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araxiaonline/TrinityCore
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8713b44ee71941212fa6a12c5553e92f869cfa46
TrinityCore/src/server/game/AI/SmartScripts
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QAston 8713b44ee7 Core/Db/Conditions: Prepare conditions system to work on objects of different type than players.
Warning: API has changed a bit:
ConditionScript::OnConditionCheck(Condition* condition, Player* player, Unit* invoker) is now
ConditionScript::OnConditionCheck(Condition* condition, WorldObject* object, WorldObject* invoker)
2012-02-10 14:18:59 +01:00
..
SmartAI.cpp
Core/SAI: Fixed SMART_ACTION_SET_INVINCIBILITY_HP_LEVEL
2012-02-02 14:35:45 -05:00
SmartAI.h
Core/SAI: Fixed SMART_ACTION_SET_INVINCIBILITY_HP_LEVEL
2012-02-02 14:35:45 -05:00
SmartScript.cpp
Core/Db/Conditions: Prepare conditions system to work on objects of different type than players.
2012-02-10 14:18:59 +01:00
SmartScript.h
Core/SAI: Fixed SMART_ACTION_SET_INVINCIBILITY_HP_LEVEL
2012-02-02 14:35:45 -05:00
SmartScriptMgr.cpp
Core/SAI: Add the new action_types to the IsEventValid case check
2012-01-22 10:02:31 -05:00
SmartScriptMgr.h
Core/SAI: Implemented SMART_ACTION_SEND_TARGET_TO_TARGET, it can be used to send targets previously stored with SMART_ACTION_STORE_TARGET, to another npc, the other npc can then access them as if it was its own stored list
2012-01-22 07:54:32 -05:00
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