Files
TrinityCore/src/server/scripts/Commands/cs_cheat.cpp
Vincent-Michael ab90f74486 Update copyright note for 2015
Happy new year
2015-01-01 00:28:09 +01:00

302 lines
11 KiB
C++

/*
* Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/* ScriptData
Name: cheat_commandscript
%Complete: 100
Comment: All cheat related commands
Category: commandscripts
EndScriptData */
#include "Chat.h"
#include "Language.h"
#include "ObjectMgr.h"
#include "Player.h"
#include "ScriptMgr.h"
class cheat_commandscript : public CommandScript
{
public:
cheat_commandscript() : CommandScript("cheat_commandscript") { }
ChatCommand* GetCommands() const override
{
static ChatCommand cheatCommandTable[] =
{
{ "god", rbac::RBAC_PERM_COMMAND_CHEAT_GOD, false, &HandleGodModeCheatCommand, "", NULL },
{ "casttime", rbac::RBAC_PERM_COMMAND_CHEAT_CASTTIME, false, &HandleCasttimeCheatCommand, "", NULL },
{ "cooldown", rbac::RBAC_PERM_COMMAND_CHEAT_COOLDOWN, false, &HandleCoolDownCheatCommand, "", NULL },
{ "power", rbac::RBAC_PERM_COMMAND_CHEAT_POWER, false, &HandlePowerCheatCommand, "", NULL },
{ "waterwalk", rbac::RBAC_PERM_COMMAND_CHEAT_WATERWALK, false, &HandleWaterWalkCheatCommand, "", NULL },
{ "status", rbac::RBAC_PERM_COMMAND_CHEAT_STATUS, false, &HandleCheatStatusCommand, "", NULL },
{ "taxi", rbac::RBAC_PERM_COMMAND_CHEAT_TAXI, false, &HandleTaxiCheatCommand, "", NULL },
{ "explore", rbac::RBAC_PERM_COMMAND_CHEAT_EXPLORE, false, &HandleExploreCheatCommand, "", NULL },
{ NULL, 0, false, NULL, "", NULL }
};
static ChatCommand commandTable[] =
{
{ "cheat", rbac::RBAC_PERM_COMMAND_CHEAT, false, NULL, "", cheatCommandTable },
{ NULL, 0, false, NULL, "", NULL }
};
return commandTable;
}
static bool HandleGodModeCheatCommand(ChatHandler* handler, const char* args)
{
if (!handler->GetSession() && !handler->GetSession()->GetPlayer())
return false;
std::string argstr = (char*)args;
if (!*args)
argstr = (handler->GetSession()->GetPlayer()->GetCommandStatus(CHEAT_GOD)) ? "off" : "on";
if (argstr == "off")
{
handler->GetSession()->GetPlayer()->SetCommandStatusOff(CHEAT_GOD);
handler->SendSysMessage("Godmode is OFF. You can take damage.");
return true;
}
else if (argstr == "on")
{
handler->GetSession()->GetPlayer()->SetCommandStatusOn(CHEAT_GOD);
handler->SendSysMessage("Godmode is ON. You won't take damage.");
return true;
}
return false;
}
static bool HandleCasttimeCheatCommand(ChatHandler* handler, const char* args)
{
if (!handler->GetSession() && !handler->GetSession()->GetPlayer())
return false;
std::string argstr = (char*)args;
if (!*args)
argstr = (handler->GetSession()->GetPlayer()->GetCommandStatus(CHEAT_CASTTIME)) ? "off" : "on";
if (argstr == "off")
{
handler->GetSession()->GetPlayer()->SetCommandStatusOff(CHEAT_CASTTIME);
handler->SendSysMessage("CastTime Cheat is OFF. Your spells will have a casttime.");
return true;
}
else if (argstr == "on")
{
handler->GetSession()->GetPlayer()->SetCommandStatusOn(CHEAT_CASTTIME);
handler->SendSysMessage("CastTime Cheat is ON. Your spells won't have a casttime.");
return true;
}
return false;
}
static bool HandleCoolDownCheatCommand(ChatHandler* handler, const char* args)
{
if (!handler->GetSession() && !handler->GetSession()->GetPlayer())
return false;
std::string argstr = (char*)args;
if (!*args)
argstr = (handler->GetSession()->GetPlayer()->GetCommandStatus(CHEAT_COOLDOWN)) ? "off" : "on";
if (argstr == "off")
{
handler->GetSession()->GetPlayer()->SetCommandStatusOff(CHEAT_COOLDOWN);
handler->SendSysMessage("Cooldown Cheat is OFF. You are on the global cooldown.");
return true;
}
else if (argstr == "on")
{
handler->GetSession()->GetPlayer()->SetCommandStatusOn(CHEAT_COOLDOWN);
handler->SendSysMessage("Cooldown Cheat is ON. You are not on the global cooldown.");
return true;
}
return false;
}
static bool HandlePowerCheatCommand(ChatHandler* handler, const char* args)
{
if (!handler->GetSession() && !handler->GetSession()->GetPlayer())
return false;
std::string argstr = (char*)args;
if (!*args)
argstr = (handler->GetSession()->GetPlayer()->GetCommandStatus(CHEAT_POWER)) ? "off" : "on";
if (argstr == "off")
{
handler->GetSession()->GetPlayer()->SetCommandStatusOff(CHEAT_POWER);
handler->SendSysMessage("Power Cheat is OFF. You need mana/rage/energy to use spells.");
return true;
}
else if (argstr == "on")
{
handler->GetSession()->GetPlayer()->SetCommandStatusOn(CHEAT_POWER);
handler->SendSysMessage("Power Cheat is ON. You don't need mana/rage/energy to use spells.");
return true;
}
return false;
}
static bool HandleCheatStatusCommand(ChatHandler* handler, const char* /*args*/)
{
Player* player = handler->GetSession()->GetPlayer();
const char* enabled = "enabled";
const char* disabled = "disabled";
handler->SendSysMessage(LANG_COMMAND_CHEAT_STATUS);
handler->PSendSysMessage(LANG_COMMAND_CHEAT_GOD, player->GetCommandStatus(CHEAT_GOD) ? enabled : disabled);
handler->PSendSysMessage(LANG_COMMAND_CHEAT_CD, player->GetCommandStatus(CHEAT_COOLDOWN) ? enabled : disabled);
handler->PSendSysMessage(LANG_COMMAND_CHEAT_CT, player->GetCommandStatus(CHEAT_CASTTIME) ? enabled : disabled);
handler->PSendSysMessage(LANG_COMMAND_CHEAT_POWER, player->GetCommandStatus(CHEAT_POWER) ? enabled : disabled);
handler->PSendSysMessage(LANG_COMMAND_CHEAT_WW, player->GetCommandStatus(CHEAT_WATERWALK) ? enabled : disabled);
return true;
}
static bool HandleWaterWalkCheatCommand(ChatHandler* handler, const char* args)
{
if (!handler->GetSession() && !handler->GetSession()->GetPlayer())
return false;
std::string argstr = (char*)args;
Player* target = handler->GetSession()->GetPlayer();
if (!*args)
{
argstr = (target->GetCommandStatus(CHEAT_WATERWALK)) ? "off" : "on";
if (target->GetCommandStatus(CHEAT_WATERWALK))
argstr = "off";
else
argstr = "on";
}
if (argstr == "off")
{
target->SetCommandStatusOff(CHEAT_WATERWALK);
target->SetWaterWalking(false);
handler->SendSysMessage("Waterwalking is OFF. You can't walk on water.");
return true;
}
else if (argstr == "on")
{
target->SetCommandStatusOn(CHEAT_WATERWALK);
target->SetWaterWalking(true);
handler->SendSysMessage("Waterwalking is ON. You can walk on water.");
return true;
}
return false;
}
static bool HandleTaxiCheatCommand(ChatHandler* handler, const char* args)
{
if (!*args)
{
handler->SendSysMessage(LANG_USE_BOL);
handler->SetSentErrorMessage(true);
return false;
}
std::string argstr = (char*)args;
Player* chr = handler->getSelectedPlayer();
if (!chr)
chr = handler->GetSession()->GetPlayer();
else if (handler->HasLowerSecurity(chr, ObjectGuid::Empty)) // check online security
return false;
if (argstr == "on")
{
chr->SetTaxiCheater(true);
handler->PSendSysMessage(LANG_YOU_GIVE_TAXIS, handler->GetNameLink(chr).c_str());
if (handler->needReportToTarget(chr))
ChatHandler(chr->GetSession()).PSendSysMessage(LANG_YOURS_TAXIS_ADDED, handler->GetNameLink().c_str());
return true;
}
if (argstr == "off")
{
chr->SetTaxiCheater(false);
handler->PSendSysMessage(LANG_YOU_REMOVE_TAXIS, handler->GetNameLink(chr).c_str());
if (handler->needReportToTarget(chr))
ChatHandler(chr->GetSession()).PSendSysMessage(LANG_YOURS_TAXIS_REMOVED, handler->GetNameLink().c_str());
return true;
}
handler->SendSysMessage(LANG_USE_BOL);
handler->SetSentErrorMessage(true);
return false;
}
static bool HandleExploreCheatCommand(ChatHandler* handler, const char *args)
{
if (!*args)
return false;
int flag = atoi((char*)args);
Player* chr = handler->getSelectedPlayer();
if (chr == NULL)
{
handler->SendSysMessage(LANG_NO_CHAR_SELECTED);
handler->SetSentErrorMessage(true);
return false;
}
if (flag != 0)
{
handler->PSendSysMessage(LANG_YOU_SET_EXPLORE_ALL, handler->GetNameLink(chr).c_str());
if (handler->needReportToTarget(chr))
ChatHandler(chr->GetSession()).PSendSysMessage(LANG_YOURS_EXPLORE_SET_ALL, handler->GetNameLink().c_str());
}
else
{
handler->PSendSysMessage(LANG_YOU_SET_EXPLORE_NOTHING, handler->GetNameLink(chr).c_str());
if (handler->needReportToTarget(chr))
ChatHandler(chr->GetSession()).PSendSysMessage(LANG_YOURS_EXPLORE_SET_NOTHING, handler->GetNameLink().c_str());
}
for (uint8 i = 0; i < PLAYER_EXPLORED_ZONES_SIZE; ++i)
{
if (flag != 0)
handler->GetSession()->GetPlayer()->SetFlag(PLAYER_EXPLORED_ZONES_1+i, 0xFFFFFFFF);
else
handler->GetSession()->GetPlayer()->SetFlag(PLAYER_EXPLORED_ZONES_1+i, 0);
}
return true;
}
};
void AddSC_cheat_commandscript()
{
new cheat_commandscript();
}