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*Minor changes to includes for escortAI and followerAI *Add function AssistPlayerInCombat() for escortAI and followerAI. m_creature will then assist a player being attacked by another creature, if escort/follow is active. *Prepare escortAI for conversion to use escort states similar to followerAI. Add functions needed and also move some 'system-only' functions to private: *Convert escortAI to use escort states instead of explicit boolean variable for each different state. Scripts updated accordingly and obsolete variables removed. *Small cleanup in escortAI log messages. --HG-- branch : trunk