mirror of
https://github.com/araxiaonline/TrinityCore.git
synced 2026-06-13 11:43:18 -04:00
1352 lines
42 KiB
C++
1352 lines
42 KiB
C++
/*
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* Copyright (C) 2008-2018 TrinityCore <https://www.trinitycore.org/>
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* Copyright (C) 2005-2011 MaNGOS <http://getmangos.com/>
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "Banner.h"
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#include "CascHandles.h"
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#include "Common.h"
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#include "DB2CascFileSource.h"
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#include "DB2Meta.h"
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#include "DBFilesClientList.h"
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#include "ExtractorDB2LoadInfo.h"
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#include "StringFormat.h"
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#include "adt.h"
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#include "wdt.h"
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#include <CascLib.h>
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#include <boost/filesystem/path.hpp>
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#include <boost/filesystem/operations.hpp>
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#include <cstdio>
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#include <deque>
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#include <fstream>
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#include <set>
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#include <unordered_map>
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#include <cstdlib>
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#include <cstring>
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CASC::StorageHandle CascStorage;
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typedef struct
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{
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char name[64];
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uint32 id;
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} map_id;
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std::vector<map_id> map_ids;
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std::vector<uint16> LiqType;
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std::set<std::string> CameraFileNames;
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boost::filesystem::path input_path;
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boost::filesystem::path output_path;
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// **************************************************
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// Extractor options
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// **************************************************
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enum Extract : uint8
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{
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EXTRACT_MAP = 0x1,
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EXTRACT_DBC = 0x2,
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EXTRACT_CAMERA = 0x4,
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EXTRACT_GT = 0x8,
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EXTRACT_ALL = EXTRACT_MAP | EXTRACT_DBC | EXTRACT_CAMERA | EXTRACT_GT
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};
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// Select data for extract
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int CONF_extract = EXTRACT_ALL;
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// This option allow limit minimum height to some value (Allow save some memory)
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bool CONF_allow_height_limit = true;
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float CONF_use_minHeight = -500.0f;
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// This option allow use float to int conversion
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bool CONF_allow_float_to_int = true;
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float CONF_float_to_int8_limit = 2.0f; // Max accuracy = val/256
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float CONF_float_to_int16_limit = 2048.0f; // Max accuracy = val/65536
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float CONF_flat_height_delta_limit = 0.005f; // If max - min less this value - surface is flat
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float CONF_flat_liquid_delta_limit = 0.001f; // If max - min less this value - liquid surface is flat
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uint32 CONF_Locale = 0;
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#define CASC_LOCALES_COUNT 17
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char const* CascLocaleNames[CASC_LOCALES_COUNT] =
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{
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"none", "enUS",
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"koKR", "unknown",
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"frFR", "deDE",
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"zhCN", "esES",
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"zhTW", "enGB",
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"enCN", "enTW",
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"esMX", "ruRU",
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"ptBR", "itIT",
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"ptPT"
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};
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uint32 WowLocaleToCascLocaleFlags[12] =
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{
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CASC_LOCALE_ENUS | CASC_LOCALE_ENGB,
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CASC_LOCALE_KOKR,
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CASC_LOCALE_FRFR,
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CASC_LOCALE_DEDE,
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CASC_LOCALE_ZHCN,
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CASC_LOCALE_ZHTW,
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CASC_LOCALE_ESES,
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CASC_LOCALE_ESMX,
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CASC_LOCALE_RURU,
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0,
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CASC_LOCALE_PTBR | CASC_LOCALE_PTPT,
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CASC_LOCALE_ITIT,
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};
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void CreateDir(boost::filesystem::path const& path)
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{
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namespace fs = boost::filesystem;
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if (fs::exists(path))
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return;
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if (!fs::create_directory(path))
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throw new std::runtime_error("Unable to create directory" + path.string());
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}
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void Usage(char const* prg)
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{
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printf(
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"Usage:\n"\
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"%s -[var] [value]\n"\
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"-i set input path\n"\
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"-o set output path\n"\
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"-e extract only MAP(1)/DBC(2)/Camera(4)/gt(8) - standard: all(15)\n"\
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"-f height stored as int (less map size but lost some accuracy) 1 by default\n"\
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"-l dbc locale\n"\
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"Example: %s -f 0 -i \"c:\\games\\game\"\n", prg, prg);
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exit(1);
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}
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void HandleArgs(int argc, char* arg[])
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{
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for (int c = 1; c < argc; ++c)
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{
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// i - input path
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// o - output path
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// e - extract only MAP(1)/DBC(2)/Camera(4)/gt(8) - standard: all(11)
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// f - use float to int conversion
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// h - limit minimum height
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// l - dbc locale
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if (arg[c][0] != '-')
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Usage(arg[0]);
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switch (arg[c][1])
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{
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case 'i':
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if (c + 1 < argc && strlen(arg[c + 1])) // all ok
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input_path = boost::filesystem::path(arg[c++ + 1]);
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else
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Usage(arg[0]);
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break;
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case 'o':
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if (c + 1 < argc && strlen(arg[c + 1])) // all ok
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output_path = boost::filesystem::path(arg[c++ + 1]);
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else
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Usage(arg[0]);
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break;
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case 'f':
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if (c + 1 < argc) // all ok
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CONF_allow_float_to_int = atoi(arg[c++ + 1])!=0;
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else
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Usage(arg[0]);
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break;
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case 'e':
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if (c + 1 < argc) // all ok
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{
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CONF_extract = atoi(arg[c++ + 1]);
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if (!(CONF_extract > 0 && CONF_extract <= EXTRACT_ALL))
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Usage(arg[0]);
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}
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else
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Usage(arg[0]);
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break;
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case 'l':
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if (c + 1 < argc) // all ok
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{
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for (uint32 i = 0; i < TOTAL_LOCALES; ++i)
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if (!strcmp(arg[c + 1], localeNames[i]))
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CONF_Locale = 1 << i;
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++c;
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}
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else
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Usage(arg[0]);
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break;
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case 'h':
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Usage(arg[0]);
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break;
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default:
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break;
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}
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}
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}
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void ReadMapDBC()
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{
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printf("Read Map.db2 file...\n");
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DB2CascFileSource source(CascStorage, "DBFilesClient\\Map.db2");
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DB2FileLoader db2;
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if (!db2.Load(&source, MapLoadInfo::Instance()))
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{
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printf("Fatal error: Invalid Map.db2 file format! %s\n", CASC::HumanReadableCASCError(GetLastError()));
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exit(1);
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}
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map_ids.resize(db2.GetRecordCount());
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std::unordered_map<uint32, uint32> idToIndex;
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for (uint32 x = 0; x < db2.GetRecordCount(); ++x)
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{
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DB2Record record = db2.GetRecord(x);
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map_ids[x].id = record.GetId();
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const char* map_name = record.GetString("Directory");
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size_t max_map_name_length = sizeof(map_ids[x].name);
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if (strlen(map_name) >= max_map_name_length)
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{
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printf("Fatal error: Map name too long!\n");
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exit(1);
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}
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strncpy(map_ids[x].name, map_name, max_map_name_length);
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map_ids[x].name[max_map_name_length - 1] = '\0';
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idToIndex[map_ids[x].id] = x;
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}
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for (uint32 x = 0; x < db2.GetRecordCopyCount(); ++x)
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{
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DB2RecordCopy copy = db2.GetRecordCopy(x);
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auto itr = idToIndex.find(copy.SourceRowId);
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if (itr != idToIndex.end())
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{
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map_id id;
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id.id = copy.NewRowId;
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strcpy(id.name, map_ids[itr->second].name);
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map_ids.push_back(id);
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}
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}
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printf("Done! (" SZFMTD " maps loaded)\n", map_ids.size());
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}
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void ReadLiquidTypeTableDBC()
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{
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printf("Read LiquidType.db2 file...\n");
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DB2CascFileSource source(CascStorage, "DBFilesClient\\LiquidType.db2");
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DB2FileLoader db2;
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if (!db2.Load(&source, LiquidTypeLoadInfo::Instance()))
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{
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printf("Fatal error: Invalid LiquidType.db2 file format!\n");
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exit(1);
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}
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LiqType.resize(db2.GetMaxId() + 1, 0xFFFF);
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for (uint32 x = 0; x < db2.GetRecordCount(); ++x)
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{
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DB2Record record = db2.GetRecord(x);
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LiqType[record.GetId()] = record.GetUInt8("SoundBank");
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}
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for (uint32 x = 0; x < db2.GetRecordCopyCount(); ++x)
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LiqType[db2.GetRecordCopy(x).NewRowId] = LiqType[db2.GetRecordCopy(x).SourceRowId];
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printf("Done! (" SZFMTD " LiqTypes loaded)\n", LiqType.size());
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}
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bool ReadCinematicCameraDBC()
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{
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printf("Read CinematicCamera.db2 file...\n");
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DB2CascFileSource source(CascStorage, "DBFilesClient\\CinematicCamera.db2");
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DB2FileLoader db2;
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if (!db2.Load(&source, CinematicCameraLoadInfo::Instance()))
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{
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printf("Invalid CinematicCamera.db2 file format. Camera extract aborted. %s\n", CASC::HumanReadableCASCError(GetLastError()));
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return false;
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}
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// get camera file list from DB2
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for (size_t i = 0; i < db2.GetRecordCount(); ++i)
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CameraFileNames.insert(Trinity::StringFormat("FILE%08X.xxx", db2.GetRecord(i).GetUInt32("ModelFileDataID")));
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printf("Done! (" SZFMTD " CinematicCameras loaded)\n", CameraFileNames.size());
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return true;
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}
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//
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// Adt file convertor function and data
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//
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// Map file format data
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static char const* MAP_MAGIC = "MAPS";
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static char const* MAP_VERSION_MAGIC = "v1.8";
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static char const* MAP_AREA_MAGIC = "AREA";
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static char const* MAP_HEIGHT_MAGIC = "MHGT";
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static char const* MAP_LIQUID_MAGIC = "MLIQ";
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struct map_fileheader
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{
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uint32 mapMagic;
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uint32 versionMagic;
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uint32 buildMagic;
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uint32 areaMapOffset;
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uint32 areaMapSize;
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uint32 heightMapOffset;
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uint32 heightMapSize;
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uint32 liquidMapOffset;
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uint32 liquidMapSize;
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uint32 holesOffset;
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uint32 holesSize;
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};
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#define MAP_AREA_NO_AREA 0x0001
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struct map_areaHeader
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{
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uint32 fourcc;
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uint16 flags;
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uint16 gridArea;
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};
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#define MAP_HEIGHT_NO_HEIGHT 0x0001
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#define MAP_HEIGHT_AS_INT16 0x0002
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#define MAP_HEIGHT_AS_INT8 0x0004
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#define MAP_HEIGHT_HAS_FLIGHT_BOUNDS 0x0008
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struct map_heightHeader
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{
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uint32 fourcc;
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uint32 flags;
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float gridHeight;
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float gridMaxHeight;
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};
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#define MAP_LIQUID_TYPE_NO_WATER 0x00
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#define MAP_LIQUID_TYPE_WATER 0x01
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#define MAP_LIQUID_TYPE_OCEAN 0x02
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#define MAP_LIQUID_TYPE_MAGMA 0x04
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#define MAP_LIQUID_TYPE_SLIME 0x08
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#define MAP_LIQUID_TYPE_DARK_WATER 0x10
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#define MAP_LIQUID_TYPE_WMO_WATER 0x20
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#define MAP_LIQUID_NO_TYPE 0x0001
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#define MAP_LIQUID_NO_HEIGHT 0x0002
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struct map_liquidHeader
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{
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uint32 fourcc;
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uint16 flags;
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uint16 liquidType;
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uint8 offsetX;
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uint8 offsetY;
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uint8 width;
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uint8 height;
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float liquidLevel;
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};
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float selectUInt8StepStore(float maxDiff)
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{
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return 255 / maxDiff;
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}
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float selectUInt16StepStore(float maxDiff)
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{
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return 65535 / maxDiff;
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}
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// Temporary grid data store
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uint16 area_ids[ADT_CELLS_PER_GRID][ADT_CELLS_PER_GRID];
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float V8[ADT_GRID_SIZE][ADT_GRID_SIZE];
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float V9[ADT_GRID_SIZE+1][ADT_GRID_SIZE+1];
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uint16 uint16_V8[ADT_GRID_SIZE][ADT_GRID_SIZE];
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uint16 uint16_V9[ADT_GRID_SIZE+1][ADT_GRID_SIZE+1];
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uint8 uint8_V8[ADT_GRID_SIZE][ADT_GRID_SIZE];
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uint8 uint8_V9[ADT_GRID_SIZE+1][ADT_GRID_SIZE+1];
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uint16 liquid_entry[ADT_CELLS_PER_GRID][ADT_CELLS_PER_GRID];
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uint8 liquid_flags[ADT_CELLS_PER_GRID][ADT_CELLS_PER_GRID];
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bool liquid_show[ADT_GRID_SIZE][ADT_GRID_SIZE];
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float liquid_height[ADT_GRID_SIZE+1][ADT_GRID_SIZE+1];
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uint8 holes[ADT_CELLS_PER_GRID][ADT_CELLS_PER_GRID][8];
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int16 flight_box_max[3][3];
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int16 flight_box_min[3][3];
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bool TransformToHighRes(uint16 lowResHoles, uint8 hiResHoles[8])
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{
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for (uint8 i = 0; i < 8; i++)
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{
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for (uint8 j = 0; j < 8; j++)
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{
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int32 holeIdxL = (i / 2) * 4 + (j / 2);
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if (((lowResHoles >> holeIdxL) & 1) == 1)
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hiResHoles[i] |= (1 << j);
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}
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}
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return *((uint64*)hiResHoles) != 0;
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}
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bool ConvertADT(std::string const& inputPath, std::string const& outputPath, int /*cell_y*/, int /*cell_x*/, uint32 build)
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{
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ChunkedFile adt;
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if (!adt.loadFile(CascStorage, inputPath))
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return false;
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// Prepare map header
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map_fileheader map;
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map.mapMagic = *reinterpret_cast<uint32 const*>(MAP_MAGIC);
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map.versionMagic = *reinterpret_cast<uint32 const*>(MAP_VERSION_MAGIC);
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map.buildMagic = build;
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// Get area flags data
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memset(area_ids, 0, sizeof(area_ids));
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memset(V9, 0, sizeof(V9));
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memset(V8, 0, sizeof(V8));
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memset(liquid_show, 0, sizeof(liquid_show));
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memset(liquid_flags, 0, sizeof(liquid_flags));
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memset(liquid_entry, 0, sizeof(liquid_entry));
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memset(holes, 0, sizeof(holes));
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bool hasHoles = false;
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bool hasFlightBox = false;
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for (std::multimap<std::string, FileChunk*>::const_iterator itr = adt.chunks.lower_bound("MCNK"); itr != adt.chunks.upper_bound("MCNK"); ++itr)
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{
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adt_MCNK* mcnk = itr->second->As<adt_MCNK>();
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// Area data
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area_ids[mcnk->iy][mcnk->ix] = mcnk->areaid;
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// Height
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// Height values for triangles stored in order:
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// 1 2 3 4 5 6 7 8 9
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// 10 11 12 13 14 15 16 17
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// 18 19 20 21 22 23 24 25 26
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// 27 28 29 30 31 32 33 34
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// . . . . . . . .
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// For better get height values merge it to V9 and V8 map
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// V9 height map:
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// 1 2 3 4 5 6 7 8 9
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// 18 19 20 21 22 23 24 25 26
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// . . . . . . . .
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// V8 height map:
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// 10 11 12 13 14 15 16 17
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// 27 28 29 30 31 32 33 34
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// . . . . . . . .
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// Set map height as grid height
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for (int y = 0; y <= ADT_CELL_SIZE; y++)
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{
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int cy = mcnk->iy * ADT_CELL_SIZE + y;
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for (int x = 0; x <= ADT_CELL_SIZE; x++)
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{
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int cx = mcnk->ix * ADT_CELL_SIZE + x;
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V9[cy][cx] = mcnk->ypos;
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}
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}
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for (int y = 0; y < ADT_CELL_SIZE; y++)
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{
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int cy = mcnk->iy * ADT_CELL_SIZE + y;
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for (int x = 0; x < ADT_CELL_SIZE; x++)
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{
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int cx = mcnk->ix * ADT_CELL_SIZE + x;
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V8[cy][cx] = mcnk->ypos;
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}
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}
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// Get custom height
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if (FileChunk* chunk = itr->second->GetSubChunk("MCVT"))
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{
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adt_MCVT* mcvt = chunk->As<adt_MCVT>();
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// get V9 height map
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for (int y = 0; y <= ADT_CELL_SIZE; y++)
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{
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int cy = mcnk->iy * ADT_CELL_SIZE + y;
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for (int x = 0; x <= ADT_CELL_SIZE; x++)
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{
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int cx = mcnk->ix * ADT_CELL_SIZE + x;
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V9[cy][cx] += mcvt->height_map[y*(ADT_CELL_SIZE * 2 + 1) + x];
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}
|
|
}
|
|
// get V8 height map
|
|
for (int y = 0; y < ADT_CELL_SIZE; y++)
|
|
{
|
|
int cy = mcnk->iy * ADT_CELL_SIZE + y;
|
|
for (int x = 0; x < ADT_CELL_SIZE; x++)
|
|
{
|
|
int cx = mcnk->ix * ADT_CELL_SIZE + x;
|
|
V8[cy][cx] += mcvt->height_map[y*(ADT_CELL_SIZE * 2 + 1) + ADT_CELL_SIZE + 1 + x];
|
|
}
|
|
}
|
|
}
|
|
|
|
// Liquid data
|
|
if (mcnk->sizeMCLQ > 8)
|
|
{
|
|
if (FileChunk* chunk = itr->second->GetSubChunk("MCLQ"))
|
|
{
|
|
adt_MCLQ* liquid = chunk->As<adt_MCLQ>();
|
|
int count = 0;
|
|
for (int y = 0; y < ADT_CELL_SIZE; ++y)
|
|
{
|
|
int cy = mcnk->iy * ADT_CELL_SIZE + y;
|
|
for (int x = 0; x < ADT_CELL_SIZE; ++x)
|
|
{
|
|
int cx = mcnk->ix * ADT_CELL_SIZE + x;
|
|
if (liquid->flags[y][x] != 0x0F)
|
|
{
|
|
liquid_show[cy][cx] = true;
|
|
if (liquid->flags[y][x] & (1 << 7))
|
|
liquid_flags[mcnk->iy][mcnk->ix] |= MAP_LIQUID_TYPE_DARK_WATER;
|
|
++count;
|
|
}
|
|
}
|
|
}
|
|
|
|
uint32 c_flag = mcnk->flags;
|
|
if (c_flag & (1 << 2))
|
|
{
|
|
liquid_entry[mcnk->iy][mcnk->ix] = 1;
|
|
liquid_flags[mcnk->iy][mcnk->ix] |= MAP_LIQUID_TYPE_WATER; // water
|
|
}
|
|
if (c_flag & (1 << 3))
|
|
{
|
|
liquid_entry[mcnk->iy][mcnk->ix] = 2;
|
|
liquid_flags[mcnk->iy][mcnk->ix] |= MAP_LIQUID_TYPE_OCEAN; // ocean
|
|
}
|
|
if (c_flag & (1 << 4))
|
|
{
|
|
liquid_entry[mcnk->iy][mcnk->ix] = 3;
|
|
liquid_flags[mcnk->iy][mcnk->ix] |= MAP_LIQUID_TYPE_MAGMA; // magma/slime
|
|
}
|
|
|
|
if (!count && liquid_flags[mcnk->iy][mcnk->ix])
|
|
fprintf(stderr, "Wrong liquid detect in MCLQ chunk");
|
|
|
|
for (int y = 0; y <= ADT_CELL_SIZE; ++y)
|
|
{
|
|
int cy = mcnk->iy * ADT_CELL_SIZE + y;
|
|
for (int x = 0; x <= ADT_CELL_SIZE; ++x)
|
|
{
|
|
int cx = mcnk->ix * ADT_CELL_SIZE + x;
|
|
liquid_height[cy][cx] = liquid->liquid[y][x].height;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Hole data
|
|
if (!(mcnk->flags & 0x10000))
|
|
{
|
|
if (uint16 hole = mcnk->holes)
|
|
if (TransformToHighRes(hole, holes[mcnk->iy][mcnk->ix]))
|
|
hasHoles = true;
|
|
}
|
|
else
|
|
{
|
|
memcpy(holes[mcnk->iy][mcnk->ix], mcnk->union_5_3_0.HighResHoles, sizeof(uint64));
|
|
if (*((uint64*)holes[mcnk->iy][mcnk->ix]) != 0)
|
|
hasHoles = true;
|
|
}
|
|
}
|
|
|
|
// Get liquid map for grid (in WOTLK used MH2O chunk)
|
|
if (FileChunk* chunk = adt.GetChunk("MH2O"))
|
|
{
|
|
adt_MH2O* h2o = chunk->As<adt_MH2O>();
|
|
for (int i = 0; i < ADT_CELLS_PER_GRID; i++)
|
|
{
|
|
for (int j = 0; j < ADT_CELLS_PER_GRID; j++)
|
|
{
|
|
adt_liquid_header *h = h2o->getLiquidData(i, j);
|
|
if (!h)
|
|
continue;
|
|
|
|
int count = 0;
|
|
uint64 show = h2o->getLiquidShowMap(h);
|
|
for (int y = 0; y < h->height; y++)
|
|
{
|
|
int cy = i * ADT_CELL_SIZE + y + h->yOffset;
|
|
for (int x = 0; x < h->width; x++)
|
|
{
|
|
int cx = j * ADT_CELL_SIZE + x + h->xOffset;
|
|
if (show & 1)
|
|
{
|
|
liquid_show[cy][cx] = true;
|
|
++count;
|
|
}
|
|
show >>= 1;
|
|
}
|
|
}
|
|
|
|
liquid_entry[i][j] = h->liquidType;
|
|
switch (LiqType[h->liquidType])
|
|
{
|
|
case LIQUID_TYPE_WATER: liquid_flags[i][j] |= MAP_LIQUID_TYPE_WATER; break;
|
|
case LIQUID_TYPE_OCEAN: liquid_flags[i][j] |= MAP_LIQUID_TYPE_OCEAN; break;
|
|
case LIQUID_TYPE_MAGMA: liquid_flags[i][j] |= MAP_LIQUID_TYPE_MAGMA; break;
|
|
case LIQUID_TYPE_SLIME: liquid_flags[i][j] |= MAP_LIQUID_TYPE_SLIME; break;
|
|
default:
|
|
printf("\nCan't find Liquid type %u for map %s\nchunk %d,%d\n", h->liquidType, inputPath.c_str(), i, j);
|
|
break;
|
|
}
|
|
// Dark water detect
|
|
if (LiqType[h->liquidType] == LIQUID_TYPE_OCEAN)
|
|
{
|
|
uint8* lm = h2o->getLiquidLightMap(h);
|
|
if (!lm)
|
|
liquid_flags[i][j] |= MAP_LIQUID_TYPE_DARK_WATER;
|
|
}
|
|
|
|
if (!count && liquid_flags[i][j])
|
|
printf("Wrong liquid detect in MH2O chunk");
|
|
|
|
float* height = h2o->getLiquidHeightMap(h);
|
|
int pos = 0;
|
|
for (int y = 0; y <= h->height; y++)
|
|
{
|
|
int cy = i * ADT_CELL_SIZE + y + h->yOffset;
|
|
for (int x = 0; x <= h->width; x++)
|
|
{
|
|
int cx = j * ADT_CELL_SIZE + x + h->xOffset;
|
|
|
|
if (height)
|
|
liquid_height[cy][cx] = height[pos];
|
|
else
|
|
liquid_height[cy][cx] = h->heightLevel1;
|
|
|
|
pos++;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (FileChunk* chunk = adt.GetChunk("MFBO"))
|
|
{
|
|
adt_MFBO* mfbo = chunk->As<adt_MFBO>();
|
|
memcpy(flight_box_max, &mfbo->max, sizeof(flight_box_max));
|
|
memcpy(flight_box_min, &mfbo->min, sizeof(flight_box_min));
|
|
hasFlightBox = true;
|
|
}
|
|
|
|
//============================================
|
|
// Try pack area data
|
|
//============================================
|
|
bool fullAreaData = false;
|
|
uint32 areaId = area_ids[0][0];
|
|
for (int y = 0; y < ADT_CELLS_PER_GRID; ++y)
|
|
{
|
|
for (int x = 0; x < ADT_CELLS_PER_GRID; ++x)
|
|
{
|
|
if (area_ids[y][x] != areaId)
|
|
{
|
|
fullAreaData = true;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
map.areaMapOffset = sizeof(map);
|
|
map.areaMapSize = sizeof(map_areaHeader);
|
|
|
|
map_areaHeader areaHeader;
|
|
areaHeader.fourcc = *reinterpret_cast<uint32 const*>(MAP_AREA_MAGIC);
|
|
areaHeader.flags = 0;
|
|
if (fullAreaData)
|
|
{
|
|
areaHeader.gridArea = 0;
|
|
map.areaMapSize += sizeof(area_ids);
|
|
}
|
|
else
|
|
{
|
|
areaHeader.flags |= MAP_AREA_NO_AREA;
|
|
areaHeader.gridArea = static_cast<uint16>(areaId);
|
|
}
|
|
|
|
//============================================
|
|
// Try pack height data
|
|
//============================================
|
|
float maxHeight = -20000;
|
|
float minHeight = 20000;
|
|
for (int y=0; y<ADT_GRID_SIZE; y++)
|
|
{
|
|
for(int x=0;x<ADT_GRID_SIZE;x++)
|
|
{
|
|
float h = V8[y][x];
|
|
if (maxHeight < h) maxHeight = h;
|
|
if (minHeight > h) minHeight = h;
|
|
}
|
|
}
|
|
for (int y=0; y<=ADT_GRID_SIZE; y++)
|
|
{
|
|
for(int x=0;x<=ADT_GRID_SIZE;x++)
|
|
{
|
|
float h = V9[y][x];
|
|
if (maxHeight < h) maxHeight = h;
|
|
if (minHeight > h) minHeight = h;
|
|
}
|
|
}
|
|
|
|
// Check for allow limit minimum height (not store height in deep ochean - allow save some memory)
|
|
if (CONF_allow_height_limit && minHeight < CONF_use_minHeight)
|
|
{
|
|
for (int y=0; y<ADT_GRID_SIZE; y++)
|
|
for(int x=0;x<ADT_GRID_SIZE;x++)
|
|
if (V8[y][x] < CONF_use_minHeight)
|
|
V8[y][x] = CONF_use_minHeight;
|
|
for (int y=0; y<=ADT_GRID_SIZE; y++)
|
|
for(int x=0;x<=ADT_GRID_SIZE;x++)
|
|
if (V9[y][x] < CONF_use_minHeight)
|
|
V9[y][x] = CONF_use_minHeight;
|
|
if (minHeight < CONF_use_minHeight)
|
|
minHeight = CONF_use_minHeight;
|
|
if (maxHeight < CONF_use_minHeight)
|
|
maxHeight = CONF_use_minHeight;
|
|
}
|
|
|
|
map.heightMapOffset = map.areaMapOffset + map.areaMapSize;
|
|
map.heightMapSize = sizeof(map_heightHeader);
|
|
|
|
map_heightHeader heightHeader;
|
|
heightHeader.fourcc = *reinterpret_cast<uint32 const*>(MAP_HEIGHT_MAGIC);
|
|
heightHeader.flags = 0;
|
|
heightHeader.gridHeight = minHeight;
|
|
heightHeader.gridMaxHeight = maxHeight;
|
|
|
|
if (maxHeight == minHeight)
|
|
heightHeader.flags |= MAP_HEIGHT_NO_HEIGHT;
|
|
|
|
// Not need store if flat surface
|
|
if (CONF_allow_float_to_int && (maxHeight - minHeight) < CONF_flat_height_delta_limit)
|
|
heightHeader.flags |= MAP_HEIGHT_NO_HEIGHT;
|
|
|
|
if (hasFlightBox)
|
|
{
|
|
heightHeader.flags |= MAP_HEIGHT_HAS_FLIGHT_BOUNDS;
|
|
map.heightMapSize += sizeof(flight_box_max) + sizeof(flight_box_min);
|
|
}
|
|
|
|
// Try store as packed in uint16 or uint8 values
|
|
if (!(heightHeader.flags & MAP_HEIGHT_NO_HEIGHT))
|
|
{
|
|
float step = 0;
|
|
// Try Store as uint values
|
|
if (CONF_allow_float_to_int)
|
|
{
|
|
float diff = maxHeight - minHeight;
|
|
if (diff < CONF_float_to_int8_limit) // As uint8 (max accuracy = CONF_float_to_int8_limit/256)
|
|
{
|
|
heightHeader.flags|=MAP_HEIGHT_AS_INT8;
|
|
step = selectUInt8StepStore(diff);
|
|
}
|
|
else if (diff<CONF_float_to_int16_limit) // As uint16 (max accuracy = CONF_float_to_int16_limit/65536)
|
|
{
|
|
heightHeader.flags|=MAP_HEIGHT_AS_INT16;
|
|
step = selectUInt16StepStore(diff);
|
|
}
|
|
}
|
|
|
|
// Pack it to int values if need
|
|
if (heightHeader.flags&MAP_HEIGHT_AS_INT8)
|
|
{
|
|
for (int y=0; y<ADT_GRID_SIZE; y++)
|
|
for(int x=0;x<ADT_GRID_SIZE;x++)
|
|
uint8_V8[y][x] = uint8((V8[y][x] - minHeight) * step + 0.5f);
|
|
for (int y=0; y<=ADT_GRID_SIZE; y++)
|
|
for(int x=0;x<=ADT_GRID_SIZE;x++)
|
|
uint8_V9[y][x] = uint8((V9[y][x] - minHeight) * step + 0.5f);
|
|
map.heightMapSize+= sizeof(uint8_V9) + sizeof(uint8_V8);
|
|
}
|
|
else if (heightHeader.flags&MAP_HEIGHT_AS_INT16)
|
|
{
|
|
for (int y=0; y<ADT_GRID_SIZE; y++)
|
|
for(int x=0;x<ADT_GRID_SIZE;x++)
|
|
uint16_V8[y][x] = uint16((V8[y][x] - minHeight) * step + 0.5f);
|
|
for (int y=0; y<=ADT_GRID_SIZE; y++)
|
|
for(int x=0;x<=ADT_GRID_SIZE;x++)
|
|
uint16_V9[y][x] = uint16((V9[y][x] - minHeight) * step + 0.5f);
|
|
map.heightMapSize+= sizeof(uint16_V9) + sizeof(uint16_V8);
|
|
}
|
|
else
|
|
map.heightMapSize+= sizeof(V9) + sizeof(V8);
|
|
}
|
|
|
|
//============================================
|
|
// Pack liquid data
|
|
//============================================
|
|
uint8 type = liquid_flags[0][0];
|
|
bool fullType = false;
|
|
for (int y = 0; y < ADT_CELLS_PER_GRID; y++)
|
|
{
|
|
for (int x = 0; x < ADT_CELLS_PER_GRID; x++)
|
|
{
|
|
if (liquid_flags[y][x] != type)
|
|
{
|
|
fullType = true;
|
|
y = ADT_CELLS_PER_GRID;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
map_liquidHeader liquidHeader;
|
|
|
|
// no water data (if all grid have 0 liquid type)
|
|
if (type == 0 && !fullType)
|
|
{
|
|
// No liquid data
|
|
map.liquidMapOffset = 0;
|
|
map.liquidMapSize = 0;
|
|
}
|
|
else
|
|
{
|
|
int minX = 255, minY = 255;
|
|
int maxX = 0, maxY = 0;
|
|
maxHeight = -20000;
|
|
minHeight = 20000;
|
|
for (int y=0; y<ADT_GRID_SIZE; y++)
|
|
{
|
|
for(int x=0; x<ADT_GRID_SIZE; x++)
|
|
{
|
|
if (liquid_show[y][x])
|
|
{
|
|
if (minX > x) minX = x;
|
|
if (maxX < x) maxX = x;
|
|
if (minY > y) minY = y;
|
|
if (maxY < y) maxY = y;
|
|
float h = liquid_height[y][x];
|
|
if (maxHeight < h) maxHeight = h;
|
|
if (minHeight > h) minHeight = h;
|
|
}
|
|
else
|
|
liquid_height[y][x] = CONF_use_minHeight;
|
|
}
|
|
}
|
|
map.liquidMapOffset = map.heightMapOffset + map.heightMapSize;
|
|
map.liquidMapSize = sizeof(map_liquidHeader);
|
|
liquidHeader.fourcc = *reinterpret_cast<uint32 const*>(MAP_LIQUID_MAGIC);
|
|
liquidHeader.flags = 0;
|
|
liquidHeader.liquidType = 0;
|
|
liquidHeader.offsetX = minX;
|
|
liquidHeader.offsetY = minY;
|
|
liquidHeader.width = maxX - minX + 1 + 1;
|
|
liquidHeader.height = maxY - minY + 1 + 1;
|
|
liquidHeader.liquidLevel = minHeight;
|
|
|
|
if (maxHeight == minHeight)
|
|
liquidHeader.flags |= MAP_LIQUID_NO_HEIGHT;
|
|
|
|
// Not need store if flat surface
|
|
if (CONF_allow_float_to_int && (maxHeight - minHeight) < CONF_flat_liquid_delta_limit)
|
|
liquidHeader.flags |= MAP_LIQUID_NO_HEIGHT;
|
|
|
|
if (!fullType)
|
|
liquidHeader.flags |= MAP_LIQUID_NO_TYPE;
|
|
|
|
if (liquidHeader.flags & MAP_LIQUID_NO_TYPE)
|
|
liquidHeader.liquidType = type;
|
|
else
|
|
map.liquidMapSize += sizeof(liquid_entry) + sizeof(liquid_flags);
|
|
|
|
if (!(liquidHeader.flags & MAP_LIQUID_NO_HEIGHT))
|
|
map.liquidMapSize += sizeof(float)*liquidHeader.width*liquidHeader.height;
|
|
}
|
|
|
|
if (map.liquidMapOffset)
|
|
map.holesOffset = map.liquidMapOffset + map.liquidMapSize;
|
|
else
|
|
map.holesOffset = map.heightMapOffset + map.heightMapSize;
|
|
|
|
if (hasHoles)
|
|
map.holesSize = sizeof(holes);
|
|
else
|
|
map.holesSize = 0;
|
|
|
|
// Ok all data prepared - store it
|
|
std::ofstream outFile(outputPath, std::ofstream::out | std::ofstream::binary);
|
|
if (!outFile)
|
|
{
|
|
printf("Can't create the output file '%s'\n", outputPath.c_str());
|
|
return false;
|
|
}
|
|
|
|
outFile.write(reinterpret_cast<const char*>(&map), sizeof(map));
|
|
// Store area data
|
|
outFile.write(reinterpret_cast<const char*>(&areaHeader), sizeof(areaHeader));
|
|
if (!(areaHeader.flags & MAP_AREA_NO_AREA))
|
|
outFile.write(reinterpret_cast<const char*>(area_ids), sizeof(area_ids));
|
|
|
|
// Store height data
|
|
outFile.write(reinterpret_cast<const char*>(&heightHeader), sizeof(heightHeader));
|
|
if (!(heightHeader.flags & MAP_HEIGHT_NO_HEIGHT))
|
|
{
|
|
if (heightHeader.flags & MAP_HEIGHT_AS_INT16)
|
|
{
|
|
outFile.write(reinterpret_cast<const char*>(uint16_V9), sizeof(uint16_V9));
|
|
outFile.write(reinterpret_cast<const char*>(uint16_V8), sizeof(uint16_V8));
|
|
}
|
|
else if (heightHeader.flags & MAP_HEIGHT_AS_INT8)
|
|
{
|
|
outFile.write(reinterpret_cast<const char*>(uint8_V9), sizeof(uint8_V9));
|
|
outFile.write(reinterpret_cast<const char*>(uint8_V8), sizeof(uint8_V8));
|
|
}
|
|
else
|
|
{
|
|
outFile.write(reinterpret_cast<const char*>(V9), sizeof(V9));
|
|
outFile.write(reinterpret_cast<const char*>(V8), sizeof(V8));
|
|
}
|
|
}
|
|
|
|
if (heightHeader.flags & MAP_HEIGHT_HAS_FLIGHT_BOUNDS)
|
|
{
|
|
outFile.write(reinterpret_cast<char*>(flight_box_max), sizeof(flight_box_max));
|
|
outFile.write(reinterpret_cast<char*>(flight_box_min), sizeof(flight_box_min));
|
|
}
|
|
|
|
// Store liquid data if need
|
|
if (map.liquidMapOffset)
|
|
{
|
|
outFile.write(reinterpret_cast<const char*>(&liquidHeader), sizeof(liquidHeader));
|
|
if (!(liquidHeader.flags & MAP_LIQUID_NO_TYPE))
|
|
{
|
|
outFile.write(reinterpret_cast<const char*>(liquid_entry), sizeof(liquid_entry));
|
|
outFile.write(reinterpret_cast<const char*>(liquid_flags), sizeof(liquid_flags));
|
|
}
|
|
|
|
if (!(liquidHeader.flags & MAP_LIQUID_NO_HEIGHT))
|
|
{
|
|
for (int y = 0; y < liquidHeader.height; y++)
|
|
outFile.write(reinterpret_cast<const char*>(&liquid_height[y + liquidHeader.offsetY][liquidHeader.offsetX]), sizeof(float) * liquidHeader.width);
|
|
}
|
|
}
|
|
|
|
// store hole data
|
|
if (hasHoles)
|
|
outFile.write(reinterpret_cast<const char*>(holes), map.holesSize);
|
|
|
|
outFile.close();
|
|
|
|
return true;
|
|
}
|
|
|
|
void ExtractMaps(uint32 build)
|
|
{
|
|
std::string storagePath;
|
|
std::string outputFileName;
|
|
|
|
printf("Extracting maps...\n");
|
|
|
|
ReadMapDBC();
|
|
|
|
ReadLiquidTypeTableDBC();
|
|
|
|
CreateDir(output_path / "maps");
|
|
|
|
printf("Convert map files\n");
|
|
for (std::size_t z = 0; z < map_ids.size(); ++z)
|
|
{
|
|
printf("Extract %s (" SZFMTD "/" SZFMTD ") \n", map_ids[z].name, z+1, map_ids.size());
|
|
// Loadup map grid data
|
|
storagePath = Trinity::StringFormat("World\\Maps\\%s\\%s.wdt", map_ids[z].name, map_ids[z].name);
|
|
ChunkedFile wdt;
|
|
if (!wdt.loadFile(CascStorage, storagePath, false))
|
|
continue;
|
|
|
|
FileChunk* chunk = wdt.GetChunk("MAIN");
|
|
for (uint32 y = 0; y < WDT_MAP_SIZE; ++y)
|
|
{
|
|
for (uint32 x = 0; x < WDT_MAP_SIZE; ++x)
|
|
{
|
|
if (!(chunk->As<wdt_MAIN>()->adt_list[y][x].flag & 0x1))
|
|
continue;
|
|
|
|
storagePath = Trinity::StringFormat("World\\Maps\\%s\\%s_%u_%u.adt", map_ids[z].name, map_ids[z].name, x, y);
|
|
outputFileName = Trinity::StringFormat("%s/maps/%04u_%02u_%02u.map", output_path.string().c_str(), map_ids[z].id, y, x);
|
|
ConvertADT(storagePath, outputFileName, y, x, build);
|
|
}
|
|
|
|
// draw progress bar
|
|
printf("Processing........................%d%%\r", (100 * (y+1)) / WDT_MAP_SIZE);
|
|
}
|
|
}
|
|
|
|
printf("\n");
|
|
}
|
|
|
|
bool ExtractFile(CASC::FileHandle const& fileInArchive, std::string const& filename)
|
|
{
|
|
DWORD fileSize, fileSizeHigh;
|
|
fileSize = CASC::GetFileSize(fileInArchive, &fileSizeHigh);
|
|
if (fileSize == CASC_INVALID_SIZE)
|
|
{
|
|
printf("Can't read file size of '%s'\n", filename.c_str());
|
|
return false;
|
|
}
|
|
|
|
FILE* output = fopen(filename.c_str(), "wb");
|
|
if (!output)
|
|
{
|
|
printf("Can't create the output file '%s'\n", filename.c_str());
|
|
return false;
|
|
}
|
|
|
|
char buffer[0x10000];
|
|
DWORD readBytes;
|
|
|
|
do
|
|
{
|
|
readBytes = 0;
|
|
if (!CASC::ReadFile(fileInArchive, buffer, std::min<DWORD>(fileSize, sizeof(buffer)), &readBytes))
|
|
{
|
|
printf("Can't read file '%s'\n", filename.c_str());
|
|
fclose(output);
|
|
boost::filesystem::remove(filename);
|
|
return false;
|
|
}
|
|
|
|
if (!readBytes)
|
|
break;
|
|
|
|
fwrite(buffer, 1, readBytes, output);
|
|
fileSize -= readBytes;
|
|
if (!fileSize) // now we have read entire file
|
|
break;
|
|
|
|
} while (true);
|
|
|
|
fclose(output);
|
|
return true;
|
|
}
|
|
|
|
char const* GetCascFilenamePart(char const* cascPath)
|
|
{
|
|
if (char const* lastSep = strrchr(cascPath, '\\'))
|
|
return lastSep + 1;
|
|
|
|
return cascPath;
|
|
}
|
|
|
|
void ExtractDBFilesClient(int l)
|
|
{
|
|
printf("Extracting dbc/db2 files...\n");
|
|
|
|
boost::filesystem::path localePath = output_path / "dbc" / localeNames[l];
|
|
|
|
CreateDir(output_path / "dbc");
|
|
CreateDir(localePath);
|
|
|
|
printf("locale %s output path %s\n", localeNames[l], localePath.string().c_str());
|
|
|
|
uint32 index = 0;
|
|
uint32 count = 0;
|
|
char const* fileName = DBFilesClientList[index];
|
|
while (fileName)
|
|
{
|
|
if (CASC::FileHandle dbcFile = CASC::OpenFile(CascStorage, fileName, CASC_LOCALE_NONE))
|
|
{
|
|
boost::filesystem::path filePath = localePath / GetCascFilenamePart(fileName);
|
|
|
|
if (!boost::filesystem::exists(filePath))
|
|
if (ExtractFile(dbcFile, filePath.string()))
|
|
++count;
|
|
}
|
|
else
|
|
printf("Unable to open file %s in the archive for locale %s: %s\n", fileName, localeNames[l], CASC::HumanReadableCASCError(GetLastError()));
|
|
|
|
fileName = DBFilesClientList[++index];
|
|
}
|
|
|
|
printf("Extracted %u files\n\n", count);
|
|
}
|
|
|
|
void ExtractCameraFiles()
|
|
{
|
|
printf("Extracting camera files...\n");
|
|
|
|
if (!ReadCinematicCameraDBC())
|
|
return;
|
|
|
|
boost::filesystem::path outputPath = output_path / "cameras";
|
|
|
|
CreateDir(outputPath);
|
|
|
|
printf("output path %s\n", outputPath.string().c_str());
|
|
|
|
// extract M2s
|
|
uint32 count = 0;
|
|
for (std::string const& cameraFileName : CameraFileNames)
|
|
{
|
|
if (CASC::FileHandle dbcFile = CASC::OpenFile(CascStorage, cameraFileName.c_str(), CASC_LOCALE_NONE))
|
|
{
|
|
boost::filesystem::path filePath = outputPath / GetCascFilenamePart(cameraFileName.c_str());
|
|
|
|
if (!boost::filesystem::exists(filePath))
|
|
if (ExtractFile(dbcFile, filePath.string()))
|
|
++count;
|
|
}
|
|
else
|
|
printf("Unable to open file %s in the archive: %s\n", cameraFileName.c_str(), CASC::HumanReadableCASCError(GetLastError()));
|
|
}
|
|
|
|
printf("Extracted %u camera files\n", count);
|
|
}
|
|
|
|
void ExtractGameTables()
|
|
{
|
|
printf("Extracting game tables...\n");
|
|
|
|
boost::filesystem::path outputPath = output_path / "gt";
|
|
|
|
CreateDir(outputPath);
|
|
|
|
printf("output path %s\n", outputPath.string().c_str());
|
|
|
|
char const* GameTables[] =
|
|
{
|
|
"GameTables\\ArmorMitigationByLvl.txt",
|
|
"GameTables\\ArtifactKnowledgeMultiplier.txt",
|
|
"GameTables\\ArtifactLevelXP.txt",
|
|
"GameTables\\BarberShopCostBase.txt",
|
|
"GameTables\\BaseMp.txt",
|
|
"GameTables\\BattlePetTypeDamageMod.txt",
|
|
"GameTables\\BattlePetXP.txt",
|
|
"GameTables\\ChallengeModeDamage.txt",
|
|
"GameTables\\ChallengeModeHealth.txt",
|
|
"GameTables\\CombatRatings.txt",
|
|
"GameTables\\CombatRatingsMultByILvl.txt",
|
|
"GameTables\\HonorLevel.txt",
|
|
"GameTables\\HpPerSta.txt",
|
|
"GameTables\\ItemSocketCostPerLevel.txt",
|
|
"GameTables\\NpcDamageByClass.txt",
|
|
"GameTables\\NpcDamageByClassExp1.txt",
|
|
"GameTables\\NpcDamageByClassExp2.txt",
|
|
"GameTables\\NpcDamageByClassExp3.txt",
|
|
"GameTables\\NpcDamageByClassExp4.txt",
|
|
"GameTables\\NpcDamageByClassExp5.txt",
|
|
"GameTables\\NpcDamageByClassExp6.txt",
|
|
"GameTables\\NPCManaCostScaler.txt",
|
|
"GameTables\\NpcTotalHp.txt",
|
|
"GameTables\\NpcTotalHpExp1.txt",
|
|
"GameTables\\NpcTotalHpExp2.txt",
|
|
"GameTables\\NpcTotalHpExp3.txt",
|
|
"GameTables\\NpcTotalHpExp4.txt",
|
|
"GameTables\\NpcTotalHpExp5.txt",
|
|
"GameTables\\NpcTotalHpExp6.txt",
|
|
"GameTables\\SandboxScaling.txt",
|
|
"GameTables\\SpellScaling.txt",
|
|
"GameTables\\xp.txt",
|
|
nullptr
|
|
};
|
|
|
|
uint32 index = 0;
|
|
uint32 count = 0;
|
|
char const* fileName = GameTables[index];
|
|
while (fileName)
|
|
{
|
|
if (CASC::FileHandle dbcFile = CASC::OpenFile(CascStorage, fileName, CASC_LOCALE_NONE))
|
|
{
|
|
boost::filesystem::path filePath = outputPath / GetCascFilenamePart(fileName);
|
|
|
|
if (!boost::filesystem::exists(filePath))
|
|
if (ExtractFile(dbcFile, filePath.string()))
|
|
++count;
|
|
}
|
|
else
|
|
printf("Unable to open file %s in the archive: %s\n", fileName, CASC::HumanReadableCASCError(GetLastError()));
|
|
|
|
fileName = GameTables[++index];
|
|
}
|
|
|
|
printf("Extracted %u files\n\n", count);
|
|
}
|
|
|
|
bool OpenCascStorage(int locale)
|
|
{
|
|
try
|
|
{
|
|
boost::filesystem::path const storage_dir(boost::filesystem::canonical(input_path) / "Data");
|
|
CascStorage = CASC::OpenStorage(storage_dir, WowLocaleToCascLocaleFlags[locale]);
|
|
if (!CascStorage)
|
|
{
|
|
printf("error opening casc storage '%s' locale %s\n", storage_dir.string().c_str(), localeNames[locale]);
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
catch (boost::filesystem::filesystem_error const& error)
|
|
{
|
|
printf("Error opening CASC storage: %s\n", error.what());
|
|
return false;
|
|
}
|
|
}
|
|
|
|
uint32 GetInstalledLocalesMask()
|
|
{
|
|
try
|
|
{
|
|
boost::filesystem::path const storage_dir(boost::filesystem::canonical(input_path) / "Data");
|
|
CASC::StorageHandle storage = CASC::OpenStorage(storage_dir, 0);
|
|
if (!storage)
|
|
return false;
|
|
|
|
return CASC::GetInstalledLocalesMask(storage);
|
|
}
|
|
catch (boost::filesystem::filesystem_error const& error)
|
|
{
|
|
printf("Unable to determine installed locales mask: %s\n", error.what());
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
static bool RetardCheck()
|
|
{
|
|
try
|
|
{
|
|
boost::filesystem::path storageDir(boost::filesystem::canonical(input_path) / "Data");
|
|
boost::filesystem::directory_iterator end;
|
|
for (boost::filesystem::directory_iterator itr(storageDir); itr != end; ++itr)
|
|
{
|
|
if (itr->path().extension() == ".MPQ")
|
|
{
|
|
printf("MPQ files found in Data directory!\n");
|
|
printf("This tool works only with World of Warcraft: Legion\n");
|
|
printf("\n");
|
|
printf("To extract maps for Wrath of the Lich King, rebuild tools using 3.3.5 branch!\n");
|
|
printf("\n");
|
|
printf("Press ENTER to exit...\n");
|
|
getchar();
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
catch (std::exception const& error)
|
|
{
|
|
printf("Error checking client version: %s\n", error.what());
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
int main(int argc, char * arg[])
|
|
{
|
|
Trinity::Banner::Show("Map & DBC Extractor", [](char const* text) { printf("%s\n", text); }, nullptr);
|
|
|
|
input_path = boost::filesystem::current_path();
|
|
output_path = boost::filesystem::current_path();
|
|
|
|
HandleArgs(argc, arg);
|
|
|
|
if (!RetardCheck())
|
|
return 1;
|
|
|
|
|
|
uint32 installedLocalesMask = GetInstalledLocalesMask();
|
|
int32 firstInstalledLocale = -1;
|
|
uint32 build = 0;
|
|
|
|
for (int i = 0; i < TOTAL_LOCALES; ++i)
|
|
{
|
|
if (CONF_Locale && !(CONF_Locale & (1 << i)))
|
|
continue;
|
|
|
|
if (i == LOCALE_none)
|
|
continue;
|
|
|
|
if (!(installedLocalesMask & WowLocaleToCascLocaleFlags[i]))
|
|
continue;
|
|
|
|
if (!OpenCascStorage(i))
|
|
continue;
|
|
|
|
if ((CONF_extract & EXTRACT_DBC) == 0)
|
|
{
|
|
firstInstalledLocale = i;
|
|
build = CASC::GetBuildNumber(CascStorage);
|
|
if (!build)
|
|
{
|
|
CascStorage.reset();
|
|
continue;
|
|
}
|
|
|
|
printf("Detected client build: %u\n\n", build);
|
|
break;
|
|
}
|
|
|
|
//Extract DBC files
|
|
uint32 tempBuild = CASC::GetBuildNumber(CascStorage);
|
|
if (!tempBuild)
|
|
{
|
|
CascStorage.reset();
|
|
continue;
|
|
}
|
|
|
|
printf("Detected client build %u for locale %s\n\n", tempBuild, localeNames[i]);
|
|
ExtractDBFilesClient(i);
|
|
CascStorage.reset();
|
|
|
|
if (firstInstalledLocale < 0)
|
|
{
|
|
firstInstalledLocale = i;
|
|
build = tempBuild;
|
|
}
|
|
}
|
|
|
|
if (firstInstalledLocale < 0)
|
|
{
|
|
printf("No locales detected\n");
|
|
return 0;
|
|
}
|
|
|
|
if (CONF_extract & EXTRACT_CAMERA)
|
|
{
|
|
OpenCascStorage(firstInstalledLocale);
|
|
ExtractCameraFiles();
|
|
CascStorage.reset();
|
|
}
|
|
|
|
if (CONF_extract & EXTRACT_GT)
|
|
{
|
|
OpenCascStorage(firstInstalledLocale);
|
|
ExtractGameTables();
|
|
CascStorage.reset();
|
|
}
|
|
|
|
if (CONF_extract & EXTRACT_MAP)
|
|
{
|
|
OpenCascStorage(firstInstalledLocale);
|
|
ExtractMaps(build);
|
|
CascStorage.reset();
|
|
}
|
|
|
|
return 0;
|
|
}
|