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7422557d03b3cbb5b00a39b16c52f879c2f31fdd
TrinityCore/src/server/game/Loot
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Shauren db0b8bf24e Core/Maps: Changed the way area data is stored in maps, it now uses ID field from AreaTable.dbc instead AreaBit used for exploration marker (and is not unique anymore on top of simply being stupidly confusing)
Note: Extracting maps is required
2016-02-02 19:13:04 +01:00
..
LootMgr.cpp
Core/Maps: Changed the way area data is stored in maps, it now uses ID field from AreaTable.dbc instead AreaBit used for exploration marker (and is not unique anymore on top of simply being stupidly confusing)
2016-02-02 19:13:04 +01:00
LootMgr.h
Update copyright note for 2016
2016-01-01 00:34:25 +01:00
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