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eddeef543145d08cc7c2ebbdb2b2525b55e26872
TrinityCore/src/server/collision
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XTZGZoReX bee3e7c681 * Some cleanups and fixes in cmakes.
--HG--
branch : trunk
2010-08-08 04:08:18 +02:00
..
Management
Add option for search distance to getHeight() functions and make Creature::FallGround() use VMaps properly. (Fix by Lynx3d)
2010-07-27 17:29:33 +02:00
Maps
Add option for search distance to getHeight() functions and make Creature::FallGround() use VMaps properly. (Fix by Lynx3d)
2010-07-27 17:29:33 +02:00
Models
Fix incorrect blocked LOS-calculation on certain locations (by Lynx3d)
2010-07-10 05:14:05 +02:00
BoundingIntervalHierarchy.cpp
* Well 94% isn't bad. Last thing to fix is collision compiling.
2010-06-07 16:21:52 -06:00
BoundingIntervalHierarchy.h
Use a slightly different approach to tree bound intersection (by Lynx3d)
2010-07-15 19:43:47 +02:00
CMakeLists.txt
* Some cleanups and fixes in cmakes.
2010-08-08 04:08:18 +02:00
VMapDefinitions.h
Add option for search distance to getHeight() functions and make Creature::FallGround() use VMaps properly. (Fix by Lynx3d)
2010-07-27 17:29:33 +02:00
VMapTools.h
* Move VMap3 code to a separate static 'collision' library.
2010-06-07 13:57:34 +02:00
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