mirror of
https://github.com/araxiaonline/TrinityCore.git
synced 2026-06-19 22:49:39 -04:00
5b4c7783c2
* Fixed pMap->map * Fixed pInstance->instance * Fixed pInsta->instance * Fixed pQuest->quest * Fixed pWho->who * Fixed pTarget->target * Fixed pGo->go ~DEVNOTES: Handlers/QuestHandler.cpp still needs to be cleaned...
268 lines
10 KiB
C++
268 lines
10 KiB
C++
/*
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* Copyright (C) 2008-2011 TrinityCore <http://www.trinitycore.org/>
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* Copyright (C) 2006-2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/* ScriptData
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SDName: Uldaman
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SD%Complete: 100
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SDComment: Quest support: 2240, 2278 + 1 trash mob.
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SDCategory: Uldaman
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EndScriptData */
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/* ContentData
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mob_jadespine_basilisk
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npc_lore_keeper_of_norgannon
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go_keystone_chamber
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at_map_chamber
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EndContentData */
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#include "ScriptPCH.h"
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#include "uldaman.h"
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/*######
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## mob_jadespine_basilisk
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######*/
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enum eSpells
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{
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SPELL_CRYSTALLINE_SLUMBER = 3636,
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};
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class mob_jadespine_basilisk : public CreatureScript
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{
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public:
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mob_jadespine_basilisk()
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: CreatureScript("mob_jadespine_basilisk")
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{
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}
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struct mob_jadespine_basiliskAI : public ScriptedAI
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{
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mob_jadespine_basiliskAI(Creature* creature) : ScriptedAI(creature) {}
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uint32 uiCslumberTimer;
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void Reset()
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{
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uiCslumberTimer = 2000;
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}
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void EnterCombat(Unit* /*who*/)
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{
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}
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void UpdateAI(const uint32 uiDiff)
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{
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//Return since we have no target
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if (!UpdateVictim())
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return;
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//uiCslumberTimer
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if (uiCslumberTimer <= uiDiff)
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{
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//Cast
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DoCastVictim(SPELL_CRYSTALLINE_SLUMBER, true);
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//Stop attacking target thast asleep and pick new target
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uiCslumberTimer = 28000;
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Unit* target = SelectTarget(SELECT_TARGET_TOPAGGRO, 0);
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if (!target || target == me->getVictim())
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target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true);
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if (target)
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me->TauntApply(target);
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} else uiCslumberTimer -= uiDiff;
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DoMeleeAttackIfReady();
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}
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};
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CreatureAI* GetAI(Creature* creature) const
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{
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return new mob_jadespine_basiliskAI(creature);
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}
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};
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/*######
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## go_keystone_chamber
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######*/
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class go_keystone_chamber : public GameObjectScript
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{
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public:
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go_keystone_chamber() : GameObjectScript("go_keystone_chamber") { }
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bool OnGossipHello(Player* /*player*/, GameObject* go)
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{
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if (InstanceScript* instance = go->GetInstanceScript())
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instance->SetData(DATA_IRONAYA_SEAL, IN_PROGRESS); //door animation and save state.
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return false;
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}
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};
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/*######
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## at_map_chamber
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######*/
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#define QUEST_HIDDEN_CHAMBER 2240
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class AreaTrigger_at_map_chamber : public AreaTriggerScript
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{
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public:
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AreaTrigger_at_map_chamber()
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: AreaTriggerScript("at_map_chamber")
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{
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}
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bool OnTrigger(Player* player, AreaTriggerEntry const* /*trigger*/)
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{
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if (player->GetQuestStatus(QUEST_HIDDEN_CHAMBER) == QUEST_STATUS_INCOMPLETE)
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player->AreaExploredOrEventHappens(QUEST_HIDDEN_CHAMBER);
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return true;
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}
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};
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/*######
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## npc_lore_keeper_of_norgannon
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######*/
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#define GOSSIP_HELLO_KEEPER "Who are the Earthen?"
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#define GOSSIP_SELECT_KEEPER1 "What is a \"subterranean being matrix\"?"
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#define GOSSIP_SELECT_KEEPER2 "What are the anomalies you speak of?"
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#define GOSSIP_SELECT_KEEPER3 "What is a resilient foundation of construction?"
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#define GOSSIP_SELECT_KEEPER4 "So... the Earthen were made out of stone?"
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#define GOSSIP_SELECT_KEEPER5 "Anything else I should know about the Earthen?"
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#define GOSSIP_SELECT_KEEPER6 "I think I understand the Creators' design intent for the Earthen now. What are the Earthen's anomalies that you spoke of earlier?"
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#define GOSSIP_SELECT_KEEPER7 "What high-stress environments would cause the Earthen to destabilize?"
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#define GOSSIP_SELECT_KEEPER8 "What happens when the Earthen destabilize?"
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#define GOSSIP_SELECT_KEEPER9 "Troggs?! Are the troggs you mention the same as the ones in the world today?"
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#define GOSSIP_SELECT_KEEPER10 "You mentioned two results when the Earthen destabilize. What is the second?"
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#define GOSSIP_SELECT_KEEPER11 "Dwarves!!! Now you're telling me that dwarves originally came from the Earthen?!"
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#define GOSSIP_SELECT_KEEPER12 "These dwarves are the same ones today, yes? Do the dwarves maintain any other links to the Earthen?"
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#define GOSSIP_SELECT_KEEPER13 "Who are the Creators?"
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#define GOSSIP_SELECT_KEEPER14 "This is a lot to think about."
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#define GOSSIP_SELECT_KEEPER15 "I will access the discs now."
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class npc_lore_keeper_of_norgannon : public CreatureScript
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{
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public:
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npc_lore_keeper_of_norgannon()
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: CreatureScript("npc_lore_keeper_of_norgannon")
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{
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}
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bool OnGossipHello(Player* player, Creature* creature)
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{
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if (player->GetQuestStatus(2278) == QUEST_STATUS_INCOMPLETE)
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player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO_KEEPER, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
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player->SEND_GOSSIP_MENU(1079, creature->GetGUID());
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return true;
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}
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bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
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{
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player->PlayerTalkClass->ClearMenus();
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switch (uiAction)
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{
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case GOSSIP_ACTION_INFO_DEF+1:
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player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KEEPER1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
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player->SEND_GOSSIP_MENU(1080, creature->GetGUID());
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break;
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case GOSSIP_ACTION_INFO_DEF+2:
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player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KEEPER2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+3);
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player->SEND_GOSSIP_MENU(1081, creature->GetGUID());
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break;
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case GOSSIP_ACTION_INFO_DEF+3:
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player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KEEPER3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+4);
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player->SEND_GOSSIP_MENU(1082, creature->GetGUID());
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break;
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case GOSSIP_ACTION_INFO_DEF+4:
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player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KEEPER4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+5);
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player->SEND_GOSSIP_MENU(1083, creature->GetGUID());
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break;
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case GOSSIP_ACTION_INFO_DEF+5:
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player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KEEPER5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+6);
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player->SEND_GOSSIP_MENU(1084, creature->GetGUID());
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break;
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case GOSSIP_ACTION_INFO_DEF+6:
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player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KEEPER6, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+7);
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player->SEND_GOSSIP_MENU(1085, creature->GetGUID());
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break;
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case GOSSIP_ACTION_INFO_DEF+7:
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player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KEEPER7, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+8);
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player->SEND_GOSSIP_MENU(1086, creature->GetGUID());
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break;
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case GOSSIP_ACTION_INFO_DEF+8:
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player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KEEPER8, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+9);
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player->SEND_GOSSIP_MENU(1087, creature->GetGUID());
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break;
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case GOSSIP_ACTION_INFO_DEF+9:
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player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KEEPER9, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+10);
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player->SEND_GOSSIP_MENU(1088, creature->GetGUID());
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break;
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case GOSSIP_ACTION_INFO_DEF+10:
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player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KEEPER10, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+11);
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player->SEND_GOSSIP_MENU(1089, creature->GetGUID());
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break;
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case GOSSIP_ACTION_INFO_DEF+11:
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player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KEEPER11, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+12);
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player->SEND_GOSSIP_MENU(1090, creature->GetGUID());
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break;
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case GOSSIP_ACTION_INFO_DEF+12:
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player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KEEPER12, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+13);
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player->SEND_GOSSIP_MENU(1091, creature->GetGUID());
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break;
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case GOSSIP_ACTION_INFO_DEF+13:
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player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KEEPER13, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+14);
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player->SEND_GOSSIP_MENU(1092, creature->GetGUID());
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break;
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case GOSSIP_ACTION_INFO_DEF+14:
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player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KEEPER14, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+15);
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player->SEND_GOSSIP_MENU(1093, creature->GetGUID());
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break;
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case GOSSIP_ACTION_INFO_DEF+15:
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player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KEEPER15, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+16);
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player->SEND_GOSSIP_MENU(1094, creature->GetGUID());
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break;
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case GOSSIP_ACTION_INFO_DEF+16:
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player->CLOSE_GOSSIP_MENU();
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player->AreaExploredOrEventHappens(2278);
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break;
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}
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return true;
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}
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};
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void AddSC_uldaman()
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{
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new mob_jadespine_basilisk();
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new go_keystone_chamber();
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new AreaTrigger_at_map_chamber();
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new npc_lore_keeper_of_norgannon();
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}
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