mirror of
https://github.com/araxiaonline/TrinityCore.git
synced 2026-06-20 15:01:38 -04:00
384 lines
10 KiB
C++
384 lines
10 KiB
C++
/*
|
|
* Copyright (C) 2008-2014 TrinityCore <http://www.trinitycore.org/>
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify it
|
|
* under the terms of the GNU General Public License as published by the
|
|
* Free Software Foundation; either version 2 of the License, or (at your
|
|
* option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful, but WITHOUT
|
|
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
|
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
|
|
* more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License along
|
|
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#ifndef __BATTLENETPACKETS_H__
|
|
#define __BATTLENETPACKETS_H__
|
|
|
|
#include "AuthCodes.h"
|
|
#include "BattlenetBitStream.h"
|
|
#include "BattlenetManager.h"
|
|
#include "Define.h"
|
|
#include "Errors.h"
|
|
#include <string>
|
|
#include <boost/asio/ip/tcp.hpp>
|
|
|
|
using boost::asio::ip::tcp;
|
|
|
|
namespace Battlenet
|
|
{
|
|
class BitStream;
|
|
|
|
enum Channel
|
|
{
|
|
AUTHENTICATION = 0,
|
|
CONNECTION = 1,
|
|
WOW = 2,
|
|
FRIEND = 3,
|
|
PRESENCE = 4,
|
|
CHAT = 5,
|
|
SUPPORT = 7,
|
|
ACHIEVEMENT = 8,
|
|
CACHE = 11,
|
|
PROFILE = 14
|
|
};
|
|
|
|
enum AuthOpcode
|
|
{
|
|
CMSG_AUTH_CHALLENGE = 0x0,
|
|
CMSG_AUTH_RECONNECT = 0x1,
|
|
CMSG_AUTH_PROOF_RESPONSE = 0x2,
|
|
|
|
SMSG_AUTH_COMPLETE = 0x0,
|
|
SMSG_AUTH_RESUME = 0x1,
|
|
SMSG_AUTH_PROOF_REQUEST = 0x2
|
|
};
|
|
|
|
enum ConnectionOpcodes
|
|
{
|
|
CMSG_PING = 0x0,
|
|
CMSG_ENABLE_ENCRYPTION = 0x5,
|
|
CMSG_DISCONNECT = 0x6,
|
|
CMSG_INVALID_PACKET = 0x9,
|
|
|
|
SMSG_PONG = 0x0
|
|
};
|
|
|
|
enum WoWOpcodes
|
|
{
|
|
CMSG_REALM_UPDATE_SUBSCRIBE = 0x0,
|
|
CMSG_REALM_UPDATE_UNSUBSCRIBE = 0x1,
|
|
CMSG_JOIN_REQUEST = 0x8,
|
|
|
|
SMSG_CHARACTER_COUNTS = 0x0,
|
|
SMSG_REALM_UPDATE = 0x2,
|
|
SMSG_REALM_UPDATE_END = 0x3,
|
|
SMSG_JOIN_RESULT = 0x8
|
|
};
|
|
|
|
struct PacketHeader
|
|
{
|
|
PacketHeader(uint32 opcode, uint32 channel) : Opcode(opcode), Channel(channel) { }
|
|
PacketHeader() : Opcode(0), Channel(AUTHENTICATION) { }
|
|
|
|
uint32 Opcode;
|
|
int32 Channel;
|
|
|
|
bool operator<(PacketHeader const& right) const
|
|
{
|
|
if (Opcode < right.Opcode)
|
|
return true;
|
|
if (Opcode > right.Opcode)
|
|
return false;
|
|
|
|
return Channel < right.Channel;
|
|
}
|
|
|
|
bool operator==(PacketHeader const& right) const
|
|
{
|
|
return Opcode == right.Opcode && Channel == right.Channel;
|
|
}
|
|
|
|
std::string ToString() const;
|
|
};
|
|
|
|
class Packet
|
|
{
|
|
public:
|
|
Packet(PacketHeader const& header, BitStream& stream) : _header(header), _stream(stream) { }
|
|
virtual ~Packet() { }
|
|
|
|
PacketHeader const& GetHeader() const { return _header; }
|
|
|
|
virtual void Write() = 0;
|
|
virtual void Read() = 0;
|
|
|
|
virtual std::string ToString() const = 0;
|
|
|
|
protected:
|
|
PacketHeader _header;
|
|
BitStream& _stream;
|
|
|
|
private:
|
|
Packet(Packet const& right);
|
|
Packet& operator=(Packet const& right);
|
|
};
|
|
|
|
class ClientPacket : public Packet
|
|
{
|
|
public:
|
|
ClientPacket(PacketHeader const& header, BitStream& stream) : Packet(header, stream) { }
|
|
|
|
void Write() override final { ASSERT(!"Write not implemented for this packet."); }
|
|
};
|
|
|
|
class ServerPacket : public Packet
|
|
{
|
|
public:
|
|
ServerPacket(PacketHeader const& header);
|
|
~ServerPacket();
|
|
|
|
void Read() override final { ASSERT(!"Read not implemented for server packets."); }
|
|
|
|
uint8* GetData() { return _stream.GetBuffer(); }
|
|
uint8 const* GetData() const { return _stream.GetBuffer(); }
|
|
size_t GetSize() const { return _stream.GetSize(); }
|
|
};
|
|
|
|
class AuthChallenge final : public ClientPacket
|
|
{
|
|
public:
|
|
AuthChallenge(PacketHeader const& header, BitStream& stream) : ClientPacket(header, stream)
|
|
{
|
|
ASSERT(header == PacketHeader(CMSG_AUTH_CHALLENGE, AUTHENTICATION) && "Invalid packet header for AuthChallenge");
|
|
}
|
|
|
|
void Read() override;
|
|
std::string ToString() const override;
|
|
|
|
std::string Program;
|
|
std::string Platform;
|
|
std::string Locale;
|
|
std::vector<Component> Components;
|
|
std::string Login;
|
|
};
|
|
|
|
class AuthResumeInfo final : public ClientPacket
|
|
{
|
|
public:
|
|
AuthResumeInfo(PacketHeader const& header, BitStream& stream) : ClientPacket(header, stream)
|
|
{
|
|
ASSERT(header == PacketHeader(CMSG_AUTH_RECONNECT, AUTHENTICATION) && "Invalid packet header for AuthResumeInfo");
|
|
}
|
|
|
|
void Read() override;
|
|
std::string ToString() const override;
|
|
|
|
std::string Program;
|
|
std::string Platform;
|
|
std::string Locale;
|
|
std::vector<Component> Components;
|
|
std::string Login;
|
|
uint8 Region;
|
|
std::string GameAccountName;
|
|
};
|
|
|
|
class ProofRequest final : public ServerPacket
|
|
{
|
|
public:
|
|
ProofRequest() : ServerPacket(PacketHeader(SMSG_AUTH_PROOF_REQUEST, AUTHENTICATION)) { }
|
|
~ProofRequest();
|
|
|
|
void Write() override;
|
|
std::string ToString() const override;
|
|
|
|
std::vector<ModuleInfo*> Modules;
|
|
};
|
|
|
|
class ProofResponse final : public ClientPacket
|
|
{
|
|
public:
|
|
ProofResponse(PacketHeader const& header, BitStream& stream) : ClientPacket(header, stream)
|
|
{
|
|
ASSERT(header == PacketHeader(CMSG_AUTH_PROOF_RESPONSE, AUTHENTICATION) && "Invalid packet header for ProofResponse");
|
|
}
|
|
|
|
~ProofResponse();
|
|
|
|
void Read() override;
|
|
std::string ToString() const override;
|
|
|
|
std::vector<BitStream*> Modules;
|
|
};
|
|
|
|
class AuthComplete final : public ServerPacket
|
|
{
|
|
public:
|
|
AuthComplete() : ServerPacket(PacketHeader(SMSG_AUTH_COMPLETE, AUTHENTICATION)),
|
|
Result(AUTH_OK), ErrorType(0), PingTimeout(120000), Threshold(25000000), Rate(1000),
|
|
FirstName(""), LastName(""), AccountId(0), Region(2), GameAccountRegion(2), GameAccountName("")
|
|
{
|
|
}
|
|
|
|
~AuthComplete();
|
|
|
|
void Write() override;
|
|
std::string ToString() const override;
|
|
|
|
std::vector<ModuleInfo*> Modules;
|
|
void SetAuthResult(AuthResult result);
|
|
AuthResult Result;
|
|
uint32 ErrorType;
|
|
|
|
int32 PingTimeout;
|
|
uint32 Threshold;
|
|
uint32 Rate;
|
|
std::string FirstName;
|
|
std::string LastName;
|
|
uint32 AccountId;
|
|
uint8 Region;
|
|
uint8 GameAccountRegion;
|
|
std::string GameAccountName;
|
|
uint64 GameAccountFlags;
|
|
};
|
|
|
|
class AuthResume final : public ServerPacket
|
|
{
|
|
public:
|
|
AuthResume() : ServerPacket(PacketHeader(SMSG_AUTH_RESUME, AUTHENTICATION)),
|
|
Result(AUTH_OK), ErrorType(0), PingTimeout(120000), Threshold(25000000), Rate(1000)
|
|
{
|
|
}
|
|
|
|
~AuthResume();
|
|
|
|
void Write() override;
|
|
std::string ToString() const override;
|
|
|
|
std::vector<ModuleInfo*> Modules;
|
|
void SetAuthResult(AuthResult result);
|
|
AuthResult Result;
|
|
uint32 ErrorType;
|
|
|
|
int32 PingTimeout;
|
|
uint32 Threshold;
|
|
uint32 Rate;
|
|
};
|
|
|
|
class Pong final : public ServerPacket
|
|
{
|
|
public:
|
|
Pong() : ServerPacket(PacketHeader(SMSG_PONG, CONNECTION))
|
|
{
|
|
}
|
|
|
|
void Write() override { }
|
|
std::string ToString() const override { return "Battlenet::Pong"; }
|
|
};
|
|
|
|
class RealmCharacterCounts final : public ServerPacket
|
|
{
|
|
public:
|
|
RealmCharacterCounts() : ServerPacket(PacketHeader(SMSG_CHARACTER_COUNTS, WOW))
|
|
{
|
|
}
|
|
~RealmCharacterCounts();
|
|
|
|
struct CharacterCountEntry
|
|
{
|
|
RealmId Realm;
|
|
uint32 CharacterCount;
|
|
};
|
|
|
|
void Write() override;
|
|
std::string ToString() const override;
|
|
|
|
std::vector<CharacterCountEntry> CharacterCounts;
|
|
std::vector<ServerPacket*> RealmData;
|
|
};
|
|
|
|
class RealmUpdate final : public ServerPacket
|
|
{
|
|
public:
|
|
RealmUpdate() : ServerPacket(PacketHeader(SMSG_REALM_UPDATE, WOW)),
|
|
Timezone(0), Population(0.0f), Lock(0), Type(0), Name(""), Version(""),
|
|
Address(), Flags(0), Region(0), Battlegroup(0), Index(0), Build(0)
|
|
{
|
|
}
|
|
|
|
void Write() override;
|
|
std::string ToString() const override;
|
|
|
|
uint32 Timezone;
|
|
float Population;
|
|
uint8 Lock;
|
|
uint32 Type;
|
|
std::string Name;
|
|
std::string Version;
|
|
tcp::endpoint Address;
|
|
uint8 Flags;
|
|
uint8 Region;
|
|
uint8 Battlegroup;
|
|
uint32 Index;
|
|
uint32 Build;
|
|
};
|
|
|
|
class RealmUpdateComplete final : public ServerPacket
|
|
{
|
|
public:
|
|
RealmUpdateComplete() : ServerPacket(PacketHeader(SMSG_REALM_UPDATE_END, WOW))
|
|
{
|
|
}
|
|
|
|
void Write() override { }
|
|
std::string ToString() const override { return "Battlenet::RealmUpdateComplete"; }
|
|
};
|
|
|
|
class RealmJoinRequest final : public ClientPacket
|
|
{
|
|
public:
|
|
RealmJoinRequest(PacketHeader const& header, BitStream& stream) : ClientPacket(header, stream)
|
|
{
|
|
ASSERT(header == PacketHeader(CMSG_JOIN_REQUEST, WOW) && "Invalid packet header for RealmJoinRequest");
|
|
}
|
|
|
|
void Read() override;
|
|
std::string ToString() const override;
|
|
|
|
uint32 ClientSeed;
|
|
uint32 Unknown;
|
|
RealmId Realm;
|
|
};
|
|
|
|
class RealmJoinResult final : public ServerPacket
|
|
{
|
|
public:
|
|
RealmJoinResult() : ServerPacket(PacketHeader(SMSG_JOIN_RESULT, WOW)), ServerSeed(0)
|
|
{
|
|
}
|
|
|
|
void Write() override;
|
|
std::string ToString() const override;
|
|
|
|
uint32 ServerSeed;
|
|
std::vector<tcp::endpoint> IPv4;
|
|
std::vector<tcp::endpoint> IPv6;
|
|
};
|
|
}
|
|
|
|
namespace boost
|
|
{
|
|
namespace asio
|
|
{
|
|
inline const_buffers_1 buffer(Battlenet::ServerPacket const* packet)
|
|
{
|
|
return buffer(packet->GetData(), packet->GetSize());
|
|
}
|
|
}
|
|
}
|
|
|
|
#endif // __BATTLENETPACKETS_H__
|