Files
TrinityCore/src/server/scripts/Spells/spell_druid.cpp
2018-07-22 19:44:27 +02:00

1478 lines
52 KiB
C++

/*
* Copyright (C) 2008-2018 TrinityCore <https://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/*
* Scripts for spells with SPELLFAMILY_DRUID and SPELLFAMILY_GENERIC spells used by druid players.
* Ordered alphabetically using scriptname.
* Scriptnames of files in this file should be prefixed with "spell_dru_".
*/
#include "ScriptMgr.h"
#include "Containers.h"
#include "Map.h"
#include "Player.h"
#include "Spell.h"
#include "SpellAuraEffects.h"
#include "SpellHistory.h"
#include "SpellMgr.h"
#include "SpellScript.h"
enum DruidSpells
{
SPELL_DRUID_BLESSING_OF_THE_CLAW = 28750,
SPELL_DRUID_BLESSING_OF_REMULOS = 40445,
SPELL_DRUID_BLESSING_OF_ELUNE = 40446,
SPELL_DRUID_BLESSING_OF_CENARIUS = 40452,
SPELL_DRUID_EXHILARATE = 28742,
SPELL_DRUID_FERAL_CHARGE_BEAR = 16979,
SPELL_DRUID_FERAL_CHARGE_CAT = 49376,
SPELL_DRUID_FORM_AQUATIC = 1066,
SPELL_DRUID_FORM_FLIGHT = 33943,
SPELL_DRUID_FORM_STAG = 165961,
SPELL_DRUID_FORM_SWIFT_FLIGHT = 40120,
SPELL_DRUID_FORMS_TRINKET_BEAR = 37340,
SPELL_DRUID_FORMS_TRINKET_CAT = 37341,
SPELL_DRUID_FORMS_TRINKET_MOONKIN = 37343,
SPELL_DRUID_FORMS_TRINKET_NONE = 37344,
SPELL_DRUID_FORMS_TRINKET_TREE = 37342,
SPELL_DRUID_IDOL_OF_FERAL_SHADOWS = 34241,
SPELL_DRUID_IDOL_OF_WORSHIP = 60774,
SPELL_DRUID_INFUSION = 37238,
SPELL_DRUID_LANGUISH = 71023,
SPELL_DRUID_LIFEBLOOM_ENERGIZE = 64372,
SPELL_DRUID_LIFEBLOOM_FINAL_HEAL = 33778,
SPELL_DRUID_LIVING_SEED_HEAL = 48503,
SPELL_DRUID_LIVING_SEED_PROC = 48504,
SPELL_DRUID_MOONFIRE_DAMAGE = 164812,
SPELL_DRUID_SAVAGE_ROAR = 62071,
SPELL_DRUID_STAMPEDE_BAER_RANK_1 = 81016,
SPELL_DRUID_STAMPEDE_CAT_RANK_1 = 81021,
SPELL_DRUID_STAMPEDE_CAT_STATE = 109881,
SPELL_DRUID_TRAVEL_FORM = 783,
SPELL_DRUID_REJUVENATION_T10_PROC = 70691,
SPELL_DRUID_BALANCE_T10_BONUS = 70718,
SPELL_DRUID_BALANCE_T10_BONUS_PROC = 70721,
SPELL_DRUID_SUNFIRE_DAMAGE = 164815,
SPELL_DRUID_SURVIVAL_INSTINCTS = 50322
};
// 1850 - Dash
class spell_dru_dash : public SpellScriptLoader
{
public:
spell_dru_dash() : SpellScriptLoader("spell_dru_dash") { }
class spell_dru_dash_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_dash_AuraScript);
void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
{
// do not set speed if not in cat form
if (GetUnitOwner()->GetShapeshiftForm() != FORM_CAT_FORM)
amount = 0;
}
void Register() override
{
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dru_dash_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_MOD_INCREASE_SPEED);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_dru_dash_AuraScript();
}
};
// -33943 - Flight Form
class spell_dru_flight_form : public SpellScriptLoader
{
public:
spell_dru_flight_form() : SpellScriptLoader("spell_dru_flight_form") { }
class spell_dru_flight_form_SpellScript : public SpellScript
{
PrepareSpellScript(spell_dru_flight_form_SpellScript);
SpellCastResult CheckCast()
{
Unit* caster = GetCaster();
if (caster->IsInDisallowedMountForm())
return SPELL_FAILED_NOT_SHAPESHIFT;
return SPELL_CAST_OK;
}
void Register() override
{
OnCheckCast += SpellCheckCastFn(spell_dru_flight_form_SpellScript::CheckCast);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_dru_flight_form_SpellScript();
}
};
// 37336 - Druid Forms Trinket
class spell_dru_forms_trinket : public SpellScriptLoader
{
public:
spell_dru_forms_trinket() : SpellScriptLoader("spell_dru_forms_trinket") { }
class spell_dru_forms_trinket_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_forms_trinket_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_DRUID_FORMS_TRINKET_BEAR,
SPELL_DRUID_FORMS_TRINKET_CAT,
SPELL_DRUID_FORMS_TRINKET_MOONKIN,
SPELL_DRUID_FORMS_TRINKET_NONE,
SPELL_DRUID_FORMS_TRINKET_TREE
});
}
bool CheckProc(ProcEventInfo& eventInfo)
{
Unit* target = eventInfo.GetActor();
switch (target->GetShapeshiftForm())
{
case FORM_BEAR_FORM:
case FORM_DIRE_BEAR_FORM:
case FORM_CAT_FORM:
case FORM_MOONKIN_FORM:
case FORM_NONE:
case FORM_TREE_OF_LIFE:
return true;
default:
break;
}
return false;
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
Unit* target = eventInfo.GetActor();
uint32 triggerspell = 0;
switch (target->GetShapeshiftForm())
{
case FORM_BEAR_FORM:
case FORM_DIRE_BEAR_FORM:
triggerspell = SPELL_DRUID_FORMS_TRINKET_BEAR;
break;
case FORM_CAT_FORM:
triggerspell = SPELL_DRUID_FORMS_TRINKET_CAT;
break;
case FORM_MOONKIN_FORM:
triggerspell = SPELL_DRUID_FORMS_TRINKET_MOONKIN;
break;
case FORM_NONE:
triggerspell = SPELL_DRUID_FORMS_TRINKET_NONE;
break;
case FORM_TREE_OF_LIFE:
triggerspell = SPELL_DRUID_FORMS_TRINKET_TREE;
break;
default:
return;
}
target->CastSpell(target, triggerspell, true, nullptr, aurEff);
}
void Register() override
{
DoCheckProc += AuraCheckProcFn(spell_dru_forms_trinket_AuraScript::CheckProc);
OnEffectProc += AuraEffectProcFn(spell_dru_forms_trinket_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_dru_forms_trinket_AuraScript();
}
};
// 34246 - Idol of the Emerald Queen
// 60779 - Idol of Lush Moss
class spell_dru_idol_lifebloom : public SpellScriptLoader
{
public:
spell_dru_idol_lifebloom() : SpellScriptLoader("spell_dru_idol_lifebloom") { }
class spell_dru_idol_lifebloom_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_idol_lifebloom_AuraScript);
void HandleEffectCalcSpellMod(AuraEffect const* aurEff, SpellModifier*& spellMod)
{
if (!spellMod)
{
spellMod = new SpellModifier(GetAura());
spellMod->op = SPELLMOD_DOT;
spellMod->type = SPELLMOD_FLAT;
spellMod->spellId = GetId();
spellMod->mask = GetSpellInfo()->GetEffect(aurEff->GetEffIndex())->SpellClassMask;
}
spellMod->value = aurEff->GetAmount() / 7;
}
void Register() override
{
DoEffectCalcSpellMod += AuraEffectCalcSpellModFn(spell_dru_idol_lifebloom_AuraScript::HandleEffectCalcSpellMod, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_dru_idol_lifebloom_AuraScript();
}
};
// 29166 - Innervate
class spell_dru_innervate : public SpellScriptLoader
{
public:
spell_dru_innervate() : SpellScriptLoader("spell_dru_innervate") { }
class spell_dru_innervate_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_innervate_AuraScript);
void CalculateAmount(AuraEffect const* aurEff, int32& amount, bool& /*canBeRecalculated*/)
{
if (Unit* caster = GetCaster())
amount = int32(CalculatePct(caster->GetCreatePowers(POWER_MANA), amount) / aurEff->GetTotalTicks());
else
amount = 0;
}
void Register() override
{
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dru_innervate_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_PERIODIC_ENERGIZE);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_dru_innervate_AuraScript();
}
};
// 33763 - Lifebloom
class spell_dru_lifebloom : public SpellScriptLoader
{
public:
spell_dru_lifebloom() : SpellScriptLoader("spell_dru_lifebloom") { }
class spell_dru_lifebloom_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_lifebloom_AuraScript);
bool Validate(SpellInfo const* /*spell*/) override
{
return ValidateSpellInfo({ SPELL_DRUID_LIFEBLOOM_FINAL_HEAL, SPELL_DRUID_LIFEBLOOM_ENERGIZE });
}
void AfterRemove(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
{
// Final heal only on duration end
if (GetTargetApplication()->GetRemoveMode() != AURA_REMOVE_BY_EXPIRE)
return;
// final heal
int32 stack = GetStackAmount();
int32 healAmount = aurEff->GetAmount();
if (Unit* caster = GetCaster())
{
healAmount = caster->SpellHealingBonusDone(GetTarget(), GetSpellInfo(), healAmount, HEAL, aurEff->GetSpellEffectInfo(), stack);
healAmount = GetTarget()->SpellHealingBonusTaken(caster, GetSpellInfo(), healAmount, HEAL, aurEff->GetSpellEffectInfo(), stack);
GetTarget()->CastCustomSpell(GetTarget(), SPELL_DRUID_LIFEBLOOM_FINAL_HEAL, &healAmount, nullptr, nullptr, true, nullptr, aurEff, GetCasterGUID());
// restore mana
std::vector<SpellPowerCost> costs = GetSpellInfo()->CalcPowerCost(caster, GetSpellInfo()->GetSchoolMask());
auto m = std::find_if(costs.begin(), costs.end(), [](SpellPowerCost const& cost) { return cost.Power == POWER_MANA; });
if (m != costs.end())
{
int32 returnMana = m->Amount * stack / 2;
caster->CastCustomSpell(caster, SPELL_DRUID_LIFEBLOOM_ENERGIZE, &returnMana, nullptr, nullptr, true, nullptr, aurEff, GetCasterGUID());
}
return;
}
GetTarget()->CastCustomSpell(GetTarget(), SPELL_DRUID_LIFEBLOOM_FINAL_HEAL, &healAmount, nullptr, nullptr, true, nullptr, aurEff, GetCasterGUID());
}
void HandleDispel(DispelInfo* dispelInfo)
{
if (Unit* target = GetUnitOwner())
{
if (AuraEffect const* aurEff = GetEffect(EFFECT_1))
{
// final heal
int32 healAmount = aurEff->GetAmount();
if (Unit* caster = GetCaster())
{
healAmount = caster->SpellHealingBonusDone(target, GetSpellInfo(), healAmount, HEAL, aurEff->GetSpellEffectInfo(), dispelInfo->GetRemovedCharges());
healAmount = target->SpellHealingBonusTaken(caster, GetSpellInfo(), healAmount, HEAL, aurEff->GetSpellEffectInfo(), dispelInfo->GetRemovedCharges());
target->CastCustomSpell(target, SPELL_DRUID_LIFEBLOOM_FINAL_HEAL, &healAmount, nullptr, nullptr, true, nullptr, nullptr, GetCasterGUID());
// restore mana
std::vector<SpellPowerCost> costs = GetSpellInfo()->CalcPowerCost(caster, GetSpellInfo()->GetSchoolMask());
auto m = std::find_if(costs.begin(), costs.end(), [](SpellPowerCost const& cost) { return cost.Power == POWER_MANA; });
if (m != costs.end())
{
int32 returnMana = m->Amount * dispelInfo->GetRemovedCharges() / 2;
caster->CastCustomSpell(caster, SPELL_DRUID_LIFEBLOOM_ENERGIZE, &returnMana, nullptr, nullptr, true, nullptr, nullptr, GetCasterGUID());
}
return;
}
target->CastCustomSpell(target, SPELL_DRUID_LIFEBLOOM_FINAL_HEAL, &healAmount, nullptr, nullptr, true, nullptr, nullptr, GetCasterGUID());
}
}
}
void Register() override
{
AfterEffectRemove += AuraEffectRemoveFn(spell_dru_lifebloom_AuraScript::AfterRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
AfterDispel += AuraDispelFn(spell_dru_lifebloom_AuraScript::HandleDispel);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_dru_lifebloom_AuraScript();
}
};
// -48496 - Living Seed
class spell_dru_living_seed : public SpellScriptLoader
{
public:
spell_dru_living_seed() : SpellScriptLoader("spell_dru_living_seed") { }
class spell_dru_living_seed_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_living_seed_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_DRUID_LIVING_SEED_PROC });
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
int32 amount = CalculatePct(eventInfo.GetHealInfo()->GetHeal(), aurEff->GetAmount());
GetTarget()->CastCustomSpell(SPELL_DRUID_LIVING_SEED_PROC, SPELLVALUE_BASE_POINT0, amount, eventInfo.GetProcTarget(), true, nullptr, aurEff);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_dru_living_seed_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_dru_living_seed_AuraScript();
}
};
// 48504 - Living Seed (Proc)
class spell_dru_living_seed_proc : public SpellScriptLoader
{
public:
spell_dru_living_seed_proc() : SpellScriptLoader("spell_dru_living_seed_proc") { }
class spell_dru_living_seed_proc_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_living_seed_proc_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_DRUID_LIVING_SEED_HEAL });
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/)
{
PreventDefaultAction();
GetTarget()->CastCustomSpell(SPELL_DRUID_LIVING_SEED_HEAL, SPELLVALUE_BASE_POINT0, aurEff->GetAmount(), GetTarget(), true, nullptr, aurEff);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_dru_living_seed_proc_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_dru_living_seed_proc_AuraScript();
}
};
// 8921 - Moonfire
class spell_dru_moonfire : public SpellScriptLoader
{
public:
spell_dru_moonfire() : SpellScriptLoader("spell_dru_moonfire") { }
class spell_dru_moonfire_SpellScript : public SpellScript
{
PrepareSpellScript(spell_dru_moonfire_SpellScript);
void HandleOnHit(SpellEffIndex /*effIndex*/)
{
GetCaster()->CastSpell(GetHitUnit(), SPELL_DRUID_MOONFIRE_DAMAGE, true);
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_dru_moonfire_SpellScript::HandleOnHit, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_dru_moonfire_SpellScript();
}
};
// -16972 - Predatory Strikes
class spell_dru_predatory_strikes : public SpellScriptLoader
{
public:
spell_dru_predatory_strikes() : SpellScriptLoader("spell_dru_predatory_strikes") { }
class spell_dru_predatory_strikes_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_predatory_strikes_AuraScript);
void UpdateAmount(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
if (Player* target = GetTarget()->ToPlayer())
target->UpdateAttackPowerAndDamage();
}
void Register() override
{
AfterEffectApply += AuraEffectApplyFn(spell_dru_predatory_strikes_AuraScript::UpdateAmount, EFFECT_ALL, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK);
AfterEffectRemove += AuraEffectRemoveFn(spell_dru_predatory_strikes_AuraScript::UpdateAmount, EFFECT_ALL, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_dru_predatory_strikes_AuraScript();
}
};
// 1079 - Rip
class spell_dru_rip : public SpellScriptLoader
{
public:
spell_dru_rip() : SpellScriptLoader("spell_dru_rip") { }
class spell_dru_rip_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_rip_AuraScript);
bool Load() override
{
Unit* caster = GetCaster();
return caster && caster->GetTypeId() == TYPEID_PLAYER;
}
void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& canBeRecalculated)
{
canBeRecalculated = false;
if (Unit* caster = GetCaster())
{
// 0.01 * $AP * cp
uint32 cp = caster->ToPlayer()->GetComboPoints();
// Idol of Feral Shadows. Can't be handled as SpellMod due its dependency from CPs
if (AuraEffect const* auraEffIdolOfFeralShadows = caster->GetAuraEffect(SPELL_DRUID_IDOL_OF_FERAL_SHADOWS, EFFECT_0))
amount += cp * auraEffIdolOfFeralShadows->GetAmount();
// Idol of Worship. Can't be handled as SpellMod due its dependency from CPs
else if (AuraEffect const* auraEffIdolOfWorship = caster->GetAuraEffect(SPELL_DRUID_IDOL_OF_WORSHIP, EFFECT_0))
amount += cp * auraEffIdolOfWorship->GetAmount();
amount += int32(CalculatePct(caster->GetTotalAttackPowerValue(BASE_ATTACK), cp));
}
}
void Register() override
{
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dru_rip_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_PERIODIC_DAMAGE);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_dru_rip_AuraScript();
}
};
// 16864 - Omen of Clarity
class spell_dru_omen_of_clarity : public SpellScriptLoader
{
public:
spell_dru_omen_of_clarity() : SpellScriptLoader("spell_dru_omen_of_clarity") { }
class spell_dru_omen_of_clarity_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_omen_of_clarity_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_DRUID_BALANCE_T10_BONUS, SPELL_DRUID_BALANCE_T10_BONUS_PROC });
}
void HandleProc(AuraEffect const* /*aurEff*/, ProcEventInfo& /*eventInfo*/)
{
Unit* target = GetTarget();
if (target->HasAura(SPELL_DRUID_BALANCE_T10_BONUS))
target->CastSpell((Unit*)nullptr, SPELL_DRUID_BALANCE_T10_BONUS_PROC, true, nullptr);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_dru_omen_of_clarity_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_dru_omen_of_clarity_AuraScript();
}
};
// 52610 - Savage Roar
class spell_dru_savage_roar : public SpellScriptLoader
{
public:
spell_dru_savage_roar() : SpellScriptLoader("spell_dru_savage_roar") { }
class spell_dru_savage_roar_SpellScript : public SpellScript
{
PrepareSpellScript(spell_dru_savage_roar_SpellScript);
SpellCastResult CheckCast()
{
Unit* caster = GetCaster();
if (caster->GetShapeshiftForm() != FORM_CAT_FORM)
return SPELL_FAILED_ONLY_SHAPESHIFT;
return SPELL_CAST_OK;
}
void Register() override
{
OnCheckCast += SpellCheckCastFn(spell_dru_savage_roar_SpellScript::CheckCast);
}
};
class spell_dru_savage_roar_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_savage_roar_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_DRUID_SAVAGE_ROAR });
}
void AfterApply(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
{
Unit* target = GetTarget();
target->CastSpell(target, SPELL_DRUID_SAVAGE_ROAR, true, nullptr, aurEff, GetCasterGUID());
}
void AfterRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
GetTarget()->RemoveAurasDueToSpell(SPELL_DRUID_SAVAGE_ROAR);
}
void Register() override
{
AfterEffectApply += AuraEffectApplyFn(spell_dru_savage_roar_AuraScript::AfterApply, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
AfterEffectRemove += AuraEffectRemoveFn(spell_dru_savage_roar_AuraScript::AfterRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_dru_savage_roar_SpellScript();
}
AuraScript* GetAuraScript() const override
{
return new spell_dru_savage_roar_AuraScript();
}
};
// -78892 - Stampede
class spell_dru_stampede : public SpellScriptLoader
{
public:
spell_dru_stampede() : SpellScriptLoader("spell_dru_stampede") { }
class spell_dru_stampede_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_stampede_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_DRUID_STAMPEDE_BAER_RANK_1,
SPELL_DRUID_STAMPEDE_CAT_RANK_1,
SPELL_DRUID_STAMPEDE_CAT_STATE,
SPELL_DRUID_FERAL_CHARGE_CAT,
SPELL_DRUID_FERAL_CHARGE_BEAR
});
}
void HandleEffectCatProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
if (GetTarget()->GetShapeshiftForm() != FORM_CAT_FORM || eventInfo.GetDamageInfo()->GetSpellInfo()->Id != SPELL_DRUID_FERAL_CHARGE_CAT)
return;
GetTarget()->CastSpell(GetTarget(), sSpellMgr->GetSpellWithRank(SPELL_DRUID_STAMPEDE_CAT_RANK_1, GetSpellInfo()->GetRank()), true, nullptr, aurEff);
GetTarget()->CastSpell(GetTarget(), SPELL_DRUID_STAMPEDE_CAT_STATE, true, nullptr, aurEff);
}
void HandleEffectBearProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
if (GetTarget()->GetShapeshiftForm() != FORM_BEAR_FORM || eventInfo.GetDamageInfo()->GetSpellInfo()->Id != SPELL_DRUID_FERAL_CHARGE_BEAR)
return;
GetTarget()->CastSpell(GetTarget(), sSpellMgr->GetSpellWithRank(SPELL_DRUID_STAMPEDE_BAER_RANK_1, GetSpellInfo()->GetRank()), true, nullptr, aurEff);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_dru_stampede_AuraScript::HandleEffectCatProc, EFFECT_0, SPELL_AURA_DUMMY);
OnEffectProc += AuraEffectProcFn(spell_dru_stampede_AuraScript::HandleEffectBearProc, EFFECT_1, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_dru_stampede_AuraScript();
}
};
// 50286 - Starfall (Dummy)
class spell_dru_starfall_dummy : public SpellScriptLoader
{
public:
spell_dru_starfall_dummy() : SpellScriptLoader("spell_dru_starfall_dummy") { }
class spell_dru_starfall_dummy_SpellScript : public SpellScript
{
PrepareSpellScript(spell_dru_starfall_dummy_SpellScript);
void FilterTargets(std::list<WorldObject*>& targets)
{
Trinity::Containers::RandomResize(targets, 2);
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
Unit* caster = GetCaster();
// Shapeshifting into an animal form or mounting cancels the effect
if (caster->GetCreatureType() == CREATURE_TYPE_BEAST || caster->IsMounted())
{
if (SpellInfo const* spellInfo = GetTriggeringSpell())
caster->RemoveAurasDueToSpell(spellInfo->Id);
return;
}
// Any effect which causes you to lose control of your character will supress the starfall effect.
if (caster->HasUnitState(UNIT_STATE_CONTROLLED))
return;
caster->CastSpell(GetHitUnit(), uint32(GetEffectValue()), true);
}
void Register() override
{
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_dru_starfall_dummy_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
OnEffectHitTarget += SpellEffectFn(spell_dru_starfall_dummy_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_dru_starfall_dummy_SpellScript();
}
};
// 93402 - Sunfire
class spell_dru_sunfire : public SpellScriptLoader
{
public:
spell_dru_sunfire() : SpellScriptLoader("spell_dru_sunfire") { }
class spell_dru_sunfire_SpellScript : public SpellScript
{
PrepareSpellScript(spell_dru_sunfire_SpellScript);
void HandleOnHit(SpellEffIndex /*effIndex*/)
{
GetCaster()->CastSpell(GetHitUnit(), SPELL_DRUID_SUNFIRE_DAMAGE, true);
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_dru_sunfire_SpellScript::HandleOnHit, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_dru_sunfire_SpellScript();
}
};
// 61336 - Survival Instincts
class spell_dru_survival_instincts : public SpellScriptLoader
{
public:
spell_dru_survival_instincts() : SpellScriptLoader("spell_dru_survival_instincts") { }
class spell_dru_survival_instincts_SpellScript : public SpellScript
{
PrepareSpellScript(spell_dru_survival_instincts_SpellScript);
SpellCastResult CheckCast()
{
Unit* caster = GetCaster();
if (!caster->IsInFeralForm())
return SPELL_FAILED_ONLY_SHAPESHIFT;
return SPELL_CAST_OK;
}
void Register() override
{
OnCheckCast += SpellCheckCastFn(spell_dru_survival_instincts_SpellScript::CheckCast);
}
};
class spell_dru_survival_instincts_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_survival_instincts_AuraScript);
bool Validate(SpellInfo const* /*spell*/) override
{
return ValidateSpellInfo({ SPELL_DRUID_SURVIVAL_INSTINCTS });
}
void AfterApply(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
{
Unit* target = GetTarget();
int32 bp0 = target->CountPctFromMaxHealth(aurEff->GetAmount());
target->CastCustomSpell(target, SPELL_DRUID_SURVIVAL_INSTINCTS, &bp0, nullptr, nullptr, true);
}
void AfterRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
GetTarget()->RemoveAurasDueToSpell(SPELL_DRUID_SURVIVAL_INSTINCTS);
}
void Register() override
{
AfterEffectApply += AuraEffectApplyFn(spell_dru_survival_instincts_AuraScript::AfterApply, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK);
AfterEffectRemove += AuraEffectRemoveFn(spell_dru_survival_instincts_AuraScript::AfterRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_dru_survival_instincts_SpellScript();
}
AuraScript* GetAuraScript() const override
{
return new spell_dru_survival_instincts_AuraScript();
}
};
// 40121 - Swift Flight Form (Passive)
class spell_dru_swift_flight_passive : public SpellScriptLoader
{
public:
spell_dru_swift_flight_passive() : SpellScriptLoader("spell_dru_swift_flight_passive") { }
class spell_dru_swift_flight_passive_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_swift_flight_passive_AuraScript);
bool Load() override
{
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
}
void CalculateAmount(AuraEffect const* /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/)
{
if (Player* caster = GetCaster()->ToPlayer())
if (caster->GetSkillValue(SKILL_RIDING) >= 375)
amount = 310;
}
void Register() override
{
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dru_swift_flight_passive_AuraScript::CalculateAmount, EFFECT_1, SPELL_AURA_MOD_INCREASE_VEHICLE_FLIGHT_SPEED);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_dru_swift_flight_passive_AuraScript();
}
};
// 28744 - Regrowth
class spell_dru_t3_6p_bonus : public SpellScriptLoader
{
public:
spell_dru_t3_6p_bonus() : SpellScriptLoader("spell_dru_t3_6p_bonus") { }
class spell_dru_t3_6p_bonus_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_t3_6p_bonus_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_DRUID_BLESSING_OF_THE_CLAW });
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
eventInfo.GetActor()->CastSpell(eventInfo.GetProcTarget(), SPELL_DRUID_BLESSING_OF_THE_CLAW, true, nullptr, aurEff);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_dru_t3_6p_bonus_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_OVERRIDE_CLASS_SCRIPTS);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_dru_t3_6p_bonus_AuraScript();
}
};
// 28719 - Healing Touch
class spell_dru_t3_8p_bonus : public SpellScriptLoader
{
public:
spell_dru_t3_8p_bonus() : SpellScriptLoader("spell_dru_t3_8p_bonus") { }
class spell_dru_t3_8p_bonus_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_t3_8p_bonus_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_DRUID_EXHILARATE });
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
Spell const* spell = eventInfo.GetProcSpell();
if (!spell)
return;
Unit* caster = eventInfo.GetActor();
std::vector<SpellPowerCost> const& costs = spell->GetPowerCost();
auto m = std::find_if(costs.begin(), costs.end(), [](SpellPowerCost const& cost) { return cost.Power == POWER_MANA; });
if (m == costs.end())
return;
int32 amount = CalculatePct(m->Amount, aurEff->GetAmount());
caster->CastCustomSpell(SPELL_DRUID_EXHILARATE, SPELLVALUE_BASE_POINT0, amount, (Unit*)nullptr, true, nullptr, aurEff);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_dru_t3_8p_bonus_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_dru_t3_8p_bonus_AuraScript();
}
};
// 37288 - Mana Restore
// 37295 - Mana Restore
class spell_dru_t4_2p_bonus : public SpellScriptLoader
{
public:
spell_dru_t4_2p_bonus() : SpellScriptLoader("spell_dru_t4_2p_bonus") { }
class spell_dru_t4_2p_bonus_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_t4_2p_bonus_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_DRUID_INFUSION });
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
eventInfo.GetActor()->CastSpell((Unit*)nullptr, SPELL_DRUID_INFUSION, true, nullptr, aurEff);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_dru_t4_2p_bonus_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_dru_t4_2p_bonus_AuraScript();
}
};
// 783 - Travel Form (dummy)
class spell_dru_travel_form_dummy : public SpellScriptLoader
{
public:
spell_dru_travel_form_dummy() : SpellScriptLoader("spell_dru_travel_form_dummy") { }
class spell_dru_travel_form_dummy_SpellScript : public SpellScript
{
PrepareSpellScript(spell_dru_travel_form_dummy_SpellScript);
SpellCastResult CheckCast()
{
Player* player = GetCaster()->ToPlayer();
if (!player)
return SPELL_FAILED_CUSTOM_ERROR;
if (player->GetSkillValue(SKILL_RIDING) < 75)
return SPELL_FAILED_APPRENTICE_RIDING_REQUIREMENT;
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(player->IsInWater() ? SPELL_DRUID_FORM_AQUATIC : SPELL_DRUID_FORM_STAG);
return spellInfo->CheckLocation(player->GetMapId(), player->GetZoneId(), player->GetAreaId(), player);
}
void Register() override
{
OnCheckCast += SpellCheckCastFn(spell_dru_travel_form_dummy_SpellScript::CheckCast);
}
};
class spell_dru_travel_form_dummy_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_travel_form_dummy_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_DRUID_FORM_STAG, SPELL_DRUID_FORM_AQUATIC, SPELL_DRUID_FORM_FLIGHT, SPELL_DRUID_FORM_SWIFT_FLIGHT });
}
bool Load() override
{
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
}
void OnApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
uint32 triggeredSpellId;
Player* player = GetTarget()->ToPlayer();
if (player->IsInWater()) // Aquatic form
triggeredSpellId = SPELL_DRUID_FORM_AQUATIC;
else if (player->GetSkillValue(SKILL_RIDING) >= 225 && CheckLocationForForm(SPELL_DRUID_FORM_FLIGHT) == SPELL_CAST_OK) // Flight form
triggeredSpellId = player->getLevel() >= 71 ? SPELL_DRUID_FORM_SWIFT_FLIGHT : SPELL_DRUID_FORM_FLIGHT;
else // Stag form (riding skill already checked in CheckCast)
triggeredSpellId = SPELL_DRUID_FORM_STAG;
player->AddAura(triggeredSpellId, player);
}
void AfterRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
// No need to check remove mode, it's safe for auras to remove each other in AfterRemove hook.
GetTarget()->RemoveAura(SPELL_DRUID_FORM_STAG);
GetTarget()->RemoveAura(SPELL_DRUID_FORM_AQUATIC);
GetTarget()->RemoveAura(SPELL_DRUID_FORM_FLIGHT);
GetTarget()->RemoveAura(SPELL_DRUID_FORM_SWIFT_FLIGHT);
}
void Register() override
{
OnEffectApply += AuraEffectApplyFn(spell_dru_travel_form_dummy_AuraScript::OnApply, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
AfterEffectRemove += AuraEffectRemoveFn(spell_dru_travel_form_dummy_AuraScript::AfterRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
}
private:
// Outdoor check already passed - Travel Form (dummy) has SPELL_ATTR0_OUTDOORS_ONLY attribute.
SpellCastResult CheckLocationForForm(uint32 spell)
{
Player* player = GetTarget()->ToPlayer();
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spell);
return spellInfo->CheckLocation(player->GetMapId(), player->GetZoneId(), player->GetAreaId(), player);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_dru_travel_form_dummy_SpellScript();
}
AuraScript* GetAuraScript() const override
{
return new spell_dru_travel_form_dummy_AuraScript();
}
};
// 1066 - Aquatic Form
// 33943 - Flight Form
// 40120 - Swift Flight Form
// 165961 - Stag Form
class spell_dru_travel_form : public SpellScriptLoader
{
public:
spell_dru_travel_form() : SpellScriptLoader("spell_dru_travel_form") { }
class spell_dru_travel_form_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_travel_form_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_DRUID_FORM_STAG, SPELL_DRUID_FORM_AQUATIC, SPELL_DRUID_FORM_FLIGHT, SPELL_DRUID_FORM_SWIFT_FLIGHT });
}
bool Load() override
{
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
}
void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
// If it stays 0, it removes Travel Form dummy in AfterRemove.
triggeredSpellId = 0;
// We should only handle aura interrupts.
if (GetTargetApplication()->GetRemoveMode() != AURA_REMOVE_BY_INTERRUPT)
return;
// Check what form is appropriate
Player* player = GetTarget()->ToPlayer();
if (player->IsInWater()) // Aquatic form
triggeredSpellId = SPELL_DRUID_FORM_AQUATIC;
else if (player->GetSkillValue(SKILL_RIDING) >= 225 && CheckLocationForForm(SPELL_DRUID_FORM_FLIGHT) == SPELL_CAST_OK) // Flight form
triggeredSpellId = player->GetSkillValue(SKILL_RIDING) >= 300 ? SPELL_DRUID_FORM_SWIFT_FLIGHT : SPELL_DRUID_FORM_FLIGHT;
else if (CheckLocationForForm(SPELL_DRUID_FORM_STAG) == SPELL_CAST_OK) // Stag form
triggeredSpellId = SPELL_DRUID_FORM_STAG;
// If chosen form is current aura, just don't remove it.
if (triggeredSpellId == m_scriptSpellId)
PreventDefaultAction();
}
void AfterRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
Player* player = GetTarget()->ToPlayer();
if (triggeredSpellId) // Apply new form
player->AddAura(triggeredSpellId, player);
else // If not set, simply remove Travel Form dummy
player->RemoveAura(SPELL_DRUID_TRAVEL_FORM);
}
void Register() override
{
OnEffectRemove += AuraEffectRemoveFn(spell_dru_travel_form_AuraScript::OnRemove, EFFECT_0, SPELL_AURA_MOD_SHAPESHIFT, AURA_EFFECT_HANDLE_REAL);
AfterEffectRemove += AuraEffectRemoveFn(spell_dru_travel_form_AuraScript::AfterRemove, EFFECT_0, SPELL_AURA_MOD_SHAPESHIFT, AURA_EFFECT_HANDLE_REAL);
}
private:
SpellCastResult CheckLocationForForm(uint32 spell_id)
{
Player* player = GetTarget()->ToPlayer();
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spell_id);
if (!player->GetMap()->IsOutdoors(player->GetPhaseShift(), player->GetPositionX(), player->GetPositionY(), player->GetPositionZ()))
return SPELL_FAILED_ONLY_OUTDOORS;
return spellInfo->CheckLocation(player->GetMapId(), player->GetZoneId(), player->GetAreaId(), player);
}
uint32 triggeredSpellId;
};
AuraScript* GetAuraScript() const override
{
return new spell_dru_travel_form_AuraScript();
}
};
// 40442 - Druid Tier 6 Trinket
class spell_dru_item_t6_trinket : public SpellScriptLoader
{
public:
spell_dru_item_t6_trinket() : SpellScriptLoader("spell_dru_item_t6_trinket") { }
class spell_dru_item_t6_trinket_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_item_t6_trinket_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({
SPELL_DRUID_BLESSING_OF_REMULOS,
SPELL_DRUID_BLESSING_OF_ELUNE,
SPELL_DRUID_BLESSING_OF_CENARIUS
});
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
SpellInfo const* spellInfo = eventInfo.GetSpellInfo();
if (!spellInfo)
return;
uint32 spellId;
int32 chance;
// Starfire
if (spellInfo->SpellFamilyFlags[0] & 0x00000004)
{
spellId = SPELL_DRUID_BLESSING_OF_REMULOS;
chance = 25;
}
// Rejuvenation
else if (spellInfo->SpellFamilyFlags[0] & 0x00000010)
{
spellId = SPELL_DRUID_BLESSING_OF_ELUNE;
chance = 25;
}
// Mangle (Bear) and Mangle (Cat)
else if (spellInfo->SpellFamilyFlags[1] & 0x00000440)
{
spellId = SPELL_DRUID_BLESSING_OF_CENARIUS;
chance = 40;
}
else
return;
if (roll_chance_i(chance))
eventInfo.GetActor()->CastSpell((Unit*)nullptr, spellId, true, nullptr, aurEff);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_dru_item_t6_trinket_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_dru_item_t6_trinket_AuraScript();
}
};
// 70723 - Item - Druid T10 Balance 4P Bonus
class spell_dru_t10_balance_4p_bonus : public SpellScriptLoader
{
public:
spell_dru_t10_balance_4p_bonus() : SpellScriptLoader("spell_dru_t10_balance_4p_bonus") { }
class spell_dru_t10_balance_4p_bonus_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_t10_balance_4p_bonus_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_DRUID_LANGUISH });
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
DamageInfo* damageInfo = eventInfo.GetDamageInfo();
if (!damageInfo || !damageInfo->GetDamage())
return;
Unit* caster = eventInfo.GetActor();
Unit* target = eventInfo.GetProcTarget();
SpellInfo const* spellInfo = sSpellMgr->AssertSpellInfo(SPELL_DRUID_LANGUISH);
int32 amount = CalculatePct(static_cast<int32>(damageInfo->GetDamage()), aurEff->GetAmount());
amount /= spellInfo->GetMaxTicks(DIFFICULTY_NONE);
// Add remaining ticks to damage done
amount += target->GetRemainingPeriodicAmount(caster->GetGUID(), SPELL_DRUID_LANGUISH, SPELL_AURA_PERIODIC_DAMAGE);
caster->CastCustomSpell(SPELL_DRUID_LANGUISH, SPELLVALUE_BASE_POINT0, amount, target, true, nullptr, aurEff);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_dru_t10_balance_4p_bonus_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_dru_t10_balance_4p_bonus_AuraScript();
}
};
// 70691 - Item T10 Restoration 4P Bonus
class spell_dru_t10_restoration_4p_bonus : public SpellScriptLoader
{
public:
spell_dru_t10_restoration_4p_bonus() : SpellScriptLoader("spell_dru_t10_restoration_4p_bonus") { }
class spell_dru_t10_restoration_4p_bonus_SpellScript : public SpellScript
{
PrepareSpellScript(spell_dru_t10_restoration_4p_bonus_SpellScript);
bool Load() override
{
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
}
void FilterTargets(std::list<WorldObject*>& targets)
{
if (!GetCaster()->ToPlayer()->GetGroup())
{
targets.clear();
targets.push_back(GetCaster());
}
else
{
targets.remove(GetExplTargetUnit());
std::list<Unit*> tempTargets;
for (std::list<WorldObject*>::const_iterator itr = targets.begin(); itr != targets.end(); ++itr)
if ((*itr)->GetTypeId() == TYPEID_PLAYER && GetCaster()->IsInRaidWith((*itr)->ToUnit()))
tempTargets.push_back((*itr)->ToUnit());
if (tempTargets.empty())
{
targets.clear();
FinishCast(SPELL_FAILED_DONT_REPORT);
return;
}
Unit* target = Trinity::Containers::SelectRandomContainerElement(tempTargets);
targets.clear();
targets.push_back(target);
}
}
void Register() override
{
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_dru_t10_restoration_4p_bonus_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ALLY);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_dru_t10_restoration_4p_bonus_SpellScript();
}
};
// 70664 - Druid T10 Restoration 4P Bonus (Rejuvenation)
class spell_dru_t10_restoration_4p_bonus_dummy : public SpellScriptLoader
{
public:
spell_dru_t10_restoration_4p_bonus_dummy() : SpellScriptLoader("spell_dru_t10_restoration_4p_bonus_dummy") { }
class spell_dru_t10_restoration_4p_bonus_dummy_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_t10_restoration_4p_bonus_dummy_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_DRUID_REJUVENATION_T10_PROC });
}
bool CheckProc(ProcEventInfo& eventInfo)
{
SpellInfo const* spellInfo = eventInfo.GetSpellInfo();
if (!spellInfo || spellInfo->Id == SPELL_DRUID_REJUVENATION_T10_PROC)
return false;
HealInfo* healInfo = eventInfo.GetHealInfo();
if (!healInfo || !healInfo->GetHeal())
return false;
Player* caster = eventInfo.GetActor()->ToPlayer();
if (!caster)
return false;
return caster->GetGroup() || caster != eventInfo.GetProcTarget();
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
int32 amount = static_cast<int32>(eventInfo.GetHealInfo()->GetHeal());
eventInfo.GetActor()->CastCustomSpell(SPELL_DRUID_REJUVENATION_T10_PROC, SPELLVALUE_BASE_POINT0, amount, (Unit*)nullptr, true, nullptr, aurEff);
}
void Register() override
{
DoCheckProc += AuraCheckProcFn(spell_dru_t10_restoration_4p_bonus_dummy_AuraScript::CheckProc);
OnEffectProc += AuraEffectProcFn(spell_dru_t10_restoration_4p_bonus_dummy_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_dru_t10_restoration_4p_bonus_dummy_AuraScript();
}
};
class RaidCheck
{
public:
explicit RaidCheck(Unit const* caster) : _caster(caster) { }
bool operator()(WorldObject* obj) const
{
if (Unit* target = obj->ToUnit())
return !_caster->IsInRaidWith(target);
return true;
}
private:
Unit const* _caster;
};
// 48438 - Wild Growth
class spell_dru_wild_growth : public SpellScriptLoader
{
public:
spell_dru_wild_growth() : SpellScriptLoader("spell_dru_wild_growth") { }
class spell_dru_wild_growth_SpellScript : public SpellScript
{
PrepareSpellScript(spell_dru_wild_growth_SpellScript);
bool Validate(SpellInfo const* spellInfo) override
{
SpellEffectInfo const* effect2 = spellInfo->GetEffect(EFFECT_2);
if (!effect2 || effect2->IsEffect() || effect2->CalcValue() <= 0)
return false;
return true;
}
void FilterTargets(std::list<WorldObject*>& targets)
{
targets.remove_if(RaidCheck(GetCaster()));
uint32 const maxTargets = uint32(GetSpellInfo()->GetEffect(EFFECT_2)->CalcValue(GetCaster()));
if (targets.size() > maxTargets)
{
targets.sort(Trinity::HealthPctOrderPred());
targets.resize(maxTargets);
}
_targets = targets;
}
void SetTargets(std::list<WorldObject*>& targets)
{
targets = _targets;
}
void Register() override
{
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_dru_wild_growth_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ALLY);
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_dru_wild_growth_SpellScript::SetTargets, EFFECT_1, TARGET_UNIT_DEST_AREA_ALLY);
}
private:
std::list<WorldObject*> _targets;
};
SpellScript* GetSpellScript() const override
{
return new spell_dru_wild_growth_SpellScript();
}
};
void AddSC_druid_spell_scripts()
{
new spell_dru_dash();
new spell_dru_flight_form();
new spell_dru_forms_trinket();
new spell_dru_idol_lifebloom();
new spell_dru_innervate();
new spell_dru_lifebloom();
new spell_dru_living_seed();
new spell_dru_living_seed_proc();
new spell_dru_moonfire();
new spell_dru_omen_of_clarity();
new spell_dru_predatory_strikes();
new spell_dru_rip();
new spell_dru_savage_roar();
new spell_dru_stampede();
new spell_dru_starfall_dummy();
new spell_dru_sunfire();
new spell_dru_survival_instincts();
new spell_dru_swift_flight_passive();
new spell_dru_t3_6p_bonus();
new spell_dru_t3_8p_bonus();
new spell_dru_t4_2p_bonus();
new spell_dru_travel_form_dummy();
new spell_dru_travel_form();
new spell_dru_item_t6_trinket();
new spell_dru_t10_balance_4p_bonus();
new spell_dru_t10_restoration_4p_bonus();
new spell_dru_t10_restoration_4p_bonus_dummy();
new spell_dru_wild_growth();
}