Files
TrinityCore/src/server/scripts/EasternKingdoms/Uldaman/uldaman.cpp
T
Bootz 5b4c7783c2 REPO: Code-style clean-ups
* Fixed pMap->map
* Fixed pInstance->instance
* Fixed pInsta->instance
* Fixed pQuest->quest
* Fixed pWho->who
* Fixed pTarget->target
* Fixed pGo->go

~DEVNOTES: Handlers/QuestHandler.cpp still needs to be cleaned...
2011-10-07 19:45:43 -05:00

268 lines
10 KiB
C++

/*
* Copyright (C) 2008-2011 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2006-2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/* ScriptData
SDName: Uldaman
SD%Complete: 100
SDComment: Quest support: 2240, 2278 + 1 trash mob.
SDCategory: Uldaman
EndScriptData */
/* ContentData
mob_jadespine_basilisk
npc_lore_keeper_of_norgannon
go_keystone_chamber
at_map_chamber
EndContentData */
#include "ScriptPCH.h"
#include "uldaman.h"
/*######
## mob_jadespine_basilisk
######*/
enum eSpells
{
SPELL_CRYSTALLINE_SLUMBER = 3636,
};
class mob_jadespine_basilisk : public CreatureScript
{
public:
mob_jadespine_basilisk()
: CreatureScript("mob_jadespine_basilisk")
{
}
struct mob_jadespine_basiliskAI : public ScriptedAI
{
mob_jadespine_basiliskAI(Creature* creature) : ScriptedAI(creature) {}
uint32 uiCslumberTimer;
void Reset()
{
uiCslumberTimer = 2000;
}
void EnterCombat(Unit* /*who*/)
{
}
void UpdateAI(const uint32 uiDiff)
{
//Return since we have no target
if (!UpdateVictim())
return;
//uiCslumberTimer
if (uiCslumberTimer <= uiDiff)
{
//Cast
DoCastVictim(SPELL_CRYSTALLINE_SLUMBER, true);
//Stop attacking target thast asleep and pick new target
uiCslumberTimer = 28000;
Unit* target = SelectTarget(SELECT_TARGET_TOPAGGRO, 0);
if (!target || target == me->getVictim())
target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true);
if (target)
me->TauntApply(target);
} else uiCslumberTimer -= uiDiff;
DoMeleeAttackIfReady();
}
};
CreatureAI* GetAI(Creature* creature) const
{
return new mob_jadespine_basiliskAI(creature);
}
};
/*######
## go_keystone_chamber
######*/
class go_keystone_chamber : public GameObjectScript
{
public:
go_keystone_chamber() : GameObjectScript("go_keystone_chamber") { }
bool OnGossipHello(Player* /*player*/, GameObject* go)
{
if (InstanceScript* instance = go->GetInstanceScript())
instance->SetData(DATA_IRONAYA_SEAL, IN_PROGRESS); //door animation and save state.
return false;
}
};
/*######
## at_map_chamber
######*/
#define QUEST_HIDDEN_CHAMBER 2240
class AreaTrigger_at_map_chamber : public AreaTriggerScript
{
public:
AreaTrigger_at_map_chamber()
: AreaTriggerScript("at_map_chamber")
{
}
bool OnTrigger(Player* player, AreaTriggerEntry const* /*trigger*/)
{
if (player->GetQuestStatus(QUEST_HIDDEN_CHAMBER) == QUEST_STATUS_INCOMPLETE)
player->AreaExploredOrEventHappens(QUEST_HIDDEN_CHAMBER);
return true;
}
};
/*######
## npc_lore_keeper_of_norgannon
######*/
#define GOSSIP_HELLO_KEEPER "Who are the Earthen?"
#define GOSSIP_SELECT_KEEPER1 "What is a \"subterranean being matrix\"?"
#define GOSSIP_SELECT_KEEPER2 "What are the anomalies you speak of?"
#define GOSSIP_SELECT_KEEPER3 "What is a resilient foundation of construction?"
#define GOSSIP_SELECT_KEEPER4 "So... the Earthen were made out of stone?"
#define GOSSIP_SELECT_KEEPER5 "Anything else I should know about the Earthen?"
#define GOSSIP_SELECT_KEEPER6 "I think I understand the Creators' design intent for the Earthen now. What are the Earthen's anomalies that you spoke of earlier?"
#define GOSSIP_SELECT_KEEPER7 "What high-stress environments would cause the Earthen to destabilize?"
#define GOSSIP_SELECT_KEEPER8 "What happens when the Earthen destabilize?"
#define GOSSIP_SELECT_KEEPER9 "Troggs?! Are the troggs you mention the same as the ones in the world today?"
#define GOSSIP_SELECT_KEEPER10 "You mentioned two results when the Earthen destabilize. What is the second?"
#define GOSSIP_SELECT_KEEPER11 "Dwarves!!! Now you're telling me that dwarves originally came from the Earthen?!"
#define GOSSIP_SELECT_KEEPER12 "These dwarves are the same ones today, yes? Do the dwarves maintain any other links to the Earthen?"
#define GOSSIP_SELECT_KEEPER13 "Who are the Creators?"
#define GOSSIP_SELECT_KEEPER14 "This is a lot to think about."
#define GOSSIP_SELECT_KEEPER15 "I will access the discs now."
class npc_lore_keeper_of_norgannon : public CreatureScript
{
public:
npc_lore_keeper_of_norgannon()
: CreatureScript("npc_lore_keeper_of_norgannon")
{
}
bool OnGossipHello(Player* player, Creature* creature)
{
if (player->GetQuestStatus(2278) == QUEST_STATUS_INCOMPLETE)
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO_KEEPER, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
player->SEND_GOSSIP_MENU(1079, creature->GetGUID());
return true;
}
bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
player->PlayerTalkClass->ClearMenus();
switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF+1:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KEEPER1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
player->SEND_GOSSIP_MENU(1080, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+2:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KEEPER2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+3);
player->SEND_GOSSIP_MENU(1081, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+3:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KEEPER3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+4);
player->SEND_GOSSIP_MENU(1082, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+4:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KEEPER4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+5);
player->SEND_GOSSIP_MENU(1083, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+5:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KEEPER5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+6);
player->SEND_GOSSIP_MENU(1084, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+6:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KEEPER6, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+7);
player->SEND_GOSSIP_MENU(1085, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+7:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KEEPER7, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+8);
player->SEND_GOSSIP_MENU(1086, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+8:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KEEPER8, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+9);
player->SEND_GOSSIP_MENU(1087, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+9:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KEEPER9, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+10);
player->SEND_GOSSIP_MENU(1088, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+10:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KEEPER10, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+11);
player->SEND_GOSSIP_MENU(1089, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+11:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KEEPER11, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+12);
player->SEND_GOSSIP_MENU(1090, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+12:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KEEPER12, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+13);
player->SEND_GOSSIP_MENU(1091, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+13:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KEEPER13, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+14);
player->SEND_GOSSIP_MENU(1092, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+14:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KEEPER14, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+15);
player->SEND_GOSSIP_MENU(1093, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+15:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KEEPER15, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+16);
player->SEND_GOSSIP_MENU(1094, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+16:
player->CLOSE_GOSSIP_MENU();
player->AreaExploredOrEventHappens(2278);
break;
}
return true;
}
};
void AddSC_uldaman()
{
new mob_jadespine_basilisk();
new go_keystone_chamber();
new AreaTrigger_at_map_chamber();
new npc_lore_keeper_of_norgannon();
}