mirror of
https://github.com/araxiaonline/TrinityCore.git
synced 2026-06-14 12:12:34 -04:00
* Removed global realm variable from World and use RealmList everywhere
* Match auth build key with client version
* Restored allowedSecurityLevel checks for realmlist packet building
* Restored updating population field, mysteriously removed 15 years ago in f20b25d1c9
247 lines
8.8 KiB
C++
247 lines
8.8 KiB
C++
/*
|
|
* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify it
|
|
* under the terms of the GNU General Public License as published by the
|
|
* Free Software Foundation; either version 2 of the License, or (at your
|
|
* option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful, but WITHOUT
|
|
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
|
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
|
|
* more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License along
|
|
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
/* ScriptData
|
|
Name: gm_commandscript
|
|
%Complete: 100
|
|
Comment: All gm related commands
|
|
Category: commandscripts
|
|
EndScriptData */
|
|
|
|
#include "ScriptMgr.h"
|
|
#include "AccountMgr.h"
|
|
#include "Chat.h"
|
|
#include "ChatCommand.h"
|
|
#include "DatabaseEnv.h"
|
|
#include "Language.h"
|
|
#include "ObjectAccessor.h"
|
|
#include "Player.h"
|
|
#include "RealmList.h"
|
|
#include "World.h"
|
|
#include "WorldSession.h"
|
|
|
|
using namespace Trinity::ChatCommands;
|
|
|
|
class gm_commandscript : public CommandScript
|
|
{
|
|
public:
|
|
gm_commandscript() : CommandScript("gm_commandscript") { }
|
|
|
|
ChatCommandTable GetCommands() const override
|
|
{
|
|
static ChatCommandTable gmCommandTable =
|
|
{
|
|
{ "chat", HandleGMChatCommand, rbac::RBAC_PERM_COMMAND_GM_CHAT, Console::No },
|
|
{ "fly", HandleGMFlyCommand, rbac::RBAC_PERM_COMMAND_GM_FLY, Console::No },
|
|
{ "ingame", HandleGMListIngameCommand, rbac::RBAC_PERM_COMMAND_GM_INGAME, Console::Yes },
|
|
{ "list", HandleGMListFullCommand, rbac::RBAC_PERM_COMMAND_GM_LIST, Console::Yes },
|
|
{ "visible", HandleGMVisibleCommand, rbac::RBAC_PERM_COMMAND_GM_VISIBLE, Console::No },
|
|
{ "on", HandleGMOnCommand, rbac::RBAC_PERM_COMMAND_GM, Console::No },
|
|
{ "off", HandleGMOffCommand, rbac::RBAC_PERM_COMMAND_GM, Console::No },
|
|
};
|
|
static ChatCommandTable commandTable =
|
|
{
|
|
{ "gm", gmCommandTable },
|
|
};
|
|
return commandTable;
|
|
}
|
|
|
|
// Enables or disables the staff badge
|
|
static bool HandleGMChatCommand(ChatHandler* handler, Optional<bool> enableArg)
|
|
{
|
|
if (WorldSession* session = handler->GetSession())
|
|
{
|
|
if (!enableArg)
|
|
{
|
|
if (session->HasPermission(rbac::RBAC_PERM_CHAT_USE_STAFF_BADGE) && session->GetPlayer()->isGMChat())
|
|
session->SendNotification(LANG_GM_CHAT_ON);
|
|
else
|
|
session->SendNotification(LANG_GM_CHAT_OFF);
|
|
return true;
|
|
}
|
|
|
|
if (*enableArg)
|
|
{
|
|
session->GetPlayer()->SetGMChat(true);
|
|
session->SendNotification(LANG_GM_CHAT_ON);
|
|
return true;
|
|
}
|
|
else
|
|
{
|
|
session->GetPlayer()->SetGMChat(false);
|
|
session->SendNotification(LANG_GM_CHAT_OFF);
|
|
return true;
|
|
}
|
|
}
|
|
|
|
handler->SendSysMessage(LANG_USE_BOL);
|
|
handler->SetSentErrorMessage(true);
|
|
return false;
|
|
}
|
|
|
|
static bool HandleGMFlyCommand(ChatHandler* handler, bool enable)
|
|
{
|
|
Player* target = handler->getSelectedPlayer();
|
|
if (!target)
|
|
target = handler->GetSession()->GetPlayer();
|
|
|
|
if (enable)
|
|
{
|
|
target->SetCanFly(true);
|
|
target->SetCanTransitionBetweenSwimAndFly(true);
|
|
}
|
|
else
|
|
{
|
|
target->SetCanFly(false);
|
|
target->SetCanTransitionBetweenSwimAndFly(false);
|
|
}
|
|
|
|
handler->PSendSysMessage(LANG_COMMAND_FLYMODE_STATUS, handler->GetNameLink(target).c_str(), enable ? "on" : "off");
|
|
return true;
|
|
}
|
|
|
|
static bool HandleGMListIngameCommand(ChatHandler* handler)
|
|
{
|
|
bool first = true;
|
|
bool footer = false;
|
|
|
|
std::shared_lock<std::shared_mutex> lock(*HashMapHolder<Player>::GetLock());
|
|
for (auto&& [playerGuid, player] : ObjectAccessor::GetPlayers())
|
|
{
|
|
AccountTypes playerSec = player->GetSession()->GetSecurity();
|
|
if ((player->IsGameMaster() ||
|
|
(player->GetSession()->HasPermission(rbac::RBAC_PERM_COMMANDS_APPEAR_IN_GM_LIST) &&
|
|
playerSec <= AccountTypes(sWorld->getIntConfig(CONFIG_GM_LEVEL_IN_GM_LIST)))) &&
|
|
(!handler->GetSession() || player->IsVisibleGloballyFor(handler->GetSession()->GetPlayer())))
|
|
{
|
|
if (first)
|
|
{
|
|
first = false;
|
|
footer = true;
|
|
handler->SendSysMessage(LANG_GMS_ON_SRV);
|
|
handler->SendSysMessage("========================");
|
|
}
|
|
std::string const& name = player->GetName();
|
|
uint8 size = uint8(name.size());
|
|
uint8 security = playerSec;
|
|
uint8 max = ((16 - size) / 2);
|
|
uint8 max2 = max;
|
|
if ((max + max2 + size) == 16)
|
|
max2 = max - 1;
|
|
if (handler->GetSession())
|
|
handler->PSendSysMessage("| %s GMLevel %u", name.c_str(), security);
|
|
else
|
|
handler->PSendSysMessage("|%*s%s%*s| %u |", max, " ", name.c_str(), max2, " ", security);
|
|
}
|
|
}
|
|
if (footer)
|
|
handler->SendSysMessage("========================");
|
|
if (first)
|
|
handler->SendSysMessage(LANG_GMS_NOT_LOGGED);
|
|
return true;
|
|
}
|
|
|
|
/// Display the list of GMs
|
|
static bool HandleGMListFullCommand(ChatHandler* handler)
|
|
{
|
|
///- Get the accounts with GM Level >0
|
|
LoginDatabasePreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_GM_ACCOUNTS);
|
|
stmt->setUInt8(0, uint8(SEC_MODERATOR));
|
|
stmt->setInt32(1, int32(sRealmList->GetCurrentRealmId().Realm));
|
|
PreparedQueryResult result = LoginDatabase.Query(stmt);
|
|
|
|
if (result)
|
|
{
|
|
handler->SendSysMessage(LANG_GMLIST);
|
|
handler->SendSysMessage("========================");
|
|
///- Cycle through them. Display username and GM level
|
|
do
|
|
{
|
|
Field* fields = result->Fetch();
|
|
char const* name = fields[0].GetCString();
|
|
uint8 security = fields[1].GetUInt8();
|
|
uint8 max = (16 - strlen(name)) / 2;
|
|
uint8 max2 = max;
|
|
if ((max + max2 + strlen(name)) == 16)
|
|
max2 = max - 1;
|
|
if (handler->GetSession())
|
|
handler->PSendSysMessage("| %s GMLevel %u", name, security);
|
|
else
|
|
handler->PSendSysMessage("|%*s%s%*s| %u |", max, " ", name, max2, " ", security);
|
|
} while (result->NextRow());
|
|
handler->SendSysMessage("========================");
|
|
}
|
|
else
|
|
handler->PSendSysMessage(LANG_GMLIST_EMPTY);
|
|
return true;
|
|
}
|
|
|
|
//Enable\Disable Invisible mode
|
|
static bool HandleGMVisibleCommand(ChatHandler* handler, Optional<bool> visibleArg)
|
|
{
|
|
Player* _player = handler->GetSession()->GetPlayer();
|
|
|
|
if (!visibleArg)
|
|
{
|
|
handler->PSendSysMessage(LANG_YOU_ARE, _player->isGMVisible() ? handler->GetTrinityString(LANG_VISIBLE) : handler->GetTrinityString(LANG_INVISIBLE));
|
|
return true;
|
|
}
|
|
|
|
const uint32 VISUAL_AURA = 37800;
|
|
|
|
if (*visibleArg)
|
|
{
|
|
if (_player->HasAura(VISUAL_AURA))
|
|
_player->RemoveAurasDueToSpell(VISUAL_AURA);
|
|
|
|
_player->SetGMVisible(true);
|
|
_player->UpdateObjectVisibility();
|
|
handler->GetSession()->SendNotification(LANG_INVISIBLE_VISIBLE);
|
|
}
|
|
else
|
|
{
|
|
_player->AddAura(VISUAL_AURA, _player);
|
|
_player->SetGMVisible(false);
|
|
_player->UpdateObjectVisibility();
|
|
handler->GetSession()->SendNotification(LANG_INVISIBLE_INVISIBLE);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
static bool HandleGMOnCommand(ChatHandler* handler)
|
|
{
|
|
handler->GetPlayer()->SetGameMaster(true);
|
|
handler->GetPlayer()->UpdateTriggerVisibility();
|
|
handler->GetSession()->SendNotification(LANG_GM_ON);
|
|
return true;
|
|
}
|
|
|
|
static bool HandleGMOffCommand(ChatHandler* handler)
|
|
{
|
|
handler->GetPlayer()->SetGameMaster(false);
|
|
handler->GetPlayer()->UpdateTriggerVisibility();
|
|
handler->GetSession()->SendNotification(LANG_GM_OFF);
|
|
return true;
|
|
}
|
|
};
|
|
|
|
void AddSC_gm_commandscript()
|
|
{
|
|
new gm_commandscript();
|
|
}
|