mirror of
https://github.com/araxiaonline/TrinityCore.git
synced 2026-06-14 20:22:23 -04:00
Allowed waiting area is calculated as the distance specified in database (battleground_template.StartMaxDist) and the battleground start point for each team A distance of 0 is ignored (not used in SotA nor arenas) The values in DB might need some tweaks, open a pull request if you calculate better ones Closes #180 Initial patch and idea by Rat Also added validation (DBError log) to some fields in battleground_template table