Files
TrinityCore/src/server/scripts/Spells/spell_mage.cpp
jackpoz 8c44259fae Core/Misc: Fix some static analysis issues
Fix uninitialized values, most of which are false positives, always initialized before being accessed.
Add some asserts and additional NULL checks as sanity checks. Use SpellMgr::EnsureSpellInfo() if the spell id is valid and always supposed to return a valid not-NULL SpellInfo* .
2014-03-27 21:43:59 +01:00

645 lines
24 KiB
C++

/*
* Copyright (C) 2008-2014 TrinityCore <http://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/*
* Scripts for spells with SPELLFAMILY_MAGE and SPELLFAMILY_GENERIC spells used by mage players.
* Ordered alphabetically using scriptname.
* Scriptnames of files in this file should be prefixed with "spell_mage_".
*/
#include "Player.h"
#include "ScriptMgr.h"
#include "SpellScript.h"
#include "SpellAuraEffects.h"
enum MageSpells
{
SPELL_MAGE_BURNOUT = 29077,
SPELL_MAGE_COLD_SNAP = 11958,
SPELL_MAGE_FOCUS_MAGIC_PROC = 54648,
SPELL_MAGE_FROST_WARDING_R1 = 11189,
SPELL_MAGE_FROST_WARDING_TRIGGERED = 57776,
SPELL_MAGE_INCANTERS_ABSORBTION_R1 = 44394,
SPELL_MAGE_INCANTERS_ABSORBTION_TRIGGERED = 44413,
SPELL_MAGE_IGNITE = 12654,
SPELL_MAGE_MASTER_OF_ELEMENTS_ENERGIZE = 29077,
SPELL_MAGE_SQUIRREL_FORM = 32813,
SPELL_MAGE_GIRAFFE_FORM = 32816,
SPELL_MAGE_SERPENT_FORM = 32817,
SPELL_MAGE_DRAGONHAWK_FORM = 32818,
SPELL_MAGE_WORGEN_FORM = 32819,
SPELL_MAGE_SHEEP_FORM = 32820,
SPELL_MAGE_GLYPH_OF_ETERNAL_WATER = 70937,
SPELL_MAGE_SUMMON_WATER_ELEMENTAL_PERMANENT = 70908,
SPELL_MAGE_SUMMON_WATER_ELEMENTAL_TEMPORARY = 70907,
SPELL_MAGE_GLYPH_OF_BLAST_WAVE = 62126,
};
// Incanter's Absorbtion
class spell_mage_incanters_absorbtion_base_AuraScript : public AuraScript
{
public:
bool Validate(SpellInfo const* /*spellInfo*/) OVERRIDE
{
if (!sSpellMgr->GetSpellInfo(SPELL_MAGE_INCANTERS_ABSORBTION_TRIGGERED))
return false;
if (!sSpellMgr->GetSpellInfo(SPELL_MAGE_INCANTERS_ABSORBTION_R1))
return false;
return true;
}
void Trigger(AuraEffect* aurEff, DamageInfo& /*dmgInfo*/, uint32& absorbAmount)
{
Unit* target = GetTarget();
if (AuraEffect* talentAurEff = target->GetAuraEffectOfRankedSpell(SPELL_MAGE_INCANTERS_ABSORBTION_R1, EFFECT_0))
{
int32 bp = CalculatePct(absorbAmount, talentAurEff->GetAmount());
target->CastCustomSpell(target, SPELL_MAGE_INCANTERS_ABSORBTION_TRIGGERED, &bp, NULL, NULL, true, NULL, aurEff);
}
}
};
// -11113 - Blast Wave
class spell_mage_blast_wave : public SpellScriptLoader
{
public:
spell_mage_blast_wave() : SpellScriptLoader("spell_mage_blast_wave") { }
class spell_mage_blast_wave_SpellScript : public SpellScript
{
PrepareSpellScript(spell_mage_blast_wave_SpellScript);
bool Validate(SpellInfo const* /*spellInfo*/) OVERRIDE
{
if (!sSpellMgr->GetSpellInfo(SPELL_MAGE_GLYPH_OF_BLAST_WAVE))
return false;
return true;
}
void HandleKnockBack(SpellEffIndex effIndex)
{
if (GetCaster()->HasAura(SPELL_MAGE_GLYPH_OF_BLAST_WAVE))
PreventHitDefaultEffect(effIndex);
}
void Register() OVERRIDE
{
OnEffectHitTarget += SpellEffectFn(spell_mage_blast_wave_SpellScript::HandleKnockBack, EFFECT_2, SPELL_EFFECT_KNOCK_BACK);
}
};
SpellScript* GetSpellScript() const OVERRIDE
{
return new spell_mage_blast_wave_SpellScript();
}
};
// -44449 - Burnout
class spell_mage_burnout : public SpellScriptLoader
{
public:
spell_mage_burnout() : SpellScriptLoader("spell_mage_burnout") { }
class spell_mage_burnout_AuraScript : public AuraScript
{
PrepareAuraScript(spell_mage_burnout_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) OVERRIDE
{
if (!sSpellMgr->GetSpellInfo(SPELL_MAGE_BURNOUT))
return false;
return true;
}
bool CheckProc(ProcEventInfo& eventInfo)
{
return eventInfo.GetDamageInfo()->GetSpellInfo(); // eventInfo.GetSpellInfo()
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
int32 mana = int32(eventInfo.GetDamageInfo()->GetSpellInfo()->CalcPowerCost(GetTarget(), eventInfo.GetDamageInfo()->GetSchoolMask()));
mana = CalculatePct(mana, aurEff->GetAmount());
GetTarget()->CastCustomSpell(SPELL_MAGE_BURNOUT, SPELLVALUE_BASE_POINT0, mana, GetTarget(), true, NULL, aurEff);
}
void Register() OVERRIDE
{
DoCheckProc += AuraCheckProcFn(spell_mage_burnout_AuraScript::CheckProc);
OnEffectProc += AuraEffectProcFn(spell_mage_burnout_AuraScript::HandleProc, EFFECT_1, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const OVERRIDE
{
return new spell_mage_burnout_AuraScript();
}
};
// 11958 - Cold Snap
class spell_mage_cold_snap : public SpellScriptLoader
{
public:
spell_mage_cold_snap() : SpellScriptLoader("spell_mage_cold_snap") { }
class spell_mage_cold_snap_SpellScript : public SpellScript
{
PrepareSpellScript(spell_mage_cold_snap_SpellScript);
bool Load() OVERRIDE
{
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
Player* caster = GetCaster()->ToPlayer();
// immediately finishes the cooldown on Frost spells
const SpellCooldowns& cm = caster->GetSpellCooldownMap();
for (SpellCooldowns::const_iterator itr = cm.begin(); itr != cm.end();)
{
SpellInfo const* spellInfo = sSpellMgr->EnsureSpellInfo(itr->first);
if (spellInfo->SpellFamilyName == SPELLFAMILY_MAGE &&
(spellInfo->GetSchoolMask() & SPELL_SCHOOL_MASK_FROST) &&
spellInfo->Id != SPELL_MAGE_COLD_SNAP && spellInfo->GetRecoveryTime() > 0)
{
caster->RemoveSpellCooldown((itr++)->first, true);
}
else
++itr;
}
}
void Register() OVERRIDE
{
OnEffectHit += SpellEffectFn(spell_mage_cold_snap_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
SpellScript* GetSpellScript() const OVERRIDE
{
return new spell_mage_cold_snap_SpellScript();
}
};
// -543 - Fire Ward
// -6143 - Frost Ward
class spell_mage_fire_frost_ward : public SpellScriptLoader
{
public:
spell_mage_fire_frost_ward() : SpellScriptLoader("spell_mage_fire_frost_ward") { }
class spell_mage_fire_frost_ward_AuraScript : public spell_mage_incanters_absorbtion_base_AuraScript
{
PrepareAuraScript(spell_mage_fire_frost_ward_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) OVERRIDE
{
if (!sSpellMgr->GetSpellInfo(SPELL_MAGE_FROST_WARDING_TRIGGERED))
return false;
if (!sSpellMgr->GetSpellInfo(SPELL_MAGE_FROST_WARDING_R1))
return false;
return true;
}
void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& canBeRecalculated)
{
canBeRecalculated = false;
if (Unit* caster = GetCaster())
{
// +80.68% from sp bonus
float bonus = 0.8068f;
bonus *= caster->SpellBaseHealingBonusDone(GetSpellInfo()->GetSchoolMask());
bonus *= caster->CalculateLevelPenalty(GetSpellInfo());
amount += int32(bonus);
}
}
void Absorb(AuraEffect* aurEff, DamageInfo& dmgInfo, uint32& absorbAmount)
{
Unit* target = GetTarget();
if (AuraEffect* talentAurEff = target->GetAuraEffectOfRankedSpell(SPELL_MAGE_FROST_WARDING_R1, EFFECT_0))
{
int32 chance = talentAurEff->GetSpellInfo()->Effects[EFFECT_1].CalcValue(); // SPELL_EFFECT_DUMMY with NO_TARGET
if (roll_chance_i(chance))
{
int32 bp = dmgInfo.GetDamage();
dmgInfo.AbsorbDamage(bp);
target->CastCustomSpell(target, SPELL_MAGE_FROST_WARDING_TRIGGERED, &bp, NULL, NULL, true, NULL, aurEff);
absorbAmount = 0;
PreventDefaultAction();
}
}
}
void Register() OVERRIDE
{
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_mage_fire_frost_ward_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB);
OnEffectAbsorb += AuraEffectAbsorbFn(spell_mage_fire_frost_ward_AuraScript::Absorb, EFFECT_0);
AfterEffectAbsorb += AuraEffectAbsorbFn(spell_mage_fire_frost_ward_AuraScript::Trigger, EFFECT_0);
}
};
AuraScript* GetAuraScript() const OVERRIDE
{
return new spell_mage_fire_frost_ward_AuraScript();
}
};
// 54646 - Focus Magic
class spell_mage_focus_magic : public SpellScriptLoader
{
public:
spell_mage_focus_magic() : SpellScriptLoader("spell_mage_focus_magic") { }
class spell_mage_focus_magic_AuraScript : public AuraScript
{
PrepareAuraScript(spell_mage_focus_magic_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) OVERRIDE
{
if (!sSpellMgr->GetSpellInfo(SPELL_MAGE_FOCUS_MAGIC_PROC))
return false;
return true;
}
bool Load() OVERRIDE
{
_procTarget = NULL;
return true;
}
bool CheckProc(ProcEventInfo& /*eventInfo*/)
{
_procTarget = GetCaster();
return _procTarget && _procTarget->IsAlive();
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/)
{
PreventDefaultAction();
GetTarget()->CastSpell(_procTarget, SPELL_MAGE_FOCUS_MAGIC_PROC, true, NULL, aurEff);
}
void Register() OVERRIDE
{
DoCheckProc += AuraCheckProcFn(spell_mage_focus_magic_AuraScript::CheckProc);
OnEffectProc += AuraEffectProcFn(spell_mage_focus_magic_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_MOD_SPELL_CRIT_CHANCE);
}
private:
Unit* _procTarget;
};
AuraScript* GetAuraScript() const OVERRIDE
{
return new spell_mage_focus_magic_AuraScript();
}
};
// -11426 - Ice Barrier
class spell_mage_ice_barrier : public SpellScriptLoader
{
public:
spell_mage_ice_barrier() : SpellScriptLoader("spell_mage_ice_barrier") { }
class spell_mage_ice_barrier_AuraScript : public spell_mage_incanters_absorbtion_base_AuraScript
{
PrepareAuraScript(spell_mage_ice_barrier_AuraScript);
void CalculateAmount(AuraEffect const* aurEff, int32& amount, bool& canBeRecalculated)
{
canBeRecalculated = false;
if (Unit* caster = GetCaster())
{
// +80.68% from sp bonus
float bonus = 0.8068f;
bonus *= caster->SpellBaseHealingBonusDone(GetSpellInfo()->GetSchoolMask());
// Glyph of Ice Barrier: its weird having a SPELLMOD_ALL_EFFECTS here but its blizzards doing :)
// Glyph of Ice Barrier is only applied at the spell damage bonus because it was already applied to the base value in CalculateSpellDamage
bonus = caster->ApplyEffectModifiers(GetSpellInfo(), aurEff->GetEffIndex(), bonus);
bonus *= caster->CalculateLevelPenalty(GetSpellInfo());
amount += int32(bonus);
}
}
void Register() OVERRIDE
{
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_mage_ice_barrier_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB);
AfterEffectAbsorb += AuraEffectAbsorbFn(spell_mage_ice_barrier_AuraScript::Trigger, EFFECT_0);
}
};
AuraScript* GetAuraScript() const OVERRIDE
{
return new spell_mage_ice_barrier_AuraScript();
}
};
// -11119 - Ignite
class spell_mage_ignite : public SpellScriptLoader
{
public:
spell_mage_ignite() : SpellScriptLoader("spell_mage_ignite") { }
class spell_mage_ignite_AuraScript : public AuraScript
{
PrepareAuraScript(spell_mage_ignite_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) OVERRIDE
{
if (!sSpellMgr->GetSpellInfo(SPELL_MAGE_IGNITE))
return false;
return true;
}
bool CheckProc(ProcEventInfo& eventInfo)
{
return eventInfo.GetProcTarget();
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
SpellInfo const* igniteDot = sSpellMgr->EnsureSpellInfo(SPELL_MAGE_IGNITE);
int32 pct = 8 * GetSpellInfo()->GetRank();
int32 amount = int32(CalculatePct(eventInfo.GetDamageInfo()->GetDamage(), pct) / igniteDot->GetMaxTicks());
amount += eventInfo.GetProcTarget()->GetRemainingPeriodicAmount(eventInfo.GetActor()->GetGUID(), SPELL_MAGE_IGNITE, SPELL_AURA_PERIODIC_DAMAGE);
GetTarget()->CastCustomSpell(SPELL_MAGE_IGNITE, SPELLVALUE_BASE_POINT0, amount, eventInfo.GetProcTarget(), true, NULL, aurEff);
}
void Register() OVERRIDE
{
DoCheckProc += AuraCheckProcFn(spell_mage_ignite_AuraScript::CheckProc);
OnEffectProc += AuraEffectProcFn(spell_mage_ignite_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const OVERRIDE
{
return new spell_mage_ignite_AuraScript();
}
};
// -44457 - Living Bomb
class spell_mage_living_bomb : public SpellScriptLoader
{
public:
spell_mage_living_bomb() : SpellScriptLoader("spell_mage_living_bomb") { }
class spell_mage_living_bomb_AuraScript : public AuraScript
{
PrepareAuraScript(spell_mage_living_bomb_AuraScript);
bool Validate(SpellInfo const* spell) OVERRIDE
{
if (!sSpellMgr->GetSpellInfo(uint32(spell->Effects[EFFECT_1].CalcValue())))
return false;
return true;
}
void AfterRemove(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
{
AuraRemoveMode removeMode = GetTargetApplication()->GetRemoveMode();
if (removeMode != AURA_REMOVE_BY_ENEMY_SPELL && removeMode != AURA_REMOVE_BY_EXPIRE)
return;
if (Unit* caster = GetCaster())
caster->CastSpell(GetTarget(), uint32(aurEff->GetAmount()), true, NULL, aurEff);
}
void Register() OVERRIDE
{
AfterEffectRemove += AuraEffectRemoveFn(spell_mage_living_bomb_AuraScript::AfterRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
}
};
AuraScript* GetAuraScript() const OVERRIDE
{
return new spell_mage_living_bomb_AuraScript();
}
};
// -1463 - Mana Shield
class spell_mage_mana_shield : public SpellScriptLoader
{
public:
spell_mage_mana_shield() : SpellScriptLoader("spell_mage_mana_shield") { }
class spell_mage_mana_shield_AuraScript : public spell_mage_incanters_absorbtion_base_AuraScript
{
PrepareAuraScript(spell_mage_mana_shield_AuraScript);
void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& canBeRecalculated)
{
canBeRecalculated = false;
if (Unit* caster = GetCaster())
{
// +80.53% from sp bonus
float bonus = 0.8053f;
bonus *= caster->SpellBaseHealingBonusDone(GetSpellInfo()->GetSchoolMask());
bonus *= caster->CalculateLevelPenalty(GetSpellInfo());
amount += int32(bonus);
}
}
void Register() OVERRIDE
{
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_mage_mana_shield_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_MANA_SHIELD);
AfterEffectManaShield += AuraEffectManaShieldFn(spell_mage_mana_shield_AuraScript::Trigger, EFFECT_0);
}
};
AuraScript* GetAuraScript() const OVERRIDE
{
return new spell_mage_mana_shield_AuraScript();
}
};
// -29074 - Master of Elements
class spell_mage_master_of_elements : public SpellScriptLoader
{
public:
spell_mage_master_of_elements() : SpellScriptLoader("spell_mage_master_of_elements") { }
class spell_mage_master_of_elements_AuraScript : public AuraScript
{
PrepareAuraScript(spell_mage_master_of_elements_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) OVERRIDE
{
if (!sSpellMgr->GetSpellInfo(SPELL_MAGE_MASTER_OF_ELEMENTS_ENERGIZE))
return false;
return true;
}
bool CheckProc(ProcEventInfo& eventInfo)
{
return eventInfo.GetDamageInfo()->GetSpellInfo(); // eventInfo.GetSpellInfo()
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
int32 mana = int32(eventInfo.GetDamageInfo()->GetSpellInfo()->CalcPowerCost(GetTarget(), eventInfo.GetDamageInfo()->GetSchoolMask()));
mana = CalculatePct(mana, aurEff->GetAmount());
if (mana > 0)
GetTarget()->CastCustomSpell(SPELL_MAGE_MASTER_OF_ELEMENTS_ENERGIZE, SPELLVALUE_BASE_POINT0, mana, GetTarget(), true, NULL, aurEff);
}
void Register() OVERRIDE
{
DoCheckProc += AuraCheckProcFn(spell_mage_master_of_elements_AuraScript::CheckProc);
OnEffectProc += AuraEffectProcFn(spell_mage_master_of_elements_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const OVERRIDE
{
return new spell_mage_master_of_elements_AuraScript();
}
};
enum SilvermoonPolymorph
{
NPC_AUROSALIA = 18744,
};
/// @todo move out of here and rename - not a mage spell
// 32826 - Polymorph (Visual)
class spell_mage_polymorph_cast_visual : public SpellScriptLoader
{
public:
spell_mage_polymorph_cast_visual() : SpellScriptLoader("spell_mage_polymorph_visual") { }
class spell_mage_polymorph_cast_visual_SpellScript : public SpellScript
{
PrepareSpellScript(spell_mage_polymorph_cast_visual_SpellScript);
static const uint32 PolymorhForms[6];
bool Validate(SpellInfo const* /*spellInfo*/) OVERRIDE
{
// check if spell ids exist in dbc
for (uint32 i = 0; i < 6; ++i)
if (!sSpellMgr->GetSpellInfo(PolymorhForms[i]))
return false;
return true;
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
if (Unit* target = GetCaster()->FindNearestCreature(NPC_AUROSALIA, 30.0f))
if (target->GetTypeId() == TYPEID_UNIT)
target->CastSpell(target, PolymorhForms[urand(0, 5)], true);
}
void Register() OVERRIDE
{
OnEffectHitTarget += SpellEffectFn(spell_mage_polymorph_cast_visual_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
SpellScript* GetSpellScript() const OVERRIDE
{
return new spell_mage_polymorph_cast_visual_SpellScript();
}
};
const uint32 spell_mage_polymorph_cast_visual::spell_mage_polymorph_cast_visual_SpellScript::PolymorhForms[6] =
{
SPELL_MAGE_SQUIRREL_FORM,
SPELL_MAGE_GIRAFFE_FORM,
SPELL_MAGE_SERPENT_FORM,
SPELL_MAGE_DRAGONHAWK_FORM,
SPELL_MAGE_WORGEN_FORM,
SPELL_MAGE_SHEEP_FORM
};
// 31687 - Summon Water Elemental
class spell_mage_summon_water_elemental : public SpellScriptLoader
{
public:
spell_mage_summon_water_elemental() : SpellScriptLoader("spell_mage_summon_water_elemental") { }
class spell_mage_summon_water_elemental_SpellScript : public SpellScript
{
PrepareSpellScript(spell_mage_summon_water_elemental_SpellScript);
bool Validate(SpellInfo const* /*spellInfo*/) OVERRIDE
{
if (!sSpellMgr->GetSpellInfo(SPELL_MAGE_GLYPH_OF_ETERNAL_WATER) || !sSpellMgr->GetSpellInfo(SPELL_MAGE_SUMMON_WATER_ELEMENTAL_TEMPORARY) || !sSpellMgr->GetSpellInfo(SPELL_MAGE_SUMMON_WATER_ELEMENTAL_PERMANENT))
return false;
return true;
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
Unit* caster = GetCaster();
// Glyph of Eternal Water
if (caster->HasAura(SPELL_MAGE_GLYPH_OF_ETERNAL_WATER))
caster->CastSpell(caster, SPELL_MAGE_SUMMON_WATER_ELEMENTAL_PERMANENT, true);
else
caster->CastSpell(caster, SPELL_MAGE_SUMMON_WATER_ELEMENTAL_TEMPORARY, true);
}
void Register() OVERRIDE
{
OnEffectHit += SpellEffectFn(spell_mage_summon_water_elemental_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
SpellScript* GetSpellScript() const OVERRIDE
{
return new spell_mage_summon_water_elemental_SpellScript();
}
};
void AddSC_mage_spell_scripts()
{
new spell_mage_blast_wave();
new spell_mage_burnout();
new spell_mage_cold_snap();
new spell_mage_fire_frost_ward();
new spell_mage_focus_magic();
new spell_mage_ice_barrier();
new spell_mage_ignite();
new spell_mage_living_bomb();
new spell_mage_mana_shield();
new spell_mage_master_of_elements();
new spell_mage_polymorph_cast_visual();
new spell_mage_summon_water_elemental();
}