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* Add item script for the harvester's gift, to prevent creating more than 5 scarlet ghouls, I know this can be done in a better way, but, I couldn't figure out how. * Add new function Unit::GetAllMinionsByEntry(std::list<Creature*>& Minions, uint32 entry) used to correctly count how many scarlet ghouls a player has, can probably be handy in other situations. --HG-- branch : trunk