Files
TrinityCore/src/server/scripts/Pet/pet_generic.cpp

173 lines
4.5 KiB
C++

/*
* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/*
* Ordered alphabetically using scriptname.
* Scriptnames of files in this file should be prefixed with "npc_pet_gen_".
*/
/* ContentData
npc_pet_gen_pandaren_monk 100% Pandaren Monk drinks and bows with you
EndContentData */
#include "ScriptMgr.h"
#include "MotionMaster.h"
#include "PassiveAI.h"
#include "Player.h"
#include "ScriptedCreature.h"
enum PandarenMonkMisc
{
SPELL_PANDAREN_MONK = 69800,
EVENT_FOCUS = 1,
EVENT_EMOTE = 2,
EVENT_FOLLOW = 3,
EVENT_DRINK = 4
};
struct npc_pet_gen_pandaren_monk : public NullCreatureAI
{
npc_pet_gen_pandaren_monk(Creature* creature) : NullCreatureAI(creature) { }
void Reset() override
{
_events.Reset();
_events.ScheduleEvent(EVENT_FOCUS, 1s);
}
void EnterEvadeMode(EvadeReason why) override
{
if (!_EnterEvadeMode(why))
return;
Reset();
}
void ReceiveEmote(Player* /*player*/, uint32 emote) override
{
me->InterruptSpell(CURRENT_CHANNELED_SPELL);
me->StopMoving();
switch (emote)
{
case TEXT_EMOTE_BOW:
_events.ScheduleEvent(EVENT_FOCUS, 1s);
break;
case TEXT_EMOTE_DRINK:
_events.ScheduleEvent(EVENT_DRINK, 1s);
break;
}
}
void UpdateAI(uint32 diff) override
{
_events.Update(diff);
if (Unit* owner = me->GetCharmerOrOwner())
if (!me->IsWithinDist(owner, 30.f))
me->InterruptSpell(CURRENT_CHANNELED_SPELL);
while (uint32 eventId = _events.ExecuteEvent())
{
switch (eventId)
{
case EVENT_FOCUS:
if (Unit* owner = me->GetCharmerOrOwner())
me->SetFacingToObject(owner);
_events.ScheduleEvent(EVENT_EMOTE, 1s);
break;
case EVENT_EMOTE:
me->HandleEmoteCommand(EMOTE_ONESHOT_BOW);
_events.ScheduleEvent(EVENT_FOLLOW, 1s);
break;
case EVENT_FOLLOW:
if (Unit* owner = me->GetCharmerOrOwner())
me->GetMotionMaster()->MoveFollow(owner, PET_FOLLOW_DIST, PET_FOLLOW_ANGLE);
break;
case EVENT_DRINK:
me->CastSpell(me, SPELL_PANDAREN_MONK, false);
break;
default:
break;
}
}
}
private:
EventMap _events;
};
enum SoulTrader
{
SAY_SOUL_TRADER_INTRO = 0,
SPELL_ETHEREAL_ONSUMMON = 50052,
SPELL_ETHEREAL_PET_REMOVE_AURA = 50055
};
struct npc_pet_gen_soul_trader : public ScriptedAI
{
npc_pet_gen_soul_trader(Creature* creature) : ScriptedAI(creature) { }
void LeavingWorld() override
{
if (Unit* owner = me->GetOwner())
DoCast(owner, SPELL_ETHEREAL_PET_REMOVE_AURA);
}
void JustAppeared() override
{
Talk(SAY_SOUL_TRADER_INTRO);
if (Unit* owner = me->GetOwner())
DoCast(owner, SPELL_ETHEREAL_ONSUMMON);
CreatureAI::JustAppeared();
}
};
enum LichPet
{
SPELL_LICH_ONSUMMON = 69735,
SPELL_LICH_REMOVE_AURA = 69736
};
struct npc_pet_lich : public ScriptedAI
{
npc_pet_lich(Creature* creature) : ScriptedAI(creature) { }
void LeavingWorld() override
{
if (Unit* owner = me->GetOwner())
DoCast(owner, SPELL_LICH_REMOVE_AURA);
}
void JustAppeared() override
{
if (Unit* owner = me->GetOwner())
DoCast(owner, SPELL_LICH_ONSUMMON);
CreatureAI::JustAppeared();
}
};
void AddSC_generic_pet_scripts()
{
RegisterCreatureAI(npc_pet_gen_pandaren_monk);
RegisterCreatureAI(npc_pet_gen_soul_trader);
RegisterCreatureAI(npc_pet_lich);
}