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37 lines
1.6 KiB
C++
37 lines
1.6 KiB
C++
/*
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* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "NGrid.h"
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#include "GridDefines.h"
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#include "Random.h"
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GridInfo::GridInfo() : i_timer(0), vis_Update(0, irand(0, DEFAULT_VISIBILITY_NOTIFY_PERIOD)),
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i_unloadActiveLockCount(0), i_unloadExplicitLock(false)
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{
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}
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GridInfo::GridInfo(time_t expiry, bool unload /*= true */) : i_timer(expiry), vis_Update(0, irand(0, DEFAULT_VISIBILITY_NOTIFY_PERIOD)),
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i_unloadActiveLockCount(0), i_unloadExplicitLock(!unload)
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{
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}
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template class Grid<Player, WorldTypeMapContainer, GridTypeMapContainer>;
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template class NGrid<MAX_NUMBER_OF_CELLS, Player, WorldTypeMapContainer, GridTypeMapContainer>;
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template struct TC_GAME_API TypeListContainer<GridRefManagerContainer, GameObject, Creature/*except pets*/, DynamicObject, Corpse/*Bones*/, AreaTrigger, SceneObject, Conversation>;
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template struct TC_GAME_API TypeListContainer<GridRefManagerContainer, Player, Creature/*pets*/, Corpse/*resurrectable*/, DynamicObject/*farsight target*/>;
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