mirror of
https://github.com/araxiaonline/TrinityCore.git
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106 lines
3.9 KiB
C++
106 lines
3.9 KiB
C++
/*
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* Copyright (C) 2008-2012 TrinityCore <http://www.trinitycore.org/>
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* Copyright (C) 2006-2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/* ScriptData
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SDName: Loch_Modan
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SD%Complete: 100
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SDComment: Quest support: 3181
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SDCategory: Loch Modan
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EndScriptData */
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/* ContentData
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npc_mountaineer_pebblebitty
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EndContentData */
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "ScriptedGossip.h"
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/*######
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## npc_mountaineer_pebblebitty
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######*/
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#define GOSSIP_MP "Open the gate please, i need to get to Searing Gorge"
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#define GOSSIP_MP1 "But i need to get there, now open the gate!"
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#define GOSSIP_MP2 "Ok, so what is this other way?"
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#define GOSSIP_MP3 "Doesn't matter, i'm invulnerable."
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#define GOSSIP_MP4 "Yes..."
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#define GOSSIP_MP5 "Ok, i'll try to remember that."
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#define GOSSIP_MP6 "A key? Ok!"
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class npc_mountaineer_pebblebitty : public CreatureScript
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{
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public:
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npc_mountaineer_pebblebitty() : CreatureScript("npc_mountaineer_pebblebitty") { }
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bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
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{
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player->PlayerTalkClass->ClearMenus();
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switch (action)
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{
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case GOSSIP_ACTION_INFO_DEF+1:
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player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_MP1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
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player->SEND_GOSSIP_MENU(1833, creature->GetGUID());
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break;
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case GOSSIP_ACTION_INFO_DEF+2:
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player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_MP2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
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player->SEND_GOSSIP_MENU(1834, creature->GetGUID());
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break;
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case GOSSIP_ACTION_INFO_DEF+3:
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player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_MP3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 4);
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player->SEND_GOSSIP_MENU(1835, creature->GetGUID());
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break;
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case GOSSIP_ACTION_INFO_DEF+4:
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player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_MP4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 5);
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player->SEND_GOSSIP_MENU(1836, creature->GetGUID());
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break;
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case GOSSIP_ACTION_INFO_DEF+5:
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player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_MP5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 6);
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player->SEND_GOSSIP_MENU(1837, creature->GetGUID());
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break;
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case GOSSIP_ACTION_INFO_DEF+6:
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player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_MP6, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 7);
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player->SEND_GOSSIP_MENU(1838, creature->GetGUID());
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break;
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case GOSSIP_ACTION_INFO_DEF+7:
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player->CLOSE_GOSSIP_MENU();
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break;
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}
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return true;
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}
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bool OnGossipHello(Player* player, Creature* creature)
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{
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if (creature->isQuestGiver())
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player->PrepareQuestMenu(creature->GetGUID());
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if (!player->GetQuestRewardStatus(3181) == 1)
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player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_MP, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
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player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
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return true;
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}
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};
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void AddSC_loch_modan()
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{
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new npc_mountaineer_pebblebitty();
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}
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