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TrinityCore/src/server/scripts/Spells/spell_shaman.cpp

1514 lines
53 KiB
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/*
* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/*
* Scripts for spells with SPELLFAMILY_SHAMAN and SPELLFAMILY_GENERIC spells used by shaman players.
* Ordered alphabetically using scriptname.
* Scriptnames of files in this file should be prefixed with "spell_sha_".
*/
#include "ScriptMgr.h"
#include "AreaTriggerAI.h"
#include "CellImpl.h"
#include "CreatureAIImpl.h" // for RAND()
#include "GridNotifiersImpl.h"
#include "Item.h"
#include "ObjectAccessor.h"
#include "Player.h"
#include "SpellAuraEffects.h"
#include "SpellHistory.h"
#include "SpellMgr.h"
#include "SpellScript.h"
enum ShamanSpells
{
SPELL_SHAMAN_ANCESTRAL_GUIDANCE = 108281,
SPELL_SHAMAN_ANCESTRAL_GUIDANCE_HEAL = 114911,
SPELL_SHAMAN_CHAINED_HEAL = 70809,
SPELL_SHAMAN_CRASH_LIGHTNING_CLEAVE = 187878,
SPELL_SHAMAN_EARTH_SHIELD_HEAL = 204290,
SPELL_SHAMAN_EARTHEN_RAGE_PASSIVE = 170374,
SPELL_SHAMAN_EARTHEN_RAGE_PERIODIC = 170377,
SPELL_SHAMAN_EARTHEN_RAGE_DAMAGE = 170379,
SPELL_SHAMAN_ELECTRIFIED = 64930,
SPELL_SHAMAN_ELEMENTAL_BLAST_CRIT = 118522,
SPELL_SHAMAN_ELEMENTAL_BLAST_HASTE = 173183,
SPELL_SHAMAN_ELEMENTAL_BLAST_MASTERY = 173184,
SPELL_SHAMAN_ELEMENTAL_MASTERY = 16166,
SPELL_SHAMAN_ENERGY_SURGE = 40465,
SPELL_SHAMAN_EXHAUSTION = 57723,
SPELL_SHAMAN_FLAME_SHOCK = 8050,
SPELL_SHAMAN_FLAME_SHOCK_MAELSTROM = 188389,
SPELL_SHAMAN_FLAMETONGUE_ATTACK = 10444,
SPELL_SHAMAN_FLAMETONGUE_WEAPON_ENCHANT = 334294,
SPELL_SHAMAN_FLAMETONGUE_WEAPON_AURA = 319778,
SPELL_SHAMAN_GATHERING_STORMS = 198299,
SPELL_SHAMAN_GATHERING_STORMS_BUFF = 198300,
SPELL_SHAMAN_HEALING_RAIN_VISUAL = 147490,
SPELL_SHAMAN_HEALING_RAIN_HEAL = 73921,
SPELL_SHAMAN_ITEM_LIGHTNING_SHIELD = 23552,
SPELL_SHAMAN_ITEM_LIGHTNING_SHIELD_DAMAGE = 27635,
SPELL_SHAMAN_ITEM_MANA_SURGE = 23571,
SPELL_SHAMAN_LAVA_BURST = 51505,
SPELL_SHAMAN_LAVA_BURST_BONUS_DAMAGE = 71824,
SPELL_SHAMAN_LAVA_SURGE = 77762,
SPELL_SHAMAN_LIQUID_MAGMA_HIT = 192231,
SPELL_SHAMAN_PATH_OF_FLAMES_SPREAD = 210621,
SPELL_SHAMAN_PATH_OF_FLAMES_TALENT = 201909,
SPELL_SHAMAN_POWER_SURGE = 40466,
SPELL_SHAMAN_SATED = 57724,
SPELL_SHAMAN_TIDAL_WAVES = 53390,
SPELL_SHAMAN_TOTEMIC_POWER_MP5 = 28824,
SPELL_SHAMAN_TOTEMIC_POWER_SPELL_POWER = 28825,
SPELL_SHAMAN_TOTEMIC_POWER_ATTACK_POWER = 28826,
SPELL_SHAMAN_TOTEMIC_POWER_ARMOR = 28827,
SPELL_SHAMAN_WINDFURY_ATTACK = 25504,
SPELL_SHAMAN_WIND_RUSH = 192082,
};
enum MiscSpells
{
SPELL_HUNTER_INSANITY = 95809,
SPELL_MAGE_TEMPORAL_DISPLACEMENT = 80354,
SPELL_PET_NETHERWINDS_FATIGUED = 160455
};
enum MiscNpcs
{
NPC_HEALING_RAIN_INVISIBLE_STALKER = 73400,
};
// 108281 - Ancestral Guidance
class spell_sha_ancestral_guidance : public SpellScriptLoader
{
public:
spell_sha_ancestral_guidance() : SpellScriptLoader("spell_sha_ancestral_guidance") { }
class spell_sha_ancestral_guidance_AuraScript : public AuraScript
{
PrepareAuraScript(spell_sha_ancestral_guidance_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_SHAMAN_ANCESTRAL_GUIDANCE_HEAL });
}
bool CheckProc(ProcEventInfo& eventInfo)
{
if (eventInfo.GetHealInfo()->GetSpellInfo()->Id == SPELL_SHAMAN_ANCESTRAL_GUIDANCE_HEAL)
return false;
return true;
}
void HandleEffectProc(AuraEffect* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
int32 bp0 = CalculatePct(int32(eventInfo.GetDamageInfo()->GetDamage()), aurEff->GetAmount());
if (bp0)
{
CastSpellExtraArgs args(aurEff);
args.AddSpellMod(SPELLVALUE_BASE_POINT0, bp0);
eventInfo.GetActor()->CastSpell(eventInfo.GetActor(), SPELL_SHAMAN_ANCESTRAL_GUIDANCE_HEAL, args);
}
}
void Register() override
{
DoCheckProc += AuraCheckProcFn(spell_sha_ancestral_guidance_AuraScript::CheckProc);
OnEffectProc += AuraEffectProcFn(spell_sha_ancestral_guidance_AuraScript::HandleEffectProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_sha_ancestral_guidance_AuraScript();
}
};
// 114911 - Ancestral Guidance Heal
class spell_sha_ancestral_guidance_heal : public SpellScriptLoader
{
public:
spell_sha_ancestral_guidance_heal() : SpellScriptLoader("spell_sha_ancestral_guidance_heal") { }
class spell_sha_ancestral_guidance_heal_SpellScript : public SpellScript
{
PrepareSpellScript(spell_sha_ancestral_guidance_heal_SpellScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_SHAMAN_ANCESTRAL_GUIDANCE });
}
void ResizeTargets(std::list<WorldObject*>& targets)
{
Trinity::Containers::RandomResize(targets, 3);
}
void Register() override
{
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_sha_ancestral_guidance_heal_SpellScript::ResizeTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ALLY);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_sha_ancestral_guidance_heal_SpellScript();
}
};
// 2825 - Bloodlust
class spell_sha_bloodlust : public SpellScriptLoader
{
public:
spell_sha_bloodlust() : SpellScriptLoader("spell_sha_bloodlust") { }
class spell_sha_bloodlust_SpellScript : public SpellScript
{
PrepareSpellScript(spell_sha_bloodlust_SpellScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_SHAMAN_SATED,
SPELL_HUNTER_INSANITY,
SPELL_MAGE_TEMPORAL_DISPLACEMENT,
SPELL_PET_NETHERWINDS_FATIGUED
});
}
void RemoveInvalidTargets(std::list<WorldObject*>& targets)
{
targets.remove_if(Trinity::UnitAuraCheck(true, SPELL_SHAMAN_SATED));
targets.remove_if(Trinity::UnitAuraCheck(true, SPELL_HUNTER_INSANITY));
targets.remove_if(Trinity::UnitAuraCheck(true, SPELL_MAGE_TEMPORAL_DISPLACEMENT));
}
void ApplyDebuff()
{
if (Unit* target = GetHitUnit())
target->CastSpell(target, SPELL_SHAMAN_SATED, true);
}
void Register() override
{
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_sha_bloodlust_SpellScript::RemoveInvalidTargets, EFFECT_0, TARGET_UNIT_CASTER_AREA_RAID);
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_sha_bloodlust_SpellScript::RemoveInvalidTargets, EFFECT_1, TARGET_UNIT_CASTER_AREA_RAID);
AfterHit += SpellHitFn(spell_sha_bloodlust_SpellScript::ApplyDebuff);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_sha_bloodlust_SpellScript();
}
};
// 187874 - Crash Lightning
class spell_sha_crash_lightning : public SpellScriptLoader
{
public:
spell_sha_crash_lightning() : SpellScriptLoader("spell_sha_crash_lightning") { }
class spell_sha_crash_lightning_SpellScript : public SpellScript
{
PrepareSpellScript(spell_sha_crash_lightning_SpellScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_SHAMAN_CRASH_LIGHTNING_CLEAVE });
}
void CountTargets(std::list<WorldObject*>& targets)
{
_targetsHit = targets.size();
}
void TriggerCleaveBuff()
{
if (_targetsHit >= 2)
GetCaster()->CastSpell(GetCaster(), SPELL_SHAMAN_CRASH_LIGHTNING_CLEAVE, true);
if (AuraEffect const* gatheringStorms = GetCaster()->GetAuraEffect(SPELL_SHAMAN_GATHERING_STORMS, EFFECT_0))
{
CastSpellExtraArgs args(TRIGGERED_FULL_MASK);
args.AddSpellMod(SPELLVALUE_BASE_POINT0, int32(gatheringStorms->GetAmount() * _targetsHit));
GetCaster()->CastSpell(GetCaster(), SPELL_SHAMAN_GATHERING_STORMS_BUFF, args);
}
}
void Register() override
{
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_sha_crash_lightning_SpellScript::CountTargets, EFFECT_0, TARGET_UNIT_CONE_ENEMY_104);
AfterCast += SpellCastFn(spell_sha_crash_lightning_SpellScript::TriggerCleaveBuff);
}
size_t _targetsHit = 0;
};
SpellScript* GetSpellScript() const override
{
return new spell_sha_crash_lightning_SpellScript();
}
};
// 204288 - Earth Shield
class spell_sha_earth_shield : public SpellScriptLoader
{
public:
spell_sha_earth_shield() : SpellScriptLoader("spell_sha_earth_shield") { }
class spell_sha_earth_shield_AuraScript : public AuraScript
{
PrepareAuraScript(spell_sha_earth_shield_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_SHAMAN_EARTH_SHIELD_HEAL });
}
bool CheckProc(ProcEventInfo& eventInfo)
{
if (!eventInfo.GetDamageInfo() || !HasEffect(EFFECT_1) || eventInfo.GetDamageInfo()->GetDamage() < GetTarget()->CountPctFromMaxHealth(GetEffect(EFFECT_1)->GetAmount()))
return false;
return true;
}
void HandleProc(AuraEffect* aurEff, ProcEventInfo& /*eventInfo*/)
{
PreventDefaultAction();
GetTarget()->CastSpell(GetTarget(), SPELL_SHAMAN_EARTH_SHIELD_HEAL, CastSpellExtraArgs(aurEff)
.SetOriginalCaster(GetCasterGUID()));
}
void Register() override
{
DoCheckProc += AuraCheckProcFn(spell_sha_earth_shield_AuraScript::CheckProc);
OnEffectProc += AuraEffectProcFn(spell_sha_earth_shield_AuraScript::HandleProc, EFFECT_1, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_sha_earth_shield_AuraScript();
}
};
// 170374 - Earthen Rage (Passive)
class spell_sha_earthen_rage_passive : public SpellScriptLoader
{
public:
spell_sha_earthen_rage_passive() : SpellScriptLoader("spell_sha_earthen_rage_passive") { }
class spell_sha_earthen_rage_passive_AuraScript : public AuraScript
{
PrepareAuraScript(spell_sha_earthen_rage_passive_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_SHAMAN_EARTHEN_RAGE_PERIODIC, SPELL_SHAMAN_EARTHEN_RAGE_DAMAGE });
}
void HandleEffectProc(AuraEffect* /*aurEff*/, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
_procTargetGuid = eventInfo.GetProcTarget()->GetGUID();
eventInfo.GetActor()->CastSpell(eventInfo.GetActor(), SPELL_SHAMAN_EARTHEN_RAGE_PERIODIC, true);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_sha_earthen_rage_passive_AuraScript::HandleEffectProc, EFFECT_0, SPELL_AURA_DUMMY);
}
ObjectGuid _procTargetGuid;
public:
ObjectGuid const& GetProcTargetGuid() const
{
return _procTargetGuid;
}
};
AuraScript* GetAuraScript() const override
{
return new spell_sha_earthen_rage_passive_AuraScript();
}
};
// 170377 - Earthen Rage (Proc Aura)
class spell_sha_earthen_rage_proc_aura : public SpellScriptLoader
{
public:
spell_sha_earthen_rage_proc_aura() : SpellScriptLoader("spell_sha_earthen_rage_proc_aura") { }
class spell_sha_earthen_rage_proc_aura_AuraScript : public AuraScript
{
PrepareAuraScript(spell_sha_earthen_rage_proc_aura_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_SHAMAN_EARTHEN_RAGE_PASSIVE, SPELL_SHAMAN_EARTHEN_RAGE_DAMAGE });
}
void HandleEffectPeriodic(AuraEffect const* /*aurEff*/)
{
using earthen_rage_script_t = spell_sha_earthen_rage_passive::spell_sha_earthen_rage_passive_AuraScript;
PreventDefaultAction();
if (Aura const* aura = GetCaster()->GetAura(SPELL_SHAMAN_EARTHEN_RAGE_PASSIVE))
if (earthen_rage_script_t const* earthen_rage_script = aura->GetScript<earthen_rage_script_t>())
if (Unit* procTarget = ObjectAccessor::GetUnit(*GetCaster(), earthen_rage_script->GetProcTargetGuid()))
GetTarget()->CastSpell(procTarget, SPELL_SHAMAN_EARTHEN_RAGE_DAMAGE, true);
}
void Register() override
{
OnEffectPeriodic += AuraEffectPeriodicFn(spell_sha_earthen_rage_proc_aura_AuraScript::HandleEffectPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_sha_earthen_rage_proc_aura_AuraScript();
}
};
// 117014 - Elemental Blast
class spell_sha_elemental_blast : public SpellScriptLoader
{
public:
spell_sha_elemental_blast() : SpellScriptLoader("spell_sha_elemental_blast") { }
class spell_sha_elemental_blast_SpellScript : public SpellScript
{
PrepareSpellScript(spell_sha_elemental_blast_SpellScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_SHAMAN_ELEMENTAL_BLAST_CRIT,
SPELL_SHAMAN_ELEMENTAL_BLAST_HASTE,
SPELL_SHAMAN_ELEMENTAL_BLAST_MASTERY
});
}
bool Load() override
{
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
}
void TriggerBuff()
{
Player* caster = GetCaster()->ToPlayer();
uint32 spellId = RAND(SPELL_SHAMAN_ELEMENTAL_BLAST_CRIT, SPELL_SHAMAN_ELEMENTAL_BLAST_HASTE, SPELL_SHAMAN_ELEMENTAL_BLAST_MASTERY);
caster->CastSpell(caster, spellId, TRIGGERED_FULL_MASK);
}
void Register() override
{
AfterCast += SpellCastFn(spell_sha_elemental_blast_SpellScript::TriggerBuff);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_sha_elemental_blast_SpellScript();
}
};
// 318038 - Flametongue Weapon
class spell_sha_flametongue_weapon : public SpellScript
{
PrepareSpellScript(spell_sha_flametongue_weapon);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_SHAMAN_FLAMETONGUE_WEAPON_ENCHANT });
}
bool Load() override
{
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
}
void HandleEffectHitTarget(SpellEffIndex /*effIndex*/)
{
Player* player = GetCaster()->ToPlayer();
uint8 slot = EQUIPMENT_SLOT_MAINHAND;
if (player->GetPrimarySpecialization() == TALENT_SPEC_SHAMAN_ENHANCEMENT)
slot = EQUIPMENT_SLOT_OFFHAND;
Item* targetItem = player->GetItemByPos(INVENTORY_SLOT_BAG_0, slot);
if (!targetItem || !targetItem->GetTemplate()->IsWeapon())
return;
player->CastSpell(targetItem, SPELL_SHAMAN_FLAMETONGUE_WEAPON_ENCHANT, true);
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_sha_flametongue_weapon::HandleEffectHitTarget, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
// 319778 - Flametongue - SPELL_SHAMAN_FLAMETONGUE_WEAPON_AURA
class spell_sha_flametongue_weapon_aura : public AuraScript
{
PrepareAuraScript(spell_sha_flametongue_weapon_aura);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_SHAMAN_FLAMETONGUE_ATTACK });
}
void HandleEffectProc(AuraEffect* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
Unit* attacker = eventInfo.GetActor();
CastSpellExtraArgs args(aurEff);
args.AddSpellMod(SPELLVALUE_BASE_POINT0, std::max(1, int32(attacker->GetTotalAttackPowerValue(BASE_ATTACK) * 0.0264f)));
attacker->CastSpell(eventInfo.GetActionTarget(), SPELL_SHAMAN_FLAMETONGUE_ATTACK, args);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_sha_flametongue_weapon_aura::HandleEffectProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
// 73920 - Healing Rain (Aura)
class spell_sha_healing_rain_aura : public AuraScript
{
public:
void SetVisualDummy(TempSummon* summon)
{
_visualDummy = summon->GetGUID();
_dest = summon->GetPosition();
}
private:
PrepareAuraScript(spell_sha_healing_rain_aura);
void HandleEffectPeriodic(AuraEffect const* aurEff)
{
GetTarget()->CastSpell(_dest, SPELL_SHAMAN_HEALING_RAIN_HEAL, aurEff);
}
void HandleEffecRemoved(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
if (Creature* summon = ObjectAccessor::GetCreature(*GetTarget(), _visualDummy))
summon->DespawnOrUnsummon();
}
void Register() override
{
OnEffectRemove += AuraEffectRemoveFn(spell_sha_healing_rain_aura::HandleEffecRemoved, EFFECT_1, SPELL_AURA_PERIODIC_DUMMY, AURA_EFFECT_HANDLE_REAL);
OnEffectPeriodic += AuraEffectPeriodicFn(spell_sha_healing_rain_aura::HandleEffectPeriodic, EFFECT_1, SPELL_AURA_PERIODIC_DUMMY);
}
ObjectGuid _visualDummy;
Position _dest;
};
// 73920 - Healing Rain
class spell_sha_healing_rain : public SpellScript
{
PrepareSpellScript(spell_sha_healing_rain);
void InitializeVisualStalker()
{
if (Aura* aura = GetHitAura())
{
if (WorldLocation const* dest = GetExplTargetDest())
{
int32 duration = GetSpellInfo()->CalcDuration(GetOriginalCaster());
TempSummon* summon = GetCaster()->GetMap()->SummonCreature(NPC_HEALING_RAIN_INVISIBLE_STALKER, *dest, nullptr, duration, GetOriginalCaster());
if (!summon)
return;
summon->CastSpell(summon, SPELL_SHAMAN_HEALING_RAIN_VISUAL, true);
if (spell_sha_healing_rain_aura* script = aura->GetScript<spell_sha_healing_rain_aura>())
script->SetVisualDummy(summon);
}
}
}
void Register() override
{
OnHit += SpellHitFn(spell_sha_healing_rain::InitializeVisualStalker);
}
};
// 52042 - Healing Stream Totem
class spell_sha_healing_stream_totem_heal : public SpellScriptLoader
{
public:
spell_sha_healing_stream_totem_heal() : SpellScriptLoader("spell_sha_healing_stream_totem_heal") { }
class spell_sha_healing_stream_totem_heal_SpellScript : public SpellScript
{
PrepareSpellScript(spell_sha_healing_stream_totem_heal_SpellScript);
void SelectTargets(std::list<WorldObject*>& targets)
{
targets.remove_if([](WorldObject* target)
{
return !target->ToUnit() || target->ToUnit()->IsFullHealth();
});
Trinity::Containers::RandomResize(targets, 1);
if (targets.empty())
targets.push_back(GetOriginalCaster());
}
void Register() override
{
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_sha_healing_stream_totem_heal_SpellScript::SelectTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ALLY);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_sha_healing_stream_totem_heal_SpellScript();
}
};
// 32182 - Heroism
class spell_sha_heroism : public SpellScriptLoader
{
public:
spell_sha_heroism() : SpellScriptLoader("spell_sha_heroism") { }
class spell_sha_heroism_SpellScript : public SpellScript
{
PrepareSpellScript(spell_sha_heroism_SpellScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_SHAMAN_EXHAUSTION,
SPELL_HUNTER_INSANITY,
SPELL_MAGE_TEMPORAL_DISPLACEMENT,
SPELL_PET_NETHERWINDS_FATIGUED
});
}
void RemoveInvalidTargets(std::list<WorldObject*>& targets)
{
targets.remove_if(Trinity::UnitAuraCheck(true, SPELL_SHAMAN_EXHAUSTION));
targets.remove_if(Trinity::UnitAuraCheck(true, SPELL_HUNTER_INSANITY));
targets.remove_if(Trinity::UnitAuraCheck(true, SPELL_MAGE_TEMPORAL_DISPLACEMENT));
}
void ApplyDebuff()
{
if (Unit* target = GetHitUnit())
target->CastSpell(target, SPELL_SHAMAN_EXHAUSTION, true);
}
void Register() override
{
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_sha_heroism_SpellScript::RemoveInvalidTargets, EFFECT_0, TARGET_UNIT_CASTER_AREA_RAID);
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_sha_heroism_SpellScript::RemoveInvalidTargets, EFFECT_1, TARGET_UNIT_CASTER_AREA_RAID);
AfterHit += SpellHitFn(spell_sha_heroism_SpellScript::ApplyDebuff);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_sha_heroism_SpellScript();
}
};
// 23551 - Lightning Shield T2 Bonus
class spell_sha_item_lightning_shield : public SpellScriptLoader
{
public:
spell_sha_item_lightning_shield() : SpellScriptLoader("spell_sha_item_lightning_shield") { }
class spell_sha_item_lightning_shield_AuraScript : public AuraScript
{
PrepareAuraScript(spell_sha_item_lightning_shield_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_SHAMAN_ITEM_LIGHTNING_SHIELD });
}
void HandleProc(AuraEffect* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
GetTarget()->CastSpell(eventInfo.GetProcTarget(), SPELL_SHAMAN_ITEM_LIGHTNING_SHIELD, aurEff);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_sha_item_lightning_shield_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_sha_item_lightning_shield_AuraScript();
}
};
// 23552 - Lightning Shield T2 Bonus
class spell_sha_item_lightning_shield_trigger : public SpellScriptLoader
{
public:
spell_sha_item_lightning_shield_trigger() : SpellScriptLoader("spell_sha_item_lightning_shield_trigger") { }
class spell_sha_item_lightning_shield_trigger_AuraScript : public AuraScript
{
PrepareAuraScript(spell_sha_item_lightning_shield_trigger_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_SHAMAN_ITEM_LIGHTNING_SHIELD_DAMAGE });
}
void HandleProc(AuraEffect* aurEff, ProcEventInfo& /*eventInfo*/)
{
PreventDefaultAction();
GetTarget()->CastSpell(GetTarget(), SPELL_SHAMAN_ITEM_LIGHTNING_SHIELD_DAMAGE, aurEff);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_sha_item_lightning_shield_trigger_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_sha_item_lightning_shield_trigger_AuraScript();
}
};
// 23572 - Mana Surge
class spell_sha_item_mana_surge : public SpellScriptLoader
{
public:
spell_sha_item_mana_surge() : SpellScriptLoader("spell_sha_item_mana_surge") { }
class spell_sha_item_mana_surge_AuraScript : public AuraScript
{
PrepareAuraScript(spell_sha_item_mana_surge_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_SHAMAN_ITEM_MANA_SURGE });
}
bool CheckProc(ProcEventInfo& eventInfo)
{
return eventInfo.GetProcSpell() != nullptr;
}
void HandleProc(AuraEffect* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
std::vector<SpellPowerCost> const& costs = eventInfo.GetProcSpell()->GetPowerCost();
auto m = std::find_if(costs.begin(), costs.end(), [](SpellPowerCost const& cost) { return cost.Power == POWER_MANA; });
if (m != costs.end())
{
int32 mana = CalculatePct(m->Amount, 35);
if (mana > 0)
{
CastSpellExtraArgs args(aurEff);
args.AddSpellMod(SPELLVALUE_BASE_POINT0, mana);
GetTarget()->CastSpell(GetTarget(), SPELL_SHAMAN_ITEM_MANA_SURGE, args);
}
}
}
void Register() override
{
DoCheckProc += AuraCheckProcFn(spell_sha_item_mana_surge_AuraScript::CheckProc);
OnEffectProc += AuraEffectProcFn(spell_sha_item_mana_surge_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_sha_item_mana_surge_AuraScript();
}
};
// 40463 - Shaman Tier 6 Trinket
class spell_sha_item_t6_trinket : public SpellScriptLoader
{
public:
spell_sha_item_t6_trinket() : SpellScriptLoader("spell_sha_item_t6_trinket") { }
class spell_sha_item_t6_trinket_AuraScript : public AuraScript
{
PrepareAuraScript(spell_sha_item_t6_trinket_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_SHAMAN_ENERGY_SURGE,
SPELL_SHAMAN_POWER_SURGE
});
}
void HandleProc(AuraEffect* /*aurEff*/, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
SpellInfo const* spellInfo = eventInfo.GetSpellInfo();
if (!spellInfo)
return;
uint32 spellId;
int32 chance;
// Lesser Healing Wave
if (spellInfo->SpellFamilyFlags[0] & 0x00000080)
{
spellId = SPELL_SHAMAN_ENERGY_SURGE;
chance = 10;
}
// Lightning Bolt
else if (spellInfo->SpellFamilyFlags[0] & 0x00000001)
{
spellId = SPELL_SHAMAN_ENERGY_SURGE;
chance = 15;
}
// Stormstrike
else if (spellInfo->SpellFamilyFlags[1] & 0x00000010)
{
spellId = SPELL_SHAMAN_POWER_SURGE;
chance = 50;
}
else
return;
if (roll_chance_i(chance))
eventInfo.GetActor()->CastSpell(nullptr, spellId, true);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_sha_item_t6_trinket_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_sha_item_t6_trinket_AuraScript();
}
};
// 70811 - Item - Shaman T10 Elemental 2P Bonus
class spell_sha_item_t10_elemental_2p_bonus : public SpellScriptLoader
{
public:
spell_sha_item_t10_elemental_2p_bonus() : SpellScriptLoader("spell_sha_item_t10_elemental_2p_bonus") { }
class spell_sha_item_t10_elemental_2p_bonus_AuraScript : public AuraScript
{
PrepareAuraScript(spell_sha_item_t10_elemental_2p_bonus_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_SHAMAN_ELEMENTAL_MASTERY });
}
void HandleEffectProc(AuraEffect* aurEff, ProcEventInfo& /*eventInfo*/)
{
PreventDefaultAction();
if (Player* target = GetTarget()->ToPlayer())
target->GetSpellHistory()->ModifyCooldown(SPELL_SHAMAN_ELEMENTAL_MASTERY, Milliseconds(-aurEff->GetAmount()));
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_sha_item_t10_elemental_2p_bonus_AuraScript::HandleEffectProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_sha_item_t10_elemental_2p_bonus_AuraScript();
}
};
// 189063 - Lightning Vortex (proc 185881 Item - Shaman T18 Elemental 4P Bonus)
class spell_sha_item_t18_elemental_4p_bonus : public SpellScriptLoader
{
public:
spell_sha_item_t18_elemental_4p_bonus() : SpellScriptLoader("spell_sha_item_t18_elemental_4p_bonus") { }
class spell_sha_item_t18_elemental_4p_bonus_AuraScript : public AuraScript
{
PrepareAuraScript(spell_sha_item_t18_elemental_4p_bonus_AuraScript);
void DiminishHaste(AuraEffect const* aurEff)
{
PreventDefaultAction();
if (AuraEffect* hasteBuff = GetEffect(EFFECT_0))
hasteBuff->ChangeAmount(hasteBuff->GetAmount() - aurEff->GetAmount());
}
void Register() override
{
OnEffectPeriodic += AuraEffectPeriodicFn(spell_sha_item_t18_elemental_4p_bonus_AuraScript::DiminishHaste, EFFECT_1, SPELL_AURA_PERIODIC_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_sha_item_t18_elemental_4p_bonus_AuraScript();
}
};
// 51505 - Lava burst
class spell_sha_lava_burst : public SpellScriptLoader
{
public:
spell_sha_lava_burst() : SpellScriptLoader("spell_sha_lava_burst") { }
class spell_sha_lava_burst_SpellScript : public SpellScript
{
PrepareSpellScript(spell_sha_lava_burst_SpellScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_SHAMAN_PATH_OF_FLAMES_TALENT, SPELL_SHAMAN_PATH_OF_FLAMES_SPREAD });
}
void HandleScript(SpellEffIndex /*effIndex*/)
{
if (Unit* caster = GetCaster())
if (Unit* target = GetExplTargetUnit())
if (caster->HasAura(SPELL_SHAMAN_PATH_OF_FLAMES_TALENT))
caster->CastSpell(target, SPELL_SHAMAN_PATH_OF_FLAMES_SPREAD, true);
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_sha_lava_burst_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCHOOL_DAMAGE);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_sha_lava_burst_SpellScript();
}
};
// 77756 - Lava Surge
class spell_sha_lava_surge : public SpellScriptLoader
{
public:
spell_sha_lava_surge() : SpellScriptLoader("spell_sha_lava_surge") { }
class spell_sha_lava_surge_AuraScript : public AuraScript
{
PrepareAuraScript(spell_sha_lava_surge_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_SHAMAN_LAVA_SURGE });
}
void HandleEffectProc(AuraEffect* /*aurEff*/, ProcEventInfo& /*eventInfo*/)
{
PreventDefaultAction();
GetTarget()->CastSpell(GetTarget(), SPELL_SHAMAN_LAVA_SURGE, true);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_sha_lava_surge_AuraScript::HandleEffectProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_sha_lava_surge_AuraScript();
}
};
// 77762 - Lava Surge
class spell_sha_lava_surge_proc : public SpellScriptLoader
{
public:
spell_sha_lava_surge_proc() : SpellScriptLoader("spell_sha_lava_surge_proc") { }
class spell_sha_lava_surge_proc_SpellScript : public SpellScript
{
PrepareSpellScript(spell_sha_lava_surge_proc_SpellScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_SHAMAN_LAVA_BURST });
}
bool Load() override
{
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
}
void ResetCooldown()
{
GetCaster()->GetSpellHistory()->RestoreCharge(sSpellMgr->AssertSpellInfo(SPELL_SHAMAN_LAVA_BURST, GetCastDifficulty())->ChargeCategoryId);
}
void Register() override
{
AfterHit += SpellHitFn(spell_sha_lava_surge_proc_SpellScript::ResetCooldown);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_sha_lava_surge_proc_SpellScript();
}
};
// 192223 - Liquid Magma Totem (erupting hit spell)
class spell_sha_liquid_magma_totem : public SpellScript
{
PrepareSpellScript(spell_sha_liquid_magma_totem);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_SHAMAN_LIQUID_MAGMA_HIT });
}
void HandleEffectHitTarget(SpellEffIndex /*effIndex*/)
{
if (Unit* hitUnit = GetHitUnit())
GetCaster()->CastSpell(hitUnit, SPELL_SHAMAN_LIQUID_MAGMA_HIT, true);
}
void HandleTargetSelect(std::list<WorldObject*>& targets)
{
// choose one random target from targets
if (targets.size() > 1)
{
WorldObject* selected = Trinity::Containers::SelectRandomContainerElement(targets);
targets.clear();
targets.push_back(selected);
}
}
void Register() override
{
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_sha_liquid_magma_totem::HandleTargetSelect, EFFECT_0, TARGET_UNIT_DEST_AREA_ENEMY);
OnEffectHitTarget += SpellEffectFn(spell_sha_liquid_magma_totem::HandleEffectHitTarget, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
// 210621 - Path of Flames Spread
class spell_sha_path_of_flames_spread : public SpellScriptLoader
{
public:
spell_sha_path_of_flames_spread() : SpellScriptLoader("spell_sha_path_of_flames_spread") { }
class spell_sha_path_of_flames_spread_SpellScript : public SpellScript
{
PrepareSpellScript(spell_sha_path_of_flames_spread_SpellScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_SHAMAN_FLAME_SHOCK_MAELSTROM });
}
void FilterTargets(std::list<WorldObject*>& targets)
{
targets.remove(GetExplTargetUnit());
Trinity::Containers::RandomResize(targets, [this](WorldObject* target)
{
return target->GetTypeId() == TYPEID_UNIT && !target->ToUnit()->HasAura(SPELL_SHAMAN_FLAME_SHOCK_MAELSTROM, GetCaster()->GetGUID());
}, 1);
}
void HandleScript(SpellEffIndex /*effIndex*/)
{
if (Unit* mainTarget = GetExplTargetUnit())
{
if (Aura* flameShock = mainTarget->GetAura(SPELL_SHAMAN_FLAME_SHOCK_MAELSTROM, GetCaster()->GetGUID()))
{
if (Aura* newAura = GetCaster()->AddAura(SPELL_SHAMAN_FLAME_SHOCK_MAELSTROM, GetHitUnit()))
{
newAura->SetDuration(flameShock->GetDuration());
newAura->SetMaxDuration(flameShock->GetDuration());
}
}
}
}
void Register() override
{
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_sha_path_of_flames_spread_SpellScript::FilterTargets, EFFECT_1, TARGET_UNIT_DEST_AREA_ENEMY);
OnEffectHitTarget += SpellEffectFn(spell_sha_path_of_flames_spread_SpellScript::HandleScript, EFFECT_1, SPELL_EFFECT_DUMMY);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_sha_path_of_flames_spread_SpellScript();
}
};
// 51564 - Tidal Waves
class spell_sha_tidal_waves : public SpellScriptLoader
{
public:
spell_sha_tidal_waves() : SpellScriptLoader("spell_sha_tidal_waves") { }
class spell_sha_tidal_waves_AuraScript : public AuraScript
{
PrepareAuraScript(spell_sha_tidal_waves_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_SHAMAN_TIDAL_WAVES });
}
void HandleEffectProc(AuraEffect* aurEff, ProcEventInfo& /*eventInfo*/)
{
PreventDefaultAction();
CastSpellExtraArgs args(aurEff);
args.AddSpellMod(SPELLVALUE_BASE_POINT0, -aurEff->GetAmount());
args.AddSpellMod(SPELLVALUE_BASE_POINT1, aurEff->GetAmount());
GetTarget()->CastSpell(GetTarget(), SPELL_SHAMAN_TIDAL_WAVES, args);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_sha_tidal_waves_AuraScript::HandleEffectProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_sha_tidal_waves_AuraScript();
}
};
// 28823 - Totemic Power
class spell_sha_t3_6p_bonus : public SpellScriptLoader
{
public:
spell_sha_t3_6p_bonus() : SpellScriptLoader("spell_sha_t3_6p_bonus") { }
class spell_sha_t3_6p_bonus_AuraScript : public AuraScript
{
PrepareAuraScript(spell_sha_t3_6p_bonus_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_SHAMAN_TOTEMIC_POWER_ARMOR,
SPELL_SHAMAN_TOTEMIC_POWER_ATTACK_POWER,
SPELL_SHAMAN_TOTEMIC_POWER_SPELL_POWER,
SPELL_SHAMAN_TOTEMIC_POWER_MP5
});
}
void HandleProc(AuraEffect* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
uint32 spellId;
Unit* caster = eventInfo.GetActor();
Unit* target = eventInfo.GetProcTarget();
switch (target->getClass())
{
case CLASS_PALADIN:
case CLASS_PRIEST:
case CLASS_SHAMAN:
case CLASS_DRUID:
spellId = SPELL_SHAMAN_TOTEMIC_POWER_MP5;
break;
case CLASS_MAGE:
case CLASS_WARLOCK:
spellId = SPELL_SHAMAN_TOTEMIC_POWER_SPELL_POWER;
break;
case CLASS_HUNTER:
case CLASS_ROGUE:
spellId = SPELL_SHAMAN_TOTEMIC_POWER_ATTACK_POWER;
break;
case CLASS_WARRIOR:
spellId = SPELL_SHAMAN_TOTEMIC_POWER_ARMOR;
break;
default:
return;
}
caster->CastSpell(target, spellId, aurEff);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_sha_t3_6p_bonus_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_sha_t3_6p_bonus_AuraScript();
}
};
// 28820 - Lightning Shield
class spell_sha_t3_8p_bonus : public AuraScript
{
PrepareAuraScript(spell_sha_t3_8p_bonus);
void PeriodicTick(AuraEffect const* /*aurEff*/)
{
PreventDefaultAction();
// Need remove self if Lightning Shield not active
if (!GetTarget()->GetAuraEffect(SPELL_AURA_PROC_TRIGGER_SPELL, SPELLFAMILY_SHAMAN, flag128(0x400), GetCaster()->GetGUID()))
Remove();
}
void Register() override
{
OnEffectPeriodic += AuraEffectPeriodicFn(spell_sha_t3_8p_bonus::PeriodicTick, EFFECT_1, SPELL_AURA_PERIODIC_TRIGGER_SPELL);
}
};
// 64928 - Item - Shaman T8 Elemental 4P Bonus
class spell_sha_t8_elemental_4p_bonus : public SpellScriptLoader
{
public:
spell_sha_t8_elemental_4p_bonus() : SpellScriptLoader("spell_sha_t8_elemental_4p_bonus") { }
class spell_sha_t8_elemental_4p_bonus_AuraScript : public AuraScript
{
PrepareAuraScript(spell_sha_t8_elemental_4p_bonus_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_SHAMAN_ELECTRIFIED });
}
void HandleProc(AuraEffect* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
DamageInfo* damageInfo = eventInfo.GetDamageInfo();
if (!damageInfo || !damageInfo->GetDamage())
return;
SpellInfo const* spellInfo = sSpellMgr->AssertSpellInfo(SPELL_SHAMAN_ELECTRIFIED, GetCastDifficulty());
int32 amount = CalculatePct(static_cast<int32>(damageInfo->GetDamage()), aurEff->GetAmount());
ASSERT(spellInfo->GetMaxTicks() > 0);
amount /= spellInfo->GetMaxTicks();
Unit* caster = eventInfo.GetActor();
Unit* target = eventInfo.GetProcTarget();
CastSpellExtraArgs args(aurEff);
args.AddSpellBP0(amount);
caster->CastSpell(target, SPELL_SHAMAN_ELECTRIFIED, args);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_sha_t8_elemental_4p_bonus_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_sha_t8_elemental_4p_bonus_AuraScript();
}
};
// 67228 - Item - Shaman T9 Elemental 4P Bonus (Lava Burst)
class spell_sha_t9_elemental_4p_bonus : public SpellScriptLoader
{
public:
spell_sha_t9_elemental_4p_bonus() : SpellScriptLoader("spell_sha_t9_elemental_4p_bonus") { }
class spell_sha_t9_elemental_4p_bonus_AuraScript : public AuraScript
{
PrepareAuraScript(spell_sha_t9_elemental_4p_bonus_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_SHAMAN_LAVA_BURST_BONUS_DAMAGE });
}
void HandleProc(AuraEffect* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
DamageInfo* damageInfo = eventInfo.GetDamageInfo();
if (!damageInfo || !damageInfo->GetDamage())
return;
SpellInfo const* spellInfo = sSpellMgr->AssertSpellInfo(SPELL_SHAMAN_LAVA_BURST_BONUS_DAMAGE, GetCastDifficulty());
int32 amount = CalculatePct(static_cast<int32>(damageInfo->GetDamage()), aurEff->GetAmount());
ASSERT(spellInfo->GetMaxTicks() > 0);
amount /= spellInfo->GetMaxTicks();
Unit* caster = eventInfo.GetActor();
Unit* target = eventInfo.GetProcTarget();
CastSpellExtraArgs args(aurEff);
args.AddSpellBP0(amount);
caster->CastSpell(target, SPELL_SHAMAN_LAVA_BURST_BONUS_DAMAGE, args);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_sha_t9_elemental_4p_bonus_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_sha_t9_elemental_4p_bonus_AuraScript();
}
};
// 70817 - Item - Shaman T10 Elemental 4P Bonus
class spell_sha_t10_elemental_4p_bonus : public SpellScriptLoader
{
public:
spell_sha_t10_elemental_4p_bonus() : SpellScriptLoader("spell_sha_t10_elemental_4p_bonus") { }
class spell_sha_t10_elemental_4p_bonus_AuraScript : public AuraScript
{
PrepareAuraScript(spell_sha_t10_elemental_4p_bonus_AuraScript);
void HandleProc(AuraEffect* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
Unit* caster = eventInfo.GetActor();
Unit* target = eventInfo.GetProcTarget();
// try to find spell Flame Shock on the target
AuraEffect* flameShock = target->GetAuraEffect(SPELL_AURA_PERIODIC_DAMAGE, SPELLFAMILY_SHAMAN, flag128(0x10000000), caster->GetGUID());
if (!flameShock)
return;
Aura* flameShockAura = flameShock->GetBase();
int32 maxDuration = flameShockAura->GetMaxDuration();
int32 newDuration = flameShockAura->GetDuration() + aurEff->GetAmount() * IN_MILLISECONDS;
flameShockAura->SetDuration(newDuration);
// is it blizzlike to change max duration for FS?
if (newDuration > maxDuration)
flameShockAura->SetMaxDuration(newDuration);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_sha_t10_elemental_4p_bonus_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_sha_t10_elemental_4p_bonus_AuraScript();
}
};
// 70808 - Item - Shaman T10 Restoration 4P Bonus
class spell_sha_t10_restoration_4p_bonus : public SpellScriptLoader
{
public:
spell_sha_t10_restoration_4p_bonus() : SpellScriptLoader("spell_sha_t10_restoration_4p_bonus") { }
class spell_sha_t10_restoration_4p_bonus_AuraScript : public AuraScript
{
PrepareAuraScript(spell_sha_t10_restoration_4p_bonus_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_SHAMAN_CHAINED_HEAL });
}
void HandleProc(AuraEffect* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
HealInfo* healInfo = eventInfo.GetHealInfo();
if (!healInfo || !healInfo->GetHeal())
return;
SpellInfo const* spellInfo = sSpellMgr->AssertSpellInfo(SPELL_SHAMAN_CHAINED_HEAL, GetCastDifficulty());
int32 amount = CalculatePct(static_cast<int32>(healInfo->GetHeal()), aurEff->GetAmount());
ASSERT(spellInfo->GetMaxTicks() > 0);
amount /= spellInfo->GetMaxTicks();
Unit* caster = eventInfo.GetActor();
Unit* target = eventInfo.GetProcTarget();
CastSpellExtraArgs args(aurEff);
args.AddSpellBP0(amount);
caster->CastSpell(target, SPELL_SHAMAN_CHAINED_HEAL, args);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_sha_t10_restoration_4p_bonus_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_sha_t10_restoration_4p_bonus_AuraScript();
}
};
// 33757 - Windfury
class spell_sha_windfury : public SpellScriptLoader
{
public:
spell_sha_windfury() : SpellScriptLoader("spell_sha_windfury") { }
class spell_sha_windfury_AuraScript : public AuraScript
{
PrepareAuraScript(spell_sha_windfury_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_SHAMAN_WINDFURY_ATTACK });
}
void HandleEffectProc(AuraEffect* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
for (uint32 i = 0; i < 2; ++i)
eventInfo.GetActor()->CastSpell(eventInfo.GetProcTarget(), SPELL_SHAMAN_WINDFURY_ATTACK, aurEff);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_sha_windfury_AuraScript::HandleEffectProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_sha_windfury_AuraScript();
}
};
// 192078 - Wind Rush Totem (Spell)
// 12676 - AreaTriggerId
struct areatrigger_sha_wind_rush_totem : AreaTriggerAI
{
static constexpr uint32 REFRESH_TIME = 4500;
areatrigger_sha_wind_rush_totem(AreaTrigger* areatrigger) : AreaTriggerAI(areatrigger), _refreshTimer(REFRESH_TIME) { }
void OnUpdate(uint32 diff) override
{
_refreshTimer -= diff;
if (_refreshTimer <= 0)
{
if (Unit* caster = at->GetCaster())
{
for (ObjectGuid const& guid : at->GetInsideUnits())
{
if (Unit* unit = ObjectAccessor::GetUnit(*caster, guid))
{
if (!caster->IsFriendlyTo(unit))
continue;
caster->CastSpell(unit, SPELL_SHAMAN_WIND_RUSH, true);
}
}
}
_refreshTimer += REFRESH_TIME;
}
}
void OnUnitEnter(Unit* unit) override
{
if (Unit* caster = at->GetCaster())
{
if (!caster->IsFriendlyTo(unit))
return;
caster->CastSpell(unit, SPELL_SHAMAN_WIND_RUSH, true);
}
}
private:
int32 _refreshTimer;
};
void AddSC_shaman_spell_scripts()
{
new spell_sha_ancestral_guidance();
new spell_sha_ancestral_guidance_heal();
new spell_sha_bloodlust();
new spell_sha_crash_lightning();
new spell_sha_earth_shield();
new spell_sha_earthen_rage_passive();
new spell_sha_earthen_rage_proc_aura();
new spell_sha_elemental_blast();
RegisterSpellScript(spell_sha_flametongue_weapon);
RegisterAuraScript(spell_sha_flametongue_weapon_aura);
RegisterSpellAndAuraScriptPair(spell_sha_healing_rain, spell_sha_healing_rain_aura);
new spell_sha_healing_stream_totem_heal();
new spell_sha_heroism();
new spell_sha_item_lightning_shield();
new spell_sha_item_lightning_shield_trigger();
new spell_sha_item_mana_surge();
new spell_sha_item_t6_trinket();
new spell_sha_item_t10_elemental_2p_bonus();
new spell_sha_item_t18_elemental_4p_bonus();
new spell_sha_lava_burst();
new spell_sha_lava_surge();
new spell_sha_lava_surge_proc();
RegisterSpellScript(spell_sha_liquid_magma_totem);
new spell_sha_path_of_flames_spread();
new spell_sha_tidal_waves();
new spell_sha_t3_6p_bonus();
RegisterAuraScript(spell_sha_t3_8p_bonus);
new spell_sha_t8_elemental_4p_bonus();
new spell_sha_t9_elemental_4p_bonus();
new spell_sha_t10_elemental_4p_bonus();
new spell_sha_t10_restoration_4p_bonus();
new spell_sha_windfury();
RegisterAreaTriggerAI(areatrigger_sha_wind_rush_totem);
}