Files
TrinityCore/sql/base/dev/world_database.sql
2021-05-14 12:23:02 +00:00

4048 lines
190 KiB
SQL

-- MySQL dump 10.13 Distrib 5.7.34, for Linux (x86_64)
--
-- Host: localhost Database: world
-- ------------------------------------------------------
-- Server version 5.7.34
/*!40101 SET @OLD_CHARACTER_SET_CLIENT=@@CHARACTER_SET_CLIENT */;
/*!40101 SET @OLD_CHARACTER_SET_RESULTS=@@CHARACTER_SET_RESULTS */;
/*!40101 SET @OLD_COLLATION_CONNECTION=@@COLLATION_CONNECTION */;
/*!40101 SET NAMES utf8 */;
/*!40103 SET @OLD_TIME_ZONE=@@TIME_ZONE */;
/*!40103 SET TIME_ZONE='+00:00' */;
/*!40014 SET @OLD_UNIQUE_CHECKS=@@UNIQUE_CHECKS, UNIQUE_CHECKS=0 */;
/*!40014 SET @OLD_FOREIGN_KEY_CHECKS=@@FOREIGN_KEY_CHECKS, FOREIGN_KEY_CHECKS=0 */;
/*!40101 SET @OLD_SQL_MODE=@@SQL_MODE, SQL_MODE='NO_AUTO_VALUE_ON_ZERO' */;
/*!40111 SET @OLD_SQL_NOTES=@@SQL_NOTES, SQL_NOTES=0 */;
--
-- Table structure for table `access_requirement`
--
DROP TABLE IF EXISTS `access_requirement`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `access_requirement` (
`mapId` mediumint(8) unsigned NOT NULL,
`difficulty` tinyint(3) unsigned NOT NULL DEFAULT '0',
`level_min` tinyint(3) unsigned NOT NULL DEFAULT '0',
`level_max` tinyint(3) unsigned NOT NULL DEFAULT '0',
`item_level` smallint(5) unsigned NOT NULL DEFAULT '0',
`item` mediumint(8) unsigned NOT NULL DEFAULT '0',
`item2` mediumint(8) unsigned NOT NULL DEFAULT '0',
`quest_done_A` mediumint(8) unsigned NOT NULL DEFAULT '0',
`quest_done_H` mediumint(8) unsigned NOT NULL DEFAULT '0',
`completed_achievement` mediumint(8) unsigned NOT NULL DEFAULT '0',
`quest_failed_text` text,
`comment` text,
PRIMARY KEY (`mapId`,`difficulty`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Access Requirements';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `achievement_criteria_data`
--
DROP TABLE IF EXISTS `achievement_criteria_data`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `achievement_criteria_data` (
`criteria_id` mediumint(8) NOT NULL,
`type` tinyint(3) unsigned NOT NULL DEFAULT '0',
`value1` mediumint(8) unsigned NOT NULL DEFAULT '0',
`value2` mediumint(8) unsigned NOT NULL DEFAULT '0',
`ScriptName` char(64) NOT NULL DEFAULT '',
PRIMARY KEY (`criteria_id`,`type`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Achievment system';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `achievement_dbc`
--
DROP TABLE IF EXISTS `achievement_dbc`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `achievement_dbc` (
`ID` int(10) unsigned NOT NULL,
`requiredFaction` int(11) NOT NULL DEFAULT '-1',
`mapID` int(11) NOT NULL DEFAULT '-1',
`points` int(10) unsigned NOT NULL DEFAULT '0',
`flags` int(10) unsigned NOT NULL DEFAULT '0',
`count` int(10) unsigned NOT NULL DEFAULT '0',
`refAchievement` int(10) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`ID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `achievement_reward`
--
DROP TABLE IF EXISTS `achievement_reward`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `achievement_reward` (
`ID` mediumint(8) unsigned NOT NULL DEFAULT '0',
`TitleA` mediumint(8) unsigned NOT NULL DEFAULT '0',
`TitleH` mediumint(8) unsigned NOT NULL DEFAULT '0',
`ItemID` mediumint(8) unsigned NOT NULL DEFAULT '0',
`Sender` mediumint(8) unsigned NOT NULL DEFAULT '0',
`Subject` varchar(255) DEFAULT NULL,
`Body` text,
`MailTemplateID` mediumint(8) unsigned DEFAULT '0',
PRIMARY KEY (`ID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Loot System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `achievement_reward_locale`
--
DROP TABLE IF EXISTS `achievement_reward_locale`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `achievement_reward_locale` (
`ID` mediumint(8) unsigned NOT NULL DEFAULT '0',
`Locale` varchar(4) NOT NULL,
`Subject` text,
`Body` text,
PRIMARY KEY (`ID`,`Locale`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `areatrigger_involvedrelation`
--
DROP TABLE IF EXISTS `areatrigger_involvedrelation`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `areatrigger_involvedrelation` (
`id` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'Identifier',
`quest` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'Quest Identifier',
PRIMARY KEY (`id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Trigger System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `areatrigger_scripts`
--
DROP TABLE IF EXISTS `areatrigger_scripts`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `areatrigger_scripts` (
`entry` mediumint(8) NOT NULL,
`ScriptName` char(64) NOT NULL,
PRIMARY KEY (`entry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `areatrigger_tavern`
--
DROP TABLE IF EXISTS `areatrigger_tavern`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `areatrigger_tavern` (
`id` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'Identifier',
`name` text,
PRIMARY KEY (`id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Trigger System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `areatrigger_teleport`
--
DROP TABLE IF EXISTS `areatrigger_teleport`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `areatrigger_teleport` (
`ID` mediumint(8) unsigned NOT NULL DEFAULT '0',
`Name` text,
`target_map` smallint(5) unsigned NOT NULL DEFAULT '0',
`target_position_x` float NOT NULL DEFAULT '0',
`target_position_y` float NOT NULL DEFAULT '0',
`target_position_z` float NOT NULL DEFAULT '0',
`target_orientation` float NOT NULL DEFAULT '0',
`VerifiedBuild` smallint(5) DEFAULT '0',
PRIMARY KEY (`ID`),
FULLTEXT KEY `name` (`Name`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Trigger System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `battlefield_template`
--
DROP TABLE IF EXISTS `battlefield_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `battlefield_template` (
`TypeId` tinyint(3) unsigned NOT NULL,
`ScriptName` varchar(64) NOT NULL DEFAULT '',
`comment` text
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `battleground_template`
--
DROP TABLE IF EXISTS `battleground_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `battleground_template` (
`ID` mediumint(8) unsigned NOT NULL DEFAULT '0',
`MinPlayersPerTeam` smallint(5) unsigned NOT NULL DEFAULT '0',
`MaxPlayersPerTeam` smallint(5) unsigned NOT NULL DEFAULT '0',
`MinLvl` tinyint(3) unsigned NOT NULL DEFAULT '0',
`MaxLvl` tinyint(3) unsigned NOT NULL DEFAULT '0',
`AllianceStartLoc` mediumint(8) unsigned NOT NULL,
`AllianceStartO` float NOT NULL,
`HordeStartLoc` mediumint(8) unsigned NOT NULL,
`HordeStartO` float NOT NULL,
`StartMaxDist` float NOT NULL DEFAULT '0',
`Weight` tinyint(3) unsigned NOT NULL DEFAULT '1',
`ScriptName` char(64) NOT NULL DEFAULT '',
`Comment` char(32) NOT NULL,
PRIMARY KEY (`ID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `battlemaster_entry`
--
DROP TABLE IF EXISTS `battlemaster_entry`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `battlemaster_entry` (
`entry` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'Entry of a creature',
`bg_template` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'Battleground template id',
PRIMARY KEY (`entry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `broadcast_text`
--
DROP TABLE IF EXISTS `broadcast_text`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `broadcast_text` (
`ID` mediumint(8) unsigned NOT NULL DEFAULT '0',
`LanguageID` mediumint(8) unsigned NOT NULL DEFAULT '0',
`Text` longtext,
`Text1` longtext,
`EmoteID1` mediumint(8) unsigned NOT NULL DEFAULT '0',
`EmoteID2` mediumint(8) unsigned NOT NULL DEFAULT '0',
`EmoteID3` mediumint(8) unsigned NOT NULL DEFAULT '0',
`EmoteDelay1` mediumint(8) unsigned NOT NULL DEFAULT '0',
`EmoteDelay2` mediumint(8) unsigned NOT NULL DEFAULT '0',
`EmoteDelay3` mediumint(8) unsigned NOT NULL DEFAULT '0',
`SoundEntriesID` mediumint(8) unsigned NOT NULL DEFAULT '0',
`EmotesID` mediumint(8) unsigned NOT NULL DEFAULT '0',
`Flags` mediumint(8) unsigned NOT NULL DEFAULT '0',
`VerifiedBuild` smallint(5) DEFAULT '0',
PRIMARY KEY (`ID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `broadcast_text_locale`
--
DROP TABLE IF EXISTS `broadcast_text_locale`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `broadcast_text_locale` (
`ID` mediumint(8) unsigned NOT NULL DEFAULT '0',
`locale` varchar(4) NOT NULL,
`Text` text,
`Text1` text,
`VerifiedBuild` smallint(5) DEFAULT '0',
PRIMARY KEY (`ID`,`locale`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `command`
--
DROP TABLE IF EXISTS `command`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `command` (
`name` varchar(50) NOT NULL DEFAULT '',
`help` longtext,
PRIMARY KEY (`name`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Chat System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `conditions`
--
DROP TABLE IF EXISTS `conditions`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `conditions` (
`SourceTypeOrReferenceId` mediumint(8) NOT NULL DEFAULT '0',
`SourceGroup` mediumint(8) unsigned NOT NULL DEFAULT '0',
`SourceEntry` mediumint(8) NOT NULL DEFAULT '0',
`SourceId` int(11) NOT NULL DEFAULT '0',
`ElseGroup` mediumint(8) unsigned NOT NULL DEFAULT '0',
`ConditionTypeOrReference` mediumint(8) NOT NULL DEFAULT '0',
`ConditionTarget` tinyint(3) unsigned NOT NULL DEFAULT '0',
`ConditionValue1` mediumint(8) unsigned NOT NULL DEFAULT '0',
`ConditionValue2` mediumint(8) unsigned NOT NULL DEFAULT '0',
`ConditionValue3` mediumint(8) unsigned NOT NULL DEFAULT '0',
`NegativeCondition` tinyint(3) unsigned NOT NULL DEFAULT '0',
`ErrorType` mediumint(8) unsigned NOT NULL DEFAULT '0',
`ErrorTextId` mediumint(8) unsigned NOT NULL DEFAULT '0',
`ScriptName` char(64) NOT NULL DEFAULT '',
`Comment` varchar(255) DEFAULT NULL,
PRIMARY KEY (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`SourceId`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionTarget`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COMMENT='Condition System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature`
--
DROP TABLE IF EXISTS `creature`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `creature` (
`guid` int(10) unsigned NOT NULL AUTO_INCREMENT COMMENT 'Global Unique Identifier',
`id` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'Creature Identifier',
`map` smallint(5) unsigned NOT NULL DEFAULT '0' COMMENT 'Map Identifier',
`zoneId` smallint(5) unsigned NOT NULL DEFAULT '0' COMMENT 'Zone Identifier',
`areaId` smallint(5) unsigned NOT NULL DEFAULT '0' COMMENT 'Area Identifier',
`spawnMask` tinyint(3) unsigned NOT NULL DEFAULT '1',
`phaseMask` int(10) unsigned NOT NULL DEFAULT '1',
`modelid` mediumint(8) unsigned NOT NULL DEFAULT '0',
`equipment_id` tinyint(3) NOT NULL DEFAULT '0',
`position_x` float NOT NULL DEFAULT '0',
`position_y` float NOT NULL DEFAULT '0',
`position_z` float NOT NULL DEFAULT '0',
`orientation` float NOT NULL DEFAULT '0',
`spawntimesecs` int(10) unsigned NOT NULL DEFAULT '120',
`wander_distance` float NOT NULL DEFAULT '0',
`currentwaypoint` mediumint(8) unsigned NOT NULL DEFAULT '0',
`curhealth` int(10) unsigned NOT NULL DEFAULT '1',
`curmana` int(10) unsigned NOT NULL DEFAULT '0',
`MovementType` tinyint(3) unsigned NOT NULL DEFAULT '0',
`npcflag` int(10) unsigned NOT NULL DEFAULT '0',
`unit_flags` int(10) unsigned NOT NULL DEFAULT '0',
`dynamicflags` int(10) unsigned NOT NULL DEFAULT '0',
`ScriptName` char(64) DEFAULT '',
`VerifiedBuild` int(11) DEFAULT '0',
PRIMARY KEY (`guid`),
KEY `idx_map` (`map`),
KEY `idx_id` (`id`)
) ENGINE=MyISAM AUTO_INCREMENT=1022682 DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Creature System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_addon`
--
DROP TABLE IF EXISTS `creature_addon`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `creature_addon` (
`guid` int(10) unsigned NOT NULL DEFAULT '0',
`path_id` int(10) unsigned NOT NULL DEFAULT '0',
`mount` mediumint(8) unsigned NOT NULL DEFAULT '0',
`bytes1` int(10) unsigned NOT NULL DEFAULT '0',
`bytes2` int(10) unsigned NOT NULL DEFAULT '1',
`emote` int(10) unsigned NOT NULL DEFAULT '0',
`visibilityDistanceType` tinyint(3) unsigned NOT NULL DEFAULT '0',
`auras` text,
PRIMARY KEY (`guid`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_classlevelstats`
--
DROP TABLE IF EXISTS `creature_classlevelstats`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `creature_classlevelstats` (
`level` tinyint(3) unsigned NOT NULL,
`class` tinyint(3) unsigned NOT NULL,
`basehp0` smallint(5) unsigned NOT NULL DEFAULT '1',
`basehp1` smallint(5) unsigned NOT NULL DEFAULT '1',
`basehp2` smallint(5) unsigned NOT NULL DEFAULT '1',
`basemana` smallint(5) unsigned NOT NULL DEFAULT '0',
`basearmor` smallint(5) unsigned NOT NULL DEFAULT '1',
`attackpower` smallint(5) unsigned NOT NULL DEFAULT '0',
`rangedattackpower` smallint(5) unsigned NOT NULL DEFAULT '0',
`damage_base` float NOT NULL DEFAULT '0',
`damage_exp1` float NOT NULL DEFAULT '0',
`damage_exp2` float NOT NULL DEFAULT '0',
`comment` text,
PRIMARY KEY (`level`,`class`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_default_trainer`
--
DROP TABLE IF EXISTS `creature_default_trainer`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `creature_default_trainer` (
`CreatureId` int(11) unsigned NOT NULL,
`TrainerId` int(11) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`CreatureId`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_equip_template`
--
DROP TABLE IF EXISTS `creature_equip_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `creature_equip_template` (
`CreatureID` mediumint(8) unsigned NOT NULL DEFAULT '0',
`ID` tinyint(3) unsigned NOT NULL DEFAULT '1',
`ItemID1` mediumint(8) unsigned NOT NULL DEFAULT '0',
`ItemID2` mediumint(8) unsigned NOT NULL DEFAULT '0',
`ItemID3` mediumint(8) unsigned NOT NULL DEFAULT '0',
`VerifiedBuild` smallint(5) DEFAULT '0',
PRIMARY KEY (`CreatureID`,`ID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_formations`
--
DROP TABLE IF EXISTS `creature_formations`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `creature_formations` (
`leaderGUID` int(10) unsigned NOT NULL DEFAULT '0',
`memberGUID` int(10) unsigned NOT NULL DEFAULT '0',
`dist` float unsigned NOT NULL,
`angle` float unsigned NOT NULL,
`groupAI` int(10) unsigned NOT NULL,
`point_1` smallint(5) unsigned NOT NULL DEFAULT '0',
`point_2` smallint(5) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`memberGUID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_loot_template`
--
DROP TABLE IF EXISTS `creature_loot_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `creature_loot_template` (
`Entry` mediumint(8) unsigned NOT NULL DEFAULT '0',
`Item` mediumint(8) unsigned NOT NULL DEFAULT '0',
`Reference` mediumint(8) unsigned NOT NULL DEFAULT '0',
`Chance` float NOT NULL DEFAULT '100',
`QuestRequired` tinyint(1) NOT NULL DEFAULT '0',
`LootMode` smallint(5) unsigned NOT NULL DEFAULT '1',
`GroupId` tinyint(3) unsigned NOT NULL DEFAULT '0',
`MinCount` tinyint(3) unsigned NOT NULL DEFAULT '1',
`MaxCount` tinyint(3) unsigned NOT NULL DEFAULT '1',
`Comment` varchar(255) DEFAULT NULL,
PRIMARY KEY (`Entry`,`Item`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COMMENT='Loot System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_model_info`
--
DROP TABLE IF EXISTS `creature_model_info`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `creature_model_info` (
`DisplayID` mediumint(8) unsigned NOT NULL DEFAULT '0',
`BoundingRadius` float NOT NULL DEFAULT '0',
`CombatReach` float NOT NULL DEFAULT '0',
`Gender` tinyint(3) unsigned NOT NULL DEFAULT '2',
`DisplayID_Other_Gender` mediumint(8) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`DisplayID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COMMENT='Creature System (Model related info)';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_movement_override`
--
DROP TABLE IF EXISTS `creature_movement_override`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `creature_movement_override` (
`SpawnId` int(10) unsigned NOT NULL DEFAULT '0',
`Ground` tinyint(3) unsigned DEFAULT NULL,
`Swim` tinyint(3) unsigned DEFAULT NULL,
`Flight` tinyint(3) unsigned DEFAULT NULL,
`Rooted` tinyint(3) unsigned DEFAULT NULL,
`Chase` tinyint(3) unsigned DEFAULT NULL,
`Random` tinyint(3) unsigned DEFAULT NULL,
`InteractionPauseTimer` int(10) unsigned DEFAULT NULL COMMENT 'Time (in milliseconds) during which creature will not move after interaction with player',
PRIMARY KEY (`SpawnId`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_onkill_reputation`
--
DROP TABLE IF EXISTS `creature_onkill_reputation`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `creature_onkill_reputation` (
`creature_id` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'Creature Identifier',
`RewOnKillRepFaction1` smallint(6) NOT NULL DEFAULT '0',
`RewOnKillRepFaction2` smallint(6) NOT NULL DEFAULT '0',
`MaxStanding1` tinyint(4) NOT NULL DEFAULT '0',
`IsTeamAward1` tinyint(4) NOT NULL DEFAULT '0',
`RewOnKillRepValue1` mediumint(8) NOT NULL DEFAULT '0',
`MaxStanding2` tinyint(4) NOT NULL DEFAULT '0',
`IsTeamAward2` tinyint(4) NOT NULL DEFAULT '0',
`RewOnKillRepValue2` mediumint(9) NOT NULL DEFAULT '0',
`TeamDependent` tinyint(3) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`creature_id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Creature OnKill Reputation gain';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_questender`
--
DROP TABLE IF EXISTS `creature_questender`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `creature_questender` (
`id` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'Identifier',
`quest` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'Quest Identifier',
PRIMARY KEY (`id`,`quest`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Creature System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_questitem`
--
DROP TABLE IF EXISTS `creature_questitem`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `creature_questitem` (
`CreatureEntry` int(10) unsigned NOT NULL DEFAULT '0',
`Idx` int(10) unsigned NOT NULL DEFAULT '0',
`ItemId` int(10) unsigned NOT NULL DEFAULT '0',
`VerifiedBuild` smallint(5) NOT NULL DEFAULT '0',
PRIMARY KEY (`CreatureEntry`,`Idx`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_queststarter`
--
DROP TABLE IF EXISTS `creature_queststarter`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `creature_queststarter` (
`id` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'Identifier',
`quest` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'Quest Identifier',
PRIMARY KEY (`id`,`quest`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Creature System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_summon_groups`
--
DROP TABLE IF EXISTS `creature_summon_groups`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `creature_summon_groups` (
`summonerId` mediumint(8) unsigned NOT NULL DEFAULT '0',
`summonerType` tinyint(3) unsigned NOT NULL DEFAULT '0',
`groupId` tinyint(3) unsigned NOT NULL DEFAULT '0',
`entry` mediumint(8) unsigned NOT NULL DEFAULT '0',
`position_x` float NOT NULL DEFAULT '0',
`position_y` float NOT NULL DEFAULT '0',
`position_z` float NOT NULL DEFAULT '0',
`orientation` float NOT NULL DEFAULT '0',
`summonType` tinyint(3) unsigned NOT NULL DEFAULT '0',
`summonTime` int(10) unsigned NOT NULL DEFAULT '0',
`Comment` varchar(255) NOT NULL DEFAULT ''
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_template`
--
DROP TABLE IF EXISTS `creature_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `creature_template` (
`entry` mediumint(8) unsigned NOT NULL DEFAULT '0',
`difficulty_entry_1` mediumint(8) unsigned NOT NULL DEFAULT '0',
`difficulty_entry_2` mediumint(8) unsigned NOT NULL DEFAULT '0',
`difficulty_entry_3` mediumint(8) unsigned NOT NULL DEFAULT '0',
`KillCredit1` int(10) unsigned NOT NULL DEFAULT '0',
`KillCredit2` int(10) unsigned NOT NULL DEFAULT '0',
`modelid1` mediumint(8) unsigned NOT NULL DEFAULT '0',
`modelid2` mediumint(8) unsigned NOT NULL DEFAULT '0',
`modelid3` mediumint(8) unsigned NOT NULL DEFAULT '0',
`modelid4` mediumint(8) unsigned NOT NULL DEFAULT '0',
`name` char(100) NOT NULL DEFAULT '0',
`subname` char(100) DEFAULT NULL,
`IconName` char(100) DEFAULT NULL,
`gossip_menu_id` mediumint(8) unsigned NOT NULL DEFAULT '0',
`minlevel` tinyint(3) unsigned NOT NULL DEFAULT '1',
`maxlevel` tinyint(3) unsigned NOT NULL DEFAULT '1',
`exp` smallint(6) NOT NULL DEFAULT '0',
`faction` smallint(5) unsigned NOT NULL DEFAULT '0',
`npcflag` int(10) unsigned NOT NULL DEFAULT '0',
`speed_walk` float NOT NULL DEFAULT '1' COMMENT 'Result of 2.5/2.5, most common value',
`speed_run` float NOT NULL DEFAULT '1.14286' COMMENT 'Result of 8.0/7.0, most common value',
`scale` float NOT NULL DEFAULT '1',
`rank` tinyint(3) unsigned NOT NULL DEFAULT '0',
`dmgschool` tinyint(4) NOT NULL DEFAULT '0',
`BaseAttackTime` int(10) unsigned NOT NULL DEFAULT '0',
`RangeAttackTime` int(10) unsigned NOT NULL DEFAULT '0',
`BaseVariance` float NOT NULL DEFAULT '1',
`RangeVariance` float NOT NULL DEFAULT '1',
`unit_class` tinyint(3) unsigned NOT NULL DEFAULT '0',
`unit_flags` int(10) unsigned NOT NULL DEFAULT '0',
`unit_flags2` int(10) unsigned NOT NULL DEFAULT '0',
`dynamicflags` int(10) unsigned NOT NULL DEFAULT '0',
`family` tinyint(4) NOT NULL DEFAULT '0',
`type` tinyint(3) unsigned NOT NULL DEFAULT '0',
`type_flags` int(10) unsigned NOT NULL DEFAULT '0',
`lootid` mediumint(8) unsigned NOT NULL DEFAULT '0',
`pickpocketloot` mediumint(8) unsigned NOT NULL DEFAULT '0',
`skinloot` mediumint(8) unsigned NOT NULL DEFAULT '0',
`PetSpellDataId` mediumint(8) unsigned NOT NULL DEFAULT '0',
`VehicleId` mediumint(8) unsigned NOT NULL DEFAULT '0',
`mingold` mediumint(8) unsigned NOT NULL DEFAULT '0',
`maxgold` mediumint(8) unsigned NOT NULL DEFAULT '0',
`AIName` char(64) NOT NULL DEFAULT '',
`MovementType` tinyint(3) unsigned NOT NULL DEFAULT '0',
`HoverHeight` float NOT NULL DEFAULT '1',
`HealthModifier` float NOT NULL DEFAULT '1',
`ManaModifier` float NOT NULL DEFAULT '1',
`ArmorModifier` float NOT NULL DEFAULT '1',
`DamageModifier` float NOT NULL DEFAULT '1',
`ExperienceModifier` float NOT NULL DEFAULT '1',
`RacialLeader` tinyint(3) unsigned NOT NULL DEFAULT '0',
`movementId` int(11) unsigned NOT NULL DEFAULT '0',
`RegenHealth` tinyint(3) unsigned NOT NULL DEFAULT '1',
`mechanic_immune_mask` int(10) unsigned NOT NULL DEFAULT '0',
`spell_school_immune_mask` int(3) unsigned NOT NULL DEFAULT '0',
`flags_extra` int(10) unsigned NOT NULL DEFAULT '0',
`ScriptName` char(64) NOT NULL DEFAULT '',
`VerifiedBuild` smallint(5) DEFAULT '0',
PRIMARY KEY (`entry`),
KEY `idx_name` (`name`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Creature System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_template_addon`
--
DROP TABLE IF EXISTS `creature_template_addon`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `creature_template_addon` (
`entry` mediumint(8) unsigned NOT NULL DEFAULT '0',
`path_id` int(10) unsigned NOT NULL DEFAULT '0',
`mount` mediumint(8) unsigned NOT NULL DEFAULT '0',
`bytes1` int(10) unsigned NOT NULL DEFAULT '0',
`bytes2` int(10) unsigned NOT NULL DEFAULT '1',
`emote` mediumint(8) unsigned NOT NULL DEFAULT '0',
`visibilityDistanceType` tinyint(3) unsigned NOT NULL DEFAULT '0',
`auras` text,
PRIMARY KEY (`entry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_template_locale`
--
DROP TABLE IF EXISTS `creature_template_locale`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `creature_template_locale` (
`entry` mediumint(8) unsigned NOT NULL DEFAULT '0',
`locale` varchar(4) NOT NULL,
`Name` text,
`Title` text,
`VerifiedBuild` smallint(5) DEFAULT '0',
PRIMARY KEY (`entry`,`locale`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_template_movement`
--
DROP TABLE IF EXISTS `creature_template_movement`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `creature_template_movement` (
`CreatureId` int(10) unsigned NOT NULL DEFAULT '0',
`Ground` tinyint(3) unsigned DEFAULT NULL,
`Swim` tinyint(3) unsigned DEFAULT NULL,
`Flight` tinyint(3) unsigned DEFAULT NULL,
`Rooted` tinyint(3) unsigned DEFAULT NULL,
`Chase` tinyint(3) unsigned DEFAULT NULL,
`Random` tinyint(3) unsigned DEFAULT NULL,
`InteractionPauseTimer` int(10) unsigned DEFAULT NULL COMMENT 'Time (in milliseconds) during which creature will not move after interaction with player',
PRIMARY KEY (`CreatureId`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_template_resistance`
--
DROP TABLE IF EXISTS `creature_template_resistance`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `creature_template_resistance` (
`CreatureID` mediumint(8) unsigned NOT NULL,
`School` tinyint(6) unsigned NOT NULL,
`Resistance` smallint(6) DEFAULT NULL,
`VerifiedBuild` smallint(5) DEFAULT '0',
PRIMARY KEY (`CreatureID`,`School`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_template_spell`
--
DROP TABLE IF EXISTS `creature_template_spell`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `creature_template_spell` (
`CreatureID` mediumint(8) unsigned NOT NULL,
`Index` tinyint(6) unsigned NOT NULL DEFAULT '0',
`Spell` mediumint(8) unsigned DEFAULT NULL,
`VerifiedBuild` smallint(5) DEFAULT '0',
PRIMARY KEY (`CreatureID`,`Index`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_text`
--
DROP TABLE IF EXISTS `creature_text`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `creature_text` (
`CreatureID` mediumint(8) unsigned NOT NULL DEFAULT '0',
`GroupID` tinyint(3) unsigned NOT NULL DEFAULT '0',
`ID` tinyint(3) unsigned NOT NULL DEFAULT '0',
`Text` longtext,
`Type` tinyint(3) unsigned NOT NULL DEFAULT '0',
`Language` tinyint(3) NOT NULL DEFAULT '0',
`Probability` float unsigned NOT NULL DEFAULT '0',
`Emote` mediumint(8) unsigned NOT NULL DEFAULT '0',
`Duration` mediumint(8) unsigned NOT NULL DEFAULT '0',
`Sound` mediumint(8) unsigned NOT NULL DEFAULT '0',
`BroadcastTextId` mediumint(6) NOT NULL DEFAULT '0',
`TextRange` tinyint(3) unsigned NOT NULL DEFAULT '0',
`comment` varchar(255) DEFAULT '',
PRIMARY KEY (`CreatureID`,`GroupID`,`ID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_text_locale`
--
DROP TABLE IF EXISTS `creature_text_locale`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `creature_text_locale` (
`CreatureID` mediumint(8) unsigned NOT NULL DEFAULT '0',
`GroupID` tinyint(3) unsigned NOT NULL DEFAULT '0',
`ID` tinyint(3) unsigned NOT NULL DEFAULT '0',
`Locale` varchar(4) NOT NULL,
`Text` text,
PRIMARY KEY (`CreatureID`,`GroupID`,`ID`,`Locale`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `disables`
--
DROP TABLE IF EXISTS `disables`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `disables` (
`sourceType` int(10) unsigned NOT NULL,
`entry` int(10) unsigned NOT NULL,
`flags` smallint(5) NOT NULL,
`params_0` varchar(255) NOT NULL DEFAULT '',
`params_1` varchar(255) NOT NULL DEFAULT '',
`comment` varchar(255) NOT NULL DEFAULT '',
PRIMARY KEY (`sourceType`,`entry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `disenchant_loot_template`
--
DROP TABLE IF EXISTS `disenchant_loot_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `disenchant_loot_template` (
`Entry` mediumint(8) unsigned NOT NULL DEFAULT '0',
`Item` mediumint(8) unsigned NOT NULL DEFAULT '0',
`Reference` mediumint(8) unsigned NOT NULL DEFAULT '0',
`Chance` float NOT NULL DEFAULT '100',
`QuestRequired` tinyint(1) NOT NULL DEFAULT '0',
`LootMode` smallint(5) unsigned NOT NULL DEFAULT '1',
`GroupId` tinyint(3) unsigned NOT NULL DEFAULT '0',
`MinCount` tinyint(3) unsigned NOT NULL DEFAULT '1',
`MaxCount` tinyint(3) unsigned NOT NULL DEFAULT '1',
`Comment` varchar(255) DEFAULT NULL,
PRIMARY KEY (`Entry`,`Item`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Loot System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `event_scripts`
--
DROP TABLE IF EXISTS `event_scripts`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `event_scripts` (
`id` mediumint(8) unsigned NOT NULL DEFAULT '0',
`delay` int(10) unsigned NOT NULL DEFAULT '0',
`command` mediumint(8) unsigned NOT NULL DEFAULT '0',
`datalong` mediumint(8) unsigned NOT NULL DEFAULT '0',
`datalong2` int(10) unsigned NOT NULL DEFAULT '0',
`dataint` int(11) NOT NULL DEFAULT '0',
`x` float NOT NULL DEFAULT '0',
`y` float NOT NULL DEFAULT '0',
`z` float NOT NULL DEFAULT '0',
`o` float NOT NULL DEFAULT '0',
`Comment` varchar(255) NOT NULL DEFAULT ''
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `exploration_basexp`
--
DROP TABLE IF EXISTS `exploration_basexp`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `exploration_basexp` (
`level` tinyint(3) unsigned NOT NULL DEFAULT '0',
`basexp` mediumint(8) NOT NULL DEFAULT '0',
PRIMARY KEY (`level`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Exploration System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `fishing_loot_template`
--
DROP TABLE IF EXISTS `fishing_loot_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `fishing_loot_template` (
`Entry` mediumint(8) unsigned NOT NULL DEFAULT '0',
`Item` mediumint(8) unsigned NOT NULL DEFAULT '0',
`Reference` mediumint(8) unsigned NOT NULL DEFAULT '0',
`Chance` float NOT NULL DEFAULT '100',
`QuestRequired` tinyint(1) NOT NULL DEFAULT '0',
`LootMode` smallint(5) unsigned NOT NULL DEFAULT '1',
`GroupId` tinyint(3) unsigned NOT NULL DEFAULT '0',
`MinCount` tinyint(3) unsigned NOT NULL DEFAULT '1',
`MaxCount` tinyint(3) unsigned NOT NULL DEFAULT '1',
`Comment` varchar(255) DEFAULT NULL,
PRIMARY KEY (`Entry`,`Item`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COMMENT='Loot System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `game_event`
--
DROP TABLE IF EXISTS `game_event`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `game_event` (
`eventEntry` tinyint(3) unsigned NOT NULL COMMENT 'Entry of the game event',
`start_time` timestamp NULL DEFAULT NULL COMMENT 'Absolute start date, the event will never start before',
`end_time` timestamp NULL DEFAULT NULL COMMENT 'Absolute end date, the event will never start after',
`occurence` bigint(20) unsigned NOT NULL DEFAULT '5184000' COMMENT 'Delay in minutes between occurences of the event',
`length` bigint(20) unsigned NOT NULL DEFAULT '2592000' COMMENT 'Length in minutes of the event',
`holiday` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'Client side holiday id',
`holidayStage` tinyint(3) unsigned NOT NULL DEFAULT '0',
`description` varchar(255) DEFAULT NULL COMMENT 'Description of the event displayed in console',
`world_event` tinyint(3) unsigned NOT NULL DEFAULT '0' COMMENT '0 if normal event, 1 if world event',
`announce` tinyint(3) unsigned DEFAULT '2' COMMENT '0 dont announce, 1 announce, 2 value from config',
PRIMARY KEY (`eventEntry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `game_event_arena_seasons`
--
DROP TABLE IF EXISTS `game_event_arena_seasons`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `game_event_arena_seasons` (
`eventEntry` tinyint(3) unsigned NOT NULL COMMENT 'Entry of the game event',
`season` tinyint(3) unsigned NOT NULL COMMENT 'Arena season number',
UNIQUE KEY `season` (`season`,`eventEntry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `game_event_battleground_holiday`
--
DROP TABLE IF EXISTS `game_event_battleground_holiday`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `game_event_battleground_holiday` (
`EventEntry` tinyint(3) unsigned NOT NULL COMMENT 'game_event EventEntry identifier',
`BattlegroundID` int(3) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`EventEntry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `game_event_condition`
--
DROP TABLE IF EXISTS `game_event_condition`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `game_event_condition` (
`eventEntry` tinyint(3) unsigned NOT NULL COMMENT 'Entry of the game event',
`condition_id` mediumint(8) unsigned NOT NULL DEFAULT '0',
`req_num` float DEFAULT '0',
`max_world_state_field` smallint(5) unsigned NOT NULL DEFAULT '0',
`done_world_state_field` smallint(5) unsigned NOT NULL DEFAULT '0',
`description` varchar(25) NOT NULL DEFAULT '',
PRIMARY KEY (`eventEntry`,`condition_id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `game_event_creature`
--
DROP TABLE IF EXISTS `game_event_creature`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `game_event_creature` (
`eventEntry` tinyint(4) NOT NULL COMMENT 'Entry of the game event. Put negative entry to remove during event.',
`guid` int(10) unsigned NOT NULL,
PRIMARY KEY (`guid`,`eventEntry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `game_event_creature_quest`
--
DROP TABLE IF EXISTS `game_event_creature_quest`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `game_event_creature_quest` (
`eventEntry` tinyint(3) unsigned NOT NULL COMMENT 'Entry of the game event.',
`id` mediumint(8) unsigned NOT NULL DEFAULT '0',
`quest` mediumint(8) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`id`,`quest`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `game_event_gameobject`
--
DROP TABLE IF EXISTS `game_event_gameobject`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `game_event_gameobject` (
`eventEntry` tinyint(4) NOT NULL COMMENT 'Entry of the game event. Put negative entry to remove during event.',
`guid` int(10) unsigned NOT NULL,
PRIMARY KEY (`guid`,`eventEntry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `game_event_gameobject_quest`
--
DROP TABLE IF EXISTS `game_event_gameobject_quest`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `game_event_gameobject_quest` (
`eventEntry` tinyint(3) unsigned NOT NULL COMMENT 'Entry of the game event',
`id` mediumint(8) unsigned NOT NULL DEFAULT '0',
`quest` mediumint(8) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`id`,`quest`,`eventEntry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `game_event_model_equip`
--
DROP TABLE IF EXISTS `game_event_model_equip`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `game_event_model_equip` (
`eventEntry` tinyint(4) NOT NULL COMMENT 'Entry of the game event.',
`guid` int(10) unsigned NOT NULL DEFAULT '0',
`modelid` mediumint(8) unsigned NOT NULL DEFAULT '0',
`equipment_id` tinyint(3) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`guid`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `game_event_npc_vendor`
--
DROP TABLE IF EXISTS `game_event_npc_vendor`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `game_event_npc_vendor` (
`eventEntry` tinyint(4) NOT NULL COMMENT 'Entry of the game event.',
`guid` mediumint(8) unsigned NOT NULL DEFAULT '0',
`slot` smallint(6) NOT NULL DEFAULT '0',
`item` mediumint(8) unsigned NOT NULL DEFAULT '0',
`maxcount` mediumint(8) unsigned NOT NULL DEFAULT '0',
`incrtime` mediumint(8) unsigned NOT NULL DEFAULT '0',
`ExtendedCost` mediumint(8) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`guid`,`item`),
KEY `slot` (`slot`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `game_event_npcflag`
--
DROP TABLE IF EXISTS `game_event_npcflag`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `game_event_npcflag` (
`eventEntry` tinyint(3) unsigned NOT NULL COMMENT 'Entry of the game event',
`guid` mediumint(8) unsigned NOT NULL DEFAULT '0',
`npcflag` int(10) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`guid`,`eventEntry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `game_event_pool`
--
DROP TABLE IF EXISTS `game_event_pool`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `game_event_pool` (
`eventEntry` tinyint(4) NOT NULL COMMENT 'Entry of the game event. Put negative entry to remove during event.',
`pool_entry` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'Id of the pool',
PRIMARY KEY (`pool_entry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `game_event_prerequisite`
--
DROP TABLE IF EXISTS `game_event_prerequisite`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `game_event_prerequisite` (
`eventEntry` tinyint(3) unsigned NOT NULL COMMENT 'Entry of the game event',
`prerequisite_event` mediumint(8) unsigned NOT NULL,
PRIMARY KEY (`eventEntry`,`prerequisite_event`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `game_event_quest_condition`
--
DROP TABLE IF EXISTS `game_event_quest_condition`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `game_event_quest_condition` (
`eventEntry` tinyint(3) unsigned NOT NULL COMMENT 'Entry of the game event.',
`quest` mediumint(8) unsigned NOT NULL DEFAULT '0',
`condition_id` mediumint(8) unsigned NOT NULL DEFAULT '0',
`num` float DEFAULT '0',
PRIMARY KEY (`quest`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `game_event_seasonal_questrelation`
--
DROP TABLE IF EXISTS `game_event_seasonal_questrelation`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `game_event_seasonal_questrelation` (
`questId` int(10) unsigned NOT NULL COMMENT 'Quest Identifier',
`eventEntry` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'Entry of the game event',
PRIMARY KEY (`questId`,`eventEntry`),
KEY `idx_quest` (`questId`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COMMENT='Player System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `game_tele`
--
DROP TABLE IF EXISTS `game_tele`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `game_tele` (
`id` mediumint(8) unsigned NOT NULL AUTO_INCREMENT,
`position_x` float NOT NULL DEFAULT '0',
`position_y` float NOT NULL DEFAULT '0',
`position_z` float NOT NULL DEFAULT '0',
`orientation` float NOT NULL DEFAULT '0',
`map` smallint(5) unsigned NOT NULL DEFAULT '0',
`name` varchar(100) NOT NULL DEFAULT '',
PRIMARY KEY (`id`)
) ENGINE=MyISAM AUTO_INCREMENT=1433 DEFAULT CHARSET=utf8 COMMENT='Tele Command';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `game_weather`
--
DROP TABLE IF EXISTS `game_weather`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `game_weather` (
`zone` mediumint(8) unsigned NOT NULL DEFAULT '0',
`spring_rain_chance` tinyint(3) unsigned NOT NULL DEFAULT '25',
`spring_snow_chance` tinyint(3) unsigned NOT NULL DEFAULT '25',
`spring_storm_chance` tinyint(3) unsigned NOT NULL DEFAULT '25',
`summer_rain_chance` tinyint(3) unsigned NOT NULL DEFAULT '25',
`summer_snow_chance` tinyint(3) unsigned NOT NULL DEFAULT '25',
`summer_storm_chance` tinyint(3) unsigned NOT NULL DEFAULT '25',
`fall_rain_chance` tinyint(3) unsigned NOT NULL DEFAULT '25',
`fall_snow_chance` tinyint(3) unsigned NOT NULL DEFAULT '25',
`fall_storm_chance` tinyint(3) unsigned NOT NULL DEFAULT '25',
`winter_rain_chance` tinyint(3) unsigned NOT NULL DEFAULT '25',
`winter_snow_chance` tinyint(3) unsigned NOT NULL DEFAULT '25',
`winter_storm_chance` tinyint(3) unsigned NOT NULL DEFAULT '25',
`ScriptName` char(64) NOT NULL DEFAULT '',
PRIMARY KEY (`zone`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Weather System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `gameobject`
--
DROP TABLE IF EXISTS `gameobject`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `gameobject` (
`guid` int(10) unsigned NOT NULL AUTO_INCREMENT COMMENT 'Global Unique Identifier',
`id` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'Gameobject Identifier',
`map` smallint(5) unsigned NOT NULL DEFAULT '0' COMMENT 'Map Identifier',
`zoneId` smallint(5) unsigned NOT NULL DEFAULT '0' COMMENT 'Zone Identifier',
`areaId` smallint(5) unsigned NOT NULL DEFAULT '0' COMMENT 'Area Identifier',
`spawnMask` tinyint(3) unsigned NOT NULL DEFAULT '1',
`phaseMask` int(10) unsigned NOT NULL DEFAULT '1',
`position_x` float NOT NULL DEFAULT '0',
`position_y` float NOT NULL DEFAULT '0',
`position_z` float NOT NULL DEFAULT '0',
`orientation` float NOT NULL DEFAULT '0',
`rotation0` float NOT NULL DEFAULT '0',
`rotation1` float NOT NULL DEFAULT '0',
`rotation2` float NOT NULL DEFAULT '0',
`rotation3` float NOT NULL DEFAULT '0',
`spawntimesecs` int(11) NOT NULL DEFAULT '0',
`animprogress` tinyint(3) unsigned NOT NULL DEFAULT '0',
`state` tinyint(3) unsigned NOT NULL DEFAULT '0',
`ScriptName` char(64) DEFAULT '',
`VerifiedBuild` smallint(5) DEFAULT '0',
PRIMARY KEY (`guid`)
) ENGINE=MyISAM AUTO_INCREMENT=255094 DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Gameobject System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `gameobject_addon`
--
DROP TABLE IF EXISTS `gameobject_addon`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `gameobject_addon` (
`guid` int(10) unsigned NOT NULL DEFAULT '0',
`parent_rotation0` float NOT NULL DEFAULT '0',
`parent_rotation1` float NOT NULL DEFAULT '0',
`parent_rotation2` float NOT NULL DEFAULT '0',
`parent_rotation3` float NOT NULL DEFAULT '1',
`invisibilityType` tinyint(3) unsigned NOT NULL DEFAULT '0',
`invisibilityValue` int(10) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`guid`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `gameobject_loot_template`
--
DROP TABLE IF EXISTS `gameobject_loot_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `gameobject_loot_template` (
`Entry` mediumint(8) unsigned NOT NULL DEFAULT '0',
`Item` mediumint(8) unsigned NOT NULL DEFAULT '0',
`Reference` mediumint(8) unsigned NOT NULL DEFAULT '0',
`Chance` float NOT NULL DEFAULT '100',
`QuestRequired` tinyint(1) NOT NULL DEFAULT '0',
`LootMode` smallint(5) unsigned NOT NULL DEFAULT '1',
`GroupId` tinyint(3) unsigned NOT NULL DEFAULT '0',
`MinCount` tinyint(3) unsigned NOT NULL DEFAULT '1',
`MaxCount` tinyint(3) unsigned NOT NULL DEFAULT '1',
`Comment` varchar(255) DEFAULT NULL,
PRIMARY KEY (`Entry`,`Item`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COMMENT='Loot System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `gameobject_overrides`
--
DROP TABLE IF EXISTS `gameobject_overrides`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `gameobject_overrides` (
`spawnId` int(10) unsigned NOT NULL DEFAULT '0',
`faction` smallint(5) unsigned NOT NULL DEFAULT '0',
`flags` int(10) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`spawnId`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `gameobject_questender`
--
DROP TABLE IF EXISTS `gameobject_questender`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `gameobject_questender` (
`id` mediumint(8) unsigned NOT NULL DEFAULT '0',
`quest` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'Quest Identifier',
PRIMARY KEY (`id`,`quest`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `gameobject_questitem`
--
DROP TABLE IF EXISTS `gameobject_questitem`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `gameobject_questitem` (
`GameObjectEntry` int(10) unsigned NOT NULL DEFAULT '0',
`Idx` int(10) unsigned NOT NULL DEFAULT '0',
`ItemId` int(10) unsigned NOT NULL DEFAULT '0',
`VerifiedBuild` smallint(5) NOT NULL DEFAULT '0',
PRIMARY KEY (`GameObjectEntry`,`Idx`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `gameobject_queststarter`
--
DROP TABLE IF EXISTS `gameobject_queststarter`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `gameobject_queststarter` (
`id` mediumint(8) unsigned NOT NULL DEFAULT '0',
`quest` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'Quest Identifier',
PRIMARY KEY (`id`,`quest`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `gameobject_template`
--
DROP TABLE IF EXISTS `gameobject_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `gameobject_template` (
`entry` mediumint(8) unsigned NOT NULL DEFAULT '0',
`type` tinyint(3) unsigned NOT NULL DEFAULT '0',
`displayId` mediumint(8) unsigned NOT NULL DEFAULT '0',
`name` varchar(100) NOT NULL DEFAULT '',
`IconName` varchar(100) NOT NULL DEFAULT '',
`castBarCaption` varchar(100) NOT NULL DEFAULT '',
`unk1` varchar(100) NOT NULL DEFAULT '',
`size` float NOT NULL DEFAULT '1',
`Data0` int(10) unsigned NOT NULL DEFAULT '0',
`Data1` int(11) NOT NULL DEFAULT '0',
`Data2` int(10) unsigned NOT NULL DEFAULT '0',
`Data3` int(10) unsigned NOT NULL DEFAULT '0',
`Data4` int(10) unsigned NOT NULL DEFAULT '0',
`Data5` int(10) unsigned NOT NULL DEFAULT '0',
`Data6` int(11) NOT NULL DEFAULT '0',
`Data7` int(10) unsigned NOT NULL DEFAULT '0',
`Data8` int(10) unsigned NOT NULL DEFAULT '0',
`Data9` int(10) unsigned NOT NULL DEFAULT '0',
`Data10` int(10) unsigned NOT NULL DEFAULT '0',
`Data11` int(10) unsigned NOT NULL DEFAULT '0',
`Data12` int(10) unsigned NOT NULL DEFAULT '0',
`Data13` int(10) unsigned NOT NULL DEFAULT '0',
`Data14` int(10) unsigned NOT NULL DEFAULT '0',
`Data15` int(10) unsigned NOT NULL DEFAULT '0',
`Data16` int(10) unsigned NOT NULL DEFAULT '0',
`Data17` int(10) unsigned NOT NULL DEFAULT '0',
`Data18` int(10) unsigned NOT NULL DEFAULT '0',
`Data19` int(10) unsigned NOT NULL DEFAULT '0',
`Data20` int(10) unsigned NOT NULL DEFAULT '0',
`Data21` int(10) unsigned NOT NULL DEFAULT '0',
`Data22` int(10) unsigned NOT NULL DEFAULT '0',
`Data23` int(10) unsigned NOT NULL DEFAULT '0',
`AIName` char(64) NOT NULL DEFAULT '',
`ScriptName` varchar(64) NOT NULL DEFAULT '',
`VerifiedBuild` smallint(5) DEFAULT '0',
PRIMARY KEY (`entry`),
KEY `idx_name` (`name`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Gameobject System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `gameobject_template_addon`
--
DROP TABLE IF EXISTS `gameobject_template_addon`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `gameobject_template_addon` (
`entry` mediumint(8) unsigned NOT NULL DEFAULT '0',
`faction` smallint(5) unsigned NOT NULL DEFAULT '0',
`flags` int(10) unsigned NOT NULL DEFAULT '0',
`mingold` mediumint(8) unsigned NOT NULL DEFAULT '0',
`maxgold` mediumint(8) unsigned NOT NULL DEFAULT '0',
`artkit0` int(11) NOT NULL DEFAULT '0',
`artkit1` int(11) NOT NULL DEFAULT '0',
`artkit2` int(11) NOT NULL DEFAULT '0',
`artkit3` int(11) NOT NULL DEFAULT '0',
PRIMARY KEY (`entry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `gameobject_template_locale`
--
DROP TABLE IF EXISTS `gameobject_template_locale`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `gameobject_template_locale` (
`entry` mediumint(8) unsigned NOT NULL DEFAULT '0',
`locale` varchar(4) NOT NULL,
`name` text,
`castBarCaption` text,
`VerifiedBuild` smallint(5) DEFAULT '0',
PRIMARY KEY (`entry`,`locale`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `gossip_menu`
--
DROP TABLE IF EXISTS `gossip_menu`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `gossip_menu` (
`MenuID` smallint(5) unsigned NOT NULL DEFAULT '0',
`TextID` mediumint(8) unsigned NOT NULL DEFAULT '0',
`VerifiedBuild` smallint(5) NOT NULL DEFAULT '0',
PRIMARY KEY (`MenuID`,`TextID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `gossip_menu_option`
--
DROP TABLE IF EXISTS `gossip_menu_option`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `gossip_menu_option` (
`MenuID` smallint(5) unsigned NOT NULL DEFAULT '0',
`OptionID` smallint(5) unsigned NOT NULL DEFAULT '0',
`OptionIcon` mediumint(8) unsigned NOT NULL DEFAULT '0',
`OptionText` text,
`OptionBroadcastTextID` mediumint(6) NOT NULL DEFAULT '0',
`OptionType` tinyint(3) unsigned NOT NULL DEFAULT '0',
`OptionNpcFlag` int(10) unsigned NOT NULL DEFAULT '0',
`ActionMenuID` int(10) unsigned NOT NULL DEFAULT '0',
`ActionPoiID` mediumint(8) unsigned NOT NULL DEFAULT '0',
`BoxCoded` tinyint(3) unsigned NOT NULL DEFAULT '0',
`BoxMoney` int(10) unsigned NOT NULL DEFAULT '0',
`BoxText` text,
`BoxBroadcastTextID` mediumint(6) NOT NULL DEFAULT '0',
`VerifiedBuild` smallint(5) NOT NULL DEFAULT '0',
PRIMARY KEY (`MenuID`,`OptionID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `gossip_menu_option_locale`
--
DROP TABLE IF EXISTS `gossip_menu_option_locale`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `gossip_menu_option_locale` (
`MenuID` smallint(6) unsigned NOT NULL DEFAULT '0',
`OptionID` smallint(6) unsigned NOT NULL DEFAULT '0',
`Locale` varchar(4) NOT NULL,
`OptionText` text,
`BoxText` text,
PRIMARY KEY (`MenuID`,`OptionID`,`Locale`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `graveyard_zone`
--
DROP TABLE IF EXISTS `graveyard_zone`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `graveyard_zone` (
`ID` mediumint(8) unsigned NOT NULL DEFAULT '0',
`GhostZone` mediumint(8) unsigned NOT NULL DEFAULT '0',
`Faction` smallint(5) unsigned NOT NULL DEFAULT '0',
`Comment` text,
PRIMARY KEY (`ID`,`GhostZone`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COMMENT='Trigger System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `holiday_dates`
--
DROP TABLE IF EXISTS `holiday_dates`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `holiday_dates` (
`id` int(10) unsigned NOT NULL,
`date_id` tinyint(3) unsigned NOT NULL,
`date_value` int(10) unsigned NOT NULL,
`holiday_duration` int(10) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`id`,`date_id`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `instance_encounters`
--
DROP TABLE IF EXISTS `instance_encounters`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `instance_encounters` (
`entry` int(10) unsigned NOT NULL COMMENT 'Unique entry from DungeonEncounter.dbc',
`creditType` tinyint(3) unsigned NOT NULL DEFAULT '0',
`creditEntry` int(10) unsigned NOT NULL DEFAULT '0',
`lastEncounterDungeon` smallint(5) unsigned NOT NULL DEFAULT '0' COMMENT 'If not 0, LfgDungeon.dbc entry for the instance it is last encounter in',
`comment` varchar(255) NOT NULL DEFAULT '',
PRIMARY KEY (`entry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `instance_spawn_groups`
--
DROP TABLE IF EXISTS `instance_spawn_groups`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `instance_spawn_groups` (
`instanceMapId` smallint(5) unsigned NOT NULL,
`bossStateId` tinyint(3) unsigned NOT NULL,
`bossStates` tinyint(3) unsigned NOT NULL,
`spawnGroupId` int(10) unsigned NOT NULL,
`flags` tinyint(3) unsigned NOT NULL,
PRIMARY KEY (`instanceMapId`,`bossStateId`,`spawnGroupId`,`bossStates`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `instance_template`
--
DROP TABLE IF EXISTS `instance_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `instance_template` (
`map` smallint(5) unsigned NOT NULL,
`parent` smallint(5) unsigned NOT NULL,
`script` varchar(128) NOT NULL DEFAULT '',
`allowMount` tinyint(3) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`map`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `item_enchantment_template`
--
DROP TABLE IF EXISTS `item_enchantment_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `item_enchantment_template` (
`entry` mediumint(8) unsigned NOT NULL DEFAULT '0',
`ench` mediumint(8) unsigned NOT NULL DEFAULT '0',
`chance` float unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`entry`,`ench`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Item Random Enchantment System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `item_loot_template`
--
DROP TABLE IF EXISTS `item_loot_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `item_loot_template` (
`Entry` mediumint(8) unsigned NOT NULL DEFAULT '0',
`Item` mediumint(8) unsigned NOT NULL DEFAULT '0',
`Reference` mediumint(8) unsigned NOT NULL DEFAULT '0',
`Chance` float NOT NULL DEFAULT '100',
`QuestRequired` tinyint(1) NOT NULL DEFAULT '0',
`LootMode` smallint(5) unsigned NOT NULL DEFAULT '1',
`GroupId` tinyint(3) unsigned NOT NULL DEFAULT '0',
`MinCount` tinyint(3) unsigned NOT NULL DEFAULT '1',
`MaxCount` tinyint(3) unsigned NOT NULL DEFAULT '1',
`Comment` varchar(255) DEFAULT NULL,
PRIMARY KEY (`Entry`,`Item`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Loot System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `item_set_names`
--
DROP TABLE IF EXISTS `item_set_names`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `item_set_names` (
`entry` mediumint(8) unsigned NOT NULL,
`name` varchar(255) NOT NULL DEFAULT '',
`InventoryType` tinyint(3) unsigned NOT NULL DEFAULT '0',
`VerifiedBuild` smallint(5) DEFAULT '0',
PRIMARY KEY (`entry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `item_set_names_locale`
--
DROP TABLE IF EXISTS `item_set_names_locale`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `item_set_names_locale` (
`ID` mediumint(8) unsigned NOT NULL DEFAULT '0',
`locale` varchar(4) NOT NULL,
`Name` text,
`VerifiedBuild` smallint(5) DEFAULT '0',
PRIMARY KEY (`ID`,`locale`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `item_template`
--
DROP TABLE IF EXISTS `item_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `item_template` (
`entry` mediumint(8) unsigned NOT NULL DEFAULT '0',
`class` tinyint(3) unsigned NOT NULL DEFAULT '0',
`subclass` tinyint(3) unsigned NOT NULL DEFAULT '0',
`SoundOverrideSubclass` tinyint(3) NOT NULL DEFAULT '-1',
`name` varchar(255) NOT NULL DEFAULT '',
`displayid` mediumint(8) unsigned NOT NULL DEFAULT '0',
`Quality` tinyint(3) unsigned NOT NULL DEFAULT '0',
`Flags` int(10) unsigned NOT NULL DEFAULT '0',
`FlagsExtra` int(10) unsigned NOT NULL DEFAULT '0',
`BuyCount` tinyint(3) unsigned NOT NULL DEFAULT '1',
`BuyPrice` bigint(20) NOT NULL DEFAULT '0',
`SellPrice` int(10) unsigned NOT NULL DEFAULT '0',
`InventoryType` tinyint(3) unsigned NOT NULL DEFAULT '0',
`AllowableClass` int(11) NOT NULL DEFAULT '-1',
`AllowableRace` int(11) NOT NULL DEFAULT '-1',
`ItemLevel` smallint(5) unsigned NOT NULL DEFAULT '0',
`RequiredLevel` tinyint(3) unsigned NOT NULL DEFAULT '0',
`RequiredSkill` smallint(5) unsigned NOT NULL DEFAULT '0',
`RequiredSkillRank` smallint(5) unsigned NOT NULL DEFAULT '0',
`requiredspell` mediumint(8) unsigned NOT NULL DEFAULT '0',
`requiredhonorrank` mediumint(8) unsigned NOT NULL DEFAULT '0',
`RequiredCityRank` mediumint(8) unsigned NOT NULL DEFAULT '0',
`RequiredReputationFaction` smallint(5) unsigned NOT NULL DEFAULT '0',
`RequiredReputationRank` smallint(5) unsigned NOT NULL DEFAULT '0',
`maxcount` int(11) NOT NULL DEFAULT '0',
`stackable` int(11) DEFAULT '1',
`ContainerSlots` tinyint(3) unsigned NOT NULL DEFAULT '0',
`StatsCount` tinyint(3) unsigned NOT NULL DEFAULT '0',
`stat_type1` tinyint(3) unsigned NOT NULL DEFAULT '0',
`stat_value1` smallint(6) NOT NULL DEFAULT '0',
`stat_type2` tinyint(3) unsigned NOT NULL DEFAULT '0',
`stat_value2` smallint(6) NOT NULL DEFAULT '0',
`stat_type3` tinyint(3) unsigned NOT NULL DEFAULT '0',
`stat_value3` smallint(6) NOT NULL DEFAULT '0',
`stat_type4` tinyint(3) unsigned NOT NULL DEFAULT '0',
`stat_value4` smallint(6) NOT NULL DEFAULT '0',
`stat_type5` tinyint(3) unsigned NOT NULL DEFAULT '0',
`stat_value5` smallint(6) NOT NULL DEFAULT '0',
`stat_type6` tinyint(3) unsigned NOT NULL DEFAULT '0',
`stat_value6` smallint(6) NOT NULL DEFAULT '0',
`stat_type7` tinyint(3) unsigned NOT NULL DEFAULT '0',
`stat_value7` smallint(6) NOT NULL DEFAULT '0',
`stat_type8` tinyint(3) unsigned NOT NULL DEFAULT '0',
`stat_value8` smallint(6) NOT NULL DEFAULT '0',
`stat_type9` tinyint(3) unsigned NOT NULL DEFAULT '0',
`stat_value9` smallint(6) NOT NULL DEFAULT '0',
`stat_type10` tinyint(3) unsigned NOT NULL DEFAULT '0',
`stat_value10` smallint(6) NOT NULL DEFAULT '0',
`ScalingStatDistribution` smallint(6) NOT NULL DEFAULT '0',
`ScalingStatValue` int(10) unsigned NOT NULL DEFAULT '0',
`dmg_min1` float NOT NULL DEFAULT '0',
`dmg_max1` float NOT NULL DEFAULT '0',
`dmg_type1` tinyint(3) unsigned NOT NULL DEFAULT '0',
`dmg_min2` float NOT NULL DEFAULT '0',
`dmg_max2` float NOT NULL DEFAULT '0',
`dmg_type2` tinyint(3) unsigned NOT NULL DEFAULT '0',
`armor` smallint(5) unsigned NOT NULL DEFAULT '0',
`holy_res` tinyint(3) unsigned NOT NULL DEFAULT '0',
`fire_res` tinyint(3) unsigned NOT NULL DEFAULT '0',
`nature_res` tinyint(3) unsigned NOT NULL DEFAULT '0',
`frost_res` tinyint(3) unsigned NOT NULL DEFAULT '0',
`shadow_res` tinyint(3) unsigned NOT NULL DEFAULT '0',
`arcane_res` tinyint(3) unsigned NOT NULL DEFAULT '0',
`delay` smallint(5) unsigned NOT NULL DEFAULT '1000',
`ammo_type` tinyint(3) unsigned NOT NULL DEFAULT '0',
`RangedModRange` float NOT NULL DEFAULT '0',
`spellid_1` mediumint(8) NOT NULL DEFAULT '0',
`spelltrigger_1` tinyint(3) unsigned NOT NULL DEFAULT '0',
`spellcharges_1` smallint(6) NOT NULL DEFAULT '0',
`spellppmRate_1` float NOT NULL DEFAULT '0',
`spellcooldown_1` int(11) NOT NULL DEFAULT '-1',
`spellcategory_1` smallint(5) unsigned NOT NULL DEFAULT '0',
`spellcategorycooldown_1` int(11) NOT NULL DEFAULT '-1',
`spellid_2` mediumint(8) NOT NULL DEFAULT '0',
`spelltrigger_2` tinyint(3) unsigned NOT NULL DEFAULT '0',
`spellcharges_2` smallint(6) NOT NULL DEFAULT '0',
`spellppmRate_2` float NOT NULL DEFAULT '0',
`spellcooldown_2` int(11) NOT NULL DEFAULT '-1',
`spellcategory_2` smallint(5) unsigned NOT NULL DEFAULT '0',
`spellcategorycooldown_2` int(11) NOT NULL DEFAULT '-1',
`spellid_3` mediumint(8) NOT NULL DEFAULT '0',
`spelltrigger_3` tinyint(3) unsigned NOT NULL DEFAULT '0',
`spellcharges_3` smallint(6) NOT NULL DEFAULT '0',
`spellppmRate_3` float NOT NULL DEFAULT '0',
`spellcooldown_3` int(11) NOT NULL DEFAULT '-1',
`spellcategory_3` smallint(5) unsigned NOT NULL DEFAULT '0',
`spellcategorycooldown_3` int(11) NOT NULL DEFAULT '-1',
`spellid_4` mediumint(8) NOT NULL DEFAULT '0',
`spelltrigger_4` tinyint(3) unsigned NOT NULL DEFAULT '0',
`spellcharges_4` smallint(6) NOT NULL DEFAULT '0',
`spellppmRate_4` float NOT NULL DEFAULT '0',
`spellcooldown_4` int(11) NOT NULL DEFAULT '-1',
`spellcategory_4` smallint(5) unsigned NOT NULL DEFAULT '0',
`spellcategorycooldown_4` int(11) NOT NULL DEFAULT '-1',
`spellid_5` mediumint(8) NOT NULL DEFAULT '0',
`spelltrigger_5` tinyint(3) unsigned NOT NULL DEFAULT '0',
`spellcharges_5` smallint(6) NOT NULL DEFAULT '0',
`spellppmRate_5` float NOT NULL DEFAULT '0',
`spellcooldown_5` int(11) NOT NULL DEFAULT '-1',
`spellcategory_5` smallint(5) unsigned NOT NULL DEFAULT '0',
`spellcategorycooldown_5` int(11) NOT NULL DEFAULT '-1',
`bonding` tinyint(3) unsigned NOT NULL DEFAULT '0',
`description` varchar(255) NOT NULL DEFAULT '',
`PageText` mediumint(8) unsigned NOT NULL DEFAULT '0',
`LanguageID` tinyint(3) unsigned NOT NULL DEFAULT '0',
`PageMaterial` tinyint(3) unsigned NOT NULL DEFAULT '0',
`startquest` mediumint(8) unsigned NOT NULL DEFAULT '0',
`lockid` mediumint(8) unsigned NOT NULL DEFAULT '0',
`Material` tinyint(4) NOT NULL DEFAULT '0',
`sheath` tinyint(3) unsigned NOT NULL DEFAULT '0',
`RandomProperty` mediumint(8) NOT NULL DEFAULT '0',
`RandomSuffix` mediumint(8) unsigned NOT NULL DEFAULT '0',
`block` mediumint(8) unsigned NOT NULL DEFAULT '0',
`itemset` mediumint(8) unsigned NOT NULL DEFAULT '0',
`MaxDurability` smallint(5) unsigned NOT NULL DEFAULT '0',
`area` mediumint(8) unsigned NOT NULL DEFAULT '0',
`Map` smallint(6) NOT NULL DEFAULT '0',
`BagFamily` mediumint(8) NOT NULL DEFAULT '0',
`TotemCategory` mediumint(8) NOT NULL DEFAULT '0',
`socketColor_1` tinyint(4) NOT NULL DEFAULT '0',
`socketContent_1` mediumint(8) NOT NULL DEFAULT '0',
`socketColor_2` tinyint(4) NOT NULL DEFAULT '0',
`socketContent_2` mediumint(8) NOT NULL DEFAULT '0',
`socketColor_3` tinyint(4) NOT NULL DEFAULT '0',
`socketContent_3` mediumint(8) NOT NULL DEFAULT '0',
`socketBonus` mediumint(8) NOT NULL DEFAULT '0',
`GemProperties` mediumint(8) NOT NULL DEFAULT '0',
`RequiredDisenchantSkill` smallint(6) NOT NULL DEFAULT '-1',
`ArmorDamageModifier` float NOT NULL DEFAULT '0',
`duration` int(10) unsigned NOT NULL DEFAULT '0',
`ItemLimitCategory` smallint(6) NOT NULL DEFAULT '0',
`HolidayId` int(11) unsigned NOT NULL DEFAULT '0',
`ScriptName` varchar(64) NOT NULL DEFAULT '',
`DisenchantID` mediumint(8) unsigned NOT NULL DEFAULT '0',
`FoodType` tinyint(3) unsigned NOT NULL DEFAULT '0',
`minMoneyLoot` int(10) unsigned NOT NULL DEFAULT '0',
`maxMoneyLoot` int(10) unsigned NOT NULL DEFAULT '0',
`flagsCustom` int(10) unsigned NOT NULL DEFAULT '0',
`VerifiedBuild` smallint(5) DEFAULT '0',
PRIMARY KEY (`entry`),
KEY `idx_name` (`name`),
KEY `items_index` (`class`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Item System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `item_template_locale`
--
DROP TABLE IF EXISTS `item_template_locale`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `item_template_locale` (
`ID` mediumint(8) unsigned NOT NULL DEFAULT '0',
`locale` varchar(4) NOT NULL,
`Name` text,
`Description` text,
`VerifiedBuild` smallint(5) DEFAULT '0',
PRIMARY KEY (`ID`,`locale`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `lfg_dungeon_rewards`
--
DROP TABLE IF EXISTS `lfg_dungeon_rewards`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `lfg_dungeon_rewards` (
`dungeonId` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Dungeon entry from dbc',
`maxLevel` tinyint(3) unsigned NOT NULL DEFAULT '0' COMMENT 'Max level at which this reward is rewarded',
`firstQuestId` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Quest id with rewards for first dungeon this day',
`otherQuestId` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Quest id with rewards for Nth dungeon this day',
PRIMARY KEY (`dungeonId`,`maxLevel`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `lfg_dungeon_template`
--
DROP TABLE IF EXISTS `lfg_dungeon_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `lfg_dungeon_template` (
`dungeonId` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Unique id from LFGDungeons.dbc',
`name` varchar(255) CHARACTER SET latin1 DEFAULT NULL,
`position_x` float NOT NULL DEFAULT '0',
`position_y` float NOT NULL DEFAULT '0',
`position_z` float NOT NULL DEFAULT '0',
`orientation` float NOT NULL DEFAULT '0',
`VerifiedBuild` smallint(5) DEFAULT '0',
PRIMARY KEY (`dungeonId`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `linked_respawn`
--
DROP TABLE IF EXISTS `linked_respawn`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `linked_respawn` (
`guid` int(10) unsigned NOT NULL COMMENT 'dependent creature',
`linkedGuid` int(10) unsigned NOT NULL COMMENT 'master creature',
`linkType` tinyint(3) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`guid`,`linkType`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Creature Respawn Link System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `mail_level_reward`
--
DROP TABLE IF EXISTS `mail_level_reward`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `mail_level_reward` (
`level` tinyint(3) unsigned NOT NULL DEFAULT '0',
`raceMask` mediumint(8) unsigned NOT NULL DEFAULT '0',
`mailTemplateId` mediumint(8) unsigned NOT NULL DEFAULT '0',
`senderEntry` mediumint(8) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`level`,`raceMask`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Mail System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `mail_loot_template`
--
DROP TABLE IF EXISTS `mail_loot_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `mail_loot_template` (
`Entry` mediumint(8) unsigned NOT NULL DEFAULT '0',
`Item` mediumint(8) unsigned NOT NULL DEFAULT '0',
`Reference` mediumint(8) unsigned NOT NULL DEFAULT '0',
`Chance` float NOT NULL DEFAULT '100',
`QuestRequired` tinyint(1) NOT NULL DEFAULT '0',
`LootMode` smallint(5) unsigned NOT NULL DEFAULT '1',
`GroupId` tinyint(3) unsigned NOT NULL DEFAULT '0',
`MinCount` tinyint(3) unsigned NOT NULL DEFAULT '1',
`MaxCount` tinyint(3) unsigned NOT NULL DEFAULT '1',
`Comment` varchar(255) DEFAULT NULL,
PRIMARY KEY (`Entry`,`Item`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Loot System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `milling_loot_template`
--
DROP TABLE IF EXISTS `milling_loot_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `milling_loot_template` (
`Entry` mediumint(8) unsigned NOT NULL DEFAULT '0',
`Item` mediumint(8) unsigned NOT NULL DEFAULT '0',
`Reference` mediumint(8) unsigned NOT NULL DEFAULT '0',
`Chance` float NOT NULL DEFAULT '100',
`QuestRequired` tinyint(1) NOT NULL DEFAULT '0',
`LootMode` smallint(5) unsigned NOT NULL DEFAULT '1',
`GroupId` tinyint(3) unsigned NOT NULL DEFAULT '0',
`MinCount` tinyint(3) unsigned NOT NULL DEFAULT '1',
`MaxCount` tinyint(3) unsigned NOT NULL DEFAULT '1',
`Comment` varchar(255) DEFAULT NULL,
PRIMARY KEY (`Entry`,`Item`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Loot System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `npc_spellclick_spells`
--
DROP TABLE IF EXISTS `npc_spellclick_spells`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `npc_spellclick_spells` (
`npc_entry` int(10) unsigned NOT NULL COMMENT 'reference to creature_template',
`spell_id` int(10) unsigned NOT NULL COMMENT 'spell which should be casted ',
`cast_flags` tinyint(3) unsigned NOT NULL COMMENT 'first bit defines caster: 1=player, 0=creature; second bit defines target, same mapping as caster bit',
`user_type` smallint(5) unsigned NOT NULL DEFAULT '0' COMMENT 'relation with summoner: 0-no 1-friendly 2-raid 3-party player can click',
PRIMARY KEY (`npc_entry`,`spell_id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `npc_text`
--
DROP TABLE IF EXISTS `npc_text`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `npc_text` (
`ID` mediumint(8) unsigned NOT NULL DEFAULT '0',
`text0_0` longtext,
`text0_1` longtext,
`BroadcastTextID0` mediumint(6) NOT NULL DEFAULT '0',
`lang0` tinyint(3) unsigned NOT NULL DEFAULT '0',
`Probability0` float NOT NULL DEFAULT '0',
`EmoteDelay0_0` smallint(5) unsigned NOT NULL DEFAULT '0',
`Emote0_0` smallint(5) unsigned NOT NULL DEFAULT '0',
`EmoteDelay0_1` smallint(5) unsigned NOT NULL DEFAULT '0',
`Emote0_1` smallint(5) unsigned NOT NULL DEFAULT '0',
`EmoteDelay0_2` smallint(5) unsigned NOT NULL DEFAULT '0',
`Emote0_2` smallint(5) unsigned NOT NULL DEFAULT '0',
`text1_0` longtext,
`text1_1` longtext,
`BroadcastTextID1` mediumint(6) NOT NULL DEFAULT '0',
`lang1` tinyint(3) unsigned NOT NULL DEFAULT '0',
`Probability1` float NOT NULL DEFAULT '0',
`EmoteDelay1_0` smallint(5) unsigned NOT NULL DEFAULT '0',
`Emote1_0` smallint(5) unsigned NOT NULL DEFAULT '0',
`EmoteDelay1_1` smallint(5) unsigned NOT NULL DEFAULT '0',
`Emote1_1` smallint(5) unsigned NOT NULL DEFAULT '0',
`EmoteDelay1_2` smallint(5) unsigned NOT NULL DEFAULT '0',
`Emote1_2` smallint(5) unsigned NOT NULL DEFAULT '0',
`text2_0` longtext,
`text2_1` longtext,
`BroadcastTextID2` mediumint(6) NOT NULL DEFAULT '0',
`lang2` tinyint(3) unsigned NOT NULL DEFAULT '0',
`Probability2` float NOT NULL DEFAULT '0',
`EmoteDelay2_0` smallint(5) unsigned NOT NULL DEFAULT '0',
`Emote2_0` smallint(5) unsigned NOT NULL DEFAULT '0',
`EmoteDelay2_1` smallint(5) unsigned NOT NULL DEFAULT '0',
`Emote2_1` smallint(5) unsigned NOT NULL DEFAULT '0',
`EmoteDelay2_2` smallint(5) unsigned NOT NULL DEFAULT '0',
`Emote2_2` smallint(5) unsigned NOT NULL DEFAULT '0',
`text3_0` longtext,
`text3_1` longtext,
`BroadcastTextID3` mediumint(6) NOT NULL DEFAULT '0',
`lang3` tinyint(3) unsigned NOT NULL DEFAULT '0',
`Probability3` float NOT NULL DEFAULT '0',
`EmoteDelay3_0` smallint(5) unsigned NOT NULL DEFAULT '0',
`Emote3_0` smallint(5) unsigned NOT NULL DEFAULT '0',
`EmoteDelay3_1` smallint(5) unsigned NOT NULL DEFAULT '0',
`Emote3_1` smallint(5) unsigned NOT NULL DEFAULT '0',
`EmoteDelay3_2` smallint(5) unsigned NOT NULL DEFAULT '0',
`Emote3_2` smallint(5) unsigned NOT NULL DEFAULT '0',
`text4_0` longtext,
`text4_1` longtext,
`BroadcastTextID4` mediumint(6) NOT NULL DEFAULT '0',
`lang4` tinyint(3) unsigned NOT NULL DEFAULT '0',
`Probability4` float NOT NULL DEFAULT '0',
`EmoteDelay4_0` smallint(5) unsigned NOT NULL DEFAULT '0',
`Emote4_0` smallint(5) unsigned NOT NULL DEFAULT '0',
`EmoteDelay4_1` smallint(5) unsigned NOT NULL DEFAULT '0',
`Emote4_1` smallint(5) unsigned NOT NULL DEFAULT '0',
`EmoteDelay4_2` smallint(5) unsigned NOT NULL DEFAULT '0',
`Emote4_2` smallint(5) unsigned NOT NULL DEFAULT '0',
`text5_0` longtext,
`text5_1` longtext,
`BroadcastTextID5` mediumint(6) NOT NULL DEFAULT '0',
`lang5` tinyint(3) unsigned NOT NULL DEFAULT '0',
`Probability5` float NOT NULL DEFAULT '0',
`EmoteDelay5_0` smallint(5) unsigned NOT NULL DEFAULT '0',
`Emote5_0` smallint(5) unsigned NOT NULL DEFAULT '0',
`EmoteDelay5_1` smallint(5) unsigned NOT NULL DEFAULT '0',
`Emote5_1` smallint(5) unsigned NOT NULL DEFAULT '0',
`EmoteDelay5_2` smallint(5) unsigned NOT NULL DEFAULT '0',
`Emote5_2` smallint(5) unsigned NOT NULL DEFAULT '0',
`text6_0` longtext,
`text6_1` longtext,
`BroadcastTextID6` mediumint(6) NOT NULL DEFAULT '0',
`lang6` tinyint(3) unsigned NOT NULL DEFAULT '0',
`Probability6` float NOT NULL DEFAULT '0',
`EmoteDelay6_0` smallint(5) unsigned NOT NULL DEFAULT '0',
`Emote6_0` smallint(5) unsigned NOT NULL DEFAULT '0',
`EmoteDelay6_1` smallint(5) unsigned NOT NULL DEFAULT '0',
`Emote6_1` smallint(5) unsigned NOT NULL DEFAULT '0',
`EmoteDelay6_2` smallint(5) unsigned NOT NULL DEFAULT '0',
`Emote6_2` smallint(5) unsigned NOT NULL DEFAULT '0',
`text7_0` longtext,
`text7_1` longtext,
`BroadcastTextID7` mediumint(6) NOT NULL DEFAULT '0',
`lang7` tinyint(3) unsigned NOT NULL DEFAULT '0',
`Probability7` float NOT NULL DEFAULT '0',
`EmoteDelay7_0` smallint(5) unsigned NOT NULL DEFAULT '0',
`Emote7_0` smallint(5) unsigned NOT NULL DEFAULT '0',
`EmoteDelay7_1` smallint(5) unsigned NOT NULL DEFAULT '0',
`Emote7_1` smallint(5) unsigned NOT NULL DEFAULT '0',
`EmoteDelay7_2` smallint(5) unsigned NOT NULL DEFAULT '0',
`Emote7_2` smallint(5) unsigned NOT NULL DEFAULT '0',
`VerifiedBuild` smallint(5) DEFAULT '0',
PRIMARY KEY (`ID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `npc_text_locale`
--
DROP TABLE IF EXISTS `npc_text_locale`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `npc_text_locale` (
`ID` mediumint(8) unsigned NOT NULL DEFAULT '0',
`Locale` varchar(4) NOT NULL,
`Text0_0` longtext,
`Text0_1` longtext,
`Text1_0` longtext,
`Text1_1` longtext,
`Text2_0` longtext,
`Text2_1` longtext,
`Text3_0` longtext,
`Text3_1` longtext,
`Text4_0` longtext,
`Text4_1` longtext,
`Text5_0` longtext,
`Text5_1` longtext,
`Text6_0` longtext,
`Text6_1` longtext,
`Text7_0` longtext,
`Text7_1` longtext,
PRIMARY KEY (`ID`,`Locale`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `npc_vendor`
--
DROP TABLE IF EXISTS `npc_vendor`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `npc_vendor` (
`entry` mediumint(8) unsigned NOT NULL DEFAULT '0',
`slot` smallint(6) NOT NULL DEFAULT '0',
`item` mediumint(8) NOT NULL DEFAULT '0',
`maxcount` tinyint(3) unsigned NOT NULL DEFAULT '0',
`incrtime` int(10) unsigned NOT NULL DEFAULT '0',
`ExtendedCost` mediumint(8) unsigned NOT NULL DEFAULT '0',
`VerifiedBuild` smallint(5) DEFAULT '0',
PRIMARY KEY (`entry`,`item`,`ExtendedCost`),
KEY `slot` (`slot`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Npc System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `outdoorpvp_template`
--
DROP TABLE IF EXISTS `outdoorpvp_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `outdoorpvp_template` (
`TypeId` tinyint(3) unsigned NOT NULL,
`ScriptName` char(64) NOT NULL DEFAULT '',
`comment` text,
PRIMARY KEY (`TypeId`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='OutdoorPvP Templates';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `page_text`
--
DROP TABLE IF EXISTS `page_text`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `page_text` (
`ID` mediumint(8) unsigned NOT NULL DEFAULT '0',
`Text` longtext NOT NULL,
`NextPageID` mediumint(8) unsigned NOT NULL DEFAULT '0',
`VerifiedBuild` smallint(5) DEFAULT '0',
PRIMARY KEY (`ID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COMMENT='Item System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `page_text_locale`
--
DROP TABLE IF EXISTS `page_text_locale`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `page_text_locale` (
`ID` mediumint(8) unsigned NOT NULL DEFAULT '0',
`locale` varchar(4) NOT NULL,
`Text` text,
`VerifiedBuild` smallint(5) DEFAULT '0',
PRIMARY KEY (`ID`,`locale`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `pet_levelstats`
--
DROP TABLE IF EXISTS `pet_levelstats`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `pet_levelstats` (
`creature_entry` mediumint(8) unsigned NOT NULL,
`level` tinyint(3) unsigned NOT NULL,
`hp` smallint(5) unsigned NOT NULL,
`mana` smallint(5) unsigned NOT NULL,
`armor` int(10) unsigned NOT NULL DEFAULT '0',
`str` smallint(5) unsigned NOT NULL,
`agi` smallint(5) unsigned NOT NULL,
`sta` smallint(5) unsigned NOT NULL,
`inte` smallint(5) unsigned NOT NULL,
`spi` smallint(5) unsigned NOT NULL,
`min_dmg` smallint(5) unsigned NOT NULL DEFAULT '0',
`max_dmg` smallint(5) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`creature_entry`,`level`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 PACK_KEYS=0 COMMENT='Stores pet levels stats.';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `pet_name_generation`
--
DROP TABLE IF EXISTS `pet_name_generation`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `pet_name_generation` (
`id` mediumint(8) unsigned NOT NULL AUTO_INCREMENT,
`word` tinytext NOT NULL,
`entry` mediumint(8) unsigned NOT NULL DEFAULT '0',
`half` tinyint(3) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`id`)
) ENGINE=MyISAM AUTO_INCREMENT=314 DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `pickpocketing_loot_template`
--
DROP TABLE IF EXISTS `pickpocketing_loot_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `pickpocketing_loot_template` (
`Entry` mediumint(8) unsigned NOT NULL DEFAULT '0',
`Item` mediumint(8) unsigned NOT NULL DEFAULT '0',
`Reference` mediumint(8) unsigned NOT NULL DEFAULT '0',
`Chance` float NOT NULL DEFAULT '100',
`QuestRequired` tinyint(1) NOT NULL DEFAULT '0',
`LootMode` smallint(5) unsigned NOT NULL DEFAULT '1',
`GroupId` tinyint(3) unsigned NOT NULL DEFAULT '0',
`MinCount` tinyint(3) unsigned NOT NULL DEFAULT '1',
`MaxCount` tinyint(3) unsigned NOT NULL DEFAULT '1',
`Comment` varchar(255) DEFAULT NULL,
PRIMARY KEY (`Entry`,`Item`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Loot System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `player_classlevelstats`
--
DROP TABLE IF EXISTS `player_classlevelstats`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `player_classlevelstats` (
`class` tinyint(3) unsigned NOT NULL,
`level` tinyint(3) unsigned NOT NULL,
`basehp` smallint(5) unsigned NOT NULL,
`basemana` smallint(5) unsigned NOT NULL,
PRIMARY KEY (`class`,`level`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 PACK_KEYS=0 COMMENT='Stores levels stats.';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `player_factionchange_achievement`
--
DROP TABLE IF EXISTS `player_factionchange_achievement`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `player_factionchange_achievement` (
`alliance_id` int(10) unsigned NOT NULL,
`horde_id` int(10) unsigned NOT NULL,
PRIMARY KEY (`alliance_id`,`horde_id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `player_factionchange_items`
--
DROP TABLE IF EXISTS `player_factionchange_items`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `player_factionchange_items` (
`race_A` int(10) unsigned NOT NULL,
`alliance_id` int(10) unsigned NOT NULL,
`commentA` text,
`race_H` int(10) unsigned NOT NULL,
`horde_id` int(10) unsigned NOT NULL,
`commentH` text,
PRIMARY KEY (`alliance_id`,`horde_id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `player_factionchange_quests`
--
DROP TABLE IF EXISTS `player_factionchange_quests`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `player_factionchange_quests` (
`alliance_id` int(10) unsigned NOT NULL,
`horde_id` int(10) unsigned NOT NULL,
PRIMARY KEY (`alliance_id`,`horde_id`),
UNIQUE KEY `alliance_uniq` (`alliance_id`),
UNIQUE KEY `horde_uniq` (`horde_id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `player_factionchange_reputations`
--
DROP TABLE IF EXISTS `player_factionchange_reputations`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `player_factionchange_reputations` (
`alliance_id` int(10) unsigned NOT NULL,
`horde_id` int(10) unsigned NOT NULL,
PRIMARY KEY (`alliance_id`,`horde_id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `player_factionchange_spells`
--
DROP TABLE IF EXISTS `player_factionchange_spells`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `player_factionchange_spells` (
`alliance_id` int(10) unsigned NOT NULL,
`horde_id` int(10) unsigned NOT NULL,
PRIMARY KEY (`alliance_id`,`horde_id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `player_factionchange_titles`
--
DROP TABLE IF EXISTS `player_factionchange_titles`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `player_factionchange_titles` (
`alliance_id` int(8) NOT NULL,
`horde_id` int(8) NOT NULL,
PRIMARY KEY (`alliance_id`,`horde_id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `player_levelstats`
--
DROP TABLE IF EXISTS `player_levelstats`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `player_levelstats` (
`race` tinyint(3) unsigned NOT NULL,
`class` tinyint(3) unsigned NOT NULL,
`level` tinyint(3) unsigned NOT NULL,
`str` tinyint(3) unsigned NOT NULL,
`agi` tinyint(3) unsigned NOT NULL,
`sta` tinyint(3) unsigned NOT NULL,
`inte` tinyint(3) unsigned NOT NULL,
`spi` tinyint(3) unsigned NOT NULL,
PRIMARY KEY (`race`,`class`,`level`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 PACK_KEYS=0 COMMENT='Stores levels stats.';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `player_totem_model`
--
DROP TABLE IF EXISTS `player_totem_model`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `player_totem_model` (
`TotemSlot` tinyint(3) unsigned NOT NULL,
`RaceId` tinyint(3) unsigned NOT NULL,
`DisplayId` int(10) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`TotemSlot`,`RaceId`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `player_xp_for_level`
--
DROP TABLE IF EXISTS `player_xp_for_level`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `player_xp_for_level` (
`Level` tinyint(3) unsigned NOT NULL,
`Experience` int(10) unsigned NOT NULL,
PRIMARY KEY (`Level`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `playercreateinfo`
--
DROP TABLE IF EXISTS `playercreateinfo`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `playercreateinfo` (
`race` tinyint(3) unsigned NOT NULL DEFAULT '0',
`class` tinyint(3) unsigned NOT NULL DEFAULT '0',
`map` smallint(5) unsigned NOT NULL DEFAULT '0',
`zone` mediumint(8) unsigned NOT NULL DEFAULT '0',
`position_x` float NOT NULL DEFAULT '0',
`position_y` float NOT NULL DEFAULT '0',
`position_z` float NOT NULL DEFAULT '0',
`orientation` float NOT NULL DEFAULT '0',
PRIMARY KEY (`race`,`class`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `playercreateinfo_action`
--
DROP TABLE IF EXISTS `playercreateinfo_action`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `playercreateinfo_action` (
`race` tinyint(3) unsigned NOT NULL DEFAULT '0',
`class` tinyint(3) unsigned NOT NULL DEFAULT '0',
`button` smallint(5) unsigned NOT NULL DEFAULT '0',
`action` int(10) unsigned NOT NULL DEFAULT '0',
`type` smallint(5) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`race`,`class`,`button`),
KEY `playercreateinfo_race_class_index` (`race`,`class`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `playercreateinfo_cast_spell`
--
DROP TABLE IF EXISTS `playercreateinfo_cast_spell`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `playercreateinfo_cast_spell` (
`raceMask` int(10) unsigned NOT NULL DEFAULT '0',
`classMask` int(10) unsigned NOT NULL DEFAULT '0',
`spell` mediumint(8) unsigned NOT NULL DEFAULT '0',
`note` varchar(255) DEFAULT NULL
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `playercreateinfo_item`
--
DROP TABLE IF EXISTS `playercreateinfo_item`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `playercreateinfo_item` (
`race` tinyint(3) unsigned NOT NULL DEFAULT '0',
`class` tinyint(3) unsigned NOT NULL DEFAULT '0',
`itemid` mediumint(8) unsigned NOT NULL DEFAULT '0',
`amount` tinyint(4) NOT NULL DEFAULT '1',
PRIMARY KEY (`race`,`class`,`itemid`),
KEY `playercreateinfo_race_class_index` (`race`,`class`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `playercreateinfo_skills`
--
DROP TABLE IF EXISTS `playercreateinfo_skills`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `playercreateinfo_skills` (
`raceMask` int(10) unsigned NOT NULL,
`classMask` int(10) unsigned NOT NULL,
`skill` smallint(5) unsigned NOT NULL,
`rank` smallint(5) unsigned NOT NULL DEFAULT '0',
`comment` varchar(255) DEFAULT NULL,
PRIMARY KEY (`raceMask`,`classMask`,`skill`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `playercreateinfo_spell_custom`
--
DROP TABLE IF EXISTS `playercreateinfo_spell_custom`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `playercreateinfo_spell_custom` (
`racemask` int(10) unsigned NOT NULL DEFAULT '0',
`classmask` int(10) unsigned NOT NULL DEFAULT '0',
`Spell` mediumint(8) unsigned NOT NULL DEFAULT '0',
`Note` varchar(255) DEFAULT NULL,
PRIMARY KEY (`racemask`,`classmask`,`Spell`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `points_of_interest`
--
DROP TABLE IF EXISTS `points_of_interest`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `points_of_interest` (
`ID` mediumint(8) unsigned NOT NULL DEFAULT '0',
`PositionX` float NOT NULL DEFAULT '0',
`PositionY` float NOT NULL DEFAULT '0',
`Icon` mediumint(8) unsigned NOT NULL DEFAULT '0',
`Flags` mediumint(8) unsigned NOT NULL DEFAULT '0',
`Importance` mediumint(8) unsigned NOT NULL DEFAULT '0',
`Name` text NOT NULL,
`VerifiedBuild` smallint(5) DEFAULT '0',
PRIMARY KEY (`ID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `points_of_interest_locale`
--
DROP TABLE IF EXISTS `points_of_interest_locale`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `points_of_interest_locale` (
`ID` mediumint(8) unsigned NOT NULL DEFAULT '0',
`locale` varchar(4) NOT NULL,
`Name` text,
`VerifiedBuild` smallint(5) DEFAULT '0',
PRIMARY KEY (`ID`,`locale`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `pool_members`
--
DROP TABLE IF EXISTS `pool_members`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `pool_members` (
`type` smallint(10) unsigned NOT NULL,
`spawnId` int(10) unsigned NOT NULL,
`poolSpawnId` int(10) unsigned NOT NULL,
`chance` float NOT NULL,
`description` varchar(255) DEFAULT NULL,
PRIMARY KEY (`type`,`spawnId`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `pool_template`
--
DROP TABLE IF EXISTS `pool_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `pool_template` (
`entry` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'Pool entry',
`max_limit` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Max number of objects (0) is no limit',
`description` varchar(255) DEFAULT NULL,
PRIMARY KEY (`entry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `prospecting_loot_template`
--
DROP TABLE IF EXISTS `prospecting_loot_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `prospecting_loot_template` (
`Entry` mediumint(8) unsigned NOT NULL DEFAULT '0',
`Item` mediumint(8) unsigned NOT NULL DEFAULT '0',
`Reference` mediumint(8) unsigned NOT NULL DEFAULT '0',
`Chance` float NOT NULL DEFAULT '100',
`QuestRequired` tinyint(1) NOT NULL DEFAULT '0',
`LootMode` smallint(5) unsigned NOT NULL DEFAULT '1',
`GroupId` tinyint(3) unsigned NOT NULL DEFAULT '0',
`MinCount` tinyint(3) unsigned NOT NULL DEFAULT '1',
`MaxCount` tinyint(3) unsigned NOT NULL DEFAULT '1',
`Comment` varchar(255) DEFAULT NULL,
PRIMARY KEY (`Entry`,`Item`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Loot System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `quest_details`
--
DROP TABLE IF EXISTS `quest_details`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `quest_details` (
`ID` mediumint(8) unsigned NOT NULL DEFAULT '0',
`Emote1` smallint(5) unsigned NOT NULL DEFAULT '0',
`Emote2` smallint(5) unsigned NOT NULL DEFAULT '0',
`Emote3` smallint(5) unsigned NOT NULL DEFAULT '0',
`Emote4` smallint(5) unsigned NOT NULL DEFAULT '0',
`EmoteDelay1` int(10) unsigned NOT NULL DEFAULT '0',
`EmoteDelay2` int(10) unsigned NOT NULL DEFAULT '0',
`EmoteDelay3` int(10) unsigned NOT NULL DEFAULT '0',
`EmoteDelay4` int(10) unsigned NOT NULL DEFAULT '0',
`VerifiedBuild` smallint(5) NOT NULL DEFAULT '0',
PRIMARY KEY (`ID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `quest_greeting`
--
DROP TABLE IF EXISTS `quest_greeting`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `quest_greeting` (
`ID` mediumint(8) unsigned NOT NULL DEFAULT '0',
`Type` tinyint(3) unsigned NOT NULL DEFAULT '0',
`GreetEmoteType` smallint(5) unsigned NOT NULL DEFAULT '0',
`GreetEmoteDelay` int(10) unsigned NOT NULL DEFAULT '0',
`Greeting` text,
`VerifiedBuild` smallint(5) NOT NULL DEFAULT '0',
PRIMARY KEY (`ID`,`Type`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `quest_greeting_locale`
--
DROP TABLE IF EXISTS `quest_greeting_locale`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `quest_greeting_locale` (
`ID` mediumint(8) unsigned NOT NULL DEFAULT '0',
`Type` tinyint(3) unsigned NOT NULL DEFAULT '0',
`locale` varchar(4) NOT NULL,
`Greeting` text,
`VerifiedBuild` smallint(5) DEFAULT '0',
PRIMARY KEY (`ID`,`Type`,`locale`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `quest_mail_sender`
--
DROP TABLE IF EXISTS `quest_mail_sender`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `quest_mail_sender` (
`QuestId` int(5) unsigned NOT NULL DEFAULT '0',
`RewardMailSenderEntry` int(5) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`QuestId`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `quest_offer_reward`
--
DROP TABLE IF EXISTS `quest_offer_reward`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `quest_offer_reward` (
`ID` mediumint(8) unsigned NOT NULL DEFAULT '0',
`Emote1` smallint(5) unsigned NOT NULL DEFAULT '0',
`Emote2` smallint(5) unsigned NOT NULL DEFAULT '0',
`Emote3` smallint(5) unsigned NOT NULL DEFAULT '0',
`Emote4` smallint(5) unsigned NOT NULL DEFAULT '0',
`EmoteDelay1` int(10) unsigned NOT NULL DEFAULT '0',
`EmoteDelay2` int(10) unsigned NOT NULL DEFAULT '0',
`EmoteDelay3` int(10) unsigned NOT NULL DEFAULT '0',
`EmoteDelay4` int(10) unsigned NOT NULL DEFAULT '0',
`RewardText` text,
`VerifiedBuild` smallint(5) NOT NULL DEFAULT '0',
PRIMARY KEY (`ID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `quest_offer_reward_locale`
--
DROP TABLE IF EXISTS `quest_offer_reward_locale`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `quest_offer_reward_locale` (
`ID` int(10) unsigned NOT NULL DEFAULT '0',
`locale` varchar(4) NOT NULL,
`RewardText` text,
`VerifiedBuild` smallint(6) NOT NULL DEFAULT '0',
PRIMARY KEY (`ID`,`locale`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `quest_poi`
--
DROP TABLE IF EXISTS `quest_poi`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `quest_poi` (
`QuestID` int(10) unsigned NOT NULL DEFAULT '0',
`id` int(10) unsigned NOT NULL DEFAULT '0',
`ObjectiveIndex` int(11) NOT NULL DEFAULT '0',
`MapID` int(10) unsigned NOT NULL DEFAULT '0',
`WorldMapAreaId` int(10) unsigned NOT NULL DEFAULT '0',
`Floor` int(10) unsigned NOT NULL DEFAULT '0',
`Priority` int(10) unsigned NOT NULL DEFAULT '0',
`Flags` int(10) unsigned NOT NULL DEFAULT '0',
`VerifiedBuild` smallint(5) DEFAULT '0',
PRIMARY KEY (`QuestID`,`id`),
KEY `idx` (`QuestID`,`id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `quest_poi_points`
--
DROP TABLE IF EXISTS `quest_poi_points`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `quest_poi_points` (
`QuestID` int(10) unsigned NOT NULL DEFAULT '0',
`Idx1` int(10) unsigned NOT NULL DEFAULT '0',
`Idx2` int(10) unsigned NOT NULL DEFAULT '0',
`X` int(11) NOT NULL DEFAULT '0',
`Y` int(11) NOT NULL DEFAULT '0',
`VerifiedBuild` smallint(5) DEFAULT '0',
PRIMARY KEY (`QuestID`,`Idx1`,`Idx2`),
KEY `questId_id` (`QuestID`,`Idx1`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `quest_pool_members`
--
DROP TABLE IF EXISTS `quest_pool_members`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `quest_pool_members` (
`questId` int(10) unsigned NOT NULL,
`poolId` int(10) unsigned NOT NULL,
`poolIndex` tinyint(2) unsigned NOT NULL COMMENT 'Multiple quests with the same index will always spawn together!',
`description` varchar(255) DEFAULT NULL,
PRIMARY KEY (`questId`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `quest_pool_template`
--
DROP TABLE IF EXISTS `quest_pool_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `quest_pool_template` (
`poolId` mediumint(8) unsigned NOT NULL,
`numActive` int(10) unsigned NOT NULL COMMENT 'Number of indices to have active at any time',
`description` varchar(255) DEFAULT NULL,
PRIMARY KEY (`poolId`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `quest_request_items`
--
DROP TABLE IF EXISTS `quest_request_items`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `quest_request_items` (
`ID` mediumint(8) unsigned NOT NULL DEFAULT '0',
`EmoteOnComplete` smallint(5) unsigned NOT NULL DEFAULT '0',
`EmoteOnIncomplete` smallint(5) unsigned NOT NULL DEFAULT '0',
`CompletionText` text,
`VerifiedBuild` smallint(5) NOT NULL DEFAULT '0',
PRIMARY KEY (`ID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `quest_request_items_locale`
--
DROP TABLE IF EXISTS `quest_request_items_locale`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `quest_request_items_locale` (
`ID` int(10) unsigned NOT NULL DEFAULT '0',
`locale` varchar(4) NOT NULL,
`CompletionText` text,
`VerifiedBuild` smallint(6) NOT NULL DEFAULT '0',
PRIMARY KEY (`ID`,`locale`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `quest_template`
--
DROP TABLE IF EXISTS `quest_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `quest_template` (
`ID` mediumint(8) unsigned NOT NULL DEFAULT '0',
`QuestType` tinyint(3) unsigned NOT NULL DEFAULT '2',
`QuestLevel` smallint(3) NOT NULL DEFAULT '1',
`MinLevel` tinyint(3) unsigned NOT NULL DEFAULT '0',
`QuestSortID` smallint(6) NOT NULL DEFAULT '0',
`QuestInfoID` smallint(5) unsigned NOT NULL DEFAULT '0',
`SuggestedGroupNum` tinyint(3) unsigned NOT NULL DEFAULT '0',
`RequiredFactionId1` smallint(5) unsigned NOT NULL DEFAULT '0',
`RequiredFactionId2` smallint(5) unsigned NOT NULL DEFAULT '0',
`RequiredFactionValue1` mediumint(8) NOT NULL DEFAULT '0',
`RequiredFactionValue2` mediumint(8) NOT NULL DEFAULT '0',
`RewardNextQuest` mediumint(8) unsigned NOT NULL DEFAULT '0',
`RewardXPDifficulty` tinyint(3) unsigned NOT NULL DEFAULT '0',
`RewardMoney` int(11) NOT NULL DEFAULT '0',
`RewardBonusMoney` int(10) unsigned NOT NULL DEFAULT '0',
`RewardDisplaySpell` mediumint(8) unsigned NOT NULL DEFAULT '0',
`RewardSpell` int(11) NOT NULL DEFAULT '0',
`RewardHonor` int(11) NOT NULL DEFAULT '0',
`RewardKillHonor` float NOT NULL DEFAULT '0',
`StartItem` mediumint(8) unsigned NOT NULL DEFAULT '0',
`Flags` int(10) unsigned NOT NULL DEFAULT '0',
`RequiredPlayerKills` tinyint(3) unsigned NOT NULL DEFAULT '0',
`RewardItem1` mediumint(8) unsigned NOT NULL DEFAULT '0',
`RewardAmount1` smallint(5) unsigned NOT NULL DEFAULT '0',
`RewardItem2` mediumint(8) unsigned NOT NULL DEFAULT '0',
`RewardAmount2` smallint(5) unsigned NOT NULL DEFAULT '0',
`RewardItem3` mediumint(8) unsigned NOT NULL DEFAULT '0',
`RewardAmount3` smallint(5) unsigned NOT NULL DEFAULT '0',
`RewardItem4` mediumint(8) unsigned NOT NULL DEFAULT '0',
`RewardAmount4` smallint(5) unsigned NOT NULL DEFAULT '0',
`ItemDrop1` mediumint(8) unsigned NOT NULL DEFAULT '0',
`ItemDropQuantity1` smallint(5) unsigned NOT NULL DEFAULT '0',
`ItemDrop2` mediumint(8) unsigned NOT NULL DEFAULT '0',
`ItemDropQuantity2` smallint(5) unsigned NOT NULL DEFAULT '0',
`ItemDrop3` mediumint(8) unsigned NOT NULL DEFAULT '0',
`ItemDropQuantity3` smallint(5) unsigned NOT NULL DEFAULT '0',
`ItemDrop4` mediumint(8) unsigned NOT NULL DEFAULT '0',
`ItemDropQuantity4` smallint(5) unsigned NOT NULL DEFAULT '0',
`RewardChoiceItemID1` mediumint(8) unsigned NOT NULL DEFAULT '0',
`RewardChoiceItemQuantity1` smallint(5) unsigned NOT NULL DEFAULT '0',
`RewardChoiceItemID2` mediumint(8) unsigned NOT NULL DEFAULT '0',
`RewardChoiceItemQuantity2` smallint(5) unsigned NOT NULL DEFAULT '0',
`RewardChoiceItemID3` mediumint(8) unsigned NOT NULL DEFAULT '0',
`RewardChoiceItemQuantity3` smallint(5) unsigned NOT NULL DEFAULT '0',
`RewardChoiceItemID4` mediumint(8) unsigned NOT NULL DEFAULT '0',
`RewardChoiceItemQuantity4` smallint(5) unsigned NOT NULL DEFAULT '0',
`RewardChoiceItemID5` mediumint(8) unsigned NOT NULL DEFAULT '0',
`RewardChoiceItemQuantity5` smallint(5) unsigned NOT NULL DEFAULT '0',
`RewardChoiceItemID6` mediumint(8) unsigned NOT NULL DEFAULT '0',
`RewardChoiceItemQuantity6` smallint(5) unsigned NOT NULL DEFAULT '0',
`POIContinent` smallint(5) unsigned NOT NULL DEFAULT '0',
`POIx` float NOT NULL DEFAULT '0',
`POIy` float NOT NULL DEFAULT '0',
`POIPriority` mediumint(8) unsigned NOT NULL DEFAULT '0',
`RewardTitle` tinyint(3) unsigned NOT NULL DEFAULT '0',
`RewardTalents` tinyint(3) unsigned NOT NULL DEFAULT '0',
`RewardArenaPoints` smallint(5) unsigned NOT NULL DEFAULT '0',
`RewardFactionID1` smallint(5) unsigned NOT NULL DEFAULT '0' COMMENT 'faction id from Faction.dbc in this case',
`RewardFactionValue1` mediumint(8) NOT NULL DEFAULT '0',
`RewardFactionOverride1` mediumint(8) NOT NULL DEFAULT '0',
`RewardFactionID2` smallint(5) unsigned NOT NULL DEFAULT '0' COMMENT 'faction id from Faction.dbc in this case',
`RewardFactionValue2` mediumint(8) NOT NULL DEFAULT '0',
`RewardFactionOverride2` mediumint(8) NOT NULL DEFAULT '0',
`RewardFactionID3` smallint(5) unsigned NOT NULL DEFAULT '0' COMMENT 'faction id from Faction.dbc in this case',
`RewardFactionValue3` mediumint(8) NOT NULL DEFAULT '0',
`RewardFactionOverride3` mediumint(8) NOT NULL DEFAULT '0',
`RewardFactionID4` smallint(5) unsigned NOT NULL DEFAULT '0' COMMENT 'faction id from Faction.dbc in this case',
`RewardFactionValue4` mediumint(8) NOT NULL DEFAULT '0',
`RewardFactionOverride4` mediumint(8) NOT NULL DEFAULT '0',
`RewardFactionID5` smallint(5) unsigned NOT NULL DEFAULT '0' COMMENT 'faction id from Faction.dbc in this case',
`RewardFactionValue5` mediumint(8) NOT NULL DEFAULT '0',
`RewardFactionOverride5` mediumint(8) NOT NULL DEFAULT '0',
`TimeAllowed` int(10) unsigned NOT NULL DEFAULT '0',
`AllowableRaces` smallint(5) unsigned NOT NULL DEFAULT '0',
`LogTitle` text,
`LogDescription` text,
`QuestDescription` text,
`AreaDescription` text,
`QuestCompletionLog` text,
`RequiredNpcOrGo1` mediumint(8) NOT NULL DEFAULT '0',
`RequiredNpcOrGo2` mediumint(8) NOT NULL DEFAULT '0',
`RequiredNpcOrGo3` mediumint(8) NOT NULL DEFAULT '0',
`RequiredNpcOrGo4` mediumint(8) NOT NULL DEFAULT '0',
`RequiredNpcOrGoCount1` smallint(5) unsigned NOT NULL DEFAULT '0',
`RequiredNpcOrGoCount2` smallint(5) unsigned NOT NULL DEFAULT '0',
`RequiredNpcOrGoCount3` smallint(5) unsigned NOT NULL DEFAULT '0',
`RequiredNpcOrGoCount4` smallint(5) unsigned NOT NULL DEFAULT '0',
`RequiredItemId1` mediumint(8) unsigned NOT NULL DEFAULT '0',
`RequiredItemId2` mediumint(8) unsigned NOT NULL DEFAULT '0',
`RequiredItemId3` mediumint(8) unsigned NOT NULL DEFAULT '0',
`RequiredItemId4` mediumint(8) unsigned NOT NULL DEFAULT '0',
`RequiredItemId5` mediumint(8) unsigned NOT NULL DEFAULT '0',
`RequiredItemId6` mediumint(8) unsigned NOT NULL DEFAULT '0',
`RequiredItemCount1` smallint(5) unsigned NOT NULL DEFAULT '0',
`RequiredItemCount2` smallint(5) unsigned NOT NULL DEFAULT '0',
`RequiredItemCount3` smallint(5) unsigned NOT NULL DEFAULT '0',
`RequiredItemCount4` smallint(5) unsigned NOT NULL DEFAULT '0',
`RequiredItemCount5` smallint(5) unsigned NOT NULL DEFAULT '0',
`RequiredItemCount6` smallint(5) unsigned NOT NULL DEFAULT '0',
`Unknown0` tinyint(3) unsigned NOT NULL DEFAULT '0',
`ObjectiveText1` text,
`ObjectiveText2` text,
`ObjectiveText3` text,
`ObjectiveText4` text,
`VerifiedBuild` smallint(5) DEFAULT '0',
PRIMARY KEY (`ID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COMMENT='Quest System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `quest_template_addon`
--
DROP TABLE IF EXISTS `quest_template_addon`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `quest_template_addon` (
`ID` mediumint(8) unsigned NOT NULL DEFAULT '0',
`MaxLevel` tinyint(3) unsigned NOT NULL DEFAULT '0',
`AllowableClasses` int(10) unsigned NOT NULL DEFAULT '0',
`SourceSpellID` mediumint(8) unsigned NOT NULL DEFAULT '0',
`PrevQuestID` mediumint(8) NOT NULL DEFAULT '0',
`NextQuestID` mediumint(8) unsigned NOT NULL DEFAULT '0',
`ExclusiveGroup` mediumint(8) NOT NULL DEFAULT '0',
`BreadcrumbForQuestId` mediumint(8) NOT NULL DEFAULT '0',
`RewardMailTemplateID` mediumint(8) unsigned NOT NULL DEFAULT '0',
`RewardMailDelay` int(10) unsigned NOT NULL DEFAULT '0',
`RequiredSkillID` smallint(5) unsigned NOT NULL DEFAULT '0',
`RequiredSkillPoints` smallint(5) unsigned NOT NULL DEFAULT '0',
`RequiredMinRepFaction` smallint(5) unsigned NOT NULL DEFAULT '0',
`RequiredMaxRepFaction` smallint(5) unsigned NOT NULL DEFAULT '0',
`RequiredMinRepValue` mediumint(8) NOT NULL DEFAULT '0',
`RequiredMaxRepValue` mediumint(8) NOT NULL DEFAULT '0',
`ProvidedItemCount` tinyint(3) unsigned NOT NULL DEFAULT '0',
`SpecialFlags` tinyint(3) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`ID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `quest_template_locale`
--
DROP TABLE IF EXISTS `quest_template_locale`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `quest_template_locale` (
`ID` mediumint(8) unsigned NOT NULL DEFAULT '0',
`locale` varchar(4) NOT NULL,
`Title` text,
`Details` text,
`Objectives` text,
`EndText` text,
`CompletedText` text,
`ObjectiveText1` text,
`ObjectiveText2` text,
`ObjectiveText3` text,
`ObjectiveText4` text,
`VerifiedBuild` smallint(5) DEFAULT '0',
PRIMARY KEY (`ID`,`locale`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `reference_loot_template`
--
DROP TABLE IF EXISTS `reference_loot_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `reference_loot_template` (
`Entry` mediumint(8) unsigned NOT NULL DEFAULT '0',
`Item` mediumint(8) unsigned NOT NULL DEFAULT '0',
`Reference` mediumint(8) unsigned NOT NULL DEFAULT '0',
`Chance` float NOT NULL DEFAULT '100',
`QuestRequired` tinyint(1) NOT NULL DEFAULT '0',
`LootMode` smallint(5) unsigned NOT NULL DEFAULT '1',
`GroupId` tinyint(3) unsigned NOT NULL DEFAULT '0',
`MinCount` tinyint(3) unsigned NOT NULL DEFAULT '1',
`MaxCount` tinyint(3) unsigned NOT NULL DEFAULT '1',
`Comment` varchar(255) DEFAULT NULL,
PRIMARY KEY (`Entry`,`Item`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Loot System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `reputation_reward_rate`
--
DROP TABLE IF EXISTS `reputation_reward_rate`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `reputation_reward_rate` (
`faction` mediumint(8) unsigned NOT NULL DEFAULT '0',
`quest_rate` float NOT NULL DEFAULT '1',
`quest_daily_rate` float NOT NULL DEFAULT '1',
`quest_weekly_rate` float NOT NULL DEFAULT '1',
`quest_monthly_rate` float NOT NULL DEFAULT '1',
`quest_repeatable_rate` float NOT NULL DEFAULT '1',
`creature_rate` float NOT NULL DEFAULT '1',
`spell_rate` float NOT NULL DEFAULT '1',
PRIMARY KEY (`faction`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `reputation_spillover_template`
--
DROP TABLE IF EXISTS `reputation_spillover_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `reputation_spillover_template` (
`faction` smallint(5) unsigned NOT NULL DEFAULT '0' COMMENT 'faction entry',
`faction1` smallint(5) unsigned NOT NULL DEFAULT '0' COMMENT 'faction to give spillover for',
`rate_1` float NOT NULL DEFAULT '0' COMMENT 'the given rep points * rate',
`rank_1` tinyint(3) unsigned NOT NULL DEFAULT '0' COMMENT 'max rank,above this will not give any spillover',
`faction2` smallint(5) unsigned NOT NULL DEFAULT '0',
`rate_2` float NOT NULL DEFAULT '0',
`rank_2` tinyint(3) unsigned NOT NULL DEFAULT '0',
`faction3` smallint(5) unsigned NOT NULL DEFAULT '0',
`rate_3` float NOT NULL DEFAULT '0',
`rank_3` tinyint(3) unsigned NOT NULL DEFAULT '0',
`faction4` smallint(5) unsigned NOT NULL DEFAULT '0',
`rate_4` float NOT NULL DEFAULT '0',
`rank_4` tinyint(3) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`faction`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Reputation spillover reputation gain';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `script_spline_chain_meta`
--
DROP TABLE IF EXISTS `script_spline_chain_meta`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `script_spline_chain_meta` (
`entry` int(10) unsigned NOT NULL,
`chainId` smallint(5) unsigned NOT NULL,
`splineId` tinyint(3) unsigned NOT NULL,
`expectedDuration` int(10) unsigned NOT NULL,
`msUntilNext` int(10) unsigned NOT NULL,
`velocity` float unsigned DEFAULT '0',
PRIMARY KEY (`entry`,`chainId`,`splineId`) USING BTREE
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `script_spline_chain_waypoints`
--
DROP TABLE IF EXISTS `script_spline_chain_waypoints`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `script_spline_chain_waypoints` (
`entry` int(10) unsigned NOT NULL,
`chainId` smallint(5) unsigned NOT NULL,
`splineId` tinyint(3) unsigned NOT NULL,
`wpId` tinyint(3) unsigned NOT NULL,
`x` float NOT NULL,
`y` float NOT NULL,
`z` float NOT NULL,
PRIMARY KEY (`entry`,`chainId`,`splineId`,`wpId`) USING BTREE
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `script_waypoint`
--
DROP TABLE IF EXISTS `script_waypoint`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `script_waypoint` (
`entry` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'creature_template entry',
`pointid` mediumint(8) unsigned NOT NULL DEFAULT '0',
`location_x` float NOT NULL DEFAULT '0',
`location_y` float NOT NULL DEFAULT '0',
`location_z` float NOT NULL DEFAULT '0',
`waittime` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'waittime in millisecs',
`point_comment` text,
PRIMARY KEY (`entry`,`pointid`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Script Creature waypoints';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `skill_discovery_template`
--
DROP TABLE IF EXISTS `skill_discovery_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `skill_discovery_template` (
`spellId` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'SpellId of the discoverable spell',
`reqSpell` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'spell requirement',
`reqSkillValue` smallint(5) unsigned NOT NULL DEFAULT '0' COMMENT 'skill points requirement',
`chance` float NOT NULL DEFAULT '0' COMMENT 'chance to discover',
PRIMARY KEY (`spellId`,`reqSpell`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Skill Discovery System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `skill_extra_item_template`
--
DROP TABLE IF EXISTS `skill_extra_item_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `skill_extra_item_template` (
`spellId` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'SpellId of the item creation spell',
`requiredSpecialization` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'Specialization spell id',
`additionalCreateChance` float NOT NULL DEFAULT '0' COMMENT 'chance to create add',
`additionalMaxNum` tinyint(3) unsigned NOT NULL DEFAULT '0' COMMENT 'max num of adds',
PRIMARY KEY (`spellId`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Skill Specialization System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `skill_fishing_base_level`
--
DROP TABLE IF EXISTS `skill_fishing_base_level`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `skill_fishing_base_level` (
`entry` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'Area identifier',
`skill` smallint(6) NOT NULL DEFAULT '0' COMMENT 'Base skill level requirement',
PRIMARY KEY (`entry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Fishing system';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `skill_perfect_item_template`
--
DROP TABLE IF EXISTS `skill_perfect_item_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `skill_perfect_item_template` (
`spellId` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'SpellId of the item creation spell',
`requiredSpecialization` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'Specialization spell id',
`perfectCreateChance` float NOT NULL DEFAULT '0' COMMENT 'chance to create the perfect item instead',
`perfectItemType` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'perfect item type to create instead',
PRIMARY KEY (`spellId`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Crafting Perfection System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `skinning_loot_template`
--
DROP TABLE IF EXISTS `skinning_loot_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `skinning_loot_template` (
`Entry` mediumint(8) unsigned NOT NULL DEFAULT '0',
`Item` mediumint(8) unsigned NOT NULL DEFAULT '0',
`Reference` mediumint(8) unsigned NOT NULL DEFAULT '0',
`Chance` float NOT NULL DEFAULT '100',
`QuestRequired` tinyint(1) NOT NULL DEFAULT '0',
`LootMode` smallint(5) unsigned NOT NULL DEFAULT '1',
`GroupId` tinyint(3) unsigned NOT NULL DEFAULT '0',
`MinCount` tinyint(3) unsigned NOT NULL DEFAULT '1',
`MaxCount` tinyint(3) unsigned NOT NULL DEFAULT '1',
`Comment` varchar(255) DEFAULT NULL,
PRIMARY KEY (`Entry`,`Item`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Loot System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `smart_scripts`
--
DROP TABLE IF EXISTS `smart_scripts`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `smart_scripts` (
`entryorguid` int(11) NOT NULL,
`source_type` tinyint(3) unsigned NOT NULL DEFAULT '0',
`id` smallint(5) unsigned NOT NULL DEFAULT '0',
`link` smallint(5) unsigned NOT NULL DEFAULT '0',
`event_type` tinyint(3) unsigned NOT NULL DEFAULT '0',
`event_phase_mask` smallint(5) unsigned NOT NULL DEFAULT '0',
`event_chance` tinyint(3) unsigned NOT NULL DEFAULT '100',
`event_flags` smallint(5) unsigned NOT NULL DEFAULT '0',
`event_param1` int(10) unsigned NOT NULL DEFAULT '0',
`event_param2` int(10) unsigned NOT NULL DEFAULT '0',
`event_param3` int(10) unsigned NOT NULL DEFAULT '0',
`event_param4` int(10) unsigned NOT NULL DEFAULT '0',
`event_param5` int(10) unsigned NOT NULL DEFAULT '0',
`action_type` tinyint(3) unsigned NOT NULL DEFAULT '0',
`action_param1` int(10) unsigned NOT NULL DEFAULT '0',
`action_param2` int(10) unsigned NOT NULL DEFAULT '0',
`action_param3` int(10) unsigned NOT NULL DEFAULT '0',
`action_param4` int(10) unsigned NOT NULL DEFAULT '0',
`action_param5` int(10) unsigned NOT NULL DEFAULT '0',
`action_param6` int(10) unsigned NOT NULL DEFAULT '0',
`target_type` tinyint(3) unsigned NOT NULL DEFAULT '0',
`target_param1` int(10) unsigned NOT NULL DEFAULT '0',
`target_param2` int(10) unsigned NOT NULL DEFAULT '0',
`target_param3` int(10) unsigned NOT NULL DEFAULT '0',
`target_param4` int(10) unsigned NOT NULL DEFAULT '0',
`target_x` float NOT NULL DEFAULT '0',
`target_y` float NOT NULL DEFAULT '0',
`target_z` float NOT NULL DEFAULT '0',
`target_o` float NOT NULL DEFAULT '0',
`comment` text NOT NULL COMMENT 'Event Comment',
PRIMARY KEY (`entryorguid`,`source_type`,`id`,`link`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spawn_group`
--
DROP TABLE IF EXISTS `spawn_group`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `spawn_group` (
`groupId` int(10) unsigned NOT NULL,
`spawnType` tinyint(10) unsigned NOT NULL,
`spawnId` int(10) unsigned NOT NULL,
PRIMARY KEY (`groupId`,`spawnType`,`spawnId`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spawn_group_template`
--
DROP TABLE IF EXISTS `spawn_group_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `spawn_group_template` (
`groupId` int(10) unsigned NOT NULL,
`groupName` varchar(100) NOT NULL,
`groupFlags` int(10) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`groupId`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spell_area`
--
DROP TABLE IF EXISTS `spell_area`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `spell_area` (
`spell` mediumint(8) unsigned NOT NULL DEFAULT '0',
`area` mediumint(8) unsigned NOT NULL DEFAULT '0',
`quest_start` mediumint(8) unsigned NOT NULL DEFAULT '0',
`quest_end` mediumint(8) unsigned NOT NULL DEFAULT '0',
`aura_spell` mediumint(8) NOT NULL DEFAULT '0',
`racemask` mediumint(8) unsigned NOT NULL DEFAULT '0',
`gender` tinyint(3) unsigned NOT NULL DEFAULT '2',
`autocast` tinyint(3) unsigned NOT NULL DEFAULT '0',
`quest_start_status` int(11) NOT NULL DEFAULT '64',
`quest_end_status` int(11) NOT NULL DEFAULT '11',
PRIMARY KEY (`spell`,`area`,`quest_start`,`aura_spell`,`racemask`,`gender`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spell_bonus_data`
--
DROP TABLE IF EXISTS `spell_bonus_data`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `spell_bonus_data` (
`entry` mediumint(8) unsigned NOT NULL DEFAULT '0',
`direct_bonus` float NOT NULL DEFAULT '0',
`dot_bonus` float NOT NULL DEFAULT '0',
`ap_bonus` float NOT NULL DEFAULT '0',
`ap_dot_bonus` float NOT NULL DEFAULT '0',
`comments` varchar(255) DEFAULT NULL,
PRIMARY KEY (`entry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spell_custom_attr`
--
DROP TABLE IF EXISTS `spell_custom_attr`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `spell_custom_attr` (
`entry` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'spell id',
`attributes` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'SpellCustomAttributes',
PRIMARY KEY (`entry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COMMENT='SpellInfo custom attributes';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spell_dbc`
--
DROP TABLE IF EXISTS `spell_dbc`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `spell_dbc` (
`Id` int(10) unsigned NOT NULL,
`Dispel` int(10) unsigned NOT NULL DEFAULT '0',
`Mechanic` int(10) unsigned NOT NULL DEFAULT '0',
`Attributes` int(10) unsigned NOT NULL DEFAULT '0',
`AttributesEx` int(10) unsigned NOT NULL DEFAULT '0',
`AttributesEx2` int(10) unsigned NOT NULL DEFAULT '0',
`AttributesEx3` int(10) unsigned NOT NULL DEFAULT '0',
`AttributesEx4` int(10) unsigned NOT NULL DEFAULT '0',
`AttributesEx5` int(10) unsigned NOT NULL DEFAULT '0',
`AttributesEx6` int(10) unsigned NOT NULL DEFAULT '0',
`AttributesEx7` int(10) unsigned NOT NULL DEFAULT '0',
`Stances` int(10) unsigned NOT NULL DEFAULT '0',
`StancesNot` int(10) unsigned NOT NULL DEFAULT '0',
`Targets` int(10) unsigned NOT NULL DEFAULT '0',
`CastingTimeIndex` int(10) unsigned NOT NULL DEFAULT '1',
`AuraInterruptFlags` int(10) unsigned NOT NULL DEFAULT '0',
`ProcFlags` int(10) unsigned NOT NULL DEFAULT '0',
`ProcChance` int(10) unsigned NOT NULL DEFAULT '0',
`ProcCharges` int(10) unsigned NOT NULL DEFAULT '0',
`MaxLevel` int(10) unsigned NOT NULL DEFAULT '0',
`BaseLevel` int(10) unsigned NOT NULL DEFAULT '0',
`SpellLevel` int(10) unsigned NOT NULL DEFAULT '0',
`DurationIndex` int(10) unsigned NOT NULL DEFAULT '0',
`RangeIndex` int(10) unsigned NOT NULL DEFAULT '1',
`StackAmount` int(10) unsigned NOT NULL DEFAULT '0',
`EquippedItemClass` int(11) NOT NULL DEFAULT '-1',
`EquippedItemSubClassMask` int(11) NOT NULL DEFAULT '0',
`EquippedItemInventoryTypeMask` int(11) NOT NULL DEFAULT '0',
`Effect1` int(10) unsigned NOT NULL DEFAULT '0',
`Effect2` int(10) unsigned NOT NULL DEFAULT '0',
`Effect3` int(10) unsigned NOT NULL DEFAULT '0',
`EffectDieSides1` int(11) NOT NULL DEFAULT '0',
`EffectDieSides2` int(11) NOT NULL DEFAULT '0',
`EffectDieSides3` int(11) NOT NULL DEFAULT '0',
`EffectRealPointsPerLevel1` float NOT NULL DEFAULT '0',
`EffectRealPointsPerLevel2` float NOT NULL DEFAULT '0',
`EffectRealPointsPerLevel3` float NOT NULL DEFAULT '0',
`EffectBasePoints1` int(11) NOT NULL DEFAULT '0',
`EffectBasePoints2` int(11) NOT NULL DEFAULT '0',
`EffectBasePoints3` int(11) NOT NULL DEFAULT '0',
`EffectMechanic1` int(10) unsigned NOT NULL DEFAULT '0',
`EffectMechanic2` int(10) unsigned NOT NULL DEFAULT '0',
`EffectMechanic3` int(10) unsigned NOT NULL DEFAULT '0',
`EffectImplicitTargetA1` int(10) unsigned NOT NULL DEFAULT '0',
`EffectImplicitTargetA2` int(10) unsigned NOT NULL DEFAULT '0',
`EffectImplicitTargetA3` int(10) unsigned NOT NULL DEFAULT '0',
`EffectImplicitTargetB1` int(10) unsigned NOT NULL DEFAULT '0',
`EffectImplicitTargetB2` int(10) unsigned NOT NULL DEFAULT '0',
`EffectImplicitTargetB3` int(10) unsigned NOT NULL DEFAULT '0',
`EffectRadiusIndex1` int(10) unsigned NOT NULL DEFAULT '0',
`EffectRadiusIndex2` int(10) unsigned NOT NULL DEFAULT '0',
`EffectRadiusIndex3` int(10) unsigned NOT NULL DEFAULT '0',
`EffectApplyAuraName1` int(10) unsigned NOT NULL DEFAULT '0',
`EffectApplyAuraName2` int(10) unsigned NOT NULL DEFAULT '0',
`EffectApplyAuraName3` int(10) unsigned NOT NULL DEFAULT '0',
`EffectAmplitude1` int(11) NOT NULL DEFAULT '0',
`EffectAmplitude2` int(11) NOT NULL DEFAULT '0',
`EffectAmplitude3` int(11) NOT NULL DEFAULT '0',
`EffectMultipleValue1` float NOT NULL DEFAULT '0',
`EffectMultipleValue2` float NOT NULL DEFAULT '0',
`EffectMultipleValue3` float NOT NULL DEFAULT '0',
`EffectItemType1` int(10) unsigned NOT NULL DEFAULT '0',
`EffectItemType2` int(10) unsigned NOT NULL DEFAULT '0',
`EffectItemType3` int(10) unsigned NOT NULL DEFAULT '0',
`EffectMiscValue1` int(11) NOT NULL DEFAULT '0',
`EffectMiscValue2` int(11) NOT NULL DEFAULT '0',
`EffectMiscValue3` int(11) NOT NULL DEFAULT '0',
`EffectMiscValueB1` int(11) NOT NULL DEFAULT '0',
`EffectMiscValueB2` int(11) NOT NULL DEFAULT '0',
`EffectMiscValueB3` int(11) NOT NULL DEFAULT '0',
`EffectTriggerSpell1` int(10) unsigned NOT NULL DEFAULT '0',
`EffectTriggerSpell2` int(10) unsigned NOT NULL DEFAULT '0',
`EffectTriggerSpell3` int(10) unsigned NOT NULL DEFAULT '0',
`EffectSpellClassMaskA1` int(10) unsigned NOT NULL DEFAULT '0',
`EffectSpellClassMaskA2` int(10) unsigned NOT NULL DEFAULT '0',
`EffectSpellClassMaskA3` int(10) unsigned NOT NULL DEFAULT '0',
`EffectSpellClassMaskB1` int(10) unsigned NOT NULL DEFAULT '0',
`EffectSpellClassMaskB2` int(10) unsigned NOT NULL DEFAULT '0',
`EffectSpellClassMaskB3` int(10) unsigned NOT NULL DEFAULT '0',
`EffectSpellClassMaskC1` int(10) unsigned NOT NULL DEFAULT '0',
`EffectSpellClassMaskC2` int(10) unsigned NOT NULL DEFAULT '0',
`EffectSpellClassMaskC3` int(10) unsigned NOT NULL DEFAULT '0',
`SpellName` varchar(100) DEFAULT NULL,
`MaxTargetLevel` int(10) unsigned NOT NULL DEFAULT '0',
`SpellFamilyName` int(10) unsigned NOT NULL DEFAULT '0',
`SpellFamilyFlags1` int(10) unsigned NOT NULL DEFAULT '0',
`SpellFamilyFlags2` int(10) unsigned NOT NULL DEFAULT '0',
`SpellFamilyFlags3` int(10) unsigned NOT NULL DEFAULT '0',
`MaxAffectedTargets` int(10) unsigned NOT NULL DEFAULT '0',
`DmgClass` int(10) unsigned NOT NULL DEFAULT '0',
`PreventionType` int(10) unsigned NOT NULL DEFAULT '0',
`DmgMultiplier1` float NOT NULL DEFAULT '0',
`DmgMultiplier2` float NOT NULL DEFAULT '0',
`DmgMultiplier3` float NOT NULL DEFAULT '0',
`AreaGroupId` int(11) NOT NULL DEFAULT '0',
`SchoolMask` int(10) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`Id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Custom spell.dbc entries';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spell_enchant_proc_data`
--
DROP TABLE IF EXISTS `spell_enchant_proc_data`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `spell_enchant_proc_data` (
`EnchantID` int(10) unsigned NOT NULL,
`Chance` float NOT NULL DEFAULT '0',
`ProcsPerMinute` float NOT NULL DEFAULT '0',
`HitMask` int(10) unsigned NOT NULL DEFAULT '0',
`AttributesMask` int(10) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`EnchantID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Spell enchant proc data';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spell_group`
--
DROP TABLE IF EXISTS `spell_group`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `spell_group` (
`id` int(10) unsigned NOT NULL DEFAULT '0',
`spell_id` int(11) NOT NULL DEFAULT '0',
PRIMARY KEY (`id`,`spell_id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Spell System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spell_group_stack_rules`
--
DROP TABLE IF EXISTS `spell_group_stack_rules`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `spell_group_stack_rules` (
`group_id` int(11) unsigned NOT NULL DEFAULT '0',
`stack_rule` tinyint(3) NOT NULL DEFAULT '0',
PRIMARY KEY (`group_id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spell_learn_spell`
--
DROP TABLE IF EXISTS `spell_learn_spell`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `spell_learn_spell` (
`entry` smallint(5) unsigned NOT NULL DEFAULT '0',
`SpellID` smallint(5) unsigned NOT NULL DEFAULT '0',
`Active` tinyint(3) unsigned NOT NULL DEFAULT '1',
PRIMARY KEY (`entry`,`SpellID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Item System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spell_linked_spell`
--
DROP TABLE IF EXISTS `spell_linked_spell`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `spell_linked_spell` (
`spell_trigger` mediumint(8) NOT NULL,
`spell_effect` mediumint(8) NOT NULL DEFAULT '0',
`type` tinyint(3) unsigned NOT NULL DEFAULT '0',
`comment` text NOT NULL,
UNIQUE KEY `trigger_effect_type` (`spell_trigger`,`spell_effect`,`type`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COMMENT='Spell System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spell_loot_template`
--
DROP TABLE IF EXISTS `spell_loot_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `spell_loot_template` (
`Entry` mediumint(8) unsigned NOT NULL DEFAULT '0',
`Item` mediumint(8) unsigned NOT NULL DEFAULT '0',
`Reference` mediumint(8) unsigned NOT NULL DEFAULT '0',
`Chance` float NOT NULL DEFAULT '100',
`QuestRequired` tinyint(1) NOT NULL DEFAULT '0',
`LootMode` smallint(5) unsigned NOT NULL DEFAULT '1',
`GroupId` tinyint(3) unsigned NOT NULL DEFAULT '0',
`MinCount` tinyint(3) unsigned NOT NULL DEFAULT '1',
`MaxCount` tinyint(3) unsigned NOT NULL DEFAULT '1',
`Comment` varchar(255) DEFAULT NULL,
PRIMARY KEY (`Entry`,`Item`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Loot System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spell_pet_auras`
--
DROP TABLE IF EXISTS `spell_pet_auras`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `spell_pet_auras` (
`spell` mediumint(8) unsigned NOT NULL COMMENT 'dummy spell id',
`effectId` tinyint(3) unsigned NOT NULL DEFAULT '0',
`pet` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'pet id; 0 = all',
`aura` mediumint(8) unsigned NOT NULL COMMENT 'pet aura id',
PRIMARY KEY (`spell`,`effectId`,`pet`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spell_proc`
--
DROP TABLE IF EXISTS `spell_proc`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `spell_proc` (
`SpellId` int(11) NOT NULL DEFAULT '0',
`SchoolMask` tinyint(3) unsigned NOT NULL DEFAULT '0',
`SpellFamilyName` smallint(5) unsigned NOT NULL DEFAULT '0',
`SpellFamilyMask0` int(10) unsigned NOT NULL DEFAULT '0',
`SpellFamilyMask1` int(10) unsigned NOT NULL DEFAULT '0',
`SpellFamilyMask2` int(10) unsigned NOT NULL DEFAULT '0',
`ProcFlags` int(10) unsigned NOT NULL DEFAULT '0',
`SpellTypeMask` int(10) unsigned NOT NULL DEFAULT '0',
`SpellPhaseMask` int(10) unsigned NOT NULL DEFAULT '0',
`HitMask` int(10) unsigned NOT NULL DEFAULT '0',
`AttributesMask` int(10) unsigned NOT NULL DEFAULT '0',
`DisableEffectsMask` int(10) unsigned NOT NULL DEFAULT '0',
`ProcsPerMinute` float NOT NULL DEFAULT '0',
`Chance` float NOT NULL DEFAULT '0',
`Cooldown` int(10) unsigned NOT NULL DEFAULT '0',
`Charges` tinyint(3) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`SpellId`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spell_ranks`
--
DROP TABLE IF EXISTS `spell_ranks`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `spell_ranks` (
`first_spell_id` int(10) unsigned NOT NULL DEFAULT '0',
`spell_id` int(10) unsigned NOT NULL DEFAULT '0',
`rank` tinyint(3) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`first_spell_id`,`rank`),
UNIQUE KEY `spell_id` (`spell_id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Spell Rank Data';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spell_required`
--
DROP TABLE IF EXISTS `spell_required`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `spell_required` (
`spell_id` mediumint(8) NOT NULL DEFAULT '0',
`req_spell` mediumint(8) NOT NULL DEFAULT '0',
PRIMARY KEY (`spell_id`,`req_spell`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Spell Additinal Data';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spell_script_names`
--
DROP TABLE IF EXISTS `spell_script_names`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `spell_script_names` (
`spell_id` int(11) NOT NULL,
`ScriptName` char(64) NOT NULL,
UNIQUE KEY `spell_id` (`spell_id`,`ScriptName`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spell_scripts`
--
DROP TABLE IF EXISTS `spell_scripts`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `spell_scripts` (
`id` mediumint(8) unsigned NOT NULL DEFAULT '0',
`effIndex` tinyint(3) unsigned NOT NULL DEFAULT '0',
`delay` int(10) unsigned NOT NULL DEFAULT '0',
`command` mediumint(8) unsigned NOT NULL DEFAULT '0',
`datalong` mediumint(8) unsigned NOT NULL DEFAULT '0',
`datalong2` int(10) unsigned NOT NULL DEFAULT '0',
`dataint` int(11) NOT NULL DEFAULT '0',
`x` float NOT NULL DEFAULT '0',
`y` float NOT NULL DEFAULT '0',
`z` float NOT NULL DEFAULT '0',
`o` float NOT NULL DEFAULT '0',
`Comment` varchar(255) NOT NULL DEFAULT ''
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spell_target_position`
--
DROP TABLE IF EXISTS `spell_target_position`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `spell_target_position` (
`ID` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'Identifier',
`EffectIndex` tinyint(3) unsigned NOT NULL DEFAULT '0',
`MapID` smallint(5) unsigned NOT NULL DEFAULT '0',
`PositionX` float NOT NULL DEFAULT '0',
`PositionY` float NOT NULL DEFAULT '0',
`PositionZ` float NOT NULL DEFAULT '0',
`Orientation` float NOT NULL DEFAULT '0',
`VerifiedBuild` smallint(5) DEFAULT '0',
PRIMARY KEY (`ID`,`EffectIndex`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Spell System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spell_threat`
--
DROP TABLE IF EXISTS `spell_threat`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `spell_threat` (
`entry` mediumint(8) unsigned NOT NULL,
`flatMod` int(11) DEFAULT NULL,
`pctMod` float NOT NULL DEFAULT '1' COMMENT 'threat multiplier for damage/healing',
`apPctMod` float NOT NULL DEFAULT '0' COMMENT 'additional threat bonus from attack power',
PRIMARY KEY (`entry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spelldifficulty_dbc`
--
DROP TABLE IF EXISTS `spelldifficulty_dbc`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `spelldifficulty_dbc` (
`id` int(11) unsigned NOT NULL DEFAULT '0',
`spellid0` int(11) unsigned NOT NULL DEFAULT '0',
`spellid1` int(11) unsigned NOT NULL DEFAULT '0',
`spellid2` int(11) unsigned NOT NULL DEFAULT '0',
`spellid3` int(11) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `trainer`
--
DROP TABLE IF EXISTS `trainer`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `trainer` (
`Id` int(10) unsigned NOT NULL DEFAULT '0',
`Type` tinyint(2) unsigned NOT NULL DEFAULT '2',
`Requirement` mediumint(8) unsigned NOT NULL DEFAULT '0',
`Greeting` text,
`VerifiedBuild` smallint(5) DEFAULT '0',
PRIMARY KEY (`Id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `trainer_locale`
--
DROP TABLE IF EXISTS `trainer_locale`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `trainer_locale` (
`Id` int(10) unsigned NOT NULL DEFAULT '0',
`locale` varchar(4) NOT NULL,
`Greeting_lang` text,
`VerifiedBuild` smallint(5) DEFAULT '0',
PRIMARY KEY (`Id`,`locale`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `trainer_spell`
--
DROP TABLE IF EXISTS `trainer_spell`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `trainer_spell` (
`TrainerId` int(10) unsigned NOT NULL DEFAULT '0',
`SpellId` int(10) unsigned NOT NULL DEFAULT '0',
`MoneyCost` int(10) unsigned NOT NULL DEFAULT '0',
`ReqSkillLine` int(10) unsigned NOT NULL DEFAULT '0',
`ReqSkillRank` int(10) unsigned NOT NULL DEFAULT '0',
`ReqAbility1` int(10) unsigned NOT NULL DEFAULT '0',
`ReqAbility2` int(10) unsigned NOT NULL DEFAULT '0',
`ReqAbility3` int(10) unsigned NOT NULL DEFAULT '0',
`ReqLevel` tinyint(3) unsigned NOT NULL DEFAULT '0',
`VerifiedBuild` smallint(5) DEFAULT '0',
PRIMARY KEY (`TrainerId`,`SpellId`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `transports`
--
DROP TABLE IF EXISTS `transports`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `transports` (
`guid` int(10) unsigned NOT NULL AUTO_INCREMENT,
`entry` mediumint(8) unsigned NOT NULL DEFAULT '0',
`name` text,
`ScriptName` char(64) NOT NULL DEFAULT '',
PRIMARY KEY (`guid`),
UNIQUE KEY `idx_entry` (`entry`)
) ENGINE=MyISAM AUTO_INCREMENT=21 DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Transports';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `trinity_string`
--
DROP TABLE IF EXISTS `trinity_string`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `trinity_string` (
`entry` mediumint(8) unsigned NOT NULL DEFAULT '0',
`content_default` text NOT NULL,
`content_loc1` text,
`content_loc2` text,
`content_loc3` text,
`content_loc4` text,
`content_loc5` text,
`content_loc6` text,
`content_loc7` text,
`content_loc8` text,
PRIMARY KEY (`entry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `updates`
--
DROP TABLE IF EXISTS `updates`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `updates` (
`name` varchar(200) NOT NULL COMMENT 'filename with extension of the update.',
`hash` char(40) DEFAULT '' COMMENT 'sha1 hash of the sql file.',
`state` enum('RELEASED','ARCHIVED') NOT NULL DEFAULT 'RELEASED' COMMENT 'defines if an update is released or archived.',
`timestamp` timestamp NOT NULL DEFAULT CURRENT_TIMESTAMP COMMENT 'timestamp when the query was applied.',
`speed` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'time the query takes to apply in ms.',
PRIMARY KEY (`name`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COMMENT='List of all applied updates in this database.';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `updates_include`
--
DROP TABLE IF EXISTS `updates_include`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `updates_include` (
`path` varchar(200) NOT NULL COMMENT 'directory to include. $ means relative to the source directory.',
`state` enum('RELEASED','ARCHIVED') NOT NULL DEFAULT 'RELEASED' COMMENT 'defines if the directory contains released or archived updates.',
PRIMARY KEY (`path`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COMMENT='List of directories where we want to include sql updates.';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `vehicle_accessory`
--
DROP TABLE IF EXISTS `vehicle_accessory`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `vehicle_accessory` (
`guid` mediumint(8) unsigned NOT NULL DEFAULT '0',
`accessory_entry` mediumint(8) unsigned NOT NULL DEFAULT '0',
`seat_id` tinyint(4) NOT NULL DEFAULT '0',
`minion` tinyint(3) unsigned NOT NULL DEFAULT '0',
`description` text NOT NULL,
`summontype` tinyint(3) unsigned NOT NULL DEFAULT '6' COMMENT 'see enum TempSummonType',
`summontimer` int(10) unsigned NOT NULL DEFAULT '30000' COMMENT 'timer, only relevant for certain summontypes',
PRIMARY KEY (`guid`,`seat_id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `vehicle_seat_addon`
--
DROP TABLE IF EXISTS `vehicle_seat_addon`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `vehicle_seat_addon` (
`SeatEntry` int(4) unsigned NOT NULL COMMENT 'VehicleSeatEntry.dbc identifier',
`SeatOrientation` float DEFAULT '0' COMMENT 'Seat Orientation override value',
`ExitParamX` float DEFAULT '0',
`ExitParamY` float DEFAULT '0',
`ExitParamZ` float DEFAULT '0',
`ExitParamO` float DEFAULT '0',
`ExitParamValue` tinyint(1) DEFAULT '0',
PRIMARY KEY (`SeatEntry`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `vehicle_template`
--
DROP TABLE IF EXISTS `vehicle_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `vehicle_template` (
`creatureId` int(10) unsigned NOT NULL,
`despawnDelayMs` int(11) NOT NULL DEFAULT '0',
PRIMARY KEY (`creatureId`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `vehicle_template_accessory`
--
DROP TABLE IF EXISTS `vehicle_template_accessory`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `vehicle_template_accessory` (
`entry` mediumint(8) unsigned NOT NULL DEFAULT '0',
`accessory_entry` mediumint(8) unsigned NOT NULL DEFAULT '0',
`seat_id` tinyint(4) NOT NULL DEFAULT '0',
`minion` tinyint(3) unsigned NOT NULL DEFAULT '0',
`description` text NOT NULL,
`summontype` tinyint(3) unsigned NOT NULL DEFAULT '6' COMMENT 'see enum TempSummonType',
`summontimer` int(10) unsigned NOT NULL DEFAULT '30000' COMMENT 'timer, only relevant for certain summontypes',
PRIMARY KEY (`entry`,`seat_id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `version`
--
DROP TABLE IF EXISTS `version`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `version` (
`core_version` varchar(255) NOT NULL DEFAULT '' COMMENT 'Core revision dumped at startup.',
`core_revision` varchar(120) DEFAULT NULL,
`db_version` varchar(120) DEFAULT NULL COMMENT 'Version of world DB.',
`cache_id` int(11) DEFAULT '0',
PRIMARY KEY (`core_version`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Version Notes';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Temporary table structure for view `vw_conditions_with_labels`
--
DROP TABLE IF EXISTS `vw_conditions_with_labels`;
/*!50001 DROP VIEW IF EXISTS `vw_conditions_with_labels`*/;
SET @saved_cs_client = @@character_set_client;
SET character_set_client = utf8;
/*!50001 CREATE VIEW `vw_conditions_with_labels` AS SELECT
1 AS `SourceTypeOrReferenceId`,
1 AS `SourceGroup`,
1 AS `SourceEntry`,
1 AS `SourceId`,
1 AS `ElseGroup`,
1 AS `ConditionTypeOrReference`,
1 AS `ConditionTarget`,
1 AS `ConditionValue1`,
1 AS `ConditionValue2`,
1 AS `ConditionValue3`,
1 AS `NegativeCondition`,
1 AS `ErrorType`,
1 AS `ErrorTextId`,
1 AS `ScriptName`,
1 AS `Comment`*/;
SET character_set_client = @saved_cs_client;
--
-- Temporary table structure for view `vw_disables_with_labels`
--
DROP TABLE IF EXISTS `vw_disables_with_labels`;
/*!50001 DROP VIEW IF EXISTS `vw_disables_with_labels`*/;
SET @saved_cs_client = @@character_set_client;
SET character_set_client = utf8;
/*!50001 CREATE VIEW `vw_disables_with_labels` AS SELECT
1 AS `sourceType`,
1 AS `entry`,
1 AS `flags`,
1 AS `params_0`,
1 AS `params_1`,
1 AS `comment`*/;
SET character_set_client = @saved_cs_client;
--
-- Temporary table structure for view `vw_smart_scripts_with_labels`
--
DROP TABLE IF EXISTS `vw_smart_scripts_with_labels`;
/*!50001 DROP VIEW IF EXISTS `vw_smart_scripts_with_labels`*/;
SET @saved_cs_client = @@character_set_client;
SET character_set_client = utf8;
/*!50001 CREATE VIEW `vw_smart_scripts_with_labels` AS SELECT
1 AS `entryorguid`,
1 AS `source_type`,
1 AS `id`,
1 AS `link`,
1 AS `event_type`,
1 AS `event_phase_mask`,
1 AS `event_chance`,
1 AS `event_flags`,
1 AS `event_param1`,
1 AS `event_param2`,
1 AS `event_param3`,
1 AS `event_param4`,
1 AS `event_param5`,
1 AS `action_type`,
1 AS `action_param1`,
1 AS `action_param2`,
1 AS `action_param3`,
1 AS `action_param4`,
1 AS `action_param5`,
1 AS `action_param6`,
1 AS `target_type`,
1 AS `target_param1`,
1 AS `target_param2`,
1 AS `target_param3`,
1 AS `target_param4`,
1 AS `target_x`,
1 AS `target_y`,
1 AS `target_z`,
1 AS `target_o`,
1 AS `comment`*/;
SET character_set_client = @saved_cs_client;
--
-- Table structure for table `warden_checks`
--
DROP TABLE IF EXISTS `warden_checks`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `warden_checks` (
`id` smallint(5) unsigned NOT NULL AUTO_INCREMENT,
`type` tinyint(3) unsigned DEFAULT NULL,
`str` varchar(170) DEFAULT NULL,
`address` int(10) unsigned DEFAULT NULL,
`length` tinyint(3) unsigned DEFAULT NULL,
`comment` varchar(50) DEFAULT NULL,
`data` binary(24) DEFAULT NULL,
`result` varbinary(24) DEFAULT NULL,
PRIMARY KEY (`id`)
) ENGINE=MyISAM AUTO_INCREMENT=791 DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `waypoint_data`
--
DROP TABLE IF EXISTS `waypoint_data`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `waypoint_data` (
`id` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Creature GUID',
`point` mediumint(8) unsigned NOT NULL DEFAULT '0',
`position_x` float NOT NULL DEFAULT '0',
`position_y` float NOT NULL DEFAULT '0',
`position_z` float NOT NULL DEFAULT '0',
`orientation` float NOT NULL DEFAULT '0',
`delay` int(10) unsigned NOT NULL DEFAULT '0',
`move_type` int(11) NOT NULL DEFAULT '0',
`action` int(11) NOT NULL DEFAULT '0',
`action_chance` smallint(6) NOT NULL DEFAULT '100',
`wpguid` int(11) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`id`,`point`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `waypoint_scripts`
--
DROP TABLE IF EXISTS `waypoint_scripts`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `waypoint_scripts` (
`id` int(11) unsigned NOT NULL DEFAULT '0',
`delay` int(11) unsigned NOT NULL DEFAULT '0',
`command` int(11) unsigned NOT NULL DEFAULT '0',
`datalong` int(11) unsigned NOT NULL DEFAULT '0',
`datalong2` int(11) unsigned NOT NULL DEFAULT '0',
`dataint` int(11) unsigned NOT NULL DEFAULT '0',
`x` float NOT NULL DEFAULT '0',
`y` float NOT NULL DEFAULT '0',
`z` float NOT NULL DEFAULT '0',
`o` float NOT NULL DEFAULT '0',
`guid` int(11) NOT NULL DEFAULT '0',
`Comment` varchar(255) NOT NULL DEFAULT '',
PRIMARY KEY (`guid`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `waypoints`
--
DROP TABLE IF EXISTS `waypoints`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `waypoints` (
`entry` mediumint(8) unsigned NOT NULL DEFAULT '0',
`pointid` mediumint(8) unsigned NOT NULL DEFAULT '0',
`position_x` float NOT NULL DEFAULT '0',
`position_y` float NOT NULL DEFAULT '0',
`position_z` float NOT NULL DEFAULT '0',
`orientation` float NOT NULL DEFAULT '0',
`delay` int(10) unsigned NOT NULL DEFAULT '0',
`point_comment` text,
PRIMARY KEY (`entry`,`pointid`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Creature waypoints';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Dumping routines for database 'world'
--
--
-- Final view structure for view `vw_conditions_with_labels`
--
/*!50001 DROP VIEW IF EXISTS `vw_conditions_with_labels`*/;
/*!50001 SET @saved_cs_client = @@character_set_client */;
/*!50001 SET @saved_cs_results = @@character_set_results */;
/*!50001 SET @saved_col_connection = @@collation_connection */;
/*!50001 SET character_set_client = utf8 */;
/*!50001 SET character_set_results = utf8 */;
/*!50001 SET collation_connection = utf8_general_ci */;
/*!50001 CREATE ALGORITHM=UNDEFINED */
/*!50013 */
/*!50001 VIEW `vw_conditions_with_labels` AS (select (case when (`conditions`.`SourceTypeOrReferenceId` = 0) then 'CONDITION_SOURCE_TYPE_NONE' when (`conditions`.`SourceTypeOrReferenceId` = 1) then 'CONDITION_SOURCE_TYPE_CREATURE_LOOT_TEMPLATE' when (`conditions`.`SourceTypeOrReferenceId` = 2) then 'CONDITION_SOURCE_TYPE_DISENCHANT_LOOT_TEMPLATE' when (`conditions`.`SourceTypeOrReferenceId` = 3) then 'CONDITION_SOURCE_TYPE_FISHING_LOOT_TEMPLATE' when (`conditions`.`SourceTypeOrReferenceId` = 4) then 'CONDITION_SOURCE_TYPE_GAMEOBJECT_LOOT_TEMPLATE' when (`conditions`.`SourceTypeOrReferenceId` = 5) then 'CONDITION_SOURCE_TYPE_ITEM_LOOT_TEMPLATE' when (`conditions`.`SourceTypeOrReferenceId` = 6) then 'CONDITION_SOURCE_TYPE_MAIL_LOOT_TEMPLATE' when (`conditions`.`SourceTypeOrReferenceId` = 7) then 'CONDITION_SOURCE_TYPE_MILLING_LOOT_TEMPLATE' when (`conditions`.`SourceTypeOrReferenceId` = 8) then 'CONDITION_SOURCE_TYPE_PICKPOCKETING_LOOT_TEMPLATE' when (`conditions`.`SourceTypeOrReferenceId` = 9) then 'CONDITION_SOURCE_TYPE_PROSPECTING_LOOT_TEMPLATE' when (`conditions`.`SourceTypeOrReferenceId` = 10) then 'CONDITION_SOURCE_TYPE_REFERENCE_LOOT_TEMPLATE' when (`conditions`.`SourceTypeOrReferenceId` = 11) then 'CONDITION_SOURCE_TYPE_SKINNING_LOOT_TEMPLATE' when (`conditions`.`SourceTypeOrReferenceId` = 12) then 'CONDITION_SOURCE_TYPE_SPELL_LOOT_TEMPLATE' when (`conditions`.`SourceTypeOrReferenceId` = 13) then 'CONDITION_SOURCE_TYPE_SPELL_IMPLICIT_TARGET' when (`conditions`.`SourceTypeOrReferenceId` = 14) then 'CONDITION_SOURCE_TYPE_GOSSIP_MENU' when (`conditions`.`SourceTypeOrReferenceId` = 15) then 'CONDITION_SOURCE_TYPE_GOSSIP_MENU_OPTION' when (`conditions`.`SourceTypeOrReferenceId` = 16) then 'CONDITION_SOURCE_TYPE_CREATURE_TEMPLATE_VEHICLE' when (`conditions`.`SourceTypeOrReferenceId` = 17) then 'CONDITION_SOURCE_TYPE_SPELL' when (`conditions`.`SourceTypeOrReferenceId` = 18) then 'CONDITION_SOURCE_TYPE_SPELL_CLICK_EVENT' when (`conditions`.`SourceTypeOrReferenceId` = 19) then 'CONDITION_SOURCE_TYPE_QUEST_AVAILABLE' when (`conditions`.`SourceTypeOrReferenceId` = 21) then 'CONDITION_SOURCE_TYPE_VEHICLE_SPELL' when (`conditions`.`SourceTypeOrReferenceId` = 22) then 'CONDITION_SOURCE_TYPE_SMART_EVENT' when (`conditions`.`SourceTypeOrReferenceId` = 23) then 'CONDITION_SOURCE_TYPE_NPC_VENDOR' when (`conditions`.`SourceTypeOrReferenceId` = 24) then 'CONDITION_SOURCE_TYPE_SPELL_PROC' when (`conditions`.`SourceTypeOrReferenceId` = 25) then 'CONDITION_SOURCE_TYPE_TERRAIN_SWAP' when (`conditions`.`SourceTypeOrReferenceId` = 26) then 'CONDITION_SOURCE_TYPE_PHASE' when (`conditions`.`SourceTypeOrReferenceId` = 27) then 'CONDITION_SOURCE_TYPE_GRAVEYARD' else `conditions`.`SourceTypeOrReferenceId` end) AS `SourceTypeOrReferenceId`,`conditions`.`SourceGroup` AS `SourceGroup`,`conditions`.`SourceEntry` AS `SourceEntry`,`conditions`.`SourceId` AS `SourceId`,`conditions`.`ElseGroup` AS `ElseGroup`,(case when (`conditions`.`SourceTypeOrReferenceId` = 0) then 'CONDITION_NONE' when (`conditions`.`SourceTypeOrReferenceId` = 1) then 'CONDITION_AURA' when (`conditions`.`SourceTypeOrReferenceId` = 2) then 'CONDITION_ITEM' when (`conditions`.`SourceTypeOrReferenceId` = 3) then 'CONDITION_ITEM_EQUIPPED' when (`conditions`.`SourceTypeOrReferenceId` = 4) then 'CONDITION_ZONEID' when (`conditions`.`SourceTypeOrReferenceId` = 5) then 'CONDITION_REPUTATION_RANK' when (`conditions`.`SourceTypeOrReferenceId` = 6) then 'CONDITION_TEAM' when (`conditions`.`SourceTypeOrReferenceId` = 7) then 'CONDITION_SKILL' when (`conditions`.`SourceTypeOrReferenceId` = 8) then 'CONDITION_QUESTREWARDED' when (`conditions`.`SourceTypeOrReferenceId` = 9) then 'CONDITION_QUESTTAKEN' when (`conditions`.`SourceTypeOrReferenceId` = 10) then 'CONDITION_DRUNKENSTATE' when (`conditions`.`SourceTypeOrReferenceId` = 11) then 'CONDITION_WORLD_STATE' when (`conditions`.`SourceTypeOrReferenceId` = 12) then 'CONDITION_ACTIVE_EVENT' when (`conditions`.`SourceTypeOrReferenceId` = 13) then 'CONDITION_INSTANCE_INFO' when (`conditions`.`SourceTypeOrReferenceId` = 14) then 'CONDITION_QUEST_NONE' when (`conditions`.`SourceTypeOrReferenceId` = 15) then 'CONDITION_CLASS' when (`conditions`.`SourceTypeOrReferenceId` = 16) then 'CONDITION_RACE' when (`conditions`.`SourceTypeOrReferenceId` = 17) then 'CONDITION_ACHIEVEMENT' when (`conditions`.`SourceTypeOrReferenceId` = 18) then 'CONDITION_TITLE' when (`conditions`.`SourceTypeOrReferenceId` = 19) then 'CONDITION_SPAWNMASK' when (`conditions`.`SourceTypeOrReferenceId` = 20) then 'CONDITION_GENDER' when (`conditions`.`SourceTypeOrReferenceId` = 21) then 'CONDITION_UNIT_STATE' when (`conditions`.`SourceTypeOrReferenceId` = 22) then 'CONDITION_MAPID' when (`conditions`.`SourceTypeOrReferenceId` = 23) then 'CONDITION_AREAID' when (`conditions`.`SourceTypeOrReferenceId` = 24) then 'CONDITION_CREATURE_TYPE' when (`conditions`.`SourceTypeOrReferenceId` = 25) then 'CONDITION_SPELL' when (`conditions`.`SourceTypeOrReferenceId` = 26) then 'CONDITION_PHASEMASK' when (`conditions`.`SourceTypeOrReferenceId` = 27) then 'CONDITION_LEVEL' when (`conditions`.`SourceTypeOrReferenceId` = 28) then 'CONDITION_QUEST_COMPLETE' when (`conditions`.`SourceTypeOrReferenceId` = 29) then 'CONDITION_NEAR_CREATURE' when (`conditions`.`SourceTypeOrReferenceId` = 30) then 'CONDITION_NEAR_GAMEOBJECT' when (`conditions`.`SourceTypeOrReferenceId` = 31) then 'CONDITION_OBJECT_ENTRY_GUID' when (`conditions`.`SourceTypeOrReferenceId` = 32) then 'CONDITION_TYPE_MASK' when (`conditions`.`SourceTypeOrReferenceId` = 33) then 'CONDITION_RELATION_TO' when (`conditions`.`SourceTypeOrReferenceId` = 34) then 'CONDITION_REACTION_TO' when (`conditions`.`SourceTypeOrReferenceId` = 35) then 'CONDITION_DISTANCE_TO' when (`conditions`.`SourceTypeOrReferenceId` = 36) then 'CONDITION_ALIVE' when (`conditions`.`SourceTypeOrReferenceId` = 37) then 'CONDITION_HP_VAL' when (`conditions`.`SourceTypeOrReferenceId` = 38) then 'CONDITION_HP_PCT' when (`conditions`.`SourceTypeOrReferenceId` = 39) then 'CONDITION_REALM_ACHIEVEMENT' when (`conditions`.`SourceTypeOrReferenceId` = 40) then 'CONDITION_IN_WATER' when (`conditions`.`SourceTypeOrReferenceId` = 41) then 'CONDITION_TERRAIN_SWAP' when (`conditions`.`SourceTypeOrReferenceId` = 42) then 'CONDITION_STAND_STATE' when (`conditions`.`SourceTypeOrReferenceId` = 43) then 'CONDITION_DAILY_QUEST_DONE' when (`conditions`.`SourceTypeOrReferenceId` = 44) then 'CONDITION_CHARMED' when (`conditions`.`SourceTypeOrReferenceId` = 45) then 'CONDITION_PET_TYPE' when (`conditions`.`SourceTypeOrReferenceId` = 46) then 'CONDITION_TAXI' when (`conditions`.`SourceTypeOrReferenceId` = 47) then 'CONDITION_QUESTSTATE' when (`conditions`.`SourceTypeOrReferenceId` = 48) then 'CONDITION_QUEST_OBJECTIVE_PROGRESS' when (`conditions`.`SourceTypeOrReferenceId` = 49) then 'CONDITION_DIFFICULTY_ID' when (`conditions`.`SourceTypeOrReferenceId` = 50) then 'CONDITION_GAMEMASTER' when (`conditions`.`SourceTypeOrReferenceId` = 51) then 'CONDITION_OBJECT_ENTRY_GUID_MASTER' when (`conditions`.`SourceTypeOrReferenceId` = 52) then 'CONDITION_TYPE_MASK_MASTER' else `conditions`.`ConditionTypeOrReference` end) AS `ConditionTypeOrReference`,`conditions`.`ConditionTarget` AS `ConditionTarget`,`conditions`.`ConditionValue1` AS `ConditionValue1`,`conditions`.`ConditionValue2` AS `ConditionValue2`,`conditions`.`ConditionValue3` AS `ConditionValue3`,`conditions`.`NegativeCondition` AS `NegativeCondition`,`conditions`.`ErrorType` AS `ErrorType`,`conditions`.`ErrorTextId` AS `ErrorTextId`,`conditions`.`ScriptName` AS `ScriptName`,`conditions`.`Comment` AS `Comment` from `conditions`) */;
/*!50001 SET character_set_client = @saved_cs_client */;
/*!50001 SET character_set_results = @saved_cs_results */;
/*!50001 SET collation_connection = @saved_col_connection */;
--
-- Final view structure for view `vw_disables_with_labels`
--
/*!50001 DROP VIEW IF EXISTS `vw_disables_with_labels`*/;
/*!50001 SET @saved_cs_client = @@character_set_client */;
/*!50001 SET @saved_cs_results = @@character_set_results */;
/*!50001 SET @saved_col_connection = @@collation_connection */;
/*!50001 SET character_set_client = utf8 */;
/*!50001 SET character_set_results = utf8 */;
/*!50001 SET collation_connection = utf8_general_ci */;
/*!50001 CREATE ALGORITHM=UNDEFINED */
/*!50013 */
/*!50001 VIEW `vw_disables_with_labels` AS (select (case when (`disables`.`sourceType` = 0) then 'DISABLE_TYPE_SPELL' when (`disables`.`sourceType` = 1) then 'DISABLE_TYPE_QUEST' when (`disables`.`sourceType` = 2) then 'DISABLE_TYPE_MAP' when (`disables`.`sourceType` = 3) then 'DISABLE_TYPE_BATTLEGROUND' when (`disables`.`sourceType` = 4) then 'DISABLE_TYPE_ACHIEVEMENT_CRITERIA' when (`disables`.`sourceType` = 5) then 'DISABLE_TYPE_OUTDOORPVP' when (`disables`.`sourceType` = 6) then 'DISABLE_TYPE_VMAP' when (`disables`.`sourceType` = 7) then 'DISABLE_TYPE_MMAP' when (`disables`.`sourceType` = 8) then 'DISABLE_TYPE_LFG_MAP' else `disables`.`sourceType` end) AS `sourceType`,`disables`.`entry` AS `entry`,`disables`.`flags` AS `flags`,`disables`.`params_0` AS `params_0`,`disables`.`params_1` AS `params_1`,`disables`.`comment` AS `comment` from `disables`) */;
/*!50001 SET character_set_client = @saved_cs_client */;
/*!50001 SET character_set_results = @saved_cs_results */;
/*!50001 SET collation_connection = @saved_col_connection */;
--
-- Final view structure for view `vw_smart_scripts_with_labels`
--
/*!50001 DROP VIEW IF EXISTS `vw_smart_scripts_with_labels`*/;
/*!50001 SET @saved_cs_client = @@character_set_client */;
/*!50001 SET @saved_cs_results = @@character_set_results */;
/*!50001 SET @saved_col_connection = @@collation_connection */;
/*!50001 SET character_set_client = utf8 */;
/*!50001 SET character_set_results = utf8 */;
/*!50001 SET collation_connection = utf8_general_ci */;
/*!50001 CREATE ALGORITHM=UNDEFINED */
/*!50013 */
/*!50001 VIEW `vw_smart_scripts_with_labels` AS (select `smart_scripts`.`entryorguid` AS `entryorguid`,`smart_scripts`.`source_type` AS `source_type`,`smart_scripts`.`id` AS `id`,`smart_scripts`.`link` AS `link`,(case when (`smart_scripts`.`event_type` = 0) then 'SMART_EVENT_UPDATE_IC' when (`smart_scripts`.`event_type` = 1) then 'SMART_EVENT_UPDATE_OOC' when (`smart_scripts`.`event_type` = 2) then 'SMART_EVENT_HEALTH_PCT' when (`smart_scripts`.`event_type` = 3) then 'SMART_EVENT_MANA_PCT' when (`smart_scripts`.`event_type` = 4) then 'SMART_EVENT_AGGRO' when (`smart_scripts`.`event_type` = 5) then 'SMART_EVENT_KILL' when (`smart_scripts`.`event_type` = 6) then 'SMART_EVENT_DEATH' when (`smart_scripts`.`event_type` = 7) then 'SMART_EVENT_EVADE' when (`smart_scripts`.`event_type` = 8) then 'SMART_EVENT_SPELLHIT' when (`smart_scripts`.`event_type` = 9) then 'SMART_EVENT_RANGE' when (`smart_scripts`.`event_type` = 10) then 'SMART_EVENT_OOC_LOS' when (`smart_scripts`.`event_type` = 11) then 'SMART_EVENT_RESPAWN' when (`smart_scripts`.`event_type` = 12) then 'SMART_EVENT_TARGET_HEALTH_PCT' when (`smart_scripts`.`event_type` = 13) then 'SMART_EVENT_VICTIM_CASTING' when (`smart_scripts`.`event_type` = 14) then 'SMART_EVENT_FRIENDLY_HEALTH' when (`smart_scripts`.`event_type` = 15) then 'SMART_EVENT_FRIENDLY_IS_CC' when (`smart_scripts`.`event_type` = 16) then 'SMART_EVENT_FRIENDLY_MISSING_BUFF' when (`smart_scripts`.`event_type` = 17) then 'SMART_EVENT_SUMMONED_UNIT' when (`smart_scripts`.`event_type` = 18) then 'SMART_EVENT_TARGET_MANA_PCT' when (`smart_scripts`.`event_type` = 19) then 'SMART_EVENT_ACCEPTED_QUEST' when (`smart_scripts`.`event_type` = 20) then 'SMART_EVENT_REWARD_QUEST' when (`smart_scripts`.`event_type` = 21) then 'SMART_EVENT_REACHED_HOME' when (`smart_scripts`.`event_type` = 22) then 'SMART_EVENT_RECEIVE_EMOTE' when (`smart_scripts`.`event_type` = 23) then 'SMART_EVENT_HAS_AURA' when (`smart_scripts`.`event_type` = 24) then 'SMART_EVENT_TARGET_BUFFED' when (`smart_scripts`.`event_type` = 25) then 'SMART_EVENT_RESET' when (`smart_scripts`.`event_type` = 26) then 'SMART_EVENT_IC_LOS' when (`smart_scripts`.`event_type` = 27) then 'SMART_EVENT_PASSENGER_BOARDED' when (`smart_scripts`.`event_type` = 28) then 'SMART_EVENT_PASSENGER_REMOVED' when (`smart_scripts`.`event_type` = 29) then 'SMART_EVENT_CHARMED' when (`smart_scripts`.`event_type` = 30) then 'SMART_EVENT_CHARMED_TARGET' when (`smart_scripts`.`event_type` = 31) then 'SMART_EVENT_SPELLHIT_TARGET' when (`smart_scripts`.`event_type` = 32) then 'SMART_EVENT_DAMAGED' when (`smart_scripts`.`event_type` = 33) then 'SMART_EVENT_DAMAGED_TARGET' when (`smart_scripts`.`event_type` = 34) then 'SMART_EVENT_MOVEMENTINFORM' when (`smart_scripts`.`event_type` = 35) then 'SMART_EVENT_SUMMON_DESPAWNED' when (`smart_scripts`.`event_type` = 36) then 'SMART_EVENT_CORPSE_REMOVED' when (`smart_scripts`.`event_type` = 37) then 'SMART_EVENT_AI_INIT' when (`smart_scripts`.`event_type` = 38) then 'SMART_EVENT_DATA_SET' when (`smart_scripts`.`event_type` = 39) then 'SMART_EVENT_WAYPOINT_START' when (`smart_scripts`.`event_type` = 40) then 'SMART_EVENT_WAYPOINT_REACHED' when (`smart_scripts`.`event_type` = 41) then 'SMART_EVENT_TRANSPORT_ADDPLAYER' when (`smart_scripts`.`event_type` = 42) then 'SMART_EVENT_TRANSPORT_ADDCREATURE' when (`smart_scripts`.`event_type` = 43) then 'SMART_EVENT_TRANSPORT_REMOVE_PLAYER' when (`smart_scripts`.`event_type` = 44) then 'SMART_EVENT_TRANSPORT_RELOCATE' when (`smart_scripts`.`event_type` = 45) then 'SMART_EVENT_INSTANCE_PLAYER_ENTER' when (`smart_scripts`.`event_type` = 46) then 'SMART_EVENT_AREATRIGGER_ONTRIGGER' when (`smart_scripts`.`event_type` = 47) then 'SMART_EVENT_QUEST_ACCEPTED' when (`smart_scripts`.`event_type` = 48) then 'SMART_EVENT_QUEST_OBJ_COPLETETION' when (`smart_scripts`.`event_type` = 49) then 'SMART_EVENT_QUEST_COMPLETION' when (`smart_scripts`.`event_type` = 50) then 'SMART_EVENT_QUEST_REWARDED' when (`smart_scripts`.`event_type` = 51) then 'SMART_EVENT_QUEST_FAIL' when (`smart_scripts`.`event_type` = 52) then 'SMART_EVENT_TEXT_OVER' when (`smart_scripts`.`event_type` = 53) then 'SMART_EVENT_RECEIVE_HEAL' when (`smart_scripts`.`event_type` = 54) then 'SMART_EVENT_JUST_SUMMONED' when (`smart_scripts`.`event_type` = 55) then 'SMART_EVENT_WAYPOINT_PAUSED' when (`smart_scripts`.`event_type` = 56) then 'SMART_EVENT_WAYPOINT_RESUMED' when (`smart_scripts`.`event_type` = 57) then 'SMART_EVENT_WAYPOINT_STOPPED' when (`smart_scripts`.`event_type` = 58) then 'SMART_EVENT_WAYPOINT_ENDED' when (`smart_scripts`.`event_type` = 59) then 'SMART_EVENT_TIMED_EVENT_TRIGGERED' when (`smart_scripts`.`event_type` = 60) then 'SMART_EVENT_UPDATE' when (`smart_scripts`.`event_type` = 61) then 'SMART_EVENT_LINK' when (`smart_scripts`.`event_type` = 62) then 'SMART_EVENT_GOSSIP_SELECT' when (`smart_scripts`.`event_type` = 63) then 'SMART_EVENT_JUST_CREATED' when (`smart_scripts`.`event_type` = 64) then 'SMART_EVENT_GOSSIP_HELLO' when (`smart_scripts`.`event_type` = 65) then 'SMART_EVENT_FOLLOW_COMPLETED' when (`smart_scripts`.`event_type` = 66) then 'SMART_EVENT_EVENT_PHASE_CHANGE' when (`smart_scripts`.`event_type` = 67) then 'SMART_EVENT_IS_BEHIND_TARGET' when (`smart_scripts`.`event_type` = 68) then 'SMART_EVENT_GAME_EVENT_START' when (`smart_scripts`.`event_type` = 69) then 'SMART_EVENT_GAME_EVENT_END' when (`smart_scripts`.`event_type` = 70) then 'SMART_EVENT_GO_LOOT_STATE_CHANGED' when (`smart_scripts`.`event_type` = 71) then 'SMART_EVENT_GO_EVENT_INFORM' when (`smart_scripts`.`event_type` = 72) then 'SMART_EVENT_ACTION_DONE' when (`smart_scripts`.`event_type` = 73) then 'SMART_EVENT_ON_SPELLCLICK' when (`smart_scripts`.`event_type` = 74) then 'SMART_EVENT_FRIENDLY_HEALTH_PCT' when (`smart_scripts`.`event_type` = 75) then 'SMART_EVENT_DISTANCE_CREATURE' when (`smart_scripts`.`event_type` = 76) then 'SMART_EVENT_DISTANCE_GAMEOBJECT' when (`smart_scripts`.`event_type` = 77) then 'SMART_EVENT_COUNTER_SET' when (`smart_scripts`.`event_type` = 78) then 'SMART_EVENT_SCENE_START' when (`smart_scripts`.`event_type` = 79) then 'SMART_EVENT_SCENE_TRIGGER' when (`smart_scripts`.`event_type` = 80) then 'SMART_EVENT_SCENE_CANCEL' when (`smart_scripts`.`event_type` = 81) then 'SMART_EVENT_SCENE_COMPLETE' when (`smart_scripts`.`event_type` = 82) then 'SMART_EVENT_SUMMONED_UNIT_DIES' else `smart_scripts`.`event_type` end) AS `event_type`,`smart_scripts`.`event_phase_mask` AS `event_phase_mask`,`smart_scripts`.`event_chance` AS `event_chance`,`smart_scripts`.`event_flags` AS `event_flags`,`smart_scripts`.`event_param1` AS `event_param1`,`smart_scripts`.`event_param2` AS `event_param2`,`smart_scripts`.`event_param3` AS `event_param3`,`smart_scripts`.`event_param4` AS `event_param4`,`smart_scripts`.`event_param5` AS `event_param5`,(case when (`smart_scripts`.`action_type` = 0) then 'SMART_ACTION_NONE' when (`smart_scripts`.`action_type` = 1) then 'SMART_ACTION_TALK' when (`smart_scripts`.`action_type` = 2) then 'SMART_ACTION_SET_FACTION' when (`smart_scripts`.`action_type` = 3) then 'SMART_ACTION_MORPH_TO_ENTRY_OR_MODEL' when (`smart_scripts`.`action_type` = 4) then 'SMART_ACTION_SOUND' when (`smart_scripts`.`action_type` = 5) then 'SMART_ACTION_PLAY_EMOTE' when (`smart_scripts`.`action_type` = 6) then 'SMART_ACTION_FAIL_QUEST' when (`smart_scripts`.`action_type` = 7) then 'SMART_ACTION_OFFER_QUEST' when (`smart_scripts`.`action_type` = 8) then 'SMART_ACTION_SET_REACT_STATE' when (`smart_scripts`.`action_type` = 9) then 'SMART_ACTION_ACTIVATE_GOBJECT' when (`smart_scripts`.`action_type` = 10) then 'SMART_ACTION_RANDOM_EMOTE' when (`smart_scripts`.`action_type` = 11) then 'SMART_ACTION_CAST' when (`smart_scripts`.`action_type` = 12) then 'SMART_ACTION_SUMMON_CREATURE' when (`smart_scripts`.`action_type` = 13) then 'SMART_ACTION_THREAT_SINGLE_PCT' when (`smart_scripts`.`action_type` = 14) then 'SMART_ACTION_THREAT_ALL_PCT' when (`smart_scripts`.`action_type` = 15) then 'SMART_ACTION_CALL_AREAEXPLOREDOREVENTHAPPENS' when (`smart_scripts`.`action_type` = 16) then 'SMART_ACTION_RESERVED_16' when (`smart_scripts`.`action_type` = 17) then 'SMART_ACTION_SET_EMOTE_STATE' when (`smart_scripts`.`action_type` = 18) then 'SMART_ACTION_SET_UNIT_FLAG' when (`smart_scripts`.`action_type` = 19) then 'SMART_ACTION_REMOVE_UNIT_FLAG' when (`smart_scripts`.`action_type` = 20) then 'SMART_ACTION_AUTO_ATTACK' when (`smart_scripts`.`action_type` = 21) then 'SMART_ACTION_ALLOW_COMBAT_MOVEMENT' when (`smart_scripts`.`action_type` = 22) then 'SMART_ACTION_SET_EVENT_PHASE' when (`smart_scripts`.`action_type` = 23) then 'SMART_ACTION_INC_EVENT_PHASE' when (`smart_scripts`.`action_type` = 24) then 'SMART_ACTION_EVADE' when (`smart_scripts`.`action_type` = 25) then 'SMART_ACTION_FLEE_FOR_ASSIST' when (`smart_scripts`.`action_type` = 26) then 'SMART_ACTION_CALL_GROUPEVENTHAPPENS' when (`smart_scripts`.`action_type` = 27) then 'SMART_ACTION_COMBAT_STOP' when (`smart_scripts`.`action_type` = 28) then 'SMART_ACTION_REMOVEAURASFROMSPELL' when (`smart_scripts`.`action_type` = 29) then 'SMART_ACTION_FOLLOW' when (`smart_scripts`.`action_type` = 30) then 'SMART_ACTION_RANDOM_PHASE' when (`smart_scripts`.`action_type` = 31) then 'SMART_ACTION_RANDOM_PHASE_RANGE' when (`smart_scripts`.`action_type` = 32) then 'SMART_ACTION_RESET_GOBJECT' when (`smart_scripts`.`action_type` = 33) then 'SMART_ACTION_CALL_KILLEDMONSTER' when (`smart_scripts`.`action_type` = 34) then 'SMART_ACTION_SET_INST_DATA' when (`smart_scripts`.`action_type` = 35) then 'SMART_ACTION_SET_INST_DATA64' when (`smart_scripts`.`action_type` = 36) then 'SMART_ACTION_UPDATE_TEMPLATE' when (`smart_scripts`.`action_type` = 37) then 'SMART_ACTION_DIE' when (`smart_scripts`.`action_type` = 38) then 'SMART_ACTION_SET_IN_COMBAT_WITH_ZONE' when (`smart_scripts`.`action_type` = 39) then 'SMART_ACTION_CALL_FOR_HELP' when (`smart_scripts`.`action_type` = 40) then 'SMART_ACTION_SET_SHEATH' when (`smart_scripts`.`action_type` = 41) then 'SMART_ACTION_FORCE_DESPAWN' when (`smart_scripts`.`action_type` = 42) then 'SMART_ACTION_SET_INVINCIBILITY_HP_LEVEL' when (`smart_scripts`.`action_type` = 43) then 'SMART_ACTION_MOUNT_TO_ENTRY_OR_MODEL' when (`smart_scripts`.`action_type` = 44) then 'SMART_ACTION_SET_INGAME_PHASE_MASK' when (`smart_scripts`.`action_type` = 45) then 'SMART_ACTION_SET_DATA' when (`smart_scripts`.`action_type` = 46) then 'SMART_ACTION_ATTACK_STOP' when (`smart_scripts`.`action_type` = 47) then 'SMART_ACTION_SET_VISIBILITY' when (`smart_scripts`.`action_type` = 48) then 'SMART_ACTION_SET_ACTIVE' when (`smart_scripts`.`action_type` = 49) then 'SMART_ACTION_ATTACK_START' when (`smart_scripts`.`action_type` = 50) then 'SMART_ACTION_SUMMON_GO' when (`smart_scripts`.`action_type` = 51) then 'SMART_ACTION_KILL_UNIT' when (`smart_scripts`.`action_type` = 52) then 'SMART_ACTION_ACTIVATE_TAXI' when (`smart_scripts`.`action_type` = 53) then 'SMART_ACTION_WP_START' when (`smart_scripts`.`action_type` = 54) then 'SMART_ACTION_WP_PAUSE' when (`smart_scripts`.`action_type` = 55) then 'SMART_ACTION_WP_STOP' when (`smart_scripts`.`action_type` = 56) then 'SMART_ACTION_ADD_ITEM' when (`smart_scripts`.`action_type` = 57) then 'SMART_ACTION_REMOVE_ITEM' when (`smart_scripts`.`action_type` = 58) then 'SMART_ACTION_INSTALL_AI_TEMPLATE' when (`smart_scripts`.`action_type` = 59) then 'SMART_ACTION_SET_RUN' when (`smart_scripts`.`action_type` = 60) then 'SMART_ACTION_SET_DISABLE_GRAVITY' when (`smart_scripts`.`action_type` = 61) then 'SMART_ACTION_SET_SWIM' when (`smart_scripts`.`action_type` = 62) then 'SMART_ACTION_TELEPORT' when (`smart_scripts`.`action_type` = 63) then 'SMART_ACTION_SET_COUNTER' when (`smart_scripts`.`action_type` = 64) then 'SMART_ACTION_STORE_TARGET_LIST' when (`smart_scripts`.`action_type` = 65) then 'SMART_ACTION_WP_RESUME' when (`smart_scripts`.`action_type` = 66) then 'SMART_ACTION_SET_ORIENTATION' when (`smart_scripts`.`action_type` = 67) then 'SMART_ACTION_CREATE_TIMED_EVENT' when (`smart_scripts`.`action_type` = 68) then 'SMART_ACTION_PLAYMOVIE' when (`smart_scripts`.`action_type` = 69) then 'SMART_ACTION_MOVE_TO_POS' when (`smart_scripts`.`action_type` = 70) then 'SMART_ACTION_ENABLE_TEMP_GOBJ' when (`smart_scripts`.`action_type` = 71) then 'SMART_ACTION_EQUIP' when (`smart_scripts`.`action_type` = 72) then 'SMART_ACTION_CLOSE_GOSSIP' when (`smart_scripts`.`action_type` = 73) then 'SMART_ACTION_TRIGGER_TIMED_EVENT' when (`smart_scripts`.`action_type` = 74) then 'SMART_ACTION_REMOVE_TIMED_EVENT' when (`smart_scripts`.`action_type` = 75) then 'SMART_ACTION_ADD_AURA' when (`smart_scripts`.`action_type` = 76) then 'SMART_ACTION_OVERRIDE_SCRIPT_BASE_OBJECT' when (`smart_scripts`.`action_type` = 77) then 'SMART_ACTION_RESET_SCRIPT_BASE_OBJECT' when (`smart_scripts`.`action_type` = 78) then 'SMART_ACTION_CALL_SCRIPT_RESET' when (`smart_scripts`.`action_type` = 79) then 'SMART_ACTION_SET_RANGED_MOVEMENT' when (`smart_scripts`.`action_type` = 80) then 'SMART_ACTION_CALL_TIMED_ACTIONLIST' when (`smart_scripts`.`action_type` = 81) then 'SMART_ACTION_SET_NPC_FLAG' when (`smart_scripts`.`action_type` = 82) then 'SMART_ACTION_ADD_NPC_FLAG' when (`smart_scripts`.`action_type` = 83) then 'SMART_ACTION_REMOVE_NPC_FLAG' when (`smart_scripts`.`action_type` = 84) then 'SMART_ACTION_SIMPLE_TALK' when (`smart_scripts`.`action_type` = 85) then 'SMART_ACTION_SELF_CAST' when (`smart_scripts`.`action_type` = 86) then 'SMART_ACTION_CROSS_CAST' when (`smart_scripts`.`action_type` = 87) then 'SMART_ACTION_CALL_RANDOM_TIMED_ACTIONLIST' when (`smart_scripts`.`action_type` = 88) then 'SMART_ACTION_CALL_RANDOM_RANGE_TIMED_ACTIONLIST' when (`smart_scripts`.`action_type` = 89) then 'SMART_ACTION_RANDOM_MOVE' when (`smart_scripts`.`action_type` = 90) then 'SMART_ACTION_SET_UNIT_FIELD_BYTES_1' when (`smart_scripts`.`action_type` = 91) then 'SMART_ACTION_REMOVE_UNIT_FIELD_BYTES_1' when (`smart_scripts`.`action_type` = 92) then 'SMART_ACTION_INTERRUPT_SPELL' when (`smart_scripts`.`action_type` = 93) then 'SMART_ACTION_SEND_GO_CUSTOM_ANIM' when (`smart_scripts`.`action_type` = 94) then 'SMART_ACTION_SET_DYNAMIC_FLAG' when (`smart_scripts`.`action_type` = 95) then 'SMART_ACTION_ADD_DYNAMIC_FLAG' when (`smart_scripts`.`action_type` = 96) then 'SMART_ACTION_REMOVE_DYNAMIC_FLAG' when (`smart_scripts`.`action_type` = 97) then 'SMART_ACTION_JUMP_TO_POS' when (`smart_scripts`.`action_type` = 98) then 'SMART_ACTION_SEND_GOSSIP_MENU' when (`smart_scripts`.`action_type` = 99) then 'SMART_ACTION_GO_SET_LOOT_STATE' when (`smart_scripts`.`action_type` = 100) then 'SMART_ACTION_SEND_TARGET_TO_TARGET' when (`smart_scripts`.`action_type` = 101) then 'SMART_ACTION_SET_HOME_POS' when (`smart_scripts`.`action_type` = 102) then 'SMART_ACTION_SET_HEALTH_REGEN' when (`smart_scripts`.`action_type` = 103) then 'SMART_ACTION_SET_ROOT' when (`smart_scripts`.`action_type` = 104) then 'SMART_ACTION_SET_GO_FLAG' when (`smart_scripts`.`action_type` = 105) then 'SMART_ACTION_ADD_GO_FLAG' when (`smart_scripts`.`action_type` = 106) then 'SMART_ACTION_REMOVE_GO_FLAG' when (`smart_scripts`.`action_type` = 107) then 'SMART_ACTION_SUMMON_CREATURE_GROUP' when (`smart_scripts`.`action_type` = 108) then 'SMART_ACTION_SET_POWER' when (`smart_scripts`.`action_type` = 109) then 'SMART_ACTION_ADD_POWER' when (`smart_scripts`.`action_type` = 110) then 'SMART_ACTION_REMOVE_POWER' when (`smart_scripts`.`action_type` = 111) then 'SMART_ACTION_GAME_EVENT_STOP' when (`smart_scripts`.`action_type` = 112) then 'SMART_ACTION_GAME_EVENT_START' when (`smart_scripts`.`action_type` = 113) then 'SMART_ACTION_START_CLOSEST_WAYPOINT' when (`smart_scripts`.`action_type` = 114) then 'SMART_ACTION_MOVE_OFFSET' when (`smart_scripts`.`action_type` = 115) then 'SMART_ACTION_RANDOM_SOUND' when (`smart_scripts`.`action_type` = 116) then 'SMART_ACTION_SET_CORPSE_DELAY' when (`smart_scripts`.`action_type` = 117) then 'SMART_ACTION_DISABLE_EVADE' when (`smart_scripts`.`action_type` = 118) then 'SMART_ACTION_GO_SET_GO_STATE' when (`smart_scripts`.`action_type` = 119) then 'SMART_ACTION_SET_CAN_FLY' when (`smart_scripts`.`action_type` = 120) then 'SMART_ACTION_REMOVE_AURAS_BY_TYPE' when (`smart_scripts`.`action_type` = 121) then 'SMART_ACTION_SET_SIGHT_DIST' when (`smart_scripts`.`action_type` = 122) then 'SMART_ACTION_FLEE' when (`smart_scripts`.`action_type` = 123) then 'SMART_ACTION_ADD_THREAT' when (`smart_scripts`.`action_type` = 124) then 'SMART_ACTION_LOAD_EQUIPMENT' when (`smart_scripts`.`action_type` = 125) then 'SMART_ACTION_TRIGGER_RANDOM_TIMED_EVENT' when (`smart_scripts`.`action_type` = 126) then 'SMART_ACTION_REMOVE_ALL_GAMEOBJECTS' when (`smart_scripts`.`action_type` = 127) then 'SMART_ACTION_PAUSE_MOVEMENT' when (`smart_scripts`.`action_type` = 128) then 'SMART_ACTION_PLAY_ANIMKIT' when (`smart_scripts`.`action_type` = 129) then 'SMART_ACTION_SCENE_PLAY' when (`smart_scripts`.`action_type` = 130) then 'SMART_ACTION_SCENE_CANCEL' when (`smart_scripts`.`action_type` = 131) then 'SMART_ACTION_SPAWN_SPAWNGROUP' when (`smart_scripts`.`action_type` = 132) then 'SMART_ACTION_DESPAWN_SPAWNGROUP' when (`smart_scripts`.`action_type` = 133) then 'SMART_ACTION_RESPAWN_BY_SPAWNID' when (`smart_scripts`.`action_type` = 134) then 'SMART_ACTION_INVOKER_CAST' when (`smart_scripts`.`action_type` = 135) then 'SMART_ACTION_PLAY_CINEMATIC' when (`smart_scripts`.`action_type` = 136) then 'SMART_ACTION_SET_MOVEMENT_SPEED' when (`smart_scripts`.`action_type` = 137) then 'SMART_ACTION_PLAY_SPELL_VISUAL_KIT' when (`smart_scripts`.`action_type` = 138) then 'SMART_ACTION_OVERRIDE_LIGHT' when (`smart_scripts`.`action_type` = 139) then 'SMART_ACTION_OVERRIDE_WEATHER' else `smart_scripts`.`action_type` end) AS `action_type`,`smart_scripts`.`action_param1` AS `action_param1`,`smart_scripts`.`action_param2` AS `action_param2`,`smart_scripts`.`action_param3` AS `action_param3`,`smart_scripts`.`action_param4` AS `action_param4`,`smart_scripts`.`action_param5` AS `action_param5`,`smart_scripts`.`action_param6` AS `action_param6`,(case when (`smart_scripts`.`target_type` = 0) then 'SMART_TARGET_NONE' when (`smart_scripts`.`target_type` = 1) then 'SMART_TARGET_SELF' when (`smart_scripts`.`target_type` = 2) then 'SMART_TARGET_VICTIM' when (`smart_scripts`.`target_type` = 3) then 'SMART_TARGET_HOSTILE_SECOND_AGGRO' when (`smart_scripts`.`target_type` = 4) then 'SMART_TARGET_HOSTILE_LAST_AGGRO' when (`smart_scripts`.`target_type` = 5) then 'SMART_TARGET_HOSTILE_RANDOM' when (`smart_scripts`.`target_type` = 6) then 'SMART_TARGET_HOSTILE_RANDOM_NOT_TOP' when (`smart_scripts`.`target_type` = 7) then 'SMART_TARGET_ACTION_INVOKER' when (`smart_scripts`.`target_type` = 8) then 'SMART_TARGET_POSITION' when (`smart_scripts`.`target_type` = 9) then 'SMART_TARGET_CREATURE_RANGE' when (`smart_scripts`.`target_type` = 10) then 'SMART_TARGET_CREATURE_GUID' when (`smart_scripts`.`target_type` = 11) then 'SMART_TARGET_CREATURE_DISTANCE' when (`smart_scripts`.`target_type` = 12) then 'SMART_TARGET_STORED' when (`smart_scripts`.`target_type` = 13) then 'SMART_TARGET_GAMEOBJECT_RANGE' when (`smart_scripts`.`target_type` = 14) then 'SMART_TARGET_GAMEOBJECT_GUID' when (`smart_scripts`.`target_type` = 15) then 'SMART_TARGET_GAMEOBJECT_DISTANCE' when (`smart_scripts`.`target_type` = 16) then 'SMART_TARGET_INVOKER_PARTY' when (`smart_scripts`.`target_type` = 17) then 'SMART_TARGET_PLAYER_RANGE' when (`smart_scripts`.`target_type` = 18) then 'SMART_TARGET_PLAYER_DISTANCE' when (`smart_scripts`.`target_type` = 19) then 'SMART_TARGET_CLOSEST_CREATURE' when (`smart_scripts`.`target_type` = 20) then 'SMART_TARGET_CLOSEST_GAMEOBJECT' when (`smart_scripts`.`target_type` = 21) then 'SMART_TARGET_CLOSEST_PLAYER' when (`smart_scripts`.`target_type` = 22) then 'SMART_TARGET_ACTION_INVOKER_VEHICLE' when (`smart_scripts`.`target_type` = 23) then 'SMART_TARGET_OWNER_OR_SUMMONER' when (`smart_scripts`.`target_type` = 24) then 'SMART_TARGET_THREAT_LIST' when (`smart_scripts`.`target_type` = 25) then 'SMART_TARGET_CLOSEST_ENEMY' when (`smart_scripts`.`target_type` = 26) then 'SMART_TARGET_CLOSEST_FRIENDLY' when (`smart_scripts`.`target_type` = 27) then 'SMART_TARGET_LOOT_RECIPIENTS' when (`smart_scripts`.`target_type` = 28) then 'SMART_TARGET_FARTHEST' when (`smart_scripts`.`target_type` = 29) then 'SMART_TARGET_VEHICLE_PASSENGER' when (`smart_scripts`.`target_type` = 30) then 'SMART_TARGET_CLOSEST_UNSPAWNED_GAMEOBJECT' else `smart_scripts`.`target_type` end) AS `target_type`,`smart_scripts`.`target_param1` AS `target_param1`,`smart_scripts`.`target_param2` AS `target_param2`,`smart_scripts`.`target_param3` AS `target_param3`,`smart_scripts`.`target_param4` AS `target_param4`,`smart_scripts`.`target_x` AS `target_x`,`smart_scripts`.`target_y` AS `target_y`,`smart_scripts`.`target_z` AS `target_z`,`smart_scripts`.`target_o` AS `target_o`,`smart_scripts`.`comment` AS `comment` from `smart_scripts`) */;
/*!50001 SET character_set_client = @saved_cs_client */;
/*!50001 SET character_set_results = @saved_cs_results */;
/*!50001 SET collation_connection = @saved_col_connection */;
/*!40103 SET TIME_ZONE=@OLD_TIME_ZONE */;
/*!40101 SET SQL_MODE=@OLD_SQL_MODE */;
/*!40014 SET FOREIGN_KEY_CHECKS=@OLD_FOREIGN_KEY_CHECKS */;
/*!40014 SET UNIQUE_CHECKS=@OLD_UNIQUE_CHECKS */;
/*!40101 SET CHARACTER_SET_CLIENT=@OLD_CHARACTER_SET_CLIENT */;
/*!40101 SET CHARACTER_SET_RESULTS=@OLD_CHARACTER_SET_RESULTS */;
/*!40101 SET COLLATION_CONNECTION=@OLD_COLLATION_CONNECTION */;
/*!40111 SET SQL_NOTES=@OLD_SQL_NOTES */;
-- Dump completed on 2021-05-14 12:20:37