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TrinityCore/src/server/scripts/Spells/spell_hunter.cpp

1600 lines
61 KiB
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/*
* Copyright (C) 2008-2017 TrinityCore <http://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/*
* Scripts for spells with SPELLFAMILY_HUNTER, SPELLFAMILY_PET and SPELLFAMILY_GENERIC spells used by hunter players.
* Ordered alphabetically using scriptname.
* Scriptnames of files in this file should be prefixed with "spell_hun_".
*/
#include "Pet.h"
#include "ScriptMgr.h"
#include "Cell.h"
#include "CellImpl.h"
#include "GridNotifiers.h"
#include "GridNotifiersImpl.h"
#include "SpellHistory.h"
#include "SpellScript.h"
#include "SpellAuraEffects.h"
enum HunterSpells
{
SPELL_HUNTER_ASPECT_OF_THE_BEAST_PET = 61669,
SPELL_HUNTER_ASPECT_OF_THE_VIPER = 34074,
SPELL_HUNTER_ASPECT_OF_THE_VIPER_ENERGIZE = 34075,
SPELL_HUNTER_BESTIAL_WRATH = 19574,
SPELL_HUNTER_CHIMERA_SHOT_SERPENT = 53353,
SPELL_HUNTER_CHIMERA_SHOT_VIPER = 53358,
SPELL_HUNTER_CHIMERA_SHOT_SCORPID = 53359,
SPELL_HUNTER_GLYPH_OF_ARCANE_SHOT = 61389,
SPELL_HUNTER_GLYPH_OF_ASPECT_OF_THE_VIPER = 56851,
SPELL_HUNTER_IMPROVED_MEND_PET = 24406,
SPELL_HUNTER_INVIGORATION_TRIGGERED = 53398,
SPELL_HUNTER_MASTERS_CALL_TRIGGERED = 62305,
SPELL_HUNTER_MISDIRECTION_PROC = 35079,
SPELL_HUNTER_PET_LAST_STAND_TRIGGERED = 53479,
SPELL_HUNTER_PET_HEART_OF_THE_PHOENIX = 55709,
SPELL_HUNTER_PET_HEART_OF_THE_PHOENIX_TRIGGERED = 54114,
SPELL_HUNTER_PET_HEART_OF_THE_PHOENIX_DEBUFF = 55711,
SPELL_HUNTER_PET_CARRION_FEEDER_TRIGGERED = 54045,
SPELL_HUNTER_PIERCING_SHOTS = 63468,
SPELL_HUNTER_READINESS = 23989,
SPELL_HUNTER_SNIPER_TRAINING_R1 = 53302,
SPELL_HUNTER_SNIPER_TRAINING_BUFF_R1 = 64418,
SPELL_HUNTER_T9_4P_GREATNESS = 68130,
SPELL_HUNTER_VICIOUS_VIPER = 61609,
SPELL_HUNTER_VIPER_ATTACK_SPEED = 60144,
SPELL_DRAENEI_GIFT_OF_THE_NAARU = 59543,
SPELL_ROAR_OF_SACRIFICE_TRIGGERED = 67481,
SPELL_HUNTER_LOCK_AND_LOAD_TRIGGER = 56453,
SPELL_HUNTER_LOCK_AND_LOAD_MARKER = 67544,
SPELL_HUNTER_KILL_COMMAND_HUNTER = 34027,
SPELL_HUNTER_THRILL_OF_THE_HUNT_MANA = 34720,
SPELL_REPLENISHMENT = 57669,
SPELL_HUNTER_RAPID_RECUPERATION_MANA_R1 = 56654,
SPELL_HUNTER_RAPID_RECUPERATION_MANA_R2 = 58882,
SPELL_HUNTER_GLYPH_OF_MEND_PET_HAPPINESS = 57894
};
// 13161 - Aspect of the Beast
class spell_hun_aspect_of_the_beast : public SpellScriptLoader
{
public:
spell_hun_aspect_of_the_beast() : SpellScriptLoader("spell_hun_aspect_of_the_beast") { }
class spell_hun_aspect_of_the_beast_AuraScript : public AuraScript
{
PrepareAuraScript(spell_hun_aspect_of_the_beast_AuraScript);
bool Load() override
{
return GetOwner()->GetTypeId() == TYPEID_PLAYER;
}
bool Validate(SpellInfo const* /*spellInfo*/) override
{
if (!sSpellMgr->GetSpellInfo(SPELL_HUNTER_ASPECT_OF_THE_BEAST_PET))
return false;
return true;
}
void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
Player* player = GetTarget()->ToPlayer();
if (Pet* pet = player->GetPet())
pet->RemoveAurasDueToSpell(SPELL_HUNTER_ASPECT_OF_THE_BEAST_PET);
}
void OnApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
Player* player = GetTarget()->ToPlayer();
if (player->GetPet())
player->CastSpell(player, SPELL_HUNTER_ASPECT_OF_THE_BEAST_PET, true);
}
void Register() override
{
AfterEffectApply += AuraEffectApplyFn(spell_hun_aspect_of_the_beast_AuraScript::OnApply, EFFECT_0, SPELL_AURA_UNTRACKABLE, AURA_EFFECT_HANDLE_REAL);
AfterEffectRemove += AuraEffectRemoveFn(spell_hun_aspect_of_the_beast_AuraScript::OnRemove, EFFECT_0, SPELL_AURA_UNTRACKABLE, AURA_EFFECT_HANDLE_REAL);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_hun_aspect_of_the_beast_AuraScript();
}
};
// 34074 - Aspect of the Viper
class spell_hun_ascpect_of_the_viper : public SpellScriptLoader
{
public:
spell_hun_ascpect_of_the_viper() : SpellScriptLoader("spell_hun_ascpect_of_the_viper") { }
class spell_hun_ascpect_of_the_viper_AuraScript : public AuraScript
{
PrepareAuraScript(spell_hun_ascpect_of_the_viper_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
if (!sSpellMgr->GetSpellInfo(SPELL_HUNTER_ASPECT_OF_THE_VIPER_ENERGIZE) ||
!sSpellMgr->GetSpellInfo(SPELL_HUNTER_GLYPH_OF_ASPECT_OF_THE_VIPER) ||
!sSpellMgr->GetSpellInfo(SPELL_HUNTER_VIPER_ATTACK_SPEED) ||
!sSpellMgr->GetSpellInfo(SPELL_HUNTER_VICIOUS_VIPER))
return false;
return true;
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/)
{
PreventDefaultAction();
uint32 maxMana = GetTarget()->GetMaxPower(POWER_MANA);
int32 mana = CalculatePct(maxMana, GetTarget()->GetAttackTime(RANGED_ATTACK) / 1000.0f);
if (AuraEffect const* glyph = GetTarget()->GetAuraEffect(SPELL_HUNTER_GLYPH_OF_ASPECT_OF_THE_VIPER, EFFECT_0))
AddPct(mana, glyph->GetAmount());
GetTarget()->CastCustomSpell(SPELL_HUNTER_ASPECT_OF_THE_VIPER_ENERGIZE, SPELLVALUE_BASE_POINT0, mana, GetTarget(), true, NULL, aurEff);
}
void OnApply(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
{
// Hunter T7 4P Bonus
if (GetTarget()->HasAura(SPELL_HUNTER_VIPER_ATTACK_SPEED))
GetTarget()->CastSpell(GetTarget(), SPELL_HUNTER_VICIOUS_VIPER, true, NULL, aurEff);
}
void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
// Hunter T7 4P Bonus
if (GetTarget()->HasAura(SPELL_HUNTER_VIPER_ATTACK_SPEED))
GetTarget()->RemoveAurasDueToSpell(SPELL_HUNTER_VICIOUS_VIPER);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_hun_ascpect_of_the_viper_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_OBS_MOD_POWER);
AfterEffectApply += AuraEffectApplyFn(spell_hun_ascpect_of_the_viper_AuraScript::OnApply, EFFECT_0, SPELL_AURA_OBS_MOD_POWER, AURA_EFFECT_HANDLE_REAL);
AfterEffectRemove += AuraEffectRemoveFn(spell_hun_ascpect_of_the_viper_AuraScript::OnRemove, EFFECT_0, SPELL_AURA_OBS_MOD_POWER, AURA_EFFECT_HANDLE_REAL);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_hun_ascpect_of_the_viper_AuraScript();
}
};
// 53209 - Chimera Shot
class spell_hun_chimera_shot : public SpellScriptLoader
{
public:
spell_hun_chimera_shot() : SpellScriptLoader("spell_hun_chimera_shot") { }
class spell_hun_chimera_shot_SpellScript : public SpellScript
{
PrepareSpellScript(spell_hun_chimera_shot_SpellScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
if (!sSpellMgr->GetSpellInfo(SPELL_HUNTER_CHIMERA_SHOT_SERPENT) || !sSpellMgr->GetSpellInfo(SPELL_HUNTER_CHIMERA_SHOT_VIPER) || !sSpellMgr->GetSpellInfo(SPELL_HUNTER_CHIMERA_SHOT_SCORPID))
return false;
return true;
}
void HandleScriptEffect(SpellEffIndex /*effIndex*/)
{
Unit* caster = GetCaster();
if (Unit* unitTarget = GetHitUnit())
{
uint32 spellId = 0;
int32 basePoint = 0;
Unit::AuraApplicationMap const& auras = unitTarget->GetAppliedAuras();
for (Unit::AuraApplicationMap::const_iterator i = auras.begin(); i != auras.end(); ++i)
{
Aura* aura = i->second->GetBase();
if (aura->GetCasterGUID() != caster->GetGUID())
continue;
// Search only Serpent Sting, Viper Sting, Scorpid Sting auras
flag96 familyFlag = aura->GetSpellInfo()->SpellFamilyFlags;
if (!(familyFlag[1] & 0x00000080 || familyFlag[0] & 0x0000C000))
continue;
if (AuraEffect const* aurEff = aura->GetEffect(EFFECT_0))
{
// Serpent Sting - Instantly deals 40% of the damage done by your Serpent Sting.
if (familyFlag[0] & 0x4000)
{
spellId = SPELL_HUNTER_CHIMERA_SHOT_SERPENT;
// first, calculate damage of basic tick (C&P from AuraEffect::HandlePeriodicDamageAurasTick)
basePoint = (aurEff->GetAmount() + aurEff->GetBonusAmount()) * aurEff->GetDonePct();
if (Player* modOwner = caster->GetSpellModOwner())
modOwner->ApplySpellMod<SPELLMOD_DOT>(aurEff->GetId(), basePoint);
basePoint = unitTarget->SpellDamageBonusTaken(caster, aurEff->GetSpellInfo(), basePoint, DOT, aura->GetStackAmount());
// then, multiply to get damage potential
basePoint *= aurEff->GetTotalTicks();
ApplyPct(basePoint, 40);
}
// Viper Sting - Instantly restores mana to you equal to 60% of the total amount drained by your Viper Sting.
else if (familyFlag[1] & 0x00000080)
{
spellId = SPELL_HUNTER_CHIMERA_SHOT_VIPER;
// % of mana drained in max duration
basePoint = aurEff->GetAmount() * aurEff->GetTotalTicks();
// max value
int32 maxManaReturn = CalculatePct(static_cast<int32>(caster->GetMaxPower(POWER_MANA)), basePoint * 2);
ApplyPct(basePoint, unitTarget->GetMaxPower(POWER_MANA));
if (basePoint > maxManaReturn)
basePoint = maxManaReturn;
ApplyPct(basePoint, 60);
}
// Scorpid Sting - Attempts to Disarm the target for 10 sec. This effect cannot occur more than once per 1 minute.
else if (familyFlag[0] & 0x00008000)
spellId = SPELL_HUNTER_CHIMERA_SHOT_SCORPID;
// Refresh aura duration
aura->RefreshDuration();
}
break;
}
if (spellId)
caster->CastCustomSpell(spellId, SPELLVALUE_BASE_POINT0, basePoint, unitTarget, TriggerCastFlags(TRIGGERED_FULL_MASK & ~TRIGGERED_IGNORE_SPELL_AND_CATEGORY_CD));
}
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_hun_chimera_shot_SpellScript::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_hun_chimera_shot_SpellScript();
}
};
// -53256 - Cobra Strikes
class spell_hun_cobra_strikes : public SpellScriptLoader
{
public:
spell_hun_cobra_strikes() : SpellScriptLoader("spell_hun_cobra_strikes") { }
class spell_hun_cobra_strikes_AuraScript : public AuraScript
{
PrepareAuraScript(spell_hun_cobra_strikes_AuraScript);
bool Validate(SpellInfo const* spellInfo) override
{
if (!sSpellMgr->GetSpellInfo(spellInfo->Effects[EFFECT_0].TriggerSpell))
return false;
return true;
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/)
{
PreventDefaultAction();
SpellInfo const* triggeredSpellInfo = sSpellMgr->AssertSpellInfo(GetSpellInfo()->Effects[aurEff->GetEffIndex()].TriggerSpell);
GetTarget()->CastCustomSpell(triggeredSpellInfo->Id, SPELLVALUE_AURA_STACK, triggeredSpellInfo->StackAmount, (Unit*)nullptr, true);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_hun_cobra_strikes_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_hun_cobra_strikes_AuraScript();
}
};
// 53257 - Cobra Strikes (triggered spell)
class spell_hun_cobra_strikes_triggered : public SpellScriptLoader
{
public:
spell_hun_cobra_strikes_triggered() : SpellScriptLoader("spell_hun_cobra_strikes_triggered") { }
class spell_hun_cobra_strikes_triggered_AuraScript : public AuraScript
{
PrepareAuraScript(spell_hun_cobra_strikes_triggered_AuraScript);
void HandleStackDrop(AuraEffect const* /*aurEff*/, ProcEventInfo& /*eventInfo*/)
{
ModStackAmount(-1);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_hun_cobra_strikes_triggered_AuraScript::HandleStackDrop, EFFECT_0, SPELL_AURA_ADD_FLAT_MODIFIER);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_hun_cobra_strikes_triggered_AuraScript();
}
};
// 781 - Disengage
class spell_hun_disengage : public SpellScriptLoader
{
public:
spell_hun_disengage() : SpellScriptLoader("spell_hun_disengage") { }
class spell_hun_disengage_SpellScript : public SpellScript
{
PrepareSpellScript(spell_hun_disengage_SpellScript);
SpellCastResult CheckCast()
{
Unit* caster = GetCaster();
if (caster->GetTypeId() == TYPEID_PLAYER && !caster->IsInCombat())
return SPELL_FAILED_CANT_DO_THAT_RIGHT_NOW;
return SPELL_CAST_OK;
}
void Register() override
{
OnCheckCast += SpellCheckCastFn(spell_hun_disengage_SpellScript::CheckCast);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_hun_disengage_SpellScript();
}
};
// 56841 - Glyph of Arcane Shot
class spell_hun_glyph_of_arcane_shot : public SpellScriptLoader
{
public:
spell_hun_glyph_of_arcane_shot() : SpellScriptLoader("spell_hun_glyph_of_arcane_shot") { }
class spell_hun_glyph_of_arcane_shot_AuraScript : public AuraScript
{
PrepareAuraScript(spell_hun_glyph_of_arcane_shot_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
if (!sSpellMgr->GetSpellInfo(SPELL_HUNTER_GLYPH_OF_ARCANE_SHOT))
return false;
return true;
}
bool CheckProc(ProcEventInfo& eventInfo)
{
if (Unit* procTarget = eventInfo.GetProcTarget())
{
Unit::AuraApplicationMap const& auras = procTarget->GetAppliedAuras();
for (Unit::AuraApplicationMap::const_iterator i = auras.begin(); i != auras.end(); ++i)
{
Aura const* aura = i->second->GetBase();
if (aura->GetCasterGUID() != GetTarget()->GetGUID())
continue;
// Search only Serpent Sting, Viper Sting, Scorpid Sting, Wyvern Sting
if (aura->GetSpellInfo()->SpellFamilyName == SPELLFAMILY_HUNTER
&& aura->GetSpellInfo()->SpellFamilyFlags.HasFlag(0xC000, 0x1080))
return true;
}
}
return false;
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
SpellInfo const* procSpell = eventInfo.GetSpellInfo();
if (!procSpell)
return;
int32 mana = procSpell->CalcPowerCost(GetTarget(), procSpell->GetSchoolMask());
ApplyPct(mana, aurEff->GetAmount());
GetTarget()->CastCustomSpell(SPELL_HUNTER_GLYPH_OF_ARCANE_SHOT, SPELLVALUE_BASE_POINT0, mana, GetTarget());
}
void Register() override
{
DoCheckProc += AuraCheckProcFn(spell_hun_glyph_of_arcane_shot_AuraScript::CheckProc);
OnEffectProc += AuraEffectProcFn(spell_hun_glyph_of_arcane_shot_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_hun_glyph_of_arcane_shot_AuraScript();
}
};
// 57870 - Glyph of Mend Pet
class spell_hun_glyph_of_mend_pet : public SpellScriptLoader
{
public:
spell_hun_glyph_of_mend_pet() : SpellScriptLoader("spell_hun_glyph_of_mend_pet") { }
class spell_hun_glyph_of_mend_pet_AuraScript : public AuraScript
{
PrepareAuraScript(spell_hun_glyph_of_mend_pet_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
if (!sSpellMgr->GetSpellInfo(SPELL_HUNTER_GLYPH_OF_MEND_PET_HAPPINESS))
return false;
return true;
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
eventInfo.GetProcTarget()->CastSpell((Unit*)nullptr, SPELL_HUNTER_GLYPH_OF_MEND_PET_HAPPINESS, true, nullptr, aurEff);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_hun_glyph_of_mend_pet_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_hun_glyph_of_mend_pet_AuraScript();
}
};
// -53290 - Hunting Party
class spell_hun_hunting_party : public SpellScriptLoader
{
public:
spell_hun_hunting_party() : SpellScriptLoader("spell_hun_hunting_party") { }
class spell_hun_hunting_party_AuraScript : public AuraScript
{
PrepareAuraScript(spell_hun_hunting_party_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
if (!sSpellMgr->GetSpellInfo(SPELL_REPLENISHMENT))
return false;
return true;
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
eventInfo.GetActor()->CastSpell((Unit*)nullptr, SPELL_REPLENISHMENT, true, nullptr, aurEff);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_hun_hunting_party_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_hun_hunting_party_AuraScript();
}
};
// -19572 - Improved Mend Pet
class spell_hun_improved_mend_pet : public SpellScriptLoader
{
public:
spell_hun_improved_mend_pet() : SpellScriptLoader("spell_hun_improved_mend_pet") { }
class spell_hun_improved_mend_pet_AuraScript : public AuraScript
{
PrepareAuraScript(spell_hun_improved_mend_pet_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
if (!sSpellMgr->GetSpellInfo(SPELL_HUNTER_IMPROVED_MEND_PET))
return false;
return true;
}
bool CheckProc(ProcEventInfo& /*eventInfo*/)
{
return roll_chance_i(GetEffect(EFFECT_0)->GetAmount());
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/)
{
PreventDefaultAction();
GetTarget()->CastSpell(GetTarget(), SPELL_HUNTER_IMPROVED_MEND_PET, true, NULL, aurEff);
}
void Register() override
{
DoCheckProc += AuraCheckProcFn(spell_hun_improved_mend_pet_AuraScript::CheckProc);
OnEffectProc += AuraEffectProcFn(spell_hun_improved_mend_pet_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_hun_improved_mend_pet_AuraScript();
}
};
// 53412 - Invigoration
class spell_hun_invigoration : public SpellScriptLoader
{
public:
spell_hun_invigoration() : SpellScriptLoader("spell_hun_invigoration") { }
class spell_hun_invigoration_SpellScript : public SpellScript
{
PrepareSpellScript(spell_hun_invigoration_SpellScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
if (!sSpellMgr->GetSpellInfo(SPELL_HUNTER_INVIGORATION_TRIGGERED))
return false;
return true;
}
void HandleScriptEffect(SpellEffIndex /*effIndex*/)
{
if (Unit* unitTarget = GetHitUnit())
if (AuraEffect* aurEff = unitTarget->GetDummyAuraEffect(SPELLFAMILY_HUNTER, 3487, 0))
if (roll_chance_i(aurEff->GetAmount()))
unitTarget->CastSpell(unitTarget, SPELL_HUNTER_INVIGORATION_TRIGGERED, true);
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_hun_invigoration_SpellScript::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_hun_invigoration_SpellScript();
}
};
// 58914 - Kill Command
class spell_hun_kill_command_pet : public SpellScriptLoader
{
public:
spell_hun_kill_command_pet() : SpellScriptLoader("spell_hun_kill_command_pet") { }
class spell_hun_kill_command_pet_AuraScript : public AuraScript
{
PrepareAuraScript(spell_hun_kill_command_pet_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
if (!sSpellMgr->GetSpellInfo(SPELL_HUNTER_KILL_COMMAND_HUNTER))
return false;
return true;
}
void HandleProc(AuraEffect const* /*aurEff*/, ProcEventInfo& eventInfo)
{
// prevent charge drop (aura has both proc charge and stacks)
PreventDefaultAction();
if (Unit* owner = eventInfo.GetActor()->GetOwner())
owner->RemoveAuraFromStack(SPELL_HUNTER_KILL_COMMAND_HUNTER);
ModStackAmount(-1);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_hun_kill_command_pet_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_hun_kill_command_pet_AuraScript();
}
};
// 53478 - Last Stand Pet
class spell_hun_last_stand_pet : public SpellScriptLoader
{
public:
spell_hun_last_stand_pet() : SpellScriptLoader("spell_hun_last_stand_pet") { }
class spell_hun_last_stand_pet_SpellScript : public SpellScript
{
PrepareSpellScript(spell_hun_last_stand_pet_SpellScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
if (!sSpellMgr->GetSpellInfo(SPELL_HUNTER_PET_LAST_STAND_TRIGGERED))
return false;
return true;
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
Unit* caster = GetCaster();
int32 healthModSpellBasePoints0 = int32(caster->CountPctFromMaxHealth(30));
caster->CastCustomSpell(caster, SPELL_HUNTER_PET_LAST_STAND_TRIGGERED, &healthModSpellBasePoints0, NULL, NULL, true, NULL);
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_hun_last_stand_pet_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_hun_last_stand_pet_SpellScript();
}
};
// -56342 - Lock and Load
class spell_hun_lock_and_load : public SpellScriptLoader
{
public:
spell_hun_lock_and_load() : SpellScriptLoader("spell_hun_lock_and_load") { }
class spell_hun_lock_and_load_AuraScript : public AuraScript
{
PrepareAuraScript(spell_hun_lock_and_load_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
if (!sSpellMgr->GetSpellInfo(SPELL_HUNTER_LOCK_AND_LOAD_TRIGGER) ||
!sSpellMgr->GetSpellInfo(SPELL_HUNTER_LOCK_AND_LOAD_MARKER))
return false;
return true;
}
bool CheckProc(ProcEventInfo& eventInfo)
{
if (eventInfo.GetActor()->HasAura(SPELL_HUNTER_LOCK_AND_LOAD_MARKER))
return false;
return true;
}
bool CheckTrapProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
if (!(eventInfo.GetTypeMask() & PROC_FLAG_DONE_TRAP_ACTIVATION))
return false;
// Do not proc on traps for immolation/explosive trap
SpellInfo const* spellInfo = eventInfo.GetSpellInfo();
if (!spellInfo || !(spellInfo->GetSchoolMask() & SPELL_SCHOOL_MASK_FROST))
return false;
return roll_chance_i(aurEff->GetAmount());
}
bool CheckPeriodicProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
if (!(eventInfo.GetTypeMask() & PROC_FLAG_DONE_PERIODIC))
return false;
return roll_chance_i(aurEff->GetAmount());
}
void HandleProc(ProcEventInfo& eventInfo)
{
PreventDefaultAction();
Unit* caster = eventInfo.GetActor();
caster->CastSpell(caster, SPELL_HUNTER_LOCK_AND_LOAD_TRIGGER, true);
caster->CastSpell(caster, SPELL_HUNTER_LOCK_AND_LOAD_MARKER, true);
}
void Register() override
{
DoCheckProc += AuraCheckProcFn(spell_hun_lock_and_load_AuraScript::CheckProc);
DoCheckEffectProc += AuraCheckEffectProcFn(spell_hun_lock_and_load_AuraScript::CheckTrapProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL);
DoCheckEffectProc += AuraCheckEffectProcFn(spell_hun_lock_and_load_AuraScript::CheckPeriodicProc, EFFECT_1, SPELL_AURA_DUMMY);
OnProc += AuraProcFn(spell_hun_lock_and_load_AuraScript::HandleProc);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_hun_lock_and_load_AuraScript();
}
};
// 53271 - Masters Call
class spell_hun_masters_call : public SpellScriptLoader
{
public:
spell_hun_masters_call() : SpellScriptLoader("spell_hun_masters_call") { }
class spell_hun_masters_call_SpellScript : public SpellScript
{
PrepareSpellScript(spell_hun_masters_call_SpellScript);
bool Validate(SpellInfo const* spellInfo) override
{
if (!sSpellMgr->GetSpellInfo(SPELL_HUNTER_MASTERS_CALL_TRIGGERED) || !sSpellMgr->GetSpellInfo(spellInfo->Effects[EFFECT_0].CalcValue()) || !sSpellMgr->GetSpellInfo(spellInfo->Effects[EFFECT_1].CalcValue()))
return false;
return true;
}
bool Load() override
{
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
}
SpellCastResult DoCheckCast()
{
Guardian* pet = GetCaster()->ToPlayer()->GetGuardianPet();
ASSERT(pet); // checked in Spell::CheckCast
if (!pet->IsPet() || !pet->IsAlive())
return SPELL_FAILED_NO_PET;
// Do a mini Spell::CheckCasterAuras on the pet, no other way of doing this
SpellCastResult result = SPELL_CAST_OK;
uint32 const unitflag = pet->GetUInt32Value(UNIT_FIELD_FLAGS);
if (pet->GetCharmerGUID())
result = SPELL_FAILED_CHARMED;
else if (unitflag & UNIT_FLAG_STUNNED)
result = SPELL_FAILED_STUNNED;
else if (unitflag & UNIT_FLAG_FLEEING)
result = SPELL_FAILED_FLEEING;
else if (unitflag & UNIT_FLAG_CONFUSED)
result = SPELL_FAILED_CONFUSED;
if (result != SPELL_CAST_OK)
return result;
Unit* target = GetExplTargetUnit();
if (!target)
return SPELL_FAILED_BAD_TARGETS;
if (!pet->IsWithinLOSInMap(target))
return SPELL_FAILED_LINE_OF_SIGHT;
return SPELL_CAST_OK;
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
GetCaster()->ToPlayer()->GetPet()->CastSpell(GetHitUnit(), GetEffectValue(), true);
}
void HandleScriptEffect(SpellEffIndex /*effIndex*/)
{
GetHitUnit()->CastSpell((Unit*)nullptr, SPELL_HUNTER_MASTERS_CALL_TRIGGERED, true);
}
void Register() override
{
OnCheckCast += SpellCheckCastFn(spell_hun_masters_call_SpellScript::DoCheckCast);
OnEffectHitTarget += SpellEffectFn(spell_hun_masters_call_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
OnEffectHitTarget += SpellEffectFn(spell_hun_masters_call_SpellScript::HandleScriptEffect, EFFECT_1, SPELL_EFFECT_SCRIPT_EFFECT);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_hun_masters_call_SpellScript();
}
};
// 34477 - Misdirection
class spell_hun_misdirection : public SpellScriptLoader
{
public:
spell_hun_misdirection() : SpellScriptLoader("spell_hun_misdirection") { }
class spell_hun_misdirection_AuraScript : public AuraScript
{
PrepareAuraScript(spell_hun_misdirection_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
if (!sSpellMgr->GetSpellInfo(SPELL_HUNTER_MISDIRECTION_PROC))
return false;
return true;
}
void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
if (GetTargetApplication()->GetRemoveMode() != AURA_REMOVE_BY_DEFAULT || !GetTarget()->HasAura(SPELL_HUNTER_MISDIRECTION_PROC))
GetTarget()->ResetRedirectThreat();
}
bool CheckProc(ProcEventInfo& /*eventInfo*/)
{
return GetTarget()->GetRedirectThreatTarget() != nullptr;
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/)
{
PreventDefaultAction();
GetTarget()->CastSpell(GetTarget(), SPELL_HUNTER_MISDIRECTION_PROC, true, NULL, aurEff);
}
void Register() override
{
AfterEffectRemove += AuraEffectRemoveFn(spell_hun_misdirection_AuraScript::OnRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
DoCheckProc += AuraCheckProcFn(spell_hun_misdirection_AuraScript::CheckProc);
OnEffectProc += AuraEffectProcFn(spell_hun_misdirection_AuraScript::HandleProc, EFFECT_1, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_hun_misdirection_AuraScript();
}
};
// 35079 - Misdirection (Proc)
class spell_hun_misdirection_proc : public SpellScriptLoader
{
public:
spell_hun_misdirection_proc() : SpellScriptLoader("spell_hun_misdirection_proc") { }
class spell_hun_misdirection_proc_AuraScript : public AuraScript
{
PrepareAuraScript(spell_hun_misdirection_proc_AuraScript);
void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
GetTarget()->ResetRedirectThreat();
}
void Register() override
{
AfterEffectRemove += AuraEffectRemoveFn(spell_hun_misdirection_proc_AuraScript::OnRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_hun_misdirection_proc_AuraScript();
}
};
// 54044 - Pet Carrion Feeder
class spell_hun_pet_carrion_feeder : public SpellScriptLoader
{
public:
spell_hun_pet_carrion_feeder() : SpellScriptLoader("spell_hun_pet_carrion_feeder") { }
class spell_hun_pet_carrion_feeder_SpellScript : public SpellScript
{
PrepareSpellScript(spell_hun_pet_carrion_feeder_SpellScript);
bool Load() override
{
if (!GetCaster()->IsPet())
return false;
return true;
}
bool Validate(SpellInfo const* /*spellInfo*/) override
{
if (!sSpellMgr->GetSpellInfo(SPELL_HUNTER_PET_CARRION_FEEDER_TRIGGERED))
return false;
return true;
}
SpellCastResult CheckIfCorpseNear()
{
Unit* caster = GetCaster();
float max_range = GetSpellInfo()->GetMaxRange(false);
WorldObject* result = NULL;
// search for nearby enemy corpse in range
Trinity::AnyDeadUnitSpellTargetInRangeCheck check(caster, max_range, GetSpellInfo(), TARGET_CHECK_ENEMY);
Trinity::WorldObjectSearcher<Trinity::AnyDeadUnitSpellTargetInRangeCheck> searcher(caster, result, check);
caster->GetMap()->VisitFirstFound(caster->m_positionX, caster->m_positionY, max_range, searcher);
if (!result)
return SPELL_FAILED_NO_EDIBLE_CORPSES;
return SPELL_CAST_OK;
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
Unit* caster = GetCaster();
caster->CastSpell(caster, SPELL_HUNTER_PET_CARRION_FEEDER_TRIGGERED, false);
}
void Register() override
{
OnEffectHit += SpellEffectFn(spell_hun_pet_carrion_feeder_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
OnCheckCast += SpellCheckCastFn(spell_hun_pet_carrion_feeder_SpellScript::CheckIfCorpseNear);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_hun_pet_carrion_feeder_SpellScript();
}
};
// 55709 - Pet Heart of the Phoenix
class spell_hun_pet_heart_of_the_phoenix : public SpellScriptLoader
{
public:
spell_hun_pet_heart_of_the_phoenix() : SpellScriptLoader("spell_hun_pet_heart_of_the_phoenix") { }
class spell_hun_pet_heart_of_the_phoenix_SpellScript : public SpellScript
{
PrepareSpellScript(spell_hun_pet_heart_of_the_phoenix_SpellScript);
bool Load() override
{
if (!GetCaster()->IsPet())
return false;
return true;
}
bool Validate(SpellInfo const* /*spellInfo*/) override
{
if (!sSpellMgr->GetSpellInfo(SPELL_HUNTER_PET_HEART_OF_THE_PHOENIX_TRIGGERED) || !sSpellMgr->GetSpellInfo(SPELL_HUNTER_PET_HEART_OF_THE_PHOENIX_DEBUFF))
return false;
return true;
}
void HandleScript(SpellEffIndex /*effIndex*/)
{
Unit* caster = GetCaster();
if (Unit* owner = caster->GetOwner())
{
if (!caster->HasAura(SPELL_HUNTER_PET_HEART_OF_THE_PHOENIX_DEBUFF))
{
owner->CastCustomSpell(SPELL_HUNTER_PET_HEART_OF_THE_PHOENIX_TRIGGERED, SPELLVALUE_BASE_POINT0, 100, caster, true);
caster->CastSpell(caster, SPELL_HUNTER_PET_HEART_OF_THE_PHOENIX_DEBUFF, true);
}
}
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_hun_pet_heart_of_the_phoenix_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_hun_pet_heart_of_the_phoenix_SpellScript();
}
};
// -53234 - Piercing Shots
class spell_hun_piercing_shots : public SpellScriptLoader
{
public:
spell_hun_piercing_shots() : SpellScriptLoader("spell_hun_piercing_shots") { }
class spell_hun_piercing_shots_AuraScript : public AuraScript
{
PrepareAuraScript(spell_hun_piercing_shots_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
if (!sSpellMgr->GetSpellInfo(SPELL_HUNTER_PIERCING_SHOTS))
return false;
return true;
}
bool CheckProc(ProcEventInfo& eventInfo)
{
if (eventInfo.GetActionTarget())
return true;
return false;
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
Unit* caster = eventInfo.GetActor();
Unit* target = eventInfo.GetActionTarget();
if (DamageInfo* dmgInfo = eventInfo.GetDamageInfo())
{
SpellInfo const* piercingShots = sSpellMgr->AssertSpellInfo(SPELL_HUNTER_PIERCING_SHOTS);
int32 duration = piercingShots->GetMaxDuration();
uint32 amplitude = piercingShots->Effects[EFFECT_0].Amplitude;
uint32 dmg = dmgInfo->GetDamage();
uint32 bp = CalculatePct(int32(dmg), aurEff->GetAmount()) / (duration / int32(amplitude));
bp += target->GetRemainingPeriodicAmount(target->GetGUID(), SPELL_HUNTER_PIERCING_SHOTS, SPELL_AURA_PERIODIC_DAMAGE);
caster->CastCustomSpell(SPELL_HUNTER_PIERCING_SHOTS, SPELLVALUE_BASE_POINT0, bp, target, true, nullptr, aurEff);
}
}
void Register() override
{
DoCheckProc += AuraCheckProcFn(spell_hun_piercing_shots_AuraScript::CheckProc);
OnEffectProc += AuraEffectProcFn(spell_hun_piercing_shots_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_hun_piercing_shots_AuraScript();
}
};
// 56654, 58882 - Rapid Recuperation
class spell_hun_rapid_recuperation : public SpellScriptLoader
{
public:
spell_hun_rapid_recuperation() : SpellScriptLoader("spell_hun_rapid_recuperation") { }
class spell_hun_rapid_recuperation_AuraScript : public AuraScript
{
PrepareAuraScript(spell_hun_rapid_recuperation_AuraScript);
bool Validate(SpellInfo const* spellInfo) override
{
if (!sSpellMgr->GetSpellInfo(spellInfo->Effects[EFFECT_0].TriggerSpell))
return false;
return true;
}
void HandlePeriodic(AuraEffect const* aurEff)
{
PreventDefaultAction();
Unit* target = GetTarget();
uint32 mana = CalculatePct(target->GetMaxPower(POWER_MANA), aurEff->GetAmount());
target->CastCustomSpell(GetSpellInfo()->Effects[aurEff->GetEffIndex()].TriggerSpell, SPELLVALUE_BASE_POINT0, int32(mana), target, true, nullptr, aurEff);
}
void Register() override
{
OnEffectPeriodic += AuraEffectPeriodicFn(spell_hun_rapid_recuperation_AuraScript::HandlePeriodic, EFFECT_0, SPELL_AURA_PERIODIC_TRIGGER_SPELL);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_hun_rapid_recuperation_AuraScript();
}
};
// -53228 - Rapid Recuperation (talent aura)
class spell_hun_rapid_recuperation_trigger : public SpellScriptLoader
{
public:
spell_hun_rapid_recuperation_trigger() : SpellScriptLoader("spell_hun_rapid_recuperation_trigger") { }
class spell_hun_rapid_recuperation_trigger_AuraScript : public AuraScript
{
PrepareAuraScript(spell_hun_rapid_recuperation_trigger_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
if (!sSpellMgr->GetSpellInfo(SPELL_HUNTER_RAPID_RECUPERATION_MANA_R1) ||
!sSpellMgr->GetSpellInfo(SPELL_HUNTER_RAPID_RECUPERATION_MANA_R2))
return false;
return true;
}
void HandleRapidFireProc(AuraEffect const* /*aurEff*/, ProcEventInfo& eventInfo)
{
// Proc only from Rapid Fire
SpellInfo const* spellInfo = eventInfo.GetSpellInfo();
if (!spellInfo || !(spellInfo->SpellFamilyFlags[0] & 0x00000020))
{
PreventDefaultAction();
return;
}
}
void HandleRapidKillingProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
static uint32 const triggerSpells[2] = { SPELL_HUNTER_RAPID_RECUPERATION_MANA_R1, SPELL_HUNTER_RAPID_RECUPERATION_MANA_R2 };
PreventDefaultAction();
// Proc only from Rapid Killing
SpellInfo const* spellInfo = eventInfo.GetSpellInfo();
if (!spellInfo || !(spellInfo->SpellFamilyFlags[1] & 0x01000000))
return;
uint8 rank = GetSpellInfo()->GetRank();
uint32 spellId = triggerSpells[rank - 1];
eventInfo.GetActor()->CastSpell((Unit*)nullptr, spellId, true, nullptr, aurEff);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_hun_rapid_recuperation_trigger_AuraScript::HandleRapidFireProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL);
OnEffectProc += AuraEffectProcFn(spell_hun_rapid_recuperation_trigger_AuraScript::HandleRapidKillingProc, EFFECT_1, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_hun_rapid_recuperation_trigger_AuraScript();
}
};
// 23989 - Readiness
class spell_hun_readiness : public SpellScriptLoader
{
public:
spell_hun_readiness() : SpellScriptLoader("spell_hun_readiness") { }
class spell_hun_readiness_SpellScript : public SpellScript
{
PrepareSpellScript(spell_hun_readiness_SpellScript);
bool Load() override
{
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
// immediately finishes the cooldown on your other Hunter abilities except Bestial Wrath
GetCaster()->GetSpellHistory()->ResetCooldowns([](SpellHistory::CooldownStorageType::iterator itr) -> bool
{
SpellInfo const* spellInfo = sSpellMgr->AssertSpellInfo(itr->first);
///! If spellId in cooldown map isn't valid, the above will return a null pointer.
if (spellInfo->SpellFamilyName == SPELLFAMILY_HUNTER &&
spellInfo->Id != SPELL_HUNTER_READINESS &&
spellInfo->Id != SPELL_HUNTER_BESTIAL_WRATH &&
spellInfo->Id != SPELL_DRAENEI_GIFT_OF_THE_NAARU &&
spellInfo->GetRecoveryTime() > 0)
return true;
return false;
}, true);
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_hun_readiness_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_hun_readiness_SpellScript();
}
};
// 53480 - Roar of Sacrifice
class spell_hun_roar_of_sacrifice : public SpellScriptLoader
{
public:
spell_hun_roar_of_sacrifice() : SpellScriptLoader("spell_hun_roar_of_sacrifice") { }
class spell_hun_roar_of_sacrifice_AuraScript : public AuraScript
{
PrepareAuraScript(spell_hun_roar_of_sacrifice_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
if (!sSpellMgr->GetSpellInfo(SPELL_ROAR_OF_SACRIFICE_TRIGGERED))
return false;
return true;
}
bool CheckProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
DamageInfo* damageInfo = eventInfo.GetDamageInfo();
if (!damageInfo || !(damageInfo->GetSchoolMask() & aurEff->GetMiscValue()))
return false;
if (!GetCaster())
return false;
return true;
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
uint32 damage = CalculatePct(eventInfo.GetDamageInfo()->GetDamage(), aurEff->GetAmount());
eventInfo.GetActor()->CastCustomSpell(SPELL_ROAR_OF_SACRIFICE_TRIGGERED, SPELLVALUE_BASE_POINT0, damage, GetCaster(), TRIGGERED_FULL_MASK, nullptr, aurEff);
}
void Register() override
{
DoCheckEffectProc += AuraCheckEffectProcFn(spell_hun_roar_of_sacrifice_AuraScript::CheckProc, EFFECT_1, SPELL_AURA_DUMMY);
OnEffectProc += AuraEffectProcFn(spell_hun_roar_of_sacrifice_AuraScript::HandleProc, EFFECT_1, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_hun_roar_of_sacrifice_AuraScript();
}
};
// 37506 - Scatter Shot
class spell_hun_scatter_shot : public SpellScriptLoader
{
public:
spell_hun_scatter_shot() : SpellScriptLoader("spell_hun_scatter_shot") { }
class spell_hun_scatter_shot_SpellScript : public SpellScript
{
PrepareSpellScript(spell_hun_scatter_shot_SpellScript);
bool Load() override
{
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
Player* caster = GetCaster()->ToPlayer();
// break Auto Shot and autohit
caster->InterruptSpell(CURRENT_AUTOREPEAT_SPELL);
caster->AttackStop();
caster->SendAttackSwingCancelAttack();
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_hun_scatter_shot_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_hun_scatter_shot_SpellScript();
}
};
// -53302 - Sniper Training
class spell_hun_sniper_training : public SpellScriptLoader
{
public:
spell_hun_sniper_training() : SpellScriptLoader("spell_hun_sniper_training") { }
class spell_hun_sniper_training_AuraScript : public AuraScript
{
PrepareAuraScript(spell_hun_sniper_training_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
if (!sSpellMgr->GetSpellInfo(SPELL_HUNTER_SNIPER_TRAINING_R1) || !sSpellMgr->GetSpellInfo(SPELL_HUNTER_SNIPER_TRAINING_BUFF_R1))
return false;
return true;
}
void HandlePeriodic(AuraEffect const* aurEff)
{
PreventDefaultAction();
if (aurEff->GetAmount() <= 0)
{
Unit* target = GetTarget();
uint32 spellId = SPELL_HUNTER_SNIPER_TRAINING_BUFF_R1 + GetId() - SPELL_HUNTER_SNIPER_TRAINING_R1;
target->CastSpell(target, spellId, true, 0, aurEff);
if (Player* playerTarget = GetUnitOwner()->ToPlayer())
{
int32 baseAmount = aurEff->GetBaseAmount();
int32 amount = playerTarget->CalculateSpellDamage(playerTarget, GetSpellInfo(), aurEff->GetEffIndex(), &baseAmount);
GetEffect(EFFECT_0)->SetAmount(amount);
}
}
}
void HandleUpdatePeriodic(AuraEffect* aurEff)
{
if (Player* playerTarget = GetUnitOwner()->ToPlayer())
{
int32 baseAmount = aurEff->GetBaseAmount();
int32 amount = playerTarget->isMoving() ?
playerTarget->CalculateSpellDamage(playerTarget, GetSpellInfo(), aurEff->GetEffIndex(), &baseAmount) :
aurEff->GetAmount() - 1;
aurEff->SetAmount(amount);
}
}
void Register() override
{
OnEffectPeriodic += AuraEffectPeriodicFn(spell_hun_sniper_training_AuraScript::HandlePeriodic, EFFECT_0, SPELL_AURA_PERIODIC_TRIGGER_SPELL);
OnEffectUpdatePeriodic += AuraEffectUpdatePeriodicFn(spell_hun_sniper_training_AuraScript::HandleUpdatePeriodic, EFFECT_0, SPELL_AURA_PERIODIC_TRIGGER_SPELL);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_hun_sniper_training_AuraScript();
}
};
// 1515 - Tame Beast
class spell_hun_tame_beast : public SpellScriptLoader
{
public:
spell_hun_tame_beast() : SpellScriptLoader("spell_hun_tame_beast") { }
class spell_hun_tame_beast_SpellScript : public SpellScript
{
PrepareSpellScript(spell_hun_tame_beast_SpellScript);
SpellCastResult CheckCast()
{
Unit* caster = GetCaster();
if (caster->GetTypeId() != TYPEID_PLAYER)
return SPELL_FAILED_DONT_REPORT;
if (!GetExplTargetUnit())
return SPELL_FAILED_BAD_IMPLICIT_TARGETS;
if (Creature* target = GetExplTargetUnit()->ToCreature())
{
if (target->getLevel() > caster->getLevel())
return SPELL_FAILED_HIGHLEVEL;
// use SMSG_PET_TAME_FAILURE?
if (!target->GetCreatureTemplate()->IsTameable(caster->ToPlayer()->CanTameExoticPets()))
return SPELL_FAILED_BAD_TARGETS;
if (caster->GetPetGUID())
return SPELL_FAILED_ALREADY_HAVE_SUMMON;
if (caster->GetCharmGUID())
return SPELL_FAILED_ALREADY_HAVE_CHARM;
}
else
return SPELL_FAILED_BAD_IMPLICIT_TARGETS;
return SPELL_CAST_OK;
}
void Register() override
{
OnCheckCast += SpellCheckCastFn(spell_hun_tame_beast_SpellScript::CheckCast);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_hun_tame_beast_SpellScript();
}
};
// -24604 - Furious Howl
// 53434 - Call of the Wild
class spell_hun_target_only_pet_and_owner : public SpellScriptLoader
{
public:
spell_hun_target_only_pet_and_owner() : SpellScriptLoader("spell_hun_target_only_pet_and_owner") { }
class spell_hun_target_only_pet_and_owner_SpellScript : public SpellScript
{
PrepareSpellScript(spell_hun_target_only_pet_and_owner_SpellScript);
void FilterTargets(std::list<WorldObject*>& targets)
{
targets.clear();
targets.push_back(GetCaster());
if (Unit* owner = GetCaster()->GetOwner())
targets.push_back(owner);
}
void Register() override
{
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_hun_target_only_pet_and_owner_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_CASTER_AREA_PARTY);
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_hun_target_only_pet_and_owner_SpellScript::FilterTargets, EFFECT_1, TARGET_UNIT_CASTER_AREA_PARTY);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_hun_target_only_pet_and_owner_SpellScript();
}
};
// -34497 - Thrill of the Hunt
class spell_hun_thrill_of_the_hunt : public SpellScriptLoader
{
public:
spell_hun_thrill_of_the_hunt() : SpellScriptLoader("spell_hun_thrill_of_the_hunt") { }
class spell_hun_thrill_of_the_hunt_AuraScript : public AuraScript
{
PrepareAuraScript(spell_hun_thrill_of_the_hunt_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
if (!sSpellMgr->GetSpellInfo(SPELL_HUNTER_THRILL_OF_THE_HUNT_MANA))
return false;
return true;
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
SpellInfo const* spellInfo = eventInfo.GetSpellInfo();
if (!spellInfo)
return;
Unit* caster = eventInfo.GetActor();
int32 amount = 0;
// Explosive Shot
if (spellInfo->SpellFamilyFlags[2] & 0x200)
{
if (AuraEffect const* explosiveShot = eventInfo.GetProcTarget()->GetAuraEffect(SPELL_AURA_PERIODIC_DUMMY, SPELLFAMILY_HUNTER, 0x00000000, 0x80000000, 0x00000000, caster->GetGUID()))
{
// due to Lock and Load SpellInfo::CalcPowerCost might return 0, so just calculate it manually
amount = CalculatePct(static_cast<int32>(CalculatePct(caster->GetCreateMana(), explosiveShot->GetSpellInfo()->ManaCostPercentage)), aurEff->GetAmount());
amount /= explosiveShot->GetSpellInfo()->GetMaxTicks();
}
}
else
amount = CalculatePct(static_cast<int32>(spellInfo->CalcPowerCost(caster, spellInfo->GetSchoolMask())), aurEff->GetAmount());
if (!amount)
return;
caster->CastCustomSpell(SPELL_HUNTER_THRILL_OF_THE_HUNT_MANA, SPELLVALUE_BASE_POINT0, amount, (Unit*)nullptr, true, nullptr, aurEff);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_hun_thrill_of_the_hunt_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_hun_thrill_of_the_hunt_AuraScript();
}
};
// 67151 - T9 4P Bonus
class spell_hun_t9_4p_bonus : public SpellScriptLoader
{
public:
spell_hun_t9_4p_bonus() : SpellScriptLoader("spell_hun_t9_4p_bonus") { }
class spell_hun_t9_4p_bonus_AuraScript : public AuraScript
{
PrepareAuraScript(spell_hun_t9_4p_bonus_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
if (!sSpellMgr->GetSpellInfo(SPELL_HUNTER_T9_4P_GREATNESS))
return false;
return true;
}
bool CheckProc(ProcEventInfo& eventInfo)
{
if (eventInfo.GetActor()->GetTypeId() == TYPEID_PLAYER && eventInfo.GetActor()->ToPlayer()->GetPet())
return true;
return false;
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
Unit* caster = eventInfo.GetActor();
caster->CastSpell(caster->ToPlayer()->GetPet(), SPELL_HUNTER_T9_4P_GREATNESS, true, nullptr, aurEff);
}
void Register() override
{
DoCheckProc += AuraCheckProcFn(spell_hun_t9_4p_bonus_AuraScript::CheckProc);
OnEffectProc += AuraEffectProcFn(spell_hun_t9_4p_bonus_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_hun_t9_4p_bonus_AuraScript();
}
};
// 60144 - Viper Attack Speed
class spell_hun_viper_attack_speed : public SpellScriptLoader
{
public:
spell_hun_viper_attack_speed() : SpellScriptLoader("spell_hun_viper_attack_speed") { }
class spell_hun_viper_attack_speed_AuraScript : public AuraScript
{
PrepareAuraScript(spell_hun_viper_attack_speed_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
if (!sSpellMgr->GetSpellInfo(SPELL_HUNTER_ASPECT_OF_THE_VIPER) ||
!sSpellMgr->GetSpellInfo(SPELL_HUNTER_VICIOUS_VIPER))
return false;
return true;
}
void OnApply(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
{
if (GetTarget()->HasAura(SPELL_HUNTER_ASPECT_OF_THE_VIPER))
GetTarget()->CastSpell(GetTarget(), SPELL_HUNTER_VICIOUS_VIPER, true, nullptr, aurEff);
}
void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
// possible exploit
GetTarget()->RemoveAurasDueToSpell(SPELL_HUNTER_VICIOUS_VIPER);
}
void Register() override
{
AfterEffectApply += AuraEffectApplyFn(spell_hun_viper_attack_speed_AuraScript::OnApply, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
AfterEffectRemove += AuraEffectRemoveFn(spell_hun_viper_attack_speed_AuraScript::OnRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_hun_viper_attack_speed_AuraScript();
}
};
void AddSC_hunter_spell_scripts()
{
new spell_hun_aspect_of_the_beast();
new spell_hun_ascpect_of_the_viper();
new spell_hun_chimera_shot();
new spell_hun_cobra_strikes();
new spell_hun_cobra_strikes_triggered();
new spell_hun_disengage();
new spell_hun_glyph_of_arcane_shot();
new spell_hun_glyph_of_mend_pet();
new spell_hun_hunting_party();
new spell_hun_improved_mend_pet();
new spell_hun_invigoration();
new spell_hun_kill_command_pet();
new spell_hun_last_stand_pet();
new spell_hun_lock_and_load();
new spell_hun_masters_call();
new spell_hun_misdirection();
new spell_hun_misdirection_proc();
new spell_hun_pet_carrion_feeder();
new spell_hun_pet_heart_of_the_phoenix();
new spell_hun_piercing_shots();
new spell_hun_rapid_recuperation();
new spell_hun_rapid_recuperation_trigger();
new spell_hun_readiness();
new spell_hun_roar_of_sacrifice();
new spell_hun_scatter_shot();
new spell_hun_sniper_training();
new spell_hun_tame_beast();
new spell_hun_target_only_pet_and_owner();
new spell_hun_thrill_of_the_hunt();
new spell_hun_t9_4p_bonus();
new spell_hun_viper_attack_speed();
}