mirror of
https://github.com/araxiaonline/TrinityCore.git
synced 2026-06-18 06:00:10 -04:00
752 lines
26 KiB
C++
752 lines
26 KiB
C++
/*
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* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/*
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* Scripts for spells with SPELLFAMILY_HUNTER, SPELLFAMILY_PET and SPELLFAMILY_GENERIC spells used by hunter players.
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* Ordered alphabetically using scriptname.
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* Scriptnames of files in this file should be prefixed with "spell_hun_".
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*/
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#include "ScriptMgr.h"
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#include "CellImpl.h"
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#include "GridNotifiersImpl.h"
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#include "Pet.h"
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#include "SpellAuraEffects.h"
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#include "SpellHistory.h"
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#include "SpellMgr.h"
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#include "SpellScript.h"
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enum HunterSpells
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{
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SPELL_HUNTER_A_MURDER_OF_CROWS_DAMAGE = 131900,
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SPELL_HUNTER_A_MURDER_OF_CROWS_VISUAL_1 = 131637,
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SPELL_HUNTER_A_MURDER_OF_CROWS_VISUAL_2 = 131951,
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SPELL_HUNTER_A_MURDER_OF_CROWS_VISUAL_3 = 131952,
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SPELL_HUNTER_ASPECT_CHEETAH_SLOW = 186258,
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SPELL_HUNTER_EXHILARATION = 109304,
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SPELL_HUNTER_EXHILARATION_PET = 128594,
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SPELL_HUNTER_EXHILARATION_R2 = 231546,
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SPELL_HUNTER_LONE_WOLF = 155228,
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SPELL_HUNTER_MASTERS_CALL_TRIGGERED = 62305,
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SPELL_HUNTER_MISDIRECTION = 34477,
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SPELL_HUNTER_MISDIRECTION_PROC = 35079,
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SPELL_HUNTER_MULTI_SHOT_FOCUS = 213363,
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SPELL_HUNTER_PET_LAST_STAND_TRIGGERED = 53479,
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SPELL_HUNTER_PET_HEART_OF_THE_PHOENIX_TRIGGERED = 54114,
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SPELL_HUNTER_PET_HEART_OF_THE_PHOENIX_DEBUFF = 55711,
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SPELL_HUNTER_STEADY_SHOT_FOCUS = 77443,
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SPELL_HUNTER_T9_4P_GREATNESS = 68130,
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SPELL_ROAR_OF_SACRIFICE_TRIGGERED = 67481
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};
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enum MiscSpells
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{
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SPELL_DRAENEI_GIFT_OF_THE_NAARU = 59543,
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SPELL_MAGE_TEMPORAL_DISPLACEMENT = 80354,
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SPELL_SHAMAN_EXHAUSTION = 57723,
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SPELL_SHAMAN_SATED = 57724
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};
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// 131894 - A Murder of Crows
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class spell_hun_a_murder_of_crows : public AuraScript
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{
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PrepareAuraScript(spell_hun_a_murder_of_crows);
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bool Validate(SpellInfo const* /*spellInfo*/) override
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{
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return ValidateSpellInfo
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({
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SPELL_HUNTER_A_MURDER_OF_CROWS_DAMAGE,
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SPELL_HUNTER_A_MURDER_OF_CROWS_VISUAL_1,
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SPELL_HUNTER_A_MURDER_OF_CROWS_VISUAL_2,
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SPELL_HUNTER_A_MURDER_OF_CROWS_VISUAL_3
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});
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}
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void HandleDummyTick(AuraEffect const* /*aurEff*/)
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{
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Unit* target = GetTarget();
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if (Unit* caster = GetCaster())
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caster->CastSpell(target, SPELL_HUNTER_A_MURDER_OF_CROWS_DAMAGE, true);
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target->CastSpell(target, SPELL_HUNTER_A_MURDER_OF_CROWS_VISUAL_1, true);
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target->CastSpell(target, SPELL_HUNTER_A_MURDER_OF_CROWS_VISUAL_2, true);
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target->CastSpell(target, SPELL_HUNTER_A_MURDER_OF_CROWS_VISUAL_3, true);
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target->CastSpell(target, SPELL_HUNTER_A_MURDER_OF_CROWS_VISUAL_3, true); // not a mistake, it is intended to cast twice
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}
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void RemoveEffect(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
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{
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if (GetTargetApplication()->GetRemoveMode() == AURA_REMOVE_BY_DEATH)
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if (Unit* caster = GetCaster())
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caster->GetSpellHistory()->ResetCooldown(GetId(), true);
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}
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void Register() override
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{
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OnEffectPeriodic += AuraEffectPeriodicFn(spell_hun_a_murder_of_crows::HandleDummyTick, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
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OnEffectRemove += AuraEffectRemoveFn(spell_hun_a_murder_of_crows::RemoveEffect, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY, AURA_EFFECT_HANDLE_REAL);
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}
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};
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// 186257 - Aspect of the Cheetah
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class spell_hun_aspect_cheetah : public SpellScriptLoader
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{
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public:
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spell_hun_aspect_cheetah() : SpellScriptLoader("spell_hun_aspect_cheetah") { }
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class spell_hun_aspect_cheetah_AuraScript : public AuraScript
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{
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PrepareAuraScript(spell_hun_aspect_cheetah_AuraScript);
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bool Validate(SpellInfo const* /*spellInfo*/) override
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{
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return ValidateSpellInfo
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({
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SPELL_HUNTER_ASPECT_CHEETAH_SLOW
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});
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}
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void HandleOnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
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{
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if (GetTargetApplication()->GetRemoveMode() == AURA_REMOVE_BY_EXPIRE)
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GetTarget()->CastSpell(GetTarget(), SPELL_HUNTER_ASPECT_CHEETAH_SLOW, true);
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}
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void Register() override
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{
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AfterEffectRemove += AuraEffectRemoveFn(spell_hun_aspect_cheetah_AuraScript::HandleOnRemove, EFFECT_0, SPELL_AURA_MOD_INCREASE_SPEED, AURA_EFFECT_HANDLE_REAL);
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}
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};
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AuraScript* GetAuraScript() const override
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{
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return new spell_hun_aspect_cheetah_AuraScript();
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}
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};
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// 109304 - Exhilaration
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class spell_hun_exhilaration : public SpellScriptLoader
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{
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public:
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spell_hun_exhilaration() : SpellScriptLoader("spell_hun_exhilaration") { }
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class spell_hun_exhilaration_SpellScript : public SpellScript
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{
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PrepareSpellScript(spell_hun_exhilaration_SpellScript);
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bool Validate(SpellInfo const* /*spellInfo*/) override
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{
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return ValidateSpellInfo({ SPELL_HUNTER_EXHILARATION_R2, SPELL_HUNTER_LONE_WOLF });
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}
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void HandleOnHit()
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{
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if (GetCaster()->HasAura(SPELL_HUNTER_EXHILARATION_R2) && !GetCaster()->HasAura(SPELL_HUNTER_LONE_WOLF))
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GetCaster()->CastSpell(nullptr, SPELL_HUNTER_EXHILARATION_PET, true);
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}
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void Register() override
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{
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OnHit += SpellHitFn(spell_hun_exhilaration_SpellScript::HandleOnHit);
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}
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};
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SpellScript* GetSpellScript() const override
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{
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return new spell_hun_exhilaration_SpellScript();
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}
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};
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// 212658 - Hunting Party
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class spell_hun_hunting_party : public SpellScriptLoader
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{
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public:
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spell_hun_hunting_party() : SpellScriptLoader("spell_hun_hunting_party") { }
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class spell_hun_hunting_party_AuraScript : public AuraScript
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{
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PrepareAuraScript(spell_hun_hunting_party_AuraScript);
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bool Validate(SpellInfo const* /*spellInfo*/) override
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{
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return ValidateSpellInfo(
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{
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SPELL_HUNTER_EXHILARATION,
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SPELL_HUNTER_EXHILARATION_PET
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});
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}
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void HandleProc(AuraEffect* aurEff, ProcEventInfo& /*eventInfo*/)
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{
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PreventDefaultAction();
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GetTarget()->GetSpellHistory()->ModifyCooldown(SPELL_HUNTER_EXHILARATION, -Seconds(aurEff->GetAmount()));
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GetTarget()->GetSpellHistory()->ModifyCooldown(SPELL_HUNTER_EXHILARATION_PET, -Seconds(aurEff->GetAmount()));
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}
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void Register() override
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{
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OnEffectProc += AuraEffectProcFn(spell_hun_hunting_party_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
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}
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};
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AuraScript* GetAuraScript() const override
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{
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return new spell_hun_hunting_party_AuraScript();
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}
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};
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// 53478 - Last Stand Pet
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class spell_hun_last_stand_pet : public SpellScriptLoader
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{
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public:
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spell_hun_last_stand_pet() : SpellScriptLoader("spell_hun_last_stand_pet") { }
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class spell_hun_last_stand_pet_SpellScript : public SpellScript
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{
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PrepareSpellScript(spell_hun_last_stand_pet_SpellScript);
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bool Validate(SpellInfo const* /*spellInfo*/) override
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{
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return ValidateSpellInfo({ SPELL_HUNTER_PET_LAST_STAND_TRIGGERED });
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}
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void HandleDummy(SpellEffIndex /*effIndex*/)
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{
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Unit* caster = GetCaster();
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CastSpellExtraArgs args(TRIGGERED_FULL_MASK);
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args.AddSpellBP0(caster->CountPctFromMaxHealth(30));
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caster->CastSpell(caster, SPELL_HUNTER_PET_LAST_STAND_TRIGGERED, args);
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}
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void Register() override
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{
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OnEffectHitTarget += SpellEffectFn(spell_hun_last_stand_pet_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
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}
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};
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SpellScript* GetSpellScript() const override
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{
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return new spell_hun_last_stand_pet_SpellScript();
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}
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};
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// 53271 - Masters Call
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class spell_hun_masters_call : public SpellScriptLoader
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{
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public:
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spell_hun_masters_call() : SpellScriptLoader("spell_hun_masters_call") { }
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class spell_hun_masters_call_SpellScript : public SpellScript
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{
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PrepareSpellScript(spell_hun_masters_call_SpellScript);
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bool Validate(SpellInfo const* spellInfo) override
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{
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return !spellInfo->GetEffects().empty()
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&& ValidateSpellInfo({ SPELL_HUNTER_MASTERS_CALL_TRIGGERED, uint32(spellInfo->GetEffect(EFFECT_0).CalcValue()) });
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}
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bool Load() override
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{
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return GetCaster()->GetTypeId() == TYPEID_PLAYER;
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}
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SpellCastResult DoCheckCast()
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{
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Guardian* pet = GetCaster()->ToPlayer()->GetGuardianPet();
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ASSERT(pet); // checked in Spell::CheckCast
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if (!pet->IsPet() || !pet->IsAlive())
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return SPELL_FAILED_NO_PET;
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// Do a mini Spell::CheckCasterAuras on the pet, no other way of doing this
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SpellCastResult result = SPELL_CAST_OK;
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uint32 const unitflag = pet->m_unitData->Flags;
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if (!pet->GetCharmerGUID().IsEmpty())
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result = SPELL_FAILED_CHARMED;
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else if (unitflag & UNIT_FLAG_STUNNED)
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result = SPELL_FAILED_STUNNED;
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else if (unitflag & UNIT_FLAG_FLEEING)
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result = SPELL_FAILED_FLEEING;
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else if (unitflag & UNIT_FLAG_CONFUSED)
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result = SPELL_FAILED_CONFUSED;
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if (result != SPELL_CAST_OK)
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return result;
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Unit* target = GetExplTargetUnit();
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if (!target)
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return SPELL_FAILED_BAD_TARGETS;
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if (!pet->IsWithinLOSInMap(target))
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return SPELL_FAILED_LINE_OF_SIGHT;
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return SPELL_CAST_OK;
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}
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void HandleDummy(SpellEffIndex /*effIndex*/)
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{
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GetCaster()->ToPlayer()->GetPet()->CastSpell(GetHitUnit(), GetEffectValue(), true);
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}
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void HandleScriptEffect(SpellEffIndex /*effIndex*/)
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{
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GetHitUnit()->CastSpell(nullptr, SPELL_HUNTER_MASTERS_CALL_TRIGGERED, true);
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}
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void Register() override
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{
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OnCheckCast += SpellCheckCastFn(spell_hun_masters_call_SpellScript::DoCheckCast);
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OnEffectHitTarget += SpellEffectFn(spell_hun_masters_call_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
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OnEffectHitTarget += SpellEffectFn(spell_hun_masters_call_SpellScript::HandleScriptEffect, EFFECT_1, SPELL_EFFECT_SCRIPT_EFFECT);
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}
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};
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SpellScript* GetSpellScript() const override
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{
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return new spell_hun_masters_call_SpellScript();
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}
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};
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// 34477 - Misdirection
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class spell_hun_misdirection : public SpellScriptLoader
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{
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public:
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spell_hun_misdirection() : SpellScriptLoader("spell_hun_misdirection") { }
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class spell_hun_misdirection_AuraScript : public AuraScript
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{
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PrepareAuraScript(spell_hun_misdirection_AuraScript);
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bool Validate(SpellInfo const* /*spellInfo*/) override
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{
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return ValidateSpellInfo({ SPELL_HUNTER_MISDIRECTION_PROC });
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}
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void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
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{
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if (GetTargetApplication()->GetRemoveMode() == AURA_REMOVE_BY_DEFAULT || GetTargetApplication()->GetRemoveMode() == AURA_REMOVE_BY_INTERRUPT)
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return;
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if (!GetTarget()->HasAura(SPELL_HUNTER_MISDIRECTION_PROC))
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GetTarget()->GetThreatManager().UnregisterRedirectThreat(SPELL_HUNTER_MISDIRECTION);
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}
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void HandleProc(AuraEffect* aurEff, ProcEventInfo& /*eventInfo*/)
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{
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PreventDefaultAction();
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GetTarget()->CastSpell(GetTarget(), SPELL_HUNTER_MISDIRECTION_PROC, aurEff);
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}
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void Register() override
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{
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AfterEffectRemove += AuraEffectRemoveFn(spell_hun_misdirection_AuraScript::OnRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
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OnEffectProc += AuraEffectProcFn(spell_hun_misdirection_AuraScript::HandleProc, EFFECT_1, SPELL_AURA_DUMMY);
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}
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};
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AuraScript* GetAuraScript() const override
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{
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return new spell_hun_misdirection_AuraScript();
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}
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};
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// 35079 - Misdirection (Proc)
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class spell_hun_misdirection_proc : public SpellScriptLoader
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{
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public:
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spell_hun_misdirection_proc() : SpellScriptLoader("spell_hun_misdirection_proc") { }
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class spell_hun_misdirection_proc_AuraScript : public AuraScript
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{
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PrepareAuraScript(spell_hun_misdirection_proc_AuraScript);
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void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
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{
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GetTarget()->GetThreatManager().UnregisterRedirectThreat(SPELL_HUNTER_MISDIRECTION);
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}
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void Register() override
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{
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AfterEffectRemove += AuraEffectRemoveFn(spell_hun_misdirection_proc_AuraScript::OnRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
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}
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};
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AuraScript* GetAuraScript() const override
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{
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return new spell_hun_misdirection_proc_AuraScript();
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}
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};
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// 2643 - Multi-Shot
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class spell_hun_multi_shot : public SpellScriptLoader
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{
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public:
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spell_hun_multi_shot() : SpellScriptLoader("spell_hun_multi_shot") { }
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class spell_hun_multi_shot_SpellScript : public SpellScript
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{
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PrepareSpellScript(spell_hun_multi_shot_SpellScript);
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bool Validate(SpellInfo const* /*spellInfo*/) override
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{
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return ValidateSpellInfo({ SPELL_HUNTER_MULTI_SHOT_FOCUS });
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}
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bool Load() override
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{
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return GetCaster()->GetTypeId() == TYPEID_PLAYER;
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}
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void HandleOnHit()
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{
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// We need to check hunter's spec because it doesn't generate focus on other specs than MM
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if (GetCaster()->ToPlayer()->GetPrimarySpecialization() == TALENT_SPEC_HUNTER_MARKSMAN)
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GetCaster()->CastSpell(GetCaster(), SPELL_HUNTER_MULTI_SHOT_FOCUS, true);
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}
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void Register() override
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{
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OnHit += SpellHitFn(spell_hun_multi_shot_SpellScript::HandleOnHit);
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}
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};
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SpellScript* GetSpellScript() const override
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{
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return new spell_hun_multi_shot_SpellScript();
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}
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};
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// 55709 - Pet Heart of the Phoenix
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class spell_hun_pet_heart_of_the_phoenix : public SpellScriptLoader
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{
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public:
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spell_hun_pet_heart_of_the_phoenix() : SpellScriptLoader("spell_hun_pet_heart_of_the_phoenix") { }
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class spell_hun_pet_heart_of_the_phoenix_SpellScript : public SpellScript
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{
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PrepareSpellScript(spell_hun_pet_heart_of_the_phoenix_SpellScript);
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bool Load() override
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{
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if (!GetCaster()->IsPet())
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return false;
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return true;
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}
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bool Validate(SpellInfo const* /*spellInfo*/) override
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{
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return ValidateSpellInfo({ SPELL_HUNTER_PET_HEART_OF_THE_PHOENIX_TRIGGERED, SPELL_HUNTER_PET_HEART_OF_THE_PHOENIX_DEBUFF });
|
|
}
|
|
|
|
void HandleScript(SpellEffIndex /*effIndex*/)
|
|
{
|
|
Unit* caster = GetCaster();
|
|
if (Unit* owner = caster->GetOwner())
|
|
{
|
|
if (!caster->HasAura(SPELL_HUNTER_PET_HEART_OF_THE_PHOENIX_DEBUFF))
|
|
{
|
|
CastSpellExtraArgs args(TRIGGERED_FULL_MASK);
|
|
args.AddSpellBP0(100);
|
|
owner->CastSpell(caster, SPELL_HUNTER_PET_HEART_OF_THE_PHOENIX_TRIGGERED, args);
|
|
caster->CastSpell(caster, SPELL_HUNTER_PET_HEART_OF_THE_PHOENIX_DEBUFF, true);
|
|
}
|
|
}
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnEffectHitTarget += SpellEffectFn(spell_hun_pet_heart_of_the_phoenix_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
|
|
}
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const override
|
|
{
|
|
return new spell_hun_pet_heart_of_the_phoenix_SpellScript();
|
|
}
|
|
};
|
|
|
|
// 53480 - Roar of Sacrifice
|
|
class spell_hun_roar_of_sacrifice : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_hun_roar_of_sacrifice() : SpellScriptLoader("spell_hun_roar_of_sacrifice") { }
|
|
|
|
class spell_hun_roar_of_sacrifice_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_hun_roar_of_sacrifice_AuraScript);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo({ SPELL_ROAR_OF_SACRIFICE_TRIGGERED });
|
|
}
|
|
|
|
bool CheckProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
|
|
{
|
|
DamageInfo* damageInfo = eventInfo.GetDamageInfo();
|
|
if (!damageInfo || !(damageInfo->GetSchoolMask() & aurEff->GetMiscValue()))
|
|
return false;
|
|
|
|
if (!GetCaster())
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
void HandleProc(AuraEffect* aurEff, ProcEventInfo& eventInfo)
|
|
{
|
|
PreventDefaultAction();
|
|
|
|
CastSpellExtraArgs args(aurEff);
|
|
args.AddSpellBP0(CalculatePct(eventInfo.GetDamageInfo()->GetDamage(), aurEff->GetAmount()));
|
|
eventInfo.GetActor()->CastSpell(GetCaster(), SPELL_ROAR_OF_SACRIFICE_TRIGGERED, args);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
DoCheckEffectProc += AuraCheckEffectProcFn(spell_hun_roar_of_sacrifice_AuraScript::CheckProc, EFFECT_1, SPELL_AURA_DUMMY);
|
|
OnEffectProc += AuraEffectProcFn(spell_hun_roar_of_sacrifice_AuraScript::HandleProc, EFFECT_1, SPELL_AURA_DUMMY);
|
|
}
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const override
|
|
{
|
|
return new spell_hun_roar_of_sacrifice_AuraScript();
|
|
}
|
|
};
|
|
|
|
// 37506 - Scatter Shot
|
|
class spell_hun_scatter_shot : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_hun_scatter_shot() : SpellScriptLoader("spell_hun_scatter_shot") { }
|
|
|
|
class spell_hun_scatter_shot_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_hun_scatter_shot_SpellScript);
|
|
|
|
bool Load() override
|
|
{
|
|
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
|
|
}
|
|
|
|
void HandleDummy(SpellEffIndex /*effIndex*/)
|
|
{
|
|
Player* caster = GetCaster()->ToPlayer();
|
|
// break Auto Shot and autohit
|
|
caster->InterruptSpell(CURRENT_AUTOREPEAT_SPELL);
|
|
caster->AttackStop();
|
|
caster->SendAttackSwingCancelAttack();
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnEffectHitTarget += SpellEffectFn(spell_hun_scatter_shot_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
|
|
}
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const override
|
|
{
|
|
return new spell_hun_scatter_shot_SpellScript();
|
|
}
|
|
};
|
|
|
|
// 56641 - Steady Shot
|
|
class spell_hun_steady_shot : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_hun_steady_shot() : SpellScriptLoader("spell_hun_steady_shot") { }
|
|
|
|
class spell_hun_steady_shot_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_hun_steady_shot_SpellScript);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo({ SPELL_HUNTER_STEADY_SHOT_FOCUS });
|
|
}
|
|
|
|
bool Load() override
|
|
{
|
|
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
|
|
}
|
|
|
|
void HandleOnHit()
|
|
{
|
|
GetCaster()->CastSpell(GetCaster(), SPELL_HUNTER_STEADY_SHOT_FOCUS, true);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnHit += SpellHitFn(spell_hun_steady_shot_SpellScript::HandleOnHit);
|
|
}
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const override
|
|
{
|
|
return new spell_hun_steady_shot_SpellScript();
|
|
}
|
|
};
|
|
|
|
// 1515 - Tame Beast
|
|
class spell_hun_tame_beast : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_hun_tame_beast() : SpellScriptLoader("spell_hun_tame_beast") { }
|
|
|
|
class spell_hun_tame_beast_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_hun_tame_beast_SpellScript);
|
|
|
|
static constexpr uint32 CallPetSpellIds[MAX_ACTIVE_PETS] =
|
|
{
|
|
883,
|
|
83242,
|
|
83243,
|
|
83244,
|
|
83245,
|
|
};
|
|
|
|
SpellCastResult CheckCast()
|
|
{
|
|
Player* caster = GetCaster()->ToPlayer();
|
|
if (!caster)
|
|
return SPELL_FAILED_DONT_REPORT;
|
|
|
|
if (!GetExplTargetUnit())
|
|
return SPELL_FAILED_BAD_IMPLICIT_TARGETS;
|
|
|
|
if (Creature* target = GetExplTargetUnit()->ToCreature())
|
|
{
|
|
if (target->GetLevel() > caster->GetLevel())
|
|
return SPELL_FAILED_HIGHLEVEL;
|
|
|
|
// use SMSG_PET_TAME_FAILURE?
|
|
if (!target->GetCreatureTemplate()->IsTameable(caster->CanTameExoticPets()))
|
|
return SPELL_FAILED_BAD_TARGETS;
|
|
|
|
if (PetStable const* petStable = caster->GetPetStable())
|
|
{
|
|
if (petStable->CurrentPetIndex)
|
|
return SPELL_FAILED_ALREADY_HAVE_SUMMON;
|
|
|
|
auto freeSlotItr = std::find_if(petStable->ActivePets.begin(), petStable->ActivePets.end(), [](Optional<PetStable::PetInfo> const& petInfo)
|
|
{
|
|
return !petInfo.has_value();
|
|
});
|
|
|
|
if (freeSlotItr == petStable->ActivePets.end())
|
|
{
|
|
caster->SendTameFailure(PetTameResult::TooMany);
|
|
return SPELL_FAILED_DONT_REPORT;
|
|
}
|
|
|
|
// Check for known Call Pet X spells
|
|
std::size_t freeSlotIndex = std::distance(petStable->ActivePets.begin(), freeSlotItr);
|
|
if (!caster->HasSpell(CallPetSpellIds[freeSlotIndex]))
|
|
{
|
|
caster->SendTameFailure(PetTameResult::TooMany);
|
|
return SPELL_FAILED_DONT_REPORT;
|
|
}
|
|
}
|
|
|
|
if (!caster->GetCharmedGUID().IsEmpty())
|
|
return SPELL_FAILED_ALREADY_HAVE_CHARM;
|
|
}
|
|
else
|
|
return SPELL_FAILED_BAD_IMPLICIT_TARGETS;
|
|
|
|
return SPELL_CAST_OK;
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnCheckCast += SpellCheckCastFn(spell_hun_tame_beast_SpellScript::CheckCast);
|
|
}
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const override
|
|
{
|
|
return new spell_hun_tame_beast_SpellScript();
|
|
}
|
|
};
|
|
|
|
// 67151 - Item - Hunter T9 4P Bonus (Steady Shot)
|
|
class spell_hun_t9_4p_bonus : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_hun_t9_4p_bonus() : SpellScriptLoader("spell_hun_t9_4p_bonus") { }
|
|
|
|
class spell_hun_t9_4p_bonus_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_hun_t9_4p_bonus_AuraScript);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo({ SPELL_HUNTER_T9_4P_GREATNESS });
|
|
}
|
|
|
|
bool CheckProc(ProcEventInfo& eventInfo)
|
|
{
|
|
if (eventInfo.GetActor()->GetTypeId() == TYPEID_PLAYER && eventInfo.GetActor()->ToPlayer()->GetPet())
|
|
return true;
|
|
return false;
|
|
}
|
|
|
|
void HandleProc(AuraEffect* aurEff, ProcEventInfo& eventInfo)
|
|
{
|
|
PreventDefaultAction();
|
|
Unit* caster = eventInfo.GetActor();
|
|
|
|
caster->CastSpell(caster->ToPlayer()->GetPet(), SPELL_HUNTER_T9_4P_GREATNESS, aurEff);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
DoCheckProc += AuraCheckProcFn(spell_hun_t9_4p_bonus_AuraScript::CheckProc);
|
|
OnEffectProc += AuraEffectProcFn(spell_hun_t9_4p_bonus_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL);
|
|
}
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const override
|
|
{
|
|
return new spell_hun_t9_4p_bonus_AuraScript();
|
|
}
|
|
};
|
|
|
|
void AddSC_hunter_spell_scripts()
|
|
{
|
|
RegisterAuraScript(spell_hun_a_murder_of_crows);
|
|
new spell_hun_aspect_cheetah();
|
|
new spell_hun_exhilaration();
|
|
new spell_hun_hunting_party();
|
|
new spell_hun_last_stand_pet();
|
|
new spell_hun_masters_call();
|
|
new spell_hun_misdirection();
|
|
new spell_hun_misdirection_proc();
|
|
new spell_hun_multi_shot();
|
|
new spell_hun_pet_heart_of_the_phoenix();
|
|
new spell_hun_roar_of_sacrifice();
|
|
new spell_hun_scatter_shot();
|
|
new spell_hun_steady_shot();
|
|
new spell_hun_tame_beast();
|
|
new spell_hun_t9_4p_bonus();
|
|
}
|