mirror of
https://github.com/araxiaonline/TrinityCore.git
synced 2026-06-14 12:12:34 -04:00
210 lines
6.4 KiB
C++
210 lines
6.4 KiB
C++
/*
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* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "ScriptMgr.h"
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#include "Chat.h"
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#include "ChatCommand.h"
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#include "Language.h"
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#include "Map.h"
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#include "Pet.h"
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#include "Player.h"
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#include "RBAC.h"
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#include "SpellInfo.h"
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#include "SpellMgr.h"
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#include "WorldSession.h"
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using namespace Trinity::ChatCommands;
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inline Pet* GetSelectedPlayerPetOrOwn(ChatHandler* handler)
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{
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if (Unit* target = handler->getSelectedUnit())
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{
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if (target->GetTypeId() == TYPEID_PLAYER)
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return target->ToPlayer()->GetPet();
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if (target->IsPet())
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return target->ToPet();
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return nullptr;
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}
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Player* player = handler->GetSession()->GetPlayer();
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return player ? player->GetPet() : nullptr;
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}
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class pet_commandscript : public CommandScript
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{
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public:
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pet_commandscript() : CommandScript("pet_commandscript") { }
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ChatCommandTable GetCommands() const override
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{
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static ChatCommandTable petCommandTable =
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{
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{ "create", HandlePetCreateCommand, rbac::RBAC_PERM_COMMAND_PET_CREATE, Console::No },
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{ "learn", HandlePetLearnCommand, rbac::RBAC_PERM_COMMAND_PET_LEARN, Console::No },
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{ "unlearn", HandlePetUnlearnCommand, rbac::RBAC_PERM_COMMAND_PET_UNLEARN, Console::No },
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{ "level", HandlePetLevelCommand, rbac::RBAC_PERM_COMMAND_PET_LEVEL, Console::No },
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};
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static ChatCommandTable commandTable =
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{
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{ "pet", petCommandTable },
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};
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return commandTable;
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}
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static bool HandlePetCreateCommand(ChatHandler* handler)
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{
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Player* player = handler->GetSession()->GetPlayer();
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Creature* creatureTarget = handler->getSelectedCreature();
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if (!creatureTarget || creatureTarget->IsPet() || creatureTarget->GetTypeId() == TYPEID_PLAYER)
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{
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handler->PSendSysMessage(LANG_SELECT_CREATURE);
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handler->SetSentErrorMessage(true);
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return false;
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}
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CreatureTemplate const* creatureTemplate = creatureTarget->GetCreatureTemplate();
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// Creatures with family CREATURE_FAMILY_NONE crashes the server
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if (creatureTemplate->family == CREATURE_FAMILY_NONE)
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{
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handler->PSendSysMessage("This creature cannot be tamed. Family id: 0 (CREATURE_FAMILY_NONE).");
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handler->SetSentErrorMessage(true);
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return false;
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}
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if (!player->GetPetGUID().IsEmpty())
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{
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handler->PSendSysMessage("You already have a pet");
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handler->SetSentErrorMessage(true);
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return false;
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}
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// Everything looks OK, create new pet
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Pet* pet = player->CreateTamedPetFrom(creatureTarget);
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// "kill" original creature
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creatureTarget->DespawnOrUnsummon();
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// prepare visual effect for levelup
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pet->SetLevel(player->GetLevel() - 1);
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// add to world
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pet->GetMap()->AddToMap(pet->ToCreature());
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// visual effect for levelup
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pet->SetLevel(player->GetLevel());
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// caster have pet now
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player->SetMinion(pet, true);
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pet->SavePetToDB(PET_SAVE_AS_CURRENT);
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player->PetSpellInitialize();
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return true;
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}
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static bool HandlePetLearnCommand(ChatHandler* handler, SpellInfo const* spellInfo)
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{
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Pet* pet = GetSelectedPlayerPetOrOwn(handler);
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if (!pet)
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{
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handler->SendSysMessage(LANG_SELECT_PLAYER_OR_PET);
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handler->SetSentErrorMessage(true);
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return false;
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}
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uint32 spellId = spellInfo->Id;
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// Check if pet already has it
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if (pet->HasSpell(spellId))
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{
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handler->PSendSysMessage("Pet already has spell: %u", spellId);
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handler->SetSentErrorMessage(true);
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return false;
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}
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// Check if spell is valid
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if (!SpellMgr::IsSpellValid(spellInfo))
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{
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handler->PSendSysMessage(LANG_COMMAND_SPELL_BROKEN, spellId);
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handler->SetSentErrorMessage(true);
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return false;
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}
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pet->learnSpell(spellId);
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handler->PSendSysMessage("Pet has learned spell %u", spellId);
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return true;
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}
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static bool HandlePetUnlearnCommand(ChatHandler* handler, SpellInfo const* spellInfo)
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{
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Pet* pet = GetSelectedPlayerPetOrOwn(handler);
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if (!pet)
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{
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handler->SendSysMessage(LANG_SELECT_PLAYER_OR_PET);
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handler->SetSentErrorMessage(true);
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return false;
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}
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uint32 spellId = spellInfo->Id;
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if (pet->HasSpell(spellId))
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pet->removeSpell(spellId, false);
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else
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handler->PSendSysMessage("Pet doesn't have that spell");
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return true;
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}
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static bool HandlePetLevelCommand(ChatHandler* handler, Optional<int32> level)
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{
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Pet* pet = GetSelectedPlayerPetOrOwn(handler);
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Player* owner = pet ? pet->GetOwner() : nullptr;
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if (!pet || !owner)
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{
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handler->SendSysMessage(LANG_SELECT_PLAYER_OR_PET);
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handler->SetSentErrorMessage(true);
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return false;
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}
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if (!level)
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level = owner->GetLevel() - pet->GetLevel();
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if (level == 0 || level < -STRONG_MAX_LEVEL || level > STRONG_MAX_LEVEL)
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{
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handler->SendSysMessage(LANG_BAD_VALUE);
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handler->SetSentErrorMessage(true);
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return false;
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}
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int32 newLevel = pet->GetLevel() + *level;
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if (newLevel < 1)
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newLevel = 1;
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else if (newLevel > owner->GetLevel())
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newLevel = owner->GetLevel();
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pet->GivePetLevel(newLevel);
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return true;
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}
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};
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void AddSC_pet_commandscript()
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{
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new pet_commandscript();
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}
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