Files
TrinityCore/src/server/scripts/Spells/spell_druid.cpp
Shauren da0dec4294 Merge pull request #16585 from Treeston/3.3.5-flightform
Core/Spells: Disallow druid flight form while shapeshifted
(cherry picked from commit 101c3f9303)
2016-04-08 18:01:35 +02:00

1234 lines
47 KiB
C++

/*
* Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/*
* Scripts for spells with SPELLFAMILY_DRUID and SPELLFAMILY_GENERIC spells used by druid players.
* Ordered alphabetically using scriptname.
* Scriptnames of files in this file should be prefixed with "spell_dru_".
*/
#include "Player.h"
#include "ScriptMgr.h"
#include "SpellScript.h"
#include "SpellAuraEffects.h"
#include "SpellHistory.h"
#include "Containers.h"
enum DruidSpells
{
SPELL_DRUID_WRATH = 5176,
SPELL_DRUID_STARFIRE = 2912,
SPELL_DRUID_STARSURGE = 78674,
SPELL_DRUID_ECLIPSE_GENERAL_ENERGIZE = 89265,
SPELL_DRUID_STARSURGE_ENERGIZE = 86605,
SPELL_DRUID_LUNAR_ECLIPSE_MARKER = 67484, // Will make the yellow arrow on eclipse bar point to the blue side (lunar)
SPELL_DRUID_SOLAR_ECLIPSE_MARKER = 67483, // Will make the yellow arrow on eclipse bar point to the yellow side (solar)
SPELL_DRUID_SOLAR_ECLIPSE = 48517,
SPELL_DRUID_LUNAR_ECLIPSE = 48518,
SPELL_DRUID_FERAL_CHARGE_BEAR = 16979,
SPELL_DRUID_FERAL_CHARGE_CAT = 49376,
SPELL_DRUID_GLYPH_OF_INNERVATE = 54833,
SPELL_DRUID_GLYPH_OF_STARFIRE = 54846,
SPELL_DRUID_GLYPH_OF_TYPHOON = 62135,
SPELL_DRUID_IDOL_OF_FERAL_SHADOWS = 34241,
SPELL_DRUID_IDOL_OF_WORSHIP = 60774,
SPELL_DRUID_INCREASED_MOONFIRE_DURATION = 38414,
SPELL_DRUID_ITEM_T8_BALANCE_RELIC = 64950,
SPELL_DRUID_LIFEBLOOM_ENERGIZE = 64372,
SPELL_DRUID_LIFEBLOOM_FINAL_HEAL = 33778,
SPELL_DRUID_LIVING_SEED_HEAL = 48503,
SPELL_DRUID_LIVING_SEED_PROC = 48504,
SPELL_DRUID_NATURES_GRACE = 16880,
SPELL_DRUID_NATURES_GRACE_TRIGGER = 16886,
SPELL_DRUID_SURVIVAL_INSTINCTS = 50322,
SPELL_DRUID_SAVAGE_ROAR = 62071,
SPELL_DRUID_STAMPEDE_BAER_RANK_1 = 81016,
SPELL_DRUID_STAMPEDE_CAT_RANK_1 = 81021,
SPELL_DRUID_STAMPEDE_CAT_STATE = 109881
};
// 1850 - Dash
class spell_dru_dash : public SpellScriptLoader
{
public:
spell_dru_dash() : SpellScriptLoader("spell_dru_dash") { }
class spell_dru_dash_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_dash_AuraScript);
void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
{
// do not set speed if not in cat form
if (GetUnitOwner()->GetShapeshiftForm() != FORM_CAT)
amount = 0;
}
void Register() override
{
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dru_dash_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_MOD_INCREASE_SPEED);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_dru_dash_AuraScript();
}
};
// 48517 - Eclipse (Solar)
// 48518 - Eclipse (Lunar)
class spell_dru_eclipse : public SpellScriptLoader
{
public:
spell_dru_eclipse(char const* scriptName) : SpellScriptLoader(scriptName) { }
class spell_dru_eclipse_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_eclipse_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
if (!sSpellMgr->GetSpellInfo(SPELL_DRUID_NATURES_GRACE) ||
!sSpellMgr->GetSpellInfo(SPELL_DRUID_NATURES_GRACE_TRIGGER))
return false;
return true;
}
bool Load() override
{
return GetCaster() && GetCaster()->GetTypeId() == TYPEID_PLAYER;
}
void ApplyEffect(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
Unit* caster = GetCaster();
if (!caster)
return;
if (caster->GetAuraOfRankedSpell(SPELL_DRUID_NATURES_GRACE))
caster->GetSpellHistory()->ResetCooldown(SPELL_DRUID_NATURES_GRACE_TRIGGER, true);
}
void Register() override
{
OnEffectApply += AuraEffectApplyFn(spell_dru_eclipse_AuraScript::ApplyEffect, EFFECT_0, SPELL_AURA_MOD_DAMAGE_PERCENT_DONE, AURA_EFFECT_HANDLE_REAL);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_dru_eclipse_AuraScript();
}
};
// 2912, 5176, 78674 - Starfire, Wrath, and Starsurge
class spell_dru_eclipse_energize : public SpellScriptLoader
{
public:
spell_dru_eclipse_energize() : SpellScriptLoader("spell_dru_eclipse_energize") { }
class spell_dru_eclipse_energize_SpellScript : public SpellScript
{
PrepareSpellScript(spell_dru_eclipse_energize_SpellScript);
bool Load() override
{
if (GetCaster()->GetTypeId() != TYPEID_PLAYER)
return false;
if (GetCaster()->ToPlayer()->getClass() != CLASS_DRUID)
return false;
return true;
}
void HandleEnergize(SpellEffIndex /*effIndex*/)
{
Player* caster = GetCaster()->ToPlayer();
// No boomy, no deal.
if (caster->GetSpecId(caster->GetActiveTalentGroup()) != TALENT_SPEC_DRUID_BALANCE)
return;
switch (GetSpellInfo()->Id)
{
case SPELL_DRUID_WRATH:
{
int32 energizeAmount = -GetEffectValue(); // -13
// If we are set to fill the lunar side or we've just logged in with 0 power..
if ((!caster->HasAura(SPELL_DRUID_SOLAR_ECLIPSE_MARKER) && caster->HasAura(SPELL_DRUID_LUNAR_ECLIPSE_MARKER))
|| caster->GetPower(POWER_ECLIPSE) == 0)
{
caster->CastCustomSpell(caster, SPELL_DRUID_ECLIPSE_GENERAL_ENERGIZE, &energizeAmount, 0, 0, true);
// If the energize was due to 0 power, cast the eclipse marker aura
if (!caster->HasAura(SPELL_DRUID_LUNAR_ECLIPSE_MARKER))
caster->CastSpell(caster, SPELL_DRUID_LUNAR_ECLIPSE_MARKER, true);
}
// The energizing effect brought us out of the solar eclipse, remove the aura
if (caster->HasAura(SPELL_DRUID_SOLAR_ECLIPSE) && caster->GetPower(POWER_ECLIPSE) <= 0)
caster->RemoveAurasDueToSpell(SPELL_DRUID_SOLAR_ECLIPSE);
break;
}
case SPELL_DRUID_STARFIRE:
{
int32 energizeAmount = GetEffectValue(); // 20
// If we are set to fill the solar side or we've just logged in with 0 power..
if ((!caster->HasAura(SPELL_DRUID_LUNAR_ECLIPSE_MARKER) && caster->HasAura(SPELL_DRUID_SOLAR_ECLIPSE_MARKER))
|| caster->GetPower(POWER_ECLIPSE) == 0)
{
caster->CastCustomSpell(caster, SPELL_DRUID_ECLIPSE_GENERAL_ENERGIZE, &energizeAmount, 0, 0, true);
// If the energize was due to 0 power, cast the eclipse marker aura
if (!caster->HasAura(SPELL_DRUID_SOLAR_ECLIPSE_MARKER))
caster->CastSpell(caster, SPELL_DRUID_SOLAR_ECLIPSE_MARKER, true);
}
// The energizing effect brought us out of the lunar eclipse, remove the aura
if (caster->HasAura(SPELL_DRUID_LUNAR_ECLIPSE) && caster->GetPower(POWER_ECLIPSE) >= 0)
caster->RemoveAura(SPELL_DRUID_LUNAR_ECLIPSE);
break;
}
case SPELL_DRUID_STARSURGE:
{
// If we are set to fill the solar side or we've just logged in with 0 power (confirmed with sniffs)
if ((!caster->HasAura(SPELL_DRUID_LUNAR_ECLIPSE_MARKER) && caster->HasAura(SPELL_DRUID_SOLAR_ECLIPSE_MARKER))
|| caster->GetPower(POWER_ECLIPSE) == 0)
{
int32 energizeAmount = GetEffectValue(); // 15
caster->CastCustomSpell(caster, SPELL_DRUID_STARSURGE_ENERGIZE, &energizeAmount, 0, 0, true);
// If the energize was due to 0 power, cast the eclipse marker aura
if (!caster->HasAura(SPELL_DRUID_SOLAR_ECLIPSE_MARKER))
caster->CastSpell(caster, SPELL_DRUID_SOLAR_ECLIPSE_MARKER, true);
}
else if (!caster->HasAura(SPELL_DRUID_SOLAR_ECLIPSE_MARKER) && caster->HasAura(SPELL_DRUID_LUNAR_ECLIPSE_MARKER))
{
int32 energizeAmount = -GetEffectValue(); // -15
caster->CastCustomSpell(caster, SPELL_DRUID_STARSURGE_ENERGIZE, &energizeAmount, 0, 0, true);
}
// The energizing effect brought us out of the lunar eclipse, remove the aura
if (caster->HasAura(SPELL_DRUID_LUNAR_ECLIPSE) && caster->GetPower(POWER_ECLIPSE) >= 0)
caster->RemoveAura(SPELL_DRUID_LUNAR_ECLIPSE);
// The energizing effect brought us out of the solar eclipse, remove the aura
else if (caster->HasAura(SPELL_DRUID_SOLAR_ECLIPSE) && caster->GetPower(POWER_ECLIPSE) <= 0)
caster->RemoveAura(SPELL_DRUID_SOLAR_ECLIPSE);
break;
}
}
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_dru_eclipse_energize_SpellScript::HandleEnergize, EFFECT_1, SPELL_EFFECT_DUMMY);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_dru_eclipse_energize_SpellScript;
}
};
// 54832 - Glyph of Innervate
class spell_dru_glyph_of_innervate : public SpellScriptLoader
{
public:
spell_dru_glyph_of_innervate() : SpellScriptLoader("spell_dru_glyph_of_innervate") { }
class spell_dru_glyph_of_innervate_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_glyph_of_innervate_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
if (!sSpellMgr->GetSpellInfo(SPELL_DRUID_GLYPH_OF_INNERVATE))
return false;
return true;
}
bool CheckProc(ProcEventInfo& eventInfo)
{
// Not proc from self Innervate
return GetTarget() != eventInfo.GetProcTarget();
}
void HandleEffectProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/)
{
PreventDefaultAction();
GetTarget()->CastSpell(GetTarget(), SPELL_DRUID_GLYPH_OF_INNERVATE, true, NULL, aurEff);
}
void Register() override
{
DoCheckProc += AuraCheckProcFn(spell_dru_glyph_of_innervate_AuraScript::CheckProc);
OnEffectProc += AuraEffectProcFn(spell_dru_glyph_of_innervate_AuraScript::HandleEffectProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_dru_glyph_of_innervate_AuraScript();
}
};
// 54846 - Glyph of Starfire
class spell_dru_glyph_of_starfire : public SpellScriptLoader
{
public:
spell_dru_glyph_of_starfire() : SpellScriptLoader("spell_dru_glyph_of_starfire") { }
class spell_dru_glyph_of_starfire_SpellScript : public SpellScript
{
PrepareSpellScript(spell_dru_glyph_of_starfire_SpellScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
if (!sSpellMgr->GetSpellInfo(SPELL_DRUID_INCREASED_MOONFIRE_DURATION))
return false;
return true;
}
void HandleScriptEffect(SpellEffIndex /*effIndex*/)
{
Unit* caster = GetCaster();
if (Unit* unitTarget = GetHitUnit())
if (AuraEffect const* aurEff = unitTarget->GetAuraEffect(SPELL_AURA_PERIODIC_DAMAGE, SPELLFAMILY_DRUID, flag128(0x2, 0, 0), caster->GetGUID()))
{
Aura* aura = aurEff->GetBase();
uint32 countMin = aura->GetMaxDuration();
uint32 countMax = aura->GetSpellInfo()->GetMaxDuration() + 9000;
if (caster->HasAura(SPELL_DRUID_INCREASED_MOONFIRE_DURATION))
countMax += 3000;
if (countMin < countMax)
{
aura->SetDuration(uint32(aura->GetDuration() + 3000));
aura->SetMaxDuration(countMin + 3000);
}
}
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_dru_glyph_of_starfire_SpellScript::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_dru_glyph_of_starfire_SpellScript();
}
};
// 54845 - Glyph of Starfire
class spell_dru_glyph_of_starfire_proc : public SpellScriptLoader
{
public:
spell_dru_glyph_of_starfire_proc() : SpellScriptLoader("spell_dru_glyph_of_starfire_proc") { }
class spell_dru_glyph_of_starfire_proc_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_glyph_of_starfire_proc_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
if (!sSpellMgr->GetSpellInfo(SPELL_DRUID_GLYPH_OF_STARFIRE))
return false;
return true;
}
void HandleEffectProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
GetTarget()->CastSpell(eventInfo.GetProcTarget(), SPELL_DRUID_GLYPH_OF_STARFIRE, true, NULL, aurEff);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_dru_glyph_of_starfire_proc_AuraScript::HandleEffectProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_dru_glyph_of_starfire_proc_AuraScript();
}
};
// 34246 - Idol of the Emerald Queen
// 60779 - Idol of Lush Moss
class spell_dru_idol_lifebloom : public SpellScriptLoader
{
public:
spell_dru_idol_lifebloom() : SpellScriptLoader("spell_dru_idol_lifebloom") { }
class spell_dru_idol_lifebloom_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_idol_lifebloom_AuraScript);
void HandleEffectCalcSpellMod(AuraEffect const* aurEff, SpellModifier*& spellMod)
{
if (!spellMod)
{
spellMod = new SpellModifier(GetAura());
spellMod->op = SPELLMOD_DOT;
spellMod->type = SPELLMOD_FLAT;
spellMod->spellId = GetId();
spellMod->mask = GetSpellInfo()->GetEffect(aurEff->GetEffIndex())->SpellClassMask;
}
spellMod->value = aurEff->GetAmount() / 7;
}
void Register() override
{
DoEffectCalcSpellMod += AuraEffectCalcSpellModFn(spell_dru_idol_lifebloom_AuraScript::HandleEffectCalcSpellMod, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_dru_idol_lifebloom_AuraScript();
}
};
// 29166 - Innervate
class spell_dru_innervate : public SpellScriptLoader
{
public:
spell_dru_innervate() : SpellScriptLoader("spell_dru_innervate") { }
class spell_dru_innervate_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_innervate_AuraScript);
void CalculateAmount(AuraEffect const* aurEff, int32& amount, bool& /*canBeRecalculated*/)
{
if (Unit* caster = GetCaster())
amount = int32(CalculatePct(caster->GetCreatePowers(POWER_MANA), amount) / aurEff->GetTotalTicks());
else
amount = 0;
}
void Register() override
{
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dru_innervate_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_PERIODIC_ENERGIZE);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_dru_innervate_AuraScript();
}
};
// 5570 - Insect Swarm
class spell_dru_insect_swarm : public SpellScriptLoader
{
public:
spell_dru_insect_swarm() : SpellScriptLoader("spell_dru_insect_swarm") { }
class spell_dru_insect_swarm_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_insect_swarm_AuraScript);
void CalculateAmount(AuraEffect const* aurEff, int32 & amount, bool & /*canBeRecalculated*/)
{
if (Unit* caster = GetCaster())
if (AuraEffect const* relicAurEff = caster->GetAuraEffect(SPELL_DRUID_ITEM_T8_BALANCE_RELIC, EFFECT_0))
amount += relicAurEff->GetAmount() / aurEff->GetTotalTicks();
}
void Register() override
{
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dru_insect_swarm_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_PERIODIC_DAMAGE);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_dru_insect_swarm_AuraScript();
}
};
// 33763 - Lifebloom
class spell_dru_lifebloom : public SpellScriptLoader
{
public:
spell_dru_lifebloom() : SpellScriptLoader("spell_dru_lifebloom") { }
class spell_dru_lifebloom_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_lifebloom_AuraScript);
bool Validate(SpellInfo const* /*spell*/) override
{
if (!sSpellMgr->GetSpellInfo(SPELL_DRUID_LIFEBLOOM_FINAL_HEAL))
return false;
if (!sSpellMgr->GetSpellInfo(SPELL_DRUID_LIFEBLOOM_ENERGIZE))
return false;
return true;
}
void AfterRemove(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
{
// Final heal only on duration end
if (GetTargetApplication()->GetRemoveMode() != AURA_REMOVE_BY_EXPIRE)
return;
// final heal
int32 stack = GetStackAmount();
int32 healAmount = aurEff->GetAmount();
if (Unit* caster = GetCaster())
{
healAmount = caster->SpellHealingBonusDone(GetTarget(), GetSpellInfo(), healAmount, HEAL, aurEff->GetSpellEffectInfo(), stack);
healAmount = GetTarget()->SpellHealingBonusTaken(caster, GetSpellInfo(), healAmount, HEAL, aurEff->GetSpellEffectInfo(), stack);
GetTarget()->CastCustomSpell(GetTarget(), SPELL_DRUID_LIFEBLOOM_FINAL_HEAL, &healAmount, NULL, NULL, true, NULL, aurEff, GetCasterGUID());
// restore mana
std::vector<SpellInfo::CostData> costs = GetSpellInfo()->CalcPowerCost(caster, GetSpellInfo()->GetSchoolMask());
auto m = std::find_if(costs.begin(), costs.end(), [](SpellInfo::CostData const& cost) { return cost.Power == POWER_MANA; });
if (m != costs.end())
{
int32 returnMana = m->Amount * stack / 2;
caster->CastCustomSpell(caster, SPELL_DRUID_LIFEBLOOM_ENERGIZE, &returnMana, NULL, NULL, true, NULL, aurEff, GetCasterGUID());
}
return;
}
GetTarget()->CastCustomSpell(GetTarget(), SPELL_DRUID_LIFEBLOOM_FINAL_HEAL, &healAmount, NULL, NULL, true, NULL, aurEff, GetCasterGUID());
}
void HandleDispel(DispelInfo* dispelInfo)
{
if (Unit* target = GetUnitOwner())
{
if (AuraEffect const* aurEff = GetEffect(EFFECT_1))
{
// final heal
int32 healAmount = aurEff->GetAmount();
if (Unit* caster = GetCaster())
{
healAmount = caster->SpellHealingBonusDone(target, GetSpellInfo(), healAmount, HEAL, aurEff->GetSpellEffectInfo(), dispelInfo->GetRemovedCharges());
healAmount = target->SpellHealingBonusTaken(caster, GetSpellInfo(), healAmount, HEAL, aurEff->GetSpellEffectInfo(), dispelInfo->GetRemovedCharges());
target->CastCustomSpell(target, SPELL_DRUID_LIFEBLOOM_FINAL_HEAL, &healAmount, NULL, NULL, true, NULL, NULL, GetCasterGUID());
// restore mana
std::vector<SpellInfo::CostData> costs = GetSpellInfo()->CalcPowerCost(caster, GetSpellInfo()->GetSchoolMask());
auto m = std::find_if(costs.begin(), costs.end(), [](SpellInfo::CostData const& cost) { return cost.Power == POWER_MANA; });
if (m != costs.end())
{
int32 returnMana = m->Amount * dispelInfo->GetRemovedCharges() / 2;
caster->CastCustomSpell(caster, SPELL_DRUID_LIFEBLOOM_ENERGIZE, &returnMana, NULL, NULL, true, NULL, NULL, GetCasterGUID());
}
return;
}
target->CastCustomSpell(target, SPELL_DRUID_LIFEBLOOM_FINAL_HEAL, &healAmount, NULL, NULL, true, NULL, NULL, GetCasterGUID());
}
}
}
void Register() override
{
AfterEffectRemove += AuraEffectRemoveFn(spell_dru_lifebloom_AuraScript::AfterRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
AfterDispel += AuraDispelFn(spell_dru_lifebloom_AuraScript::HandleDispel);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_dru_lifebloom_AuraScript();
}
};
// -48496 - Living Seed
class spell_dru_living_seed : public SpellScriptLoader
{
public:
spell_dru_living_seed() : SpellScriptLoader("spell_dru_living_seed") { }
class spell_dru_living_seed_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_living_seed_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
if (!sSpellMgr->GetSpellInfo(SPELL_DRUID_LIVING_SEED_PROC))
return false;
return true;
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
int32 amount = CalculatePct(eventInfo.GetHealInfo()->GetHeal(), aurEff->GetAmount());
GetTarget()->CastCustomSpell(SPELL_DRUID_LIVING_SEED_PROC, SPELLVALUE_BASE_POINT0, amount, eventInfo.GetProcTarget(), true, NULL, aurEff);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_dru_living_seed_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_dru_living_seed_AuraScript();
}
};
// 48504 - Living Seed (Proc)
class spell_dru_living_seed_proc : public SpellScriptLoader
{
public:
spell_dru_living_seed_proc() : SpellScriptLoader("spell_dru_living_seed_proc") { }
class spell_dru_living_seed_proc_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_living_seed_proc_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
if (!sSpellMgr->GetSpellInfo(SPELL_DRUID_LIVING_SEED_HEAL))
return false;
return true;
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/)
{
PreventDefaultAction();
GetTarget()->CastCustomSpell(SPELL_DRUID_LIVING_SEED_HEAL, SPELLVALUE_BASE_POINT0, aurEff->GetAmount(), GetTarget(), true, NULL, aurEff);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_dru_living_seed_proc_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_dru_living_seed_proc_AuraScript();
}
};
// -16972 - Predatory Strikes
class spell_dru_predatory_strikes : public SpellScriptLoader
{
public:
spell_dru_predatory_strikes() : SpellScriptLoader("spell_dru_predatory_strikes") { }
class spell_dru_predatory_strikes_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_predatory_strikes_AuraScript);
void UpdateAmount(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
if (Player* target = GetTarget()->ToPlayer())
target->UpdateAttackPowerAndDamage();
}
void Register() override
{
AfterEffectApply += AuraEffectApplyFn(spell_dru_predatory_strikes_AuraScript::UpdateAmount, EFFECT_ALL, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK);
AfterEffectRemove += AuraEffectRemoveFn(spell_dru_predatory_strikes_AuraScript::UpdateAmount, EFFECT_ALL, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_dru_predatory_strikes_AuraScript();
}
};
// 1079 - Rip
class spell_dru_rip : public SpellScriptLoader
{
public:
spell_dru_rip() : SpellScriptLoader("spell_dru_rip") { }
class spell_dru_rip_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_rip_AuraScript);
bool Load() override
{
Unit* caster = GetCaster();
return caster && caster->GetTypeId() == TYPEID_PLAYER;
}
void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& canBeRecalculated)
{
canBeRecalculated = false;
if (Unit* caster = GetCaster())
{
// 0.01 * $AP * cp
uint32 cp = caster->ToPlayer()->GetComboPoints();
// Idol of Feral Shadows. Can't be handled as SpellMod due its dependency from CPs
if (AuraEffect const* auraEffIdolOfFeralShadows = caster->GetAuraEffect(SPELL_DRUID_IDOL_OF_FERAL_SHADOWS, EFFECT_0))
amount += cp * auraEffIdolOfFeralShadows->GetAmount();
// Idol of Worship. Can't be handled as SpellMod due its dependency from CPs
else if (AuraEffect const* auraEffIdolOfWorship = caster->GetAuraEffect(SPELL_DRUID_IDOL_OF_WORSHIP, EFFECT_0))
amount += cp * auraEffIdolOfWorship->GetAmount();
amount += int32(CalculatePct(caster->GetTotalAttackPowerValue(BASE_ATTACK), cp));
}
}
void Register() override
{
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dru_rip_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_PERIODIC_DAMAGE);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_dru_rip_AuraScript();
}
};
// 62606 - Savage Defense
class spell_dru_savage_defense : public SpellScriptLoader
{
public:
spell_dru_savage_defense() : SpellScriptLoader("spell_dru_savage_defense") { }
class spell_dru_savage_defense_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_savage_defense_AuraScript);
public:
spell_dru_savage_defense_AuraScript()
{
absorbPct = 0;
}
private:
uint32 absorbPct;
bool Load() override
{
absorbPct = GetSpellInfo()->GetEffect(EFFECT_0)->CalcValue(GetCaster());
return true;
}
void CalculateAmount(AuraEffect const* /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/)
{
// Set absorbtion amount to unlimited
amount = -1;
}
void Absorb(AuraEffect* aurEff, DamageInfo & /*dmgInfo*/, uint32 & absorbAmount)
{
absorbAmount = uint32(CalculatePct(GetTarget()->GetTotalAttackPowerValue(BASE_ATTACK), absorbPct));
aurEff->SetAmount(0);
}
void Register() override
{
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dru_savage_defense_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB);
OnEffectAbsorb += AuraEffectAbsorbFn(spell_dru_savage_defense_AuraScript::Absorb, EFFECT_0);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_dru_savage_defense_AuraScript();
}
};
// 52610 - Savage Roar
class spell_dru_savage_roar : public SpellScriptLoader
{
public:
spell_dru_savage_roar() : SpellScriptLoader("spell_dru_savage_roar") { }
class spell_dru_savage_roar_SpellScript : public SpellScript
{
PrepareSpellScript(spell_dru_savage_roar_SpellScript);
SpellCastResult CheckCast()
{
Unit* caster = GetCaster();
if (caster->GetShapeshiftForm() != FORM_CAT)
return SPELL_FAILED_ONLY_SHAPESHIFT;
return SPELL_CAST_OK;
}
void Register() override
{
OnCheckCast += SpellCheckCastFn(spell_dru_savage_roar_SpellScript::CheckCast);
}
};
class spell_dru_savage_roar_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_savage_roar_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
if (!sSpellMgr->GetSpellInfo(SPELL_DRUID_SAVAGE_ROAR))
return false;
return true;
}
void AfterApply(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
{
Unit* target = GetTarget();
target->CastSpell(target, SPELL_DRUID_SAVAGE_ROAR, true, NULL, aurEff, GetCasterGUID());
}
void AfterRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
GetTarget()->RemoveAurasDueToSpell(SPELL_DRUID_SAVAGE_ROAR);
}
void Register() override
{
AfterEffectApply += AuraEffectApplyFn(spell_dru_savage_roar_AuraScript::AfterApply, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
AfterEffectRemove += AuraEffectRemoveFn(spell_dru_savage_roar_AuraScript::AfterRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_dru_savage_roar_SpellScript();
}
AuraScript* GetAuraScript() const override
{
return new spell_dru_savage_roar_AuraScript();
}
};
// 50286 - Starfall (Dummy)
class spell_dru_starfall_dummy : public SpellScriptLoader
{
public:
spell_dru_starfall_dummy() : SpellScriptLoader("spell_dru_starfall_dummy") { }
class spell_dru_starfall_dummy_SpellScript : public SpellScript
{
PrepareSpellScript(spell_dru_starfall_dummy_SpellScript);
void FilterTargets(std::list<WorldObject*>& targets)
{
Trinity::Containers::RandomResizeList(targets, 2);
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
Unit* caster = GetCaster();
// Shapeshifting into an animal form or mounting cancels the effect
if (caster->GetCreatureType() == CREATURE_TYPE_BEAST || caster->IsMounted())
{
if (SpellInfo const* spellInfo = GetTriggeringSpell())
caster->RemoveAurasDueToSpell(spellInfo->Id);
return;
}
// Any effect which causes you to lose control of your character will supress the starfall effect.
if (caster->HasUnitState(UNIT_STATE_CONTROLLED))
return;
caster->CastSpell(GetHitUnit(), uint32(GetEffectValue()), true);
}
void Register() override
{
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_dru_starfall_dummy_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
OnEffectHitTarget += SpellEffectFn(spell_dru_starfall_dummy_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_dru_starfall_dummy_SpellScript();
}
};
// -78892 - Stampede
class spell_dru_stampede : public SpellScriptLoader
{
public:
spell_dru_stampede() : SpellScriptLoader("spell_dru_stampede") { }
class spell_dru_stampede_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_stampede_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
if (!sSpellMgr->GetSpellInfo(SPELL_DRUID_STAMPEDE_BAER_RANK_1) ||
!sSpellMgr->GetSpellInfo(SPELL_DRUID_STAMPEDE_CAT_RANK_1) ||
!sSpellMgr->GetSpellInfo(SPELL_DRUID_STAMPEDE_CAT_STATE) ||
!sSpellMgr->GetSpellInfo(SPELL_DRUID_FERAL_CHARGE_CAT) ||
!sSpellMgr->GetSpellInfo(SPELL_DRUID_FERAL_CHARGE_BEAR))
return false;
return true;
}
void HandleEffectCatProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
if (GetTarget()->GetShapeshiftForm() != FORM_CAT || eventInfo.GetDamageInfo()->GetSpellInfo()->Id != SPELL_DRUID_FERAL_CHARGE_CAT)
return;
GetTarget()->CastSpell(GetTarget(), sSpellMgr->GetSpellWithRank(SPELL_DRUID_STAMPEDE_CAT_RANK_1, GetSpellInfo()->GetRank()), true, NULL, aurEff);
GetTarget()->CastSpell(GetTarget(), SPELL_DRUID_STAMPEDE_CAT_STATE, true, NULL, aurEff);
}
void HandleEffectBearProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
if (GetTarget()->GetShapeshiftForm() != FORM_BEAR || eventInfo.GetDamageInfo()->GetSpellInfo()->Id != SPELL_DRUID_FERAL_CHARGE_BEAR)
return;
GetTarget()->CastSpell(GetTarget(), sSpellMgr->GetSpellWithRank(SPELL_DRUID_STAMPEDE_BAER_RANK_1, GetSpellInfo()->GetRank()), true, NULL, aurEff);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_dru_stampede_AuraScript::HandleEffectCatProc, EFFECT_0, SPELL_AURA_DUMMY);
OnEffectProc += AuraEffectProcFn(spell_dru_stampede_AuraScript::HandleEffectBearProc, EFFECT_1, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_dru_stampede_AuraScript();
}
};
// 61336 - Survival Instincts
class spell_dru_survival_instincts : public SpellScriptLoader
{
public:
spell_dru_survival_instincts() : SpellScriptLoader("spell_dru_survival_instincts") { }
class spell_dru_survival_instincts_SpellScript : public SpellScript
{
PrepareSpellScript(spell_dru_survival_instincts_SpellScript);
SpellCastResult CheckCast()
{
Unit* caster = GetCaster();
if (!caster->IsInFeralForm())
return SPELL_FAILED_ONLY_SHAPESHIFT;
return SPELL_CAST_OK;
}
void Register() override
{
OnCheckCast += SpellCheckCastFn(spell_dru_survival_instincts_SpellScript::CheckCast);
}
};
class spell_dru_survival_instincts_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_survival_instincts_AuraScript);
bool Validate(SpellInfo const* /*spell*/) override
{
if (!sSpellMgr->GetSpellInfo(SPELL_DRUID_SURVIVAL_INSTINCTS))
return false;
return true;
}
void AfterApply(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
{
Unit* target = GetTarget();
int32 bp0 = target->CountPctFromMaxHealth(aurEff->GetAmount());
target->CastCustomSpell(target, SPELL_DRUID_SURVIVAL_INSTINCTS, &bp0, NULL, NULL, true);
}
void AfterRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
GetTarget()->RemoveAurasDueToSpell(SPELL_DRUID_SURVIVAL_INSTINCTS);
}
void Register() override
{
AfterEffectApply += AuraEffectApplyFn(spell_dru_survival_instincts_AuraScript::AfterApply, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK);
AfterEffectRemove += AuraEffectRemoveFn(spell_dru_survival_instincts_AuraScript::AfterRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_dru_survival_instincts_SpellScript();
}
AuraScript* GetAuraScript() const override
{
return new spell_dru_survival_instincts_AuraScript();
}
};
// 40121 - Swift Flight Form (Passive)
class spell_dru_swift_flight_passive : public SpellScriptLoader
{
public:
spell_dru_swift_flight_passive() : SpellScriptLoader("spell_dru_swift_flight_passive") { }
class spell_dru_swift_flight_passive_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_swift_flight_passive_AuraScript);
bool Load() override
{
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
}
void CalculateAmount(AuraEffect const* /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/)
{
if (Player* caster = GetCaster()->ToPlayer())
if (caster->GetSkillValue(SKILL_RIDING) >= 375)
amount = 310;
}
void Register() override
{
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dru_swift_flight_passive_AuraScript::CalculateAmount, EFFECT_1, SPELL_AURA_MOD_INCREASE_VEHICLE_FLIGHT_SPEED);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_dru_swift_flight_passive_AuraScript();
}
};
// -33943 - Flight Form
class spell_dru_flight_form : public SpellScriptLoader
{
public:
spell_dru_flight_form() : SpellScriptLoader("spell_dru_flight_form") { }
class spell_dru_flight_form_SpellScript : public SpellScript
{
PrepareSpellScript(spell_dru_flight_form_SpellScript);
SpellCastResult CheckCast()
{
Unit* caster = GetCaster();
if (caster->IsInDisallowedMountForm())
return SPELL_FAILED_NOT_SHAPESHIFT;
return SPELL_CAST_OK;
}
void Register() override
{
OnCheckCast += SpellCheckCastFn(spell_dru_flight_form_SpellScript::CheckCast);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_dru_flight_form_SpellScript();
}
};
// 61391 - Typhoon
class spell_dru_typhoon : public SpellScriptLoader
{
public:
spell_dru_typhoon() : SpellScriptLoader("spell_dru_typhoon") { }
class spell_dru_typhoon_SpellScript : public SpellScript
{
PrepareSpellScript(spell_dru_typhoon_SpellScript);
void HandleKnockBack(SpellEffIndex effIndex)
{
// Glyph of Typhoon
if (GetCaster()->HasAura(SPELL_DRUID_GLYPH_OF_TYPHOON))
PreventHitDefaultEffect(effIndex);
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_dru_typhoon_SpellScript::HandleKnockBack, EFFECT_0, SPELL_EFFECT_KNOCK_BACK);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_dru_typhoon_SpellScript();
}
};
// 70691 - Item T10 Restoration 4P Bonus
class spell_dru_t10_restoration_4p_bonus : public SpellScriptLoader
{
public:
spell_dru_t10_restoration_4p_bonus() : SpellScriptLoader("spell_dru_t10_restoration_4p_bonus") { }
class spell_dru_t10_restoration_4p_bonus_SpellScript : public SpellScript
{
PrepareSpellScript(spell_dru_t10_restoration_4p_bonus_SpellScript);
bool Load() override
{
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
}
void FilterTargets(std::list<WorldObject*>& targets)
{
if (!GetCaster()->ToPlayer()->GetGroup())
{
targets.clear();
targets.push_back(GetCaster());
}
else
{
targets.remove(GetExplTargetUnit());
std::list<Unit*> tempTargets;
for (std::list<WorldObject*>::const_iterator itr = targets.begin(); itr != targets.end(); ++itr)
if ((*itr)->GetTypeId() == TYPEID_PLAYER && GetCaster()->IsInRaidWith((*itr)->ToUnit()))
tempTargets.push_back((*itr)->ToUnit());
if (tempTargets.empty())
{
targets.clear();
FinishCast(SPELL_FAILED_DONT_REPORT);
return;
}
Unit* target = Trinity::Containers::SelectRandomContainerElement(tempTargets);
targets.clear();
targets.push_back(target);
}
}
void Register() override
{
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_dru_t10_restoration_4p_bonus_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ALLY);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_dru_t10_restoration_4p_bonus_SpellScript();
}
};
class RaidCheck
{
public:
explicit RaidCheck(Unit const* caster) : _caster(caster) { }
bool operator()(WorldObject* obj) const
{
if (Unit* target = obj->ToUnit())
return !_caster->IsInRaidWith(target);
return true;
}
private:
Unit const* _caster;
};
// 48438 - Wild Growth
class spell_dru_wild_growth : public SpellScriptLoader
{
public:
spell_dru_wild_growth() : SpellScriptLoader("spell_dru_wild_growth") { }
class spell_dru_wild_growth_SpellScript : public SpellScript
{
PrepareSpellScript(spell_dru_wild_growth_SpellScript);
bool Validate(SpellInfo const* spellInfo) override
{
if (spellInfo->GetEffect(EFFECT_2)->IsEffect() || spellInfo->GetEffect(EFFECT_2)->CalcValue() <= 0)
return false;
return true;
}
void FilterTargets(std::list<WorldObject*>& targets)
{
targets.remove_if(RaidCheck(GetCaster()));
uint32 const maxTargets = uint32(GetSpellInfo()->GetEffect(EFFECT_2)->CalcValue(GetCaster()));
if (targets.size() > maxTargets)
{
targets.sort(Trinity::HealthPctOrderPred());
targets.resize(maxTargets);
}
_targets = targets;
}
void SetTargets(std::list<WorldObject*>& targets)
{
targets = _targets;
}
void Register() override
{
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_dru_wild_growth_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ALLY);
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_dru_wild_growth_SpellScript::SetTargets, EFFECT_1, TARGET_UNIT_DEST_AREA_ALLY);
}
private:
std::list<WorldObject*> _targets;
};
SpellScript* GetSpellScript() const override
{
return new spell_dru_wild_growth_SpellScript();
}
};
void AddSC_druid_spell_scripts()
{
new spell_dru_dash();
new spell_dru_eclipse("spell_dru_eclipse_lunar");
new spell_dru_eclipse("spell_dru_eclipse_solar");
new spell_dru_eclipse_energize();
new spell_dru_glyph_of_innervate();
new spell_dru_glyph_of_starfire();
new spell_dru_glyph_of_starfire_proc();
new spell_dru_idol_lifebloom();
new spell_dru_innervate();
new spell_dru_insect_swarm();
new spell_dru_lifebloom();
new spell_dru_living_seed();
new spell_dru_living_seed_proc();
new spell_dru_predatory_strikes();
new spell_dru_rip();
new spell_dru_savage_defense();
new spell_dru_savage_roar();
new spell_dru_starfall_dummy();
new spell_dru_stampede();
new spell_dru_survival_instincts();
new spell_dru_swift_flight_passive();
new spell_dru_flight_form();
new spell_dru_typhoon();
new spell_dru_t10_restoration_4p_bonus();
new spell_dru_wild_growth();
}