Files
TrinityCore/src/server/shared/Common.h
et65 c6ab951025 Core/PacketsIO: Implemented or updated most of party related packets.
Packets updated or implemented :
- SMSG_INSTANCE_INFO : updated

- CMSG_SAVE_CUF_PROFILES : updated
- SMSG_LOAD_CUF_PROFILES : updated

- SMSG_PARTY_COMMAND_RESULT : updated

- CMSG_PARTY_INVITE : updated
- SMSG_PARTY_INVITE : updated
- CMSG_PARTY_INVITE_RESPONSE : updated
- CMSG_PARTY_UNINVITE : updated
- SMSG_GROUP_UNINVITE : updated
- CMSG_LEAVE_GROUP : updated
- SMSG_GROUP_DECLINE : updated

- SMSG_GROUP_DESTROYED : updated

- CMSG_MINIMAP_PING : updated
- SMSG_MINIMAP_PING : updated

- CMSG_CONVERT_RAID : updated
- CMSG_SET_EVERYONE_IS_ASSISTANT

- CMSG_DO_READY_CHECK : updated
- CMSG_READY_CHECK_RESPONSE : updated
- SMSG_READY_CHECK_COMPLETED : updated
- SMSG_READY_CHECK_RESPONSE : updated
- SMSG_READY_CHECK_STARTED : updated

- CMSG_REQUEST_PARTY_JOIN_UPDATES : implemented (source : sniffs)
- CMSG_REQUEST_PARTY_MEMBER_STATE : updated
- SMSG_PARTY_MEMBER_STATE : updated
- SMSG_PARTY_UPDATE : updated

- CMSG_REQUEST_RAID_INFO : updated

- CMSG_INITIATE_ROLE_POLL : updated
- SMSG_ROLE_POLL_INFORM : updated
- CMSG_SET_ROLE : updated
- SMSG_ROLE_CHANGED_INFORM : updated

- CMSG_CHANGE_SUB_GROUP : updated
- CMSG_SWAP_SUB_GROUPS : implemented

- CMSG_SET_ASSISTANT_LEADER : updated
- CMSG_SET_PARTY_LEADER : updated
- SMSG_GROUP_NEW_LEADER : updated

- CMSG_CLEAR_RAID_MARKER : implemented
- SMSG_RAID_MARKERS_CHANGED : implemented

- CMSG_UPDATE_RAID_TARGET : updated
- SMSG_SEND_RAID_TARGET_UPDATE_ALL : updated
- SMSG_SEND_RAID_TARGET_UPDATE_SINGLE : updated

- CMSG_OPT_OUT_OF_LOOT : updated
- CMSG_SET_LOOT_METHOD : updated

About group update flags:
- Not sure they are use for now.
- Pets now have their group update flags.
- Pets'power is no send to client anymore.
- Changes about them are inspired from SMSG_PARTY_MEMBER_STATS parsing of WowPacketParser, but it seems this packet is not use anymore.

CHAT_MSG_RAID has been fixed.

About Ready check:
- Correctly implemented this function.
- An update function has been added to Group class, and to GroupMgr class in order to manage the ready check expiration (when 35 seconds were gone, players who have not answered must be reported as AFK)

About Raid markers:
- Old spell effect SPELL_EFFECT_SUMMON_OBJECT_SLOT3 has been renamed to SPELL_EFFECT_CHANGE_RAID_MARKER and implemented. I'm sure about that because raid markers spells are the only spells that have this effect type.

Source: WowPacketParser, and sniffs from official.
2015-05-19 13:10:29 +02:00

179 lines
4.0 KiB
C++

/*
* Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef TRINITYCORE_COMMON_H
#define TRINITYCORE_COMMON_H
#include "Define.h"
#include <unordered_map>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>
#include <cmath>
#include <errno.h>
#include <signal.h>
#include <assert.h>
#include <set>
#include <list>
#include <string>
#include <map>
#include <queue>
#include <sstream>
#include <algorithm>
#include <memory>
#include <boost/optional.hpp>
#include <boost/utility/in_place_factory.hpp>
#include "Debugging/Errors.h"
#include "Threading/LockedQueue.h"
#if PLATFORM == PLATFORM_WINDOWS
# include <ws2tcpip.h>
# if defined(__INTEL_COMPILER)
# if !defined(BOOST_ASIO_HAS_MOVE)
# define BOOST_ASIO_HAS_MOVE
# endif // !defined(BOOST_ASIO_HAS_MOVE)
# endif // if defined(__INTEL_COMPILER)
#else
# include <sys/types.h>
# include <sys/ioctl.h>
# include <sys/socket.h>
# include <netinet/in.h>
# include <unistd.h>
# include <netdb.h>
#endif
#if COMPILER == COMPILER_MICROSOFT
#include <float.h>
#define snprintf _snprintf
#define atoll _atoi64
#define vsnprintf _vsnprintf
#define llabs _abs64
#else
#define stricmp strcasecmp
#define strnicmp strncasecmp
#endif
inline float finiteAlways(float f) { return std::isfinite(f) ? f : 0.0f; }
inline unsigned long atoul(char const* str) { return strtoul(str, nullptr, 10); }
inline unsigned long long atoull(char const* str) { return strtoull(str, nullptr, 10); }
#define STRINGIZE(a) #a
enum TimeConstants
{
MINUTE = 60,
HOUR = MINUTE*60,
DAY = HOUR*24,
WEEK = DAY*7,
MONTH = DAY*30,
YEAR = MONTH*12,
IN_MILLISECONDS = 1000
};
enum AccountTypes
{
SEC_PLAYER = 0,
SEC_MODERATOR = 1,
SEC_GAMEMASTER = 2,
SEC_ADMINISTRATOR = 3,
SEC_CONSOLE = 4 // must be always last in list, accounts must have less security level always also
};
enum LocaleConstant
{
LOCALE_enUS = 0,
LOCALE_koKR = 1,
LOCALE_frFR = 2,
LOCALE_deDE = 3,
LOCALE_zhCN = 4,
LOCALE_zhTW = 5,
LOCALE_esES = 6,
LOCALE_esMX = 7,
LOCALE_ruRU = 8,
LOCALE_none = 9,
LOCALE_ptBR = 10,
LOCALE_itIT = 11,
TOTAL_LOCALES
};
const uint8 OLD_TOTAL_LOCALES = 9; /// @todo convert in simple system
#define DEFAULT_LOCALE LOCALE_enUS
#define MAX_LOCALES 11
extern char const* localeNames[TOTAL_LOCALES];
LocaleConstant GetLocaleByName(const std::string& name);
typedef std::vector<std::string> StringVector;
#pragma pack(push, 1)
struct LocalizedString
{
char const* Str[TOTAL_LOCALES];
};
#pragma pack(pop)
// we always use stdlibc++ std::max/std::min, undefine some not C++ standard defines (Win API and some other platforms)
#ifdef max
#undef max
#endif
#ifdef min
#undef min
#endif
#ifndef M_PI
#define M_PI 3.14159265358979323846
#endif
#define MAX_QUERY_LEN 32*1024
//! Optional helper class to wrap optional values within.
template <typename T>
using Optional = boost::optional<T>;
namespace Trinity
{
//! std::make_unique implementation (TODO: remove this once C++14 is supported)
template<typename T, typename ...Args>
std::unique_ptr<T> make_unique(Args&& ...args)
{
return std::unique_ptr<T>(new T(std::forward<Args>(args)...));
}
}
#endif