Files
TrinityCore/src/server/game/Services/WorldserverServiceDispatcher.cpp
Shauren dde620c402 Core: Updated to 6.2.4
* Rewrite bnetserver for new authentication protocol
2016-03-28 17:12:57 +02:00

50 lines
2.2 KiB
C++

/*
* Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "WorldserverServiceDispatcher.h"
#include "WorldserverService.h"
Battlenet::WorldserverServiceDispatcher::WorldserverServiceDispatcher()
{
AddService<WorldserverService<account::v1::AccountService>>();
AddService<WorldserverService<authentication::v1::AuthenticationService>>();
AddService<WorldserverService<challenge::v1::ChallengeService>>();
AddService<WorldserverService<channel::v1::ChannelService>>();
AddService<WorldserverService<connection::v1::ConnectionService>>();
AddService<WorldserverService<friends::v1::FriendsService>>();
AddService<GameUtilitiesService>();
AddService<WorldserverService<presence::v1::PresenceService>>();
AddService<WorldserverService<report::v1::ReportService>>();
AddService<WorldserverService<resources::v1::ResourcesService>>();
AddService<WorldserverService<user_manager::v1::UserManagerService>>();
}
void Battlenet::WorldserverServiceDispatcher::Dispatch(WorldSession* session, uint32 serviceHash, uint32 token, uint32 methodId, MessageBuffer buffer)
{
auto itr = _dispatchers.find(serviceHash);
if (itr != _dispatchers.end())
itr->second(session, token, methodId, std::forward<MessageBuffer>(buffer));
else
TC_LOG_DEBUG("session.rpc", "%s tried to call invalid service 0x%X", session->GetPlayerInfo().c_str(), serviceHash);
}
Battlenet::WorldserverServiceDispatcher& Battlenet::WorldserverServiceDispatcher::Instance()
{
static WorldserverServiceDispatcher instance;
return instance;
}