Files
TrinityCore/src/server/scripts/EasternKingdoms/blasted_lands.cpp
2011-12-25 00:43:26 +01:00

184 lines
6.9 KiB
C++

/*
* Copyright (C) 2008-2011 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2006-2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/* ScriptData
SDName: Blasted_Lands
SD%Complete: 90
SDComment: Quest support: 2784, 2801, 3628. Missing some texts for Fallen Hero. Teleporter to Rise of the Defiler missing group support.
SDCategory: Blasted Lands
EndScriptData */
/* ContentData
npc_deathly_usher
npc_fallen_hero_of_horde
EndContentData */
#include "ScriptPCH.h"
/*######
## npc_deathly_usher
######*/
#define GOSSIP_ITEM_USHER "I wish to to visit the Rise of the Defiler."
#define SPELL_TELEPORT_SINGLE 12885
#define SPELL_TELEPORT_SINGLE_IN_GROUP 13142
#define SPELL_TELEPORT_GROUP 27686
class npc_deathly_usher : public CreatureScript
{
public:
npc_deathly_usher() : CreatureScript("npc_deathly_usher") { }
bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
player->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_INFO_DEF)
{
player->CLOSE_GOSSIP_MENU();
creature->CastSpell(player, SPELL_TELEPORT_SINGLE, true);
}
return true;
}
bool OnGossipHello(Player* player, Creature* creature)
{
if (player->GetQuestStatus(3628) == QUEST_STATUS_INCOMPLETE && player->HasItemCount(10757, 1))
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_USHER, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
return true;
}
};
/*######
## npc_fallen_hero_of_horde
######*/
enum HeroesOfOld
{
QUEST_HEROES_OF_OLD = 2702,
NPC_THUND_SPLITHOOF = 7750,
};
#define GOSSIP_H_F1 "Why are you here?"
#define GOSSIP_H_F2 "Continue story..."
#define GOSSIP_ITEM_FALLEN "Continue..."
#define GOSSIP_ITEM_FALLEN1 "What could be worse than death?"
#define GOSSIP_ITEM_FALLEN2 "Subordinates?"
#define GOSSIP_ITEM_FALLEN3 "What are the stones of binding?"
#define GOSSIP_ITEM_FALLEN4 "You can count on me, Hero"
#define GOSSIP_ITEM_FALLEN5 "I shall"
class npc_fallen_hero_of_horde : public CreatureScript
{
public:
npc_fallen_hero_of_horde() : CreatureScript("npc_fallen_hero_of_horde") { }
bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
player->PlayerTalkClass->ClearMenus();
switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF+1:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_FALLEN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 11);
player->SEND_GOSSIP_MENU(1392, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+11:
player->SEND_GOSSIP_MENU(1411, creature->GetGUID());
if (player->GetQuestStatus(2784) == QUEST_STATUS_INCOMPLETE)
player->AreaExploredOrEventHappens(2784);
if (player->GetTeam() == ALLIANCE)
{
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_FALLEN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
player->SEND_GOSSIP_MENU(1411, creature->GetGUID());
}
break;
case GOSSIP_ACTION_INFO_DEF+2:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_FALLEN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 21);
player->SEND_GOSSIP_MENU(1451, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+21:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_FALLEN1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 22);
player->SEND_GOSSIP_MENU(1452, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+22:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_FALLEN2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 23);
player->SEND_GOSSIP_MENU(1453, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+23:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_FALLEN3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 24);
player->SEND_GOSSIP_MENU(1454, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+24:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_FALLEN4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 25);
player->SEND_GOSSIP_MENU(1455, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+25:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_FALLEN5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 26);
player->SEND_GOSSIP_MENU(1456, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+26:
player->CLOSE_GOSSIP_MENU();
player->AreaExploredOrEventHappens(2801);
break;
}
return true;
}
bool OnGossipHello(Player* player, Creature* creature)
{
if (creature->isQuestGiver())
player->PrepareQuestMenu(creature->GetGUID());
if (player->GetQuestStatus(2784) == QUEST_STATUS_INCOMPLETE)
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_H_F1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
if (player->GetQuestStatus(2801) == QUEST_STATUS_INCOMPLETE && player->GetTeam() == HORDE)
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_H_F2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
if (player->GetQuestStatus(2801) == QUEST_STATUS_INCOMPLETE && player->GetTeam() == ALLIANCE)
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_H_F1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
return true;
}
bool OnQuestAccept(Player* /*player*/, Creature* creature, Quest const* quest)
{
if (quest->GetQuestId() == QUEST_HEROES_OF_OLD)
creature->SummonCreature(NPC_THUND_SPLITHOOF, -10630.3f, -2987.05f, 28.96f, 4.54f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 9000000);
return true;
}
};
void AddSC_blasted_lands()
{
new npc_deathly_usher();
new npc_fallen_hero_of_horde();
}