Files
TrinityCore/src/server/game/AI/SelectableAI.h
T
Kargatum 373ed8f46b Core: whitespace cleanup, reduce double blank line to single (#25795)
* Core/Misc: fix double empty line

* worldserver.conf

(cherry picked from commit a32b6b8ac4)
2022-03-05 20:07:57 +01:00

46 lines
1.5 KiB
C++

/*
* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef SelectableAI_h__
#define SelectableAI_h__
#include "FactoryHolder.h"
class DBPermit
{
public:
virtual ~DBPermit() { }
virtual bool IsScriptNameAllowedInDB() const = 0;
};
template <class O, class AI>
struct SelectableAI : public FactoryHolder<AI, O>, public Permissible<O>, public DBPermit
{
SelectableAI(std::string const& name, uint32 scriptId, bool isDBAllowed)
: FactoryHolder<AI, O>(name), Permissible<O>(), DBPermit(), _scriptId(scriptId), _isDBAllowed(isDBAllowed) { }
bool IsScriptNameAllowedInDB() const final override { return _isDBAllowed; }
uint32 GetScriptId() const { return _scriptId; }
private:
uint32 _scriptId;
bool _isDBAllowed;
};
#endif // SelectableAI_h__