mirror of
https://github.com/araxiaonline/TrinityCore.git
synced 2026-06-15 04:32:35 -04:00
287 lines
10 KiB
C++
287 lines
10 KiB
C++
/*
|
|
* Copyright (C) 2008-2012 TrinityCore <http://www.trinitycore.org/>
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify it
|
|
* under the terms of the GNU General Public License as published by the
|
|
* Free Software Foundation; either version 2 of the License, or (at your
|
|
* option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful, but WITHOUT
|
|
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
|
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
|
|
* more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License along
|
|
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
/*
|
|
* Scripts for spells with SPELLFAMILY_PRIEST and SPELLFAMILY_GENERIC spells used by priest players.
|
|
* Ordered alphabetically using scriptname.
|
|
* Scriptnames of files in this file should be prefixed with "spell_pri_".
|
|
*/
|
|
|
|
#include "ScriptMgr.h"
|
|
#include "SpellScript.h"
|
|
#include "SpellAuraEffects.h"
|
|
#include "GridNotifiers.h"
|
|
|
|
enum PriestSpells
|
|
{
|
|
PRIEST_SPELL_GUARDIAN_SPIRIT_HEAL = 48153,
|
|
PRIEST_SPELL_PENANCE_R1 = 47540,
|
|
PRIEST_SPELL_PENANCE_R1_DAMAGE = 47758,
|
|
PRIEST_SPELL_PENANCE_R1_HEAL = 47757,
|
|
PRIEST_SPELL_REFLECTIVE_SHIELD_TRIGGERED = 33619,
|
|
PRIEST_SPELL_REFLECTIVE_SHIELD_R1 = 33201,
|
|
};
|
|
|
|
// Guardian Spirit
|
|
class spell_pri_guardian_spirit : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_pri_guardian_spirit() : SpellScriptLoader("spell_pri_guardian_spirit") { }
|
|
|
|
class spell_pri_guardian_spirit_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_pri_guardian_spirit_AuraScript);
|
|
|
|
uint32 healPct;
|
|
|
|
bool Validate(SpellInfo const* /*spellEntry*/)
|
|
{
|
|
if (!sSpellMgr->GetSpellInfo(PRIEST_SPELL_GUARDIAN_SPIRIT_HEAL))
|
|
return false;
|
|
return true;
|
|
}
|
|
|
|
bool Load()
|
|
{
|
|
healPct = GetSpellInfo()->Effects[EFFECT_1].CalcValue();
|
|
return true;
|
|
}
|
|
|
|
void CalculateAmount(AuraEffect const* /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/)
|
|
{
|
|
// Set absorbtion amount to unlimited
|
|
amount = -1;
|
|
}
|
|
|
|
void Absorb(AuraEffect* /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount)
|
|
{
|
|
Unit* target = GetTarget();
|
|
if (dmgInfo.GetDamage() < target->GetHealth())
|
|
return;
|
|
|
|
int32 healAmount = int32(target->CountPctFromMaxHealth(healPct));
|
|
// remove the aura now, we don't want 40% healing bonus
|
|
Remove(AURA_REMOVE_BY_ENEMY_SPELL);
|
|
target->CastCustomSpell(target, PRIEST_SPELL_GUARDIAN_SPIRIT_HEAL, &healAmount, NULL, NULL, true);
|
|
absorbAmount = dmgInfo.GetDamage();
|
|
}
|
|
|
|
void Register()
|
|
{
|
|
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_pri_guardian_spirit_AuraScript::CalculateAmount, EFFECT_1, SPELL_AURA_SCHOOL_ABSORB);
|
|
OnEffectAbsorb += AuraEffectAbsorbFn(spell_pri_guardian_spirit_AuraScript::Absorb, EFFECT_1);
|
|
}
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const
|
|
{
|
|
return new spell_pri_guardian_spirit_AuraScript();
|
|
}
|
|
};
|
|
|
|
class spell_pri_mana_burn : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_pri_mana_burn() : SpellScriptLoader("spell_pri_mana_burn") { }
|
|
|
|
class spell_pri_mana_burn_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_pri_mana_burn_SpellScript);
|
|
|
|
void HandleAfterHit()
|
|
{
|
|
if (Unit* unitTarget = GetHitUnit())
|
|
unitTarget->RemoveAurasWithMechanic((1 << MECHANIC_FEAR) | (1 << MECHANIC_POLYMORPH));
|
|
}
|
|
|
|
void Register()
|
|
{
|
|
AfterHit += SpellHitFn(spell_pri_mana_burn_SpellScript::HandleAfterHit);
|
|
}
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const
|
|
{
|
|
return new spell_pri_mana_burn_SpellScript;
|
|
}
|
|
};
|
|
|
|
class spell_pri_mind_sear : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_pri_mind_sear() : SpellScriptLoader("spell_pri_mind_sear") { }
|
|
|
|
class spell_pri_mind_sear_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_pri_mind_sear_SpellScript);
|
|
|
|
void FilterTargets(std::list<Unit*>& unitList)
|
|
{
|
|
unitList.remove_if (Trinity::ObjectGUIDCheck(GetCaster()->GetUInt64Value(UNIT_FIELD_CHANNEL_OBJECT)));
|
|
}
|
|
|
|
void Register()
|
|
{
|
|
OnUnitTargetSelect += SpellUnitTargetFn(spell_pri_mind_sear_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ENEMY);
|
|
}
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const
|
|
{
|
|
return new spell_pri_mind_sear_SpellScript();
|
|
}
|
|
};
|
|
|
|
class spell_pri_pain_and_suffering_proc : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_pri_pain_and_suffering_proc() : SpellScriptLoader("spell_pri_pain_and_suffering_proc") { }
|
|
|
|
// 47948 Pain and Suffering (proc)
|
|
class spell_pri_pain_and_suffering_proc_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_pri_pain_and_suffering_proc_SpellScript);
|
|
|
|
void HandleEffectScriptEffect(SpellEffIndex /*effIndex*/)
|
|
{
|
|
// Refresh Shadow Word: Pain on target
|
|
if (Unit* unitTarget = GetHitUnit())
|
|
if (AuraEffect* aur = unitTarget->GetAuraEffect(SPELL_AURA_PERIODIC_DAMAGE, SPELLFAMILY_PRIEST, 0x8000, 0, 0, GetCaster()->GetGUID()))
|
|
aur->GetBase()->RefreshDuration();
|
|
}
|
|
|
|
void Register()
|
|
{
|
|
OnEffectHitTarget += SpellEffectFn(spell_pri_pain_and_suffering_proc_SpellScript::HandleEffectScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
|
|
}
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const
|
|
{
|
|
return new spell_pri_pain_and_suffering_proc_SpellScript;
|
|
}
|
|
};
|
|
|
|
class spell_pri_penance : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_pri_penance() : SpellScriptLoader("spell_pri_penance") { }
|
|
|
|
class spell_pri_penance_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_pri_penance_SpellScript);
|
|
|
|
bool Validate(SpellInfo const* spellEntry)
|
|
{
|
|
if (!sSpellMgr->GetSpellInfo(PRIEST_SPELL_PENANCE_R1))
|
|
return false;
|
|
// can't use other spell than this penance due to spell_ranks dependency
|
|
if (sSpellMgr->GetFirstSpellInChain(PRIEST_SPELL_PENANCE_R1) != sSpellMgr->GetFirstSpellInChain(spellEntry->Id))
|
|
return false;
|
|
|
|
uint8 rank = sSpellMgr->GetSpellRank(spellEntry->Id);
|
|
if (!sSpellMgr->GetSpellWithRank(PRIEST_SPELL_PENANCE_R1_DAMAGE, rank, true))
|
|
return false;
|
|
if (!sSpellMgr->GetSpellWithRank(PRIEST_SPELL_PENANCE_R1_HEAL, rank, true))
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
void HandleDummy(SpellEffIndex /*effIndex*/)
|
|
{
|
|
Unit* caster = GetCaster();
|
|
if (Unit* unitTarget = GetHitUnit())
|
|
{
|
|
if(!unitTarget->isAlive())
|
|
return;
|
|
|
|
uint8 rank = sSpellMgr->GetSpellRank(GetSpellInfo()->Id);
|
|
|
|
if (caster->IsFriendlyTo(unitTarget))
|
|
caster->CastSpell(unitTarget, sSpellMgr->GetSpellWithRank(PRIEST_SPELL_PENANCE_R1_HEAL, rank), false, 0);
|
|
else
|
|
caster->CastSpell(unitTarget, sSpellMgr->GetSpellWithRank(PRIEST_SPELL_PENANCE_R1_DAMAGE, rank), false, 0);
|
|
}
|
|
}
|
|
|
|
void Register()
|
|
{
|
|
// add dummy effect spell handler to Penance
|
|
OnEffectHitTarget += SpellEffectFn(spell_pri_penance_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
|
|
}
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const
|
|
{
|
|
return new spell_pri_penance_SpellScript;
|
|
}
|
|
};
|
|
|
|
// Reflective Shield
|
|
class spell_pri_reflective_shield_trigger : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_pri_reflective_shield_trigger() : SpellScriptLoader("spell_pri_reflective_shield_trigger") { }
|
|
|
|
class spell_pri_reflective_shield_trigger_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_pri_reflective_shield_trigger_AuraScript);
|
|
|
|
bool Validate(SpellInfo const* /*spellEntry*/)
|
|
{
|
|
if (!sSpellMgr->GetSpellInfo(PRIEST_SPELL_REFLECTIVE_SHIELD_TRIGGERED) || !sSpellMgr->GetSpellInfo(PRIEST_SPELL_REFLECTIVE_SHIELD_R1))
|
|
return false;
|
|
return true;
|
|
}
|
|
|
|
void Trigger(AuraEffect* aurEff, DamageInfo & dmgInfo, uint32 & absorbAmount)
|
|
{
|
|
Unit* target = GetTarget();
|
|
if (dmgInfo.GetAttacker() == target)
|
|
return;
|
|
|
|
if (Unit* caster = GetCaster())
|
|
if (AuraEffect* talentAurEff = target->GetAuraEffectOfRankedSpell(PRIEST_SPELL_REFLECTIVE_SHIELD_R1, EFFECT_0))
|
|
{
|
|
int32 bp = CalculatePctN(absorbAmount, talentAurEff->GetAmount());
|
|
target->CastCustomSpell(dmgInfo.GetAttacker(), PRIEST_SPELL_REFLECTIVE_SHIELD_TRIGGERED, &bp, NULL, NULL, true, NULL, aurEff);
|
|
}
|
|
}
|
|
|
|
void Register()
|
|
{
|
|
AfterEffectAbsorb += AuraEffectAbsorbFn(spell_pri_reflective_shield_trigger_AuraScript::Trigger, EFFECT_0);
|
|
}
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const
|
|
{
|
|
return new spell_pri_reflective_shield_trigger_AuraScript();
|
|
}
|
|
};
|
|
|
|
void AddSC_priest_spell_scripts()
|
|
{
|
|
new spell_pri_guardian_spirit();
|
|
new spell_pri_mana_burn;
|
|
new spell_pri_pain_and_suffering_proc;
|
|
new spell_pri_penance;
|
|
new spell_pri_reflective_shield_trigger();
|
|
new spell_pri_mind_sear();
|
|
}
|