuild` smallint(6) NOT NULL DEFAULT 0,
PRIMARY KEY (`ChoiceId`,`ResponseId`,`locale`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `playerchoice_response_reward`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `playerchoice_response_reward` (
`ChoiceId` int(11) NOT NULL,
`ResponseId` int(11) NOT NULL,
`TitleId` int(11) NOT NULL DEFAULT 0,
`PackageId` int(11) NOT NULL DEFAULT 0,
`SkillLineId` int(10) unsigned NOT NULL DEFAULT 0,
`SkillPointCount` int(10) unsigned NOT NULL DEFAULT 0,
`ArenaPointCount` int(10) unsigned NOT NULL DEFAULT 0,
`HonorPointCount` int(10) unsigned NOT NULL DEFAULT 0,
`Money` bigint(20) unsigned NOT NULL DEFAULT 0,
`Xp` int(10) unsigned NOT NULL DEFAULT 0,
`VerifiedBuild` smallint(6) NOT NULL DEFAULT 0,
PRIMARY KEY (`ChoiceId`,`ResponseId`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `playerchoice_response_reward_currency`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `playerchoice_response_reward_currency` (
`ChoiceId` int(11) NOT NULL,
`ResponseId` int(11) NOT NULL,
`Index` int(10) unsigned NOT NULL,
`CurrencyId` int(10) unsigned NOT NULL DEFAULT 0,
`Quantity` int(11) NOT NULL DEFAULT 0,
`VerifiedBuild` smallint(6) NOT NULL DEFAULT 0,
PRIMARY KEY (`ChoiceId`,`ResponseId`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `playerchoice_response_reward_faction`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `playerchoice_response_reward_faction` (
`ChoiceId` int(11) NOT NULL,
`ResponseId` int(11) NOT NULL,
`Index` int(10) unsigned NOT NULL,
`FactionId` int(10) unsigned NOT NULL DEFAULT 0,
`Quantity` int(11) NOT NULL DEFAULT 0,
`VerifiedBuild` smallint(6) NOT NULL DEFAULT 0,
PRIMARY KEY (`ChoiceId`,`ResponseId`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `playerchoice_response_reward_item`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `playerchoice_response_reward_item` (
`ChoiceId` int(11) NOT NULL,
`ResponseId` int(11) NOT NULL,
`Index` int(10) unsigned NOT NULL,
`ItemId` int(10) unsigned NOT NULL DEFAULT 0,
`BonusListIDs` text DEFAULT NULL,
`Quantity` int(11) NOT NULL DEFAULT 0,
`VerifiedBuild` smallint(6) NOT NULL DEFAULT 0,
PRIMARY KEY (`ChoiceId`,`ResponseId`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `playercreateinfo`
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-- Table structure for table `pool_template`
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-- Table structure for table `prospecting_loot_template`
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`Flags` int(10) unsigned NOT NULL DEFAULT 0,
`Flags2` int(10) unsigned NOT NULL DEFAULT 0,
`ProgressBarWeight` float NOT NULL DEFAULT 0,
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`locale` varchar(4) NOT NULL,
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`X` int(11) NOT NULL DEFAULT 0,
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PRIMARY KEY (`QuestID`,`Idx1`,`Idx2`),
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/*!40101 SET character_set_client = @saved_cs_client */;
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`CompletionText` text DEFAULT NULL,
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PRIMARY KEY (`ID`,`locale`)
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`RewardDisplaySpell1` int(10) unsigned NOT NULL DEFAULT 0,
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`StartItem` int(10) unsigned NOT NULL DEFAULT 0,
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`Flags` int(10) unsigned NOT NULL DEFAULT 0,
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`POIx` float NOT NULL DEFAULT 0,
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`RewardTitle` int(10) unsigned NOT NULL DEFAULT 0,
`RewardArenaPoints` int(10) unsigned NOT NULL DEFAULT 0,
`RewardSkillLineID` int(10) unsigned NOT NULL DEFAULT 0,
`RewardNumSkillUps` int(10) unsigned NOT NULL DEFAULT 0,
`PortraitGiver` int(10) unsigned NOT NULL DEFAULT 0,
`PortraitGiverMount` int(11) NOT NULL DEFAULT 0,
`PortraitTurnIn` int(10) unsigned NOT NULL DEFAULT 0,
`RewardFactionID1` int(10) unsigned NOT NULL DEFAULT 0,
`RewardFactionValue1` int(11) NOT NULL DEFAULT 0,
`RewardFactionOverride1` int(11) NOT NULL DEFAULT 0,
`RewardFactionCapIn1` int(10) unsigned NOT NULL DEFAULT 0,
`RewardFactionID2` int(10) unsigned NOT NULL DEFAULT 0,
`RewardFactionValue2` int(11) NOT NULL DEFAULT 0,
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`RewardFactionID3` int(10) unsigned NOT NULL DEFAULT 0,
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`RewardFactionID4` int(10) unsigned NOT NULL DEFAULT 0,
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`RewardFactionOverride4` int(11) NOT NULL DEFAULT 0,
`RewardFactionCapIn4` int(10) unsigned NOT NULL DEFAULT 0,
`RewardFactionID5` int(10) unsigned NOT NULL DEFAULT 0,
`RewardFactionValue5` int(11) NOT NULL DEFAULT 0,
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`RewardFactionCapIn5` int(10) unsigned NOT NULL DEFAULT 0,
`RewardFactionFlags` int(10) unsigned NOT NULL DEFAULT 0,
`RewardCurrencyID1` int(10) unsigned NOT NULL DEFAULT 0,
`RewardCurrencyQty1` int(10) unsigned NOT NULL DEFAULT 0,
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`RewardCurrencyQty2` int(10) unsigned NOT NULL DEFAULT 0,
`RewardCurrencyID3` int(10) unsigned NOT NULL DEFAULT 0,
`RewardCurrencyQty3` int(10) unsigned NOT NULL DEFAULT 0,
`RewardCurrencyID4` int(10) unsigned NOT NULL DEFAULT 0,
`RewardCurrencyQty4` int(10) unsigned NOT NULL DEFAULT 0,
`AcceptedSoundKitID` int(10) unsigned NOT NULL DEFAULT 0,
`CompleteSoundKitID` int(10) unsigned NOT NULL DEFAULT 0,
`AreaGroupID` int(10) unsigned NOT NULL DEFAULT 0,
`TimeAllowed` int(10) unsigned NOT NULL DEFAULT 0,
`AllowableRaces` bigint(20) unsigned DEFAULT 0,
`TreasurePickerID` int(11) NOT NULL DEFAULT 0,
`Expansion` int(11) NOT NULL DEFAULT 0,
`ManagedWorldStateID` int(11) NOT NULL DEFAULT 0,
`LogTitle` text DEFAULT NULL,
`LogDescription` text DEFAULT NULL,
`QuestDescription` text DEFAULT NULL,
`AreaDescription` text DEFAULT NULL,
`PortraitGiverText` text DEFAULT NULL,
`PortraitGiverName` text DEFAULT NULL,
`PortraitTurnInText` text DEFAULT NULL,
`PortraitTurnInName` text DEFAULT NULL,
`QuestCompletionLog` text DEFAULT NULL,
`VerifiedBuild` smallint(5) DEFAULT 0,
PRIMARY KEY (`ID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COMMENT='Quest System';
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-- Table structure for table `quest_template_addon`
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DROP TABLE IF EXISTS `quest_template_addon`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `quest_template_addon` (
`ID` mediumint(8) unsigned NOT NULL DEFAULT 0,
`MaxLevel` tinyint(3) unsigned NOT NULL DEFAULT 0,
`AllowableClasses` int(10) unsigned NOT NULL DEFAULT 0,
`SourceSpellID` mediumint(8) unsigned NOT NULL DEFAULT 0,
`PrevQuestID` mediumint(8) NOT NULL DEFAULT 0,
`NextQuestID` mediumint(8) NOT NULL DEFAULT 0,
`ExclusiveGroup` mediumint(8) NOT NULL DEFAULT 0,
`RewardMailTemplateID` mediumint(8) unsigned NOT NULL DEFAULT 0,
`RewardMailDelay` int(10) unsigned NOT NULL DEFAULT 0,
`RequiredSkillID` smallint(5) unsigned NOT NULL DEFAULT 0,
`RequiredSkillPoints` smallint(5) unsigned NOT NULL DEFAULT 0,
`RequiredMinRepFaction` smallint(5) unsigned NOT NULL DEFAULT 0,
`RequiredMaxRepFaction` smallint(5) unsigned NOT NULL DEFAULT 0,
`RequiredMinRepValue` mediumint(8) NOT NULL DEFAULT 0,
`RequiredMaxRepValue` mediumint(8) NOT NULL DEFAULT 0,
`ProvidedItemCount` tinyint(3) unsigned NOT NULL DEFAULT 0,
`SpecialFlags` tinyint(3) unsigned NOT NULL DEFAULT 0,
`ScriptName` varchar(64) NOT NULL DEFAULT '',
PRIMARY KEY (`ID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `quest_template_locale`
--
DROP TABLE IF EXISTS `quest_template_locale`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `quest_template_locale` (
`ID` mediumint(8) unsigned NOT NULL DEFAULT 0,
`locale` varchar(4) NOT NULL,
`LogTitle` text DEFAULT NULL,
`LogDescription` text DEFAULT NULL,
`QuestDescription` text DEFAULT NULL,
`AreaDescription` text DEFAULT NULL,
`PortraitGiverText` text DEFAULT NULL,
`PortraitGiverName` text DEFAULT NULL,
`PortraitTurnInText` text DEFAULT NULL,
`PortraitTurnInName` text DEFAULT NULL,
`QuestCompletionLog` text DEFAULT NULL,
`VerifiedBuild` smallint(5) DEFAULT 0,
PRIMARY KEY (`ID`,`locale`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `quest_visual_effect`
--
DROP TABLE IF EXISTS `quest_visual_effect`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `quest_visual_effect` (
`ID` mediumint(8) unsigned NOT NULL DEFAULT 0,
`Index` tinyint(3) unsigned NOT NULL DEFAULT 0,
`VisualEffect` mediumint(8) NOT NULL DEFAULT 0,
`VerifiedBuild` smallint(5) NOT NULL DEFAULT 0,
PRIMARY KEY (`ID`,`Index`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `race_unlock_requirement`
--
DROP TABLE IF EXISTS `race_unlock_requirement`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `race_unlock_requirement` (
`raceID` tinyint(3) unsigned NOT NULL DEFAULT 0,
`expansion` tinyint(3) unsigned NOT NULL DEFAULT 0,
`achievementId` int(10) unsigned NOT NULL DEFAULT 0,
PRIMARY KEY (`raceID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `reference_loot_template`
--
DROP TABLE IF EXISTS `reference_loot_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `reference_loot_template` (
`Entry` mediumint(8) unsigned NOT NULL DEFAULT 0,
`Item` mediumint(8) unsigned NOT NULL DEFAULT 0,
`Reference` mediumint(8) unsigned NOT NULL DEFAULT 0,
`Chance` float NOT NULL DEFAULT 100,
`QuestRequired` tinyint(1) NOT NULL DEFAULT 0,
`LootMode` smallint(5) unsigned NOT NULL DEFAULT 1,
`GroupId` tinyint(3) unsigned NOT NULL DEFAULT 0,
`MinCount` tinyint(3) unsigned NOT NULL DEFAULT 1,
`MaxCount` tinyint(3) unsigned NOT NULL DEFAULT 1,
`Comment` varchar(255) DEFAULT NULL,
PRIMARY KEY (`Entry`,`Item`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Loot System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `reputation_reward_rate`
--
DROP TABLE IF EXISTS `reputation_reward_rate`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `reputation_reward_rate` (
`faction` mediumint(8) unsigned NOT NULL DEFAULT 0,
`quest_rate` float NOT NULL DEFAULT 1,
`quest_daily_rate` float NOT NULL DEFAULT 1,
`quest_weekly_rate` float NOT NULL DEFAULT 1,
`quest_monthly_rate` float NOT NULL DEFAULT 1,
`quest_repeatable_rate` float NOT NULL DEFAULT 1,
`creature_rate` float NOT NULL DEFAULT 1,
`spell_rate` float NOT NULL DEFAULT 1,
PRIMARY KEY (`faction`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `reputation_spillover_template`
--
DROP TABLE IF EXISTS `reputation_spillover_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `reputation_spillover_template` (
`faction` smallint(5) unsigned NOT NULL DEFAULT 0 COMMENT 'faction entry',
`faction1` smallint(5) unsigned NOT NULL DEFAULT 0 COMMENT 'faction to give spillover for',
`rate_1` float NOT NULL DEFAULT 0 COMMENT 'the given rep points * rate',
`rank_1` tinyint(3) unsigned NOT NULL DEFAULT 0 COMMENT 'max rank,above this will not give any spillover',
`faction2` smallint(5) unsigned NOT NULL DEFAULT 0,
`rate_2` float NOT NULL DEFAULT 0,
`rank_2` tinyint(3) unsigned NOT NULL DEFAULT 0,
`faction3` smallint(5) unsigned NOT NULL DEFAULT 0,
`rate_3` float NOT NULL DEFAULT 0,
`rank_3` tinyint(3) unsigned NOT NULL DEFAULT 0,
`faction4` smallint(5) unsigned NOT NULL DEFAULT 0,
`rate_4` float NOT NULL DEFAULT 0,
`rank_4` tinyint(3) unsigned NOT NULL DEFAULT 0,
`faction5` smallint(5) unsigned NOT NULL DEFAULT 0,
`rate_5` float NOT NULL DEFAULT 0,
`rank_5` tinyint(3) unsigned NOT NULL DEFAULT 0,
PRIMARY KEY (`faction`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Reputation spillover reputation gain';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `scenario_poi`
--
DROP TABLE IF EXISTS `scenario_poi`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `scenario_poi` (
`CriteriaTreeID` int(11) NOT NULL DEFAULT 0,
`BlobIndex` int(11) NOT NULL DEFAULT 0,
`Idx1` int(11) NOT NULL DEFAULT 0,
`MapID` int(11) NOT NULL DEFAULT 0,
`UiMapID` int(11) NOT NULL DEFAULT 0,
`Priority` int(11) NOT NULL DEFAULT 0,
`Flags` int(11) NOT NULL DEFAULT 0,
`WorldEffectID` int(11) NOT NULL DEFAULT 0,
`PlayerConditionID` int(11) NOT NULL DEFAULT 0,
`VerifiedBuild` smallint(5) DEFAULT 0,
PRIMARY KEY (`CriteriaTreeID`,`BlobIndex`,`Idx1`),
KEY `idx` (`CriteriaTreeID`,`BlobIndex`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `scenario_poi_points`
--
DROP TABLE IF EXISTS `scenario_poi_points`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `scenario_poi_points` (
`CriteriaTreeID` int(11) NOT NULL DEFAULT 0,
`Idx1` int(11) NOT NULL DEFAULT 0,
`Idx2` int(11) NOT NULL DEFAULT 0,
`X` int(11) NOT NULL DEFAULT 0,
`Y` int(11) NOT NULL DEFAULT 0,
`VerifiedBuild` smallint(5) DEFAULT 0,
PRIMARY KEY (`CriteriaTreeID`,`Idx1`,`Idx2`),
KEY `questId_id` (`CriteriaTreeID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `scenarios`
--
DROP TABLE IF EXISTS `scenarios`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `scenarios` (
`map` int(10) unsigned NOT NULL DEFAULT 0,
`difficulty` tinyint(3) unsigned NOT NULL DEFAULT 0,
`scenario_A` int(10) unsigned NOT NULL DEFAULT 0,
`scenario_H` int(10) unsigned NOT NULL DEFAULT 0,
PRIMARY KEY (`map`,`difficulty`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `scene_template`
--
DROP TABLE IF EXISTS `scene_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `scene_template` (
`SceneId` int(10) unsigned NOT NULL,
`Flags` int(10) unsigned NOT NULL DEFAULT 0,
`ScriptPackageID` int(10) unsigned NOT NULL DEFAULT 0,
`ScriptName` varchar(64) NOT NULL DEFAULT '',
PRIMARY KEY (`SceneId`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `script_spline_chain_meta`
--
DROP TABLE IF EXISTS `script_spline_chain_meta`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `script_spline_chain_meta` (
`entry` int(10) unsigned NOT NULL,
`chainId` smallint(5) unsigned NOT NULL,
`splineId` tinyint(3) unsigned NOT NULL,
`expectedDuration` int(10) unsigned NOT NULL,
`msUntilNext` int(10) unsigned NOT NULL,
PRIMARY KEY (`entry`,`chainId`,`splineId`) USING BTREE
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `script_spline_chain_waypoints`
--
DROP TABLE IF EXISTS `script_spline_chain_waypoints`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `script_spline_chain_waypoints` (
`entry` int(10) unsigned NOT NULL,
`chainId` smallint(5) unsigned NOT NULL,
`splineId` tinyint(3) unsigned NOT NULL,
`wpId` tinyint(3) unsigned NOT NULL,
`x` float NOT NULL,
`y` float NOT NULL,
`z` float NOT NULL,
PRIMARY KEY (`entry`,`chainId`,`splineId`,`wpId`) USING BTREE
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `script_waypoint`
--
DROP TABLE IF EXISTS `script_waypoint`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `script_waypoint` (
`entry` mediumint(8) unsigned NOT NULL DEFAULT 0 COMMENT 'creature_template entry',
`pointid` mediumint(8) unsigned NOT NULL DEFAULT 0,
`location_x` float NOT NULL DEFAULT 0,
`location_y` float NOT NULL DEFAULT 0,
`location_z` float NOT NULL DEFAULT 0,
`waittime` int(10) unsigned NOT NULL DEFAULT 0 COMMENT 'waittime in millisecs',
`point_comment` text DEFAULT NULL,
PRIMARY KEY (`entry`,`pointid`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Script Creature waypoints';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `skill_discovery_template`
--
DROP TABLE IF EXISTS `skill_discovery_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `skill_discovery_template` (
`spellId` mediumint(8) unsigned NOT NULL DEFAULT 0 COMMENT 'SpellId of the discoverable spell',
`reqSpell` mediumint(8) unsigned NOT NULL DEFAULT 0 COMMENT 'spell requirement',
`reqSkillValue` smallint(5) unsigned NOT NULL DEFAULT 0 COMMENT 'skill points requirement',
`chance` float NOT NULL DEFAULT 0 COMMENT 'chance to discover',
PRIMARY KEY (`spellId`,`reqSpell`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Skill Discovery System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `skill_extra_item_template`
--
DROP TABLE IF EXISTS `skill_extra_item_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `skill_extra_item_template` (
`spellId` mediumint(8) unsigned NOT NULL DEFAULT 0 COMMENT 'SpellId of the item creation spell',
`requiredSpecialization` mediumint(8) unsigned NOT NULL DEFAULT 0 COMMENT 'Specialization spell id',
`additionalCreateChance` float NOT NULL DEFAULT 0 COMMENT 'chance to create add',
`additionalMaxNum` tinyint(3) unsigned NOT NULL DEFAULT 0 COMMENT 'max num of adds',
PRIMARY KEY (`spellId`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Skill Specialization System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `skill_fishing_base_level`
--
DROP TABLE IF EXISTS `skill_fishing_base_level`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `skill_fishing_base_level` (
`entry` mediumint(8) unsigned NOT NULL DEFAULT 0 COMMENT 'Area identifier',
`skill` smallint(6) NOT NULL DEFAULT 0 COMMENT 'Base skill level requirement',
PRIMARY KEY (`entry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Fishing system';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `skill_perfect_item_template`
--
DROP TABLE IF EXISTS `skill_perfect_item_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `skill_perfect_item_template` (
`spellId` mediumint(8) unsigned NOT NULL DEFAULT 0 COMMENT 'SpellId of the item creation spell',
`requiredSpecialization` mediumint(8) unsigned NOT NULL DEFAULT 0 COMMENT 'Specialization spell id',
`perfectCreateChance` float NOT NULL DEFAULT 0 COMMENT 'chance to create the perfect item instead',
`perfectItemType` mediumint(8) unsigned NOT NULL DEFAULT 0 COMMENT 'perfect item type to create instead',
PRIMARY KEY (`spellId`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Crafting Perfection System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `skill_tiers`
--
DROP TABLE IF EXISTS `skill_tiers`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `skill_tiers` (
`ID` int(10) unsigned NOT NULL DEFAULT 0,
`Value1` int(10) unsigned NOT NULL DEFAULT 0,
`Value2` int(10) unsigned NOT NULL DEFAULT 0,
`Value3` int(10) unsigned NOT NULL DEFAULT 0,
`Value4` int(10) unsigned NOT NULL DEFAULT 0,
`Value5` int(10) unsigned NOT NULL DEFAULT 0,
`Value6` int(10) unsigned NOT NULL DEFAULT 0,
`Value7` int(10) unsigned NOT NULL DEFAULT 0,
`Value8` int(10) unsigned NOT NULL DEFAULT 0,
`Value9` int(10) unsigned NOT NULL DEFAULT 0,
`Value10` int(10) unsigned NOT NULL DEFAULT 0,
`Value11` int(10) unsigned NOT NULL DEFAULT 0,
`Value12` int(10) unsigned NOT NULL DEFAULT 0,
`Value13` int(10) unsigned NOT NULL DEFAULT 0,
`Value14` int(10) unsigned NOT NULL DEFAULT 0,
`Value15` int(10) unsigned NOT NULL DEFAULT 0,
`Value16` int(10) unsigned NOT NULL DEFAULT 0,
PRIMARY KEY (`ID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `skinning_loot_template`
--
DROP TABLE IF EXISTS `skinning_loot_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `skinning_loot_template` (
`Entry` mediumint(8) unsigned NOT NULL DEFAULT 0,
`Item` mediumint(8) unsigned NOT NULL DEFAULT 0,
`Reference` mediumint(8) unsigned NOT NULL DEFAULT 0,
`Chance` float NOT NULL DEFAULT 100,
`QuestRequired` tinyint(1) NOT NULL DEFAULT 0,
`LootMode` smallint(5) unsigned NOT NULL DEFAULT 1,
`GroupId` tinyint(3) unsigned NOT NULL DEFAULT 0,
`MinCount` tinyint(3) unsigned NOT NULL DEFAULT 1,
`MaxCount` tinyint(3) unsigned NOT NULL DEFAULT 1,
`Comment` varchar(255) DEFAULT NULL,
PRIMARY KEY (`Entry`,`Item`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Loot System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `smart_scripts`
--
DROP TABLE IF EXISTS `smart_scripts`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `smart_scripts` (
`entryorguid` bigint(20) NOT NULL DEFAULT 0,
`source_type` tinyint(3) unsigned NOT NULL DEFAULT 0,
`id` smallint(5) unsigned NOT NULL DEFAULT 0,
`link` smallint(5) unsigned NOT NULL DEFAULT 0,
`event_type` tinyint(3) unsigned NOT NULL DEFAULT 0,
`event_phase_mask` tinyint(3) unsigned NOT NULL DEFAULT 0,
`event_chance` tinyint(3) unsigned NOT NULL DEFAULT 100,
`event_flags` smallint(3) unsigned NOT NULL DEFAULT 0,
`event_param1` int(10) unsigned NOT NULL DEFAULT 0,
`event_param2` int(10) unsigned NOT NULL DEFAULT 0,
`event_param3` int(10) unsigned NOT NULL DEFAULT 0,
`event_param4` int(10) unsigned NOT NULL DEFAULT 0,
`event_param5` int(10) unsigned NOT NULL DEFAULT 0,
`event_param_string` varchar(255) NOT NULL DEFAULT '',
`action_type` tinyint(3) unsigned NOT NULL DEFAULT 0,
`action_param1` int(10) unsigned NOT NULL DEFAULT 0,
`action_param2` int(10) unsigned NOT NULL DEFAULT 0,
`action_param3` int(10) unsigned NOT NULL DEFAULT 0,
`action_param4` int(10) unsigned NOT NULL DEFAULT 0,
`action_param5` int(10) unsigned NOT NULL DEFAULT 0,
`action_param6` int(10) unsigned NOT NULL DEFAULT 0,
`target_type` tinyint(3) unsigned NOT NULL DEFAULT 0,
`target_param1` int(10) unsigned NOT NULL DEFAULT 0,
`target_param2` int(10) unsigned NOT NULL DEFAULT 0,
`target_param3` int(10) unsigned NOT NULL DEFAULT 0,
`target_x` float NOT NULL DEFAULT 0,
`target_y` float NOT NULL DEFAULT 0,
`target_z` float NOT NULL DEFAULT 0,
`target_o` float NOT NULL DEFAULT 0,
`comment` text NOT NULL COMMENT 'Event Comment',
PRIMARY KEY (`entryorguid`,`source_type`,`id`,`link`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spell_area`
--
DROP TABLE IF EXISTS `spell_area`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `spell_area` (
`spell` mediumint(8) unsigned NOT NULL DEFAULT 0,
`area` mediumint(8) unsigned NOT NULL DEFAULT 0,
`quest_start` mediumint(8) unsigned NOT NULL DEFAULT 0,
`quest_end` mediumint(8) unsigned NOT NULL DEFAULT 0,
`aura_spell` mediumint(8) NOT NULL DEFAULT 0,
`racemask` bigint(20) unsigned NOT NULL DEFAULT 0,
`gender` tinyint(3) unsigned NOT NULL DEFAULT 2,
`flags` tinyint(3) unsigned NOT NULL DEFAULT 3,
`quest_start_status` int(11) NOT NULL DEFAULT 64,
`quest_end_status` int(11) NOT NULL DEFAULT 11,
PRIMARY KEY (`spell`,`area`,`quest_start`,`aura_spell`,`racemask`,`gender`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spell_areatrigger`
--
DROP TABLE IF EXISTS `spell_areatrigger`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `spell_areatrigger` (
`SpellMiscId` int(10) unsigned NOT NULL,
`AreaTriggerId` int(10) unsigned NOT NULL,
`MoveCurveId` int(10) unsigned NOT NULL DEFAULT 0,
`ScaleCurveId` int(10) unsigned NOT NULL DEFAULT 0,
`MorphCurveId` int(10) unsigned NOT NULL DEFAULT 0,
`FacingCurveId` int(10) unsigned NOT NULL DEFAULT 0,
`AnimId` int(11) NOT NULL DEFAULT 0,
`AnimKitId` int(11) NOT NULL DEFAULT 0,
`DecalPropertiesId` int(10) unsigned NOT NULL DEFAULT 0,
`TimeToTarget` int(10) unsigned NOT NULL DEFAULT 0,
`TimeToTargetScale` int(10) unsigned NOT NULL DEFAULT 0,
`VerifiedBuild` int(10) unsigned NOT NULL DEFAULT 0,
PRIMARY KEY (`SpellMiscId`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spell_areatrigger_circular`
--
DROP TABLE IF EXISTS `spell_areatrigger_circular`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `spell_areatrigger_circular` (
`SpellMiscId` int(10) unsigned NOT NULL,
`StartDelay` int(10) unsigned NOT NULL DEFAULT 0,
`CircleRadius` float NOT NULL DEFAULT 0,
`BlendFromRadius` float NOT NULL DEFAULT 0,
`InitialAngle` float NOT NULL DEFAULT 0,
`ZOffset` float NOT NULL DEFAULT 0,
`CounterClockwise` tinyint(3) unsigned NOT NULL DEFAULT 0,
`CanLoop` tinyint(3) unsigned NOT NULL DEFAULT 0,
`VerifiedBuild` int(10) unsigned NOT NULL DEFAULT 0,
PRIMARY KEY (`SpellMiscId`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spell_areatrigger_splines`
--
DROP TABLE IF EXISTS `spell_areatrigger_splines`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `spell_areatrigger_splines` (
`SpellMiscId` int(10) unsigned NOT NULL,
`Idx` int(10) unsigned NOT NULL,
`X` float NOT NULL DEFAULT 0,
`Y` float NOT NULL DEFAULT 0,
`Z` float NOT NULL DEFAULT 0,
`VerifiedBuild` int(10) unsigned NOT NULL DEFAULT 0,
PRIMARY KEY (`SpellMiscId`,`Idx`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spell_custom_attr`
--
DROP TABLE IF EXISTS `spell_custom_attr`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `spell_custom_attr` (
`entry` mediumint(8) unsigned NOT NULL DEFAULT 0 COMMENT 'spell id',
`attributes` mediumint(8) unsigned NOT NULL DEFAULT 0 COMMENT 'SpellCustomAttributes',
PRIMARY KEY (`entry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COMMENT='SpellInfo custom attributes';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spell_dbc`
--
DROP TABLE IF EXISTS `spell_dbc`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `spell_dbc` (
`Id` int(10) unsigned NOT NULL,
`Attributes` int(10) unsigned NOT NULL DEFAULT 0,
`AttributesEx` int(10) unsigned NOT NULL DEFAULT 0,
`AttributesEx2` int(10) unsigned NOT NULL DEFAULT 0,
`AttributesEx3` int(10) unsigned NOT NULL DEFAULT 0,
`AttributesEx4` int(10) unsigned NOT NULL DEFAULT 0,
`AttributesEx5` int(10) unsigned NOT NULL DEFAULT 0,
`AttributesEx6` int(10) unsigned NOT NULL DEFAULT 0,
`AttributesEx7` int(10) unsigned NOT NULL DEFAULT 0,
`AttributesEx8` int(10) unsigned NOT NULL DEFAULT 0,
`AttributesEx9` int(10) unsigned NOT NULL DEFAULT 0,
`AttributesEx10` int(10) unsigned NOT NULL DEFAULT 0,
`CastingTimeIndex` int(10) unsigned NOT NULL DEFAULT 1,
`DurationIndex` int(10) unsigned NOT NULL DEFAULT 0,
`RangeIndex` int(10) unsigned NOT NULL DEFAULT 1,
`SchoolMask` int(10) unsigned NOT NULL DEFAULT 0,
`SpellAuraOptionsId` int(10) unsigned NOT NULL DEFAULT 0,
`SpellCastingRequirementsId` int(10) unsigned NOT NULL DEFAULT 0,
`SpellCategoriesId` int(10) unsigned NOT NULL DEFAULT 0,
`SpellClassOptionsId` int(10) unsigned NOT NULL DEFAULT 0,
`SpellEquippedItemsId` int(10) unsigned NOT NULL DEFAULT 0,
`SpellLevelsId` int(10) unsigned NOT NULL DEFAULT 0,
`SpellTargetRestrictionsId` int(10) unsigned NOT NULL DEFAULT 0,
`SpellInterruptsId` int(10) unsigned NOT NULL DEFAULT 0,
`Comment` text NOT NULL,
PRIMARY KEY (`Id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COMMENT='Custom spell.dbc entries';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spell_enchant_proc_data`
--
DROP TABLE IF EXISTS `spell_enchant_proc_data`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `spell_enchant_proc_data` (
`entry` int(10) unsigned NOT NULL,
`customChance` int(10) unsigned NOT NULL DEFAULT 0,
`PPMChance` float unsigned NOT NULL DEFAULT 0,
`procEx` int(10) unsigned NOT NULL DEFAULT 0,
PRIMARY KEY (`entry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Spell enchant proc data';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spell_group`
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/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `spell_group` (
`id` int(10) unsigned NOT NULL DEFAULT 0,
`spell_id` int(11) NOT NULL DEFAULT 0,
PRIMARY KEY (`id`,`spell_id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Spell System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spell_group_stack_rules`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `spell_group_stack_rules` (
`group_id` int(11) unsigned NOT NULL DEFAULT 0,
`stack_rule` tinyint(3) NOT NULL DEFAULT 0,
PRIMARY KEY (`group_id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spell_learn_spell`
--
DROP TABLE IF EXISTS `spell_learn_spell`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `spell_learn_spell` (
`entry` int(10) unsigned NOT NULL DEFAULT 0,
`SpellID` int(10) unsigned NOT NULL DEFAULT 0,
`Active` tinyint(3) unsigned NOT NULL DEFAULT 1,
PRIMARY KEY (`entry`,`SpellID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Item System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spell_linked_spell`
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/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `spell_linked_spell` (
`spell_trigger` mediumint(8) NOT NULL,
`spell_effect` mediumint(8) NOT NULL DEFAULT 0,
`type` tinyint(3) unsigned NOT NULL DEFAULT 0,
`comment` text NOT NULL,
UNIQUE KEY `trigger_effect_type` (`spell_trigger`,`spell_effect`,`type`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COMMENT='Spell System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spell_loot_template`
--
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `spell_loot_template` (
`Entry` mediumint(8) unsigned NOT NULL DEFAULT 0,
`Item` mediumint(8) unsigned NOT NULL DEFAULT 0,
`Reference` mediumint(8) unsigned NOT NULL DEFAULT 0,
`Chance` float NOT NULL DEFAULT 100,
`QuestRequired` tinyint(1) NOT NULL DEFAULT 0,
`LootMode` smallint(5) unsigned NOT NULL DEFAULT 1,
`GroupId` tinyint(3) unsigned NOT NULL DEFAULT 0,
`MinCount` tinyint(3) unsigned NOT NULL DEFAULT 1,
`MaxCount` tinyint(3) unsigned NOT NULL DEFAULT 1,
`Comment` varchar(255) DEFAULT NULL,
PRIMARY KEY (`Entry`,`Item`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Loot System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spell_pet_auras`
--
DROP TABLE IF EXISTS `spell_pet_auras`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `spell_pet_auras` (
`spell` mediumint(8) unsigned NOT NULL COMMENT 'dummy spell id',
`effectId` tinyint(3) unsigned NOT NULL DEFAULT 0,
`pet` mediumint(8) unsigned NOT NULL DEFAULT 0 COMMENT 'pet id; 0 = all',
`aura` mediumint(8) unsigned NOT NULL COMMENT 'pet aura id',
PRIMARY KEY (`spell`,`effectId`,`pet`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spell_proc`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `spell_proc` (
`SpellId` int(11) NOT NULL DEFAULT 0,
`SchoolMask` tinyint(3) unsigned NOT NULL DEFAULT 0,
`SpellFamilyName` smallint(5) unsigned NOT NULL DEFAULT 0,
`SpellFamilyMask0` int(10) unsigned NOT NULL DEFAULT 0,
`SpellFamilyMask1` int(10) unsigned NOT NULL DEFAULT 0,
`SpellFamilyMask2` int(10) unsigned NOT NULL DEFAULT 0,
`SpellFamilyMask3` int(10) unsigned NOT NULL DEFAULT 0,
`ProcFlags` int(10) unsigned NOT NULL DEFAULT 0,
`SpellTypeMask` int(10) unsigned NOT NULL DEFAULT 0,
`SpellPhaseMask` int(10) unsigned NOT NULL DEFAULT 0,
`HitMask` int(10) unsigned NOT NULL DEFAULT 0,
`AttributesMask` int(10) unsigned NOT NULL DEFAULT 0,
`ProcsPerMinute` float NOT NULL DEFAULT 0,
`Chance` float NOT NULL DEFAULT 0,
`Cooldown` int(10) unsigned NOT NULL DEFAULT 0,
`Charges` tinyint(3) unsigned NOT NULL DEFAULT 0,
PRIMARY KEY (`SpellId`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spell_required`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `spell_required` (
`spell_id` mediumint(8) NOT NULL DEFAULT 0,
`req_spell` mediumint(8) NOT NULL DEFAULT 0,
PRIMARY KEY (`spell_id`,`req_spell`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Spell Additinal Data';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spell_script_names`
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/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `spell_script_names` (
`spell_id` int(11) NOT NULL,
`ScriptName` char(64) NOT NULL,
UNIQUE KEY `spell_id` (`spell_id`,`ScriptName`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spell_scripts`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `spell_scripts` (
`id` mediumint(8) unsigned NOT NULL DEFAULT 0,
`effIndex` tinyint(3) unsigned NOT NULL DEFAULT 0,
`delay` int(10) unsigned NOT NULL DEFAULT 0,
`command` mediumint(8) unsigned NOT NULL DEFAULT 0,
`datalong` mediumint(8) unsigned NOT NULL DEFAULT 0,
`datalong2` int(10) unsigned NOT NULL DEFAULT 0,
`dataint` int(11) NOT NULL DEFAULT 0,
`x` float NOT NULL DEFAULT 0,
`y` float NOT NULL DEFAULT 0,
`z` float NOT NULL DEFAULT 0,
`o` float NOT NULL DEFAULT 0
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spell_target_position`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `spell_target_position` (
`ID` mediumint(8) unsigned NOT NULL DEFAULT 0,
`EffectIndex` tinyint(3) unsigned NOT NULL DEFAULT 0,
`MapID` smallint(3) unsigned NOT NULL DEFAULT 0,
`PositionX` float NOT NULL DEFAULT 0,
`PositionY` float NOT NULL DEFAULT 0,
`PositionZ` float NOT NULL DEFAULT 0,
`VerifiedBuild` smallint(5) DEFAULT 0,
PRIMARY KEY (`ID`,`EffectIndex`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Spell System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spell_threat`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `spell_threat` (
`entry` mediumint(8) unsigned NOT NULL,
`flatMod` int(11) DEFAULT NULL,
`pctMod` float NOT NULL DEFAULT 1 COMMENT 'threat multiplier for damage/healing',
`apPctMod` float NOT NULL DEFAULT 0 COMMENT 'additional threat bonus from attack power',
PRIMARY KEY (`entry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spell_totem_model`
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/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `spell_totem_model` (
`SpellID` int(10) unsigned NOT NULL,
`RaceID` tinyint(3) unsigned NOT NULL,
`DisplayID` int(10) unsigned NOT NULL DEFAULT 0,
PRIMARY KEY (`SpellID`,`RaceID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spelleffect_dbc`
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/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `spelleffect_dbc` (
`Id` int(10) unsigned NOT NULL,
`Effect` int(10) unsigned NOT NULL DEFAULT 0,
`EffectValueMultiplier` float unsigned NOT NULL DEFAULT 0,
`EffectApplyAuraName` int(10) unsigned NOT NULL DEFAULT 0,
`EffectAmplitude` int(10) unsigned NOT NULL DEFAULT 0,
`EffectBasePoints` int(10) NOT NULL DEFAULT 0,
`EffectBonusMultiplier` float unsigned NOT NULL DEFAULT 0,
`EffectDamageMultiplier` float unsigned NOT NULL DEFAULT 0,
`EffectChainTarget` int(10) unsigned NOT NULL DEFAULT 0,
`EffectDieSides` int(10) NOT NULL DEFAULT 0,
`EffectItemType` int(10) unsigned NOT NULL DEFAULT 0,
`EffectMechanic` int(10) unsigned NOT NULL DEFAULT 0,
`EffectMiscValue` int(10) NOT NULL DEFAULT 0,
`EffectMiscValueB` int(10) NOT NULL DEFAULT 0,
`EffectRadiusIndex` int(10) unsigned NOT NULL DEFAULT 0,
`EffectRadiusIndexMax` int(10) unsigned NOT NULL DEFAULT 0,
`EffectRealPointsPerLevel` float unsigned NOT NULL DEFAULT 0,
`EffectSpellClassMaskA` int(10) unsigned NOT NULL DEFAULT 0,
`EffectSpellClassMaskB` int(10) unsigned NOT NULL DEFAULT 0,
`EffectSpellClassMaskC` int(10) unsigned NOT NULL DEFAULT 0,
`EffectTriggerSpell` int(10) unsigned NOT NULL DEFAULT 0,
`EffectImplicitTargetA` int(10) unsigned NOT NULL DEFAULT 0,
`EffectImplicitTargetB` int(10) unsigned NOT NULL DEFAULT 0,
`EffectSpellId` int(10) unsigned NOT NULL,
`EffectIndex` int(10) unsigned NOT NULL,
PRIMARY KEY (`Id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
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-- Table structure for table `terrain_swap_defaults`
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`TerrainSwapMap` int(10) unsigned NOT NULL,
`Comment` varchar(255) DEFAULT NULL,
PRIMARY KEY (`MapId`,`TerrainSwapMap`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
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`UiMapPhaseId` int(10) unsigned NOT NULL,
`Comment` varchar(255) DEFAULT NULL,
PRIMARY KEY (`TerrainSwapMap`,`UiMapPhaseId`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
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`Type` tinyint(2) unsigned NOT NULL DEFAULT 2,
`Greeting` text DEFAULT NULL,
`VerifiedBuild` smallint(5) DEFAULT 0,
PRIMARY KEY (`Id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
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`locale` varchar(4) NOT NULL,
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`VerifiedBuild` smallint(5) DEFAULT 0,
PRIMARY KEY (`Id`,`locale`)
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/*!40101 SET character_set_client = @saved_cs_client */;
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-- Table structure for table `trainer_spell`
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/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `trainer_spell` (
`TrainerId` int(10) unsigned NOT NULL DEFAULT 0,
`SpellId` int(10) unsigned NOT NULL DEFAULT 0,
`MoneyCost` int(10) unsigned NOT NULL DEFAULT 0,
`ReqSkillLine` int(10) unsigned NOT NULL DEFAULT 0,
`ReqSkillRank` int(10) unsigned NOT NULL DEFAULT 0,
`ReqAbility1` int(10) unsigned NOT NULL DEFAULT 0,
`ReqAbility2` int(10) unsigned NOT NULL DEFAULT 0,
`ReqAbility3` int(10) unsigned NOT NULL DEFAULT 0,
`ReqLevel` tinyint(3) unsigned NOT NULL DEFAULT 0,
`VerifiedBuild` smallint(5) DEFAULT 0,
PRIMARY KEY (`TrainerId`,`SpellId`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
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-- Table structure for table `transports`
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`entry` mediumint(8) unsigned NOT NULL DEFAULT 0,
`name` text DEFAULT NULL,
`phaseUseFlags` tinyint(3) unsigned NOT NULL DEFAULT 0,
`phaseid` int(10) NOT NULL DEFAULT 0,
`phasegroup` int(10) NOT NULL DEFAULT 0,
`ScriptName` char(64) NOT NULL DEFAULT '',
PRIMARY KEY (`guid`),
UNIQUE KEY `idx_entry` (`entry`)
) ENGINE=MyISAM AUTO_INCREMENT=29 DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Transports';
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`content_loc4` text DEFAULT NULL,
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-- Table structure for table `updates`
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`hash` char(40) DEFAULT '' COMMENT 'sha1 hash of the sql file.',
`state` enum('RELEASED','ARCHIVED') NOT NULL DEFAULT 'RELEASED' COMMENT 'defines if an update is released or archived.',
`timestamp` timestamp NOT NULL DEFAULT current_timestamp() COMMENT 'timestamp when the query was applied.',
`speed` int(10) unsigned NOT NULL DEFAULT 0 COMMENT 'time the query takes to apply in ms.',
PRIMARY KEY (`name`)
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-- Table structure for table `vehicle_accessory`
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`accessory_entry` mediumint(8) unsigned NOT NULL DEFAULT 0,
`seat_id` tinyint(4) NOT NULL DEFAULT 0,
`minion` tinyint(3) unsigned NOT NULL DEFAULT 0,
`description` text NOT NULL,
`summontype` tinyint(3) unsigned NOT NULL DEFAULT 6 COMMENT 'see enum TempSummonType',
`summontimer` int(10) unsigned NOT NULL DEFAULT 30000 COMMENT 'timer, only relevant for certain summontypes',
PRIMARY KEY (`guid`,`seat_id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED;
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`description` text NOT NULL,
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-- Table structure for table `version`
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CREATE TABLE `version` (
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`cache_id` int(11) DEFAULT 0,
`hotfix_cache_id` int(11) NOT NULL DEFAULT 0,
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) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Version Notes';
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`data` varchar(48) DEFAULT NULL,
`str` varchar(20) DEFAULT NULL,
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`length` tinyint(3) unsigned DEFAULT NULL,
`result` varchar(24) DEFAULT NULL,
`comment` varchar(50) DEFAULT NULL,
PRIMARY KEY (`id`)
) ENGINE=MyISAM AUTO_INCREMENT=787 DEFAULT CHARSET=utf8;
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-- Table structure for table `waypoint_data`
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CREATE TABLE `waypoint_data` (
`id` int(10) unsigned NOT NULL DEFAULT 0 COMMENT 'Creature GUID',
`point` mediumint(8) unsigned NOT NULL DEFAULT 0,
`position_x` float NOT NULL DEFAULT 0,
`position_y` float NOT NULL DEFAULT 0,
`position_z` float NOT NULL DEFAULT 0,
`orientation` float NOT NULL DEFAULT 0,
`delay` int(10) unsigned NOT NULL DEFAULT 0,
`move_type` int(11) NOT NULL DEFAULT 0,
`action` int(11) NOT NULL DEFAULT 0,
`action_chance` smallint(6) NOT NULL DEFAULT 100,
`wpguid` bigint(20) unsigned NOT NULL DEFAULT 0,
PRIMARY KEY (`id`,`point`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
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`delay` int(11) unsigned NOT NULL DEFAULT 0,
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`x` float NOT NULL DEFAULT 0,
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`guid` int(11) NOT NULL DEFAULT 0,
PRIMARY KEY (`guid`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
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-- Table structure for table `waypoints`
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CREATE TABLE `waypoints` (
`entry` mediumint(8) unsigned NOT NULL DEFAULT 0,
`pointid` mediumint(8) unsigned NOT NULL DEFAULT 0,
`position_x` float NOT NULL DEFAULT 0,
`position_y` float NOT NULL DEFAULT 0,
`position_z` float NOT NULL DEFAULT 0,
`point_comment` text DEFAULT NULL,
PRIMARY KEY (`entry`,`pointid`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Creature waypoints';
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-- Dump completed on 2019-07-15 16:12:32