This website requires JavaScript.
Explore
Help
Register
Sign In
araxiaonline
/
TrinityCore
Watch
3
Star
0
Fork
0
You've already forked TrinityCore
mirror of
https://github.com/araxiaonline/TrinityCore.git
synced
2026-06-21 07:22:02 -04:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
993c392cd7b1baaabf08a6a0aa3a8dcc895ae1c5
TrinityCore
/
src
/
server
/
game
/
AI
/
ScriptedAI
T
History
Ovah
993c392cd7
Core/EscortAI: initialize run state before filling waypoints (PR
#22416
)
2018-09-10 22:31:58 +02:00
..
ScriptedCreature.cpp
Core/AI: Clean up charm AI handling, we now have two unique_ptr instead of a crapton of booleans
2018-08-23 16:34:42 +02:00
ScriptedCreature.h
Core/AI: Remove unnecessary parameter from DoZoneInCombat after
eb1972f
2018-08-22 21:51:16 +02:00
ScriptedEscortAI.cpp
Core/EscortAI: initialize run state before filling waypoints (PR
#22416
)
2018-09-10 22:31:58 +02:00
ScriptedEscortAI.h
Core/AI: EscortAI init logic moved from JustAppeared to InitializeAI. There are no escort NPCs using compatibility mode anymore, so this is equivalent.
2018-02-12 03:25:05 +01:00
ScriptedFollowerAI.cpp
Update copyright note for 2018
2018-01-01 01:55:29 +01:00
ScriptedFollowerAI.h
Update copyright note for 2018
2018-01-01 01:55:29 +01:00
ScriptedGossip.cpp
Update copyright note for 2018
2018-01-01 01:55:29 +01:00
ScriptedGossip.h
Update copyright note for 2018
2018-01-01 01:55:29 +01:00