mirror of
https://github.com/araxiaonline/TrinityCore.git
synced 2026-06-18 14:10:18 -04:00
566 lines
20 KiB
C++
566 lines
20 KiB
C++
/*
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* Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/*
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* Scripts for spells with SPELLFAMILY_SHAMAN and SPELLFAMILY_GENERIC spells used by shaman players.
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* Ordered alphabetically using scriptname.
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* Scriptnames of files in this file should be prefixed with "spell_sha_".
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*/
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#include "Player.h"
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#include "ScriptMgr.h"
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#include "GridNotifiers.h"
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#include "Unit.h"
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#include "SpellScript.h"
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#include "SpellAuraEffects.h"
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enum ShamanSpells
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{
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SPELL_HUNTER_INSANITY = 95809,
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SPELL_MAGE_TEMPORAL_DISPLACEMENT = 80354,
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SPELL_SHAMAN_ANCESTRAL_AWAKENING_PROC = 52752,
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SPELL_SHAMAN_BIND_SIGHT = 6277,
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SPELL_SHAMAN_EXHAUSTION = 57723,
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SPELL_SHAMAN_FIRE_NOVA_TRIGGERED_R1 = 8349,
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SPELL_SHAMAN_FLAME_SHOCK = 8050,
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SPELL_SHAMAN_LAVA_FLOWS_R1 = 51480,
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SPELL_SHAMAN_LAVA_FLOWS_TRIGGERED_R1 = 65264,
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SPELL_SHAMAN_SATED = 57724,
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SPELL_SHAMAN_STORM_EARTH_AND_FIRE = 51483,
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SPELL_SHAMAN_TOTEM_EARTHBIND_EARTHGRAB = 64695,
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SPELL_SHAMAN_TOTEM_EARTHBIND_TOTEM = 6474,
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SPELL_SHAMAN_TOTEM_EARTHEN_POWER = 59566,
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SPELL_SHAMAN_TOTEM_HEALING_STREAM_HEAL = 52042
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};
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enum ShamanSpellIcons
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{
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SHAMAN_ICON_ID_SOOTHING_RAIN = 2011,
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SHAMAN_ICON_ID_SHAMAN_LAVA_FLOW = 3087
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};
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// 52759 - Ancestral Awakening
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/// Updated 4.3.4
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class spell_sha_ancestral_awakening_proc : public SpellScriptLoader
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{
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public:
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spell_sha_ancestral_awakening_proc() : SpellScriptLoader("spell_sha_ancestral_awakening_proc") { }
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class spell_sha_ancestral_awakening_proc_SpellScript : public SpellScript
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{
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PrepareSpellScript(spell_sha_ancestral_awakening_proc_SpellScript);
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bool Validate(SpellInfo const* /*spellInfo*/)
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{
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if (!sSpellMgr->GetSpellInfo(SPELL_SHAMAN_ANCESTRAL_AWAKENING_PROC))
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return false;
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return true;
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}
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void HandleDummy(SpellEffIndex /*effIndex*/)
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{
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int32 damage = GetEffectValue();
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if (GetCaster() && GetHitUnit())
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GetCaster()->CastCustomSpell(GetHitUnit(), SPELL_SHAMAN_ANCESTRAL_AWAKENING_PROC, &damage, NULL, NULL, true);
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}
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void Register()
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{
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OnEffectHitTarget += SpellEffectFn(spell_sha_ancestral_awakening_proc_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
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}
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};
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SpellScript* GetSpellScript() const
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{
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return new spell_sha_ancestral_awakening_proc_SpellScript();
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}
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};
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// 2825 - Bloodlust
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/// Updated 4.3.4
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class spell_sha_bloodlust : public SpellScriptLoader
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{
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public:
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spell_sha_bloodlust() : SpellScriptLoader("spell_sha_bloodlust") { }
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class spell_sha_bloodlust_SpellScript : public SpellScript
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{
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PrepareSpellScript(spell_sha_bloodlust_SpellScript);
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bool Validate(SpellInfo const* /*spellInfo*/)
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{
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if (!sSpellMgr->GetSpellInfo(SPELL_SHAMAN_SATED))
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return false;
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return true;
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}
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void RemoveInvalidTargets(std::list<WorldObject*>& targets)
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{
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targets.remove_if(Trinity::UnitAuraCheck(true, SPELL_SHAMAN_SATED));
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targets.remove_if(Trinity::UnitAuraCheck(true, SPELL_HUNTER_INSANITY));
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targets.remove_if(Trinity::UnitAuraCheck(true, SPELL_MAGE_TEMPORAL_DISPLACEMENT));
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}
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void ApplyDebuff()
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{
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if (Unit* target = GetHitUnit())
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target->CastSpell(target, SPELL_SHAMAN_SATED, true);
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}
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void Register()
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{
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OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_sha_bloodlust_SpellScript::RemoveInvalidTargets, EFFECT_0, TARGET_UNIT_CASTER_AREA_RAID);
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OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_sha_bloodlust_SpellScript::RemoveInvalidTargets, EFFECT_1, TARGET_UNIT_CASTER_AREA_RAID);
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OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_sha_bloodlust_SpellScript::RemoveInvalidTargets, EFFECT_2, TARGET_UNIT_CASTER_AREA_RAID);
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AfterHit += SpellHitFn(spell_sha_bloodlust_SpellScript::ApplyDebuff);
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}
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};
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SpellScript* GetSpellScript() const
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{
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return new spell_sha_bloodlust_SpellScript();
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}
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};
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// 1064 - Chain Heal
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/// Updated 4.3.4
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class spell_sha_chain_heal : public SpellScriptLoader
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{
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public:
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spell_sha_chain_heal() : SpellScriptLoader("spell_sha_chain_heal") { }
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class spell_sha_chain_heal_SpellScript : public SpellScript
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{
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PrepareSpellScript(spell_sha_chain_heal_SpellScript);
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bool Load()
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{
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firstHeal = true;
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riptide = false;
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amount = 0;
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return true;
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}
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void HandleHeal(SpellEffIndex /*effIndex*/)
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{
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if (firstHeal)
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{
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// Check if the target has Riptide
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if (AuraEffect* aurEff = GetHitUnit()->GetAuraEffect(SPELL_AURA_PERIODIC_HEAL, SPELLFAMILY_SHAMAN, 0, 0, 0x10, GetCaster()->GetGUID()))
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{
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riptide = true;
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amount = aurEff->GetSpellInfo()->Effects[EFFECT_2].CalcValue();
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// Consume it
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GetHitUnit()->RemoveAura(aurEff->GetBase());
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}
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firstHeal = false;
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}
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// Riptide increases the Chain Heal effect by 25%
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if (riptide)
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{
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uint32 bonus = CalculatePct(GetHitHeal(), amount);
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SetHitHeal(GetHitHeal() + bonus);
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}
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}
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void Register()
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{
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OnEffectHitTarget += SpellEffectFn(spell_sha_chain_heal_SpellScript::HandleHeal, EFFECT_0, SPELL_EFFECT_HEAL);
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}
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bool firstHeal;
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bool riptide;
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uint32 amount;
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};
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SpellScript* GetSpellScript() const
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{
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return new spell_sha_chain_heal_SpellScript();
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}
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};
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// 6474 - Earthbind Totem - Fix Talent:Earthen Power, Earth's Grasp
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/// Updated 4.3.4
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class spell_sha_earthbind_totem : public SpellScriptLoader
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{
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public:
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spell_sha_earthbind_totem() : SpellScriptLoader("spell_sha_earthbind_totem") { }
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class spell_sha_earthbind_totem_AuraScript : public AuraScript
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{
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PrepareAuraScript(spell_sha_earthbind_totem_AuraScript);
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bool Validate(SpellInfo const* /*spellInfo*/)
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{
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if (!sSpellMgr->GetSpellInfo(SPELL_SHAMAN_TOTEM_EARTHBIND_TOTEM) || !sSpellMgr->GetSpellInfo(SPELL_SHAMAN_TOTEM_EARTHEN_POWER))
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return false;
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return true;
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}
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void HandleEffectPeriodic(AuraEffect const* /*aurEff*/)
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{
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if (!GetCaster())
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return;
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if (Player* owner = GetCaster()->GetCharmerOrOwnerPlayerOrPlayerItself())
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if (AuraEffect* aur = owner->GetDummyAuraEffect(SPELLFAMILY_SHAMAN, 2289, 0))
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if (roll_chance_i(aur->GetBaseAmount()))
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GetTarget()->CastSpell((Unit*)NULL, SPELL_SHAMAN_TOTEM_EARTHEN_POWER, true);
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}
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void Apply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
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{
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if (!GetCaster())
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return;
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Player* owner = GetCaster()->GetCharmerOrOwnerPlayerOrPlayerItself();
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if (!owner)
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return;
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// Earth's Grasp
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if (AuraEffect* aurEff = owner->GetAuraEffectOfRankedSpell(SPELL_SHAMAN_STORM_EARTH_AND_FIRE, EFFECT_1))
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{
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if (roll_chance_i(aurEff->GetAmount()))
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GetCaster()->CastSpell(GetCaster(), SPELL_SHAMAN_TOTEM_EARTHBIND_EARTHGRAB, false);
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}
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}
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void Register()
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{
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OnEffectPeriodic += AuraEffectPeriodicFn(spell_sha_earthbind_totem_AuraScript::HandleEffectPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_TRIGGER_SPELL);
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OnEffectApply += AuraEffectApplyFn(spell_sha_earthbind_totem_AuraScript::Apply, EFFECT_0, SPELL_AURA_PERIODIC_TRIGGER_SPELL, AURA_EFFECT_HANDLE_REAL);
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}
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};
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AuraScript* GetAuraScript() const
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{
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return new spell_sha_earthbind_totem_AuraScript();
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}
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};
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class EarthenPowerTargetSelector
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{
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public:
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EarthenPowerTargetSelector() { }
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bool operator() (WorldObject* target)
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{
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if (!target->ToUnit())
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return true;
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if (!target->ToUnit()->HasAuraWithMechanic(1 << MECHANIC_SNARE))
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return true;
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return false;
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}
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};
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// 59566 - Earthen Power
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class spell_sha_earthen_power : public SpellScriptLoader
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{
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public:
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spell_sha_earthen_power() : SpellScriptLoader("spell_sha_earthen_power") { }
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class spell_sha_earthen_power_SpellScript : public SpellScript
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{
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PrepareSpellScript(spell_sha_earthen_power_SpellScript);
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void FilterTargets(std::list<WorldObject*>& unitList)
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{
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unitList.remove_if(EarthenPowerTargetSelector());
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}
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void Register()
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{
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OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_sha_earthen_power_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ALLY);
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}
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};
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SpellScript* GetSpellScript() const
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{
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return new spell_sha_earthen_power_SpellScript();
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}
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};
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// 1535 Fire Nova
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/// Updated 4.3.4
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class spell_sha_fire_nova : public SpellScriptLoader
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{
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public:
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spell_sha_fire_nova() : SpellScriptLoader("spell_sha_fire_nova") { }
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class spell_sha_fire_nova_SpellScript : public SpellScript
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{
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PrepareSpellScript(spell_sha_fire_nova_SpellScript);
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void HandleDummy(SpellEffIndex /*effIndex*/)
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{
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Unit* caster = GetCaster();
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if (Unit* target = GetHitUnit())
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{
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if (target->HasAura(SPELL_SHAMAN_FLAME_SHOCK))
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{
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caster->CastSpell(target, SPELL_SHAMAN_FIRE_NOVA_TRIGGERED_R1, true);
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target->RemoveAurasDueToSpell(SPELL_SHAMAN_FLAME_SHOCK);
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}
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}
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}
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void Register()
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{
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OnEffectHitTarget += SpellEffectFn(spell_sha_fire_nova_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
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}
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};
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SpellScript* GetSpellScript() const
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{
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return new spell_sha_fire_nova_SpellScript();
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}
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};
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// 8050 -Flame Shock
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/// Updated 4.3.4
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class spell_sha_flame_shock : public SpellScriptLoader
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{
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public:
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spell_sha_flame_shock() : SpellScriptLoader("spell_sha_flame_shock") { }
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class spell_sha_flame_shock_AuraScript : public AuraScript
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{
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PrepareAuraScript(spell_sha_flame_shock_AuraScript);
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bool Validate(SpellInfo const* /*spell*/)
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{
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if (!sSpellMgr->GetSpellInfo(SPELL_SHAMAN_LAVA_FLOWS_R1))
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return false;
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if (!sSpellMgr->GetSpellInfo(SPELL_SHAMAN_LAVA_FLOWS_TRIGGERED_R1))
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return false;
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return true;
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}
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void HandleDispel(DispelInfo* /*dispelInfo*/)
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{
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if (Unit* caster = GetCaster())
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{
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// Lava Flows
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if (AuraEffect const* aurEff = caster->GetDummyAuraEffect(SPELLFAMILY_SHAMAN, SHAMAN_ICON_ID_SHAMAN_LAVA_FLOW, EFFECT_0))
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{
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if (sSpellMgr->GetFirstSpellInChain(SPELL_SHAMAN_LAVA_FLOWS_R1) != sSpellMgr->GetFirstSpellInChain(aurEff->GetId()))
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return;
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int32 basepoints = aurEff->GetAmount();
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caster->CastCustomSpell(caster, SPELL_SHAMAN_LAVA_FLOWS_TRIGGERED_R1, &basepoints, NULL, NULL, true);
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}
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}
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}
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void Register()
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{
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AfterDispel += AuraDispelFn(spell_sha_flame_shock_AuraScript::HandleDispel);
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}
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};
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AuraScript* GetAuraScript() const
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{
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return new spell_sha_flame_shock_AuraScript();
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}
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};
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// 52041 - Healing Stream Totem
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/// Updated 4.3.4
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class spell_sha_healing_stream_totem : public SpellScriptLoader
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{
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public:
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spell_sha_healing_stream_totem() : SpellScriptLoader("spell_sha_healing_stream_totem") { }
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class spell_sha_healing_stream_totem_SpellScript : public SpellScript
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{
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PrepareSpellScript(spell_sha_healing_stream_totem_SpellScript);
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bool Validate(SpellInfo const* /*spellInfo*/)
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{
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return sSpellMgr->GetSpellInfo(SPELL_SHAMAN_TOTEM_HEALING_STREAM_HEAL);
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}
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void HandleDummy(SpellEffIndex /* effIndex */)
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{
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int32 damage = GetEffectValue();
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SpellInfo const* triggeringSpell = GetTriggeringSpell();
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if (Unit* target = GetHitUnit())
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if (Unit* caster = GetCaster())
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{
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if (Unit* owner = caster->GetOwner())
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{
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if (triggeringSpell)
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damage = int32(owner->SpellHealingBonusDone(target, triggeringSpell, damage, HEAL));
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// Soothing Rains
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if (AuraEffect* dummy = owner->GetAuraEffect(SPELL_AURA_DUMMY, SPELLFAMILY_SHAMAN, SHAMAN_ICON_ID_SOOTHING_RAIN, EFFECT_0))
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AddPct(damage, dummy->GetAmount());
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damage = int32(target->SpellHealingBonusTaken(owner, triggeringSpell, damage, HEAL));
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}
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caster->CastCustomSpell(target, SPELL_SHAMAN_TOTEM_HEALING_STREAM_HEAL, &damage, 0, 0, true, 0, 0, GetOriginalCaster()->GetGUID());
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}
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}
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void Register()
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{
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OnEffectHitTarget += SpellEffectFn(spell_sha_healing_stream_totem_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
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}
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};
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SpellScript* GetSpellScript() const
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{
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return new spell_sha_healing_stream_totem_SpellScript();
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}
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};
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// 32182 - Heroism
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/// Updated 4.3.4
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class spell_sha_heroism : public SpellScriptLoader
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{
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public:
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spell_sha_heroism() : SpellScriptLoader("spell_sha_heroism") { }
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class spell_sha_heroism_SpellScript : public SpellScript
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{
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PrepareSpellScript(spell_sha_heroism_SpellScript);
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bool Validate(SpellInfo const* /*spellInfo*/)
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{
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if (!sSpellMgr->GetSpellInfo(SPELL_SHAMAN_EXHAUSTION))
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return false;
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return true;
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}
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void RemoveInvalidTargets(std::list<WorldObject*>& targets)
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{
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targets.remove_if(Trinity::UnitAuraCheck(true, SPELL_SHAMAN_EXHAUSTION));
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targets.remove_if(Trinity::UnitAuraCheck(true, SPELL_HUNTER_INSANITY));
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targets.remove_if(Trinity::UnitAuraCheck(true, SPELL_MAGE_TEMPORAL_DISPLACEMENT));
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}
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void ApplyDebuff()
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{
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if (Unit* target = GetHitUnit())
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target->CastSpell(target, SPELL_SHAMAN_EXHAUSTION, true);
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}
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void Register()
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{
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OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_sha_heroism_SpellScript::RemoveInvalidTargets, EFFECT_0, TARGET_UNIT_CASTER_AREA_RAID);
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OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_sha_heroism_SpellScript::RemoveInvalidTargets, EFFECT_1, TARGET_UNIT_CASTER_AREA_RAID);
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OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_sha_heroism_SpellScript::RemoveInvalidTargets, EFFECT_2, TARGET_UNIT_CASTER_AREA_RAID);
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AfterHit += SpellHitFn(spell_sha_heroism_SpellScript::ApplyDebuff);
|
|
}
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const
|
|
{
|
|
return new spell_sha_heroism_SpellScript();
|
|
}
|
|
};
|
|
|
|
// 60103 - Lava Lash
|
|
/// Updated 4.3.4
|
|
class spell_sha_lava_lash : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_sha_lava_lash() : SpellScriptLoader("spell_sha_lava_lash") { }
|
|
|
|
class spell_sha_lava_lash_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_sha_lava_lash_SpellScript)
|
|
|
|
bool Load()
|
|
{
|
|
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
|
|
}
|
|
|
|
void HandleDummy(SpellEffIndex /*effIndex*/)
|
|
{
|
|
if (Player* caster = GetCaster()->ToPlayer())
|
|
{
|
|
int32 damage = GetEffectValue();
|
|
int32 hitDamage = GetHitDamage();
|
|
if (caster->GetItemByPos(INVENTORY_SLOT_BAG_0, EQUIPMENT_SLOT_OFFHAND))
|
|
{
|
|
// Damage is increased by 25% if your off-hand weapon is enchanted with Flametongue.
|
|
if (caster->GetAuraEffect(SPELL_AURA_DUMMY, SPELLFAMILY_SHAMAN, 0x200000, 0, 0))
|
|
AddPct(hitDamage, damage);
|
|
SetHitDamage(hitDamage);
|
|
}
|
|
}
|
|
}
|
|
|
|
void Register()
|
|
{
|
|
OnEffectHitTarget += SpellEffectFn(spell_sha_lava_lash_SpellScript::HandleDummy, EFFECT_1, SPELL_EFFECT_DUMMY);
|
|
}
|
|
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const
|
|
{
|
|
return new spell_sha_lava_lash_SpellScript();
|
|
}
|
|
};
|
|
|
|
// 16191 - Mana Tide
|
|
/// Updated 4.3.4
|
|
class spell_sha_mana_tide_totem : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_sha_mana_tide_totem() : SpellScriptLoader("spell_sha_mana_tide_totem") { }
|
|
|
|
class spell_sha_mana_tide_totem_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_sha_mana_tide_totem_AuraScript);
|
|
|
|
void CalculateAmount(AuraEffect const* aurEff, int32& amount, bool& /*canBeRecalculated*/)
|
|
{
|
|
///@TODO: Exclude the "short term" buffs from the stat value
|
|
if (Unit* caster = GetCaster())
|
|
if (Unit* owner = caster->GetOwner())
|
|
amount = CalculatePct(owner->GetStat(STAT_SPIRIT), aurEff->GetAmount());
|
|
}
|
|
|
|
void Register()
|
|
{
|
|
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_sha_mana_tide_totem_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_MOD_STAT);
|
|
}
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const
|
|
{
|
|
return new spell_sha_mana_tide_totem_AuraScript();
|
|
}
|
|
};
|
|
|
|
void AddSC_shaman_spell_scripts()
|
|
{
|
|
new spell_sha_ancestral_awakening_proc();
|
|
new spell_sha_bloodlust();
|
|
new spell_sha_chain_heal();
|
|
new spell_sha_earthbind_totem();
|
|
new spell_sha_earthen_power();
|
|
new spell_sha_fire_nova();
|
|
new spell_sha_flame_shock();
|
|
new spell_sha_healing_stream_totem();
|
|
new spell_sha_heroism();
|
|
new spell_sha_lava_lash();
|
|
new spell_sha_mana_tide_totem();
|
|
}
|