Files
TrinityCore/sql/base/dev/world_database.sql
2024-10-27 19:25:22 +00:00

4948 lines
225 KiB
SQL

-- MySQL dump 10.13 Distrib 8.0.39, for Linux (x86_64)
--
-- Host: localhost Database: world
-- ------------------------------------------------------
-- Server version 8.0.39-0ubuntu0.22.04.1
/*!40101 SET @OLD_CHARACTER_SET_CLIENT=@@CHARACTER_SET_CLIENT */;
/*!40101 SET @OLD_CHARACTER_SET_RESULTS=@@CHARACTER_SET_RESULTS */;
/*!40101 SET @OLD_COLLATION_CONNECTION=@@COLLATION_CONNECTION */;
/*!50503 SET NAMES utf8mb4 */;
/*!40103 SET @OLD_TIME_ZONE=@@TIME_ZONE */;
/*!40103 SET TIME_ZONE='+00:00' */;
/*!40014 SET @OLD_UNIQUE_CHECKS=@@UNIQUE_CHECKS, UNIQUE_CHECKS=0 */;
/*!40014 SET @OLD_FOREIGN_KEY_CHECKS=@@FOREIGN_KEY_CHECKS, FOREIGN_KEY_CHECKS=0 */;
/*!40101 SET @OLD_SQL_MODE=@@SQL_MODE, SQL_MODE='NO_AUTO_VALUE_ON_ZERO' */;
/*!40111 SET @OLD_SQL_NOTES=@@SQL_NOTES, SQL_NOTES=0 */;
--
-- Table structure for table `access_requirement`
--
DROP TABLE IF EXISTS `access_requirement`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `access_requirement` (
`mapId` int unsigned NOT NULL,
`difficulty` tinyint unsigned NOT NULL DEFAULT '0',
`level_min` tinyint unsigned NOT NULL DEFAULT '0',
`level_max` tinyint unsigned NOT NULL DEFAULT '0',
`item` int unsigned NOT NULL DEFAULT '0',
`item2` int unsigned NOT NULL DEFAULT '0',
`quest_done_A` int unsigned NOT NULL DEFAULT '0',
`quest_done_H` int unsigned NOT NULL DEFAULT '0',
`completed_achievement` int unsigned NOT NULL DEFAULT '0',
`quest_failed_text` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`comment` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
PRIMARY KEY (`mapId`,`difficulty`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci ROW_FORMAT=DYNAMIC COMMENT='Access Requirements';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `achievement_dbc`
--
DROP TABLE IF EXISTS `achievement_dbc`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `achievement_dbc` (
`ID` int unsigned NOT NULL,
`requiredFaction` int NOT NULL DEFAULT '-1',
`mapID` int NOT NULL DEFAULT '-1',
`points` int unsigned NOT NULL DEFAULT '0',
`flags` int unsigned NOT NULL DEFAULT '0',
`count` int unsigned NOT NULL DEFAULT '0',
`refAchievement` int unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`ID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `achievement_reward`
--
DROP TABLE IF EXISTS `achievement_reward`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `achievement_reward` (
`ID` int unsigned NOT NULL DEFAULT '0',
`TitleA` int unsigned NOT NULL DEFAULT '0',
`TitleH` int unsigned NOT NULL DEFAULT '0',
`ItemID` int unsigned NOT NULL DEFAULT '0',
`Sender` int unsigned NOT NULL DEFAULT '0',
`Subject` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL,
`Body` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`MailTemplateID` int unsigned DEFAULT '0',
PRIMARY KEY (`ID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci ROW_FORMAT=FIXED COMMENT='Loot System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `achievement_reward_locale`
--
DROP TABLE IF EXISTS `achievement_reward_locale`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `achievement_reward_locale` (
`ID` int unsigned NOT NULL DEFAULT '0',
`Locale` varchar(4) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL,
`Subject` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`Body` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
PRIMARY KEY (`ID`,`Locale`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `achievement_scripts`
--
DROP TABLE IF EXISTS `achievement_scripts`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `achievement_scripts` (
`AchievementId` int NOT NULL,
`ScriptName` varchar(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL,
PRIMARY KEY (`AchievementId`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `areatrigger`
--
DROP TABLE IF EXISTS `areatrigger`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `areatrigger` (
`SpawnId` bigint unsigned NOT NULL,
`AreaTriggerCreatePropertiesId` int unsigned NOT NULL,
`IsCustom` tinyint unsigned NOT NULL,
`MapId` int unsigned NOT NULL,
`SpawnDifficulties` varchar(100) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '0',
`PosX` float NOT NULL,
`PosY` float NOT NULL,
`PosZ` float NOT NULL,
`Orientation` float NOT NULL,
`PhaseUseFlags` tinyint unsigned DEFAULT '0',
`PhaseId` int unsigned DEFAULT '0',
`PhaseGroup` int unsigned DEFAULT '0',
`ScriptName` varchar(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '',
`Comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL,
`VerifiedBuild` int NOT NULL DEFAULT '0',
PRIMARY KEY (`SpawnId`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `areatrigger_create_properties`
--
DROP TABLE IF EXISTS `areatrigger_create_properties`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `areatrigger_create_properties` (
`Id` int unsigned NOT NULL,
`IsCustom` tinyint unsigned NOT NULL,
`AreaTriggerId` int unsigned NOT NULL,
`IsAreatriggerCustom` tinyint unsigned NOT NULL,
`Flags` int unsigned NOT NULL DEFAULT '0',
`MoveCurveId` int unsigned NOT NULL DEFAULT '0',
`ScaleCurveId` int unsigned NOT NULL DEFAULT '0',
`MorphCurveId` int unsigned NOT NULL DEFAULT '0',
`FacingCurveId` int unsigned NOT NULL DEFAULT '0',
`AnimId` int NOT NULL DEFAULT '-1',
`AnimKitId` int NOT NULL DEFAULT '0',
`DecalPropertiesId` int unsigned NOT NULL DEFAULT '0',
`SpellForVisuals` int DEFAULT NULL,
`TimeToTarget` int unsigned NOT NULL DEFAULT '0',
`TimeToTargetScale` int unsigned NOT NULL DEFAULT '0',
`Shape` tinyint unsigned NOT NULL DEFAULT '0',
`ShapeData0` float NOT NULL DEFAULT '0',
`ShapeData1` float NOT NULL DEFAULT '0',
`ShapeData2` float NOT NULL DEFAULT '0',
`ShapeData3` float NOT NULL DEFAULT '0',
`ShapeData4` float NOT NULL DEFAULT '0',
`ShapeData5` float NOT NULL DEFAULT '0',
`ShapeData6` float NOT NULL DEFAULT '0',
`ShapeData7` float NOT NULL DEFAULT '0',
`ScriptName` varchar(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '',
`VerifiedBuild` int unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`Id`,`IsCustom`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `areatrigger_create_properties_orbit`
--
DROP TABLE IF EXISTS `areatrigger_create_properties_orbit`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `areatrigger_create_properties_orbit` (
`AreaTriggerCreatePropertiesId` int unsigned NOT NULL,
`IsCustom` tinyint unsigned NOT NULL,
`StartDelay` int unsigned NOT NULL DEFAULT '0',
`CircleRadius` float NOT NULL DEFAULT '0',
`BlendFromRadius` float NOT NULL DEFAULT '0',
`InitialAngle` float NOT NULL DEFAULT '0',
`ZOffset` float NOT NULL DEFAULT '0',
`CounterClockwise` tinyint unsigned NOT NULL DEFAULT '0',
`CanLoop` tinyint unsigned NOT NULL DEFAULT '0',
`VerifiedBuild` int unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`AreaTriggerCreatePropertiesId`,`IsCustom`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `areatrigger_create_properties_polygon_vertex`
--
DROP TABLE IF EXISTS `areatrigger_create_properties_polygon_vertex`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `areatrigger_create_properties_polygon_vertex` (
`AreaTriggerCreatePropertiesId` int unsigned NOT NULL,
`IsCustom` tinyint unsigned NOT NULL,
`Idx` int unsigned NOT NULL,
`VerticeX` float NOT NULL DEFAULT '0',
`VerticeY` float NOT NULL DEFAULT '0',
`VerticeTargetX` float DEFAULT NULL,
`VerticeTargetY` float DEFAULT NULL,
`VerifiedBuild` int unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`AreaTriggerCreatePropertiesId`,`IsCustom`,`Idx`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `areatrigger_create_properties_spline_point`
--
DROP TABLE IF EXISTS `areatrigger_create_properties_spline_point`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `areatrigger_create_properties_spline_point` (
`AreaTriggerCreatePropertiesId` int unsigned NOT NULL,
`IsCustom` tinyint unsigned NOT NULL,
`Idx` int unsigned NOT NULL,
`X` float NOT NULL DEFAULT '0',
`Y` float NOT NULL DEFAULT '0',
`Z` float NOT NULL DEFAULT '0',
`VerifiedBuild` int unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`AreaTriggerCreatePropertiesId`,`IsCustom`,`Idx`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `areatrigger_involvedrelation`
--
DROP TABLE IF EXISTS `areatrigger_involvedrelation`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `areatrigger_involvedrelation` (
`id` int unsigned NOT NULL DEFAULT '0' COMMENT 'Identifier',
`quest` int unsigned NOT NULL DEFAULT '0' COMMENT 'Quest Identifier',
PRIMARY KEY (`id`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Trigger System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `areatrigger_scripts`
--
DROP TABLE IF EXISTS `areatrigger_scripts`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `areatrigger_scripts` (
`entry` int NOT NULL,
`ScriptName` varchar(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL,
PRIMARY KEY (`entry`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `areatrigger_tavern`
--
DROP TABLE IF EXISTS `areatrigger_tavern`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `areatrigger_tavern` (
`id` int unsigned NOT NULL DEFAULT '0' COMMENT 'Identifier',
`name` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
PRIMARY KEY (`id`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Trigger System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `areatrigger_teleport`
--
DROP TABLE IF EXISTS `areatrigger_teleport`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `areatrigger_teleport` (
`ID` int unsigned NOT NULL DEFAULT '0',
`PortLocID` int unsigned NOT NULL DEFAULT '0',
`Name` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
PRIMARY KEY (`ID`),
FULLTEXT KEY `name` (`Name`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Trigger System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `areatrigger_template`
--
DROP TABLE IF EXISTS `areatrigger_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `areatrigger_template` (
`Id` int unsigned NOT NULL,
`IsCustom` tinyint unsigned NOT NULL,
`Flags` int unsigned NOT NULL DEFAULT '0',
`ActionSetId` int unsigned NOT NULL DEFAULT '0',
`ActionSetFlags` int unsigned NOT NULL DEFAULT '0',
`VerifiedBuild` int unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`Id`,`IsCustom`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `areatrigger_template_actions`
--
DROP TABLE IF EXISTS `areatrigger_template_actions`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `areatrigger_template_actions` (
`AreaTriggerId` int unsigned NOT NULL,
`IsCustom` tinyint unsigned NOT NULL,
`ActionType` int unsigned NOT NULL,
`ActionParam` int unsigned NOT NULL,
`TargetType` int unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`AreaTriggerId`,`IsCustom`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `battle_pet_breeds`
--
DROP TABLE IF EXISTS `battle_pet_breeds`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `battle_pet_breeds` (
`speciesId` int unsigned NOT NULL DEFAULT '0',
`breedId` smallint unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`speciesId`,`breedId`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `battle_pet_quality`
--
DROP TABLE IF EXISTS `battle_pet_quality`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `battle_pet_quality` (
`speciesId` int unsigned NOT NULL DEFAULT '0',
`quality` tinyint unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`speciesId`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `battlefield_template`
--
DROP TABLE IF EXISTS `battlefield_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `battlefield_template` (
`TypeId` tinyint unsigned NOT NULL,
`ScriptName` varchar(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL,
`comment` text CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
PRIMARY KEY (`TypeId`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `battleground_scripts`
--
DROP TABLE IF EXISTS `battleground_scripts`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `battleground_scripts` (
`MapId` int NOT NULL,
`BattlemasterListId` int NOT NULL DEFAULT '0',
`ScriptName` varchar(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '',
PRIMARY KEY (`MapId`,`BattlemasterListId`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `battleground_template`
--
DROP TABLE IF EXISTS `battleground_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `battleground_template` (
`ID` int unsigned NOT NULL DEFAULT '0',
`AllianceStartLoc` int unsigned NOT NULL,
`HordeStartLoc` int unsigned NOT NULL,
`StartMaxDist` float NOT NULL DEFAULT '0',
`Weight` tinyint unsigned NOT NULL DEFAULT '1',
`ScriptName` varchar(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '',
`Comment` varchar(32) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL,
PRIMARY KEY (`ID`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `battlemaster_entry`
--
DROP TABLE IF EXISTS `battlemaster_entry`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `battlemaster_entry` (
`entry` int unsigned NOT NULL DEFAULT '0' COMMENT 'Entry of a creature',
`bg_template` int unsigned NOT NULL DEFAULT '0' COMMENT 'Battleground template id',
PRIMARY KEY (`entry`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `blackmarket_template`
--
DROP TABLE IF EXISTS `blackmarket_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `blackmarket_template` (
`marketId` int NOT NULL DEFAULT '0',
`sellerNpc` int NOT NULL DEFAULT '0',
`itemEntry` int unsigned NOT NULL DEFAULT '0',
`quantity` int NOT NULL DEFAULT '1',
`minBid` bigint unsigned NOT NULL DEFAULT '0',
`duration` int NOT NULL DEFAULT '0',
`chance` float NOT NULL DEFAULT '0',
`bonusListIDs` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
PRIMARY KEY (`marketId`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `character_template`
--
DROP TABLE IF EXISTS `character_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `character_template` (
`Id` int unsigned NOT NULL,
`Name` varchar(70) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL,
`Description` varchar(100) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL,
`Level` tinyint unsigned NOT NULL DEFAULT '1',
PRIMARY KEY (`Id`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `character_template_class`
--
DROP TABLE IF EXISTS `character_template_class`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `character_template_class` (
`TemplateId` int unsigned NOT NULL,
`FactionGroup` tinyint unsigned NOT NULL COMMENT '3 - Alliance, 5 - Horde',
`Class` tinyint unsigned NOT NULL,
PRIMARY KEY (`TemplateId`,`FactionGroup`,`Class`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `class_expansion_requirement`
--
DROP TABLE IF EXISTS `class_expansion_requirement`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `class_expansion_requirement` (
`ClassID` tinyint unsigned NOT NULL,
`RaceID` tinyint unsigned NOT NULL,
`ActiveExpansionLevel` tinyint unsigned DEFAULT '0',
`AccountExpansionLevel` tinyint unsigned DEFAULT '0',
PRIMARY KEY (`ClassID`,`RaceID`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `command`
--
DROP TABLE IF EXISTS `command`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `command` (
`name` varchar(50) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '',
`help` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL,
PRIMARY KEY (`name`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Chat System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `conditions`
--
DROP TABLE IF EXISTS `conditions`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `conditions` (
`SourceTypeOrReferenceId` int NOT NULL DEFAULT '0',
`SourceGroup` int unsigned NOT NULL DEFAULT '0',
`SourceEntry` int NOT NULL DEFAULT '0',
`SourceId` int NOT NULL DEFAULT '0',
`ElseGroup` int unsigned NOT NULL DEFAULT '0',
`ConditionTypeOrReference` int NOT NULL DEFAULT '0',
`ConditionTarget` tinyint unsigned NOT NULL DEFAULT '0',
`ConditionValue1` int unsigned NOT NULL DEFAULT '0',
`ConditionValue2` int unsigned NOT NULL DEFAULT '0',
`ConditionValue3` int unsigned NOT NULL DEFAULT '0',
`ConditionStringValue1` varchar(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '',
`NegativeCondition` tinyint unsigned NOT NULL DEFAULT '0',
`ErrorType` int unsigned NOT NULL DEFAULT '0',
`ErrorTextId` int unsigned NOT NULL DEFAULT '0',
`ScriptName` varchar(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '',
`Comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL,
PRIMARY KEY (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`SourceId`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionTarget`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ConditionStringValue1`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Condition System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `conversation_actors`
--
DROP TABLE IF EXISTS `conversation_actors`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `conversation_actors` (
`ConversationId` int unsigned NOT NULL,
`ConversationActorId` int unsigned NOT NULL DEFAULT '0',
`ConversationActorGuid` bigint unsigned NOT NULL DEFAULT '0',
`Idx` smallint unsigned NOT NULL DEFAULT '0',
`CreatureId` int unsigned NOT NULL DEFAULT '0',
`CreatureDisplayInfoId` int unsigned NOT NULL DEFAULT '0',
`NoActorObject` tinyint unsigned DEFAULT '0',
`ActivePlayerObject` tinyint unsigned DEFAULT '0',
`VerifiedBuild` int unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`ConversationId`,`Idx`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `conversation_line_template`
--
DROP TABLE IF EXISTS `conversation_line_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `conversation_line_template` (
`Id` int unsigned NOT NULL,
`UiCameraID` int unsigned NOT NULL DEFAULT '0',
`ActorIdx` tinyint unsigned NOT NULL DEFAULT '0',
`Flags` tinyint unsigned NOT NULL DEFAULT '0',
`ChatType` tinyint unsigned NOT NULL DEFAULT '0',
`VerifiedBuild` int unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`Id`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `conversation_template`
--
DROP TABLE IF EXISTS `conversation_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `conversation_template` (
`Id` int unsigned NOT NULL,
`FirstLineId` int unsigned NOT NULL,
`TextureKitId` int unsigned NOT NULL DEFAULT '0',
`Flags` tinyint NOT NULL DEFAULT '0',
`ScriptName` varchar(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '',
`VerifiedBuild` int unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`Id`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature`
--
DROP TABLE IF EXISTS `creature`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `creature` (
`guid` bigint unsigned NOT NULL DEFAULT '0',
`id` int unsigned NOT NULL DEFAULT '0' COMMENT 'Creature Identifier',
`map` smallint unsigned NOT NULL DEFAULT '0' COMMENT 'Map Identifier',
`zoneId` smallint unsigned NOT NULL DEFAULT '0' COMMENT 'Zone Identifier',
`areaId` smallint unsigned NOT NULL DEFAULT '0' COMMENT 'Area Identifier',
`spawnDifficulties` varchar(100) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '0',
`phaseUseFlags` tinyint unsigned NOT NULL DEFAULT '0',
`PhaseId` int DEFAULT '0',
`PhaseGroup` int DEFAULT '0',
`terrainSwapMap` int NOT NULL DEFAULT '-1',
`modelid` int unsigned NOT NULL DEFAULT '0',
`equipment_id` tinyint NOT NULL DEFAULT '0',
`position_x` float NOT NULL DEFAULT '0',
`position_y` float NOT NULL DEFAULT '0',
`position_z` float NOT NULL DEFAULT '0',
`orientation` float NOT NULL DEFAULT '0',
`spawntimesecs` int unsigned NOT NULL DEFAULT '120',
`wander_distance` float NOT NULL DEFAULT '0',
`currentwaypoint` int unsigned NOT NULL DEFAULT '0',
`curHealthPct` int unsigned NOT NULL DEFAULT '100',
`MovementType` tinyint unsigned NOT NULL DEFAULT '0',
`npcflag` bigint unsigned DEFAULT NULL,
`unit_flags` int unsigned DEFAULT NULL,
`unit_flags2` int unsigned DEFAULT NULL,
`unit_flags3` int unsigned DEFAULT NULL,
`ScriptName` varchar(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '',
`StringId` varchar(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL,
`VerifiedBuild` int NOT NULL DEFAULT '0',
PRIMARY KEY (`guid`),
KEY `idx_map` (`map`),
KEY `idx_id` (`id`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Creature System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_addon`
--
DROP TABLE IF EXISTS `creature_addon`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `creature_addon` (
`guid` bigint unsigned NOT NULL DEFAULT '0',
`PathId` int unsigned NOT NULL DEFAULT '0',
`mount` int unsigned NOT NULL DEFAULT '0',
`MountCreatureID` int unsigned NOT NULL DEFAULT '0',
`StandState` tinyint unsigned NOT NULL DEFAULT '0',
`AnimTier` tinyint unsigned NOT NULL DEFAULT '0',
`VisFlags` tinyint unsigned NOT NULL DEFAULT '0',
`SheathState` tinyint unsigned NOT NULL DEFAULT '1',
`PvPFlags` tinyint unsigned NOT NULL DEFAULT '0',
`emote` int unsigned NOT NULL DEFAULT '0',
`aiAnimKit` smallint NOT NULL DEFAULT '0',
`movementAnimKit` smallint NOT NULL DEFAULT '0',
`meleeAnimKit` smallint NOT NULL DEFAULT '0',
`visibilityDistanceType` tinyint unsigned NOT NULL DEFAULT '0',
`auras` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
PRIMARY KEY (`guid`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_classlevelstats`
--
DROP TABLE IF EXISTS `creature_classlevelstats`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `creature_classlevelstats` (
`level` tinyint NOT NULL,
`class` tinyint NOT NULL,
`basemana` int unsigned NOT NULL DEFAULT '1',
`basearmor` int unsigned NOT NULL DEFAULT '1',
`attackpower` smallint NOT NULL DEFAULT '0',
`rangedattackpower` smallint NOT NULL DEFAULT '0',
`comment` text CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
PRIMARY KEY (`level`,`class`) USING BTREE
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci ROW_FORMAT=DYNAMIC;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_equip_template`
--
DROP TABLE IF EXISTS `creature_equip_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `creature_equip_template` (
`CreatureID` int unsigned NOT NULL DEFAULT '0',
`ID` tinyint unsigned NOT NULL DEFAULT '1',
`ItemID1` int unsigned NOT NULL DEFAULT '0',
`AppearanceModID1` smallint unsigned NOT NULL DEFAULT '0',
`ItemVisual1` smallint unsigned NOT NULL DEFAULT '0',
`ItemID2` int unsigned NOT NULL DEFAULT '0',
`AppearanceModID2` smallint unsigned NOT NULL DEFAULT '0',
`ItemVisual2` smallint unsigned NOT NULL DEFAULT '0',
`ItemID3` int unsigned NOT NULL DEFAULT '0',
`AppearanceModID3` smallint unsigned NOT NULL DEFAULT '0',
`ItemVisual3` smallint unsigned NOT NULL DEFAULT '0',
`VerifiedBuild` int NOT NULL DEFAULT '0',
PRIMARY KEY (`CreatureID`,`ID`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_formations`
--
DROP TABLE IF EXISTS `creature_formations`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `creature_formations` (
`leaderGUID` bigint unsigned NOT NULL DEFAULT '0',
`memberGUID` bigint unsigned NOT NULL DEFAULT '0',
`dist` float NOT NULL,
`angle` float NOT NULL,
`groupAI` int unsigned NOT NULL,
`point_1` smallint unsigned NOT NULL DEFAULT '0',
`point_2` smallint unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`memberGUID`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_immunities`
--
DROP TABLE IF EXISTS `creature_immunities`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `creature_immunities` (
`ID` int NOT NULL,
`SchoolMask` tinyint NOT NULL DEFAULT '0',
`DispelTypeMask` smallint NOT NULL DEFAULT '0',
`MechanicsMask` bigint NOT NULL DEFAULT '0',
`Effects` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL,
`Auras` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL,
`ImmuneAoE` tinyint(1) NOT NULL DEFAULT '0',
`ImmuneChain` tinyint(1) NOT NULL DEFAULT '0',
`Comment` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL,
PRIMARY KEY (`ID`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_loot_template`
--
DROP TABLE IF EXISTS `creature_loot_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `creature_loot_template` (
`Entry` int unsigned NOT NULL DEFAULT '0',
`ItemType` tinyint NOT NULL DEFAULT '0',
`Item` int unsigned NOT NULL DEFAULT '0',
`Chance` float NOT NULL DEFAULT '100',
`QuestRequired` tinyint(1) NOT NULL DEFAULT '0',
`LootMode` smallint unsigned NOT NULL DEFAULT '1',
`GroupId` tinyint unsigned NOT NULL DEFAULT '0',
`MinCount` tinyint unsigned NOT NULL DEFAULT '1',
`MaxCount` tinyint unsigned NOT NULL DEFAULT '1',
`Comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL,
KEY `idx_primary` (`Entry`,`ItemType`,`Item`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Loot System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_model_info`
--
DROP TABLE IF EXISTS `creature_model_info`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `creature_model_info` (
`DisplayID` int unsigned NOT NULL DEFAULT '0',
`BoundingRadius` float NOT NULL DEFAULT '0',
`CombatReach` float NOT NULL DEFAULT '0',
`DisplayID_Other_Gender` int unsigned NOT NULL DEFAULT '0',
`VerifiedBuild` int NOT NULL DEFAULT '0',
PRIMARY KEY (`DisplayID`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Creature System (Model related info)';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_movement_info`
--
DROP TABLE IF EXISTS `creature_movement_info`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `creature_movement_info` (
`MovementID` int unsigned NOT NULL DEFAULT '0' COMMENT 'creature_template.movementId value',
`WalkSpeed` float DEFAULT NULL,
`RunSpeed` float DEFAULT NULL,
PRIMARY KEY (`MovementID`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_movement_override`
--
DROP TABLE IF EXISTS `creature_movement_override`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `creature_movement_override` (
`SpawnId` bigint unsigned NOT NULL DEFAULT '0',
`HoverInitiallyEnabled` tinyint unsigned DEFAULT NULL,
`Chase` tinyint unsigned DEFAULT NULL,
`Random` tinyint unsigned DEFAULT NULL,
`InteractionPauseTimer` int unsigned DEFAULT NULL COMMENT 'Time (in milliseconds) during which creature will not move after interaction with player',
PRIMARY KEY (`SpawnId`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_onkill_reputation`
--
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `creature_onkill_reputation` (
`creature_id` int unsigned NOT NULL DEFAULT '0' COMMENT 'Creature Identifier',
`RewOnKillRepFaction1` smallint NOT NULL DEFAULT '0',
`RewOnKillRepFaction2` smallint NOT NULL DEFAULT '0',
`MaxStanding1` tinyint NOT NULL DEFAULT '0',
`IsTeamAward1` tinyint NOT NULL DEFAULT '0',
`RewOnKillRepValue1` int NOT NULL DEFAULT '0',
`MaxStanding2` tinyint NOT NULL DEFAULT '0',
`IsTeamAward2` tinyint NOT NULL DEFAULT '0',
`RewOnKillRepValue2` int NOT NULL DEFAULT '0',
`TeamDependent` tinyint unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`creature_id`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Creature OnKill Reputation gain';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_quest_currency`
--
DROP TABLE IF EXISTS `creature_quest_currency`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `creature_quest_currency` (
`CreatureId` int unsigned NOT NULL,
`CurrencyId` int NOT NULL,
`VerifiedBuild` int NOT NULL DEFAULT '0',
PRIMARY KEY (`CreatureId`,`CurrencyId`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_questender`
--
DROP TABLE IF EXISTS `creature_questender`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `creature_questender` (
`id` int unsigned NOT NULL DEFAULT '0' COMMENT 'Identifier',
`quest` int unsigned NOT NULL DEFAULT '0' COMMENT 'Quest Identifier',
`VerifiedBuild` int unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`id`,`quest`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Creature System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_questitem`
--
DROP TABLE IF EXISTS `creature_questitem`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `creature_questitem` (
`CreatureEntry` int unsigned NOT NULL DEFAULT '0',
`DifficultyID` tinyint unsigned NOT NULL DEFAULT '0',
`Idx` int unsigned NOT NULL DEFAULT '0',
`ItemId` int unsigned NOT NULL DEFAULT '0',
`VerifiedBuild` int NOT NULL DEFAULT '0',
PRIMARY KEY (`CreatureEntry`,`DifficultyID`,`Idx`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_queststarter`
--
DROP TABLE IF EXISTS `creature_queststarter`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `creature_queststarter` (
`id` int unsigned NOT NULL DEFAULT '0' COMMENT 'Identifier',
`quest` int unsigned NOT NULL DEFAULT '0' COMMENT 'Quest Identifier',
`VerifiedBuild` int unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`id`,`quest`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Creature System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_static_flags_override`
--
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `creature_static_flags_override` (
`SpawnId` bigint unsigned NOT NULL,
`DifficultyId` tinyint unsigned NOT NULL DEFAULT '0',
`StaticFlags1` int unsigned DEFAULT NULL,
`StaticFlags2` int unsigned DEFAULT NULL,
`StaticFlags3` int unsigned DEFAULT NULL,
`StaticFlags4` int unsigned DEFAULT NULL,
`StaticFlags5` int unsigned DEFAULT NULL,
`StaticFlags6` int unsigned DEFAULT NULL,
`StaticFlags7` int unsigned DEFAULT NULL,
`StaticFlags8` int unsigned DEFAULT NULL,
PRIMARY KEY (`SpawnId`,`DifficultyId`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_summon_groups`
--
DROP TABLE IF EXISTS `creature_summon_groups`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `creature_summon_groups` (
`summonerId` int unsigned NOT NULL DEFAULT '0',
`summonerType` tinyint unsigned NOT NULL DEFAULT '0',
`groupId` tinyint unsigned NOT NULL DEFAULT '0',
`entry` int unsigned NOT NULL DEFAULT '0',
`position_x` float NOT NULL DEFAULT '0',
`position_y` float NOT NULL DEFAULT '0',
`position_z` float NOT NULL DEFAULT '0',
`orientation` float NOT NULL DEFAULT '0',
`summonType` tinyint unsigned NOT NULL DEFAULT '0',
`summonTime` int unsigned NOT NULL DEFAULT '0',
`Comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT ''
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_summoned_data`
--
DROP TABLE IF EXISTS `creature_summoned_data`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `creature_summoned_data` (
`CreatureID` int unsigned NOT NULL,
`CreatureIDVisibleToSummoner` int DEFAULT NULL,
`GroundMountDisplayID` int unsigned DEFAULT NULL,
`FlyingMountDisplayID` int unsigned DEFAULT NULL,
`DespawnOnQuestsRemoved` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
PRIMARY KEY (`CreatureID`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_template`
--
DROP TABLE IF EXISTS `creature_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `creature_template` (
`entry` int unsigned NOT NULL DEFAULT '0',
`KillCredit1` int unsigned NOT NULL DEFAULT '0',
`KillCredit2` int unsigned NOT NULL DEFAULT '0',
`name` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`femaleName` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`subname` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`TitleAlt` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`IconName` varchar(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL,
`RequiredExpansion` int NOT NULL DEFAULT '0',
`VignetteID` int NOT NULL DEFAULT '0',
`faction` smallint unsigned NOT NULL DEFAULT '0',
`npcflag` bigint unsigned NOT NULL DEFAULT '0',
`speed_walk` float NOT NULL DEFAULT '1' COMMENT 'Result of 2.5/2.5, most common value',
`speed_run` float NOT NULL DEFAULT '1.14286' COMMENT 'Result of 8.0/7.0, most common value',
`scale` float NOT NULL DEFAULT '1',
`Classification` tinyint unsigned NOT NULL DEFAULT '0',
`dmgschool` tinyint NOT NULL DEFAULT '0',
`BaseAttackTime` int unsigned NOT NULL DEFAULT '0',
`RangeAttackTime` int unsigned NOT NULL DEFAULT '0',
`BaseVariance` float NOT NULL DEFAULT '1',
`RangeVariance` float NOT NULL DEFAULT '1',
`unit_class` tinyint unsigned NOT NULL DEFAULT '0',
`unit_flags` int unsigned NOT NULL DEFAULT '0',
`unit_flags2` int unsigned NOT NULL DEFAULT '0',
`unit_flags3` int unsigned NOT NULL DEFAULT '0',
`family` int NOT NULL DEFAULT '0',
`trainer_class` tinyint unsigned NOT NULL DEFAULT '0',
`type` tinyint unsigned NOT NULL DEFAULT '0',
`PetSpellDataId` int unsigned NOT NULL DEFAULT '0',
`VehicleId` int unsigned NOT NULL DEFAULT '0',
`AIName` varchar(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '',
`MovementType` tinyint unsigned NOT NULL DEFAULT '0',
`ExperienceModifier` float NOT NULL DEFAULT '1',
`Civilian` tinyint unsigned NOT NULL DEFAULT '0',
`RacialLeader` tinyint unsigned NOT NULL DEFAULT '0',
`movementId` int unsigned NOT NULL DEFAULT '0',
`WidgetSetID` int NOT NULL DEFAULT '0',
`WidgetSetUnitConditionID` int NOT NULL DEFAULT '0',
`RegenHealth` tinyint unsigned NOT NULL DEFAULT '1',
`CreatureImmunitiesId` int NOT NULL DEFAULT '0',
`flags_extra` int unsigned NOT NULL DEFAULT '0',
`ScriptName` varchar(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '',
`StringId` varchar(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL,
`VerifiedBuild` int NOT NULL DEFAULT '0',
PRIMARY KEY (`entry`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Creature System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_template_addon`
--
DROP TABLE IF EXISTS `creature_template_addon`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `creature_template_addon` (
`entry` int unsigned NOT NULL DEFAULT '0',
`PathId` int unsigned NOT NULL DEFAULT '0',
`mount` int unsigned NOT NULL DEFAULT '0',
`MountCreatureID` int unsigned NOT NULL DEFAULT '0',
`StandState` tinyint unsigned NOT NULL DEFAULT '0',
`AnimTier` tinyint unsigned NOT NULL DEFAULT '0',
`VisFlags` tinyint unsigned NOT NULL DEFAULT '0',
`SheathState` tinyint unsigned NOT NULL DEFAULT '1',
`PvPFlags` tinyint unsigned NOT NULL DEFAULT '0',
`emote` int unsigned NOT NULL DEFAULT '0',
`aiAnimKit` smallint NOT NULL DEFAULT '0',
`movementAnimKit` smallint NOT NULL DEFAULT '0',
`meleeAnimKit` smallint NOT NULL DEFAULT '0',
`visibilityDistanceType` tinyint unsigned NOT NULL DEFAULT '0',
`auras` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
PRIMARY KEY (`entry`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_template_difficulty`
--
DROP TABLE IF EXISTS `creature_template_difficulty`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `creature_template_difficulty` (
`Entry` int unsigned NOT NULL,
`DifficultyID` tinyint unsigned NOT NULL DEFAULT '0',
`MinLevel` tinyint NOT NULL DEFAULT '1',
`MaxLevel` tinyint NOT NULL DEFAULT '1',
`HealthScalingExpansion` int NOT NULL DEFAULT '0',
`HealthModifier` float NOT NULL DEFAULT '1',
`ManaModifier` float NOT NULL DEFAULT '1',
`ArmorModifier` float NOT NULL DEFAULT '1',
`DamageModifier` float NOT NULL DEFAULT '1',
`CreatureDifficultyID` int NOT NULL DEFAULT '0',
`TypeFlags` int unsigned NOT NULL DEFAULT '0',
`TypeFlags2` int unsigned NOT NULL DEFAULT '0',
`LootID` int unsigned NOT NULL DEFAULT '0',
`PickPocketLootID` int unsigned NOT NULL DEFAULT '0',
`SkinLootID` int unsigned NOT NULL DEFAULT '0',
`GoldMin` int unsigned NOT NULL DEFAULT '0',
`GoldMax` int unsigned NOT NULL DEFAULT '0',
`StaticFlags1` int unsigned NOT NULL DEFAULT '0',
`StaticFlags2` int unsigned NOT NULL DEFAULT '0',
`StaticFlags3` int unsigned NOT NULL DEFAULT '0',
`StaticFlags4` int unsigned NOT NULL DEFAULT '0',
`StaticFlags5` int unsigned NOT NULL DEFAULT '0',
`StaticFlags6` int unsigned NOT NULL DEFAULT '0',
`StaticFlags7` int unsigned NOT NULL DEFAULT '0',
`StaticFlags8` int unsigned NOT NULL DEFAULT '0',
`VerifiedBuild` int NOT NULL DEFAULT '0',
PRIMARY KEY (`Entry`,`DifficultyID`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_template_gossip`
--
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `creature_template_gossip` (
`CreatureID` int unsigned NOT NULL,
`MenuID` int unsigned NOT NULL,
`VerifiedBuild` int NOT NULL DEFAULT '0',
PRIMARY KEY (`CreatureID`,`MenuID`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_template_locale`
--
DROP TABLE IF EXISTS `creature_template_locale`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `creature_template_locale` (
`entry` int unsigned NOT NULL DEFAULT '0',
`locale` varchar(4) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL,
`Name` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`NameAlt` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`Title` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`TitleAlt` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`VerifiedBuild` int NOT NULL DEFAULT '0',
PRIMARY KEY (`entry`,`locale`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_template_model`
--
DROP TABLE IF EXISTS `creature_template_model`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `creature_template_model` (
`CreatureID` int unsigned NOT NULL,
`Idx` int unsigned NOT NULL DEFAULT '0',
`CreatureDisplayID` int unsigned NOT NULL,
`DisplayScale` float NOT NULL DEFAULT '1',
`Probability` float NOT NULL DEFAULT '0',
`VerifiedBuild` int NOT NULL DEFAULT '0',
PRIMARY KEY (`CreatureID`,`Idx`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_template_movement`
--
DROP TABLE IF EXISTS `creature_template_movement`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `creature_template_movement` (
`CreatureId` int unsigned NOT NULL DEFAULT '0',
`HoverInitiallyEnabled` tinyint unsigned DEFAULT NULL,
`Chase` tinyint unsigned DEFAULT NULL,
`Random` tinyint unsigned DEFAULT NULL,
`InteractionPauseTimer` int unsigned DEFAULT NULL COMMENT 'Time (in milliseconds) during which creature will not move after interaction with player',
PRIMARY KEY (`CreatureId`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_template_resistance`
--
DROP TABLE IF EXISTS `creature_template_resistance`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `creature_template_resistance` (
`CreatureID` int unsigned NOT NULL,
`School` tinyint unsigned NOT NULL,
`Resistance` smallint NOT NULL,
`VerifiedBuild` int NOT NULL DEFAULT '0',
PRIMARY KEY (`CreatureID`,`School`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_template_sparring`
--
DROP TABLE IF EXISTS `creature_template_sparring`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `creature_template_sparring` (
`Entry` int unsigned NOT NULL,
`NoNPCDamageBelowHealthPct` float NOT NULL,
PRIMARY KEY (`Entry`,`NoNPCDamageBelowHealthPct`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_template_spell`
--
DROP TABLE IF EXISTS `creature_template_spell`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `creature_template_spell` (
`CreatureID` int unsigned NOT NULL,
`Index` tinyint unsigned NOT NULL DEFAULT '0',
`Spell` int unsigned NOT NULL,
`VerifiedBuild` int NOT NULL DEFAULT '0',
PRIMARY KEY (`CreatureID`,`Index`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_text`
--
DROP TABLE IF EXISTS `creature_text`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `creature_text` (
`CreatureID` int unsigned NOT NULL DEFAULT '0',
`GroupID` tinyint unsigned NOT NULL DEFAULT '0',
`ID` tinyint unsigned NOT NULL DEFAULT '0',
`Text` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL,
`Type` tinyint unsigned NOT NULL DEFAULT '0',
`Language` tinyint unsigned NOT NULL DEFAULT '0',
`Probability` float NOT NULL DEFAULT '0',
`Emote` int unsigned NOT NULL DEFAULT '0',
`Duration` int unsigned NOT NULL DEFAULT '0',
`Sound` int unsigned NOT NULL DEFAULT '0',
`SoundPlayType` tinyint unsigned NOT NULL DEFAULT '0',
`BroadcastTextId` int NOT NULL DEFAULT '0',
`TextRange` tinyint unsigned NOT NULL DEFAULT '0',
`comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT '',
PRIMARY KEY (`CreatureID`,`GroupID`,`ID`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_text_locale`
--
DROP TABLE IF EXISTS `creature_text_locale`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `creature_text_locale` (
`CreatureID` int unsigned NOT NULL DEFAULT '0',
`GroupID` tinyint unsigned NOT NULL DEFAULT '0',
`ID` tinyint unsigned NOT NULL DEFAULT '0',
`Locale` varchar(4) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL,
`Text` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
PRIMARY KEY (`CreatureID`,`GroupID`,`ID`,`Locale`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_trainer`
--
DROP TABLE IF EXISTS `creature_trainer`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `creature_trainer` (
`CreatureID` int unsigned NOT NULL DEFAULT '0',
`TrainerID` int unsigned NOT NULL DEFAULT '0',
`MenuID` int unsigned NOT NULL DEFAULT '0',
`OptionID` int unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`CreatureID`,`MenuID`,`OptionID`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `criteria_data`
--
DROP TABLE IF EXISTS `criteria_data`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `criteria_data` (
`criteria_id` int NOT NULL,
`type` tinyint unsigned NOT NULL DEFAULT '0',
`value1` int unsigned NOT NULL DEFAULT '0',
`value2` int unsigned NOT NULL DEFAULT '0',
`ScriptName` varchar(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '',
PRIMARY KEY (`criteria_id`,`type`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Achievment system';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `destructible_hitpoint`
--
DROP TABLE IF EXISTS `destructible_hitpoint`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `destructible_hitpoint` (
`Id` int unsigned NOT NULL,
`IntactNumHits` int unsigned NOT NULL,
`DamagedNumHits` int unsigned NOT NULL,
PRIMARY KEY (`Id`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='This table contains data about destructible building health';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `disables`
--
DROP TABLE IF EXISTS `disables`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `disables` (
`sourceType` int unsigned NOT NULL,
`entry` int unsigned NOT NULL,
`flags` smallint NOT NULL,
`params_0` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '',
`params_1` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '',
`comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '',
PRIMARY KEY (`sourceType`,`entry`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `disenchant_loot_template`
--
DROP TABLE IF EXISTS `disenchant_loot_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `disenchant_loot_template` (
`Entry` int unsigned NOT NULL DEFAULT '0',
`ItemType` tinyint NOT NULL DEFAULT '0',
`Item` int unsigned NOT NULL DEFAULT '0',
`Chance` float NOT NULL DEFAULT '100',
`QuestRequired` tinyint(1) NOT NULL DEFAULT '0',
`LootMode` smallint unsigned NOT NULL DEFAULT '1',
`GroupId` tinyint unsigned NOT NULL DEFAULT '0',
`MinCount` tinyint unsigned NOT NULL DEFAULT '1',
`MaxCount` tinyint unsigned NOT NULL DEFAULT '1',
`Comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL,
KEY `idx_primary` (`Entry`,`ItemType`,`Item`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Loot System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `event_script_names`
--
DROP TABLE IF EXISTS `event_script_names`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `event_script_names` (
`Id` int unsigned NOT NULL,
`ScriptName` varchar(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL,
PRIMARY KEY (`Id`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `event_scripts`
--
DROP TABLE IF EXISTS `event_scripts`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `event_scripts` (
`id` int unsigned NOT NULL DEFAULT '0',
`delay` int unsigned NOT NULL DEFAULT '0',
`command` int unsigned NOT NULL DEFAULT '0',
`datalong` int unsigned NOT NULL DEFAULT '0',
`datalong2` int unsigned NOT NULL DEFAULT '0',
`dataint` int NOT NULL DEFAULT '0',
`x` float NOT NULL DEFAULT '0',
`y` float NOT NULL DEFAULT '0',
`z` float NOT NULL DEFAULT '0',
`o` float NOT NULL DEFAULT '0',
`Comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT ''
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `exploration_basexp`
--
DROP TABLE IF EXISTS `exploration_basexp`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `exploration_basexp` (
`level` tinyint unsigned NOT NULL DEFAULT '0',
`basexp` int NOT NULL DEFAULT '0',
PRIMARY KEY (`level`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Exploration System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `fishing_loot_template`
--
DROP TABLE IF EXISTS `fishing_loot_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `fishing_loot_template` (
`Entry` int unsigned NOT NULL DEFAULT '0',
`ItemType` tinyint NOT NULL DEFAULT '0',
`Item` int unsigned NOT NULL DEFAULT '0',
`Chance` float NOT NULL DEFAULT '100',
`QuestRequired` tinyint(1) NOT NULL DEFAULT '0',
`LootMode` smallint unsigned NOT NULL DEFAULT '1',
`GroupId` tinyint unsigned NOT NULL DEFAULT '0',
`MinCount` tinyint unsigned NOT NULL DEFAULT '1',
`MaxCount` tinyint unsigned NOT NULL DEFAULT '1',
`Comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL,
KEY `idx_primary` (`Entry`,`ItemType`,`Item`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Loot System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `game_event`
--
DROP TABLE IF EXISTS `game_event`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `game_event` (
`eventEntry` tinyint unsigned NOT NULL COMMENT 'Entry of the game event',
`start_time` timestamp NULL DEFAULT NULL COMMENT 'Absolute start date, the event will never start before',
`end_time` timestamp NULL DEFAULT NULL COMMENT 'Absolute end date, the event will never start after',
`occurence` bigint unsigned NOT NULL DEFAULT '5184000' COMMENT 'Delay in minutes between occurences of the event',
`length` bigint unsigned NOT NULL DEFAULT '2592000' COMMENT 'Length in minutes of the event',
`holiday` int unsigned NOT NULL DEFAULT '0' COMMENT 'Client side holiday id',
`holidayStage` tinyint unsigned NOT NULL DEFAULT '0',
`description` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL COMMENT 'Description of the event displayed in console',
`world_event` tinyint unsigned NOT NULL DEFAULT '0' COMMENT '0 if normal event, 1 if world event',
`announce` tinyint unsigned DEFAULT '2' COMMENT '0 dont announce, 1 announce, 2 value from config',
PRIMARY KEY (`eventEntry`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `game_event_arena_seasons`
--
DROP TABLE IF EXISTS `game_event_arena_seasons`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `game_event_arena_seasons` (
`eventEntry` tinyint unsigned NOT NULL COMMENT 'Entry of the game event',
`season` tinyint unsigned NOT NULL COMMENT 'Arena season number',
UNIQUE KEY `season` (`season`,`eventEntry`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `game_event_condition`
--
DROP TABLE IF EXISTS `game_event_condition`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `game_event_condition` (
`eventEntry` tinyint unsigned NOT NULL COMMENT 'Entry of the game event',
`condition_id` int unsigned NOT NULL DEFAULT '0',
`req_num` float DEFAULT '0',
`max_world_state_field` smallint unsigned NOT NULL DEFAULT '0',
`done_world_state_field` smallint unsigned NOT NULL DEFAULT '0',
`description` varchar(25) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '',
PRIMARY KEY (`eventEntry`,`condition_id`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `game_event_creature`
--
DROP TABLE IF EXISTS `game_event_creature`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `game_event_creature` (
`eventEntry` tinyint NOT NULL COMMENT 'Entry of the game event. Put negative entry to remove during event.',
`guid` bigint unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`guid`,`eventEntry`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `game_event_creature_quest`
--
DROP TABLE IF EXISTS `game_event_creature_quest`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `game_event_creature_quest` (
`eventEntry` tinyint unsigned NOT NULL COMMENT 'Entry of the game event.',
`id` int unsigned NOT NULL DEFAULT '0',
`quest` int unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`id`,`quest`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `game_event_gameobject`
--
DROP TABLE IF EXISTS `game_event_gameobject`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `game_event_gameobject` (
`eventEntry` tinyint NOT NULL COMMENT 'Entry of the game event. Put negative entry to remove during event.',
`guid` bigint unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`guid`,`eventEntry`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `game_event_gameobject_quest`
--
DROP TABLE IF EXISTS `game_event_gameobject_quest`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `game_event_gameobject_quest` (
`eventEntry` tinyint unsigned NOT NULL COMMENT 'Entry of the game event',
`id` int unsigned NOT NULL DEFAULT '0',
`quest` int unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`id`,`quest`,`eventEntry`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `game_event_model_equip`
--
DROP TABLE IF EXISTS `game_event_model_equip`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `game_event_model_equip` (
`eventEntry` tinyint NOT NULL COMMENT 'Entry of the game event.',
`guid` bigint unsigned NOT NULL DEFAULT '0',
`modelid` int unsigned NOT NULL DEFAULT '0',
`equipment_id` tinyint unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`guid`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `game_event_npc_vendor`
--
DROP TABLE IF EXISTS `game_event_npc_vendor`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `game_event_npc_vendor` (
`eventEntry` tinyint NOT NULL COMMENT 'Entry of the game event.',
`guid` bigint unsigned NOT NULL DEFAULT '0',
`slot` smallint NOT NULL DEFAULT '0',
`item` int unsigned NOT NULL DEFAULT '0',
`maxcount` int unsigned NOT NULL DEFAULT '0',
`incrtime` int unsigned NOT NULL DEFAULT '0',
`ExtendedCost` int unsigned NOT NULL DEFAULT '0',
`type` tinyint unsigned NOT NULL DEFAULT '1',
`BonusListIDs` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`PlayerConditionID` int unsigned NOT NULL DEFAULT '0',
`IgnoreFiltering` tinyint unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`guid`,`item`,`ExtendedCost`,`type`),
KEY `slot` (`slot`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `game_event_npcflag`
--
DROP TABLE IF EXISTS `game_event_npcflag`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `game_event_npcflag` (
`eventEntry` tinyint unsigned NOT NULL COMMENT 'Entry of the game event',
`guid` bigint unsigned NOT NULL DEFAULT '0',
`npcflag` bigint unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`guid`,`eventEntry`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `game_event_pool`
--
DROP TABLE IF EXISTS `game_event_pool`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `game_event_pool` (
`eventEntry` tinyint NOT NULL COMMENT 'Entry of the game event. Put negative entry to remove during event.',
`pool_entry` int unsigned NOT NULL DEFAULT '0' COMMENT 'Id of the pool',
PRIMARY KEY (`pool_entry`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `game_event_prerequisite`
--
DROP TABLE IF EXISTS `game_event_prerequisite`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `game_event_prerequisite` (
`eventEntry` tinyint unsigned NOT NULL COMMENT 'Entry of the game event',
`prerequisite_event` int unsigned NOT NULL,
PRIMARY KEY (`eventEntry`,`prerequisite_event`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `game_event_quest_condition`
--
DROP TABLE IF EXISTS `game_event_quest_condition`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `game_event_quest_condition` (
`eventEntry` tinyint unsigned NOT NULL COMMENT 'Entry of the game event.',
`quest` int unsigned NOT NULL DEFAULT '0',
`condition_id` int unsigned NOT NULL DEFAULT '0',
`num` float DEFAULT '0',
PRIMARY KEY (`quest`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `game_event_seasonal_questrelation`
--
DROP TABLE IF EXISTS `game_event_seasonal_questrelation`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `game_event_seasonal_questrelation` (
`questId` int unsigned NOT NULL COMMENT 'Quest Identifier',
`eventEntry` int unsigned NOT NULL DEFAULT '0' COMMENT 'Entry of the game event',
PRIMARY KEY (`questId`,`eventEntry`),
KEY `idx_quest` (`questId`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Player System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `game_tele`
--
DROP TABLE IF EXISTS `game_tele`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `game_tele` (
`id` int unsigned NOT NULL AUTO_INCREMENT,
`position_x` float NOT NULL DEFAULT '0',
`position_y` float NOT NULL DEFAULT '0',
`position_z` float NOT NULL DEFAULT '0',
`orientation` float NOT NULL DEFAULT '0',
`map` smallint unsigned NOT NULL DEFAULT '0',
`name` varchar(100) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '',
PRIMARY KEY (`id`)
) ENGINE=InnoDB AUTO_INCREMENT=2167 DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Tele Command';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `game_weather`
--
DROP TABLE IF EXISTS `game_weather`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `game_weather` (
`zone` int unsigned NOT NULL DEFAULT '0',
`spring_rain_chance` tinyint unsigned NOT NULL DEFAULT '25',
`spring_snow_chance` tinyint unsigned NOT NULL DEFAULT '25',
`spring_storm_chance` tinyint unsigned NOT NULL DEFAULT '25',
`summer_rain_chance` tinyint unsigned NOT NULL DEFAULT '25',
`summer_snow_chance` tinyint unsigned NOT NULL DEFAULT '25',
`summer_storm_chance` tinyint unsigned NOT NULL DEFAULT '25',
`fall_rain_chance` tinyint unsigned NOT NULL DEFAULT '25',
`fall_snow_chance` tinyint unsigned NOT NULL DEFAULT '25',
`fall_storm_chance` tinyint unsigned NOT NULL DEFAULT '25',
`winter_rain_chance` tinyint unsigned NOT NULL DEFAULT '25',
`winter_snow_chance` tinyint unsigned NOT NULL DEFAULT '25',
`winter_storm_chance` tinyint unsigned NOT NULL DEFAULT '25',
`ScriptName` varchar(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '',
PRIMARY KEY (`zone`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Weather System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `gameobject`
--
DROP TABLE IF EXISTS `gameobject`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `gameobject` (
`guid` bigint unsigned NOT NULL DEFAULT '0',
`id` int unsigned NOT NULL DEFAULT '0' COMMENT 'Gameobject Identifier',
`map` smallint unsigned NOT NULL DEFAULT '0' COMMENT 'Map Identifier',
`zoneId` smallint unsigned NOT NULL DEFAULT '0' COMMENT 'Zone Identifier',
`areaId` smallint unsigned NOT NULL DEFAULT '0' COMMENT 'Area Identifier',
`spawnDifficulties` varchar(100) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '0',
`phaseUseFlags` tinyint unsigned NOT NULL DEFAULT '0',
`PhaseId` int DEFAULT '0',
`PhaseGroup` int DEFAULT '0',
`terrainSwapMap` int NOT NULL DEFAULT '-1',
`position_x` float NOT NULL DEFAULT '0',
`position_y` float NOT NULL DEFAULT '0',
`position_z` float NOT NULL DEFAULT '0',
`orientation` float NOT NULL DEFAULT '0',
`rotation0` float NOT NULL DEFAULT '0',
`rotation1` float NOT NULL DEFAULT '0',
`rotation2` float NOT NULL DEFAULT '0',
`rotation3` float NOT NULL DEFAULT '0',
`spawntimesecs` int NOT NULL DEFAULT '0',
`animprogress` tinyint unsigned NOT NULL DEFAULT '0',
`state` tinyint unsigned NOT NULL DEFAULT '0',
`ScriptName` varchar(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '',
`StringId` varchar(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL,
`VerifiedBuild` int NOT NULL DEFAULT '0',
PRIMARY KEY (`guid`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Gameobject System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `gameobject_addon`
--
DROP TABLE IF EXISTS `gameobject_addon`;
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`parent_rotation0` float NOT NULL DEFAULT '0',
`parent_rotation1` float NOT NULL DEFAULT '0',
`parent_rotation2` float NOT NULL DEFAULT '0',
`parent_rotation3` float NOT NULL DEFAULT '1',
`invisibilityType` tinyint unsigned NOT NULL DEFAULT '0',
`invisibilityValue` int unsigned NOT NULL DEFAULT '0',
`WorldEffectID` int unsigned NOT NULL DEFAULT '0',
`AIAnimKitID` int unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`guid`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `gameobject_loot_template`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `gameobject_loot_template` (
`Entry` int unsigned NOT NULL DEFAULT '0',
`ItemType` tinyint NOT NULL DEFAULT '0',
`Item` int unsigned NOT NULL DEFAULT '0',
`Chance` float NOT NULL DEFAULT '100',
`QuestRequired` tinyint(1) NOT NULL DEFAULT '0',
`LootMode` smallint unsigned NOT NULL DEFAULT '1',
`GroupId` tinyint unsigned NOT NULL DEFAULT '0',
`MinCount` tinyint unsigned NOT NULL DEFAULT '1',
`MaxCount` tinyint unsigned NOT NULL DEFAULT '1',
`Comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL,
KEY `idx_primary` (`Entry`,`ItemType`,`Item`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Loot System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `gameobject_overrides`
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`spawnId` bigint unsigned NOT NULL DEFAULT '0',
`faction` smallint unsigned NOT NULL DEFAULT '0',
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/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `gameobject_questender`
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`id` int unsigned NOT NULL DEFAULT '0',
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/*!40101 SET character_set_client = @saved_cs_client */;
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-- Table structure for table `gameobject_questitem`
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`Idx` int unsigned NOT NULL DEFAULT '0',
`ItemId` int unsigned NOT NULL DEFAULT '0',
`VerifiedBuild` int NOT NULL DEFAULT '0',
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/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `gameobject_queststarter`
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`id` int unsigned NOT NULL DEFAULT '0',
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/*!40101 SET character_set_client = @saved_cs_client */;
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-- Table structure for table `gameobject_template`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
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CREATE TABLE `gameobject_template` (
`entry` int unsigned NOT NULL DEFAULT '0',
`type` tinyint unsigned NOT NULL DEFAULT '0',
`displayId` int unsigned NOT NULL DEFAULT '0',
`name` varchar(100) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '',
`IconName` varchar(100) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '',
`castBarCaption` varchar(100) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '',
`unk1` varchar(100) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '',
`size` float NOT NULL DEFAULT '1',
`Data0` int NOT NULL DEFAULT '0',
`Data1` int NOT NULL DEFAULT '0',
`Data2` int NOT NULL DEFAULT '0',
`Data3` int NOT NULL DEFAULT '0',
`Data4` int NOT NULL DEFAULT '0',
`Data5` int NOT NULL DEFAULT '0',
`Data6` int NOT NULL DEFAULT '0',
`Data7` int NOT NULL DEFAULT '0',
`Data8` int NOT NULL DEFAULT '0',
`Data9` int NOT NULL DEFAULT '0',
`Data10` int NOT NULL DEFAULT '0',
`Data11` int NOT NULL DEFAULT '0',
`Data12` int NOT NULL DEFAULT '0',
`Data13` int NOT NULL DEFAULT '0',
`Data14` int NOT NULL DEFAULT '0',
`Data15` int NOT NULL DEFAULT '0',
`Data16` int NOT NULL DEFAULT '0',
`Data17` int NOT NULL DEFAULT '0',
`Data18` int NOT NULL DEFAULT '0',
`Data19` int NOT NULL DEFAULT '0',
`Data20` int NOT NULL DEFAULT '0',
`Data21` int NOT NULL DEFAULT '0',
`Data22` int NOT NULL DEFAULT '0',
`Data23` int NOT NULL DEFAULT '0',
`Data24` int NOT NULL DEFAULT '0',
`Data25` int NOT NULL DEFAULT '0',
`Data26` int NOT NULL DEFAULT '0',
`Data27` int NOT NULL DEFAULT '0',
`Data28` int NOT NULL DEFAULT '0',
`Data29` int NOT NULL DEFAULT '0',
`Data30` int NOT NULL DEFAULT '0',
`Data31` int NOT NULL DEFAULT '0',
`Data32` int NOT NULL DEFAULT '0',
`Data33` int NOT NULL DEFAULT '0',
`Data34` int NOT NULL DEFAULT '0',
`ContentTuningId` int NOT NULL DEFAULT '0',
`AIName` varchar(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '',
`ScriptName` varchar(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '',
`StringId` varchar(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL,
`VerifiedBuild` int NOT NULL DEFAULT '0',
PRIMARY KEY (`entry`),
KEY `idx_name` (`name`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Gameobject System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `gameobject_template_addon`
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CREATE TABLE `gameobject_template_addon` (
`entry` int unsigned NOT NULL DEFAULT '0',
`faction` smallint unsigned NOT NULL DEFAULT '0',
`flags` int unsigned NOT NULL DEFAULT '0',
`mingold` int unsigned NOT NULL DEFAULT '0',
`maxgold` int unsigned NOT NULL DEFAULT '0',
`artkit0` int NOT NULL DEFAULT '0',
`artkit1` int NOT NULL DEFAULT '0',
`artkit2` int NOT NULL DEFAULT '0',
`artkit3` int NOT NULL DEFAULT '0',
`artkit4` int NOT NULL DEFAULT '0',
`WorldEffectID` int unsigned NOT NULL DEFAULT '0',
`AIAnimKitID` int unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`entry`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `gameobject_template_locale`
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CREATE TABLE `gameobject_template_locale` (
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`locale` varchar(4) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL,
`name` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`castBarCaption` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`unk1` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`VerifiedBuild` int NOT NULL DEFAULT '0',
PRIMARY KEY (`entry`,`locale`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `garrison_follower_class_spec_abilities`
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`hordeY` float NOT NULL DEFAULT '0',
`hordeZ` float NOT NULL DEFAULT '0',
`hordeO` float NOT NULL DEFAULT '0',
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`allianceX` float NOT NULL DEFAULT '0',
`allianceY` float NOT NULL DEFAULT '0',
`allianceZ` float NOT NULL DEFAULT '0',
`allianceO` float NOT NULL DEFAULT '0',
`allianceAnimKitId` smallint unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`garrPlotInstanceId`)
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/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `gossip_menu`
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CREATE TABLE `gossip_menu` (
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`TextID` int unsigned NOT NULL DEFAULT '0',
`VerifiedBuild` int NOT NULL DEFAULT '0',
PRIMARY KEY (`MenuID`,`TextID`)
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`MenuID` int unsigned NOT NULL DEFAULT '0',
`FriendshipFactionID` int NOT NULL DEFAULT '0',
`VerifiedBuild` int NOT NULL DEFAULT '0',
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/*!40101 SET character_set_client = @saved_cs_client */;
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`MenuID` int unsigned NOT NULL DEFAULT '0',
`GossipOptionID` int NOT NULL DEFAULT '0',
`OptionID` int unsigned NOT NULL DEFAULT '0',
`OptionNpc` tinyint unsigned NOT NULL DEFAULT '0',
`OptionText` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`OptionBroadcastTextID` int unsigned NOT NULL DEFAULT '0',
`Language` int unsigned NOT NULL DEFAULT '0',
`Flags` int NOT NULL DEFAULT '0',
`ActionMenuID` int unsigned NOT NULL DEFAULT '0',
`ActionPoiID` int unsigned NOT NULL DEFAULT '0',
`GossipNpcOptionID` int DEFAULT NULL,
`BoxCoded` tinyint unsigned NOT NULL DEFAULT '0',
`BoxMoney` int unsigned NOT NULL DEFAULT '0',
`BoxText` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`BoxBroadcastTextID` int unsigned NOT NULL DEFAULT '0',
`SpellID` int DEFAULT NULL,
`OverrideIconID` int DEFAULT NULL,
`VerifiedBuild` int NOT NULL DEFAULT '0',
PRIMARY KEY (`MenuID`,`OptionID`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `gossip_menu_option_locale`
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`MenuID` int unsigned NOT NULL DEFAULT '0',
`OptionID` int unsigned NOT NULL DEFAULT '0',
`Locale` varchar(4) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL,
`OptionText` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`BoxText` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
PRIMARY KEY (`MenuID`,`OptionID`,`Locale`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `graveyard_zone`
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`ID` int unsigned NOT NULL DEFAULT '0',
`GhostZone` int unsigned NOT NULL DEFAULT '0',
`Comment` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
PRIMARY KEY (`ID`,`GhostZone`)
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-- Table structure for table `guild_rewards`
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`ItemID` int unsigned NOT NULL DEFAULT '0',
`MinGuildRep` tinyint unsigned DEFAULT '0',
`RaceMask` bigint unsigned DEFAULT '0',
`Cost` bigint unsigned DEFAULT '0',
PRIMARY KEY (`ItemID`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
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-- Table structure for table `guild_rewards_req_achievements`
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`ItemID` int unsigned NOT NULL DEFAULT '0',
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PRIMARY KEY (`ItemID`,`AchievementRequired`)
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/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `instance_spawn_groups`
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`instanceMapId` smallint unsigned NOT NULL,
`bossStateId` tinyint unsigned NOT NULL,
`bossStates` tinyint unsigned NOT NULL,
`spawnGroupId` int unsigned NOT NULL,
`flags` tinyint unsigned NOT NULL,
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/*!40101 SET character_set_client = @saved_cs_client */;
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-- Table structure for table `instance_template`
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`parent` smallint unsigned NOT NULL,
`script` varchar(128) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '',
PRIMARY KEY (`map`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `item_loot_template`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `item_loot_template` (
`Entry` int unsigned NOT NULL DEFAULT '0',
`ItemType` tinyint NOT NULL DEFAULT '0',
`Item` int unsigned NOT NULL DEFAULT '0',
`Chance` float NOT NULL DEFAULT '100',
`QuestRequired` tinyint(1) NOT NULL DEFAULT '0',
`LootMode` smallint unsigned NOT NULL DEFAULT '1',
`GroupId` tinyint unsigned NOT NULL DEFAULT '0',
`MinCount` tinyint unsigned NOT NULL DEFAULT '1',
`MaxCount` tinyint unsigned NOT NULL DEFAULT '1',
`Comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL,
KEY `idx_primary` (`Entry`,`ItemType`,`Item`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Loot System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `item_random_bonus_list_template`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
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CREATE TABLE `item_random_bonus_list_template` (
`Id` int unsigned NOT NULL,
`BonusListID` int unsigned NOT NULL,
`Chance` float NOT NULL,
PRIMARY KEY (`Id`,`BonusListID`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Item Random Enchantment System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `item_script_names`
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`ScriptName` varchar(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL,
PRIMARY KEY (`Id`)
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/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `item_template_addon`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `item_template_addon` (
`Id` int unsigned NOT NULL,
`FlagsCu` int unsigned NOT NULL DEFAULT '0',
`FoodType` tinyint unsigned NOT NULL DEFAULT '0',
`MinMoneyLoot` int unsigned NOT NULL DEFAULT '0',
`MaxMoneyLoot` int unsigned NOT NULL DEFAULT '0',
`SpellPPMChance` float NOT NULL DEFAULT '0',
`RandomBonusListTemplateId` int unsigned NOT NULL DEFAULT '0',
`QuestLogItemId` int NOT NULL DEFAULT '0',
PRIMARY KEY (`Id`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `jump_charge_params`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
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CREATE TABLE `jump_charge_params` (
`id` int NOT NULL,
`speed` float NOT NULL DEFAULT '42',
`treatSpeedAsMoveTimeSeconds` tinyint(1) NOT NULL DEFAULT '0',
`jumpGravity` float NOT NULL DEFAULT '19.2911',
`spellVisualId` int DEFAULT NULL,
`progressCurveId` int DEFAULT NULL,
`parabolicCurveId` int DEFAULT NULL,
PRIMARY KEY (`id`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `lfg_dungeon_rewards`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `lfg_dungeon_rewards` (
`dungeonId` int unsigned NOT NULL DEFAULT '0' COMMENT 'Dungeon entry from dbc',
`maxLevel` tinyint unsigned NOT NULL DEFAULT '0' COMMENT 'Max level at which this reward is rewarded',
`firstQuestId` int unsigned NOT NULL DEFAULT '0' COMMENT 'Quest id with rewards for first dungeon this day',
`otherQuestId` int unsigned NOT NULL DEFAULT '0' COMMENT 'Quest id with rewards for Nth dungeon this day',
PRIMARY KEY (`dungeonId`,`maxLevel`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `lfg_dungeon_template`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `lfg_dungeon_template` (
`dungeonId` int unsigned NOT NULL DEFAULT '0' COMMENT 'Unique id from LFGDungeons.dbc',
`name` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL,
`position_x` float NOT NULL DEFAULT '0',
`position_y` float NOT NULL DEFAULT '0',
`position_z` float NOT NULL DEFAULT '0',
`orientation` float NOT NULL DEFAULT '0',
`requiredItemLevel` smallint NOT NULL DEFAULT '0',
`VerifiedBuild` int NOT NULL DEFAULT '0',
PRIMARY KEY (`dungeonId`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `linked_respawn`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `linked_respawn` (
`guid` bigint unsigned NOT NULL DEFAULT '0',
`linkedGuid` bigint unsigned NOT NULL DEFAULT '0',
`linkType` tinyint unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`guid`,`linkType`)
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/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `mail_level_reward`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `mail_level_reward` (
`level` tinyint unsigned NOT NULL DEFAULT '0',
`raceMask` bigint unsigned NOT NULL,
`mailTemplateId` int unsigned NOT NULL DEFAULT '0',
`senderEntry` int unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`level`,`raceMask`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Mail System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `mail_loot_template`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `mail_loot_template` (
`Entry` int unsigned NOT NULL DEFAULT '0',
`ItemType` tinyint NOT NULL DEFAULT '0',
`Item` int unsigned NOT NULL DEFAULT '0',
`Chance` float NOT NULL DEFAULT '100',
`QuestRequired` tinyint(1) NOT NULL DEFAULT '0',
`LootMode` smallint unsigned NOT NULL DEFAULT '1',
`GroupId` tinyint unsigned NOT NULL DEFAULT '0',
`MinCount` tinyint unsigned NOT NULL DEFAULT '1',
`MaxCount` tinyint unsigned NOT NULL DEFAULT '1',
`Comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL,
KEY `idx_primary` (`Entry`,`ItemType`,`Item`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Loot System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `milling_loot_template`
--
DROP TABLE IF EXISTS `milling_loot_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `milling_loot_template` (
`Entry` int unsigned NOT NULL DEFAULT '0',
`ItemType` tinyint NOT NULL DEFAULT '0',
`Item` int unsigned NOT NULL DEFAULT '0',
`Chance` float NOT NULL DEFAULT '100',
`QuestRequired` tinyint(1) NOT NULL DEFAULT '0',
`LootMode` smallint unsigned NOT NULL DEFAULT '1',
`GroupId` tinyint unsigned NOT NULL DEFAULT '0',
`MinCount` tinyint unsigned NOT NULL DEFAULT '1',
`MaxCount` tinyint unsigned NOT NULL DEFAULT '1',
`Comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL,
KEY `idx_primary` (`Entry`,`ItemType`,`Item`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Loot System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `mount_definitions`
--
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `mount_definitions` (
`spellId` int unsigned NOT NULL,
`otherFactionSpellId` int unsigned NOT NULL,
PRIMARY KEY (`spellId`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `npc_spellclick_spells`
--
DROP TABLE IF EXISTS `npc_spellclick_spells`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `npc_spellclick_spells` (
`npc_entry` int unsigned NOT NULL COMMENT 'reference to creature_template',
`spell_id` int unsigned NOT NULL COMMENT 'spell which should be casted ',
`cast_flags` tinyint unsigned NOT NULL COMMENT 'first bit defines caster: 1=player, 0=creature; second bit defines target, same mapping as caster bit',
`user_type` smallint unsigned NOT NULL DEFAULT '0' COMMENT 'relation with summoner: 0-no 1-friendly 2-raid 3-party player can click',
PRIMARY KEY (`npc_entry`,`spell_id`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `npc_text`
--
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `npc_text` (
`ID` int unsigned NOT NULL DEFAULT '0',
`Probability0` float NOT NULL DEFAULT '0',
`Probability1` float NOT NULL DEFAULT '0',
`Probability2` float NOT NULL DEFAULT '0',
`Probability3` float NOT NULL DEFAULT '0',
`Probability4` float NOT NULL DEFAULT '0',
`Probability5` float NOT NULL DEFAULT '0',
`Probability6` float NOT NULL DEFAULT '0',
`Probability7` float NOT NULL DEFAULT '0',
`BroadcastTextID0` int unsigned NOT NULL DEFAULT '0',
`BroadcastTextID1` int unsigned NOT NULL DEFAULT '0',
`BroadcastTextID2` int unsigned NOT NULL DEFAULT '0',
`BroadcastTextID3` int unsigned NOT NULL DEFAULT '0',
`BroadcastTextID4` int unsigned NOT NULL DEFAULT '0',
`BroadcastTextID5` int unsigned NOT NULL DEFAULT '0',
`BroadcastTextID6` int unsigned NOT NULL DEFAULT '0',
`BroadcastTextID7` int unsigned NOT NULL DEFAULT '0',
`VerifiedBuild` int NOT NULL DEFAULT '0',
PRIMARY KEY (`ID`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `npc_vendor`
--
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `npc_vendor` (
`entry` int unsigned NOT NULL DEFAULT '0',
`slot` smallint NOT NULL DEFAULT '0',
`item` int NOT NULL DEFAULT '0',
`maxcount` int unsigned NOT NULL DEFAULT '0',
`incrtime` int unsigned NOT NULL DEFAULT '0',
`ExtendedCost` int unsigned NOT NULL DEFAULT '0',
`type` tinyint unsigned NOT NULL DEFAULT '1',
`BonusListIDs` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`PlayerConditionID` int unsigned NOT NULL DEFAULT '0',
`IgnoreFiltering` tinyint unsigned NOT NULL DEFAULT '0',
`VerifiedBuild` int NOT NULL DEFAULT '0',
PRIMARY KEY (`entry`,`item`,`ExtendedCost`,`type`),
KEY `slot` (`slot`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Npc System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `outdoorpvp_template`
--
DROP TABLE IF EXISTS `outdoorpvp_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `outdoorpvp_template` (
`TypeId` tinyint unsigned NOT NULL,
`ScriptName` varchar(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '',
`comment` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
PRIMARY KEY (`TypeId`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='OutdoorPvP Templates';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `page_text`
--
DROP TABLE IF EXISTS `page_text`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `page_text` (
`ID` int unsigned NOT NULL DEFAULT '0',
`Text` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL,
`NextPageID` int unsigned NOT NULL DEFAULT '0',
`PlayerConditionID` int NOT NULL DEFAULT '0',
`Flags` tinyint unsigned NOT NULL DEFAULT '0',
`VerifiedBuild` int NOT NULL DEFAULT '0',
PRIMARY KEY (`ID`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Item System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `page_text_locale`
--
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `page_text_locale` (
`ID` int unsigned NOT NULL DEFAULT '0',
`locale` varchar(4) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL,
`Text` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`VerifiedBuild` int NOT NULL DEFAULT '0',
PRIMARY KEY (`ID`,`locale`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `pet_levelstats`
--
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `pet_levelstats` (
`creature_entry` int unsigned NOT NULL,
`level` tinyint unsigned NOT NULL,
`hp` smallint unsigned NOT NULL,
`mana` smallint unsigned NOT NULL,
`armor` int unsigned NOT NULL DEFAULT '0',
`str` smallint unsigned NOT NULL,
`agi` smallint unsigned NOT NULL,
`sta` smallint unsigned NOT NULL,
`inte` smallint unsigned NOT NULL,
`spi` smallint unsigned NOT NULL,
PRIMARY KEY (`creature_entry`,`level`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci PACK_KEYS=0 COMMENT='Stores pet levels stats.';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `pet_name_generation`
--
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CREATE TABLE `pet_name_generation` (
`id` int unsigned NOT NULL,
`word` text CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL,
`entry` int unsigned NOT NULL DEFAULT '0',
`half` tinyint unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`id`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `phase_area`
--
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `phase_area` (
`AreaId` int unsigned NOT NULL,
`PhaseId` int unsigned NOT NULL,
`Comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL,
PRIMARY KEY (`AreaId`,`PhaseId`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `phase_name`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `phase_name` (
`ID` int unsigned NOT NULL,
`Name` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
PRIMARY KEY (`ID`) USING BTREE
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Helper table to store names for phases';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `pickpocketing_loot_template`
--
DROP TABLE IF EXISTS `pickpocketing_loot_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `pickpocketing_loot_template` (
`Entry` int unsigned NOT NULL DEFAULT '0',
`ItemType` tinyint NOT NULL DEFAULT '0',
`Item` int unsigned NOT NULL DEFAULT '0',
`Chance` float NOT NULL DEFAULT '100',
`QuestRequired` tinyint(1) NOT NULL DEFAULT '0',
`LootMode` smallint unsigned NOT NULL DEFAULT '1',
`GroupId` tinyint unsigned NOT NULL DEFAULT '0',
`MinCount` tinyint unsigned NOT NULL DEFAULT '1',
`MaxCount` tinyint unsigned NOT NULL DEFAULT '1',
`Comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL,
KEY `idx_primary` (`Entry`,`ItemType`,`Item`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Loot System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `player_classlevelstats`
--
DROP TABLE IF EXISTS `player_classlevelstats`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `player_classlevelstats` (
`class` tinyint unsigned NOT NULL,
`level` tinyint unsigned NOT NULL,
`str` smallint unsigned NOT NULL COMMENT 'strength',
`agi` smallint unsigned NOT NULL COMMENT 'agility',
`sta` smallint unsigned NOT NULL COMMENT 'stamina',
`inte` smallint unsigned NOT NULL COMMENT 'intellect',
`spi` smallint NOT NULL COMMENT 'spirit',
`VerifiedBuild` int NOT NULL DEFAULT '0',
PRIMARY KEY (`class`,`level`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Stores levels stats.';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `player_factionchange_achievement`
--
DROP TABLE IF EXISTS `player_factionchange_achievement`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `player_factionchange_achievement` (
`alliance_id` int unsigned NOT NULL,
`horde_id` int unsigned NOT NULL,
PRIMARY KEY (`alliance_id`,`horde_id`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `player_factionchange_quests`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `player_factionchange_quests` (
`alliance_id` int unsigned NOT NULL,
`horde_id` int unsigned NOT NULL,
PRIMARY KEY (`alliance_id`,`horde_id`),
UNIQUE KEY `alliance_uniq` (`alliance_id`),
UNIQUE KEY `horde_uniq` (`horde_id`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `player_factionchange_reputations`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `player_factionchange_reputations` (
`alliance_id` int unsigned NOT NULL,
`horde_id` int unsigned NOT NULL,
PRIMARY KEY (`alliance_id`,`horde_id`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `player_factionchange_spells`
--
DROP TABLE IF EXISTS `player_factionchange_spells`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `player_factionchange_spells` (
`alliance_id` int unsigned NOT NULL,
`horde_id` int unsigned NOT NULL,
PRIMARY KEY (`alliance_id`,`horde_id`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `player_factionchange_titles`
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DROP TABLE IF EXISTS `player_factionchange_titles`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `player_factionchange_titles` (
`alliance_id` int NOT NULL,
`horde_id` int NOT NULL,
PRIMARY KEY (`alliance_id`,`horde_id`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `player_racestats`
--
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `player_racestats` (
`race` tinyint unsigned NOT NULL,
`str` smallint NOT NULL COMMENT 'strength',
`agi` smallint NOT NULL COMMENT 'agility',
`sta` smallint NOT NULL COMMENT 'stamina',
`inte` smallint NOT NULL COMMENT 'intellect',
`spi` smallint NOT NULL COMMENT 'spirit',
PRIMARY KEY (`race`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Stores race stats.';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `player_xp_for_level`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `player_xp_for_level` (
`Level` tinyint unsigned NOT NULL,
`Experience` int unsigned NOT NULL,
PRIMARY KEY (`Level`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `playerchoice`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `playerchoice` (
`ChoiceId` int NOT NULL,
`UiTextureKitId` int NOT NULL DEFAULT '0',
`SoundKitId` int unsigned NOT NULL DEFAULT '0',
`CloseSoundKitId` int unsigned NOT NULL DEFAULT '0',
`Duration` bigint NOT NULL DEFAULT '0',
`PendingChoiceText` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '',
`Question` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL,
`HideWarboardHeader` tinyint(1) NOT NULL DEFAULT '0',
`KeepOpenAfterChoice` tinyint unsigned NOT NULL DEFAULT '0',
`VerifiedBuild` int NOT NULL DEFAULT '0',
PRIMARY KEY (`ChoiceId`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `playerchoice_locale`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `playerchoice_locale` (
`ChoiceId` int NOT NULL,
`locale` varchar(4) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL,
`Question` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL,
`VerifiedBuild` int NOT NULL DEFAULT '0',
PRIMARY KEY (`ChoiceId`,`locale`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `playerchoice_response`
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/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `playerchoice_response` (
`ChoiceId` int NOT NULL,
`ResponseId` int NOT NULL,
`ResponseIdentifier` smallint unsigned NOT NULL,
`Index` int unsigned NOT NULL,
`ChoiceArtFileId` int NOT NULL DEFAULT '0',
`Flags` int NOT NULL DEFAULT '0',
`WidgetSetID` int unsigned NOT NULL DEFAULT '0',
`UiTextureAtlasElementID` int unsigned NOT NULL DEFAULT '0',
`SoundKitID` int unsigned NOT NULL DEFAULT '0',
`GroupID` tinyint unsigned NOT NULL DEFAULT '0',
`UiTextureKitID` int NOT NULL DEFAULT '0',
`Header` varchar(511) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL,
`SubHeader` varchar(100) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '',
`ButtonTooltip` varchar(400) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '',
`Answer` varchar(511) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL,
`Description` varchar(2047) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL,
`Confirmation` varchar(127) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL,
`RewardQuestID` int unsigned DEFAULT NULL,
`VerifiedBuild` int NOT NULL DEFAULT '0',
PRIMARY KEY (`ChoiceId`,`ResponseId`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `playerchoice_response_locale`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `playerchoice_response_locale` (
`ChoiceId` int NOT NULL,
`ResponseId` int NOT NULL,
`locale` varchar(4) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL,
`Header` varchar(511) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '',
`SubHeader` varchar(100) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '',
`ButtonTooltip` varchar(400) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '',
`Answer` varchar(511) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '',
`Description` varchar(2047) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '',
`Confirmation` varchar(127) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '',
`VerifiedBuild` int NOT NULL DEFAULT '0',
PRIMARY KEY (`ChoiceId`,`ResponseId`,`locale`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `playerchoice_response_maw_power`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
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CREATE TABLE `playerchoice_response_maw_power` (
`ChoiceId` int NOT NULL,
`ResponseId` int NOT NULL,
`TypeArtFileID` int DEFAULT '0',
`Rarity` int DEFAULT '0',
`RarityColor` int unsigned DEFAULT '0',
`SpellID` int DEFAULT '0',
`MaxStacks` int DEFAULT '0',
`VerifiedBuild` int NOT NULL DEFAULT '0',
PRIMARY KEY (`ChoiceId`,`ResponseId`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `playerchoice_response_reward`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `playerchoice_response_reward` (
`ChoiceId` int NOT NULL,
`ResponseId` int NOT NULL,
`TitleId` int NOT NULL DEFAULT '0',
`PackageId` int NOT NULL DEFAULT '0',
`SkillLineId` int unsigned NOT NULL DEFAULT '0',
`SkillPointCount` int unsigned NOT NULL DEFAULT '0',
`ArenaPointCount` int unsigned NOT NULL DEFAULT '0',
`HonorPointCount` int unsigned NOT NULL DEFAULT '0',
`Money` bigint unsigned NOT NULL DEFAULT '0',
`Xp` int unsigned NOT NULL DEFAULT '0',
`VerifiedBuild` int NOT NULL DEFAULT '0',
PRIMARY KEY (`ChoiceId`,`ResponseId`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `playerchoice_response_reward_currency`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `playerchoice_response_reward_currency` (
`ChoiceId` int NOT NULL,
`ResponseId` int NOT NULL,
`Index` int unsigned NOT NULL,
`CurrencyId` int unsigned NOT NULL DEFAULT '0',
`Quantity` int NOT NULL DEFAULT '0',
`VerifiedBuild` int NOT NULL DEFAULT '0',
PRIMARY KEY (`ChoiceId`,`ResponseId`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `playerchoice_response_reward_faction`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `playerchoice_response_reward_faction` (
`ChoiceId` int NOT NULL,
`ResponseId` int NOT NULL,
`Index` int unsigned NOT NULL,
`FactionId` int unsigned NOT NULL DEFAULT '0',
`Quantity` int NOT NULL DEFAULT '0',
`VerifiedBuild` int NOT NULL DEFAULT '0',
PRIMARY KEY (`ChoiceId`,`ResponseId`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `playerchoice_response_reward_item`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `playerchoice_response_reward_item` (
`ChoiceId` int NOT NULL,
`ResponseId` int NOT NULL,
`Index` int unsigned NOT NULL,
`ItemId` int unsigned NOT NULL DEFAULT '0',
`BonusListIDs` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`Quantity` int NOT NULL DEFAULT '0',
`VerifiedBuild` int NOT NULL DEFAULT '0',
PRIMARY KEY (`ChoiceId`,`ResponseId`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `playerchoice_response_reward_item_choice`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `playerchoice_response_reward_item_choice` (
`ChoiceId` int NOT NULL,
`ResponseId` int NOT NULL,
`Index` int unsigned NOT NULL,
`ItemId` int unsigned NOT NULL DEFAULT '0',
`BonusListIDs` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`Quantity` int NOT NULL DEFAULT '0',
`VerifiedBuild` int NOT NULL DEFAULT '0',
PRIMARY KEY (`ChoiceId`,`ResponseId`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `playercreateinfo`
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`Name` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
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`MinCount` tinyint unsigned NOT NULL DEFAULT '1',
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`Comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL,
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`Text` text CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`OrderIndex` int NOT NULL DEFAULT '0',
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`PlayerConditionId` int NOT NULL,
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`locale` varchar(4) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL,
`Text` text CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`OrderIndex` int NOT NULL DEFAULT '0',
`VerifiedBuild` int NOT NULL DEFAULT '0',
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`Emote2` smallint unsigned NOT NULL DEFAULT '0',
`Emote3` smallint unsigned NOT NULL DEFAULT '0',
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`VerifiedBuild` int NOT NULL DEFAULT '0',
PRIMARY KEY (`ID`)
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`Order` tinyint unsigned NOT NULL DEFAULT '0',
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`ObjectID` int NOT NULL DEFAULT '0',
`Amount` int NOT NULL DEFAULT '0',
`Flags` int unsigned NOT NULL DEFAULT '0',
`Flags2` int unsigned NOT NULL DEFAULT '0',
`ProgressBarWeight` float NOT NULL DEFAULT '0',
`Description` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`VerifiedBuild` int NOT NULL DEFAULT '0',
PRIMARY KEY (`ID`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
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`QuestId` int unsigned NOT NULL DEFAULT '0',
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`Description` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
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PRIMARY KEY (`ID`,`locale`)
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/*!40101 SET character_set_client = @saved_cs_client */;
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`EmoteDelay1` int unsigned NOT NULL DEFAULT '0',
`EmoteDelay2` int unsigned NOT NULL DEFAULT '0',
`EmoteDelay3` int unsigned NOT NULL DEFAULT '0',
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PRIMARY KEY (`ID`)
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`PlayerConditionId` int NOT NULL,
`QuestgiverCreatureId` int NOT NULL,
`locale` varchar(4) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL,
`Text` text CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`OrderIndex` int NOT NULL DEFAULT '0',
`VerifiedBuild` int NOT NULL DEFAULT '0',
PRIMARY KEY (`QuestId`,`PlayerConditionId`,`QuestgiverCreatureId`,`locale`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
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PRIMARY KEY (`ID`,`locale`)
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`Idx1` int NOT NULL DEFAULT '0',
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`X` int NOT NULL DEFAULT '0',
`Y` int NOT NULL DEFAULT '0',
`Z` int NOT NULL DEFAULT '0',
`VerifiedBuild` int NOT NULL DEFAULT '0',
PRIMARY KEY (`QuestID`,`Idx1`,`Idx2`),
KEY `questId_id` (`QuestID`)
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PRIMARY KEY (`poolId`)
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-- Table structure for table `quest_request_items`
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`ID` int unsigned NOT NULL DEFAULT '0',
`EmoteOnComplete` smallint unsigned NOT NULL DEFAULT '0',
`EmoteOnIncomplete` smallint unsigned NOT NULL DEFAULT '0',
`EmoteOnCompleteDelay` int unsigned NOT NULL DEFAULT '0',
`EmoteOnIncompleteDelay` int unsigned NOT NULL DEFAULT '0',
`CompletionText` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`VerifiedBuild` int NOT NULL DEFAULT '0',
PRIMARY KEY (`ID`)
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`QuestId` int NOT NULL,
`PlayerConditionId` int NOT NULL,
`QuestgiverCreatureId` int NOT NULL,
`locale` varchar(4) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL,
`Text` text CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`OrderIndex` int NOT NULL DEFAULT '0',
`VerifiedBuild` int NOT NULL DEFAULT '0',
PRIMARY KEY (`QuestId`,`PlayerConditionId`,`QuestgiverCreatureId`,`locale`)
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-- Table structure for table `quest_request_items_locale`
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`locale` varchar(4) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL,
`CompletionText` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`VerifiedBuild` int NOT NULL DEFAULT '0',
PRIMARY KEY (`ID`,`locale`)
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/*!40101 SET character_set_client = @saved_cs_client */;
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-- Table structure for table `quest_reward_choice_items`
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`QuestID` int unsigned NOT NULL,
`Type1` tinyint unsigned DEFAULT '0',
`Type2` tinyint unsigned DEFAULT '0',
`Type3` tinyint unsigned DEFAULT '0',
`Type4` tinyint unsigned DEFAULT '0',
`Type5` tinyint unsigned DEFAULT '0',
`Type6` tinyint unsigned DEFAULT '0',
`VerifiedBuild` int NOT NULL DEFAULT '0',
PRIMARY KEY (`QuestID`)
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-- Table structure for table `quest_reward_display_spell`
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`QuestID` int unsigned NOT NULL,
`Idx` int unsigned NOT NULL,
`SpellID` int unsigned DEFAULT '0',
`PlayerConditionID` int unsigned DEFAULT '0',
`Type` int unsigned NOT NULL DEFAULT '0',
`VerifiedBuild` int NOT NULL DEFAULT '0',
PRIMARY KEY (`QuestID`,`Idx`)
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/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `quest_template`
--
DROP TABLE IF EXISTS `quest_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `quest_template` (
`ID` int unsigned NOT NULL DEFAULT '0',
`QuestType` tinyint unsigned NOT NULL DEFAULT '2',
`QuestLevel` int NOT NULL DEFAULT '0',
`QuestScalingFactionGroup` int NOT NULL DEFAULT '0',
`QuestMaxScalingLevel` int NOT NULL DEFAULT '0',
`QuestPackageID` int unsigned NOT NULL DEFAULT '0',
`MinLevel` int NOT NULL DEFAULT '0',
`QuestSortID` smallint NOT NULL DEFAULT '0',
`QuestInfoID` smallint unsigned NOT NULL DEFAULT '0',
`SuggestedGroupNum` tinyint unsigned NOT NULL DEFAULT '0',
`RewardNextQuest` int unsigned NOT NULL DEFAULT '0',
`RewardXPDifficulty` int unsigned NOT NULL DEFAULT '0',
`RewardXPMultiplier` float NOT NULL DEFAULT '1',
`RewardMoneyDifficulty` int unsigned NOT NULL DEFAULT '0',
`RewardMoneyMultiplier` float NOT NULL DEFAULT '1',
`RewardBonusMoney` int unsigned NOT NULL DEFAULT '0',
`RewardDisplaySpell1` int unsigned NOT NULL DEFAULT '0',
`RewardDisplaySpell2` int unsigned NOT NULL DEFAULT '0',
`RewardDisplaySpell3` int unsigned NOT NULL DEFAULT '0',
`RewardSpell` int unsigned NOT NULL DEFAULT '0',
`RewardHonor` int unsigned NOT NULL DEFAULT '0',
`RewardKillHonor` int unsigned NOT NULL DEFAULT '0',
`StartItem` int unsigned NOT NULL DEFAULT '0',
`RewardArtifactXPDifficulty` int unsigned NOT NULL DEFAULT '0',
`RewardArtifactXPMultiplier` float NOT NULL DEFAULT '1',
`RewardArtifactCategoryID` int unsigned NOT NULL DEFAULT '0',
`Flags` int unsigned NOT NULL DEFAULT '0',
`FlagsEx` int unsigned NOT NULL DEFAULT '0',
`FlagsEx2` int unsigned NOT NULL DEFAULT '0',
`RewardItem1` int unsigned NOT NULL DEFAULT '0',
`RewardAmount1` int unsigned NOT NULL DEFAULT '0',
`RewardItem2` int unsigned NOT NULL DEFAULT '0',
`RewardAmount2` int unsigned NOT NULL DEFAULT '0',
`RewardItem3` int unsigned NOT NULL DEFAULT '0',
`RewardAmount3` int unsigned NOT NULL DEFAULT '0',
`RewardItem4` int unsigned NOT NULL DEFAULT '0',
`RewardAmount4` int unsigned NOT NULL DEFAULT '0',
`ItemDrop1` int unsigned NOT NULL DEFAULT '0',
`ItemDropQuantity1` int unsigned NOT NULL DEFAULT '0',
`ItemDrop2` int unsigned NOT NULL DEFAULT '0',
`ItemDropQuantity2` int unsigned NOT NULL DEFAULT '0',
`ItemDrop3` int unsigned NOT NULL DEFAULT '0',
`ItemDropQuantity3` int unsigned NOT NULL DEFAULT '0',
`ItemDrop4` int unsigned NOT NULL DEFAULT '0',
`ItemDropQuantity4` int unsigned NOT NULL DEFAULT '0',
`RewardChoiceItemID1` int unsigned NOT NULL DEFAULT '0',
`RewardChoiceItemQuantity1` int unsigned NOT NULL DEFAULT '0',
`RewardChoiceItemDisplayID1` int unsigned NOT NULL DEFAULT '0',
`RewardChoiceItemID2` int unsigned NOT NULL DEFAULT '0',
`RewardChoiceItemQuantity2` int unsigned NOT NULL DEFAULT '0',
`RewardChoiceItemDisplayID2` int unsigned NOT NULL DEFAULT '0',
`RewardChoiceItemID3` int unsigned NOT NULL DEFAULT '0',
`RewardChoiceItemQuantity3` int unsigned NOT NULL DEFAULT '0',
`RewardChoiceItemDisplayID3` int unsigned NOT NULL DEFAULT '0',
`RewardChoiceItemID4` int unsigned NOT NULL DEFAULT '0',
`RewardChoiceItemQuantity4` int unsigned NOT NULL DEFAULT '0',
`RewardChoiceItemDisplayID4` int unsigned NOT NULL DEFAULT '0',
`RewardChoiceItemID5` int unsigned NOT NULL DEFAULT '0',
`RewardChoiceItemQuantity5` int unsigned NOT NULL DEFAULT '0',
`RewardChoiceItemDisplayID5` int unsigned NOT NULL DEFAULT '0',
`RewardChoiceItemID6` int unsigned NOT NULL DEFAULT '0',
`RewardChoiceItemQuantity6` int unsigned NOT NULL DEFAULT '0',
`RewardChoiceItemDisplayID6` int unsigned NOT NULL DEFAULT '0',
`POIContinent` int unsigned NOT NULL DEFAULT '0',
`POIx` float NOT NULL DEFAULT '0',
`POIy` float NOT NULL DEFAULT '0',
`POIPriority` int NOT NULL DEFAULT '0',
`RewardTitle` int unsigned NOT NULL DEFAULT '0',
`RewardArenaPoints` int unsigned NOT NULL DEFAULT '0',
`RewardSkillLineID` int unsigned NOT NULL DEFAULT '0',
`RewardNumSkillUps` int unsigned NOT NULL DEFAULT '0',
`PortraitGiver` int unsigned NOT NULL DEFAULT '0',
`PortraitGiverMount` int NOT NULL DEFAULT '0',
`PortraitGiverModelSceneID` int NOT NULL DEFAULT '0',
`PortraitTurnIn` int unsigned NOT NULL DEFAULT '0',
`RewardFactionID1` int unsigned NOT NULL DEFAULT '0',
`RewardFactionValue1` int NOT NULL DEFAULT '0',
`RewardFactionOverride1` int NOT NULL DEFAULT '0',
`RewardFactionCapIn1` int NOT NULL DEFAULT '0',
`RewardFactionID2` int unsigned NOT NULL DEFAULT '0',
`RewardFactionValue2` int NOT NULL DEFAULT '0',
`RewardFactionOverride2` int NOT NULL DEFAULT '0',
`RewardFactionCapIn2` int NOT NULL DEFAULT '0',
`RewardFactionID3` int unsigned NOT NULL DEFAULT '0',
`RewardFactionValue3` int NOT NULL DEFAULT '0',
`RewardFactionOverride3` int NOT NULL DEFAULT '0',
`RewardFactionCapIn3` int NOT NULL DEFAULT '0',
`RewardFactionID4` int unsigned NOT NULL DEFAULT '0',
`RewardFactionValue4` int NOT NULL DEFAULT '0',
`RewardFactionOverride4` int NOT NULL DEFAULT '0',
`RewardFactionCapIn4` int NOT NULL DEFAULT '0',
`RewardFactionID5` int unsigned NOT NULL DEFAULT '0',
`RewardFactionValue5` int NOT NULL DEFAULT '0',
`RewardFactionOverride5` int NOT NULL DEFAULT '0',
`RewardFactionCapIn5` int NOT NULL DEFAULT '0',
`RewardFactionFlags` int unsigned NOT NULL DEFAULT '0',
`RewardCurrencyID1` int unsigned NOT NULL DEFAULT '0',
`RewardCurrencyQty1` int unsigned NOT NULL DEFAULT '0',
`RewardCurrencyID2` int unsigned NOT NULL DEFAULT '0',
`RewardCurrencyQty2` int unsigned NOT NULL DEFAULT '0',
`RewardCurrencyID3` int unsigned NOT NULL DEFAULT '0',
`RewardCurrencyQty3` int unsigned NOT NULL DEFAULT '0',
`RewardCurrencyID4` int unsigned NOT NULL DEFAULT '0',
`RewardCurrencyQty4` int unsigned NOT NULL DEFAULT '0',
`AcceptedSoundKitID` int unsigned NOT NULL DEFAULT '0',
`CompleteSoundKitID` int unsigned NOT NULL DEFAULT '0',
`AreaGroupID` int unsigned NOT NULL DEFAULT '0',
`TimeAllowed` bigint NOT NULL DEFAULT '0',
`AllowableRaces` bigint unsigned DEFAULT '0',
`TreasurePickerID` int NOT NULL DEFAULT '0',
`Expansion` int NOT NULL DEFAULT '0',
`ManagedWorldStateID` int NOT NULL DEFAULT '0',
`QuestSessionBonus` int NOT NULL DEFAULT '0',
`LogTitle` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`LogDescription` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`QuestDescription` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`AreaDescription` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`PortraitGiverText` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`PortraitGiverName` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`PortraitTurnInText` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`PortraitTurnInName` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`QuestCompletionLog` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`VerifiedBuild` int NOT NULL DEFAULT '0',
PRIMARY KEY (`ID`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Quest System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `quest_template_addon`
--
DROP TABLE IF EXISTS `quest_template_addon`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `quest_template_addon` (
`ID` int unsigned NOT NULL DEFAULT '0',
`MaxLevel` tinyint unsigned NOT NULL DEFAULT '0',
`AllowableClasses` int unsigned NOT NULL DEFAULT '0',
`SourceSpellID` int unsigned NOT NULL DEFAULT '0',
`PrevQuestID` int NOT NULL DEFAULT '0',
`NextQuestID` int unsigned NOT NULL DEFAULT '0',
`ExclusiveGroup` int NOT NULL DEFAULT '0',
`BreadcrumbForQuestId` int NOT NULL DEFAULT '0',
`RewardMailTemplateID` int unsigned NOT NULL DEFAULT '0',
`RewardMailDelay` int unsigned NOT NULL DEFAULT '0',
`RequiredSkillID` smallint unsigned NOT NULL DEFAULT '0',
`RequiredSkillPoints` smallint unsigned NOT NULL DEFAULT '0',
`RequiredMinRepFaction` smallint unsigned NOT NULL DEFAULT '0',
`RequiredMaxRepFaction` smallint unsigned NOT NULL DEFAULT '0',
`RequiredMinRepValue` int NOT NULL DEFAULT '0',
`RequiredMaxRepValue` int NOT NULL DEFAULT '0',
`ProvidedItemCount` tinyint unsigned NOT NULL DEFAULT '0',
`SpecialFlags` tinyint unsigned NOT NULL DEFAULT '0',
`ScriptName` varchar(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '',
PRIMARY KEY (`ID`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `quest_template_locale`
--
DROP TABLE IF EXISTS `quest_template_locale`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `quest_template_locale` (
`ID` int unsigned NOT NULL DEFAULT '0',
`locale` varchar(4) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL,
`LogTitle` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`LogDescription` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`QuestDescription` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`AreaDescription` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`PortraitGiverText` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`PortraitGiverName` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`PortraitTurnInText` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`PortraitTurnInName` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`QuestCompletionLog` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`VerifiedBuild` int NOT NULL DEFAULT '0',
PRIMARY KEY (`ID`,`locale`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `quest_visual_effect`
--
DROP TABLE IF EXISTS `quest_visual_effect`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `quest_visual_effect` (
`ID` int unsigned NOT NULL DEFAULT '0',
`Index` tinyint unsigned NOT NULL DEFAULT '0',
`VisualEffect` int NOT NULL DEFAULT '0',
`VerifiedBuild` int NOT NULL DEFAULT '0',
PRIMARY KEY (`ID`,`Index`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `race_unlock_requirement`
--
DROP TABLE IF EXISTS `race_unlock_requirement`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `race_unlock_requirement` (
`raceID` tinyint unsigned NOT NULL DEFAULT '0',
`expansion` tinyint unsigned NOT NULL DEFAULT '0',
`achievementId` int unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`raceID`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `reference_loot_template`
--
DROP TABLE IF EXISTS `reference_loot_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `reference_loot_template` (
`Entry` int unsigned NOT NULL DEFAULT '0',
`ItemType` tinyint NOT NULL DEFAULT '0',
`Item` int unsigned NOT NULL DEFAULT '0',
`Chance` float NOT NULL DEFAULT '100',
`QuestRequired` tinyint(1) NOT NULL DEFAULT '0',
`LootMode` smallint unsigned NOT NULL DEFAULT '1',
`GroupId` tinyint unsigned NOT NULL DEFAULT '0',
`MinCount` tinyint unsigned NOT NULL DEFAULT '1',
`MaxCount` tinyint unsigned NOT NULL DEFAULT '1',
`Comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL,
KEY `idx_primary` (`Entry`,`ItemType`,`Item`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Loot System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `reputation_reward_rate`
--
DROP TABLE IF EXISTS `reputation_reward_rate`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `reputation_reward_rate` (
`faction` int unsigned NOT NULL DEFAULT '0',
`quest_rate` float NOT NULL DEFAULT '1',
`quest_daily_rate` float NOT NULL DEFAULT '1',
`quest_weekly_rate` float NOT NULL DEFAULT '1',
`quest_monthly_rate` float NOT NULL DEFAULT '1',
`quest_repeatable_rate` float NOT NULL DEFAULT '1',
`creature_rate` float NOT NULL DEFAULT '1',
`spell_rate` float NOT NULL DEFAULT '1',
PRIMARY KEY (`faction`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `reputation_spillover_template`
--
DROP TABLE IF EXISTS `reputation_spillover_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `reputation_spillover_template` (
`faction` smallint unsigned NOT NULL DEFAULT '0' COMMENT 'faction entry',
`faction1` smallint unsigned NOT NULL DEFAULT '0' COMMENT 'faction to give spillover for',
`rate_1` float NOT NULL DEFAULT '0' COMMENT 'the given rep points * rate',
`rank_1` tinyint unsigned NOT NULL DEFAULT '0' COMMENT 'max rank,above this will not give any spillover',
`faction2` smallint unsigned NOT NULL DEFAULT '0',
`rate_2` float NOT NULL DEFAULT '0',
`rank_2` tinyint unsigned NOT NULL DEFAULT '0',
`faction3` smallint unsigned NOT NULL DEFAULT '0',
`rate_3` float NOT NULL DEFAULT '0',
`rank_3` tinyint unsigned NOT NULL DEFAULT '0',
`faction4` smallint unsigned NOT NULL DEFAULT '0',
`rate_4` float NOT NULL DEFAULT '0',
`rank_4` tinyint unsigned NOT NULL DEFAULT '0',
`faction5` smallint unsigned NOT NULL DEFAULT '0',
`rate_5` float NOT NULL DEFAULT '0',
`rank_5` tinyint unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`faction`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Reputation spillover reputation gain';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `scenario_poi`
--
DROP TABLE IF EXISTS `scenario_poi`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `scenario_poi` (
`CriteriaTreeID` int NOT NULL DEFAULT '0',
`BlobIndex` int NOT NULL DEFAULT '0',
`Idx1` int NOT NULL DEFAULT '0',
`MapID` int NOT NULL DEFAULT '0',
`UiMapID` int NOT NULL DEFAULT '0',
`Priority` int NOT NULL DEFAULT '0',
`Flags` int NOT NULL DEFAULT '0',
`WorldEffectID` int NOT NULL DEFAULT '0',
`PlayerConditionID` int NOT NULL DEFAULT '0',
`NavigationPlayerConditionID` int NOT NULL DEFAULT '0',
`VerifiedBuild` int NOT NULL DEFAULT '0',
PRIMARY KEY (`CriteriaTreeID`,`BlobIndex`,`Idx1`),
KEY `idx` (`CriteriaTreeID`,`BlobIndex`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `scenario_poi_points`
--
DROP TABLE IF EXISTS `scenario_poi_points`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `scenario_poi_points` (
`CriteriaTreeID` int NOT NULL DEFAULT '0',
`Idx1` int NOT NULL DEFAULT '0',
`Idx2` int NOT NULL DEFAULT '0',
`X` int NOT NULL DEFAULT '0',
`Y` int NOT NULL DEFAULT '0',
`Z` int NOT NULL DEFAULT '0',
`VerifiedBuild` int NOT NULL DEFAULT '0',
PRIMARY KEY (`CriteriaTreeID`,`Idx1`,`Idx2`),
KEY `questId_id` (`CriteriaTreeID`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `scenarios`
--
DROP TABLE IF EXISTS `scenarios`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `scenarios` (
`map` int unsigned NOT NULL DEFAULT '0',
`difficulty` tinyint unsigned NOT NULL DEFAULT '0',
`scenario_A` int unsigned NOT NULL DEFAULT '0',
`scenario_H` int unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`map`,`difficulty`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `scene_template`
--
DROP TABLE IF EXISTS `scene_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `scene_template` (
`SceneId` int unsigned NOT NULL,
`Flags` int unsigned NOT NULL DEFAULT '0',
`ScriptPackageID` int unsigned NOT NULL DEFAULT '0',
`Encrypted` tinyint unsigned NOT NULL DEFAULT '0',
`ScriptName` varchar(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '',
PRIMARY KEY (`SceneId`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `script_spline_chain_meta`
--
DROP TABLE IF EXISTS `script_spline_chain_meta`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `script_spline_chain_meta` (
`entry` int unsigned NOT NULL,
`chainId` smallint unsigned NOT NULL,
`splineId` tinyint unsigned NOT NULL,
`expectedDuration` int unsigned NOT NULL,
`msUntilNext` int unsigned NOT NULL,
`velocity` float NOT NULL DEFAULT '0',
PRIMARY KEY (`entry`,`chainId`,`splineId`) USING BTREE
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `script_spline_chain_waypoints`
--
DROP TABLE IF EXISTS `script_spline_chain_waypoints`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `script_spline_chain_waypoints` (
`entry` int unsigned NOT NULL,
`chainId` smallint unsigned NOT NULL,
`splineId` tinyint unsigned NOT NULL,
`wpId` tinyint unsigned NOT NULL,
`x` float NOT NULL,
`y` float NOT NULL,
`z` float NOT NULL,
PRIMARY KEY (`entry`,`chainId`,`splineId`,`wpId`) USING BTREE
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `serverside_spell`
--
DROP TABLE IF EXISTS `serverside_spell`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `serverside_spell` (
`Id` int unsigned NOT NULL,
`DifficultyID` int NOT NULL DEFAULT '0',
`CategoryId` int unsigned NOT NULL DEFAULT '0',
`Dispel` int unsigned NOT NULL DEFAULT '0',
`Mechanic` int unsigned NOT NULL DEFAULT '0',
`Attributes` int unsigned NOT NULL DEFAULT '0',
`AttributesEx` int unsigned NOT NULL DEFAULT '0',
`AttributesEx2` int unsigned NOT NULL DEFAULT '0',
`AttributesEx3` int unsigned NOT NULL DEFAULT '0',
`AttributesEx4` int unsigned NOT NULL DEFAULT '0',
`AttributesEx5` int unsigned NOT NULL DEFAULT '0',
`AttributesEx6` int unsigned NOT NULL DEFAULT '0',
`AttributesEx7` int unsigned NOT NULL DEFAULT '0',
`AttributesEx8` int unsigned NOT NULL DEFAULT '0',
`AttributesEx9` int unsigned NOT NULL DEFAULT '0',
`AttributesEx10` int unsigned NOT NULL DEFAULT '0',
`AttributesEx11` int unsigned NOT NULL DEFAULT '0',
`AttributesEx12` int unsigned NOT NULL DEFAULT '0',
`AttributesEx13` int unsigned NOT NULL DEFAULT '0',
`AttributesEx14` int unsigned NOT NULL DEFAULT '0',
`Stances` bigint unsigned NOT NULL DEFAULT '0',
`StancesNot` bigint unsigned NOT NULL DEFAULT '0',
`Targets` int unsigned NOT NULL DEFAULT '0',
`TargetCreatureType` int unsigned NOT NULL DEFAULT '0',
`RequiresSpellFocus` int unsigned NOT NULL DEFAULT '0',
`FacingCasterFlags` int unsigned NOT NULL DEFAULT '0',
`CasterAuraState` int unsigned NOT NULL DEFAULT '0',
`TargetAuraState` int unsigned NOT NULL DEFAULT '0',
`ExcludeCasterAuraState` int unsigned NOT NULL DEFAULT '0',
`ExcludeTargetAuraState` int unsigned NOT NULL DEFAULT '0',
`CasterAuraSpell` int unsigned NOT NULL DEFAULT '0',
`TargetAuraSpell` int unsigned NOT NULL DEFAULT '0',
`ExcludeCasterAuraSpell` int unsigned NOT NULL DEFAULT '0',
`ExcludeTargetAuraSpell` int unsigned NOT NULL DEFAULT '0',
`CasterAuraType` int NOT NULL DEFAULT '0',
`TargetAuraType` int NOT NULL DEFAULT '0',
`ExcludeCasterAuraType` int NOT NULL DEFAULT '0',
`ExcludeTargetAuraType` int NOT NULL DEFAULT '0',
`CastingTimeIndex` int unsigned NOT NULL DEFAULT '1',
`RecoveryTime` int unsigned NOT NULL DEFAULT '0',
`CategoryRecoveryTime` int unsigned NOT NULL DEFAULT '0',
`StartRecoveryCategory` int unsigned NOT NULL DEFAULT '0',
`StartRecoveryTime` int unsigned NOT NULL DEFAULT '0',
`InterruptFlags` int unsigned NOT NULL DEFAULT '0',
`AuraInterruptFlags1` int unsigned NOT NULL DEFAULT '0',
`AuraInterruptFlags2` int unsigned NOT NULL DEFAULT '0',
`ChannelInterruptFlags1` int unsigned NOT NULL DEFAULT '0',
`ChannelInterruptFlags2` int unsigned NOT NULL DEFAULT '0',
`ProcFlags` int unsigned NOT NULL DEFAULT '0',
`ProcFlags2` int unsigned NOT NULL DEFAULT '0',
`ProcChance` int unsigned NOT NULL DEFAULT '0',
`ProcCharges` int unsigned NOT NULL DEFAULT '0',
`ProcCooldown` int unsigned NOT NULL DEFAULT '0',
`ProcBasePPM` float NOT NULL DEFAULT '0',
`MaxLevel` int unsigned NOT NULL DEFAULT '0',
`BaseLevel` int unsigned NOT NULL DEFAULT '0',
`SpellLevel` int unsigned NOT NULL DEFAULT '0',
`DurationIndex` int unsigned NOT NULL DEFAULT '0',
`RangeIndex` int unsigned NOT NULL DEFAULT '1',
`Speed` float NOT NULL DEFAULT '0',
`LaunchDelay` float NOT NULL DEFAULT '0',
`StackAmount` int unsigned NOT NULL DEFAULT '0',
`EquippedItemClass` int NOT NULL DEFAULT '-1',
`EquippedItemSubClassMask` int NOT NULL DEFAULT '0',
`EquippedItemInventoryTypeMask` int NOT NULL DEFAULT '0',
`ContentTuningId` int unsigned NOT NULL DEFAULT '0',
`SpellName` varchar(100) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL,
`ConeAngle` float NOT NULL DEFAULT '0',
`ConeWidth` float NOT NULL DEFAULT '0',
`MaxTargetLevel` int unsigned NOT NULL DEFAULT '0',
`MaxAffectedTargets` int unsigned NOT NULL DEFAULT '0',
`SpellFamilyName` int unsigned NOT NULL DEFAULT '0',
`SpellFamilyFlags1` int unsigned NOT NULL DEFAULT '0',
`SpellFamilyFlags2` int unsigned NOT NULL DEFAULT '0',
`SpellFamilyFlags3` int unsigned NOT NULL DEFAULT '0',
`SpellFamilyFlags4` int unsigned NOT NULL DEFAULT '0',
`DmgClass` int unsigned NOT NULL DEFAULT '0',
`PreventionType` int unsigned NOT NULL DEFAULT '0',
`AreaGroupId` int NOT NULL DEFAULT '0',
`SchoolMask` int unsigned NOT NULL DEFAULT '0',
`ChargeCategoryId` int unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`Id`,`DifficultyID`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `serverside_spell_effect`
--
DROP TABLE IF EXISTS `serverside_spell_effect`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `serverside_spell_effect` (
`SpellID` int unsigned NOT NULL DEFAULT '0',
`EffectIndex` int NOT NULL DEFAULT '0',
`DifficultyID` int NOT NULL DEFAULT '0',
`Effect` int NOT NULL DEFAULT '0',
`EffectAura` smallint NOT NULL DEFAULT '0',
`EffectAmplitude` float NOT NULL DEFAULT '0',
`EffectAttributes` int NOT NULL DEFAULT '0',
`EffectAuraPeriod` int NOT NULL DEFAULT '0',
`EffectBonusCoefficient` float NOT NULL DEFAULT '0',
`EffectChainAmplitude` float NOT NULL DEFAULT '0',
`EffectChainTargets` int NOT NULL DEFAULT '0',
`EffectItemType` int NOT NULL DEFAULT '0',
`EffectMechanic` int NOT NULL DEFAULT '0',
`EffectPointsPerResource` float NOT NULL DEFAULT '0',
`EffectPosFacing` float NOT NULL DEFAULT '0',
`EffectRealPointsPerLevel` float NOT NULL DEFAULT '0',
`EffectTriggerSpell` int NOT NULL DEFAULT '0',
`BonusCoefficientFromAP` float NOT NULL DEFAULT '0',
`PvpMultiplier` float NOT NULL DEFAULT '0',
`Coefficient` float NOT NULL DEFAULT '0',
`Variance` float NOT NULL DEFAULT '0',
`ResourceCoefficient` float NOT NULL DEFAULT '0',
`GroupSizeBasePointsCoefficient` float NOT NULL DEFAULT '0',
`EffectBasePoints` float NOT NULL DEFAULT '0',
`EffectMiscValue1` int NOT NULL DEFAULT '0',
`EffectMiscValue2` int NOT NULL DEFAULT '0',
`EffectRadiusIndex1` int unsigned NOT NULL DEFAULT '0',
`EffectRadiusIndex2` int unsigned NOT NULL DEFAULT '0',
`EffectSpellClassMask1` int NOT NULL DEFAULT '0',
`EffectSpellClassMask2` int NOT NULL DEFAULT '0',
`EffectSpellClassMask3` int NOT NULL DEFAULT '0',
`EffectSpellClassMask4` int NOT NULL DEFAULT '0',
`ImplicitTarget1` smallint NOT NULL DEFAULT '0',
`ImplicitTarget2` smallint NOT NULL DEFAULT '0',
PRIMARY KEY (`SpellID`,`EffectIndex`,`DifficultyID`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `skill_discovery_template`
--
DROP TABLE IF EXISTS `skill_discovery_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `skill_discovery_template` (
`spellId` int unsigned NOT NULL DEFAULT '0' COMMENT 'SpellId of the discoverable spell',
`reqSpell` int unsigned NOT NULL DEFAULT '0' COMMENT 'spell requirement',
`reqSkillValue` smallint unsigned NOT NULL DEFAULT '0' COMMENT 'skill points requirement',
`chance` float NOT NULL DEFAULT '0' COMMENT 'chance to discover',
PRIMARY KEY (`spellId`,`reqSpell`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Skill Discovery System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `skill_extra_item_template`
--
DROP TABLE IF EXISTS `skill_extra_item_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `skill_extra_item_template` (
`spellId` int unsigned NOT NULL DEFAULT '0' COMMENT 'SpellId of the item creation spell',
`requiredSpecialization` int unsigned NOT NULL DEFAULT '0' COMMENT 'Specialization spell id',
`additionalCreateChance` float NOT NULL DEFAULT '0' COMMENT 'chance to create add',
`additionalMaxNum` tinyint unsigned NOT NULL DEFAULT '0' COMMENT 'max num of adds',
PRIMARY KEY (`spellId`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Skill Specialization System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `skill_fishing_base_level`
--
DROP TABLE IF EXISTS `skill_fishing_base_level`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `skill_fishing_base_level` (
`entry` int unsigned NOT NULL DEFAULT '0' COMMENT 'Area identifier',
`skill` smallint NOT NULL DEFAULT '0' COMMENT 'Base skill level requirement',
PRIMARY KEY (`entry`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Fishing system';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `skill_perfect_item_template`
--
DROP TABLE IF EXISTS `skill_perfect_item_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `skill_perfect_item_template` (
`spellId` int unsigned NOT NULL DEFAULT '0' COMMENT 'SpellId of the item creation spell',
`requiredSpecialization` int unsigned NOT NULL DEFAULT '0' COMMENT 'Specialization spell id',
`perfectCreateChance` float NOT NULL DEFAULT '0' COMMENT 'chance to create the perfect item instead',
`perfectItemType` int unsigned NOT NULL DEFAULT '0' COMMENT 'perfect item type to create instead',
PRIMARY KEY (`spellId`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Crafting Perfection System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `skill_tiers`
--
DROP TABLE IF EXISTS `skill_tiers`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `skill_tiers` (
`ID` int unsigned NOT NULL DEFAULT '0',
`Value1` int unsigned NOT NULL DEFAULT '0',
`Value2` int unsigned NOT NULL DEFAULT '0',
`Value3` int unsigned NOT NULL DEFAULT '0',
`Value4` int unsigned NOT NULL DEFAULT '0',
`Value5` int unsigned NOT NULL DEFAULT '0',
`Value6` int unsigned NOT NULL DEFAULT '0',
`Value7` int unsigned NOT NULL DEFAULT '0',
`Value8` int unsigned NOT NULL DEFAULT '0',
`Value9` int unsigned NOT NULL DEFAULT '0',
`Value10` int unsigned NOT NULL DEFAULT '0',
`Value11` int unsigned NOT NULL DEFAULT '0',
`Value12` int unsigned NOT NULL DEFAULT '0',
`Value13` int unsigned NOT NULL DEFAULT '0',
`Value14` int unsigned NOT NULL DEFAULT '0',
`Value15` int unsigned NOT NULL DEFAULT '0',
`Value16` int unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`ID`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `skinning_loot_template`
--
DROP TABLE IF EXISTS `skinning_loot_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `skinning_loot_template` (
`Entry` int unsigned NOT NULL DEFAULT '0',
`ItemType` tinyint NOT NULL DEFAULT '0',
`Item` int unsigned NOT NULL DEFAULT '0',
`Chance` float NOT NULL DEFAULT '100',
`QuestRequired` tinyint(1) NOT NULL DEFAULT '0',
`LootMode` smallint unsigned NOT NULL DEFAULT '1',
`GroupId` tinyint unsigned NOT NULL DEFAULT '0',
`MinCount` tinyint unsigned NOT NULL DEFAULT '1',
`MaxCount` tinyint unsigned NOT NULL DEFAULT '1',
`Comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL,
KEY `idx_primary` (`Entry`,`ItemType`,`Item`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Loot System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `smart_scripts`
--
DROP TABLE IF EXISTS `smart_scripts`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `smart_scripts` (
`entryorguid` bigint NOT NULL DEFAULT '0',
`source_type` tinyint unsigned NOT NULL DEFAULT '0',
`id` smallint unsigned NOT NULL DEFAULT '0',
`link` smallint unsigned NOT NULL DEFAULT '0',
`Difficulties` varchar(100) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '',
`event_type` tinyint unsigned NOT NULL DEFAULT '0',
`event_phase_mask` smallint unsigned NOT NULL DEFAULT '0',
`event_chance` tinyint unsigned NOT NULL DEFAULT '100',
`event_flags` smallint unsigned NOT NULL DEFAULT '0',
`event_param1` int unsigned NOT NULL DEFAULT '0',
`event_param2` int unsigned NOT NULL DEFAULT '0',
`event_param3` int unsigned NOT NULL DEFAULT '0',
`event_param4` int unsigned NOT NULL DEFAULT '0',
`event_param5` int unsigned NOT NULL DEFAULT '0',
`event_param_string` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '',
`action_type` tinyint unsigned NOT NULL DEFAULT '0',
`action_param1` int unsigned NOT NULL DEFAULT '0',
`action_param2` int unsigned NOT NULL DEFAULT '0',
`action_param3` int unsigned NOT NULL DEFAULT '0',
`action_param4` int unsigned NOT NULL DEFAULT '0',
`action_param5` int unsigned NOT NULL DEFAULT '0',
`action_param6` int unsigned NOT NULL DEFAULT '0',
`action_param7` int unsigned NOT NULL DEFAULT '0',
`action_param_string` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL,
`target_type` tinyint unsigned NOT NULL DEFAULT '0',
`target_param1` int unsigned NOT NULL DEFAULT '0',
`target_param2` int unsigned NOT NULL DEFAULT '0',
`target_param3` int unsigned NOT NULL DEFAULT '0',
`target_param4` int unsigned NOT NULL DEFAULT '0',
`target_param_string` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL,
`target_x` float NOT NULL DEFAULT '0',
`target_y` float NOT NULL DEFAULT '0',
`target_z` float NOT NULL DEFAULT '0',
`target_o` float NOT NULL DEFAULT '0',
`comment` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL COMMENT 'Event Comment',
PRIMARY KEY (`entryorguid`,`source_type`,`id`,`link`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spawn_group`
--
DROP TABLE IF EXISTS `spawn_group`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `spawn_group` (
`groupId` int unsigned NOT NULL,
`spawnType` tinyint unsigned NOT NULL,
`spawnId` bigint unsigned NOT NULL,
PRIMARY KEY (`groupId`,`spawnType`,`spawnId`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spawn_group_template`
--
DROP TABLE IF EXISTS `spawn_group_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `spawn_group_template` (
`groupId` int unsigned NOT NULL,
`groupName` varchar(100) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL,
`groupFlags` int unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`groupId`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spell_area`
--
DROP TABLE IF EXISTS `spell_area`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `spell_area` (
`spell` int unsigned NOT NULL DEFAULT '0',
`area` int unsigned NOT NULL DEFAULT '0',
`quest_start` int unsigned NOT NULL DEFAULT '0',
`quest_end` int unsigned NOT NULL DEFAULT '0',
`aura_spell` int NOT NULL DEFAULT '0',
`racemask` bigint unsigned NOT NULL DEFAULT '0',
`gender` tinyint unsigned NOT NULL DEFAULT '2',
`flags` tinyint unsigned NOT NULL DEFAULT '3',
`quest_start_status` int NOT NULL DEFAULT '64',
`quest_end_status` int NOT NULL DEFAULT '11',
PRIMARY KEY (`spell`,`area`,`quest_start`,`aura_spell`,`racemask`,`gender`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spell_custom_attr`
--
DROP TABLE IF EXISTS `spell_custom_attr`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `spell_custom_attr` (
`entry` int unsigned NOT NULL DEFAULT '0' COMMENT 'spell id',
`attributes` int unsigned NOT NULL DEFAULT '0' COMMENT 'SpellCustomAttributes',
PRIMARY KEY (`entry`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='SpellInfo custom attributes';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spell_enchant_proc_data`
--
DROP TABLE IF EXISTS `spell_enchant_proc_data`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `spell_enchant_proc_data` (
`EnchantID` int unsigned NOT NULL,
`Chance` float NOT NULL DEFAULT '0',
`ProcsPerMinute` float NOT NULL DEFAULT '0',
`HitMask` int unsigned NOT NULL DEFAULT '0',
`AttributesMask` int unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`EnchantID`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Spell enchant proc data';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spell_group`
--
DROP TABLE IF EXISTS `spell_group`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `spell_group` (
`id` int unsigned NOT NULL DEFAULT '0',
`spell_id` int NOT NULL DEFAULT '0',
PRIMARY KEY (`id`,`spell_id`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Spell System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spell_group_stack_rules`
--
DROP TABLE IF EXISTS `spell_group_stack_rules`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `spell_group_stack_rules` (
`group_id` int unsigned NOT NULL DEFAULT '0',
`stack_rule` tinyint NOT NULL DEFAULT '0',
PRIMARY KEY (`group_id`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spell_learn_spell`
--
DROP TABLE IF EXISTS `spell_learn_spell`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `spell_learn_spell` (
`entry` int unsigned NOT NULL DEFAULT '0',
`SpellID` int unsigned NOT NULL DEFAULT '0',
`Active` tinyint unsigned NOT NULL DEFAULT '1',
PRIMARY KEY (`entry`,`SpellID`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Item System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spell_linked_spell`
--
DROP TABLE IF EXISTS `spell_linked_spell`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `spell_linked_spell` (
`spell_trigger` int NOT NULL,
`spell_effect` int NOT NULL DEFAULT '0',
`type` tinyint unsigned NOT NULL DEFAULT '0',
`comment` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL,
UNIQUE KEY `trigger_effect_type` (`spell_trigger`,`spell_effect`,`type`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Spell System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spell_loot_template`
--
DROP TABLE IF EXISTS `spell_loot_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `spell_loot_template` (
`Entry` int unsigned NOT NULL DEFAULT '0',
`ItemType` tinyint NOT NULL DEFAULT '0',
`Item` int unsigned NOT NULL DEFAULT '0',
`Chance` float NOT NULL DEFAULT '100',
`QuestRequired` tinyint(1) NOT NULL DEFAULT '0',
`LootMode` smallint unsigned NOT NULL DEFAULT '1',
`GroupId` tinyint unsigned NOT NULL DEFAULT '0',
`MinCount` tinyint unsigned NOT NULL DEFAULT '1',
`MaxCount` tinyint unsigned NOT NULL DEFAULT '1',
`Comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL,
KEY `idx_primary` (`Entry`,`ItemType`,`Item`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Loot System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spell_pet_auras`
--
DROP TABLE IF EXISTS `spell_pet_auras`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `spell_pet_auras` (
`spell` int unsigned NOT NULL COMMENT 'dummy spell id',
`effectId` tinyint unsigned NOT NULL DEFAULT '0',
`pet` int unsigned NOT NULL DEFAULT '0' COMMENT 'pet id; 0 = all',
`aura` int unsigned NOT NULL COMMENT 'pet aura id',
PRIMARY KEY (`spell`,`effectId`,`pet`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spell_proc`
--
DROP TABLE IF EXISTS `spell_proc`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `spell_proc` (
`SpellId` int NOT NULL DEFAULT '0',
`SchoolMask` tinyint unsigned NOT NULL DEFAULT '0',
`SpellFamilyName` smallint unsigned NOT NULL DEFAULT '0',
`SpellFamilyMask0` int unsigned NOT NULL DEFAULT '0',
`SpellFamilyMask1` int unsigned NOT NULL DEFAULT '0',
`SpellFamilyMask2` int unsigned NOT NULL DEFAULT '0',
`SpellFamilyMask3` int unsigned NOT NULL DEFAULT '0',
`ProcFlags` int unsigned NOT NULL DEFAULT '0',
`ProcFlags2` int unsigned NOT NULL DEFAULT '0',
`SpellTypeMask` int unsigned NOT NULL DEFAULT '0',
`SpellPhaseMask` int unsigned NOT NULL DEFAULT '0',
`HitMask` int unsigned NOT NULL DEFAULT '0',
`AttributesMask` int unsigned NOT NULL DEFAULT '0',
`DisableEffectsMask` int unsigned NOT NULL DEFAULT '0',
`ProcsPerMinute` float NOT NULL DEFAULT '0',
`Chance` float NOT NULL DEFAULT '0',
`Cooldown` int unsigned NOT NULL DEFAULT '0',
`Charges` tinyint unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`SpellId`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spell_required`
--
DROP TABLE IF EXISTS `spell_required`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `spell_required` (
`spell_id` int NOT NULL DEFAULT '0',
`req_spell` int NOT NULL DEFAULT '0',
PRIMARY KEY (`spell_id`,`req_spell`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Spell Additinal Data';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spell_script_names`
--
DROP TABLE IF EXISTS `spell_script_names`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `spell_script_names` (
`spell_id` int NOT NULL,
`ScriptName` varchar(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL,
UNIQUE KEY `spell_id` (`spell_id`,`ScriptName`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spell_scripts`
--
DROP TABLE IF EXISTS `spell_scripts`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `spell_scripts` (
`id` int unsigned NOT NULL DEFAULT '0',
`effIndex` tinyint unsigned NOT NULL DEFAULT '0',
`delay` int unsigned NOT NULL DEFAULT '0',
`command` int unsigned NOT NULL DEFAULT '0',
`datalong` int unsigned NOT NULL DEFAULT '0',
`datalong2` int unsigned NOT NULL DEFAULT '0',
`dataint` int NOT NULL DEFAULT '0',
`x` float NOT NULL DEFAULT '0',
`y` float NOT NULL DEFAULT '0',
`z` float NOT NULL DEFAULT '0',
`o` float NOT NULL DEFAULT '0',
`Comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT ''
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spell_target_position`
--
DROP TABLE IF EXISTS `spell_target_position`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `spell_target_position` (
`ID` int unsigned NOT NULL DEFAULT '0',
`EffectIndex` tinyint unsigned NOT NULL DEFAULT '0',
`MapID` smallint unsigned NOT NULL DEFAULT '0',
`PositionX` float NOT NULL DEFAULT '0',
`PositionY` float NOT NULL DEFAULT '0',
`PositionZ` float NOT NULL DEFAULT '0',
`Orientation` float DEFAULT NULL,
`VerifiedBuild` int NOT NULL DEFAULT '0',
PRIMARY KEY (`ID`,`EffectIndex`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Spell System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spell_threat`
--
DROP TABLE IF EXISTS `spell_threat`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `spell_threat` (
`entry` int unsigned NOT NULL,
`flatMod` int DEFAULT NULL,
`pctMod` float NOT NULL DEFAULT '1' COMMENT 'threat multiplier for damage/healing',
`apPctMod` float NOT NULL DEFAULT '0' COMMENT 'additional threat bonus from attack power',
PRIMARY KEY (`entry`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spell_totem_model`
--
DROP TABLE IF EXISTS `spell_totem_model`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `spell_totem_model` (
`SpellID` int unsigned NOT NULL,
`RaceID` tinyint unsigned NOT NULL,
`DisplayID` int unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`SpellID`,`RaceID`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `terrain_swap_defaults`
--
DROP TABLE IF EXISTS `terrain_swap_defaults`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `terrain_swap_defaults` (
`MapId` int unsigned NOT NULL,
`TerrainSwapMap` int unsigned NOT NULL,
`Comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL,
PRIMARY KEY (`MapId`,`TerrainSwapMap`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `terrain_worldmap`
--
DROP TABLE IF EXISTS `terrain_worldmap`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `terrain_worldmap` (
`TerrainSwapMap` int unsigned NOT NULL,
`UiMapPhaseId` int unsigned NOT NULL,
`Comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL,
PRIMARY KEY (`TerrainSwapMap`,`UiMapPhaseId`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `trainer`
--
DROP TABLE IF EXISTS `trainer`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `trainer` (
`Id` int unsigned NOT NULL DEFAULT '0',
`Type` tinyint unsigned NOT NULL DEFAULT '2',
`Greeting` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`VerifiedBuild` int NOT NULL DEFAULT '0',
PRIMARY KEY (`Id`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `trainer_locale`
--
DROP TABLE IF EXISTS `trainer_locale`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `trainer_locale` (
`Id` int unsigned NOT NULL DEFAULT '0',
`locale` varchar(4) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL,
`Greeting_lang` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`VerifiedBuild` int NOT NULL DEFAULT '0',
PRIMARY KEY (`Id`,`locale`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `trainer_spell`
--
DROP TABLE IF EXISTS `trainer_spell`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `trainer_spell` (
`TrainerId` int unsigned NOT NULL DEFAULT '0',
`SpellId` int unsigned NOT NULL DEFAULT '0',
`MoneyCost` int unsigned NOT NULL DEFAULT '0',
`ReqSkillLine` int unsigned NOT NULL DEFAULT '0',
`ReqSkillRank` int unsigned NOT NULL DEFAULT '0',
`ReqAbility1` int unsigned NOT NULL DEFAULT '0',
`ReqAbility2` int unsigned NOT NULL DEFAULT '0',
`ReqAbility3` int unsigned NOT NULL DEFAULT '0',
`ReqLevel` tinyint unsigned NOT NULL DEFAULT '0',
`VerifiedBuild` int NOT NULL DEFAULT '0',
PRIMARY KEY (`TrainerId`,`SpellId`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `transports`
--
DROP TABLE IF EXISTS `transports`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `transports` (
`guid` bigint unsigned NOT NULL DEFAULT '0',
`entry` int unsigned NOT NULL DEFAULT '0',
`name` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`phaseUseFlags` tinyint unsigned NOT NULL DEFAULT '0',
`phaseid` int NOT NULL DEFAULT '0',
`phasegroup` int NOT NULL DEFAULT '0',
`ScriptName` varchar(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '',
PRIMARY KEY (`guid`),
UNIQUE KEY `idx_entry` (`entry`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Transports';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `trinity_string`
--
DROP TABLE IF EXISTS `trinity_string`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `trinity_string` (
`entry` int unsigned NOT NULL DEFAULT '0',
`content_default` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL,
`content_loc1` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`content_loc2` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`content_loc3` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`content_loc4` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`content_loc5` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`content_loc6` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`content_loc7` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`content_loc8` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
PRIMARY KEY (`entry`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `updates`
--
DROP TABLE IF EXISTS `updates`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `updates` (
`name` varchar(200) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL COMMENT 'filename with extension of the update.',
`hash` char(40) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT '' COMMENT 'sha1 hash of the sql file.',
`state` enum('RELEASED','ARCHIVED') CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT 'RELEASED' COMMENT 'defines if an update is released or archived.',
`timestamp` timestamp NOT NULL DEFAULT CURRENT_TIMESTAMP COMMENT 'timestamp when the query was applied.',
`speed` int unsigned NOT NULL DEFAULT '0' COMMENT 'time the query takes to apply in ms.',
PRIMARY KEY (`name`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='List of all applied updates in this database.';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `updates_include`
--
DROP TABLE IF EXISTS `updates_include`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `updates_include` (
`path` varchar(200) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL COMMENT 'directory to include. $ means relative to the source directory.',
`state` enum('RELEASED','ARCHIVED') CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT 'RELEASED' COMMENT 'defines if the directory contains released or archived updates.',
PRIMARY KEY (`path`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='List of directories where we want to include sql updates.';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `vehicle_accessory`
--
DROP TABLE IF EXISTS `vehicle_accessory`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `vehicle_accessory` (
`guid` bigint unsigned NOT NULL DEFAULT '0',
`accessory_entry` int unsigned NOT NULL DEFAULT '0',
`seat_id` tinyint NOT NULL DEFAULT '0',
`minion` tinyint unsigned NOT NULL DEFAULT '0',
`description` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL,
`summontype` tinyint unsigned NOT NULL DEFAULT '6' COMMENT 'see enum TempSummonType',
`summontimer` int unsigned NOT NULL DEFAULT '30000' COMMENT 'timer, only relevant for certain summontypes',
PRIMARY KEY (`guid`,`seat_id`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `vehicle_seat_addon`
--
DROP TABLE IF EXISTS `vehicle_seat_addon`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `vehicle_seat_addon` (
`SeatEntry` int unsigned NOT NULL COMMENT 'VehicleSeatEntry.dbc identifier',
`SeatOrientation` float DEFAULT '0' COMMENT 'Seat Orientation override value',
`ExitParamX` float DEFAULT '0',
`ExitParamY` float DEFAULT '0',
`ExitParamZ` float DEFAULT '0',
`ExitParamO` float DEFAULT '0',
`ExitParamValue` tinyint(1) DEFAULT '0',
PRIMARY KEY (`SeatEntry`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `vehicle_template`
--
DROP TABLE IF EXISTS `vehicle_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `vehicle_template` (
`creatureId` int unsigned NOT NULL,
`despawnDelayMs` int NOT NULL DEFAULT '0',
PRIMARY KEY (`creatureId`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `vehicle_template_accessory`
--
DROP TABLE IF EXISTS `vehicle_template_accessory`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `vehicle_template_accessory` (
`entry` int unsigned NOT NULL DEFAULT '0',
`accessory_entry` int unsigned NOT NULL DEFAULT '0',
`seat_id` tinyint NOT NULL DEFAULT '0',
`minion` tinyint unsigned NOT NULL DEFAULT '0',
`description` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL,
`summontype` tinyint unsigned NOT NULL DEFAULT '6' COMMENT 'see enum TempSummonType',
`summontimer` int unsigned NOT NULL DEFAULT '30000' COMMENT 'timer, only relevant for certain summontypes',
PRIMARY KEY (`entry`,`seat_id`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `version`
--
DROP TABLE IF EXISTS `version`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `version` (
`core_version` varchar(250) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '' COMMENT 'Core revision dumped at startup.',
`core_revision` varchar(120) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL,
`db_version` varchar(120) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL COMMENT 'Version of world DB.',
`cache_id` int DEFAULT '0',
PRIMARY KEY (`core_version`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Version Notes';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Temporary view structure for view `vw_conditions_with_labels`
--
DROP TABLE IF EXISTS `vw_conditions_with_labels`;
/*!50001 DROP VIEW IF EXISTS `vw_conditions_with_labels`*/;
SET @saved_cs_client = @@character_set_client;
/*!50503 SET character_set_client = utf8mb4 */;
/*!50001 CREATE VIEW `vw_conditions_with_labels` AS SELECT
1 AS `SourceTypeOrReferenceId`,
1 AS `SourceGroup`,
1 AS `SourceEntry`,
1 AS `SourceId`,
1 AS `ElseGroup`,
1 AS `ConditionTypeOrReference`,
1 AS `ConditionTarget`,
1 AS `ConditionValue1`,
1 AS `ConditionValue2`,
1 AS `ConditionValue3`,
1 AS `NegativeCondition`,
1 AS `ErrorType`,
1 AS `ErrorTextId`,
1 AS `ScriptName`,
1 AS `Comment`*/;
SET character_set_client = @saved_cs_client;
--
-- Temporary view structure for view `vw_disables_with_labels`
--
DROP TABLE IF EXISTS `vw_disables_with_labels`;
/*!50001 DROP VIEW IF EXISTS `vw_disables_with_labels`*/;
SET @saved_cs_client = @@character_set_client;
/*!50503 SET character_set_client = utf8mb4 */;
/*!50001 CREATE VIEW `vw_disables_with_labels` AS SELECT
1 AS `sourceType`,
1 AS `entry`,
1 AS `flags`,
1 AS `params_0`,
1 AS `params_1`,
1 AS `comment`*/;
SET character_set_client = @saved_cs_client;
--
-- Temporary view structure for view `vw_smart_scripts_with_labels`
--
DROP TABLE IF EXISTS `vw_smart_scripts_with_labels`;
/*!50001 DROP VIEW IF EXISTS `vw_smart_scripts_with_labels`*/;
SET @saved_cs_client = @@character_set_client;
/*!50503 SET character_set_client = utf8mb4 */;
/*!50001 CREATE VIEW `vw_smart_scripts_with_labels` AS SELECT
1 AS `entryorguid`,
1 AS `source_type`,
1 AS `id`,
1 AS `link`,
1 AS `event_type`,
1 AS `event_phase_mask`,
1 AS `event_chance`,
1 AS `event_flags`,
1 AS `event_param1`,
1 AS `event_param2`,
1 AS `event_param3`,
1 AS `event_param4`,
1 AS `event_param5`,
1 AS `action_type`,
1 AS `action_param1`,
1 AS `action_param2`,
1 AS `action_param3`,
1 AS `action_param4`,
1 AS `action_param5`,
1 AS `action_param6`,
1 AS `target_type`,
1 AS `target_param1`,
1 AS `target_param2`,
1 AS `target_param3`,
1 AS `target_param4`,
1 AS `target_x`,
1 AS `target_y`,
1 AS `target_z`,
1 AS `target_o`,
1 AS `comment`*/;
SET character_set_client = @saved_cs_client;
--
-- Table structure for table `warden_checks`
--
DROP TABLE IF EXISTS `warden_checks`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `warden_checks` (
`id` smallint unsigned NOT NULL AUTO_INCREMENT,
`type` tinyint unsigned DEFAULT NULL,
`str` varchar(170) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL,
`address` int unsigned DEFAULT NULL,
`length` tinyint unsigned DEFAULT NULL,
`comment` varchar(50) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL,
`data` binary(24) DEFAULT NULL,
`result` varbinary(24) DEFAULT NULL,
PRIMARY KEY (`id`)
) ENGINE=InnoDB AUTO_INCREMENT=791 DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `waypoint_path`
--
DROP TABLE IF EXISTS `waypoint_path`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `waypoint_path` (
`PathId` int unsigned NOT NULL,
`MoveType` tinyint unsigned NOT NULL DEFAULT '0',
`Flags` tinyint unsigned NOT NULL DEFAULT '0',
`Velocity` float DEFAULT NULL,
`Comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL,
PRIMARY KEY (`PathId`) USING BTREE
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci ROW_FORMAT=DYNAMIC;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `waypoint_path_node`
--
DROP TABLE IF EXISTS `waypoint_path_node`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `waypoint_path_node` (
`PathId` int unsigned NOT NULL DEFAULT '0',
`NodeId` int unsigned NOT NULL DEFAULT '0',
`PositionX` float NOT NULL DEFAULT '0',
`PositionY` float NOT NULL DEFAULT '0',
`PositionZ` float NOT NULL DEFAULT '0',
`Orientation` float DEFAULT NULL,
`Delay` int unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`PathId`,`NodeId`) USING BTREE
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `world_safe_locs`
--
DROP TABLE IF EXISTS `world_safe_locs`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `world_safe_locs` (
`ID` int unsigned NOT NULL,
`MapID` int unsigned DEFAULT NULL,
`LocX` float DEFAULT NULL,
`LocY` float DEFAULT NULL,
`LocZ` float DEFAULT NULL,
`Facing` float DEFAULT NULL,
`TransportSpawnId` bigint unsigned DEFAULT NULL,
`Comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL,
PRIMARY KEY (`ID`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `world_state`
--
DROP TABLE IF EXISTS `world_state`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `world_state` (
`ID` int NOT NULL,
`DefaultValue` int NOT NULL,
`MapIDs` varchar(128) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL,
`AreaIDs` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL,
`ScriptName` varchar(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '',
`Comment` text CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
PRIMARY KEY (`ID`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Dumping routines for database 'world'
--
--
-- Final view structure for view `vw_conditions_with_labels`
--
/*!50001 DROP VIEW IF EXISTS `vw_conditions_with_labels`*/;
/*!50001 SET @saved_cs_client = @@character_set_client */;
/*!50001 SET @saved_cs_results = @@character_set_results */;
/*!50001 SET @saved_col_connection = @@collation_connection */;
/*!50001 SET character_set_client = utf8mb3 */;
/*!50001 SET character_set_results = utf8mb3 */;
/*!50001 SET collation_connection = utf8mb3_general_ci */;
/*!50001 CREATE ALGORITHM=UNDEFINED */
/*!50013 SQL SECURITY DEFINER */
/*!50001 VIEW `vw_conditions_with_labels` AS select (case when (`conditions`.`SourceTypeOrReferenceId` = 0) then 'CONDITION_SOURCE_TYPE_NONE' when (`conditions`.`SourceTypeOrReferenceId` = 1) then 'CONDITION_SOURCE_TYPE_CREATURE_LOOT_TEMPLATE' when (`conditions`.`SourceTypeOrReferenceId` = 2) then 'CONDITION_SOURCE_TYPE_DISENCHANT_LOOT_TEMPLATE' when (`conditions`.`SourceTypeOrReferenceId` = 3) then 'CONDITION_SOURCE_TYPE_FISHING_LOOT_TEMPLATE' when (`conditions`.`SourceTypeOrReferenceId` = 4) then 'CONDITION_SOURCE_TYPE_GAMEOBJECT_LOOT_TEMPLATE' when (`conditions`.`SourceTypeOrReferenceId` = 5) then 'CONDITION_SOURCE_TYPE_ITEM_LOOT_TEMPLATE' when (`conditions`.`SourceTypeOrReferenceId` = 6) then 'CONDITION_SOURCE_TYPE_MAIL_LOOT_TEMPLATE' when (`conditions`.`SourceTypeOrReferenceId` = 7) then 'CONDITION_SOURCE_TYPE_MILLING_LOOT_TEMPLATE' when (`conditions`.`SourceTypeOrReferenceId` = 8) then 'CONDITION_SOURCE_TYPE_PICKPOCKETING_LOOT_TEMPLATE' when (`conditions`.`SourceTypeOrReferenceId` = 9) then 'CONDITION_SOURCE_TYPE_PROSPECTING_LOOT_TEMPLATE' when (`conditions`.`SourceTypeOrReferenceId` = 10) then 'CONDITION_SOURCE_TYPE_REFERENCE_LOOT_TEMPLATE' when (`conditions`.`SourceTypeOrReferenceId` = 11) then 'CONDITION_SOURCE_TYPE_SKINNING_LOOT_TEMPLATE' when (`conditions`.`SourceTypeOrReferenceId` = 12) then 'CONDITION_SOURCE_TYPE_SPELL_LOOT_TEMPLATE' when (`conditions`.`SourceTypeOrReferenceId` = 13) then 'CONDITION_SOURCE_TYPE_SPELL_IMPLICIT_TARGET' when (`conditions`.`SourceTypeOrReferenceId` = 14) then 'CONDITION_SOURCE_TYPE_GOSSIP_MENU' when (`conditions`.`SourceTypeOrReferenceId` = 15) then 'CONDITION_SOURCE_TYPE_GOSSIP_MENU_OPTION' when (`conditions`.`SourceTypeOrReferenceId` = 16) then 'CONDITION_SOURCE_TYPE_CREATURE_TEMPLATE_VEHICLE' when (`conditions`.`SourceTypeOrReferenceId` = 17) then 'CONDITION_SOURCE_TYPE_SPELL' when (`conditions`.`SourceTypeOrReferenceId` = 18) then 'CONDITION_SOURCE_TYPE_SPELL_CLICK_EVENT' when (`conditions`.`SourceTypeOrReferenceId` = 19) then 'CONDITION_SOURCE_TYPE_QUEST_AVAILABLE' when (`conditions`.`SourceTypeOrReferenceId` = 21) then 'CONDITION_SOURCE_TYPE_VEHICLE_SPELL' when (`conditions`.`SourceTypeOrReferenceId` = 22) then 'CONDITION_SOURCE_TYPE_SMART_EVENT' when (`conditions`.`SourceTypeOrReferenceId` = 23) then 'CONDITION_SOURCE_TYPE_NPC_VENDOR' when (`conditions`.`SourceTypeOrReferenceId` = 24) then 'CONDITION_SOURCE_TYPE_SPELL_PROC' when (`conditions`.`SourceTypeOrReferenceId` = 25) then 'CONDITION_SOURCE_TYPE_TERRAIN_SWAP' when (`conditions`.`SourceTypeOrReferenceId` = 26) then 'CONDITION_SOURCE_TYPE_PHASE' when (`conditions`.`SourceTypeOrReferenceId` = 27) then 'CONDITION_SOURCE_TYPE_GRAVEYARD' when (`conditions`.`SourceTypeOrReferenceId` = 28) then 'CONDITION_SOURCE_TYPE_AREATRIGGER' when (`conditions`.`SourceTypeOrReferenceId` = 29) then 'CONDITION_SOURCE_TYPE_CONVERSATION_LINE' when (`conditions`.`SourceTypeOrReferenceId` = 30) then 'CONDITION_SOURCE_TYPE_AREATRIGGER_CLIENT_TRIGGERED' when (`conditions`.`SourceTypeOrReferenceId` = 31) then 'CONDITION_SOURCE_TYPE_TRAINER_SPELL' when (`conditions`.`SourceTypeOrReferenceId` = 32) then 'CONDITION_SOURCE_TYPE_OBJECT_ID_VISIBILITY' else `conditions`.`SourceTypeOrReferenceId` end) AS `SourceTypeOrReferenceId`,`conditions`.`SourceGroup` AS `SourceGroup`,`conditions`.`SourceEntry` AS `SourceEntry`,`conditions`.`SourceId` AS `SourceId`,`conditions`.`ElseGroup` AS `ElseGroup`,(case when (`conditions`.`SourceTypeOrReferenceId` = 0) then 'CONDITION_NONE' when (`conditions`.`SourceTypeOrReferenceId` = 1) then 'CONDITION_AURA' when (`conditions`.`SourceTypeOrReferenceId` = 2) then 'CONDITION_ITEM' when (`conditions`.`SourceTypeOrReferenceId` = 3) then 'CONDITION_ITEM_EQUIPPED' when (`conditions`.`SourceTypeOrReferenceId` = 4) then 'CONDITION_ZONEID' when (`conditions`.`SourceTypeOrReferenceId` = 5) then 'CONDITION_REPUTATION_RANK' when (`conditions`.`SourceTypeOrReferenceId` = 6) then 'CONDITION_TEAM' when (`conditions`.`SourceTypeOrReferenceId` = 7) then 'CONDITION_SKILL' when (`conditions`.`SourceTypeOrReferenceId` = 8) then 'CONDITION_QUESTREWARDED' when (`conditions`.`SourceTypeOrReferenceId` = 9) then 'CONDITION_QUESTTAKEN' when (`conditions`.`SourceTypeOrReferenceId` = 10) then 'CONDITION_DRUNKENSTATE' when (`conditions`.`SourceTypeOrReferenceId` = 11) then 'CONDITION_WORLD_STATE' when (`conditions`.`SourceTypeOrReferenceId` = 12) then 'CONDITION_ACTIVE_EVENT' when (`conditions`.`SourceTypeOrReferenceId` = 13) then 'CONDITION_INSTANCE_INFO' when (`conditions`.`SourceTypeOrReferenceId` = 14) then 'CONDITION_QUEST_NONE' when (`conditions`.`SourceTypeOrReferenceId` = 15) then 'CONDITION_CLASS' when (`conditions`.`SourceTypeOrReferenceId` = 16) then 'CONDITION_RACE' when (`conditions`.`SourceTypeOrReferenceId` = 17) then 'CONDITION_ACHIEVEMENT' when (`conditions`.`SourceTypeOrReferenceId` = 18) then 'CONDITION_TITLE' when (`conditions`.`SourceTypeOrReferenceId` = 19) then 'CONDITION_SPAWNMASK' when (`conditions`.`SourceTypeOrReferenceId` = 20) then 'CONDITION_GENDER' when (`conditions`.`SourceTypeOrReferenceId` = 21) then 'CONDITION_UNIT_STATE' when (`conditions`.`SourceTypeOrReferenceId` = 22) then 'CONDITION_MAPID' when (`conditions`.`SourceTypeOrReferenceId` = 23) then 'CONDITION_AREAID' when (`conditions`.`SourceTypeOrReferenceId` = 24) then 'CONDITION_CREATURE_TYPE' when (`conditions`.`SourceTypeOrReferenceId` = 25) then 'CONDITION_SPELL' when (`conditions`.`SourceTypeOrReferenceId` = 26) then 'CONDITION_PHASEMASK' when (`conditions`.`SourceTypeOrReferenceId` = 27) then 'CONDITION_LEVEL' when (`conditions`.`SourceTypeOrReferenceId` = 28) then 'CONDITION_QUEST_COMPLETE' when (`conditions`.`SourceTypeOrReferenceId` = 29) then 'CONDITION_NEAR_CREATURE' when (`conditions`.`SourceTypeOrReferenceId` = 30) then 'CONDITION_NEAR_GAMEOBJECT' when (`conditions`.`SourceTypeOrReferenceId` = 31) then 'CONDITION_OBJECT_ENTRY_GUID_LEGACY' when (`conditions`.`SourceTypeOrReferenceId` = 32) then 'CONDITION_TYPE_MASK_LEGACY' when (`conditions`.`SourceTypeOrReferenceId` = 33) then 'CONDITION_RELATION_TO' when (`conditions`.`SourceTypeOrReferenceId` = 34) then 'CONDITION_REACTION_TO' when (`conditions`.`SourceTypeOrReferenceId` = 35) then 'CONDITION_DISTANCE_TO' when (`conditions`.`SourceTypeOrReferenceId` = 36) then 'CONDITION_ALIVE' when (`conditions`.`SourceTypeOrReferenceId` = 37) then 'CONDITION_HP_VAL' when (`conditions`.`SourceTypeOrReferenceId` = 38) then 'CONDITION_HP_PCT' when (`conditions`.`SourceTypeOrReferenceId` = 39) then 'CONDITION_REALM_ACHIEVEMENT' when (`conditions`.`SourceTypeOrReferenceId` = 40) then 'CONDITION_IN_WATER' when (`conditions`.`SourceTypeOrReferenceId` = 41) then 'CONDITION_TERRAIN_SWAP' when (`conditions`.`SourceTypeOrReferenceId` = 42) then 'CONDITION_STAND_STATE' when (`conditions`.`SourceTypeOrReferenceId` = 43) then 'CONDITION_DAILY_QUEST_DONE' when (`conditions`.`SourceTypeOrReferenceId` = 44) then 'CONDITION_CHARMED' when (`conditions`.`SourceTypeOrReferenceId` = 45) then 'CONDITION_PET_TYPE' when (`conditions`.`SourceTypeOrReferenceId` = 46) then 'CONDITION_TAXI' when (`conditions`.`SourceTypeOrReferenceId` = 47) then 'CONDITION_QUESTSTATE' when (`conditions`.`SourceTypeOrReferenceId` = 48) then 'CONDITION_QUEST_OBJECTIVE_PROGRESS' when (`conditions`.`SourceTypeOrReferenceId` = 49) then 'CONDITION_DIFFICULTY_ID' when (`conditions`.`SourceTypeOrReferenceId` = 50) then 'CONDITION_GAMEMASTER' when (`conditions`.`SourceTypeOrReferenceId` = 51) then 'CONDITION_OBJECT_ENTRY_GUID' when (`conditions`.`SourceTypeOrReferenceId` = 52) then 'CONDITION_TYPE_MASK' else `conditions`.`ConditionTypeOrReference` end) AS `ConditionTypeOrReference`,`conditions`.`ConditionTarget` AS `ConditionTarget`,`conditions`.`ConditionValue1` AS `ConditionValue1`,`conditions`.`ConditionValue2` AS `ConditionValue2`,`conditions`.`ConditionValue3` AS `ConditionValue3`,`conditions`.`NegativeCondition` AS `NegativeCondition`,`conditions`.`ErrorType` AS `ErrorType`,`conditions`.`ErrorTextId` AS `ErrorTextId`,`conditions`.`ScriptName` AS `ScriptName`,`conditions`.`Comment` AS `Comment` from `conditions` */;
/*!50001 SET character_set_client = @saved_cs_client */;
/*!50001 SET character_set_results = @saved_cs_results */;
/*!50001 SET collation_connection = @saved_col_connection */;
--
-- Final view structure for view `vw_disables_with_labels`
--
/*!50001 DROP VIEW IF EXISTS `vw_disables_with_labels`*/;
/*!50001 SET @saved_cs_client = @@character_set_client */;
/*!50001 SET @saved_cs_results = @@character_set_results */;
/*!50001 SET @saved_col_connection = @@collation_connection */;
/*!50001 SET character_set_client = utf8mb3 */;
/*!50001 SET character_set_results = utf8mb3 */;
/*!50001 SET collation_connection = utf8mb3_general_ci */;
/*!50001 CREATE ALGORITHM=UNDEFINED */
/*!50013 SQL SECURITY DEFINER */
/*!50001 VIEW `vw_disables_with_labels` AS select (case when (`disables`.`sourceType` = 0) then 'DISABLE_TYPE_SPELL' when (`disables`.`sourceType` = 1) then 'DISABLE_TYPE_QUEST' when (`disables`.`sourceType` = 2) then 'DISABLE_TYPE_MAP' when (`disables`.`sourceType` = 3) then 'DISABLE_TYPE_BATTLEGROUND' when (`disables`.`sourceType` = 4) then 'DISABLE_TYPE_ACHIEVEMENT_CRITERIA' when (`disables`.`sourceType` = 5) then 'DISABLE_TYPE_OUTDOORPVP' when (`disables`.`sourceType` = 6) then 'DISABLE_TYPE_VMAP' when (`disables`.`sourceType` = 7) then 'DISABLE_TYPE_MMAP' when (`disables`.`sourceType` = 8) then 'DISABLE_TYPE_LFG_MAP' else `disables`.`sourceType` end) AS `sourceType`,`disables`.`entry` AS `entry`,`disables`.`flags` AS `flags`,`disables`.`params_0` AS `params_0`,`disables`.`params_1` AS `params_1`,`disables`.`comment` AS `comment` from `disables` */;
/*!50001 SET character_set_client = @saved_cs_client */;
/*!50001 SET character_set_results = @saved_cs_results */;
/*!50001 SET collation_connection = @saved_col_connection */;
--
-- Final view structure for view `vw_smart_scripts_with_labels`
--
/*!50001 DROP VIEW IF EXISTS `vw_smart_scripts_with_labels`*/;
/*!50001 SET @saved_cs_client = @@character_set_client */;
/*!50001 SET @saved_cs_results = @@character_set_results */;
/*!50001 SET @saved_col_connection = @@collation_connection */;
/*!50001 SET character_set_client = utf8mb3 */;
/*!50001 SET character_set_results = utf8mb3 */;
/*!50001 SET collation_connection = utf8mb3_general_ci */;
/*!50001 CREATE ALGORITHM=UNDEFINED */
/*!50013 SQL SECURITY DEFINER */
/*!50001 VIEW `vw_smart_scripts_with_labels` AS select `smart_scripts`.`entryorguid` AS `entryorguid`,`smart_scripts`.`source_type` AS `source_type`,`smart_scripts`.`id` AS `id`,`smart_scripts`.`link` AS `link`,(case `smart_scripts`.`event_type` when 0 then 'SMART_EVENT_UPDATE_IC' when 1 then 'SMART_EVENT_UPDATE_OOC' when 2 then 'SMART_EVENT_HEALTH_PCT' when 3 then 'SMART_EVENT_MANA_PCT' when 4 then 'SMART_EVENT_AGGRO' when 5 then 'SMART_EVENT_KILL' when 6 then 'SMART_EVENT_DEATH' when 7 then 'SMART_EVENT_EVADE' when 8 then 'SMART_EVENT_SPELLHIT' when 9 then 'SMART_EVENT_RANGE' when 10 then 'SMART_EVENT_OOC_LOS' when 11 then 'SMART_EVENT_RESPAWN' when 12 then 'SMART_EVENT_TARGET_HEALTH_PCT' when 13 then 'SMART_EVENT_VICTIM_CASTING' when 14 then 'SMART_EVENT_FRIENDLY_HEALTH' when 15 then 'SMART_EVENT_FRIENDLY_IS_CC' when 16 then 'SMART_EVENT_FRIENDLY_MISSING_BUFF' when 17 then 'SMART_EVENT_SUMMONED_UNIT' when 18 then 'SMART_EVENT_TARGET_MANA_PCT' when 19 then 'SMART_EVENT_ACCEPTED_QUEST' when 20 then 'SMART_EVENT_REWARD_QUEST' when 21 then 'SMART_EVENT_REACHED_HOME' when 22 then 'SMART_EVENT_RECEIVE_EMOTE' when 23 then 'SMART_EVENT_HAS_AURA' when 24 then 'SMART_EVENT_TARGET_BUFFED' when 25 then 'SMART_EVENT_RESET' when 26 then 'SMART_EVENT_IC_LOS' when 27 then 'SMART_EVENT_PASSENGER_BOARDED' when 28 then 'SMART_EVENT_PASSENGER_REMOVED' when 29 then 'SMART_EVENT_CHARMED' when 30 then 'SMART_EVENT_CHARMED_TARGET' when 31 then 'SMART_EVENT_SPELLHIT_TARGET' when 32 then 'SMART_EVENT_DAMAGED' when 33 then 'SMART_EVENT_DAMAGED_TARGET' when 34 then 'SMART_EVENT_MOVEMENTINFORM' when 35 then 'SMART_EVENT_SUMMON_DESPAWNED' when 36 then 'SMART_EVENT_CORPSE_REMOVED' when 37 then 'SMART_EVENT_AI_INIT' when 38 then 'SMART_EVENT_DATA_SET' when 39 then 'SMART_EVENT_WAYPOINT_START' when 40 then 'SMART_EVENT_WAYPOINT_REACHED' when 41 then 'SMART_EVENT_TRANSPORT_ADDPLAYER' when 42 then 'SMART_EVENT_TRANSPORT_ADDCREATURE' when 43 then 'SMART_EVENT_TRANSPORT_REMOVE_PLAYER' when 44 then 'SMART_EVENT_TRANSPORT_RELOCATE' when 45 then 'SMART_EVENT_INSTANCE_PLAYER_ENTER' when 46 then 'SMART_EVENT_AREATRIGGER_ONTRIGGER' when 47 then 'SMART_EVENT_QUEST_ACCEPTED' when 48 then 'SMART_EVENT_QUEST_OBJ_COPLETETION' when 49 then 'SMART_EVENT_QUEST_COMPLETION' when 50 then 'SMART_EVENT_QUEST_REWARDED' when 51 then 'SMART_EVENT_QUEST_FAIL' when 52 then 'SMART_EVENT_TEXT_OVER' when 53 then 'SMART_EVENT_RECEIVE_HEAL' when 54 then 'SMART_EVENT_JUST_SUMMONED' when 55 then 'SMART_EVENT_WAYPOINT_PAUSED' when 56 then 'SMART_EVENT_WAYPOINT_RESUMED' when 57 then 'SMART_EVENT_WAYPOINT_STOPPED' when 58 then 'SMART_EVENT_WAYPOINT_ENDED' when 59 then 'SMART_EVENT_TIMED_EVENT_TRIGGERED' when 60 then 'SMART_EVENT_UPDATE' when 61 then 'SMART_EVENT_LINK' when 62 then 'SMART_EVENT_GOSSIP_SELECT' when 63 then 'SMART_EVENT_JUST_CREATED' when 64 then 'SMART_EVENT_GOSSIP_HELLO' when 65 then 'SMART_EVENT_FOLLOW_COMPLETED' when 66 then 'SMART_EVENT_EVENT_PHASE_CHANGE' when 67 then 'SMART_EVENT_IS_BEHIND_TARGET' when 68 then 'SMART_EVENT_GAME_EVENT_START' when 69 then 'SMART_EVENT_GAME_EVENT_END' when 70 then 'SMART_EVENT_GO_LOOT_STATE_CHANGED' when 71 then 'SMART_EVENT_GO_EVENT_INFORM' when 72 then 'SMART_EVENT_ACTION_DONE' when 73 then 'SMART_EVENT_ON_SPELLCLICK' when 74 then 'SMART_EVENT_FRIENDLY_HEALTH_PCT' when 75 then 'SMART_EVENT_DISTANCE_CREATURE' when 76 then 'SMART_EVENT_DISTANCE_GAMEOBJECT' when 77 then 'SMART_EVENT_COUNTER_SET' when 78 then 'SMART_EVENT_SCENE_START' when 79 then 'SMART_EVENT_SCENE_TRIGGER' when 80 then 'SMART_EVENT_SCENE_CANCEL' when 81 then 'SMART_EVENT_SCENE_COMPLETE' when 82 then 'SMART_EVENT_SUMMONED_UNIT_DIES' else `smart_scripts`.`event_type` end) AS `event_type`,`smart_scripts`.`event_phase_mask` AS `event_phase_mask`,`smart_scripts`.`event_chance` AS `event_chance`,`smart_scripts`.`event_flags` AS `event_flags`,`smart_scripts`.`event_param1` AS `event_param1`,`smart_scripts`.`event_param2` AS `event_param2`,`smart_scripts`.`event_param3` AS `event_param3`,`smart_scripts`.`event_param4` AS `event_param4`,`smart_scripts`.`event_param5` AS `event_param5`,(case `smart_scripts`.`action_type` when 0 then 'SMART_ACTION_NONE' when 1 then 'SMART_ACTION_TALK' when 2 then 'SMART_ACTION_SET_FACTION' when 3 then 'SMART_ACTION_MORPH_TO_ENTRY_OR_MODEL' when 4 then 'SMART_ACTION_SOUND' when 5 then 'SMART_ACTION_PLAY_EMOTE' when 6 then 'SMART_ACTION_FAIL_QUEST' when 7 then 'SMART_ACTION_OFFER_QUEST' when 8 then 'SMART_ACTION_SET_REACT_STATE' when 9 then 'SMART_ACTION_ACTIVATE_GOBJECT' when 10 then 'SMART_ACTION_RANDOM_EMOTE' when 11 then 'SMART_ACTION_CAST' when 12 then 'SMART_ACTION_SUMMON_CREATURE' when 13 then 'SMART_ACTION_THREAT_SINGLE_PCT' when 14 then 'SMART_ACTION_THREAT_ALL_PCT' when 15 then 'SMART_ACTION_CALL_AREAEXPLOREDOREVENTHAPPENS' when 16 then 'SMART_ACTION_SET_INGAME_PHASE_GROUP' when 17 then 'SMART_ACTION_SET_EMOTE_STATE' when 18 then 'SMART_ACTION_SET_UNIT_FLAG' when 19 then 'SMART_ACTION_REMOVE_UNIT_FLAG' when 20 then 'SMART_ACTION_AUTO_ATTACK' when 21 then 'SMART_ACTION_ALLOW_COMBAT_MOVEMENT' when 22 then 'SMART_ACTION_SET_EVENT_PHASE' when 23 then 'SMART_ACTION_INC_EVENT_PHASE' when 24 then 'SMART_ACTION_EVADE' when 25 then 'SMART_ACTION_FLEE_FOR_ASSIST' when 26 then 'SMART_ACTION_CALL_GROUPEVENTHAPPENS' when 27 then 'SMART_ACTION_COMBAT_STOP' when 28 then 'SMART_ACTION_REMOVEAURASFROMSPELL' when 29 then 'SMART_ACTION_FOLLOW' when 30 then 'SMART_ACTION_RANDOM_PHASE' when 31 then 'SMART_ACTION_RANDOM_PHASE_RANGE' when 32 then 'SMART_ACTION_RESET_GOBJECT' when 33 then 'SMART_ACTION_CALL_KILLEDMONSTER' when 34 then 'SMART_ACTION_SET_INST_DATA' when 35 then 'SMART_ACTION_SET_INST_DATA64' when 36 then 'SMART_ACTION_UPDATE_TEMPLATE' when 37 then 'SMART_ACTION_DIE' when 38 then 'SMART_ACTION_SET_IN_COMBAT_WITH_ZONE' when 39 then 'SMART_ACTION_CALL_FOR_HELP' when 40 then 'SMART_ACTION_SET_SHEATH' when 41 then 'SMART_ACTION_FORCE_DESPAWN' when 42 then 'SMART_ACTION_SET_INVINCIBILITY_HP_LEVEL' when 43 then 'SMART_ACTION_MOUNT_TO_ENTRY_OR_MODEL' when 44 then 'SMART_ACTION_SET_INGAME_PHASE_ID' when 45 then 'SMART_ACTION_SET_DATA' when 46 then 'SMART_ACTION_ATTACK_STOP' when 47 then 'SMART_ACTION_SET_VISIBILITY' when 48 then 'SMART_ACTION_SET_ACTIVE' when 49 then 'SMART_ACTION_ATTACK_START' when 50 then 'SMART_ACTION_SUMMON_GO' when 51 then 'SMART_ACTION_KILL_UNIT' when 52 then 'SMART_ACTION_ACTIVATE_TAXI' when 53 then 'SMART_ACTION_WP_START' when 54 then 'SMART_ACTION_WP_PAUSE' when 55 then 'SMART_ACTION_WP_STOP' when 56 then 'SMART_ACTION_ADD_ITEM' when 57 then 'SMART_ACTION_REMOVE_ITEM' when 58 then 'SMART_ACTION_INSTALL_AI_TEMPLATE' when 59 then 'SMART_ACTION_SET_RUN' when 60 then 'SMART_ACTION_SET_DISABLE_GRAVITY' when 61 then 'SMART_ACTION_SET_SWIM' when 62 then 'SMART_ACTION_TELEPORT' when 63 then 'SMART_ACTION_SET_COUNTER' when 64 then 'SMART_ACTION_STORE_TARGET_LIST' when 65 then 'SMART_ACTION_WP_RESUME' when 66 then 'SMART_ACTION_SET_ORIENTATION' when 67 then 'SMART_ACTION_CREATE_TIMED_EVENT' when 68 then 'SMART_ACTION_PLAYMOVIE' when 69 then 'SMART_ACTION_MOVE_TO_POS' when 70 then 'SMART_ACTION_ENABLE_TEMP_GOBJ' when 71 then 'SMART_ACTION_EQUIP' when 72 then 'SMART_ACTION_CLOSE_GOSSIP' when 73 then 'SMART_ACTION_TRIGGER_TIMED_EVENT' when 74 then 'SMART_ACTION_REMOVE_TIMED_EVENT' when 75 then 'SMART_ACTION_ADD_AURA' when 76 then 'SMART_ACTION_OVERRIDE_SCRIPT_BASE_OBJECT' when 77 then 'SMART_ACTION_RESET_SCRIPT_BASE_OBJECT' when 78 then 'SMART_ACTION_CALL_SCRIPT_RESET' when 79 then 'SMART_ACTION_SET_RANGED_MOVEMENT' when 80 then 'SMART_ACTION_CALL_TIMED_ACTIONLIST' when 81 then 'SMART_ACTION_SET_NPC_FLAG' when 82 then 'SMART_ACTION_ADD_NPC_FLAG' when 83 then 'SMART_ACTION_REMOVE_NPC_FLAG' when 84 then 'SMART_ACTION_SIMPLE_TALK' when 85 then 'SMART_ACTION_SELF_CAST' when 86 then 'SMART_ACTION_CROSS_CAST' when 87 then 'SMART_ACTION_CALL_RANDOM_TIMED_ACTIONLIST' when 88 then 'SMART_ACTION_CALL_RANDOM_RANGE_TIMED_ACTIONLIST' when 89 then 'SMART_ACTION_RANDOM_MOVE' when 90 then 'SMART_ACTION_SET_UNIT_FIELD_BYTES_1' when 91 then 'SMART_ACTION_REMOVE_UNIT_FIELD_BYTES_1' when 92 then 'SMART_ACTION_INTERRUPT_SPELL' when 93 then 'SMART_ACTION_SEND_GO_CUSTOM_ANIM' when 94 then 'SMART_ACTION_SET_DYNAMIC_FLAG' when 95 then 'SMART_ACTION_ADD_DYNAMIC_FLAG' when 96 then 'SMART_ACTION_REMOVE_DYNAMIC_FLAG' when 97 then 'SMART_ACTION_JUMP_TO_POS' when 98 then 'SMART_ACTION_SEND_GOSSIP_MENU' when 99 then 'SMART_ACTION_GO_SET_LOOT_STATE' when 100 then 'SMART_ACTION_SEND_TARGET_TO_TARGET' when 101 then 'SMART_ACTION_SET_HOME_POS' when 102 then 'SMART_ACTION_SET_HEALTH_REGEN' when 103 then 'SMART_ACTION_SET_ROOT' when 104 then 'SMART_ACTION_SET_GO_FLAG' when 105 then 'SMART_ACTION_ADD_GO_FLAG' when 106 then 'SMART_ACTION_REMOVE_GO_FLAG' when 107 then 'SMART_ACTION_SUMMON_CREATURE_GROUP' when 108 then 'SMART_ACTION_SET_POWER' when 109 then 'SMART_ACTION_ADD_POWER' when 110 then 'SMART_ACTION_REMOVE_POWER' when 111 then 'SMART_ACTION_GAME_EVENT_STOP' when 112 then 'SMART_ACTION_GAME_EVENT_START' when 113 then 'SMART_ACTION_START_CLOSEST_WAYPOINT' when 114 then 'SMART_ACTION_MOVE_OFFSET' when 115 then 'SMART_ACTION_RANDOM_SOUND' when 116 then 'SMART_ACTION_SET_CORPSE_DELAY' when 117 then 'SMART_ACTION_DISABLE_EVADE' when 118 then 'SMART_ACTION_GO_SET_GO_STATE' when 119 then 'SMART_ACTION_SET_CAN_FLY' when 120 then 'SMART_ACTION_REMOVE_AURAS_BY_TYPE' when 121 then 'SMART_ACTION_SET_SIGHT_DIST' when 122 then 'SMART_ACTION_FLEE' when 123 then 'SMART_ACTION_ADD_THREAT' when 124 then 'SMART_ACTION_LOAD_EQUIPMENT' when 125 then 'SMART_ACTION_TRIGGER_RANDOM_TIMED_EVENT' when 126 then 'SMART_ACTION_REMOVE_ALL_GAMEOBJECTS' when 127 then 'SMART_ACTION_PAUSE_MOVEMENT' when 128 then 'SMART_ACTION_PLAY_ANIMKIT' when 129 then 'SMART_ACTION_SCENE_PLAY' when 130 then 'SMART_ACTION_SCENE_CANCEL' when 131 then 'SMART_ACTION_SPAWN_SPAWNGROUP' when 132 then 'SMART_ACTION_DESPAWN_SPAWNGROUP' when 133 then 'SMART_ACTION_RESPAWN_BY_SPAWNID' when 134 then 'SMART_ACTION_INVOKER_CAST' when 135 then 'SMART_ACTION_PLAY_CINEMATIC' when 136 then 'SMART_ACTION_SET_MOVEMENT_SPEED' when 137 then 'SMART_ACTION_PLAY_SPELL_VISUAL_KIT' when 138 then 'SMART_ACTION_OVERRIDE_LIGHT' when 139 then 'SMART_ACTION_OVERRIDE_WEATHER' when 143 then 'SMART_ACTION_CREATE_CONVERSATION' when 144 then 'SMART_ACTION_SET_IMMUNE_PC' when 145 then 'SMART_ACTION_SET_IMMUNE_NPC' when 146 then 'SMART_ACTION_SET_UNINTERACTIBLE' when 147 then 'SMART_ACTION_ACTIVATE_GAMEOBJECT' when 148 then 'SMART_ACTION_ADD_TO_STORED_TARGET_LIST' when 149 then 'SMART_ACTION_BECOME_PERSONAL_CLONE_FOR_PLAYER' else `smart_scripts`.`action_type` end) AS `action_type`,`smart_scripts`.`action_param1` AS `action_param1`,`smart_scripts`.`action_param2` AS `action_param2`,`smart_scripts`.`action_param3` AS `action_param3`,`smart_scripts`.`action_param4` AS `action_param4`,`smart_scripts`.`action_param5` AS `action_param5`,`smart_scripts`.`action_param6` AS `action_param6`,(case `smart_scripts`.`target_type` when 0 then 'SMART_TARGET_NONE' when 1 then 'SMART_TARGET_SELF' when 2 then 'SMART_TARGET_VICTIM' when 3 then 'SMART_TARGET_HOSTILE_SECOND_AGGRO' when 4 then 'SMART_TARGET_HOSTILE_LAST_AGGRO' when 5 then 'SMART_TARGET_HOSTILE_RANDOM' when 6 then 'SMART_TARGET_HOSTILE_RANDOM_NOT_TOP' when 7 then 'SMART_TARGET_ACTION_INVOKER' when 8 then 'SMART_TARGET_POSITION' when 9 then 'SMART_TARGET_CREATURE_RANGE' when 10 then 'SMART_TARGET_CREATURE_GUID' when 11 then 'SMART_TARGET_CREATURE_DISTANCE' when 12 then 'SMART_TARGET_STORED' when 13 then 'SMART_TARGET_GAMEOBJECT_RANGE' when 14 then 'SMART_TARGET_GAMEOBJECT_GUID' when 15 then 'SMART_TARGET_GAMEOBJECT_DISTANCE' when 16 then 'SMART_TARGET_INVOKER_PARTY' when 17 then 'SMART_TARGET_PLAYER_RANGE' when 18 then 'SMART_TARGET_PLAYER_DISTANCE' when 19 then 'SMART_TARGET_CLOSEST_CREATURE' when 20 then 'SMART_TARGET_CLOSEST_GAMEOBJECT' when 21 then 'SMART_TARGET_CLOSEST_PLAYER' when 22 then 'SMART_TARGET_ACTION_INVOKER_VEHICLE' when 23 then 'SMART_TARGET_OWNER_OR_SUMMONER' when 24 then 'SMART_TARGET_THREAT_LIST' when 25 then 'SMART_TARGET_CLOSEST_ENEMY' when 26 then 'SMART_TARGET_CLOSEST_FRIENDLY' when 27 then 'SMART_TARGET_LOOT_RECIPIENTS' when 28 then 'SMART_TARGET_FARTHEST' when 29 then 'SMART_TARGET_VEHICLE_PASSENGER' when 30 then 'SMART_TARGET_CLOSEST_UNSPAWNED_GAMEOBJECT' else `smart_scripts`.`target_type` end) AS `target_type`,`smart_scripts`.`target_param1` AS `target_param1`,`smart_scripts`.`target_param2` AS `target_param2`,`smart_scripts`.`target_param3` AS `target_param3`,`smart_scripts`.`target_param4` AS `target_param4`,`smart_scripts`.`target_x` AS `target_x`,`smart_scripts`.`target_y` AS `target_y`,`smart_scripts`.`target_z` AS `target_z`,`smart_scripts`.`target_o` AS `target_o`,`smart_scripts`.`comment` AS `comment` from `smart_scripts` */;
/*!50001 SET character_set_client = @saved_cs_client */;
/*!50001 SET character_set_results = @saved_cs_results */;
/*!50001 SET collation_connection = @saved_col_connection */;
/*!40103 SET TIME_ZONE=@OLD_TIME_ZONE */;
/*!40101 SET SQL_MODE=@OLD_SQL_MODE */;
/*!40014 SET FOREIGN_KEY_CHECKS=@OLD_FOREIGN_KEY_CHECKS */;
/*!40014 SET UNIQUE_CHECKS=@OLD_UNIQUE_CHECKS */;
/*!40101 SET CHARACTER_SET_CLIENT=@OLD_CHARACTER_SET_CLIENT */;
/*!40101 SET CHARACTER_SET_RESULTS=@OLD_CHARACTER_SET_RESULTS */;
/*!40101 SET COLLATION_CONNECTION=@OLD_COLLATION_CONNECTION */;
/*!40111 SET SQL_NOTES=@OLD_SQL_NOTES */;
-- Dump completed on 2024-10-27 19:22:43