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TrinityCore
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f37e0ee838fbebee80303b2ee915a6696c124bec
TrinityCore
/
src
/
server
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shared
/
Database
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Implementation
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Shauren
f37e0ee838
Core/Players: Implemented converting quests on faction change (keeping old faction quests in disabled state - not loaded during login) and restoring them if changing back to original faction
...
Closes
#890
Closes
#9248
2013-03-04 14:15:52 +01:00
..
CharacterDatabase.cpp
Core/Players: Implemented converting quests on faction change (keeping old faction quests in disabled state - not loaded during login) and restoring them if changing back to original faction
2013-03-04 14:15:52 +01:00
CharacterDatabase.h
Core/Players: Implemented converting quests on faction change (keeping old faction quests in disabled state - not loaded during login) and restoring them if changing back to original faction
2013-03-04 14:15:52 +01:00
LoginDatabase.cpp
Core/Auth: Reverted part of
fb43a92cc2
- session key is still needed after logging in to be able to switch realms
2013-02-08 01:03:56 +01:00
LoginDatabase.h
Core/Auth: Reverted part of
fb43a92cc2
- session key is still needed after logging in to be able to switch realms
2013-02-08 01:03:56 +01:00
WorldDatabase.cpp
Core/NPCs: Refactor equipments
2013-02-18 12:24:18 +00:00
WorldDatabase.h
fix typo
2013-01-25 12:25:06 +01:00