Files
TrinityCore/src/server/scripts/Commands/cs_ahbot.cpp
Vincent-Michael f3e86d3e68 Update copyright note for 2015
Happy new year

Conflicts:
	src/server/bnetserver/Authentication/AuthCodes.h
	src/server/bnetserver/Authentication/BattlenetPacketCrypt.cpp
	src/server/bnetserver/Authentication/BattlenetPacketCrypt.h
	src/server/bnetserver/Packets/AchievementPackets.h
	src/server/bnetserver/Packets/AuthenticationPackets.cpp
	src/server/bnetserver/Packets/AuthenticationPackets.h
	src/server/bnetserver/Packets/BitStream.cpp
	src/server/bnetserver/Packets/BitStream.h
	src/server/bnetserver/Packets/CachePackets.cpp
	src/server/bnetserver/Packets/CachePackets.h
	src/server/bnetserver/Packets/ChatPackets.h
	src/server/bnetserver/Packets/ConnectionPackets.cpp
	src/server/bnetserver/Packets/ConnectionPackets.h
	src/server/bnetserver/Packets/FriendsPackets.cpp
	src/server/bnetserver/Packets/FriendsPackets.h
	src/server/bnetserver/Packets/PacketManager.cpp
	src/server/bnetserver/Packets/PacketManager.h
	src/server/bnetserver/Packets/Packets.h
	src/server/bnetserver/Packets/PacketsBase.cpp
	src/server/bnetserver/Packets/PacketsBase.h
	src/server/bnetserver/Packets/PresencePackets.cpp
	src/server/bnetserver/Packets/PresencePackets.h
	src/server/bnetserver/Packets/ProfilePackets.h
	src/server/bnetserver/Packets/SupportPackets.h
	src/server/bnetserver/Packets/WoWRealmPackets.cpp
	src/server/bnetserver/Packets/WoWRealmPackets.h
	src/server/bnetserver/Realms/RealmList.cpp
	src/server/bnetserver/Realms/WorldListener.cpp
	src/server/bnetserver/Realms/WorldListener.h
	src/server/bnetserver/Server/ComponentManager.cpp
	src/server/bnetserver/Server/ComponentManager.h
	src/server/bnetserver/Server/ModuleManager.cpp
	src/server/bnetserver/Server/ModuleManager.h
	src/server/bnetserver/Server/Session.cpp
	src/server/bnetserver/Server/Session.h
	src/server/bnetserver/Server/SessionManager.cpp
	src/server/bnetserver/Server/SessionManager.h
	src/server/game/Accounts/BattlenetAccountMgr.cpp
	src/server/game/Accounts/BattlenetAccountMgr.h
	src/server/game/Battlegrounds/Zones/BattlegroundBFG.cpp
	src/server/game/Battlegrounds/Zones/BattlegroundBFG.h
	src/server/game/Battlegrounds/Zones/BattlegroundTP.cpp
	src/server/game/Battlegrounds/Zones/BattlegroundTP.h
	src/server/game/Entities/AreaTrigger/AreaTrigger.cpp
	src/server/game/Entities/AreaTrigger/AreaTrigger.h
	src/server/game/Entities/Item/ItemTemplate.cpp
	src/server/game/Guilds/GuildFinderMgr.cpp
	src/server/game/Guilds/GuildFinderMgr.h
	src/server/game/Handlers/GuildFinderHandler.cpp
	src/server/game/Handlers/VoidStorageHandler.cpp
	src/server/game/Movement/MovementStructures.cpp
	src/server/game/Movement/MovementStructures.h
	src/server/game/Movement/PathGenerator.cpp
	src/server/game/Server/BattlenetServerManager.cpp
	src/server/game/Server/BattlenetServerManager.h
	src/server/game/Server/Packet.cpp
	src/server/game/Server/Packet.h
	src/server/game/Server/Packets/AchievementPackets.cpp
	src/server/game/Server/Packets/AchievementPackets.h
	src/server/game/Server/Packets/AuctionHousePackets.cpp
	src/server/game/Server/Packets/AuctionHousePackets.h
	src/server/game/Server/Packets/AuthenticationPackets.cpp
	src/server/game/Server/Packets/AuthenticationPackets.h
	src/server/game/Server/Packets/BattlegroundPackets.cpp
	src/server/game/Server/Packets/BattlegroundPackets.h
	src/server/game/Server/Packets/ChannelPackets.cpp
	src/server/game/Server/Packets/ChannelPackets.h
	src/server/game/Server/Packets/CharacterPackets.cpp
	src/server/game/Server/Packets/CharacterPackets.h
	src/server/game/Server/Packets/ChatPackets.cpp
	src/server/game/Server/Packets/ChatPackets.h
	src/server/game/Server/Packets/ClientConfigPackets.cpp
	src/server/game/Server/Packets/ClientConfigPackets.h
	src/server/game/Server/Packets/CombatLogPackets.cpp
	src/server/game/Server/Packets/CombatLogPackets.h
	src/server/game/Server/Packets/CombatPackets.cpp
	src/server/game/Server/Packets/CombatPackets.h
	src/server/game/Server/Packets/EquipmentSetPackets.cpp
	src/server/game/Server/Packets/EquipmentSetPackets.h
	src/server/game/Server/Packets/GameObjectPackets.cpp
	src/server/game/Server/Packets/GameObjectPackets.h
	src/server/game/Server/Packets/GuildPackets.cpp
	src/server/game/Server/Packets/GuildPackets.h
	src/server/game/Server/Packets/ItemPackets.cpp
	src/server/game/Server/Packets/ItemPackets.h
	src/server/game/Server/Packets/LootPackets.h
	src/server/game/Server/Packets/MiscPackets.cpp
	src/server/game/Server/Packets/MiscPackets.h
	src/server/game/Server/Packets/MovementPackets.cpp
	src/server/game/Server/Packets/MovementPackets.h
	src/server/game/Server/Packets/NPCPackets.cpp
	src/server/game/Server/Packets/NPCPackets.h
	src/server/game/Server/Packets/QueryPackets.cpp
	src/server/game/Server/Packets/QueryPackets.h
	src/server/game/Server/Packets/QuestPackets.cpp
	src/server/game/Server/Packets/QuestPackets.h
	src/server/game/Server/Packets/ReputationPackets.cpp
	src/server/game/Server/Packets/ReputationPackets.h
	src/server/game/Server/Packets/SpellPackets.cpp
	src/server/game/Server/Packets/SpellPackets.h
	src/server/game/Server/Packets/SystemPackets.cpp
	src/server/game/Server/Packets/SystemPackets.h
	src/server/game/Server/Packets/TalentPackets.cpp
	src/server/game/Server/Packets/TalentPackets.h
	src/server/game/Server/Packets/TradePackets.h
	src/server/game/Server/Packets/WorldStatePackets.cpp
	src/server/game/Server/Packets/WorldStatePackets.h
	src/server/game/Server/WorldSocket.cpp
	src/server/ipc/CMakeLists.txt
	src/server/ipc/Commands.cpp
	src/server/ipc/Commands.h
	src/server/ipc/ZMQTask.cpp
	src/server/ipc/ZMQTask.h
	src/server/ipc/ZmqContext.cpp
	src/server/ipc/ZmqContext.h
	src/server/ipc/ZmqListener.cpp
	src/server/ipc/ZmqListener.h
	src/server/ipc/ZmqMux.cpp
	src/server/ipc/ZmqMux.h
	src/server/ipc/ZmqWorker.cpp
	src/server/ipc/ZmqWorker.h
	src/server/scripts/Commands/cs_battlenet_account.cpp
	src/server/scripts/Commands/cs_mmaps.cpp
	src/server/scripts/EasternKingdoms/BaradinHold/boss_alizabal.cpp
	src/server/scripts/EasternKingdoms/BaradinHold/boss_occuthar.cpp
	src/server/scripts/EasternKingdoms/BaradinHold/boss_pit_lord_argaloth.cpp
	src/server/scripts/EasternKingdoms/BaradinHold/instance_baradin_hold.cpp
	src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/blackrock_caverns.cpp
	src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/blackrock_caverns.h
	src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/boss_ascendant_lord_obsidius.cpp
	src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/boss_beauty.cpp
	src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/boss_corla.cpp
	src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/boss_karsh_steelbender.cpp
	src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/boss_romogg_bonecrusher.cpp
	src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/instance_blackrock_caverns.cpp
	src/server/scripts/EasternKingdoms/Deadmines/deadmines.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_daakara.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp
	src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp
	src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
	src/server/scripts/EasternKingdoms/ZulAman/zulaman.h
	src/server/scripts/EasternKingdoms/ZulGurub/boss_gahzranka.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo_the_godbreaker.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_kilnara.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/zulgurub.h
	src/server/scripts/EasternKingdoms/zone_burning_steppes.cpp
	src/server/scripts/EasternKingdoms/zone_ironforge.cpp
	src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp
	src/server/scripts/EasternKingdoms/zone_tirisfal_glades.cpp
	src/server/scripts/Kalimdor/Firelands/boss_alysrazor.cpp
	src/server/scripts/Kalimdor/Firelands/firelands.h
	src/server/scripts/Kalimdor/Firelands/instance_firelands.cpp
	src/server/scripts/Kalimdor/HallsOfOrigination/boss_anraphet.cpp
	src/server/scripts/Kalimdor/HallsOfOrigination/boss_earthrager_ptah.cpp
	src/server/scripts/Kalimdor/HallsOfOrigination/boss_temple_guardian_anhuur.cpp
	src/server/scripts/Kalimdor/HallsOfOrigination/halls_of_origination.h
	src/server/scripts/Kalimdor/HallsOfOrigination/instance_halls_of_origination.cpp
	src/server/scripts/Kalimdor/zone_azshara.cpp
	src/server/scripts/Kalimdor/zone_darkshore.cpp
	src/server/scripts/Kalimdor/zone_felwood.cpp
	src/server/scripts/Kalimdor/zone_moonglade.cpp
	src/server/scripts/Kalimdor/zone_orgrimmar.cpp
	src/server/scripts/Kalimdor/zone_stonetalon_mountains.cpp
	src/server/scripts/Maelstrom/Stonecore/boss_corborus.cpp
	src/server/scripts/Maelstrom/Stonecore/boss_high_priestess_azil.cpp
	src/server/scripts/Maelstrom/Stonecore/boss_ozruk.cpp
	src/server/scripts/Maelstrom/Stonecore/boss_slabhide.cpp
	src/server/scripts/Maelstrom/Stonecore/instance_stonecore.cpp
	src/server/scripts/Maelstrom/Stonecore/stonecore.cpp
	src/server/scripts/Maelstrom/Stonecore/stonecore.h
	src/server/shared/Cryptography/Authentication/AuthCrypt.h
	src/server/shared/Cryptography/Authentication/PacketCrypt.cpp
	src/server/shared/Cryptography/Authentication/WorldPacketCrypt.cpp
	src/server/shared/Cryptography/HmacHash.cpp
	src/server/shared/Cryptography/SHA256.cpp
	src/server/shared/Cryptography/SHA256.h
	src/server/shared/Database/Implementation/HotfixDatabase.cpp
	src/server/shared/Database/Implementation/HotfixDatabase.h
	src/server/shared/Realm/Realm.cpp
	src/server/shared/Realm/Realm.h
	src/tools/connection_patcher/CMakeLists.txt
	src/tools/connection_patcher/Constants/BinaryTypes.hpp
	src/tools/connection_patcher/Helper.cpp
	src/tools/connection_patcher/Helper.hpp
	src/tools/connection_patcher/Patcher.cpp
	src/tools/connection_patcher/Patcher.hpp
	src/tools/connection_patcher/Patches/Common.hpp
	src/tools/connection_patcher/Patches/Mac.hpp
	src/tools/connection_patcher/Patches/Windows.hpp
	src/tools/connection_patcher/Patterns/Common.hpp
	src/tools/connection_patcher/Patterns/Mac.hpp
	src/tools/connection_patcher/Patterns/Windows.hpp
	src/tools/connection_patcher/Program.cpp
	src/tools/map_extractor/loadlib/DBFilesClientList.h
2015-01-01 00:32:50 +01:00

250 lines
12 KiB
C++

/*
* Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ScriptMgr.h"
#include "Chat.h"
#include "Language.h"
#include "AuctionHouseBot.h"
static const uint32 ahbotQualityIds[MAX_AUCTION_QUALITY] =
{
LANG_AHBOT_QUALITY_GRAY, LANG_AHBOT_QUALITY_WHITE,
LANG_AHBOT_QUALITY_GREEN, LANG_AHBOT_QUALITY_BLUE,
LANG_AHBOT_QUALITY_PURPLE, LANG_AHBOT_QUALITY_ORANGE,
LANG_AHBOT_QUALITY_YELLOW
};
class ahbot_commandscript : public CommandScript
{
public:
ahbot_commandscript(): CommandScript("ahbot_commandscript") {}
ChatCommand* GetCommands() const
{
static ChatCommand ahbotItemsAmountCommandTable[] =
{
{ "gray", rbac::RBAC_PERM_COMMAND_AHBOT_ITEMS_GRAY, true, &HandleAHBotItemsAmountQualityCommand<AUCTION_QUALITY_GRAY>, "", NULL },
{ "white", rbac::RBAC_PERM_COMMAND_AHBOT_ITEMS_WHITE, true, &HandleAHBotItemsAmountQualityCommand<AUCTION_QUALITY_WHITE>, "", NULL },
{ "green", rbac::RBAC_PERM_COMMAND_AHBOT_ITEMS_GREEN, true, &HandleAHBotItemsAmountQualityCommand<AUCTION_QUALITY_GREEN>, "", NULL },
{ "blue", rbac::RBAC_PERM_COMMAND_AHBOT_ITEMS_BLUE, true, &HandleAHBotItemsAmountQualityCommand<AUCTION_QUALITY_BLUE>, "", NULL },
{ "purple", rbac::RBAC_PERM_COMMAND_AHBOT_ITEMS_PURPLE, true, &HandleAHBotItemsAmountQualityCommand<AUCTION_QUALITY_PURPLE>, "", NULL },
{ "orange", rbac::RBAC_PERM_COMMAND_AHBOT_ITEMS_ORANGE, true, &HandleAHBotItemsAmountQualityCommand<AUCTION_QUALITY_ORANGE>, "", NULL },
{ "yellow", rbac::RBAC_PERM_COMMAND_AHBOT_ITEMS_YELLOW, true, &HandleAHBotItemsAmountQualityCommand<AUCTION_QUALITY_YELLOW>, "", NULL },
{ "", rbac::RBAC_PERM_COMMAND_AHBOT_ITEMS, true, &HandleAHBotItemsAmountCommand, "", NULL },
{ NULL, 0, true, NULL, "", NULL }
};
static ChatCommand ahbotItemsRatioCommandTable[] =
{
{ "alliance", rbac::RBAC_PERM_COMMAND_AHBOT_RATIO_ALLIANCE, true, &HandleAHBotItemsRatioHouseCommand<AUCTION_HOUSE_ALLIANCE>, "", NULL },
{ "horde", rbac::RBAC_PERM_COMMAND_AHBOT_RATIO_HORDE, true, &HandleAHBotItemsRatioHouseCommand<AUCTION_HOUSE_HORDE>, "", NULL },
{ "neutral", rbac::RBAC_PERM_COMMAND_AHBOT_RATIO_NEUTRAL, true, &HandleAHBotItemsRatioHouseCommand<AUCTION_HOUSE_NEUTRAL>, "", NULL },
{ "", rbac::RBAC_PERM_COMMAND_AHBOT_RATIO, true, &HandleAHBotItemsRatioCommand, "", NULL },
{ NULL, 0, true, NULL, "", NULL }
};
static ChatCommand ahbotCommandTable[] =
{
{ "items", rbac::RBAC_PERM_COMMAND_AHBOT_ITEMS, true, NULL, "", ahbotItemsAmountCommandTable },
{ "ratio", rbac::RBAC_PERM_COMMAND_AHBOT_RATIO, true, NULL, "", ahbotItemsRatioCommandTable },
{ "rebuild", rbac::RBAC_PERM_COMMAND_AHBOT_REBUILD, true, &HandleAHBotRebuildCommand, "", NULL },
{ "reload", rbac::RBAC_PERM_COMMAND_AHBOT_RELOAD, true, &HandleAHBotReloadCommand, "", NULL },
{ "status", rbac::RBAC_PERM_COMMAND_AHBOT_STATUS, true, &HandleAHBotStatusCommand, "", NULL },
{ NULL, 0, true, NULL, "", NULL }
};
static ChatCommand commandTable[] =
{
{ "ahbot", rbac::RBAC_PERM_COMMAND_AHBOT, false, NULL, "", ahbotCommandTable },
{ NULL, 0, false, NULL, "", NULL }
};
return commandTable;
}
static bool HandleAHBotItemsAmountCommand(ChatHandler* handler, const char* args)
{
uint32 qVals[MAX_AUCTION_QUALITY];
char* arg = strtok((char*)args, " ");
for (int i = 0; i < MAX_AUCTION_QUALITY; ++i)
{
if (!arg)
return false;
qVals[i] = atoi(arg);
arg = strtok(NULL, " ");
}
sAuctionBot->SetItemsAmount(qVals);
for (int i = 0; i < MAX_AUCTION_QUALITY; ++i)
handler->PSendSysMessage(LANG_AHBOT_ITEMS_AMOUNT, handler->GetTrinityString(ahbotQualityIds[i]), sAuctionBotConfig->GetConfigItemQualityAmount(AuctionQuality(i)));
return true;
}
template <AuctionQuality Q>
static bool HandleAHBotItemsAmountQualityCommand(ChatHandler* handler, const char* args)
{
char* arg = strtok((char*)args, " ");
if (!arg)
return false;
uint32 qualityVal = atoi(arg);
sAuctionBot->SetItemsAmountForQuality(Q, qualityVal);
handler->PSendSysMessage(LANG_AHBOT_ITEMS_AMOUNT, handler->GetTrinityString(ahbotQualityIds[Q]),
sAuctionBotConfig->GetConfigItemQualityAmount(Q));
return true;
}
static bool HandleAHBotItemsRatioCommand(ChatHandler* handler, const char* args)
{
uint32 rVal[MAX_AUCTION_QUALITY];
char* arg = strtok((char*)args, " ");
for (int i = 0; i < MAX_AUCTION_QUALITY; ++i)
{
if (!arg)
return false;
rVal[i] = atoi(arg);
arg = strtok(NULL, " ");
}
sAuctionBot->SetItemsRatio(rVal[0], rVal[1], rVal[2]);
for (int i = 0; i < MAX_AUCTION_HOUSE_TYPE; ++i)
handler->PSendSysMessage(LANG_AHBOT_ITEMS_RATIO, AuctionBotConfig::GetHouseTypeName(AuctionHouseType(i)), sAuctionBotConfig->GetConfigItemAmountRatio(AuctionHouseType(i)));
return true;
}
template<AuctionHouseType H>
static bool HandleAHBotItemsRatioHouseCommand(ChatHandler* handler, const char* args)
{
char* arg = strtok((char*)args, " ");
if (!arg)
return false;
uint32 ratioVal = atoi(arg);
sAuctionBot->SetItemsRatioForHouse(H, ratioVal);
handler->PSendSysMessage(LANG_AHBOT_ITEMS_RATIO, AuctionBotConfig::GetHouseTypeName(H), sAuctionBotConfig->GetConfigItemAmountRatio(H));
return true;
}
static bool HandleAHBotRebuildCommand(ChatHandler* /*handler*/, const char* args)
{
char* arg = strtok((char*)args, " ");
bool all = false;
if (arg && strcmp(arg, "all") == 0)
all = true;
sAuctionBot->Rebuild(all);
return true;
}
static bool HandleAHBotReloadCommand(ChatHandler* handler, const char* /*args*/)
{
sAuctionBot->ReloadAllConfig();
handler->SendSysMessage(LANG_AHBOT_RELOAD_OK);
return true;
}
static bool HandleAHBotStatusCommand(ChatHandler* handler, const char* args)
{
char* arg = strtok((char*)args, " ");
if (!arg)
return false;
bool all = false;
if (strcmp(arg, "all") == 0)
all = true;
AuctionHouseBotStatusInfo statusInfo;
sAuctionBot->PrepareStatusInfos(statusInfo);
WorldSession* session = handler->GetSession();
if (!session)
{
handler->SendSysMessage(LANG_AHBOT_STATUS_BAR_CONSOLE);
handler->SendSysMessage(LANG_AHBOT_STATUS_TITLE1_CONSOLE);
handler->SendSysMessage(LANG_AHBOT_STATUS_MIDBAR_CONSOLE);
}
else
handler->SendSysMessage(LANG_AHBOT_STATUS_TITLE1_CHAT);
uint32 fmtId = session ? LANG_AHBOT_STATUS_FORMAT_CHAT : LANG_AHBOT_STATUS_FORMAT_CONSOLE;
handler->PSendSysMessage(fmtId, handler->GetTrinityString(LANG_AHBOT_STATUS_ITEM_COUNT),
statusInfo[AUCTION_HOUSE_ALLIANCE].ItemsCount,
statusInfo[AUCTION_HOUSE_HORDE].ItemsCount,
statusInfo[AUCTION_HOUSE_NEUTRAL].ItemsCount,
statusInfo[AUCTION_HOUSE_ALLIANCE].ItemsCount +
statusInfo[AUCTION_HOUSE_HORDE].ItemsCount +
statusInfo[AUCTION_HOUSE_NEUTRAL].ItemsCount);
if (all)
{
handler->PSendSysMessage(fmtId, handler->GetTrinityString(LANG_AHBOT_STATUS_ITEM_RATIO),
sAuctionBotConfig->GetConfig(CONFIG_AHBOT_ALLIANCE_ITEM_AMOUNT_RATIO),
sAuctionBotConfig->GetConfig(CONFIG_AHBOT_HORDE_ITEM_AMOUNT_RATIO),
sAuctionBotConfig->GetConfig(CONFIG_AHBOT_NEUTRAL_ITEM_AMOUNT_RATIO),
sAuctionBotConfig->GetConfig(CONFIG_AHBOT_ALLIANCE_ITEM_AMOUNT_RATIO) +
sAuctionBotConfig->GetConfig(CONFIG_AHBOT_HORDE_ITEM_AMOUNT_RATIO) +
sAuctionBotConfig->GetConfig(CONFIG_AHBOT_NEUTRAL_ITEM_AMOUNT_RATIO));
if (!session)
{
handler->SendSysMessage(LANG_AHBOT_STATUS_BAR_CONSOLE);
handler->SendSysMessage(LANG_AHBOT_STATUS_TITLE2_CONSOLE);
handler->SendSysMessage(LANG_AHBOT_STATUS_MIDBAR_CONSOLE);
}
else
handler->SendSysMessage(LANG_AHBOT_STATUS_TITLE2_CHAT);
for (int i = 0; i < MAX_AUCTION_QUALITY; ++i)
handler->PSendSysMessage(fmtId, handler->GetTrinityString(ahbotQualityIds[i]),
statusInfo[AUCTION_HOUSE_ALLIANCE].QualityInfo[i],
statusInfo[AUCTION_HOUSE_HORDE].QualityInfo[i],
statusInfo[AUCTION_HOUSE_NEUTRAL].QualityInfo[i],
sAuctionBotConfig->GetConfigItemQualityAmount(AuctionQuality(i)));
}
if (!session)
handler->SendSysMessage(LANG_AHBOT_STATUS_BAR_CONSOLE);
return true;
}
};
template bool ahbot_commandscript::HandleAHBotItemsAmountQualityCommand<AUCTION_QUALITY_GRAY>(ChatHandler* handler, const char*);
template bool ahbot_commandscript::HandleAHBotItemsAmountQualityCommand<AUCTION_QUALITY_WHITE>(ChatHandler* handler, const char*);
template bool ahbot_commandscript::HandleAHBotItemsAmountQualityCommand<AUCTION_QUALITY_GREEN>(ChatHandler* handler, const char*);
template bool ahbot_commandscript::HandleAHBotItemsAmountQualityCommand<AUCTION_QUALITY_BLUE>(ChatHandler* handler, const char*);
template bool ahbot_commandscript::HandleAHBotItemsAmountQualityCommand<AUCTION_QUALITY_PURPLE>(ChatHandler* handler, const char*);
template bool ahbot_commandscript::HandleAHBotItemsAmountQualityCommand<AUCTION_QUALITY_ORANGE>(ChatHandler* handler, const char*);
template bool ahbot_commandscript::HandleAHBotItemsAmountQualityCommand<AUCTION_QUALITY_YELLOW>(ChatHandler* handler, const char*);
template bool ahbot_commandscript::HandleAHBotItemsRatioHouseCommand<AUCTION_HOUSE_ALLIANCE>(ChatHandler* handler, const char*);
template bool ahbot_commandscript::HandleAHBotItemsRatioHouseCommand<AUCTION_HOUSE_HORDE>(ChatHandler* handler, const char*);
template bool ahbot_commandscript::HandleAHBotItemsRatioHouseCommand<AUCTION_HOUSE_NEUTRAL>(ChatHandler* handler, const char*);
void AddSC_ahbot_commandscript()
{
new ahbot_commandscript();
}