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TrinityCore
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b3d44d6c366c7e4f12a6ce30ee5cf6b9bff68a06
TrinityCore
/
src
/
server
/
game
/
AI
/
ScriptedAI
History
treeston
b3d44d6c36
Creature/Scripting: Move CreatureAI::CanRespawn to CreatureScript::CanSpawn. Now also applies to initial spawn. Dynamic spawning prep.
2016-09-09 16:21:27 +02:00
..
ScriptedCreature.cpp
Creature/Scripting: Move CreatureAI::CanRespawn to CreatureScript::CanSpawn. Now also applies to initial spawn. Dynamic spawning prep.
2016-09-09 16:21:27 +02:00
ScriptedCreature.h
Creature/Scripting: Move CreatureAI::CanRespawn to CreatureScript::CanSpawn. Now also applies to initial spawn. Dynamic spawning prep.
2016-09-09 16:21:27 +02:00
ScriptedEscortAI.cpp
Core/Logs: Fine tunning some logs
2016-08-05 21:22:12 +02:00
ScriptedEscortAI.h
Scripts/SmartAI: Some clean-up work:
2016-08-05 12:41:56 +02:00
ScriptedFollowerAI.cpp
Scripts/SmartAI: Some clean-up work:
2016-08-05 12:41:56 +02:00
ScriptedFollowerAI.h
Scripts/SmartAI: Some clean-up work:
2016-08-05 12:41:56 +02:00
ScriptedGossip.cpp
Replace a leftover const char* with a std::string const&.
2016-08-31 01:02:54 +02:00
ScriptedGossip.h
Replace a leftover const char* with a std::string const&.
2016-08-31 01:02:54 +02:00