Files
TrinityCore/src/server/game/Scripting/ScriptSystem.h
T
ccrs 97585597f0 Core/Movement: waypoint movement (#20121)
Following the work done in #19361 this is the cleanup and improvement of the related logic of waypoint management.

Ref 28050f3 #18020
(taking the good parts and ignoring the incomplete work)

(cherry picked from commit 7fff83d675)
2020-08-23 00:45:46 +02:00

62 lines
1.9 KiB
C++

/*
* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef SC_SYSTEM_H
#define SC_SYSTEM_H
#include "Define.h"
#include "Hash.h"
#include "WaypointDefines.h"
#include <unordered_map>
#include <vector>
class Creature;
struct SplineChainLink;
#define TEXT_SOURCE_RANGE -1000000 // the amount of entries each text source has available
class TC_GAME_API SystemMgr
{
public:
static SystemMgr* instance();
// database
void LoadScriptWaypoints();
void LoadScriptSplineChains();
WaypointPath const* GetPath(uint32 creatureEntry) const;
std::vector<SplineChainLink> const* GetSplineChain(uint32 entry, uint16 chainId) const;
std::vector<SplineChainLink> const* GetSplineChain(Creature const* who, uint16 id) const;
private:
typedef std::pair<uint32, uint16> ChainKeyType; // creature entry + chain ID
SystemMgr();
~SystemMgr();
SystemMgr(SystemMgr const&) = delete;
SystemMgr& operator=(SystemMgr const&) = delete;
std::unordered_map<uint32, WaypointPath> _waypointStore;
std::unordered_map<ChainKeyType, std::vector<SplineChainLink>> m_mSplineChainsMap; // spline chains
};
#define sScriptSystemMgr SystemMgr::instance()
#endif