mirror of
https://github.com/araxiaonline/TrinityCore.git
synced 2026-06-16 04:59:41 -04:00
1148 lines
44 KiB
C++
1148 lines
44 KiB
C++
/*
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* Copyright (C) 2008-2011 TrinityCore <http://www.trinitycore.org/>
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* Copyright (C) 2006-2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/* ScriptData
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SDName: Silithus
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SD%Complete: 100
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SDComment: Quest support: 7785, 8304, 8507.
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SDCategory: Silithus
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EndScriptData */
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/* ContentData
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npc_highlord_demitrian
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npcs_rutgar_and_frankal
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quest_a_pawn_on_the_eternal_pawn
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EndContentData */
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#include "ScriptPCH.h"
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#include "Group.h"
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/*###
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## npc_highlord_demitrian
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###*/
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#define GOSSIP_DEMITRIAN1 "What do you know of it?"
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#define GOSSIP_DEMITRIAN2 "I am listening , Demitrian."
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#define GOSSIP_DEMITRIAN3 "Continue, please."
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#define GOSSIP_DEMITRIAN4 "A battle?"
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#define GOSSIP_DEMITRIAN5 "<Nod>"
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#define GOSSIP_DEMITRIAN6 "Caught unaware? How?"
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#define GOSSIP_DEMITRIAN7 "So what did Ragnaros do next?"
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class npc_highlord_demitrian : public CreatureScript
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{
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public:
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npc_highlord_demitrian() : CreatureScript("npc_highlord_demitrian") { }
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bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
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{
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pPlayer->PlayerTalkClass->ClearMenus();
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switch (uiAction)
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{
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case GOSSIP_ACTION_INFO_DEF:
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pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_DEMITRIAN2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
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pPlayer->SEND_GOSSIP_MENU(6842, pCreature->GetGUID());
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break;
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case GOSSIP_ACTION_INFO_DEF+1:
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pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_DEMITRIAN3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
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pPlayer->SEND_GOSSIP_MENU(6843, pCreature->GetGUID());
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break;
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case GOSSIP_ACTION_INFO_DEF+2:
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pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_DEMITRIAN4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+3);
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pPlayer->SEND_GOSSIP_MENU(6844, pCreature->GetGUID());
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break;
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case GOSSIP_ACTION_INFO_DEF+3:
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pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_DEMITRIAN5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+4);
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pPlayer->SEND_GOSSIP_MENU(6867, pCreature->GetGUID());
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break;
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case GOSSIP_ACTION_INFO_DEF+4:
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pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_DEMITRIAN6, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+5);
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pPlayer->SEND_GOSSIP_MENU(6868, pCreature->GetGUID());
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break;
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case GOSSIP_ACTION_INFO_DEF+5:
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pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_DEMITRIAN7, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+6);
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pPlayer->SEND_GOSSIP_MENU(6869, pCreature->GetGUID());
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break;
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case GOSSIP_ACTION_INFO_DEF+6:
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pPlayer->SEND_GOSSIP_MENU(6870, pCreature->GetGUID());
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ItemPosCountVec dest;
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uint8 msg = pPlayer->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, 19016, 1);
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if (msg == EQUIP_ERR_OK)
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pPlayer->StoreNewItem(dest, 19016, true);
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break;
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}
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return true;
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}
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bool OnGossipHello(Player* pPlayer, Creature* pCreature)
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{
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if (pCreature->isQuestGiver())
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pPlayer->PrepareQuestMenu(pCreature->GetGUID());
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if (pPlayer->GetQuestStatus(7785) == QUEST_STATUS_NONE &&
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(pPlayer->HasItemCount(18563, 1, false) || pPlayer->HasItemCount(18564, 1, false)))
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pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_DEMITRIAN1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
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pPlayer->SEND_GOSSIP_MENU(6812, pCreature->GetGUID());
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return true;
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}
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};
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/*###
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## npcs_rutgar_and_frankal
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###*/
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//gossip item text best guess
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#define GOSSIP_ITEM1 "I seek information about Natalia"
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#define GOSSIP_ITEM2 "That sounds dangerous!"
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#define GOSSIP_ITEM3 "What did you do?"
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#define GOSSIP_ITEM4 "Who?"
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#define GOSSIP_ITEM5 "Women do that. What did she demand?"
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#define GOSSIP_ITEM6 "What do you mean?"
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#define GOSSIP_ITEM7 "What happened next?"
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#define GOSSIP_ITEM11 "Yes, please continue"
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#define GOSSIP_ITEM12 "What language?"
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#define GOSSIP_ITEM13 "The Priestess attacked you?!"
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#define GOSSIP_ITEM14 "I should ask the monkey about this"
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#define GOSSIP_ITEM15 "Then what..."
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//trigger creatures to kill
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#define TRIGGER_RUTGAR 15222
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#define TRIGGER_FRANKAL 15221
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class npcs_rutgar_and_frankal : public CreatureScript
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{
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public:
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npcs_rutgar_and_frankal() : CreatureScript("npcs_rutgar_and_frankal") { }
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bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
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{
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pPlayer->PlayerTalkClass->ClearMenus();
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switch (uiAction)
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{
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case GOSSIP_ACTION_INFO_DEF:
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pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
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pPlayer->SEND_GOSSIP_MENU(7755, pCreature->GetGUID());
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break;
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case GOSSIP_ACTION_INFO_DEF + 1:
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pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
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pPlayer->SEND_GOSSIP_MENU(7756, pCreature->GetGUID());
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break;
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case GOSSIP_ACTION_INFO_DEF + 2:
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pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
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pPlayer->SEND_GOSSIP_MENU(7757, pCreature->GetGUID());
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break;
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case GOSSIP_ACTION_INFO_DEF + 3:
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pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 4);
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pPlayer->SEND_GOSSIP_MENU(7758, pCreature->GetGUID());
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break;
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case GOSSIP_ACTION_INFO_DEF + 4:
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pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM6, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 5);
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pPlayer->SEND_GOSSIP_MENU(7759, pCreature->GetGUID());
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break;
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case GOSSIP_ACTION_INFO_DEF + 5:
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pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM7, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 6);
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pPlayer->SEND_GOSSIP_MENU(7760, pCreature->GetGUID());
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break;
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case GOSSIP_ACTION_INFO_DEF + 6:
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pPlayer->SEND_GOSSIP_MENU(7761, pCreature->GetGUID());
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//'kill' our trigger to update quest status
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pPlayer->KilledMonsterCredit(TRIGGER_RUTGAR, 0);
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break;
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case GOSSIP_ACTION_INFO_DEF + 9:
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pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM11, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 11);
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pPlayer->SEND_GOSSIP_MENU(7762, pCreature->GetGUID());
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break;
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case GOSSIP_ACTION_INFO_DEF + 10:
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pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM12, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 11);
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pPlayer->SEND_GOSSIP_MENU(7763, pCreature->GetGUID());
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break;
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case GOSSIP_ACTION_INFO_DEF + 11:
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pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM13, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 12);
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pPlayer->SEND_GOSSIP_MENU(7764, pCreature->GetGUID());
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break;
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case GOSSIP_ACTION_INFO_DEF + 12:
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pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM14, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 13);
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pPlayer->SEND_GOSSIP_MENU(7765, pCreature->GetGUID());
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break;
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case GOSSIP_ACTION_INFO_DEF + 13:
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pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM15, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 14);
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pPlayer->SEND_GOSSIP_MENU(7766, pCreature->GetGUID());
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break;
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case GOSSIP_ACTION_INFO_DEF + 14:
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pPlayer->SEND_GOSSIP_MENU(7767, pCreature->GetGUID());
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//'kill' our trigger to update quest status
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pPlayer->KilledMonsterCredit(TRIGGER_FRANKAL, 0);
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break;
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}
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return true;
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}
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bool OnGossipHello(Player* pPlayer, Creature* pCreature)
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{
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if (pCreature->isQuestGiver())
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pPlayer->PrepareQuestMenu(pCreature->GetGUID());
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if (pPlayer->GetQuestStatus(8304) == QUEST_STATUS_INCOMPLETE &&
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pCreature->GetEntry() == 15170 &&
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!pPlayer->GetReqKillOrCastCurrentCount(8304, TRIGGER_RUTGAR))
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pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
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if (pPlayer->GetQuestStatus(8304) == QUEST_STATUS_INCOMPLETE &&
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pCreature->GetEntry() == 15171 &&
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pPlayer->GetReqKillOrCastCurrentCount(8304, TRIGGER_RUTGAR))
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pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+9);
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pPlayer->SEND_GOSSIP_MENU(7754, pCreature->GetGUID());
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return true;
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}
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};
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/*####
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# quest_a_pawn_on_the_eternal_board (Defines)
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####*/
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enum eEternalBoard
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{
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QUEST_A_PAWN_ON_THE_ETERNAL_BOARD = 8519,
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FACTION_HOSTILE = 14,
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FACTION_FRIENDLY = 35,
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C_ANACHRONOS = 15381,
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C_FANDRAL_STAGHELM = 15382,
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C_ARYGOS = 15380,
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C_MERITHRA = 15378,
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C_CAELESTRASZ = 15379,
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ANACHRONOS_SAY_1 = -1350000,
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ANACHRONOS_SAY_2 = -1350001,
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ANACHRONOS_SAY_3 = -1350002,
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ANACHRONOS_SAY_4 = -1350003,
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ANACHRONOS_SAY_5 = -1350004,
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ANACHRONOS_SAY_6 = -1350005,
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ANACHRONOS_SAY_7 = -1350006,
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ANACHRONOS_SAY_8 = -1350007,
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ANACHRONOS_SAY_9 = -1350008,
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ANACHRONOS_SAY_10 = -1350009,
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ANACHRONOS_EMOTE_1 = -1350010,
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ANACHRONOS_EMOTE_2 = -1350011,
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ANACHRONOS_EMOTE_3 = -1350012,
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FANDRAL_SAY_1 = -1350013,
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FANDRAL_SAY_2 = -1350014,
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FANDRAL_SAY_3 = -1350015,
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FANDRAL_SAY_4 = -1350016,
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FANDRAL_SAY_5 = -1350017,
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FANDRAL_SAY_6 = -1350018,
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FANDRAL_EMOTE_1 = -1350019,
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FANDRAL_EMOTE_2 = -1350020,
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CAELESTRASZ_SAY_1 = -1350021,
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CAELESTRASZ_SAY_2 = -1350022,
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CAELESTRASZ_YELL_1 = -1350023,
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ARYGOS_SAY_1 = -1350024,
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ARYGOS_YELL_1 = -1350025,
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ARYGOS_EMOTE_1 = -1350026,
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MERITHRA_SAY_1 = -1350027,
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MERITHRA_SAY_2 = -1350028,
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MERITHRA_YELL_1 = -1350029,
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MERITHRA_EMOTE_1 = -1350030,
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GO_GATE_OF_AHN_QIRAJ = 176146,
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GO_GLYPH_OF_AHN_QIRAJ = 176148,
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GO_ROOTS_OF_AHN_QIRAJ = 176147
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};
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/*#####
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# Quest: A Pawn on the Eternal Board
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#####*/
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/* ContentData
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A Pawn on the Eternal Board - creatures, gameobjects and defines
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mob_qiraj_war_spawn : Adds that are summoned in the Qiraj gates battle.
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npc_anachronos_the_ancient : Creature that controls the event.
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npc_anachronos_quest_trigger: controls the spawning of the BG War mobs.
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go_crystalline_tear : GameObject that begins the event and hands out quest
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TO DO: get correct spell IDs and timings for spells cast upon dragon transformations
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TO DO: Dragons should use the HandleEmoteCommand(EMOTE_ONESHOT_LIFTOFF) after transformation, but for some unknown reason it doesnt work.
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EndContentData */
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#define QUEST_A_PAWN_ON_THE_ETERNAL_BOARD 8519
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#define EVENT_AREA_RADIUS 65 //65yds
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#define EVENT_COOLDOWN 500000 //in ms. appear after event completed or failed (should be = Adds despawn time)
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struct QuestCinematic
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{
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int32 TextId;
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uint32 Creature, Timer;
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};
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// Creature 0 - Anachronos, 1 - Fandral, 2 - Arygos, 3 - Merithra, 4 - Caelestrasz
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static QuestCinematic EventAnim[]=
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{
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{ANACHRONOS_SAY_1, 0, 2000},
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{FANDRAL_SAY_1, 1, 4000},
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{MERITHRA_EMOTE_1, 3, 500},
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{MERITHRA_SAY_1, 3, 500},
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{ARYGOS_EMOTE_1, 2, 2000},
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{CAELESTRASZ_SAY_1, 4, 8000},
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{MERITHRA_SAY_2, 3, 6000},
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{0, 3, 2000},
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{MERITHRA_YELL_1, 3, 2500},
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{0, 3, 3000}, //Morph
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{0, 3, 4000}, //EmoteLiftoff
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{0, 3, 4000}, // spell
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{0, 3, 1250}, //fly
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{0, 3, 250}, //remove flags
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{ARYGOS_SAY_1, 2, 3000},
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{0, 3, 2000},
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{ARYGOS_YELL_1, 2, 3000},
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{0, 3, 3000}, //Morph
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{0, 3, 4000}, //EmoteLiftoff
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{0, 3, 4000}, // spell
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{0, 3, 1000}, //fly
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{0, 3, 1000}, //remove flags
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{CAELESTRASZ_SAY_2, 4, 5000},
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{0, 3, 3000},
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{CAELESTRASZ_YELL_1, 4, 3000},
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{0, 3, 3000}, //Morph
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{0, 3, 4000}, //EmoteLiftoff
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{0, 3, 2500}, // spell
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{ANACHRONOS_SAY_2, 0, 2000},
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{0, 3, 250}, //fly
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{0, 3, 25}, //remove flags
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{FANDRAL_SAY_2, 1, 3000},
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{ANACHRONOS_SAY_3, 0, 10000}, //Both run through the armies
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{0, 3, 2000}, // Sands will stop
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{0, 3, 8000}, // Summon Gate
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{ANACHRONOS_SAY_4, 0, 4000},
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{0, 0, 2000}, //spell 1-> Arcane cosmetic (Mobs freeze)
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{0, 0, 5000}, //Spell 2-> Arcane long cosmetic (barrier appears) (Barrier -> Glyphs)
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{0, 0, 7000}, //BarrieR
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{0, 0, 4000}, //Glyphs
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{ANACHRONOS_SAY_5, 0, 2000},
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{0, 0, 4000}, // Roots
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{FANDRAL_SAY_3, 1, 3000}, //Root Text
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{FANDRAL_EMOTE_1, 1, 3000}, //falls knee
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{ANACHRONOS_SAY_6, 0, 3000},
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{ANACHRONOS_SAY_7, 0, 3000},
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{ANACHRONOS_SAY_8, 0, 8000},
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{ANACHRONOS_EMOTE_1, 0, 1000}, //Give Scepter
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{FANDRAL_SAY_4, 1, 3000},
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{FANDRAL_SAY_5, 1, 3000}, //->Equip hammer~Scepter, throw it at door
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{FANDRAL_EMOTE_2, 1, 3000}, //Throw hammer at door.
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{ANACHRONOS_SAY_9, 0, 3000},
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{FANDRAL_SAY_6, 1, 3000}, //fandral goes away
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{ANACHRONOS_EMOTE_2, 0, 3000},
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{ANACHRONOS_EMOTE_3, 0, 3000},
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{0, 0, 2000},
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{0, 0, 2000},
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{0, 0, 4000},
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{ANACHRONOS_SAY_10, 0, 3000},
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{0, 0, 2000},
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{0, 0, 3000},
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{0, 0, 15000},
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{0, 0, 5000},
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{0, 0, 3500},
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{0, 0, 5000},
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{0, 0, 3500},
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{0, 0, 5000},
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{0, 0, 0}
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};
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//Cordinates for Spawns
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static const Position SpawnLocation[]=
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{
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{-8085.0f, 1528.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
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{-8080.0f, 1526.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
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{-8085.0f, 1524.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
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{-8080.0f, 1522.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
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{-8085.0f, 1520.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
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{-8085.0f, 1524.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
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{-8080.0f, 1522.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
|
|
{-8085.0f, 1520.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
|
|
{-8080.0f, 1518.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
|
|
{-8085.0f, 1516.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
|
|
|
|
{-8085.0f, 1518.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
|
|
{-8080.0f, 1516.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
|
|
{-8080.0f, 1520.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
|
|
{-8080.0f, 1424.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
|
|
{-8085.0f, 1422.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
|
|
// 2 waves of warriors
|
|
{-8082.0f, 1528.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
|
|
{-8078.0f, 1525.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
|
|
{-8082.0f, 1524.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
|
|
{-8078.0f, 1526.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
|
|
{-8082.0f, 1527.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
|
|
|
|
{-8082.0f, 1524.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
|
|
{-8078.0f, 1522.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
|
|
{-8082.0f, 1520.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
|
|
{-8078.0f, 1518.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
|
|
{-8082.0f, 1516.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
|
|
|
|
{-8082.0f, 1523.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
|
|
{-8078.0f, 1521.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
|
|
{-8082.0f, 1528.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
|
|
{-8078.0f, 1519.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
|
|
{-8082.0f, 1526.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
|
|
|
|
{-8082.0f, 1524.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
|
|
{-8078.0f, 1522.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
|
|
{-8082.0f, 1520.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
|
|
{-8078.0f, 1518.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
|
|
{-8082.0f, 1516.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
|
|
|
|
{-8088.0f, 1510.0f, 2.61f, 0.0f}, //Anubisath Conqueror
|
|
{-8084.0f, 1520.0f, 2.61f, 0.0f}, //Anubisath Conqueror
|
|
{-8088.0f, 1530.0f, 2.61f, 0.0f}, //Anubisath Conqueror
|
|
|
|
{-8080.0f, 1513.0f, 2.61f, 0.0f}, //Qiraj Wasp
|
|
{-8082.0f, 1523.0f, 2.61f, 0.0f}, //Qiraj Wasp
|
|
{-8085.0f, 1518.0f, 2.61f, 0.0f}, //Qiraj Wasp
|
|
{-8082.0f, 1516.0f, 2.61f, 0.0f}, //Qiraj Wasp
|
|
{-8085.0f, 1520.0f, 2.61f, 0.0f}, //Qiraj Wasp
|
|
{-8080.0f, 1528.0f, 2.61f, 0.0f}, //Qiraj Wasp
|
|
|
|
{-8082.0f, 1513.0f, 2.61f, 0.0f}, //Qiraj Wasp
|
|
{-8079.0f, 1523.0f, 2.61f, 0.0f}, //Qiraj Wasp
|
|
{-8080.0f, 1531.0f, 2.61f, 0.0f}, //Qiraj Wasp
|
|
{-8079.0f, 1516.0f, 2.61f, 0.0f}, //Qiraj Wasp
|
|
{-8082.0f, 1520.0f, 2.61f, 0.0f}, //Qiraj Wasp
|
|
{-8080.0f, 1518.0f, 2.61f, 0.0f}, //Qiraj Wasp
|
|
|
|
{-8081.0f, 1514.0f, 2.61f, 0.0f}, //Qiraj Tank
|
|
{-8081.0f, 1520.0f, 2.61f, 0.0f}, //Qiraj Tank
|
|
{-8081.0f, 1526.0f, 2.61f, 0.0f}, //Qiraj Tank
|
|
{-8081.0f, 1512.0f, 2.61f, 0.0f}, //Qiraj Tank
|
|
{-8082.0f, 1520.0f, 2.61f, 0.0f}, //Qiraj Tank
|
|
{-8081.0f, 1528.0f, 2.61f, 0.0f}, //Qiraj Tank
|
|
|
|
{-8082.0f, 1513.0f, 2.61f, 3.141592f}, //Anubisath Conqueror
|
|
{-8082.0f, 1520.0f, 2.61f, 3.141592f}, //Anubisath Conqueror
|
|
{-8082.0f, 1527.0f, 2.61f, 3.141592f}, //Anubisath Conqueror
|
|
};
|
|
|
|
struct WaveData
|
|
{
|
|
uint8 SpawnCount, UsedSpawnPoint;
|
|
uint32 CreatureId, SpawnTimer, YellTimer, DespTimer;
|
|
int32 WaveTextId;
|
|
};
|
|
|
|
static WaveData WavesInfo[] =
|
|
{
|
|
{30, 0, 15423, 0, 0, 24000, 0}, // Kaldorei Soldier
|
|
{ 3, 35, 15424, 0, 0, 24000, 0}, // Anubisath Conqueror
|
|
{12, 38, 15414, 0, 0, 24000, 0}, // Qiraji Wasps
|
|
{ 6, 50, 15422, 0, 0, 24000, 0}, // Qiraji Tanks
|
|
{15, 15, 15423, 0, 0, 24000, 0} // Kaldorei Soldier
|
|
|
|
};
|
|
|
|
struct SpawnSpells
|
|
{
|
|
uint32 Timer1, Timer2, SpellId;
|
|
};
|
|
|
|
static SpawnSpells SpawnCast[]=//
|
|
{
|
|
{100000, 2000, 33652}, // Stop Time
|
|
{38500, 300000, 28528}, // Poison Cloud
|
|
{58000, 300000, 35871}, // Frost Debuff (need correct spell)
|
|
{80950, 300000, 42075}, // Fire Explosion (need correct spell however this one looks cool)
|
|
};
|
|
/*#####
|
|
# npc_anachronos_the_ancient
|
|
######*/
|
|
class npc_anachronos_the_ancient : public CreatureScript
|
|
{
|
|
public:
|
|
npc_anachronos_the_ancient() : CreatureScript("npc_anachronos_the_ancient") { }
|
|
|
|
CreatureAI* GetAI(Creature* c) const
|
|
{
|
|
return new npc_anachronos_the_ancientAI(c);
|
|
}
|
|
|
|
struct npc_anachronos_the_ancientAI : public ScriptedAI
|
|
{
|
|
npc_anachronos_the_ancientAI(Creature* c) : ScriptedAI(c) {}
|
|
|
|
uint32 AnimationTimer;
|
|
uint8 AnimationCount;
|
|
|
|
uint64 AnachronosQuestTriggerGUID;
|
|
uint64 MerithraGUID;
|
|
uint64 ArygosGUID;
|
|
uint64 CaelestraszGUID;
|
|
uint64 FandralGUID;
|
|
uint64 PlayerGUID;
|
|
bool eventEnd;
|
|
|
|
void Reset()
|
|
{
|
|
AnimationTimer = 1500;
|
|
AnimationCount = 0;
|
|
AnachronosQuestTriggerGUID = 0;
|
|
MerithraGUID = 0;
|
|
ArygosGUID = 0;
|
|
CaelestraszGUID = 0;
|
|
FandralGUID = 0;
|
|
PlayerGUID = 0;
|
|
eventEnd = false;
|
|
|
|
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
|
|
}
|
|
|
|
void HandleAnimation()
|
|
{
|
|
Player* plr = Unit::GetPlayer(*me, PlayerGUID);
|
|
if (!plr)
|
|
return;
|
|
|
|
Unit* Fandral = plr->FindNearestCreature(C_FANDRAL_STAGHELM, 100.0f, me);
|
|
Unit* Arygos = plr->FindNearestCreature(C_ARYGOS, 100.0f, me);
|
|
Unit* Caelestrasz = plr->FindNearestCreature(C_CAELESTRASZ, 100.0f, me);
|
|
Unit* Merithra = plr->FindNearestCreature(C_MERITHRA, 100.0f, me);
|
|
|
|
if (!Fandral || !Arygos || !Caelestrasz || !Merithra)
|
|
return;
|
|
|
|
Unit* mob = NULL;
|
|
AnimationTimer = EventAnim[AnimationCount].Timer;
|
|
if (eventEnd == false)
|
|
{
|
|
switch (AnimationCount)
|
|
{
|
|
case 0:
|
|
DoScriptText(ANACHRONOS_SAY_1, me , Fandral);
|
|
break;
|
|
case 1:
|
|
Fandral->SetUInt64Value(UNIT_FIELD_TARGET, me->GetGUID());
|
|
DoScriptText(FANDRAL_SAY_1, Fandral, me);
|
|
break;
|
|
case 2:
|
|
Fandral->SetUInt64Value(UNIT_FIELD_TARGET, 0);
|
|
DoScriptText(MERITHRA_EMOTE_1, Merithra);
|
|
break;
|
|
case 3:
|
|
DoScriptText(MERITHRA_SAY_1, Merithra);
|
|
break;
|
|
case 4:
|
|
DoScriptText(ARYGOS_EMOTE_1, Arygos);
|
|
break;
|
|
case 5:
|
|
Caelestrasz->SetUInt64Value(UNIT_FIELD_TARGET, Fandral->GetGUID());
|
|
DoScriptText(CAELESTRASZ_SAY_1, Caelestrasz);
|
|
break;
|
|
case 6:
|
|
DoScriptText(MERITHRA_SAY_2, Merithra);
|
|
break;
|
|
case 7:
|
|
Caelestrasz->SetUInt64Value(UNIT_FIELD_TARGET, 0);
|
|
Merithra->GetMotionMaster()->MoveCharge(-8065, 1530, 2.61f, 10);
|
|
break;
|
|
case 8:
|
|
DoScriptText(MERITHRA_YELL_1, Merithra);
|
|
break;
|
|
case 9:
|
|
Merithra->CastSpell(Merithra, 25105, true);
|
|
break;
|
|
case 10:
|
|
Merithra->HandleEmoteCommand(EMOTE_ONESHOT_LIFTOFF);
|
|
Merithra->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING);
|
|
Merithra->GetMotionMaster()->MoveCharge(-8065, 1530, 6.61f, 3);
|
|
break;
|
|
case 11:
|
|
Merithra->CastSpell(Merithra, 24818, false);
|
|
break;
|
|
case 12:
|
|
Merithra->GetMotionMaster()->MoveCharge(-8100, 1530, 50, 42);
|
|
break;
|
|
case 13:
|
|
break;
|
|
case 14:
|
|
DoScriptText(ARYGOS_SAY_1, Arygos);
|
|
Merithra->SetVisible(false);
|
|
break;
|
|
case 15:
|
|
Arygos->GetMotionMaster()->MoveCharge(-8065, 1530, 2.61f, 10);
|
|
Merithra->GetMotionMaster()->MoveCharge(-8034.535f, 1535.14f, 2.61f, 42);
|
|
break;
|
|
case 16:
|
|
DoScriptText(ARYGOS_YELL_1, Arygos);
|
|
break;
|
|
case 17:
|
|
Arygos->CastSpell(Arygos, 25107, true);
|
|
break;
|
|
case 18:
|
|
Arygos->HandleEmoteCommand(EMOTE_ONESHOT_LIFTOFF);
|
|
Arygos->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING);
|
|
Arygos->GetMotionMaster()->MoveCharge(-8065, 1530, 6.61f, 42);
|
|
break;
|
|
case 19:
|
|
Arygos->CastSpell(Arygos, 50505, false);
|
|
break;
|
|
case 20:
|
|
Arygos->GetMotionMaster()->MoveCharge(-8095, 1530, 50, 42);
|
|
break;
|
|
case 21:
|
|
break;
|
|
case 22:
|
|
DoScriptText(CAELESTRASZ_SAY_2, Caelestrasz, Fandral);
|
|
break;
|
|
case 23:
|
|
Caelestrasz->GetMotionMaster()->MoveCharge(-8065, 1530, 2.61f, 10);
|
|
Arygos->SetVisible(false);
|
|
Arygos->GetMotionMaster()->MoveCharge(-8034.535f, 1535.14f, 2.61f, 10);
|
|
break;
|
|
case 24:
|
|
DoScriptText(CAELESTRASZ_YELL_1, Caelestrasz);
|
|
break;
|
|
case 25:
|
|
Caelestrasz->CastSpell(Caelestrasz, 25106, true);
|
|
break;
|
|
case 26:
|
|
Caelestrasz->HandleEmoteCommand(254);
|
|
Caelestrasz->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING);
|
|
Caelestrasz->GetMotionMaster()->MoveCharge(-8065, 1530, 7.61f, 4);
|
|
break;
|
|
case 27:
|
|
Caelestrasz->CastSpell(Caelestrasz, 54293, false);
|
|
break;
|
|
case 28:
|
|
DoScriptText(ANACHRONOS_SAY_2, me, Fandral);
|
|
break;
|
|
case 29:
|
|
Caelestrasz->GetMotionMaster()->MoveCharge(-8095, 1530, 50, 42);
|
|
DoScriptText(FANDRAL_SAY_2, Fandral, me);
|
|
break;
|
|
case 30:
|
|
break;
|
|
case 31:
|
|
DoScriptText(ANACHRONOS_SAY_3, me, Fandral);
|
|
break;
|
|
case 32:
|
|
Caelestrasz->SetVisible(false);
|
|
Caelestrasz->GetMotionMaster()->MoveCharge(-8034.535f, 1535.14f, 2.61f, 42);
|
|
Fandral->GetMotionMaster()->MoveCharge(-8108, 1529, 2.77f, 8);
|
|
me->GetMotionMaster()->MoveCharge(-8113, 1525, 2.77f, 8);
|
|
break;//both run to the gate
|
|
case 33:
|
|
DoScriptText(ANACHRONOS_SAY_4, me);
|
|
Caelestrasz->GetMotionMaster()->MoveCharge(-8050, 1473, 65, 15);
|
|
break; //Text: sands will stop
|
|
case 34:
|
|
DoCast(plr, 23017, true);//Arcane Channeling
|
|
break;
|
|
case 35:
|
|
me->CastSpell(-8088, 1520.43f, 2.67f, 25158, true);
|
|
break;
|
|
case 36:
|
|
DoCast(plr, 25159, true);
|
|
break;
|
|
case 37:
|
|
me->SummonGameObject(GO_GATE_OF_AHN_QIRAJ, -8130, 1525, 17.5f, 0, 0, 0, 0, 0, 0);
|
|
break;
|
|
case 38:
|
|
DoCast(plr, 25166, true);
|
|
me->SummonGameObject(GO_GLYPH_OF_AHN_QIRAJ, -8130, 1525, 17.5f, 0, 0, 0, 0, 0, 0);
|
|
break;
|
|
case 39:
|
|
DoScriptText(ANACHRONOS_SAY_5, me, Fandral);
|
|
break;
|
|
case 40:
|
|
Fandral->CastSpell(me, 25167, true);
|
|
break;
|
|
case 41:
|
|
Fandral->SummonGameObject(GO_ROOTS_OF_AHN_QIRAJ, -8130, 1525, 17.5f, 0, 0, 0, 0, 0, 0);
|
|
DoScriptText(FANDRAL_SAY_3, Fandral);
|
|
break;
|
|
case 42:
|
|
me->CastStop();
|
|
DoScriptText(FANDRAL_EMOTE_1, Fandral);
|
|
break;
|
|
case 43:
|
|
Fandral->CastStop();
|
|
break;
|
|
case 44:
|
|
DoScriptText(ANACHRONOS_SAY_6, me);
|
|
break;
|
|
case 45:
|
|
DoScriptText(ANACHRONOS_SAY_7, me);
|
|
break;
|
|
case 46:
|
|
DoScriptText(ANACHRONOS_SAY_8, me);
|
|
me->GetMotionMaster()->MoveCharge(-8110, 1527, 2.77f, 4);
|
|
break;
|
|
case 47:
|
|
DoScriptText(ANACHRONOS_EMOTE_1, me);
|
|
break;
|
|
case 48:
|
|
DoScriptText(FANDRAL_SAY_4, Fandral, me);
|
|
break;
|
|
case 49:
|
|
DoScriptText(FANDRAL_SAY_5, Fandral, me);
|
|
break;
|
|
case 50:
|
|
DoScriptText(FANDRAL_EMOTE_2, Fandral);
|
|
Fandral->CastSpell(-8127, 1525, 17.5f, 33806, true);
|
|
break;
|
|
case 51:
|
|
{
|
|
uint32 entries[4] = { 15423, 15424, 15414, 15422 };
|
|
for (uint8 i = 0; i < 4; ++i)
|
|
{
|
|
mob = plr->FindNearestCreature(entries[i], 50, me);
|
|
while (mob)
|
|
{
|
|
mob->RemoveFromWorld();
|
|
mob = plr->FindNearestCreature(15423, 50, me);
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
case 52:
|
|
Fandral->GetMotionMaster()->MoveCharge(-8028.75f, 1538.795f, 2.61f, 4);
|
|
DoScriptText(ANACHRONOS_SAY_9, me, Fandral);
|
|
break;
|
|
case 53:
|
|
DoScriptText(FANDRAL_SAY_6, Fandral);
|
|
break;
|
|
case 54:
|
|
DoScriptText(ANACHRONOS_EMOTE_2, me);
|
|
break;
|
|
case 55:
|
|
Fandral->SetVisible(false);
|
|
break;
|
|
case 56:
|
|
DoScriptText(ANACHRONOS_EMOTE_3, me);
|
|
me->GetMotionMaster()->MoveCharge(-8116, 1522, 3.65f, 4);
|
|
break;
|
|
case 57:
|
|
me->GetMotionMaster()->MoveCharge(-8116.7f, 1527, 3.7f, 4);
|
|
break;
|
|
case 58:
|
|
me->GetMotionMaster()->MoveCharge(-8112.67f, 1529.9f, 2.86f, 4);
|
|
break;
|
|
case 59:
|
|
me->GetMotionMaster()->MoveCharge(-8117.99f, 1532.24f, 3.94f, 4);
|
|
break;
|
|
case 60:
|
|
if (plr)
|
|
DoScriptText(ANACHRONOS_SAY_10, me, plr);
|
|
me->GetMotionMaster()->MoveCharge(-8113.46f, 1524.16f, 2.89f, 4);
|
|
break;
|
|
case 61:
|
|
me->GetMotionMaster()->MoveCharge(-8057.1f, 1470.32f, 2.61f, 6);
|
|
if (plr->IsInRange(me, 0, 15))
|
|
plr->GroupEventHappens(QUEST_A_PAWN_ON_THE_ETERNAL_BOARD , me);
|
|
break;
|
|
case 62:
|
|
me->SetDisplayId(15500);
|
|
break;
|
|
case 63:
|
|
me->HandleEmoteCommand(254);
|
|
me->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING);
|
|
break;
|
|
case 64:
|
|
me->GetMotionMaster()->MoveCharge(-8000, 1400, 150, 9);
|
|
break;
|
|
case 65:
|
|
me->SetVisible(false);
|
|
if (Creature* AnachronosQuestTrigger = (Unit::GetCreature(*me, AnachronosQuestTriggerGUID)))
|
|
{
|
|
DoScriptText(ARYGOS_YELL_1, me);
|
|
AnachronosQuestTrigger->AI()->EnterEvadeMode();
|
|
eventEnd=true;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
++AnimationCount;
|
|
}
|
|
void UpdateAI(const uint32 diff)
|
|
{
|
|
if (AnimationTimer)
|
|
{
|
|
if (AnimationTimer <= diff)
|
|
HandleAnimation();
|
|
else AnimationTimer -= diff;
|
|
}
|
|
if (AnimationCount < 65)
|
|
me->CombatStop();
|
|
if (AnimationCount == 65 || eventEnd)
|
|
me->AI()->EnterEvadeMode();
|
|
}
|
|
};
|
|
|
|
};
|
|
|
|
/*######
|
|
# mob_qiraj_war_spawn
|
|
######*/
|
|
|
|
class mob_qiraj_war_spawn : public CreatureScript
|
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{
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public:
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mob_qiraj_war_spawn() : CreatureScript("mob_qiraj_war_spawn") { }
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CreatureAI* GetAI(Creature* c) const
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{
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return new mob_qiraj_war_spawnAI(c);
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}
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struct mob_qiraj_war_spawnAI : public ScriptedAI
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{
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mob_qiraj_war_spawnAI(Creature* c) : ScriptedAI(c) {}
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uint64 MobGUID;
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uint64 PlayerGUID;
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uint32 SpellTimer1, SpellTimer2, SpellTimer3, SpellTimer4;
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bool Timers;
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bool hasTarget;
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void Reset()
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{
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MobGUID = 0;
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PlayerGUID = 0;
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Timers = false;
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hasTarget = false;
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}
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void EnterCombat(Unit* /*who*/) {}
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void JustDied(Unit* /*slayer*/);
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void UpdateAI(const uint32 diff)
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{
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Unit* pTarget = NULL;
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//Player* plr = me->GetPlayer(PlayerGUID);
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if (!Timers)
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{
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if (me->GetEntry() == 15424 || me->GetEntry() == 15422 || me->GetEntry() == 15414) //all but Kaldorei Soldiers
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{
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SpellTimer1 = SpawnCast[1].Timer1;
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SpellTimer2 = SpawnCast[2].Timer1;
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SpellTimer3 = SpawnCast[3].Timer1;
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}
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if (me->GetEntry() == 15423 || me->GetEntry() == 15424 || me->GetEntry() == 15422 || me->GetEntry() == 15414)
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SpellTimer4 = SpawnCast[0].Timer1;
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Timers = true;
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}
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if (me->GetEntry() == 15424 || me->GetEntry() == 15422|| me->GetEntry() == 15414)
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{
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if (SpellTimer1 <= diff)
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{
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DoCast(me, SpawnCast[1].SpellId);
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DoCast(me, 24319);
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SpellTimer1 = SpawnCast[1].Timer2;
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} else SpellTimer1 -= diff;
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if (SpellTimer2 <= diff)
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{
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DoCast(me, SpawnCast[2].SpellId);
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SpellTimer2 = SpawnCast[2].Timer2;
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} else SpellTimer2 -= diff;
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if (SpellTimer3 <= diff)
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{
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DoCast(me, SpawnCast[3].SpellId);
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SpellTimer3 = SpawnCast[3].Timer2;
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} else SpellTimer3 -= diff;
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}
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if (me->GetEntry() == 15423 || me->GetEntry() == 15424 || me->GetEntry() == 15422 || me->GetEntry() == 15414)
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{
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if (SpellTimer4 <= diff)
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{
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me->RemoveAllAttackers();
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me->AttackStop();
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DoCast(me, 15533);
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SpellTimer4 = SpawnCast[0].Timer2;
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} else SpellTimer4 -= diff;
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}
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if (!hasTarget)
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{
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if (me->GetEntry() == 15424 || me->GetEntry() == 15422 || me->GetEntry() == 15414)
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pTarget = me->FindNearestCreature(15423, 20, true);
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if (me->GetEntry() == 15423)
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{
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uint8 tar = urand(0, 2);
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if (tar == 0)
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pTarget = me->FindNearestCreature(15422, 20, true);
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else if (tar == 1)
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pTarget = me->FindNearestCreature(15424, 20, true);
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else if (tar == 2)
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pTarget = me->FindNearestCreature(15414, 20, true);
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}
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hasTarget = true;
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if (pTarget)
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me->AI()->AttackStart(pTarget);
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}
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if (!(me->FindNearestCreature(15379, 60)))
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DoCast(me, 33652);
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if (!UpdateVictim())
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{
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hasTarget = false;
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return;
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}
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DoMeleeAttackIfReady();
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}
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};
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};
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/*#####
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# npc_anachronos_quest_trigger
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#####*/
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class npc_anachronos_quest_trigger : public CreatureScript
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{
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public:
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npc_anachronos_quest_trigger() : CreatureScript("npc_anachronos_quest_trigger") { }
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CreatureAI* GetAI(Creature* c) const
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{
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return new npc_anachronos_quest_triggerAI(c);
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}
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struct npc_anachronos_quest_triggerAI : public ScriptedAI
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{
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npc_anachronos_quest_triggerAI(Creature* c) : ScriptedAI(c) {}
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uint64 PlayerGUID;
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uint32 WaveTimer;
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uint32 AnnounceTimer;
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int8 LiveCount;
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uint8 WaveCount;
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bool EventStarted;
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bool Announced;
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bool Failed;
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void Reset()
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{
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PlayerGUID = 0;
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WaveTimer = 2000;
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AnnounceTimer = 1000;
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LiveCount = 0;
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WaveCount = 0;
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EventStarted = false;
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Announced = false;
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Failed = false;
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me->SetVisible(false);
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}
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void SummonNextWave()
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{
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//uint8 count = WavesInfo[WaveCount].SpawnCount;
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uint8 locIndex = WavesInfo[WaveCount].UsedSpawnPoint;
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//uint8 KaldoreiSoldierCount = 0;
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//uint8 AnubisathConquerorCount = 0;
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//uint8 QirajiWaspCount = 0;
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for (uint8 i = 0; i < 67; ++i)
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{
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if (Creature* spawn = me->SummonCreature(WavesInfo[WaveCount].CreatureId, SpawnLocation[locIndex + i], TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, WavesInfo[WaveCount].DespTimer))
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{
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spawn->LoadCreaturesAddon();
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if (spawn->GetEntry() == 15423)
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spawn->SetUInt32Value(UNIT_FIELD_DISPLAYID, 15427+rand()%4);
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if (i >= 30) WaveCount = 1;
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if (i >= 33) WaveCount = 2;
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if (i >= 45) WaveCount = 3;
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if (i >= 51) WaveCount = 4;
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if (WaveCount < 5) //1-4 Wave
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{
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mob_qiraj_war_spawn::mob_qiraj_war_spawnAI* spawnAI = CAST_AI(mob_qiraj_war_spawn::mob_qiraj_war_spawnAI, spawn->AI());
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spawnAI->MobGUID = me->GetGUID();
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spawnAI->PlayerGUID = PlayerGUID;
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}
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}
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}
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WaveTimer = WavesInfo[WaveCount].SpawnTimer;
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AnnounceTimer = WavesInfo[WaveCount].YellTimer;
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}
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void CheckEventFail()
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{
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Player* pPlayer = Unit::GetPlayer(*me, PlayerGUID);
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if (!pPlayer)
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return;
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if (Group *EventGroup = pPlayer->GetGroup())
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{
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Player* GroupMember;
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uint8 GroupMemberCount = 0;
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uint8 DeadMemberCount = 0;
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uint8 FailedMemberCount = 0;
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const Group::MemberSlotList members = EventGroup->GetMemberSlots();
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for (Group::member_citerator itr = members.begin(); itr!= members.end(); ++itr)
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{
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GroupMember = (Unit::GetPlayer(*me, itr->guid));
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if (!GroupMember)
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continue;
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if (!GroupMember->IsWithinDistInMap(me, EVENT_AREA_RADIUS) && GroupMember->GetQuestStatus(QUEST_A_PAWN_ON_THE_ETERNAL_BOARD) == QUEST_STATUS_INCOMPLETE)
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{
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GroupMember->FailQuest(QUEST_A_PAWN_ON_THE_ETERNAL_BOARD);
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++FailedMemberCount;
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}
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++GroupMemberCount;
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if (GroupMember->isDead())
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++DeadMemberCount;
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}
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if (GroupMemberCount == FailedMemberCount || !pPlayer->IsWithinDistInMap(me, EVENT_AREA_RADIUS))
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Failed = true; //only so event can restart
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}
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}
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void LiveCounter()
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{
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--LiveCount;
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if (!LiveCount)
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Announced = false;
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}
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void UpdateAI(const uint32 diff)
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{
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if (!PlayerGUID || !EventStarted)
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return;
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if (WaveCount < 4)
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{
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if (!Announced && AnnounceTimer <= diff)
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{
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DoScriptText(WavesInfo[WaveCount].WaveTextId, me);
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Announced = true;
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} else AnnounceTimer -= diff;
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if (WaveTimer <= diff)
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SummonNextWave();
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else WaveTimer -= diff;
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}
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CheckEventFail();
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if (WaveCount == 4 || Failed)
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EnterEvadeMode();
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};
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};
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};
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void mob_qiraj_war_spawn::mob_qiraj_war_spawnAI::JustDied(Unit* /*slayer*/)
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{
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me->RemoveCorpse();
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if (Creature* Mob = (Unit::GetCreature(*me, MobGUID)))
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CAST_AI(npc_anachronos_quest_trigger::npc_anachronos_quest_triggerAI, Mob->AI())->LiveCounter();
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};
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/*#####
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# go_crystalline_tear
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######*/
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class go_crystalline_tear : public GameObjectScript
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{
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public:
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go_crystalline_tear() : GameObjectScript("go_crystalline_tear") { }
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bool OnQuestAccept(Player* plr, GameObject* go, Quest const* quest)
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{
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if (quest->GetQuestId() == QUEST_A_PAWN_ON_THE_ETERNAL_BOARD)
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{
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if (Unit* Anachronos_Quest_Trigger = go->FindNearestCreature(15454, 100, plr))
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{
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Unit* Merithra = Anachronos_Quest_Trigger->SummonCreature(15378, -8034.535f, 1535.14f, 2.61f, 0, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 220000);
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Unit* Caelestrasz = Anachronos_Quest_Trigger->SummonCreature(15379, -8032.767f, 1533.148f, 2.61f, 1.5f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 220000);
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Unit* Arygos = Anachronos_Quest_Trigger->SummonCreature(15380, -8034.52f, 1537.843f, 2.61f, 5.7f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 220000);
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/* Unit* Fandral = */ Anachronos_Quest_Trigger->SummonCreature(15382, -8028.462f, 1535.843f, 2.61f, 3.141592f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 220000);
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Creature* Anachronos = Anachronos_Quest_Trigger->SummonCreature(15381, -8028.75f, 1538.795f, 2.61f, 4, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 220000);
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if (Merithra)
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{
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Merithra->SetUInt32Value(UNIT_NPC_FLAGS, 0);
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Merithra->SetUInt32Value(UNIT_FIELD_BYTES_1, 0);
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Merithra->SetUInt32Value(UNIT_FIELD_DISPLAYID, 15420);
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Merithra->setFaction(35);
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}
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if (Caelestrasz)
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{
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Caelestrasz->SetUInt32Value(UNIT_NPC_FLAGS, 0);
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Caelestrasz->SetUInt32Value(UNIT_FIELD_BYTES_1, 0);
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Caelestrasz->SetUInt32Value(UNIT_FIELD_DISPLAYID, 15419);
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Caelestrasz->setFaction(35);
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}
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if (Arygos)
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{
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Arygos->SetUInt32Value(UNIT_NPC_FLAGS, 0);
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Arygos->SetUInt32Value(UNIT_FIELD_BYTES_1, 0);
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Arygos->SetUInt32Value(UNIT_FIELD_DISPLAYID, 15418);
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Arygos->setFaction(35);
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}
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if (Anachronos)
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{
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CAST_AI(npc_anachronos_the_ancient::npc_anachronos_the_ancientAI, Anachronos->AI())->PlayerGUID = plr->GetGUID();
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CAST_AI(npc_anachronos_quest_trigger::npc_anachronos_quest_triggerAI, CAST_CRE(Anachronos_Quest_Trigger)->AI())->Failed=false;
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CAST_AI(npc_anachronos_quest_trigger::npc_anachronos_quest_triggerAI, CAST_CRE(Anachronos_Quest_Trigger)->AI())->PlayerGUID = plr->GetGUID();
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CAST_AI(npc_anachronos_quest_trigger::npc_anachronos_quest_triggerAI, CAST_CRE(Anachronos_Quest_Trigger)->AI())->EventStarted=true;
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CAST_AI(npc_anachronos_quest_trigger::npc_anachronos_quest_triggerAI, CAST_CRE(Anachronos_Quest_Trigger)->AI())->Announced=true;
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}
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}
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}
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return true;
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}
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};
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void AddSC_silithus()
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{
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new go_crystalline_tear();
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new npc_anachronos_quest_trigger();
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new npc_anachronos_the_ancient();
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new mob_qiraj_war_spawn();
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new npc_highlord_demitrian();
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new npcs_rutgar_and_frankal();
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}
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