Files
TrinityCore/src/server/game/Server/Packets/AuthenticationPackets.cpp
vincent-michael 7d00ae4045 Update copyright note for 2018
auto happy = new year(2018);
2018-01-01 00:40:17 +01:00

340 lines
12 KiB
C++

/*
* Copyright (C) 2008-2018 TrinityCore <https://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "AuthenticationPackets.h"
#include "BigNumber.h"
#include "CharacterTemplateDataStore.h"
#include "HmacHash.h"
#include "ObjectMgr.h"
#include "RSA.h"
#include "Util.h"
ByteBuffer& operator<<(ByteBuffer& data, WorldPackets::Auth::VirtualRealmNameInfo const& virtualRealmInfo)
{
data.WriteBit(virtualRealmInfo.IsLocal);
data.WriteBit(virtualRealmInfo.IsInternalRealm);
data.WriteBits(virtualRealmInfo.RealmNameActual.length(), 8);
data.WriteBits(virtualRealmInfo.RealmNameNormalized.length(), 8);
data.FlushBits();
data.WriteString(virtualRealmInfo.RealmNameActual);
data.WriteString(virtualRealmInfo.RealmNameNormalized);
return data;
}
ByteBuffer& operator<<(ByteBuffer& data, WorldPackets::Auth::VirtualRealmInfo const& virtualRealmInfo)
{
data << uint32(virtualRealmInfo.RealmAddress);
data << virtualRealmInfo.RealmNameInfo;
return data;
}
bool WorldPackets::Auth::EarlyProcessClientPacket::ReadNoThrow()
{
try
{
Read();
return true;
}
catch (ByteBufferPositionException const& /*ex*/)
{
}
return false;
}
void WorldPackets::Auth::Ping::Read()
{
_worldPacket >> Serial;
_worldPacket >> Latency;
}
const WorldPacket* WorldPackets::Auth::Pong::Write()
{
_worldPacket << uint32(Serial);
return &_worldPacket;
}
WorldPacket const* WorldPackets::Auth::AuthChallenge::Write()
{
_worldPacket.append(DosChallenge, 8);
_worldPacket.append(Challenge.data(), Challenge.size());
_worldPacket << uint8(DosZeroBits);
return &_worldPacket;
}
void WorldPackets::Auth::AuthSession::Read()
{
uint32 realmJoinTicketSize;
_worldPacket >> DosResponse;
_worldPacket >> Build;
_worldPacket >> BuildType;
_worldPacket >> RegionID;
_worldPacket >> BattlegroupID;
_worldPacket >> RealmID;
_worldPacket.read(LocalChallenge.data(), LocalChallenge.size());
_worldPacket.read(Digest.data(), Digest.size());
UseIPv6 = _worldPacket.ReadBit();
_worldPacket >> realmJoinTicketSize;
if (realmJoinTicketSize)
{
RealmJoinTicket.resize(std::min(realmJoinTicketSize, uint32(_worldPacket.size() - _worldPacket.rpos())));
_worldPacket.read(reinterpret_cast<uint8*>(&RealmJoinTicket[0]), RealmJoinTicket.size());
}
}
ByteBuffer& operator<<(ByteBuffer& data, WorldPackets::Auth::AuthWaitInfo const& waitInfo)
{
data << uint32(waitInfo.WaitCount);
data << uint32(waitInfo.WaitTime);
data.WriteBit(waitInfo.HasFCM);
data.FlushBits();
return data;
}
WorldPackets::Auth::AuthResponse::AuthResponse()
: ServerPacket(SMSG_AUTH_RESPONSE, 132)
{
}
WorldPacket const* WorldPackets::Auth::AuthResponse::Write()
{
_worldPacket << uint32(Result);
_worldPacket.WriteBit(SuccessInfo.is_initialized());
_worldPacket.WriteBit(WaitInfo.is_initialized());
_worldPacket.FlushBits();
if (SuccessInfo)
{
_worldPacket << uint32(SuccessInfo->VirtualRealmAddress);
_worldPacket << uint32(SuccessInfo->VirtualRealms.size());
_worldPacket << uint32(SuccessInfo->TimeRested);
_worldPacket << uint8(SuccessInfo->ActiveExpansionLevel);
_worldPacket << uint8(SuccessInfo->AccountExpansionLevel);
_worldPacket << uint32(SuccessInfo->TimeSecondsUntilPCKick);
_worldPacket << uint32(SuccessInfo->AvailableRaces->size());
_worldPacket << uint32(SuccessInfo->AvailableClasses->size());
_worldPacket << uint32(SuccessInfo->Templates.size());
_worldPacket << uint32(SuccessInfo->CurrencyID);
_worldPacket << int32(SuccessInfo->Time);
for (auto const& race : *SuccessInfo->AvailableRaces)
{
_worldPacket << uint8(race.first); /// the current race
_worldPacket << uint8(race.second); /// the required Expansion
}
for (auto const& klass : *SuccessInfo->AvailableClasses)
{
_worldPacket << uint8(klass.first); /// the current class
_worldPacket << uint8(klass.second); /// the required Expansion
}
_worldPacket.WriteBit(SuccessInfo->IsExpansionTrial);
_worldPacket.WriteBit(SuccessInfo->ForceCharacterTemplate);
_worldPacket.WriteBit(SuccessInfo->NumPlayersHorde.is_initialized());
_worldPacket.WriteBit(SuccessInfo->NumPlayersAlliance.is_initialized());
_worldPacket.FlushBits();
{
_worldPacket << uint32(SuccessInfo->Billing.BillingPlan);
_worldPacket << uint32(SuccessInfo->Billing.TimeRemain);
// 3x same bit is not a mistake - preserves legacy client behavior of BillingPlanFlags::SESSION_IGR
_worldPacket.WriteBit(SuccessInfo->Billing.InGameRoom); // inGameRoom check in function checking which lua event to fire when remaining time is near end - BILLING_NAG_DIALOG vs IGR_BILLING_NAG_DIALOG
_worldPacket.WriteBit(SuccessInfo->Billing.InGameRoom); // inGameRoom lua return from Script_GetBillingPlan
_worldPacket.WriteBit(SuccessInfo->Billing.InGameRoom); // not used anywhere in the client
_worldPacket.FlushBits();
}
if (SuccessInfo->NumPlayersHorde)
_worldPacket << uint16(*SuccessInfo->NumPlayersHorde);
if (SuccessInfo->NumPlayersAlliance)
_worldPacket << uint16(*SuccessInfo->NumPlayersAlliance);
for (VirtualRealmInfo const& virtualRealm : SuccessInfo->VirtualRealms)
_worldPacket << virtualRealm;
for (CharacterTemplate const* templat : SuccessInfo->Templates)
{
_worldPacket << uint32(templat->TemplateSetId);
_worldPacket << uint32(templat->Classes.size());
for (CharacterTemplateClass const& templateClass : templat->Classes)
{
_worldPacket << uint8(templateClass.ClassID);
_worldPacket << uint8(templateClass.FactionGroup);
}
_worldPacket.WriteBits(templat->Name.length(), 7);
_worldPacket.WriteBits(templat->Description.length(), 10);
_worldPacket.FlushBits();
_worldPacket.WriteString(templat->Name);
_worldPacket.WriteString(templat->Description);
}
}
if (WaitInfo)
_worldPacket << *WaitInfo;
return &_worldPacket;
}
WorldPacket const* WorldPackets::Auth::WaitQueueUpdate::Write()
{
_worldPacket << WaitInfo;
return &_worldPacket;
}
std::string const WorldPackets::Auth::ConnectTo::Haiku("An island of peace\nCorruption is brought ashore\nPandarens will rise\n\0\0", 71);
uint8 const WorldPackets::Auth::ConnectTo::PiDigits[130] =
{
0x31, 0x41, 0x59, 0x26, 0x53, 0x58, 0x97, 0x93, 0x23, 0x84,
0x62, 0x64, 0x33, 0x83, 0x27, 0x95, 0x02, 0x88, 0x41, 0x97,
0x16, 0x93, 0x99, 0x37, 0x51, 0x05, 0x82, 0x09, 0x74, 0x94,
0x45, 0x92, 0x30, 0x78, 0x16, 0x40, 0x62, 0x86, 0x20, 0x89,
0x98, 0x62, 0x80, 0x34, 0x82, 0x53, 0x42, 0x11, 0x70, 0x67,
0x98, 0x21, 0x48, 0x08, 0x65, 0x13, 0x28, 0x23, 0x06, 0x64,
0x70, 0x93, 0x84, 0x46, 0x09, 0x55, 0x05, 0x82, 0x23, 0x17,
0x25, 0x35, 0x94, 0x08, 0x12, 0x84, 0x81, 0x11, 0x74, 0x50,
0x28, 0x41, 0x02, 0x70, 0x19, 0x38, 0x52, 0x11, 0x05, 0x55,
0x96, 0x44, 0x62, 0x29, 0x48, 0x95, 0x49, 0x30, 0x38, 0x19,
0x64, 0x42, 0x88, 0x10, 0x97, 0x56, 0x65, 0x93, 0x34, 0x46,
0x12, 0x84, 0x75, 0x64, 0x82, 0x33, 0x78, 0x67, 0x83, 0x16,
0x52, 0x71, 0x20, 0x19, 0x09, 0x14, 0x56, 0x48, 0x56, 0x69,
};
namespace
{
std::string RSAPrivateKey = R"(-----BEGIN RSA PRIVATE KEY-----
MIIEpAIBAAKCAQEA7rPc1NPDtFRRzmZbyzK48PeSU8YZ8gyFL4omqXpFn2DE683q
f41Z2FeyYHsJTJtouMft7x6ADeZrN1tTkOsYEw1/Q2SD2pjmrMIwooKlxsvH+4af
n6kCagNJxTj7wMhVzMDOJZG+hc/R0TfOzIPS6jCAB3uAn51EVCIpvoba20jFqfkT
NpUjdvEO3IQNlAISqJfzOxTuqm+YBSdOH6Ngpana2BffM8viE1SLGLDKubuIZAbf
dabXYQC7sFoOetR3CE0V4hCDsASqnot3qQaJXQhdD7gua8HLZM9uXNtPWGUIUfsN
SBpvtj0fC93+Gx3wv7Ana/WOvMdAAf+nC4DWXwIDAQABAoIBACKa5q/gB2Y0Nyvi
APrDXrZoXclRVd+WWxSaRaKaPE+vuryovI9DUbwgcpa0H5QAj70CFwdsd4oMVozO
6519x56zfTiq8MaXFhIDkQNuR1Q7pMFdMfT2jogJ8/7olO7M3EtzxC8EIwfJKhTX
r15M2h3jbBwplmsNZKOB1GVvrXjOm1KtOZ4CTTM0WrPaLVDT9ax8pykjmFw16vGP
j/R5Dky9VpabtfZOu/AEW259XDEiQgTrB4Eg+S4GJjHqAzPZBmMy/xhlDK4oMXef
qXScfD4w0RxuuCFr6lxLPZz0S35BK1kIWmIkuv+9eQuI4Hr1CyVwch4fkfvrp84x
8tvAFnkCgYEA87NZaG9a8/Mob6GgY4BVLHJVOSzzFdNyMA+4LfSbtzgON2RSZyeD
0JpDowwXssw5XOyUUctj2cLLdlMCpDfdzk4F/PEakloDJWpason3lmur0/5Oq3T9
3+fnNUl4d3UOs1jcJ1yGQ/BfrTyRTcEoZx8Mu9mJ4ituVkKuLeG5vX0CgYEA+r/w
QBJS6kDyQPj1k/SMClUhWhyADwDod03hHTQHc9BleJyjXmVy+/pWhN7aELhjgLbf
o/Gm3aKJjCxS4qBmqUKwAvGoSVux1Bo2ZjcfF7sX9BXBOlFTG+bPVCZUoaksTyXN
g7GsA1frKkWWkgQuOeK3o/p9IZoBl93vEgcTGgsCgYEAv5ucCIjFMllUybCCsrkM
Ps4GQ9YbqmV9ulwhq8BPTlc8lkDCqWhgM3uXAnNXjrUTxQQd+dG4yFZoMrhBs2xZ
cQPXoXDQO5GaN6jPduETUamGiD/DCvwJQCrNlxAVL5dR36FWN3x/9JriHwsoE8Jz
SeEX2frIdpM/RYNX/6sipuECgYEA+rwFRDxOdvm8hGWuQ2WMxyQ7Nn07PEV/LxVM
HkSRkyh23vVakyDEqty3uSOSUJfgv6ud07TnU8ac3fLQatdT8LrDgB4fVkN/fYU8
kldaGwO1vxgl4OfDQCo7dXzisciViwtVBvQZ+jnm6J0vJBFUHAPt9+WZTIlQQIjm
71LtseMCgYBSAhs6lshtz+ujR3fmc4QqJVGqeXvEBPAVm6yYoKYRLwVs/rFv3WLN
LOwwBQ6lz7P9RqYYB5wVlaRvEhb9+lCve/xVcxMeZ5GkOBPxVygYV9l/wNdE25Nz
OHYtKG3GK3GEcFDwZU2LPHq21EroUAdtRfbrJ4KW2yc8igtXKxTBYw==
-----END RSA PRIVATE KEY-----
)";
std::unique_ptr<Trinity::Crypto::RSA> ConnectToRSA;
uint8 const WherePacketHmac[] =
{
0x2C, 0x1F, 0x1D, 0x80, 0xC3, 0x8C, 0x23, 0x64, 0xDA, 0x90, 0xCA, 0x8E, 0x2C, 0xFC, 0x0C, 0xCE,
0x09, 0xD3, 0x62, 0xF9, 0xF3, 0x8B, 0xBE, 0x9F, 0x19, 0xEF, 0x58, 0xA1, 0x1C, 0x34, 0x14, 0x41,
0x3F, 0x23, 0xFD, 0xD3, 0xE8, 0x14, 0xEC, 0x2A, 0xFD, 0x4F, 0x95, 0xBA, 0x30, 0x7E, 0x56, 0x5D,
0x83, 0x95, 0x81, 0x69, 0xB0, 0x5A, 0xB4, 0x9D, 0xA8, 0x55, 0xFF, 0xFC, 0xEE, 0x58, 0x0A, 0x2F
};
}
bool WorldPackets::Auth::ConnectTo::InitializeEncryption()
{
std::unique_ptr<Trinity::Crypto::RSA> rsa = Trinity::make_unique<Trinity::Crypto::RSA>();
if (!rsa->LoadFromString(RSAPrivateKey, Trinity::Crypto::RSA::PrivateKey{}))
return false;
ConnectToRSA = std::move(rsa);
return true;
}
WorldPackets::Auth::ConnectTo::ConnectTo() : ServerPacket(SMSG_CONNECT_TO, 8 + 4 + 256 + 1)
{
Payload.Where.fill(0);
HexStrToByteArray("F41DCB2D728CF3337A4FF338FA89DB01BBBE9C3B65E9DA96268687353E48B94C", Payload.PanamaKey);
Payload.Adler32 = 0xA0A66C10;
}
WorldPacket const* WorldPackets::Auth::ConnectTo::Write()
{
HmacSha1 hmacHash(64, WherePacketHmac);
hmacHash.UpdateData(Payload.Where.data(), 16);
hmacHash.UpdateData((uint8* const)&Payload.Type, 1);
hmacHash.UpdateData((uint8* const)&Payload.Port, 2);
hmacHash.UpdateData((uint8* const)Haiku.c_str(), 71);
hmacHash.UpdateData(Payload.PanamaKey, 32);
hmacHash.UpdateData(PiDigits, 108);
hmacHash.UpdateData(&Payload.XorMagic, 1);
hmacHash.Finalize();
ByteBuffer payload;
payload << uint32(Payload.Adler32);
payload << uint8(Payload.Type);
payload.append(Payload.Where.data(), 16);
payload << uint16(Payload.Port);
payload.append(Haiku.data(), 71);
payload.append(Payload.PanamaKey, 32);
payload.append(PiDigits, 108);
payload << uint8(Payload.XorMagic);
payload.append(hmacHash.GetDigest(), hmacHash.GetLength());
uint32 rsaSize = ConnectToRSA->GetOutputSize();
if (payload.size() < rsaSize)
payload.resize(rsaSize);
_worldPacket << uint64(Key);
_worldPacket << uint32(Serial);
size_t encryptedPayloadPos = _worldPacket.wpos();
_worldPacket.resize(_worldPacket.size() + rsaSize);
_worldPacket << uint8(Con);
ConnectToRSA->Encrypt(payload.contents(), payload.size(),
_worldPacket.contents() + encryptedPayloadPos,
Trinity::Crypto::RSA::PrivateKey{},
Trinity::Crypto::RSA::NoPadding{});
return &_worldPacket;
}
void WorldPackets::Auth::AuthContinuedSession::Read()
{
_worldPacket >> DosResponse;
_worldPacket >> Key;
_worldPacket.read(LocalChallenge.data(), LocalChallenge.size());
_worldPacket.read(Digest.data(), Digest.size());
}
void WorldPackets::Auth::ConnectToFailed::Read()
{
Serial = _worldPacket.read<ConnectToSerial>();
_worldPacket >> Con;
}