mirror of
https://github.com/araxiaonline/TrinityCore.git
synced 2026-06-15 04:32:35 -04:00
560 lines
20 KiB
C++
560 lines
20 KiB
C++
/*
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* Copyright (C) 2008-2012 TrinityCore <http://www.trinitycore.org/>
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/*
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* Scripts for spells with SPELLFAMILY_SHAMAN and SPELLFAMILY_GENERIC spells used by shaman players.
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* Ordered alphabetically using scriptname.
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* Scriptnames of files in this file should be prefixed with "spell_sha_".
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*/
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#include "ScriptMgr.h"
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#include "GridNotifiers.h"
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#include "Unit.h"
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#include "SpellScript.h"
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#include "SpellAuraEffects.h"
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enum ShamanSpells
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{
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SHAMAN_SPELL_GLYPH_OF_MANA_TIDE = 55441,
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SHAMAN_SPELL_MANA_TIDE_TOTEM = 39609,
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SHAMAN_SPELL_FIRE_NOVA_R1 = 1535,
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SHAMAN_SPELL_FIRE_NOVA_TRIGGERED_R1 = 8349,
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SHAMAN_SPELL_SATED = 57724,
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SHAMAN_SPELL_EXHAUSTION = 57723,
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// For Earthen Power
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SHAMAN_TOTEM_SPELL_EARTHBIND_TOTEM = 6474,
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SHAMAN_TOTEM_SPELL_EARTHEN_POWER = 59566,
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};
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// 51474 - Astral shift
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class spell_sha_astral_shift : public SpellScriptLoader
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{
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public:
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spell_sha_astral_shift() : SpellScriptLoader("spell_sha_astral_shift") { }
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class spell_sha_astral_shift_AuraScript : public AuraScript
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{
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PrepareAuraScript(spell_sha_astral_shift_AuraScript);
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uint32 absorbPct;
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bool Load()
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{
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absorbPct = GetSpellInfo()->Effects[EFFECT_0].CalcValue(GetCaster());
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return true;
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}
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void CalculateAmount(AuraEffect const* /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/)
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{
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// Set absorbtion amount to unlimited
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amount = -1;
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}
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void Absorb(AuraEffect* /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount)
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{
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// reduces all damage taken while stun, fear or silence
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if (GetTarget()->GetUInt32Value(UNIT_FIELD_FLAGS) & (UNIT_FLAG_FLEEING | UNIT_FLAG_SILENCED) || (GetTarget()->GetUInt32Value(UNIT_FIELD_FLAGS) & (UNIT_FLAG_STUNNED) && GetTarget()->HasAuraWithMechanic(1<<MECHANIC_STUN)))
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absorbAmount = CalculatePctN(dmgInfo.GetDamage(), absorbPct);
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}
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void Register()
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{
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DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_sha_astral_shift_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB);
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OnEffectAbsorb += AuraEffectAbsorbFn(spell_sha_astral_shift_AuraScript::Absorb, EFFECT_0);
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}
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};
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AuraScript* GetAuraScript() const
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{
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return new spell_sha_astral_shift_AuraScript();
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}
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};
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// 1535 Fire Nova
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class spell_sha_fire_nova : public SpellScriptLoader
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{
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public:
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spell_sha_fire_nova() : SpellScriptLoader("spell_sha_fire_nova") { }
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class spell_sha_fire_nova_SpellScript : public SpellScript
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{
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PrepareSpellScript(spell_sha_fire_nova_SpellScript);
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bool Validate(SpellInfo const* spellEntry)
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{
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if (!sSpellMgr->GetSpellInfo(SHAMAN_SPELL_FIRE_NOVA_R1) || sSpellMgr->GetFirstSpellInChain(SHAMAN_SPELL_FIRE_NOVA_R1) != sSpellMgr->GetFirstSpellInChain(spellEntry->Id))
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return false;
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uint8 rank = sSpellMgr->GetSpellRank(spellEntry->Id);
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if (!sSpellMgr->GetSpellWithRank(SHAMAN_SPELL_FIRE_NOVA_TRIGGERED_R1, rank, true))
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return false;
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return true;
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}
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SpellCastResult CheckFireTotem()
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{
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// fire totem
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if (!GetCaster()->m_SummonSlot[1])
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{
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SetCustomCastResultMessage(SPELL_CUSTOM_ERROR_MUST_HAVE_FIRE_TOTEM);
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return SPELL_FAILED_CUSTOM_ERROR;
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}
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return SPELL_CAST_OK;
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}
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void HandleDummy(SpellEffIndex /*effIndex*/)
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{
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if (Unit* caster = GetCaster())
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{
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uint8 rank = sSpellMgr->GetSpellRank(GetSpellInfo()->Id);
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if (uint32 spellId = sSpellMgr->GetSpellWithRank(SHAMAN_SPELL_FIRE_NOVA_TRIGGERED_R1, rank))
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{
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Creature* totem = caster->GetMap()->GetCreature(caster->m_SummonSlot[1]);
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if (totem && totem->isTotem())
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caster->CastSpell(totem, spellId, true);
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}
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}
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}
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void Register()
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{
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OnCheckCast += SpellCheckCastFn(spell_sha_fire_nova_SpellScript::CheckFireTotem);
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OnEffectHitTarget += SpellEffectFn(spell_sha_fire_nova_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
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}
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};
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SpellScript* GetSpellScript() const
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{
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return new spell_sha_fire_nova_SpellScript();
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}
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};
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// 39610 Mana Tide Totem
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class spell_sha_mana_tide_totem : public SpellScriptLoader
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{
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public:
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spell_sha_mana_tide_totem() : SpellScriptLoader("spell_sha_mana_tide_totem") { }
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class spell_sha_mana_tide_totem_SpellScript : public SpellScript
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{
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PrepareSpellScript(spell_sha_mana_tide_totem_SpellScript);
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bool Validate(SpellInfo const* /*spellEntry*/)
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{
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if (!sSpellMgr->GetSpellInfo(SHAMAN_SPELL_GLYPH_OF_MANA_TIDE) || !sSpellMgr->GetSpellInfo(SHAMAN_SPELL_MANA_TIDE_TOTEM))
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return false;
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return true;
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}
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void HandleDummy(SpellEffIndex /*effIndex*/)
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{
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if (Unit* caster = GetCaster())
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if (Unit* unitTarget = GetHitUnit())
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{
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if (unitTarget->getPowerType() == POWER_MANA)
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{
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int32 effValue = GetEffectValue();
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// Glyph of Mana Tide
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if (Unit* owner = caster->GetOwner())
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if (AuraEffect* dummy = owner->GetAuraEffect(SHAMAN_SPELL_GLYPH_OF_MANA_TIDE, 0))
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effValue += dummy->GetAmount();
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// Regenerate 6% of Total Mana Every 3 secs
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int32 effBasePoints0 = int32(CalculatePctN(unitTarget->GetMaxPower(POWER_MANA), effValue));
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caster->CastCustomSpell(unitTarget, SHAMAN_SPELL_MANA_TIDE_TOTEM, &effBasePoints0, NULL, NULL, true, NULL, NULL, GetOriginalCaster()->GetGUID());
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}
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}
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}
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void Register()
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{
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OnEffectHitTarget += SpellEffectFn(spell_sha_mana_tide_totem_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
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}
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};
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SpellScript* GetSpellScript() const
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{
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return new spell_sha_mana_tide_totem_SpellScript();
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}
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};
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// 6474 - Earthbind Totem - Fix Talent:Earthen Power
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class spell_sha_earthbind_totem : public SpellScriptLoader
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{
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public:
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spell_sha_earthbind_totem() : SpellScriptLoader("spell_sha_earthbind_totem") { }
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class spell_sha_earthbind_totem_AuraScript : public AuraScript
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{
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PrepareAuraScript(spell_sha_earthbind_totem_AuraScript);
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bool Validate(SpellInfo const* /*spellEntry*/)
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{
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if (!sSpellMgr->GetSpellInfo(SHAMAN_TOTEM_SPELL_EARTHBIND_TOTEM) || !sSpellMgr->GetSpellInfo(SHAMAN_TOTEM_SPELL_EARTHEN_POWER))
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return false;
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return true;
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}
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void HandleEffectPeriodic(AuraEffect const* aurEff)
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{
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if (Unit* target = GetTarget())
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if (Unit* caster = aurEff->GetBase()->GetCaster())
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if (TempSummon* summon = caster->ToTempSummon())
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if (Unit* owner = summon->GetOwner())
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if (AuraEffect* aur = owner->GetDummyAuraEffect(SPELLFAMILY_SHAMAN, 2289, 0))
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if (roll_chance_i(aur->GetBaseAmount()) && target->HasAuraWithMechanic(1 << MECHANIC_SNARE))
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caster->CastSpell(caster, SHAMAN_TOTEM_SPELL_EARTHEN_POWER, true, NULL, aurEff);
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}
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void Register()
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{
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OnEffectPeriodic += AuraEffectPeriodicFn(spell_sha_earthbind_totem_AuraScript::HandleEffectPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_TRIGGER_SPELL);
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}
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};
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AuraScript* GetAuraScript() const
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{
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return new spell_sha_earthbind_totem_AuraScript();
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}
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};
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class spell_sha_bloodlust : public SpellScriptLoader
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{
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public:
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spell_sha_bloodlust() : SpellScriptLoader("spell_sha_bloodlust") { }
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class spell_sha_bloodlust_SpellScript : public SpellScript
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{
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PrepareSpellScript(spell_sha_bloodlust_SpellScript);
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bool Validate(SpellInfo const* /*spellEntry*/)
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{
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if (!sSpellMgr->GetSpellInfo(SHAMAN_SPELL_SATED))
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return false;
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return true;
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}
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void RemoveInvalidTargets(std::list<Unit*>& targets)
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{
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targets.remove_if (Trinity::UnitAuraCheck(true, SHAMAN_SPELL_SATED));
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}
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void ApplyDebuff()
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{
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if (Unit* target = GetHitUnit())
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target->CastSpell(target, SHAMAN_SPELL_SATED, true);
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}
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void Register()
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{
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OnUnitTargetSelect += SpellUnitTargetFn(spell_sha_bloodlust_SpellScript::RemoveInvalidTargets, EFFECT_0, TARGET_UNIT_CASTER_AREA_RAID);
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OnUnitTargetSelect += SpellUnitTargetFn(spell_sha_bloodlust_SpellScript::RemoveInvalidTargets, EFFECT_1, TARGET_UNIT_CASTER_AREA_RAID);
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OnUnitTargetSelect += SpellUnitTargetFn(spell_sha_bloodlust_SpellScript::RemoveInvalidTargets, EFFECT_2, TARGET_UNIT_CASTER_AREA_RAID);
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AfterHit += SpellHitFn(spell_sha_bloodlust_SpellScript::ApplyDebuff);
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}
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};
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SpellScript* GetSpellScript() const
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{
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return new spell_sha_bloodlust_SpellScript();
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}
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};
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class spell_sha_heroism : public SpellScriptLoader
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{
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public:
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spell_sha_heroism() : SpellScriptLoader("spell_sha_heroism") { }
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class spell_sha_heroism_SpellScript : public SpellScript
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{
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PrepareSpellScript(spell_sha_heroism_SpellScript);
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bool Validate(SpellInfo const* /*spellEntry*/)
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{
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if (!sSpellMgr->GetSpellInfo(SHAMAN_SPELL_EXHAUSTION))
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return false;
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return true;
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}
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void RemoveInvalidTargets(std::list<Unit*>& targets)
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{
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targets.remove_if (Trinity::UnitAuraCheck(true, SHAMAN_SPELL_EXHAUSTION));
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}
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void ApplyDebuff()
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{
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if (Unit* target = GetHitUnit())
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target->CastSpell(target, SHAMAN_SPELL_EXHAUSTION, true);
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}
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void Register()
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{
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OnUnitTargetSelect += SpellUnitTargetFn(spell_sha_heroism_SpellScript::RemoveInvalidTargets, EFFECT_0, TARGET_UNIT_CASTER_AREA_RAID);
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OnUnitTargetSelect += SpellUnitTargetFn(spell_sha_heroism_SpellScript::RemoveInvalidTargets, EFFECT_1, TARGET_UNIT_CASTER_AREA_RAID);
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OnUnitTargetSelect += SpellUnitTargetFn(spell_sha_heroism_SpellScript::RemoveInvalidTargets, EFFECT_2, TARGET_UNIT_CASTER_AREA_RAID);
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AfterHit += SpellHitFn(spell_sha_heroism_SpellScript::ApplyDebuff);
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}
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};
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SpellScript* GetSpellScript() const
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{
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return new spell_sha_heroism_SpellScript();
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}
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};
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enum AncestralAwakeningProc
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{
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SPELL_ANCESTRAL_AWAKENING_PROC = 52752,
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};
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class spell_sha_ancestral_awakening_proc : public SpellScriptLoader
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{
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public:
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spell_sha_ancestral_awakening_proc() : SpellScriptLoader("spell_sha_ancestral_awakening_proc") { }
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class spell_sha_ancestral_awakening_proc_SpellScript : public SpellScript
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{
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PrepareSpellScript(spell_sha_ancestral_awakening_proc_SpellScript);
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bool Validate(SpellInfo const* /*SpellEntry*/)
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{
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if (!sSpellMgr->GetSpellInfo(SPELL_ANCESTRAL_AWAKENING_PROC))
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return false;
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return true;
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}
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void HandleDummy(SpellEffIndex /* effIndex */)
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{
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int32 damage = GetEffectValue();
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if (GetCaster() && GetHitUnit())
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GetCaster()->CastCustomSpell(GetHitUnit(), SPELL_ANCESTRAL_AWAKENING_PROC, &damage, NULL, NULL, true);
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}
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void Register()
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{
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OnEffectHitTarget += SpellEffectFn(spell_sha_ancestral_awakening_proc_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
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}
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};
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SpellScript* GetSpellScript() const
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{
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return new spell_sha_ancestral_awakening_proc_SpellScript();
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}
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};
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enum CleansingTotemPulse
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{
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SPELL_CLEANSING_TOTEM_EFFECT = 52025,
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};
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class spell_sha_cleansing_totem_pulse : public SpellScriptLoader
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{
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public:
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spell_sha_cleansing_totem_pulse() : SpellScriptLoader("spell_sha_cleansing_totem_pulse") { }
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class spell_sha_cleansing_totem_pulse_SpellScript : public SpellScript
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{
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PrepareSpellScript(spell_sha_cleansing_totem_pulse_SpellScript);
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bool Validate(SpellInfo const* /*SpellEntry*/)
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{
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if (!sSpellMgr->GetSpellInfo(SPELL_CLEANSING_TOTEM_EFFECT))
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return false;
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return true;
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}
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void HandleDummy(SpellEffIndex /* effIndex */)
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{
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int32 bp = 1;
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if (GetCaster() && GetHitUnit() && GetOriginalCaster())
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GetCaster()->CastCustomSpell(GetHitUnit(), SPELL_CLEANSING_TOTEM_EFFECT, NULL, &bp, NULL, true, NULL, NULL, GetOriginalCaster()->GetGUID());
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}
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void Register()
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{
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OnEffectHitTarget += SpellEffectFn(spell_sha_cleansing_totem_pulse_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
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}
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};
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SpellScript* GetSpellScript() const
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{
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return new spell_sha_cleansing_totem_pulse_SpellScript();
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}
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};
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enum HealingStreamTotem
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{
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SPELL_GLYPH_OF_HEALING_STREAM_TOTEM = 55456,
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ICON_ID_RESTORATIVE_TOTEMS = 338,
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SPELL_HEALING_STREAM_TOTEM_HEAL = 52042,
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};
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class spell_sha_healing_stream_totem : public SpellScriptLoader
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{
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public:
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spell_sha_healing_stream_totem() : SpellScriptLoader("spell_sha_healing_stream_totem") { }
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class spell_sha_healing_stream_totem_SpellScript : public SpellScript
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{
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PrepareSpellScript(spell_sha_healing_stream_totem_SpellScript);
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bool Validate(SpellInfo const* /*SpellEntry*/)
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{
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if (!sSpellMgr->GetSpellInfo(SPELL_GLYPH_OF_HEALING_STREAM_TOTEM) || !sSpellMgr->GetSpellInfo(SPELL_HEALING_STREAM_TOTEM_HEAL))
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return false;
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return true;
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}
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void HandleDummy(SpellEffIndex /* effIndex */)
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{
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int32 damage = GetEffectValue();
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SpellInfo const* triggeringSpell = GetTriggeringSpell();
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if (Unit* target = GetHitUnit())
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if (Unit* caster = GetCaster())
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{
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if (Unit* owner = caster->GetOwner())
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{
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if (triggeringSpell)
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damage = int32(owner->SpellHealingBonus(target, triggeringSpell, damage, HEAL));
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// Restorative Totems
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if (AuraEffect* dummy = owner->GetAuraEffect(SPELL_AURA_DUMMY, SPELLFAMILY_SHAMAN, ICON_ID_RESTORATIVE_TOTEMS, 1))
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AddPctN(damage, dummy->GetAmount());
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// Glyph of Healing Stream Totem
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if (AuraEffect const* aurEff = owner->GetAuraEffect(SPELL_GLYPH_OF_HEALING_STREAM_TOTEM, EFFECT_0))
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AddPctN(damage, aurEff->GetAmount());
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}
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caster->CastCustomSpell(target, SPELL_HEALING_STREAM_TOTEM_HEAL, &damage, 0, 0, true, 0, 0, GetOriginalCaster()->GetGUID());
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}
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}
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void Register()
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{
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OnEffectHitTarget += SpellEffectFn(spell_sha_healing_stream_totem_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
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}
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};
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SpellScript* GetSpellScript() const
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{
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return new spell_sha_healing_stream_totem_SpellScript();
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}
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};
|
|
|
|
enum ManaSpringTotem
|
|
{
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SPELL_MANA_SPRING_TOTEM_ENERGIZE = 52032,
|
|
};
|
|
|
|
class spell_sha_mana_spring_totem : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_sha_mana_spring_totem() : SpellScriptLoader("spell_sha_mana_spring_totem") { }
|
|
|
|
class spell_sha_mana_spring_totem_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_sha_mana_spring_totem_SpellScript);
|
|
|
|
bool Validate(SpellInfo const* /*SpellEntry*/)
|
|
{
|
|
if (!sSpellMgr->GetSpellInfo(SPELL_MANA_SPRING_TOTEM_ENERGIZE))
|
|
return false;
|
|
return true;
|
|
}
|
|
|
|
void HandleDummy(SpellEffIndex /* effIndex */)
|
|
{
|
|
int32 damage = GetEffectValue();
|
|
if (Unit* target = GetHitUnit())
|
|
if (Unit* caster = GetCaster())
|
|
if (target->getPowerType() == POWER_MANA)
|
|
caster->CastCustomSpell(target, SPELL_MANA_SPRING_TOTEM_ENERGIZE, &damage, 0, 0, true, 0, 0, GetOriginalCaster()->GetGUID());
|
|
}
|
|
|
|
void Register()
|
|
{
|
|
OnEffectHitTarget += SpellEffectFn(spell_sha_mana_spring_totem_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
|
|
}
|
|
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const
|
|
{
|
|
return new spell_sha_mana_spring_totem_SpellScript();
|
|
}
|
|
};
|
|
|
|
class spell_sha_lava_lash : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_sha_lava_lash() : SpellScriptLoader("spell_sha_lava_lash") { }
|
|
|
|
class spell_sha_lava_lash_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_sha_lava_lash_SpellScript)
|
|
|
|
bool Load()
|
|
{
|
|
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
|
|
}
|
|
|
|
void HandleDummy(SpellEffIndex /* effIndex */)
|
|
{
|
|
if (Player* caster = GetCaster()->ToPlayer())
|
|
{
|
|
int32 damage = GetEffectValue();
|
|
int32 hitDamage = GetHitDamage();
|
|
if (caster->GetItemByPos(INVENTORY_SLOT_BAG_0, EQUIPMENT_SLOT_OFFHAND))
|
|
{
|
|
// Damage is increased by 25% if your off-hand weapon is enchanted with Flametongue.
|
|
if (caster->GetAuraEffect(SPELL_AURA_DUMMY, SPELLFAMILY_SHAMAN, 0x200000, 0, 0))
|
|
AddPctN(hitDamage, damage);
|
|
SetHitDamage(hitDamage);
|
|
}
|
|
}
|
|
}
|
|
|
|
void Register()
|
|
{
|
|
OnEffectHitTarget += SpellEffectFn(spell_sha_lava_lash_SpellScript::HandleDummy, EFFECT_1, SPELL_EFFECT_DUMMY);
|
|
}
|
|
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const
|
|
{
|
|
return new spell_sha_lava_lash_SpellScript();
|
|
}
|
|
};
|
|
|
|
|
|
void AddSC_shaman_spell_scripts()
|
|
{
|
|
new spell_sha_astral_shift();
|
|
new spell_sha_fire_nova();
|
|
new spell_sha_mana_tide_totem();
|
|
new spell_sha_earthbind_totem();
|
|
new spell_sha_bloodlust();
|
|
new spell_sha_heroism();
|
|
new spell_sha_ancestral_awakening_proc();
|
|
new spell_sha_cleansing_totem_pulse();
|
|
new spell_sha_healing_stream_totem();
|
|
new spell_sha_mana_spring_totem();
|
|
new spell_sha_lava_lash();
|
|
}
|