Files
TrinityCore/sql/base/dev/world_database.sql
2021-07-04 22:30:16 +00:00

4438 lines
173 KiB
SQL

-- MySQL dump 10.13 Distrib 5.7.34, for Linux (x86_64)
--
-- Host: localhost Database: world
-- ------------------------------------------------------
-- Server version 5.7.34
/*!40101 SET @OLD_CHARACTER_SET_CLIENT=@@CHARACTER_SET_CLIENT */;
/*!40101 SET @OLD_CHARACTER_SET_RESULTS=@@CHARACTER_SET_RESULTS */;
/*!40101 SET @OLD_COLLATION_CONNECTION=@@COLLATION_CONNECTION */;
/*!40101 SET NAMES utf8mb4 */;
/*!40103 SET @OLD_TIME_ZONE=@@TIME_ZONE */;
/*!40103 SET TIME_ZONE='+00:00' */;
/*!40014 SET @OLD_UNIQUE_CHECKS=@@UNIQUE_CHECKS, UNIQUE_CHECKS=0 */;
/*!40014 SET @OLD_FOREIGN_KEY_CHECKS=@@FOREIGN_KEY_CHECKS, FOREIGN_KEY_CHECKS=0 */;
/*!40101 SET @OLD_SQL_MODE=@@SQL_MODE, SQL_MODE='NO_AUTO_VALUE_ON_ZERO' */;
/*!40111 SET @OLD_SQL_NOTES=@@SQL_NOTES, SQL_NOTES=0 */;
--
-- Table structure for table `access_requirement`
--
DROP TABLE IF EXISTS `access_requirement`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `access_requirement` (
`mapId` mediumint(8) unsigned NOT NULL,
`difficulty` tinyint(3) unsigned NOT NULL DEFAULT '0',
`level_min` tinyint(3) unsigned NOT NULL DEFAULT '0',
`level_max` tinyint(3) unsigned NOT NULL DEFAULT '0',
`item` mediumint(8) unsigned NOT NULL DEFAULT '0',
`item2` mediumint(8) unsigned NOT NULL DEFAULT '0',
`quest_done_A` mediumint(8) unsigned NOT NULL DEFAULT '0',
`quest_done_H` mediumint(8) unsigned NOT NULL DEFAULT '0',
`completed_achievement` mediumint(8) unsigned NOT NULL DEFAULT '0',
`quest_failed_text` text,
`comment` text,
PRIMARY KEY (`mapId`,`difficulty`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Access Requirements';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `achievement_dbc`
--
DROP TABLE IF EXISTS `achievement_dbc`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `achievement_dbc` (
`ID` int(10) unsigned NOT NULL,
`requiredFaction` int(11) NOT NULL DEFAULT '-1',
`mapID` int(11) NOT NULL DEFAULT '-1',
`points` int(10) unsigned NOT NULL DEFAULT '0',
`flags` int(10) unsigned NOT NULL DEFAULT '0',
`count` int(10) unsigned NOT NULL DEFAULT '0',
`refAchievement` int(10) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`ID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `achievement_reward`
--
DROP TABLE IF EXISTS `achievement_reward`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `achievement_reward` (
`ID` int(10) unsigned NOT NULL DEFAULT '0',
`TitleA` int(10) unsigned NOT NULL DEFAULT '0',
`TitleH` int(10) unsigned NOT NULL DEFAULT '0',
`ItemID` int(10) unsigned NOT NULL DEFAULT '0',
`Sender` int(10) unsigned NOT NULL DEFAULT '0',
`Subject` varchar(255) DEFAULT NULL,
`Body` text,
`MailTemplateID` int(10) unsigned DEFAULT '0',
PRIMARY KEY (`ID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Loot System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `achievement_reward_locale`
--
DROP TABLE IF EXISTS `achievement_reward_locale`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `achievement_reward_locale` (
`ID` int(10) unsigned NOT NULL DEFAULT '0',
`Locale` varchar(4) NOT NULL,
`Subject` text,
`Body` text,
PRIMARY KEY (`ID`,`Locale`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `areatrigger`
--
DROP TABLE IF EXISTS `areatrigger`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `areatrigger` (
`SpawnId` bigint(20) unsigned NOT NULL,
`AreaTriggerId` int(10) unsigned NOT NULL,
`IsServerSide` tinyint(1) unsigned NOT NULL,
`MapId` int(10) unsigned NOT NULL,
`PosX` float NOT NULL,
`PosY` float NOT NULL,
`PosZ` float NOT NULL,
`Orientation` float NOT NULL,
`PhaseUseFlags` tinyint(3) unsigned DEFAULT '0',
`PhaseId` int(10) unsigned DEFAULT '0',
`PhaseGroup` int(10) unsigned DEFAULT '0',
`Comment` varchar(255) DEFAULT NULL,
PRIMARY KEY (`SpawnId`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `areatrigger_involvedrelation`
--
DROP TABLE IF EXISTS `areatrigger_involvedrelation`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `areatrigger_involvedrelation` (
`id` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'Identifier',
`quest` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'Quest Identifier',
PRIMARY KEY (`id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Trigger System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `areatrigger_scripts`
--
DROP TABLE IF EXISTS `areatrigger_scripts`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `areatrigger_scripts` (
`entry` mediumint(8) NOT NULL,
`ScriptName` char(64) NOT NULL,
PRIMARY KEY (`entry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `areatrigger_tavern`
--
DROP TABLE IF EXISTS `areatrigger_tavern`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `areatrigger_tavern` (
`id` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'Identifier',
`name` text,
PRIMARY KEY (`id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Trigger System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `areatrigger_teleport`
--
DROP TABLE IF EXISTS `areatrigger_teleport`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `areatrigger_teleport` (
`ID` mediumint(8) unsigned NOT NULL DEFAULT '0',
`PortLocID` mediumint(8) unsigned NOT NULL DEFAULT '0',
`Name` text,
PRIMARY KEY (`ID`),
FULLTEXT KEY `name` (`Name`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Trigger System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `areatrigger_template`
--
DROP TABLE IF EXISTS `areatrigger_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `areatrigger_template` (
`Id` int(10) unsigned NOT NULL,
`IsServerSide` tinyint(1) unsigned NOT NULL,
`Type` tinyint(3) unsigned NOT NULL DEFAULT '0',
`Flags` int(10) unsigned NOT NULL DEFAULT '0',
`Data0` float NOT NULL DEFAULT '0',
`Data1` float NOT NULL DEFAULT '0',
`Data2` float NOT NULL DEFAULT '0',
`Data3` float NOT NULL DEFAULT '0',
`Data4` float NOT NULL DEFAULT '0',
`Data5` float NOT NULL DEFAULT '0',
`ScriptName` char(64) NOT NULL DEFAULT '',
`VerifiedBuild` int(10) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`Id`,`IsServerSide`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `areatrigger_template_actions`
--
DROP TABLE IF EXISTS `areatrigger_template_actions`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `areatrigger_template_actions` (
`AreaTriggerId` int(10) unsigned NOT NULL,
`IsServerSide` tinyint(1) unsigned NOT NULL,
`ActionType` int(10) unsigned NOT NULL,
`ActionParam` int(10) unsigned NOT NULL,
`TargetType` int(10) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`AreaTriggerId`,`IsServerSide`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `areatrigger_template_polygon_vertices`
--
DROP TABLE IF EXISTS `areatrigger_template_polygon_vertices`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `areatrigger_template_polygon_vertices` (
`AreaTriggerId` int(10) unsigned NOT NULL,
`Idx` int(10) unsigned NOT NULL,
`VerticeX` float NOT NULL DEFAULT '0',
`VerticeY` float NOT NULL DEFAULT '0',
`VerticeTargetX` float DEFAULT NULL,
`VerticeTargetY` float DEFAULT NULL,
`VerifiedBuild` int(10) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`AreaTriggerId`,`Idx`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `battle_pet_breeds`
--
DROP TABLE IF EXISTS `battle_pet_breeds`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `battle_pet_breeds` (
`speciesId` int(10) unsigned NOT NULL DEFAULT '0',
`breedId` smallint(5) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`speciesId`,`breedId`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `battle_pet_quality`
--
DROP TABLE IF EXISTS `battle_pet_quality`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `battle_pet_quality` (
`speciesId` int(10) unsigned NOT NULL DEFAULT '0',
`quality` tinyint(3) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`speciesId`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `battleground_template`
--
DROP TABLE IF EXISTS `battleground_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `battleground_template` (
`ID` mediumint(8) unsigned NOT NULL DEFAULT '0',
`AllianceStartLoc` mediumint(8) unsigned NOT NULL,
`HordeStartLoc` mediumint(8) unsigned NOT NULL,
`StartMaxDist` float NOT NULL DEFAULT '0',
`Weight` tinyint(3) unsigned NOT NULL DEFAULT '1',
`ScriptName` char(64) NOT NULL DEFAULT '',
`Comment` char(32) NOT NULL,
PRIMARY KEY (`ID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `battlemaster_entry`
--
DROP TABLE IF EXISTS `battlemaster_entry`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `battlemaster_entry` (
`entry` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'Entry of a creature',
`bg_template` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'Battleground template id',
PRIMARY KEY (`entry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `blackmarket_template`
--
DROP TABLE IF EXISTS `blackmarket_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `blackmarket_template` (
`marketId` int(10) NOT NULL DEFAULT '0',
`sellerNpc` mediumint(8) NOT NULL DEFAULT '0',
`itemEntry` mediumint(8) unsigned NOT NULL DEFAULT '0',
`quantity` int(10) NOT NULL DEFAULT '1',
`minBid` bigint(20) unsigned NOT NULL DEFAULT '0',
`duration` int(10) NOT NULL DEFAULT '0',
`chance` float NOT NULL DEFAULT '0',
`bonusListIDs` text,
PRIMARY KEY (`marketId`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `character_template`
--
DROP TABLE IF EXISTS `character_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `character_template` (
`Id` int(10) unsigned NOT NULL,
`Name` varchar(70) NOT NULL,
`Description` varchar(100) NOT NULL,
`Level` tinyint(3) unsigned NOT NULL DEFAULT '1',
PRIMARY KEY (`Id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `character_template_class`
--
DROP TABLE IF EXISTS `character_template_class`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `character_template_class` (
`TemplateId` int(10) unsigned NOT NULL,
`FactionGroup` tinyint(3) unsigned NOT NULL COMMENT '3 - Alliance, 5 - Horde',
`Class` tinyint(3) unsigned NOT NULL,
PRIMARY KEY (`TemplateId`,`FactionGroup`,`Class`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `class_expansion_requirement`
--
DROP TABLE IF EXISTS `class_expansion_requirement`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `class_expansion_requirement` (
`ClassID` tinyint(3) unsigned NOT NULL,
`RaceID` tinyint(3) unsigned NOT NULL,
`ActiveExpansionLevel` tinyint(3) unsigned DEFAULT '0',
`AccountExpansionLevel` tinyint(3) unsigned DEFAULT '0',
PRIMARY KEY (`ClassID`,`RaceID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8mb4;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `command`
--
DROP TABLE IF EXISTS `command`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `command` (
`name` varchar(50) NOT NULL DEFAULT '',
`permission` smallint(5) unsigned NOT NULL DEFAULT '0',
`help` longtext,
PRIMARY KEY (`name`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Chat System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `conditions`
--
DROP TABLE IF EXISTS `conditions`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `conditions` (
`SourceTypeOrReferenceId` mediumint(8) NOT NULL DEFAULT '0',
`SourceGroup` mediumint(8) unsigned NOT NULL DEFAULT '0',
`SourceEntry` mediumint(8) NOT NULL DEFAULT '0',
`SourceId` int(11) NOT NULL DEFAULT '0',
`ElseGroup` mediumint(8) unsigned NOT NULL DEFAULT '0',
`ConditionTypeOrReference` mediumint(8) NOT NULL DEFAULT '0',
`ConditionTarget` tinyint(3) unsigned NOT NULL DEFAULT '0',
`ConditionValue1` int(10) unsigned NOT NULL DEFAULT '0',
`ConditionValue2` int(10) unsigned NOT NULL DEFAULT '0',
`ConditionValue3` int(10) unsigned NOT NULL DEFAULT '0',
`NegativeCondition` tinyint(3) unsigned NOT NULL DEFAULT '0',
`ErrorType` mediumint(8) unsigned NOT NULL DEFAULT '0',
`ErrorTextId` mediumint(8) unsigned NOT NULL DEFAULT '0',
`ScriptName` char(64) NOT NULL DEFAULT '',
`Comment` varchar(255) DEFAULT NULL,
PRIMARY KEY (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`SourceId`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionTarget`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COMMENT='Condition System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `conversation_actors`
--
DROP TABLE IF EXISTS `conversation_actors`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `conversation_actors` (
`ConversationId` int(10) unsigned NOT NULL,
`ConversationActorId` int(10) unsigned NOT NULL DEFAULT '0',
`ConversationActorGuid` bigint(20) unsigned NOT NULL DEFAULT '0',
`Idx` smallint(5) unsigned NOT NULL DEFAULT '0',
`CreatureId` int(10) unsigned NOT NULL DEFAULT '0',
`CreatureDisplayInfoId` int(10) unsigned NOT NULL DEFAULT '0',
`VerifiedBuild` int(10) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`ConversationId`,`Idx`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `conversation_line_template`
--
DROP TABLE IF EXISTS `conversation_line_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `conversation_line_template` (
`Id` int(10) unsigned NOT NULL,
`StartTime` int(10) unsigned NOT NULL DEFAULT '0',
`UiCameraID` int(10) unsigned NOT NULL DEFAULT '0',
`ActorIdx` tinyint(3) unsigned NOT NULL DEFAULT '0',
`Flags` tinyint(3) unsigned NOT NULL DEFAULT '0',
`VerifiedBuild` int(10) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`Id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `conversation_template`
--
DROP TABLE IF EXISTS `conversation_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `conversation_template` (
`Id` int(10) unsigned NOT NULL,
`FirstLineId` int(10) unsigned NOT NULL,
`LastLineEndTime` int(10) unsigned NOT NULL,
`TextureKitId` int(10) unsigned NOT NULL DEFAULT '0',
`ScriptName` varchar(64) NOT NULL DEFAULT '',
`VerifiedBuild` int(10) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`Id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature`
--
DROP TABLE IF EXISTS `creature`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `creature` (
`guid` bigint(20) unsigned NOT NULL DEFAULT '0',
`id` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'Creature Identifier',
`map` smallint(5) unsigned NOT NULL DEFAULT '0' COMMENT 'Map Identifier',
`zoneId` smallint(5) unsigned NOT NULL DEFAULT '0' COMMENT 'Zone Identifier',
`areaId` smallint(5) unsigned NOT NULL DEFAULT '0' COMMENT 'Area Identifier',
`spawnDifficulties` varchar(100) NOT NULL DEFAULT '0',
`phaseUseFlags` tinyint(3) unsigned NOT NULL DEFAULT '0',
`PhaseId` int(10) DEFAULT '0',
`PhaseGroup` int(10) DEFAULT '0',
`terrainSwapMap` int(11) NOT NULL DEFAULT '-1',
`modelid` mediumint(8) unsigned NOT NULL DEFAULT '0',
`equipment_id` tinyint(3) NOT NULL DEFAULT '0',
`position_x` float NOT NULL DEFAULT '0',
`position_y` float NOT NULL DEFAULT '0',
`position_z` float NOT NULL DEFAULT '0',
`orientation` float NOT NULL DEFAULT '0',
`spawntimesecs` int(10) unsigned NOT NULL DEFAULT '120',
`spawndist` float NOT NULL DEFAULT '0',
`currentwaypoint` mediumint(8) unsigned NOT NULL DEFAULT '0',
`curhealth` int(10) unsigned NOT NULL DEFAULT '1',
`curmana` int(10) unsigned NOT NULL DEFAULT '0',
`MovementType` tinyint(3) unsigned NOT NULL DEFAULT '0',
`npcflag` bigint(20) unsigned NOT NULL DEFAULT '0',
`unit_flags` int(10) unsigned NOT NULL DEFAULT '0',
`unit_flags2` int(10) unsigned NOT NULL DEFAULT '0',
`unit_flags3` int(10) unsigned NOT NULL DEFAULT '0',
`dynamicflags` int(10) unsigned NOT NULL DEFAULT '0',
`ScriptName` char(64) DEFAULT '',
`VerifiedBuild` int(11) NOT NULL DEFAULT '0',
PRIMARY KEY (`guid`),
KEY `idx_map` (`map`),
KEY `idx_id` (`id`)
) ENGINE=MyISAM AUTO_INCREMENT=1022682 DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Creature System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_addon`
--
DROP TABLE IF EXISTS `creature_addon`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `creature_addon` (
`guid` bigint(20) unsigned NOT NULL DEFAULT '0',
`path_id` int(10) unsigned NOT NULL DEFAULT '0',
`mount` mediumint(8) unsigned NOT NULL DEFAULT '0',
`bytes1` int(10) unsigned NOT NULL DEFAULT '0',
`bytes2` int(10) unsigned NOT NULL DEFAULT '0',
`emote` int(10) unsigned NOT NULL DEFAULT '0',
`aiAnimKit` smallint(6) NOT NULL DEFAULT '0',
`movementAnimKit` smallint(6) NOT NULL DEFAULT '0',
`meleeAnimKit` smallint(6) NOT NULL DEFAULT '0',
`visibilityDistanceType` tinyint(3) unsigned NOT NULL DEFAULT '0',
`auras` text,
PRIMARY KEY (`guid`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_classlevelstats`
--
DROP TABLE IF EXISTS `creature_classlevelstats`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `creature_classlevelstats` (
`level` tinyint(4) NOT NULL,
`class` tinyint(4) NOT NULL,
`basemana` mediumint(8) unsigned NOT NULL DEFAULT '1',
`attackpower` smallint(6) NOT NULL DEFAULT '0',
`rangedattackpower` smallint(6) NOT NULL DEFAULT '0',
`comment` text,
PRIMARY KEY (`level`,`class`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_equip_template`
--
DROP TABLE IF EXISTS `creature_equip_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `creature_equip_template` (
`CreatureID` mediumint(8) unsigned NOT NULL DEFAULT '0',
`ID` tinyint(3) unsigned NOT NULL DEFAULT '1',
`ItemID1` mediumint(8) unsigned NOT NULL DEFAULT '0',
`AppearanceModID1` smallint(5) unsigned NOT NULL DEFAULT '0',
`ItemVisual1` smallint(5) unsigned NOT NULL DEFAULT '0',
`ItemID2` mediumint(8) unsigned NOT NULL DEFAULT '0',
`AppearanceModID2` smallint(5) unsigned NOT NULL DEFAULT '0',
`ItemVisual2` smallint(5) unsigned NOT NULL DEFAULT '0',
`ItemID3` mediumint(8) unsigned NOT NULL DEFAULT '0',
`AppearanceModID3` smallint(5) unsigned NOT NULL DEFAULT '0',
`ItemVisual3` smallint(5) unsigned NOT NULL DEFAULT '0',
`VerifiedBuild` int(11) NOT NULL DEFAULT '0',
PRIMARY KEY (`CreatureID`,`ID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_formations`
--
DROP TABLE IF EXISTS `creature_formations`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `creature_formations` (
`leaderGUID` bigint(20) unsigned NOT NULL DEFAULT '0',
`memberGUID` bigint(20) unsigned NOT NULL DEFAULT '0',
`dist` float unsigned NOT NULL,
`angle` float unsigned NOT NULL,
`groupAI` int(10) unsigned NOT NULL,
`point_1` smallint(5) unsigned NOT NULL DEFAULT '0',
`point_2` smallint(5) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`memberGUID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_loot_template`
--
DROP TABLE IF EXISTS `creature_loot_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `creature_loot_template` (
`Entry` mediumint(8) unsigned NOT NULL DEFAULT '0',
`Item` mediumint(8) unsigned NOT NULL DEFAULT '0',
`Reference` mediumint(8) unsigned NOT NULL DEFAULT '0',
`Chance` float NOT NULL DEFAULT '100',
`QuestRequired` tinyint(1) NOT NULL DEFAULT '0',
`LootMode` smallint(5) unsigned NOT NULL DEFAULT '1',
`GroupId` tinyint(3) unsigned NOT NULL DEFAULT '0',
`MinCount` tinyint(3) unsigned NOT NULL DEFAULT '1',
`MaxCount` tinyint(3) unsigned NOT NULL DEFAULT '1',
`Comment` varchar(255) DEFAULT NULL,
PRIMARY KEY (`Entry`,`Item`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COMMENT='Loot System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_model_info`
--
DROP TABLE IF EXISTS `creature_model_info`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `creature_model_info` (
`DisplayID` mediumint(8) unsigned NOT NULL DEFAULT '0',
`BoundingRadius` float NOT NULL DEFAULT '0',
`CombatReach` float NOT NULL DEFAULT '0',
`DisplayID_Other_Gender` mediumint(8) unsigned NOT NULL DEFAULT '0',
`VerifiedBuild` int(11) NOT NULL DEFAULT '0',
PRIMARY KEY (`DisplayID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COMMENT='Creature System (Model related info)';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_onkill_reputation`
--
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `creature_onkill_reputation` (
`creature_id` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'Creature Identifier',
`RewOnKillRepFaction1` smallint(6) NOT NULL DEFAULT '0',
`RewOnKillRepFaction2` smallint(6) NOT NULL DEFAULT '0',
`MaxStanding1` tinyint(4) NOT NULL DEFAULT '0',
`IsTeamAward1` tinyint(4) NOT NULL DEFAULT '0',
`RewOnKillRepValue1` mediumint(8) NOT NULL DEFAULT '0',
`MaxStanding2` tinyint(4) NOT NULL DEFAULT '0',
`IsTeamAward2` tinyint(4) NOT NULL DEFAULT '0',
`RewOnKillRepValue2` mediumint(9) NOT NULL DEFAULT '0',
`TeamDependent` tinyint(3) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`creature_id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Creature OnKill Reputation gain';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_questender`
--
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `creature_questender` (
`id` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'Identifier',
`quest` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'Quest Identifier',
PRIMARY KEY (`id`,`quest`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Creature System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_questitem`
--
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `creature_questitem` (
`CreatureEntry` int(10) unsigned NOT NULL DEFAULT '0',
`Idx` int(10) unsigned NOT NULL DEFAULT '0',
`ItemId` int(10) unsigned NOT NULL DEFAULT '0',
`VerifiedBuild` int(10) NOT NULL DEFAULT '0',
PRIMARY KEY (`CreatureEntry`,`Idx`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_queststarter`
--
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `creature_queststarter` (
`id` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'Identifier',
`quest` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'Quest Identifier',
PRIMARY KEY (`id`,`quest`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Creature System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_summon_groups`
--
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `creature_summon_groups` (
`summonerId` mediumint(8) unsigned NOT NULL DEFAULT '0',
`summonerType` tinyint(3) unsigned NOT NULL DEFAULT '0',
`groupId` tinyint(3) unsigned NOT NULL DEFAULT '0',
`entry` mediumint(8) unsigned NOT NULL DEFAULT '0',
`position_x` float NOT NULL DEFAULT '0',
`position_y` float NOT NULL DEFAULT '0',
`position_z` float NOT NULL DEFAULT '0',
`orientation` float NOT NULL DEFAULT '0',
`summonType` tinyint(3) unsigned NOT NULL DEFAULT '0',
`summonTime` int(10) unsigned NOT NULL DEFAULT '0'
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_template`
--
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `creature_template` (
`entry` mediumint(8) unsigned NOT NULL DEFAULT '0',
`difficulty_entry_1` mediumint(8) unsigned NOT NULL DEFAULT '0',
`difficulty_entry_2` mediumint(8) unsigned NOT NULL DEFAULT '0',
`difficulty_entry_3` mediumint(8) unsigned NOT NULL DEFAULT '0',
`KillCredit1` int(10) unsigned NOT NULL DEFAULT '0',
`KillCredit2` int(10) unsigned NOT NULL DEFAULT '0',
`name` text,
`femaleName` text,
`subname` text,
`TitleAlt` text,
`IconName` varchar(64) DEFAULT NULL,
`gossip_menu_id` mediumint(8) unsigned NOT NULL DEFAULT '0',
`minlevel` smallint(5) NOT NULL DEFAULT '1',
`maxlevel` smallint(5) NOT NULL DEFAULT '1',
`HealthScalingExpansion` mediumint(5) NOT NULL DEFAULT '0',
`RequiredExpansion` mediumint(5) NOT NULL DEFAULT '0',
`VignetteID` mediumint(5) NOT NULL DEFAULT '0',
`faction` smallint(5) unsigned NOT NULL DEFAULT '0',
`npcflag` bigint(20) unsigned NOT NULL DEFAULT '0',
`speed_walk` float NOT NULL DEFAULT '1' COMMENT 'Result of 2.5/2.5, most common value',
`speed_run` float NOT NULL DEFAULT '1.14286' COMMENT 'Result of 8.0/7.0, most common value',
`scale` float NOT NULL DEFAULT '1',
`rank` tinyint(3) unsigned NOT NULL DEFAULT '0',
`dmgschool` tinyint(4) NOT NULL DEFAULT '0',
`BaseAttackTime` int(10) unsigned NOT NULL DEFAULT '0',
`RangeAttackTime` int(10) unsigned NOT NULL DEFAULT '0',
`BaseVariance` float NOT NULL DEFAULT '1',
`RangeVariance` float NOT NULL DEFAULT '1',
`unit_class` tinyint(3) unsigned NOT NULL DEFAULT '0',
`unit_flags` int(10) unsigned NOT NULL DEFAULT '0',
`unit_flags2` int(10) unsigned NOT NULL DEFAULT '0',
`unit_flags3` int(10) unsigned NOT NULL DEFAULT '0',
`dynamicflags` int(10) unsigned NOT NULL DEFAULT '0',
`family` int(11) NOT NULL DEFAULT '0',
`trainer_class` tinyint(3) unsigned NOT NULL DEFAULT '0',
`type` tinyint(3) unsigned NOT NULL DEFAULT '0',
`type_flags` int(10) unsigned NOT NULL DEFAULT '0',
`type_flags2` int(10) unsigned NOT NULL DEFAULT '0',
`lootid` mediumint(8) unsigned NOT NULL DEFAULT '0',
`pickpocketloot` mediumint(8) unsigned NOT NULL DEFAULT '0',
`skinloot` mediumint(8) unsigned NOT NULL DEFAULT '0',
`resistance1` smallint(6) NOT NULL DEFAULT '0',
`resistance2` smallint(6) NOT NULL DEFAULT '0',
`resistance3` smallint(6) NOT NULL DEFAULT '0',
`resistance4` smallint(6) NOT NULL DEFAULT '0',
`resistance5` smallint(6) NOT NULL DEFAULT '0',
`resistance6` smallint(6) NOT NULL DEFAULT '0',
`spell1` mediumint(8) unsigned NOT NULL DEFAULT '0',
`spell2` mediumint(8) unsigned NOT NULL DEFAULT '0',
`spell3` mediumint(8) unsigned NOT NULL DEFAULT '0',
`spell4` mediumint(8) unsigned NOT NULL DEFAULT '0',
`spell5` mediumint(8) unsigned NOT NULL DEFAULT '0',
`spell6` mediumint(8) unsigned NOT NULL DEFAULT '0',
`spell7` mediumint(8) unsigned NOT NULL DEFAULT '0',
`spell8` mediumint(8) unsigned NOT NULL DEFAULT '0',
`VehicleId` mediumint(8) unsigned NOT NULL DEFAULT '0',
`mingold` mediumint(8) unsigned NOT NULL DEFAULT '0',
`maxgold` mediumint(8) unsigned NOT NULL DEFAULT '0',
`AIName` varchar(64) NOT NULL DEFAULT '',
`MovementType` tinyint(3) unsigned NOT NULL DEFAULT '0',
`InhabitType` tinyint(3) unsigned NOT NULL DEFAULT '3',
`HoverHeight` float NOT NULL DEFAULT '1',
`HealthModifier` float NOT NULL DEFAULT '1',
`HealthModifierExtra` float NOT NULL DEFAULT '1',
`ManaModifier` float NOT NULL DEFAULT '1',
`ManaModifierExtra` float NOT NULL DEFAULT '1',
`ArmorModifier` float NOT NULL DEFAULT '1',
`DamageModifier` float NOT NULL DEFAULT '1',
`ExperienceModifier` float NOT NULL DEFAULT '1',
`RacialLeader` tinyint(3) unsigned NOT NULL DEFAULT '0',
`movementId` int(11) unsigned NOT NULL DEFAULT '0',
`WidgetSetID` int(11) NOT NULL DEFAULT '0',
`WidgetSetUnitConditionID` int(11) NOT NULL DEFAULT '0',
`RegenHealth` tinyint(3) unsigned NOT NULL DEFAULT '1',
`mechanic_immune_mask` int(10) unsigned NOT NULL DEFAULT '0',
`spell_school_immune_mask` int(3) unsigned NOT NULL DEFAULT '0',
`flags_extra` int(10) unsigned NOT NULL DEFAULT '0',
`ScriptName` varchar(64) NOT NULL DEFAULT '',
`VerifiedBuild` int(11) NOT NULL DEFAULT '0',
PRIMARY KEY (`entry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Creature System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_template_addon`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `creature_template_addon` (
`entry` mediumint(8) unsigned NOT NULL DEFAULT '0',
`path_id` int(10) unsigned NOT NULL DEFAULT '0',
`mount` mediumint(8) unsigned NOT NULL DEFAULT '0',
`bytes1` int(10) unsigned NOT NULL DEFAULT '0',
`bytes2` int(10) unsigned NOT NULL DEFAULT '0',
`emote` mediumint(8) unsigned NOT NULL DEFAULT '0',
`aiAnimKit` smallint(6) NOT NULL DEFAULT '0',
`movementAnimKit` smallint(6) NOT NULL DEFAULT '0',
`meleeAnimKit` smallint(6) NOT NULL DEFAULT '0',
`visibilityDistanceType` tinyint(3) unsigned NOT NULL DEFAULT '0',
`auras` text,
PRIMARY KEY (`entry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_template_locale`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `creature_template_locale` (
`entry` mediumint(8) unsigned NOT NULL DEFAULT '0',
`locale` varchar(4) NOT NULL,
`Name` text,
`NameAlt` text,
`Title` text,
`TitleAlt` text,
`VerifiedBuild` int(11) NOT NULL DEFAULT '0',
PRIMARY KEY (`entry`,`locale`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_template_model`
--
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `creature_template_model` (
`CreatureID` int(10) unsigned NOT NULL,
`Idx` int(10) unsigned NOT NULL DEFAULT '0',
`CreatureDisplayID` int(10) unsigned NOT NULL,
`DisplayScale` float NOT NULL DEFAULT '1',
`Probability` float NOT NULL DEFAULT '0',
`VerifiedBuild` int(10) NOT NULL DEFAULT '0',
PRIMARY KEY (`CreatureID`,`Idx`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8mb4;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_template_scaling`
--
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `creature_template_scaling` (
`Entry` mediumint(8) unsigned NOT NULL,
`DifficultyID` tinyint(3) unsigned NOT NULL DEFAULT '0',
`LevelScalingMin` smallint(5) unsigned NOT NULL DEFAULT '0',
`LevelScalingMax` smallint(5) unsigned NOT NULL DEFAULT '0',
`LevelScalingDeltaMin` smallint(5) NOT NULL DEFAULT '0',
`LevelScalingDeltaMax` smallint(5) NOT NULL DEFAULT '0',
`ContentTuningID` int(10) NOT NULL DEFAULT '0',
`VerifiedBuild` int(11) NOT NULL DEFAULT '0',
PRIMARY KEY (`Entry`,`DifficultyID`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_text`
--
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `creature_text` (
`CreatureID` mediumint(8) unsigned NOT NULL DEFAULT '0',
`GroupID` tinyint(3) unsigned NOT NULL DEFAULT '0',
`ID` tinyint(3) unsigned NOT NULL DEFAULT '0',
`Text` longtext,
`Type` tinyint(3) unsigned NOT NULL DEFAULT '0',
`Language` tinyint(3) NOT NULL DEFAULT '0',
`Probability` float unsigned NOT NULL DEFAULT '0',
`Emote` mediumint(8) unsigned NOT NULL DEFAULT '0',
`Duration` mediumint(8) unsigned NOT NULL DEFAULT '0',
`Sound` mediumint(8) unsigned NOT NULL DEFAULT '0',
`BroadcastTextId` mediumint(6) NOT NULL DEFAULT '0',
`TextRange` tinyint(3) unsigned NOT NULL DEFAULT '0',
`comment` varchar(255) DEFAULT '',
PRIMARY KEY (`CreatureID`,`GroupID`,`ID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_text_locale`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `creature_text_locale` (
`CreatureID` mediumint(8) unsigned NOT NULL DEFAULT '0',
`GroupID` tinyint(3) unsigned NOT NULL DEFAULT '0',
`ID` tinyint(3) unsigned NOT NULL DEFAULT '0',
`Locale` varchar(4) NOT NULL,
`Text` text,
PRIMARY KEY (`CreatureID`,`GroupID`,`ID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_trainer`
--
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `creature_trainer` (
`CreatureId` int(11) unsigned NOT NULL,
`TrainerId` int(11) unsigned NOT NULL DEFAULT '0',
`MenuId` int(10) unsigned NOT NULL DEFAULT '0',
`OptionIndex` int(10) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`CreatureId`,`MenuId`,`OptionIndex`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `criteria_data`
--
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `criteria_data` (
`criteria_id` mediumint(8) NOT NULL,
`type` tinyint(3) unsigned NOT NULL DEFAULT '0',
`value1` mediumint(8) unsigned NOT NULL DEFAULT '0',
`value2` mediumint(8) unsigned NOT NULL DEFAULT '0',
`ScriptName` char(64) NOT NULL DEFAULT '',
PRIMARY KEY (`criteria_id`,`type`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Achievment system';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `disables`
--
DROP TABLE IF EXISTS `disables`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `disables` (
`sourceType` int(10) unsigned NOT NULL,
`entry` int(10) unsigned NOT NULL,
`flags` tinyint(3) unsigned NOT NULL DEFAULT '0',
`params_0` varchar(255) NOT NULL DEFAULT '',
`params_1` varchar(255) NOT NULL DEFAULT '',
`comment` varchar(255) NOT NULL DEFAULT '',
PRIMARY KEY (`sourceType`,`entry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `disenchant_loot_template`
--
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `disenchant_loot_template` (
`Entry` mediumint(8) unsigned NOT NULL DEFAULT '0',
`Item` mediumint(8) unsigned NOT NULL DEFAULT '0',
`Reference` mediumint(8) unsigned NOT NULL DEFAULT '0',
`Chance` float NOT NULL DEFAULT '100',
`QuestRequired` tinyint(1) NOT NULL DEFAULT '0',
`LootMode` smallint(5) unsigned NOT NULL DEFAULT '1',
`GroupId` tinyint(3) unsigned NOT NULL DEFAULT '0',
`MinCount` tinyint(3) unsigned NOT NULL DEFAULT '1',
`MaxCount` tinyint(3) unsigned NOT NULL DEFAULT '1',
`Comment` varchar(255) DEFAULT NULL,
PRIMARY KEY (`Entry`,`Item`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Loot System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `event_scripts`
--
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `event_scripts` (
`id` mediumint(8) unsigned NOT NULL DEFAULT '0',
`delay` int(10) unsigned NOT NULL DEFAULT '0',
`command` mediumint(8) unsigned NOT NULL DEFAULT '0',
`datalong` mediumint(8) unsigned NOT NULL DEFAULT '0',
`datalong2` int(10) unsigned NOT NULL DEFAULT '0',
`dataint` int(11) NOT NULL DEFAULT '0',
`x` float NOT NULL DEFAULT '0',
`y` float NOT NULL DEFAULT '0',
`z` float NOT NULL DEFAULT '0',
`o` float NOT NULL DEFAULT '0'
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `exploration_basexp`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `exploration_basexp` (
`level` tinyint(3) unsigned NOT NULL DEFAULT '0',
`basexp` mediumint(8) NOT NULL DEFAULT '0',
PRIMARY KEY (`level`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Exploration System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `fishing_loot_template`
--
DROP TABLE IF EXISTS `fishing_loot_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `fishing_loot_template` (
`Entry` mediumint(8) unsigned NOT NULL DEFAULT '0',
`Item` mediumint(8) unsigned NOT NULL DEFAULT '0',
`Reference` mediumint(8) unsigned NOT NULL DEFAULT '0',
`Chance` float NOT NULL DEFAULT '100',
`QuestRequired` tinyint(1) NOT NULL DEFAULT '0',
`LootMode` smallint(5) unsigned NOT NULL DEFAULT '1',
`GroupId` tinyint(3) unsigned NOT NULL DEFAULT '0',
`MinCount` tinyint(3) unsigned NOT NULL DEFAULT '1',
`MaxCount` tinyint(3) unsigned NOT NULL DEFAULT '1',
`Comment` varchar(255) DEFAULT NULL,
PRIMARY KEY (`Entry`,`Item`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COMMENT='Loot System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `game_event`
--
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `game_event` (
`eventEntry` tinyint(3) unsigned NOT NULL COMMENT 'Entry of the game event',
`start_time` timestamp NULL DEFAULT NULL COMMENT 'Absolute start date, the event will never start before',
`end_time` timestamp NULL DEFAULT NULL COMMENT 'Absolute end date, the event will never start after',
`occurence` bigint(20) unsigned NOT NULL DEFAULT '5184000' COMMENT 'Delay in minutes between occurences of the event',
`length` bigint(20) unsigned NOT NULL DEFAULT '2592000' COMMENT 'Length in minutes of the event',
`holiday` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'Client side holiday id',
`holidayStage` tinyint(3) unsigned NOT NULL DEFAULT '0',
`description` varchar(255) DEFAULT NULL COMMENT 'Description of the event displayed in console',
`world_event` tinyint(3) unsigned NOT NULL DEFAULT '0' COMMENT '0 if normal event, 1 if world event',
`announce` tinyint(3) unsigned DEFAULT '2' COMMENT '0 dont announce, 1 announce, 2 value from config',
PRIMARY KEY (`eventEntry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `game_event_arena_seasons`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `game_event_arena_seasons` (
`eventEntry` tinyint(3) unsigned NOT NULL COMMENT 'Entry of the game event',
`season` tinyint(3) unsigned NOT NULL COMMENT 'Arena season number',
UNIQUE KEY `season` (`season`,`eventEntry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `game_event_battleground_holiday`
--
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `game_event_battleground_holiday` (
`eventEntry` tinyint(3) unsigned NOT NULL COMMENT 'Entry of the game event',
`bgflag` int(10) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`eventEntry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `game_event_condition`
--
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `game_event_condition` (
`eventEntry` tinyint(3) unsigned NOT NULL COMMENT 'Entry of the game event',
`condition_id` mediumint(8) unsigned NOT NULL DEFAULT '0',
`req_num` float DEFAULT '0',
`max_world_state_field` smallint(5) unsigned NOT NULL DEFAULT '0',
`done_world_state_field` smallint(5) unsigned NOT NULL DEFAULT '0',
`description` varchar(25) NOT NULL DEFAULT '',
PRIMARY KEY (`eventEntry`,`condition_id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `game_event_creature`
--
DROP TABLE IF EXISTS `game_event_creature`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `game_event_creature` (
`eventEntry` tinyint(4) NOT NULL COMMENT 'Entry of the game event. Put negative entry to remove during event.',
`guid` bigint(20) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`guid`,`eventEntry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `game_event_creature_quest`
--
DROP TABLE IF EXISTS `game_event_creature_quest`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `game_event_creature_quest` (
`eventEntry` tinyint(3) unsigned NOT NULL COMMENT 'Entry of the game event.',
`id` mediumint(8) unsigned NOT NULL DEFAULT '0',
`quest` mediumint(8) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`id`,`quest`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `game_event_gameobject`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `game_event_gameobject` (
`eventEntry` tinyint(4) NOT NULL COMMENT 'Entry of the game event. Put negative entry to remove during event.',
`guid` bigint(20) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`guid`,`eventEntry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `game_event_gameobject_quest`
--
DROP TABLE IF EXISTS `game_event_gameobject_quest`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `game_event_gameobject_quest` (
`eventEntry` tinyint(3) unsigned NOT NULL COMMENT 'Entry of the game event',
`id` mediumint(8) unsigned NOT NULL DEFAULT '0',
`quest` mediumint(8) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`id`,`quest`,`eventEntry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `game_event_model_equip`
--
DROP TABLE IF EXISTS `game_event_model_equip`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `game_event_model_equip` (
`eventEntry` tinyint(4) NOT NULL COMMENT 'Entry of the game event.',
`guid` bigint(20) unsigned NOT NULL DEFAULT '0',
`modelid` mediumint(8) unsigned NOT NULL DEFAULT '0',
`equipment_id` tinyint(3) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`guid`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `game_event_npc_vendor`
--
DROP TABLE IF EXISTS `game_event_npc_vendor`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `game_event_npc_vendor` (
`eventEntry` tinyint(4) NOT NULL COMMENT 'Entry of the game event.',
`guid` bigint(20) unsigned NOT NULL DEFAULT '0',
`slot` smallint(6) NOT NULL DEFAULT '0',
`item` mediumint(8) unsigned NOT NULL DEFAULT '0',
`maxcount` mediumint(8) unsigned NOT NULL DEFAULT '0',
`incrtime` mediumint(8) unsigned NOT NULL DEFAULT '0',
`ExtendedCost` mediumint(8) unsigned NOT NULL DEFAULT '0',
`type` tinyint(3) unsigned NOT NULL DEFAULT '1',
`BonusListIDs` text,
`PlayerConditionID` int(10) unsigned NOT NULL DEFAULT '0',
`IgnoreFiltering` tinyint(3) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`guid`,`item`,`ExtendedCost`,`type`),
KEY `slot` (`slot`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `game_event_npcflag`
--
DROP TABLE IF EXISTS `game_event_npcflag`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `game_event_npcflag` (
`eventEntry` tinyint(3) unsigned NOT NULL COMMENT 'Entry of the game event',
`guid` bigint(20) unsigned NOT NULL DEFAULT '0',
`npcflag` bigint(20) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`guid`,`eventEntry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `game_event_pool`
--
DROP TABLE IF EXISTS `game_event_pool`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `game_event_pool` (
`eventEntry` tinyint(4) NOT NULL COMMENT 'Entry of the game event. Put negative entry to remove during event.',
`pool_entry` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'Id of the pool',
PRIMARY KEY (`pool_entry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `game_event_prerequisite`
--
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `game_event_prerequisite` (
`eventEntry` tinyint(3) unsigned NOT NULL COMMENT 'Entry of the game event',
`prerequisite_event` mediumint(8) unsigned NOT NULL,
PRIMARY KEY (`eventEntry`,`prerequisite_event`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `game_event_quest_condition`
--
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `game_event_quest_condition` (
`eventEntry` tinyint(3) unsigned NOT NULL COMMENT 'Entry of the game event.',
`quest` mediumint(8) unsigned NOT NULL DEFAULT '0',
`condition_id` mediumint(8) unsigned NOT NULL DEFAULT '0',
`num` float DEFAULT '0',
PRIMARY KEY (`quest`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `game_event_seasonal_questrelation`
--
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `game_event_seasonal_questrelation` (
`questId` int(10) unsigned NOT NULL COMMENT 'Quest Identifier',
`eventEntry` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'Entry of the game event',
PRIMARY KEY (`questId`,`eventEntry`),
KEY `idx_quest` (`questId`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COMMENT='Player System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `game_tele`
--
DROP TABLE IF EXISTS `game_tele`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `game_tele` (
`id` mediumint(8) unsigned NOT NULL AUTO_INCREMENT,
`position_x` float NOT NULL DEFAULT '0',
`position_y` float NOT NULL DEFAULT '0',
`position_z` float NOT NULL DEFAULT '0',
`orientation` float NOT NULL DEFAULT '0',
`map` smallint(5) unsigned NOT NULL DEFAULT '0',
`name` varchar(100) NOT NULL DEFAULT '',
PRIMARY KEY (`id`)
) ENGINE=MyISAM AUTO_INCREMENT=1689 DEFAULT CHARSET=utf8 COMMENT='Tele Command';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `game_weather`
--
DROP TABLE IF EXISTS `game_weather`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `game_weather` (
`zone` mediumint(8) unsigned NOT NULL DEFAULT '0',
`spring_rain_chance` tinyint(3) unsigned NOT NULL DEFAULT '25',
`spring_snow_chance` tinyint(3) unsigned NOT NULL DEFAULT '25',
`spring_storm_chance` tinyint(3) unsigned NOT NULL DEFAULT '25',
`summer_rain_chance` tinyint(3) unsigned NOT NULL DEFAULT '25',
`summer_snow_chance` tinyint(3) unsigned NOT NULL DEFAULT '25',
`summer_storm_chance` tinyint(3) unsigned NOT NULL DEFAULT '25',
`fall_rain_chance` tinyint(3) unsigned NOT NULL DEFAULT '25',
`fall_snow_chance` tinyint(3) unsigned NOT NULL DEFAULT '25',
`fall_storm_chance` tinyint(3) unsigned NOT NULL DEFAULT '25',
`winter_rain_chance` tinyint(3) unsigned NOT NULL DEFAULT '25',
`winter_snow_chance` tinyint(3) unsigned NOT NULL DEFAULT '25',
`winter_storm_chance` tinyint(3) unsigned NOT NULL DEFAULT '25',
`ScriptName` char(64) NOT NULL DEFAULT '',
PRIMARY KEY (`zone`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Weather System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `gameobject`
--
DROP TABLE IF EXISTS `gameobject`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `gameobject` (
`guid` bigint(20) unsigned NOT NULL DEFAULT '0',
`id` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'Gameobject Identifier',
`map` smallint(5) unsigned NOT NULL DEFAULT '0' COMMENT 'Map Identifier',
`zoneId` smallint(5) unsigned NOT NULL DEFAULT '0' COMMENT 'Zone Identifier',
`areaId` smallint(5) unsigned NOT NULL DEFAULT '0' COMMENT 'Area Identifier',
`spawnDifficulties` varchar(100) NOT NULL DEFAULT '0',
`phaseUseFlags` tinyint(3) unsigned NOT NULL DEFAULT '0',
`PhaseId` int(10) DEFAULT '0',
`PhaseGroup` int(10) DEFAULT '0',
`terrainSwapMap` int(11) NOT NULL DEFAULT '-1',
`position_x` float NOT NULL DEFAULT '0',
`position_y` float NOT NULL DEFAULT '0',
`position_z` float NOT NULL DEFAULT '0',
`orientation` float NOT NULL DEFAULT '0',
`rotation0` float NOT NULL DEFAULT '0',
`rotation1` float NOT NULL DEFAULT '0',
`rotation2` float NOT NULL DEFAULT '0',
`rotation3` float NOT NULL DEFAULT '0',
`spawntimesecs` int(11) NOT NULL DEFAULT '0',
`animprogress` tinyint(3) unsigned NOT NULL DEFAULT '0',
`state` tinyint(3) unsigned NOT NULL DEFAULT '0',
`ScriptName` char(64) DEFAULT '',
`VerifiedBuild` int(11) NOT NULL DEFAULT '0',
PRIMARY KEY (`guid`)
) ENGINE=MyISAM AUTO_INCREMENT=255094 DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Gameobject System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `gameobject_addon`
--
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `gameobject_addon` (
`guid` bigint(20) unsigned NOT NULL DEFAULT '0',
`parent_rotation0` float NOT NULL DEFAULT '0',
`parent_rotation1` float NOT NULL DEFAULT '0',
`parent_rotation2` float NOT NULL DEFAULT '0',
`parent_rotation3` float NOT NULL DEFAULT '1',
`invisibilityType` tinyint(3) unsigned NOT NULL DEFAULT '0',
`invisibilityValue` int(10) unsigned NOT NULL DEFAULT '0',
`WorldEffectID` mediumint(8) unsigned NOT NULL DEFAULT '0',
`AIAnimKitID` int(10) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`guid`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `gameobject_loot_template`
--
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `gameobject_loot_template` (
`Entry` mediumint(8) unsigned NOT NULL DEFAULT '0',
`Item` mediumint(8) unsigned NOT NULL DEFAULT '0',
`Reference` mediumint(8) unsigned NOT NULL DEFAULT '0',
`Chance` float NOT NULL DEFAULT '100',
`QuestRequired` tinyint(1) NOT NULL DEFAULT '0',
`LootMode` smallint(5) unsigned NOT NULL DEFAULT '1',
`GroupId` tinyint(3) unsigned NOT NULL DEFAULT '0',
`MinCount` tinyint(3) unsigned NOT NULL DEFAULT '1',
`MaxCount` tinyint(3) unsigned NOT NULL DEFAULT '1',
`Comment` varchar(255) DEFAULT NULL,
PRIMARY KEY (`Entry`,`Item`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COMMENT='Loot System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `gameobject_questender`
--
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `gameobject_questender` (
`id` mediumint(8) unsigned NOT NULL DEFAULT '0',
`quest` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'Quest Identifier',
PRIMARY KEY (`id`,`quest`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `gameobject_questitem`
--
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `gameobject_questitem` (
`GameObjectEntry` int(10) unsigned NOT NULL DEFAULT '0',
`Idx` int(10) unsigned NOT NULL DEFAULT '0',
`ItemId` int(10) unsigned NOT NULL DEFAULT '0',
`VerifiedBuild` int(10) NOT NULL DEFAULT '0',
PRIMARY KEY (`GameObjectEntry`,`Idx`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `gameobject_queststarter`
--
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `gameobject_queststarter` (
`id` mediumint(8) unsigned NOT NULL DEFAULT '0',
`quest` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'Quest Identifier',
PRIMARY KEY (`id`,`quest`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `gameobject_template`
--
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `gameobject_template` (
`entry` mediumint(8) unsigned NOT NULL DEFAULT '0',
`type` tinyint(3) unsigned NOT NULL DEFAULT '0',
`displayId` mediumint(8) unsigned NOT NULL DEFAULT '0',
`name` varchar(100) NOT NULL DEFAULT '',
`IconName` varchar(100) NOT NULL DEFAULT '',
`castBarCaption` varchar(100) NOT NULL DEFAULT '',
`unk1` varchar(100) NOT NULL DEFAULT '',
`size` float NOT NULL DEFAULT '1',
`Data0` int(10) NOT NULL DEFAULT '0',
`Data1` int(10) NOT NULL DEFAULT '0',
`Data2` int(10) NOT NULL DEFAULT '0',
`Data3` int(10) NOT NULL DEFAULT '0',
`Data4` int(10) NOT NULL DEFAULT '0',
`Data5` int(10) NOT NULL DEFAULT '0',
`Data6` int(10) NOT NULL DEFAULT '0',
`Data7` int(10) NOT NULL DEFAULT '0',
`Data8` int(10) NOT NULL DEFAULT '0',
`Data9` int(10) NOT NULL DEFAULT '0',
`Data10` int(10) NOT NULL DEFAULT '0',
`Data11` int(10) NOT NULL DEFAULT '0',
`Data12` int(10) NOT NULL DEFAULT '0',
`Data13` int(10) NOT NULL DEFAULT '0',
`Data14` int(10) NOT NULL DEFAULT '0',
`Data15` int(10) NOT NULL DEFAULT '0',
`Data16` int(10) NOT NULL DEFAULT '0',
`Data17` int(10) NOT NULL DEFAULT '0',
`Data18` int(10) NOT NULL DEFAULT '0',
`Data19` int(10) NOT NULL DEFAULT '0',
`Data20` int(10) NOT NULL DEFAULT '0',
`Data21` int(10) NOT NULL DEFAULT '0',
`Data22` int(10) NOT NULL DEFAULT '0',
`Data23` int(10) NOT NULL DEFAULT '0',
`Data24` int(10) NOT NULL DEFAULT '0',
`Data25` int(10) NOT NULL DEFAULT '0',
`Data26` int(10) NOT NULL DEFAULT '0',
`Data27` int(10) NOT NULL DEFAULT '0',
`Data28` int(10) NOT NULL DEFAULT '0',
`Data29` int(10) NOT NULL DEFAULT '0',
`Data30` int(10) NOT NULL DEFAULT '0',
`Data31` int(10) NOT NULL DEFAULT '0',
`Data32` int(10) NOT NULL DEFAULT '0',
`Data33` int(11) NOT NULL DEFAULT '0',
`ContentTuningId` int(11) NOT NULL DEFAULT '0',
`AIName` char(64) NOT NULL DEFAULT '',
`ScriptName` varchar(64) NOT NULL DEFAULT '',
`VerifiedBuild` int(11) NOT NULL DEFAULT '0',
PRIMARY KEY (`entry`),
KEY `idx_name` (`name`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Gameobject System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `gameobject_template_addon`
--
DROP TABLE IF EXISTS `gameobject_template_addon`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `gameobject_template_addon` (
`entry` mediumint(8) unsigned NOT NULL DEFAULT '0',
`faction` smallint(5) unsigned NOT NULL DEFAULT '0',
`flags` int(10) unsigned NOT NULL DEFAULT '0',
`mingold` mediumint(8) unsigned NOT NULL DEFAULT '0',
`maxgold` mediumint(8) unsigned NOT NULL DEFAULT '0',
`WorldEffectID` mediumint(8) unsigned NOT NULL DEFAULT '0',
`AIAnimKitID` int(10) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`entry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `gameobject_template_locale`
--
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `gameobject_template_locale` (
`entry` mediumint(8) unsigned NOT NULL DEFAULT '0',
`locale` varchar(4) NOT NULL,
`name` text,
`castBarCaption` text,
`unk1` text,
`VerifiedBuild` int(11) NOT NULL DEFAULT '0',
PRIMARY KEY (`entry`,`locale`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `garrison_follower_class_spec_abilities`
--
DROP TABLE IF EXISTS `garrison_follower_class_spec_abilities`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `garrison_follower_class_spec_abilities` (
`classSpecId` int(10) unsigned NOT NULL DEFAULT '0',
`abilityId` int(10) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`classSpecId`,`abilityId`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `garrison_plot_finalize_info`
--
DROP TABLE IF EXISTS `garrison_plot_finalize_info`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `garrison_plot_finalize_info` (
`garrPlotInstanceId` int(10) unsigned NOT NULL,
`hordeGameObjectId` int(10) unsigned NOT NULL DEFAULT '0',
`hordeX` float NOT NULL DEFAULT '0',
`hordeY` float NOT NULL DEFAULT '0',
`hordeZ` float NOT NULL DEFAULT '0',
`hordeO` float NOT NULL DEFAULT '0',
`hordeAnimKitId` smallint(5) unsigned NOT NULL DEFAULT '0',
`allianceGameObjectId` int(10) unsigned NOT NULL DEFAULT '0',
`allianceX` float NOT NULL DEFAULT '0',
`allianceY` float NOT NULL DEFAULT '0',
`allianceZ` float NOT NULL DEFAULT '0',
`allianceO` float NOT NULL DEFAULT '0',
`allianceAnimKitId` smallint(5) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`garrPlotInstanceId`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `gossip_menu`
--
DROP TABLE IF EXISTS `gossip_menu`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `gossip_menu` (
`MenuId` int(10) unsigned NOT NULL DEFAULT '0',
`TextId` int(10) unsigned NOT NULL DEFAULT '0',
`VerifiedBuild` int(10) NOT NULL DEFAULT '0',
PRIMARY KEY (`MenuId`,`TextId`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `gossip_menu_option`
--
DROP TABLE IF EXISTS `gossip_menu_option`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `gossip_menu_option` (
`MenuId` int(10) unsigned NOT NULL DEFAULT '0',
`OptionIndex` int(10) unsigned NOT NULL DEFAULT '0',
`OptionIcon` tinyint(3) unsigned NOT NULL DEFAULT '0',
`OptionText` text,
`OptionBroadcastTextId` int(11) unsigned NOT NULL DEFAULT '0',
`OptionType` int(11) unsigned NOT NULL DEFAULT '0',
`OptionNpcFlag` bigint(20) unsigned NOT NULL DEFAULT '0',
`VerifiedBuild` int(10) NOT NULL DEFAULT '0',
PRIMARY KEY (`MenuId`,`OptionIndex`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `gossip_menu_option_action`
--
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `gossip_menu_option_action` (
`MenuId` int(10) unsigned NOT NULL DEFAULT '0',
`OptionIndex` int(10) unsigned NOT NULL DEFAULT '0',
`ActionMenuId` int(11) unsigned NOT NULL DEFAULT '0',
`ActionPoiId` int(11) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`MenuId`,`OptionIndex`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `gossip_menu_option_box`
--
DROP TABLE IF EXISTS `gossip_menu_option_box`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `gossip_menu_option_box` (
`MenuId` int(10) unsigned NOT NULL DEFAULT '0',
`OptionIndex` int(10) unsigned NOT NULL DEFAULT '0',
`BoxCoded` tinyint(3) unsigned NOT NULL DEFAULT '0',
`BoxMoney` int(11) unsigned NOT NULL DEFAULT '0',
`BoxText` text,
`BoxBroadcastTextId` int(11) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`MenuId`,`OptionIndex`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `gossip_menu_option_locale`
--
DROP TABLE IF EXISTS `gossip_menu_option_locale`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `gossip_menu_option_locale` (
`MenuId` int(10) unsigned NOT NULL DEFAULT '0',
`OptionIndex` int(10) unsigned NOT NULL DEFAULT '0',
`Locale` varchar(4) NOT NULL,
`OptionText` text,
`BoxText` text,
PRIMARY KEY (`MenuId`,`OptionIndex`,`Locale`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `graveyard_zone`
--
DROP TABLE IF EXISTS `graveyard_zone`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `graveyard_zone` (
`ID` mediumint(8) unsigned NOT NULL DEFAULT '0',
`GhostZone` mediumint(8) unsigned NOT NULL DEFAULT '0',
`Faction` smallint(5) unsigned NOT NULL DEFAULT '0',
`Comment` text,
PRIMARY KEY (`ID`,`GhostZone`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COMMENT='Trigger System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `guild_rewards`
--
DROP TABLE IF EXISTS `guild_rewards`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `guild_rewards` (
`ItemID` mediumint(8) unsigned NOT NULL DEFAULT '0',
`MinGuildRep` tinyint(3) unsigned DEFAULT '0',
`RaceMask` bigint(20) unsigned DEFAULT '0',
`Cost` bigint(20) unsigned DEFAULT '0',
PRIMARY KEY (`ItemID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `guild_rewards_req_achievements`
--
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `guild_rewards_req_achievements` (
`ItemID` mediumint(8) unsigned NOT NULL DEFAULT '0',
`AchievementRequired` mediumint(8) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`ItemID`,`AchievementRequired`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `instance_encounters`
--
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `instance_encounters` (
`entry` int(10) unsigned NOT NULL COMMENT 'Unique entry from DungeonEncounter.dbc',
`creditType` tinyint(3) unsigned NOT NULL DEFAULT '0',
`creditEntry` int(10) unsigned NOT NULL DEFAULT '0',
`lastEncounterDungeon` smallint(5) unsigned NOT NULL DEFAULT '0' COMMENT 'If not 0, LfgDungeon.dbc entry for the instance it is last encounter in',
`comment` varchar(255) NOT NULL DEFAULT '',
PRIMARY KEY (`entry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `instance_spawn_groups`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `instance_spawn_groups` (
`instanceMapId` smallint(5) unsigned NOT NULL,
`bossStateId` tinyint(3) unsigned NOT NULL,
`bossStates` tinyint(3) unsigned NOT NULL,
`spawnGroupId` int(10) unsigned NOT NULL,
`flags` tinyint(3) unsigned NOT NULL,
PRIMARY KEY (`instanceMapId`,`bossStateId`,`spawnGroupId`,`bossStates`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `instance_template`
--
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `instance_template` (
`map` smallint(5) unsigned NOT NULL,
`parent` smallint(5) unsigned NOT NULL,
`script` varchar(128) NOT NULL DEFAULT '',
`allowMount` tinyint(3) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`map`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `item_loot_template`
--
DROP TABLE IF EXISTS `item_loot_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `item_loot_template` (
`Entry` mediumint(8) unsigned NOT NULL DEFAULT '0',
`Item` mediumint(8) unsigned NOT NULL DEFAULT '0',
`Reference` mediumint(8) unsigned NOT NULL DEFAULT '0',
`Chance` float NOT NULL DEFAULT '100',
`QuestRequired` tinyint(1) NOT NULL DEFAULT '0',
`LootMode` smallint(5) unsigned NOT NULL DEFAULT '1',
`GroupId` tinyint(3) unsigned NOT NULL DEFAULT '0',
`MinCount` tinyint(3) unsigned NOT NULL DEFAULT '1',
`MaxCount` tinyint(3) unsigned NOT NULL DEFAULT '1',
`Comment` varchar(255) DEFAULT NULL,
PRIMARY KEY (`Entry`,`Item`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Loot System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `item_random_bonus_list_template`
--
DROP TABLE IF EXISTS `item_random_bonus_list_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `item_random_bonus_list_template` (
`Id` int(10) unsigned NOT NULL,
`BonusListID` int(10) unsigned NOT NULL,
`Chance` float NOT NULL,
PRIMARY KEY (`Id`,`BonusListID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Item Random Enchantment System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `item_script_names`
--
DROP TABLE IF EXISTS `item_script_names`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `item_script_names` (
`Id` int(10) unsigned NOT NULL,
`ScriptName` varchar(64) NOT NULL,
PRIMARY KEY (`Id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `item_template_addon`
--
DROP TABLE IF EXISTS `item_template_addon`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `item_template_addon` (
`Id` int(10) unsigned NOT NULL,
`FlagsCu` int(10) unsigned NOT NULL DEFAULT '0',
`FoodType` tinyint(3) unsigned NOT NULL DEFAULT '0',
`MinMoneyLoot` int(10) unsigned NOT NULL DEFAULT '0',
`MaxMoneyLoot` int(10) unsigned NOT NULL DEFAULT '0',
`SpellPPMChance` float unsigned NOT NULL DEFAULT '0',
`RandomBonusListTemplateId` int(10) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`Id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `lfg_dungeon_rewards`
--
DROP TABLE IF EXISTS `lfg_dungeon_rewards`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `lfg_dungeon_rewards` (
`dungeonId` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Dungeon entry from dbc',
`maxLevel` tinyint(3) unsigned NOT NULL DEFAULT '0' COMMENT 'Max level at which this reward is rewarded',
`firstQuestId` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Quest id with rewards for first dungeon this day',
`otherQuestId` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Quest id with rewards for Nth dungeon this day',
PRIMARY KEY (`dungeonId`,`maxLevel`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `lfg_dungeon_template`
--
DROP TABLE IF EXISTS `lfg_dungeon_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `lfg_dungeon_template` (
`dungeonId` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Unique id from LFGDungeons.dbc',
`name` varchar(255) CHARACTER SET latin1 DEFAULT NULL,
`position_x` float NOT NULL DEFAULT '0',
`position_y` float NOT NULL DEFAULT '0',
`position_z` float NOT NULL DEFAULT '0',
`orientation` float NOT NULL DEFAULT '0',
`requiredItemLevel` smallint(5) NOT NULL DEFAULT '0',
`VerifiedBuild` int(11) NOT NULL DEFAULT '0',
PRIMARY KEY (`dungeonId`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `linked_respawn`
--
DROP TABLE IF EXISTS `linked_respawn`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `linked_respawn` (
`guid` bigint(20) unsigned NOT NULL DEFAULT '0',
`linkedGuid` bigint(20) unsigned NOT NULL DEFAULT '0',
`linkType` tinyint(3) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`guid`,`linkType`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Creature Respawn Link System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `mail_level_reward`
--
DROP TABLE IF EXISTS `mail_level_reward`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `mail_level_reward` (
`level` tinyint(3) unsigned NOT NULL DEFAULT '0',
`raceMask` bigint(20) unsigned NOT NULL,
`mailTemplateId` mediumint(8) unsigned NOT NULL DEFAULT '0',
`senderEntry` mediumint(8) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`level`,`raceMask`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Mail System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `mail_loot_template`
--
DROP TABLE IF EXISTS `mail_loot_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `mail_loot_template` (
`Entry` mediumint(8) unsigned NOT NULL DEFAULT '0',
`Item` mediumint(8) unsigned NOT NULL DEFAULT '0',
`Reference` mediumint(8) unsigned NOT NULL DEFAULT '0',
`Chance` float NOT NULL DEFAULT '100',
`QuestRequired` tinyint(1) NOT NULL DEFAULT '0',
`LootMode` smallint(5) unsigned NOT NULL DEFAULT '1',
`GroupId` tinyint(3) unsigned NOT NULL DEFAULT '0',
`MinCount` tinyint(3) unsigned NOT NULL DEFAULT '1',
`MaxCount` tinyint(3) unsigned NOT NULL DEFAULT '1',
`Comment` varchar(255) DEFAULT NULL,
PRIMARY KEY (`Entry`,`Item`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Loot System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `milling_loot_template`
--
DROP TABLE IF EXISTS `milling_loot_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `milling_loot_template` (
`Entry` mediumint(8) unsigned NOT NULL DEFAULT '0',
`Item` mediumint(8) unsigned NOT NULL DEFAULT '0',
`Reference` mediumint(8) unsigned NOT NULL DEFAULT '0',
`Chance` float NOT NULL DEFAULT '100',
`QuestRequired` tinyint(1) NOT NULL DEFAULT '0',
`LootMode` smallint(5) unsigned NOT NULL DEFAULT '1',
`GroupId` tinyint(3) unsigned NOT NULL DEFAULT '0',
`MinCount` tinyint(3) unsigned NOT NULL DEFAULT '1',
`MaxCount` tinyint(3) unsigned NOT NULL DEFAULT '1',
`Comment` varchar(255) DEFAULT NULL,
PRIMARY KEY (`Entry`,`Item`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Loot System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `mount_definitions`
--
DROP TABLE IF EXISTS `mount_definitions`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `mount_definitions` (
`spellId` int(10) unsigned NOT NULL,
`otherFactionSpellId` int(10) unsigned NOT NULL,
PRIMARY KEY (`spellId`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `npc_spellclick_spells`
--
DROP TABLE IF EXISTS `npc_spellclick_spells`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `npc_spellclick_spells` (
`npc_entry` int(10) unsigned NOT NULL COMMENT 'reference to creature_template',
`spell_id` int(10) unsigned NOT NULL COMMENT 'spell which should be casted ',
`cast_flags` tinyint(3) unsigned NOT NULL COMMENT 'first bit defines caster: 1=player, 0=creature; second bit defines target, same mapping as caster bit',
`user_type` smallint(5) unsigned NOT NULL DEFAULT '0' COMMENT 'relation with summoner: 0-no 1-friendly 2-raid 3-party player can click',
PRIMARY KEY (`npc_entry`,`spell_id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `npc_text`
--
DROP TABLE IF EXISTS `npc_text`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `npc_text` (
`ID` mediumint(8) unsigned NOT NULL DEFAULT '0',
`Probability0` float NOT NULL DEFAULT '0',
`Probability1` float NOT NULL DEFAULT '0',
`Probability2` float NOT NULL DEFAULT '0',
`Probability3` float NOT NULL DEFAULT '0',
`Probability4` float NOT NULL DEFAULT '0',
`Probability5` float NOT NULL DEFAULT '0',
`Probability6` float NOT NULL DEFAULT '0',
`Probability7` float NOT NULL DEFAULT '0',
`BroadcastTextID0` mediumint(6) unsigned NOT NULL DEFAULT '0',
`BroadcastTextID1` mediumint(6) unsigned NOT NULL DEFAULT '0',
`BroadcastTextID2` mediumint(6) unsigned NOT NULL DEFAULT '0',
`BroadcastTextID3` mediumint(6) unsigned NOT NULL DEFAULT '0',
`BroadcastTextID4` mediumint(6) unsigned NOT NULL DEFAULT '0',
`BroadcastTextID5` mediumint(6) unsigned NOT NULL DEFAULT '0',
`BroadcastTextID6` mediumint(6) unsigned NOT NULL DEFAULT '0',
`BroadcastTextID7` mediumint(6) unsigned NOT NULL DEFAULT '0',
`VerifiedBuild` int(11) NOT NULL DEFAULT '0',
PRIMARY KEY (`ID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `npc_vendor`
--
DROP TABLE IF EXISTS `npc_vendor`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `npc_vendor` (
`entry` mediumint(8) unsigned NOT NULL DEFAULT '0',
`slot` smallint(6) NOT NULL DEFAULT '0',
`item` mediumint(8) NOT NULL DEFAULT '0',
`maxcount` mediumint(8) unsigned NOT NULL DEFAULT '0',
`incrtime` int(10) unsigned NOT NULL DEFAULT '0',
`ExtendedCost` mediumint(8) unsigned NOT NULL DEFAULT '0',
`type` tinyint(3) unsigned NOT NULL DEFAULT '1',
`BonusListIDs` text,
`PlayerConditionID` int(10) unsigned NOT NULL DEFAULT '0',
`IgnoreFiltering` tinyint(3) unsigned NOT NULL DEFAULT '0',
`VerifiedBuild` int(11) NOT NULL DEFAULT '0',
PRIMARY KEY (`entry`,`item`,`ExtendedCost`,`type`),
KEY `slot` (`slot`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Npc System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `outdoorpvp_template`
--
DROP TABLE IF EXISTS `outdoorpvp_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `outdoorpvp_template` (
`TypeId` tinyint(3) unsigned NOT NULL,
`ScriptName` char(64) NOT NULL DEFAULT '',
`comment` text,
PRIMARY KEY (`TypeId`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='OutdoorPvP Templates';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `page_text`
--
DROP TABLE IF EXISTS `page_text`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `page_text` (
`ID` mediumint(8) unsigned NOT NULL DEFAULT '0',
`Text` longtext,
`NextPageID` mediumint(8) unsigned NOT NULL DEFAULT '0',
`PlayerConditionID` int(11) NOT NULL DEFAULT '0',
`Flags` tinyint(3) unsigned NOT NULL DEFAULT '0',
`VerifiedBuild` int(11) NOT NULL DEFAULT '0',
PRIMARY KEY (`ID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COMMENT='Item System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `page_text_locale`
--
DROP TABLE IF EXISTS `page_text_locale`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `page_text_locale` (
`ID` mediumint(8) unsigned NOT NULL DEFAULT '0',
`locale` varchar(4) NOT NULL,
`Text` text,
`VerifiedBuild` int(11) NOT NULL DEFAULT '0',
PRIMARY KEY (`ID`,`locale`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `pet_levelstats`
--
DROP TABLE IF EXISTS `pet_levelstats`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `pet_levelstats` (
`creature_entry` mediumint(8) unsigned NOT NULL,
`level` tinyint(3) unsigned NOT NULL,
`hp` smallint(5) unsigned NOT NULL,
`mana` smallint(5) unsigned NOT NULL,
`armor` int(10) unsigned NOT NULL DEFAULT '0',
`str` smallint(5) unsigned NOT NULL,
`agi` smallint(5) unsigned NOT NULL,
`sta` smallint(5) unsigned NOT NULL,
`inte` smallint(5) unsigned NOT NULL,
`spi` smallint(5) unsigned NOT NULL,
PRIMARY KEY (`creature_entry`,`level`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 PACK_KEYS=0 COMMENT='Stores pet levels stats.';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `pet_name_generation`
--
DROP TABLE IF EXISTS `pet_name_generation`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `pet_name_generation` (
`id` mediumint(8) unsigned NOT NULL AUTO_INCREMENT,
`word` tinytext NOT NULL,
`entry` mediumint(8) unsigned NOT NULL DEFAULT '0',
`half` tinyint(3) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`id`)
) ENGINE=MyISAM AUTO_INCREMENT=314 DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `phase_area`
--
DROP TABLE IF EXISTS `phase_area`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `phase_area` (
`AreaId` int(10) unsigned NOT NULL,
`PhaseId` int(10) unsigned NOT NULL,
`Comment` varchar(255) DEFAULT NULL,
PRIMARY KEY (`AreaId`,`PhaseId`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `pickpocketing_loot_template`
--
DROP TABLE IF EXISTS `pickpocketing_loot_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `pickpocketing_loot_template` (
`Entry` mediumint(8) unsigned NOT NULL DEFAULT '0',
`Item` mediumint(8) unsigned NOT NULL DEFAULT '0',
`Reference` mediumint(8) unsigned NOT NULL DEFAULT '0',
`Chance` float NOT NULL DEFAULT '100',
`QuestRequired` tinyint(1) NOT NULL DEFAULT '0',
`LootMode` smallint(5) unsigned NOT NULL DEFAULT '1',
`GroupId` tinyint(3) unsigned NOT NULL DEFAULT '0',
`MinCount` tinyint(3) unsigned NOT NULL DEFAULT '1',
`MaxCount` tinyint(3) unsigned NOT NULL DEFAULT '1',
`Comment` varchar(255) DEFAULT NULL,
PRIMARY KEY (`Entry`,`Item`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Loot System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `player_classlevelstats`
--
DROP TABLE IF EXISTS `player_classlevelstats`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `player_classlevelstats` (
`class` tinyint(3) unsigned NOT NULL,
`level` tinyint(3) unsigned NOT NULL,
`str` smallint(5) unsigned NOT NULL COMMENT 'strength',
`agi` smallint(5) unsigned NOT NULL COMMENT 'agility',
`sta` smallint(5) unsigned NOT NULL COMMENT 'stamina',
`inte` smallint(5) unsigned NOT NULL COMMENT 'intellect',
PRIMARY KEY (`class`,`level`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COMMENT='Stores levels stats.';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `player_factionchange_achievement`
--
DROP TABLE IF EXISTS `player_factionchange_achievement`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `player_factionchange_achievement` (
`alliance_id` int(10) unsigned NOT NULL,
`horde_id` int(10) unsigned NOT NULL,
PRIMARY KEY (`alliance_id`,`horde_id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `player_factionchange_items`
--
DROP TABLE IF EXISTS `player_factionchange_items`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `player_factionchange_items` (
`race_A` int(10) unsigned NOT NULL,
`alliance_id` int(10) unsigned NOT NULL,
`commentA` text,
`race_H` int(10) unsigned NOT NULL,
`horde_id` int(10) unsigned NOT NULL,
`commentH` text,
PRIMARY KEY (`alliance_id`,`horde_id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `player_factionchange_quests`
--
DROP TABLE IF EXISTS `player_factionchange_quests`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `player_factionchange_quests` (
`alliance_id` int(10) unsigned NOT NULL,
`horde_id` int(10) unsigned NOT NULL,
PRIMARY KEY (`alliance_id`,`horde_id`),
UNIQUE KEY `alliance_uniq` (`alliance_id`),
UNIQUE KEY `horde_uniq` (`horde_id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `player_factionchange_reputations`
--
DROP TABLE IF EXISTS `player_factionchange_reputations`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `player_factionchange_reputations` (
`alliance_id` int(10) unsigned NOT NULL,
`horde_id` int(10) unsigned NOT NULL,
PRIMARY KEY (`alliance_id`,`horde_id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `player_factionchange_spells`
--
DROP TABLE IF EXISTS `player_factionchange_spells`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `player_factionchange_spells` (
`alliance_id` int(10) unsigned NOT NULL,
`horde_id` int(10) unsigned NOT NULL,
PRIMARY KEY (`alliance_id`,`horde_id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `player_factionchange_titles`
--
DROP TABLE IF EXISTS `player_factionchange_titles`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `player_factionchange_titles` (
`alliance_id` int(8) NOT NULL,
`horde_id` int(8) NOT NULL,
PRIMARY KEY (`alliance_id`,`horde_id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `player_racestats`
--
DROP TABLE IF EXISTS `player_racestats`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `player_racestats` (
`race` tinyint(3) unsigned NOT NULL,
`str` smallint(6) NOT NULL COMMENT 'strength',
`agi` smallint(6) NOT NULL COMMENT 'agility',
`sta` smallint(6) NOT NULL COMMENT 'stamina',
`inte` smallint(6) NOT NULL COMMENT 'intellect',
PRIMARY KEY (`race`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COMMENT='Stores race stats.';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `player_xp_for_level`
--
DROP TABLE IF EXISTS `player_xp_for_level`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `player_xp_for_level` (
`Level` tinyint(3) unsigned NOT NULL,
`Experience` float unsigned NOT NULL,
PRIMARY KEY (`Level`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `playerchoice`
--
DROP TABLE IF EXISTS `playerchoice`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `playerchoice` (
`ChoiceId` int(11) NOT NULL,
`UiTextureKitId` int(11) NOT NULL DEFAULT '0',
`SoundKitId` int(10) unsigned NOT NULL DEFAULT '0',
`Question` varchar(255) DEFAULT NULL,
`HideWarboardHeader` tinyint(1) NOT NULL DEFAULT '0',
`KeepOpenAfterChoice` tinyint(3) unsigned NOT NULL DEFAULT '0',
`VerifiedBuild` int(10) NOT NULL DEFAULT '0',
PRIMARY KEY (`ChoiceId`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `playerchoice_locale`
--
DROP TABLE IF EXISTS `playerchoice_locale`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `playerchoice_locale` (
`ChoiceId` int(11) NOT NULL,
`locale` varchar(4) NOT NULL,
`Question` varchar(255) DEFAULT NULL,
`VerifiedBuild` int(10) NOT NULL DEFAULT '0',
PRIMARY KEY (`ChoiceId`,`locale`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `playerchoice_response`
--
DROP TABLE IF EXISTS `playerchoice_response`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `playerchoice_response` (
`ChoiceId` int(11) NOT NULL,
`ResponseId` int(11) NOT NULL,
`ResponseIdentifier` smallint(5) unsigned NOT NULL,
`Index` int(10) unsigned NOT NULL,
`ChoiceArtFileId` int(11) NOT NULL DEFAULT '0',
`Flags` int(11) NOT NULL DEFAULT '0',
`WidgetSetID` int(10) unsigned NOT NULL DEFAULT '0',
`UiTextureAtlasElementID` int(10) unsigned NOT NULL DEFAULT '0',
`SoundKitID` int(10) unsigned NOT NULL DEFAULT '0',
`GroupID` tinyint(3) unsigned NOT NULL DEFAULT '0',
`UiTextureKitID` int(11) NOT NULL DEFAULT '0',
`Header` varchar(511) NOT NULL,
`SubHeader` varchar(100) NOT NULL DEFAULT '',
`ButtonTooltip` varchar(400) NOT NULL DEFAULT '',
`Answer` varchar(511) NOT NULL,
`Description` varchar(2047) NOT NULL,
`Confirmation` varchar(127) NOT NULL,
`RewardQuestID` int(10) unsigned DEFAULT NULL,
`VerifiedBuild` int(10) NOT NULL DEFAULT '0',
PRIMARY KEY (`ChoiceId`,`ResponseId`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `playerchoice_response_locale`
--
DROP TABLE IF EXISTS `playerchoice_response_locale`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `playerchoice_response_locale` (
`ChoiceId` int(11) NOT NULL,
`ResponseId` int(11) NOT NULL,
`locale` varchar(4) NOT NULL,
`Header` varchar(511) NOT NULL DEFAULT '',
`SubHeader` varchar(100) NOT NULL DEFAULT '',
`ButtonTooltip` varchar(400) NOT NULL DEFAULT '',
`Answer` varchar(511) NOT NULL DEFAULT '',
`Description` varchar(2047) NOT NULL DEFAULT '',
`Confirmation` varchar(127) NOT NULL DEFAULT '',
`VerifiedBuild` int(10) NOT NULL DEFAULT '0',
PRIMARY KEY (`ChoiceId`,`ResponseId`,`locale`)
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`Order` tinyint(3) unsigned NOT NULL DEFAULT '0',
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`Flags2` int(10) unsigned NOT NULL DEFAULT '0',
`ProgressBarWeight` float NOT NULL DEFAULT '0',
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PRIMARY KEY (`ID`,`locale`)
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PRIMARY KEY (`QuestID`,`Idx1`,`Idx2`),
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`CompletionText` text,
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`CompletionText` text,
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`Type2` tinyint(3) unsigned DEFAULT '0',
`Type3` tinyint(3) unsigned DEFAULT '0',
`Type4` tinyint(3) unsigned DEFAULT '0',
`Type5` tinyint(3) unsigned DEFAULT '0',
`Type6` tinyint(3) unsigned DEFAULT '0',
`VerifiedBuild` int(11) NOT NULL DEFAULT '0',
PRIMARY KEY (`QuestID`)
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/*!40101 SET character_set_client = @saved_cs_client */;
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`SpellID` int(10) unsigned DEFAULT '0',
`PlayerConditionID` int(10) unsigned DEFAULT '0',
`VerifiedBuild` int(11) NOT NULL DEFAULT '0',
PRIMARY KEY (`QuestID`,`Idx`)
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-- Table structure for table `quest_template`
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`ID` int(10) unsigned NOT NULL DEFAULT '0',
`QuestType` tinyint(3) unsigned NOT NULL DEFAULT '2',
`QuestPackageID` int(10) unsigned NOT NULL DEFAULT '0',
`ContentTuningID` int(10) unsigned NOT NULL DEFAULT '0',
`QuestSortID` smallint(6) NOT NULL DEFAULT '0',
`QuestInfoID` smallint(5) unsigned NOT NULL DEFAULT '0',
`SuggestedGroupNum` tinyint(3) unsigned NOT NULL DEFAULT '0',
`RewardNextQuest` int(10) unsigned NOT NULL DEFAULT '0',
`RewardXPDifficulty` int(10) unsigned NOT NULL DEFAULT '0',
`RewardXPMultiplier` float NOT NULL DEFAULT '1',
`RewardMoney` int(11) NOT NULL DEFAULT '0',
`RewardMoneyDifficulty` int(10) unsigned NOT NULL DEFAULT '0',
`RewardMoneyMultiplier` float NOT NULL DEFAULT '1',
`RewardBonusMoney` int(10) unsigned NOT NULL DEFAULT '0',
`RewardDisplaySpell1` int(10) unsigned NOT NULL DEFAULT '0',
`RewardDisplaySpell2` int(10) unsigned NOT NULL DEFAULT '0',
`RewardDisplaySpell3` int(10) unsigned NOT NULL DEFAULT '0',
`RewardSpell` int(10) unsigned NOT NULL DEFAULT '0',
`RewardHonor` int(10) unsigned NOT NULL DEFAULT '0',
`RewardKillHonor` int(10) unsigned NOT NULL DEFAULT '0',
`StartItem` int(10) unsigned NOT NULL DEFAULT '0',
`RewardArtifactXPDifficulty` int(10) unsigned NOT NULL DEFAULT '0',
`RewardArtifactXPMultiplier` float NOT NULL DEFAULT '1',
`RewardArtifactCategoryID` int(10) unsigned NOT NULL DEFAULT '0',
`Flags` int(10) unsigned NOT NULL DEFAULT '0',
`FlagsEx` int(10) unsigned NOT NULL DEFAULT '0',
`FlagsEx2` int(10) unsigned NOT NULL DEFAULT '0',
`RewardItem1` int(10) unsigned NOT NULL DEFAULT '0',
`RewardAmount1` int(10) unsigned NOT NULL DEFAULT '0',
`RewardItem2` int(10) unsigned NOT NULL DEFAULT '0',
`RewardAmount2` int(10) unsigned NOT NULL DEFAULT '0',
`RewardItem3` int(10) unsigned NOT NULL DEFAULT '0',
`RewardAmount3` int(10) unsigned NOT NULL DEFAULT '0',
`RewardItem4` int(10) unsigned NOT NULL DEFAULT '0',
`RewardAmount4` int(10) unsigned NOT NULL DEFAULT '0',
`ItemDrop1` int(10) unsigned NOT NULL DEFAULT '0',
`ItemDropQuantity1` int(10) unsigned NOT NULL DEFAULT '0',
`ItemDrop2` int(10) unsigned NOT NULL DEFAULT '0',
`ItemDropQuantity2` int(10) unsigned NOT NULL DEFAULT '0',
`ItemDrop3` int(10) unsigned NOT NULL DEFAULT '0',
`ItemDropQuantity3` int(10) unsigned NOT NULL DEFAULT '0',
`ItemDrop4` int(10) unsigned NOT NULL DEFAULT '0',
`ItemDropQuantity4` int(10) unsigned NOT NULL DEFAULT '0',
`RewardChoiceItemID1` int(10) unsigned NOT NULL DEFAULT '0',
`RewardChoiceItemQuantity1` int(10) unsigned NOT NULL DEFAULT '0',
`RewardChoiceItemDisplayID1` int(10) unsigned NOT NULL DEFAULT '0',
`RewardChoiceItemID2` int(10) unsigned NOT NULL DEFAULT '0',
`RewardChoiceItemQuantity2` int(10) unsigned NOT NULL DEFAULT '0',
`RewardChoiceItemDisplayID2` int(10) unsigned NOT NULL DEFAULT '0',
`RewardChoiceItemID3` int(10) unsigned NOT NULL DEFAULT '0',
`RewardChoiceItemQuantity3` int(10) unsigned NOT NULL DEFAULT '0',
`RewardChoiceItemDisplayID3` int(10) unsigned NOT NULL DEFAULT '0',
`RewardChoiceItemID4` int(10) unsigned NOT NULL DEFAULT '0',
`RewardChoiceItemQuantity4` int(10) unsigned NOT NULL DEFAULT '0',
`RewardChoiceItemDisplayID4` int(10) unsigned NOT NULL DEFAULT '0',
`RewardChoiceItemID5` int(10) unsigned NOT NULL DEFAULT '0',
`RewardChoiceItemQuantity5` int(10) unsigned NOT NULL DEFAULT '0',
`RewardChoiceItemDisplayID5` int(10) unsigned NOT NULL DEFAULT '0',
`RewardChoiceItemID6` int(10) unsigned NOT NULL DEFAULT '0',
`RewardChoiceItemQuantity6` int(10) unsigned NOT NULL DEFAULT '0',
`RewardChoiceItemDisplayID6` int(10) unsigned NOT NULL DEFAULT '0',
`POIContinent` int(10) unsigned NOT NULL DEFAULT '0',
`POIx` float NOT NULL DEFAULT '0',
`POIy` float NOT NULL DEFAULT '0',
`POIPriority` int(11) NOT NULL DEFAULT '0',
`RewardTitle` int(10) unsigned NOT NULL DEFAULT '0',
`RewardArenaPoints` int(10) unsigned NOT NULL DEFAULT '0',
`RewardSkillLineID` int(10) unsigned NOT NULL DEFAULT '0',
`RewardNumSkillUps` int(10) unsigned NOT NULL DEFAULT '0',
`PortraitGiver` int(10) unsigned NOT NULL DEFAULT '0',
`PortraitGiverMount` int(11) NOT NULL DEFAULT '0',
`PortraitTurnIn` int(10) unsigned NOT NULL DEFAULT '0',
`RewardFactionID1` int(10) unsigned NOT NULL DEFAULT '0',
`RewardFactionValue1` int(11) NOT NULL DEFAULT '0',
`RewardFactionOverride1` int(11) NOT NULL DEFAULT '0',
`RewardFactionCapIn1` int(10) NOT NULL DEFAULT '0',
`RewardFactionID2` int(10) unsigned NOT NULL DEFAULT '0',
`RewardFactionValue2` int(11) NOT NULL DEFAULT '0',
`RewardFactionOverride2` int(11) NOT NULL DEFAULT '0',
`RewardFactionCapIn2` int(10) NOT NULL DEFAULT '0',
`RewardFactionID3` int(10) unsigned NOT NULL DEFAULT '0',
`RewardFactionValue3` int(11) NOT NULL DEFAULT '0',
`RewardFactionOverride3` int(11) NOT NULL DEFAULT '0',
`RewardFactionCapIn3` int(10) NOT NULL DEFAULT '0',
`RewardFactionID4` int(10) unsigned NOT NULL DEFAULT '0',
`RewardFactionValue4` int(11) NOT NULL DEFAULT '0',
`RewardFactionOverride4` int(11) NOT NULL DEFAULT '0',
`RewardFactionCapIn4` int(10) NOT NULL DEFAULT '0',
`RewardFactionID5` int(10) unsigned NOT NULL DEFAULT '0',
`RewardFactionValue5` int(11) NOT NULL DEFAULT '0',
`RewardFactionOverride5` int(11) NOT NULL DEFAULT '0',
`RewardFactionCapIn5` int(10) NOT NULL DEFAULT '0',
`RewardFactionFlags` int(10) unsigned NOT NULL DEFAULT '0',
`RewardCurrencyID1` int(10) unsigned NOT NULL DEFAULT '0',
`RewardCurrencyQty1` int(10) unsigned NOT NULL DEFAULT '0',
`RewardCurrencyID2` int(10) unsigned NOT NULL DEFAULT '0',
`RewardCurrencyQty2` int(10) unsigned NOT NULL DEFAULT '0',
`RewardCurrencyID3` int(10) unsigned NOT NULL DEFAULT '0',
`RewardCurrencyQty3` int(10) unsigned NOT NULL DEFAULT '0',
`RewardCurrencyID4` int(10) unsigned NOT NULL DEFAULT '0',
`RewardCurrencyQty4` int(10) unsigned NOT NULL DEFAULT '0',
`AcceptedSoundKitID` int(10) unsigned NOT NULL DEFAULT '0',
`CompleteSoundKitID` int(10) unsigned NOT NULL DEFAULT '0',
`AreaGroupID` int(10) unsigned NOT NULL DEFAULT '0',
`TimeAllowed` int(10) unsigned NOT NULL DEFAULT '0',
`AllowableRaces` bigint(20) unsigned DEFAULT '0',
`TreasurePickerID` int(11) NOT NULL DEFAULT '0',
`Expansion` int(11) NOT NULL DEFAULT '0',
`ManagedWorldStateID` int(11) NOT NULL DEFAULT '0',
`QuestSessionBonus` int(11) NOT NULL DEFAULT '0',
`LogTitle` text,
`LogDescription` text,
`QuestDescription` text,
`AreaDescription` text,
`PortraitGiverText` text,
`PortraitGiverName` text,
`PortraitTurnInText` text,
`PortraitTurnInName` text,
`QuestCompletionLog` text,
`VerifiedBuild` int(11) NOT NULL DEFAULT '0',
PRIMARY KEY (`ID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COMMENT='Quest System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `quest_template_addon`
--
DROP TABLE IF EXISTS `quest_template_addon`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `quest_template_addon` (
`ID` mediumint(8) unsigned NOT NULL DEFAULT '0',
`MaxLevel` tinyint(3) unsigned NOT NULL DEFAULT '0',
`AllowableClasses` int(10) unsigned NOT NULL DEFAULT '0',
`SourceSpellID` mediumint(8) unsigned NOT NULL DEFAULT '0',
`PrevQuestID` mediumint(8) NOT NULL DEFAULT '0',
`NextQuestID` mediumint(8) unsigned NOT NULL DEFAULT '0',
`ExclusiveGroup` mediumint(8) NOT NULL DEFAULT '0',
`RewardMailTemplateID` mediumint(8) unsigned NOT NULL DEFAULT '0',
`RewardMailDelay` int(10) unsigned NOT NULL DEFAULT '0',
`RequiredSkillID` smallint(5) unsigned NOT NULL DEFAULT '0',
`RequiredSkillPoints` smallint(5) unsigned NOT NULL DEFAULT '0',
`RequiredMinRepFaction` smallint(5) unsigned NOT NULL DEFAULT '0',
`RequiredMaxRepFaction` smallint(5) unsigned NOT NULL DEFAULT '0',
`RequiredMinRepValue` mediumint(8) NOT NULL DEFAULT '0',
`RequiredMaxRepValue` mediumint(8) NOT NULL DEFAULT '0',
`ProvidedItemCount` tinyint(3) unsigned NOT NULL DEFAULT '0',
`SpecialFlags` tinyint(3) unsigned NOT NULL DEFAULT '0',
`ScriptName` varchar(64) NOT NULL DEFAULT '',
PRIMARY KEY (`ID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `quest_template_locale`
--
DROP TABLE IF EXISTS `quest_template_locale`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `quest_template_locale` (
`ID` mediumint(8) unsigned NOT NULL DEFAULT '0',
`locale` varchar(4) NOT NULL,
`LogTitle` text,
`LogDescription` text,
`QuestDescription` text,
`AreaDescription` text,
`PortraitGiverText` text,
`PortraitGiverName` text,
`PortraitTurnInText` text,
`PortraitTurnInName` text,
`QuestCompletionLog` text,
`VerifiedBuild` int(11) NOT NULL DEFAULT '0',
PRIMARY KEY (`ID`,`locale`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `quest_visual_effect`
--
DROP TABLE IF EXISTS `quest_visual_effect`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `quest_visual_effect` (
`ID` mediumint(8) unsigned NOT NULL DEFAULT '0',
`Index` tinyint(3) unsigned NOT NULL DEFAULT '0',
`VisualEffect` mediumint(8) NOT NULL DEFAULT '0',
`VerifiedBuild` int(10) NOT NULL DEFAULT '0',
PRIMARY KEY (`ID`,`Index`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `race_unlock_requirement`
--
DROP TABLE IF EXISTS `race_unlock_requirement`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `race_unlock_requirement` (
`raceID` tinyint(3) unsigned NOT NULL DEFAULT '0',
`expansion` tinyint(3) unsigned NOT NULL DEFAULT '0',
`achievementId` int(10) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`raceID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `reference_loot_template`
--
DROP TABLE IF EXISTS `reference_loot_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `reference_loot_template` (
`Entry` mediumint(8) unsigned NOT NULL DEFAULT '0',
`Item` mediumint(8) unsigned NOT NULL DEFAULT '0',
`Reference` mediumint(8) unsigned NOT NULL DEFAULT '0',
`Chance` float NOT NULL DEFAULT '100',
`QuestRequired` tinyint(1) NOT NULL DEFAULT '0',
`LootMode` smallint(5) unsigned NOT NULL DEFAULT '1',
`GroupId` tinyint(3) unsigned NOT NULL DEFAULT '0',
`MinCount` tinyint(3) unsigned NOT NULL DEFAULT '1',
`MaxCount` tinyint(3) unsigned NOT NULL DEFAULT '1',
`Comment` varchar(255) DEFAULT NULL,
PRIMARY KEY (`Entry`,`Item`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Loot System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `reputation_reward_rate`
--
DROP TABLE IF EXISTS `reputation_reward_rate`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `reputation_reward_rate` (
`faction` mediumint(8) unsigned NOT NULL DEFAULT '0',
`quest_rate` float NOT NULL DEFAULT '1',
`quest_daily_rate` float NOT NULL DEFAULT '1',
`quest_weekly_rate` float NOT NULL DEFAULT '1',
`quest_monthly_rate` float NOT NULL DEFAULT '1',
`quest_repeatable_rate` float NOT NULL DEFAULT '1',
`creature_rate` float NOT NULL DEFAULT '1',
`spell_rate` float NOT NULL DEFAULT '1',
PRIMARY KEY (`faction`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `reputation_spillover_template`
--
DROP TABLE IF EXISTS `reputation_spillover_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `reputation_spillover_template` (
`faction` smallint(5) unsigned NOT NULL DEFAULT '0' COMMENT 'faction entry',
`faction1` smallint(5) unsigned NOT NULL DEFAULT '0' COMMENT 'faction to give spillover for',
`rate_1` float NOT NULL DEFAULT '0' COMMENT 'the given rep points * rate',
`rank_1` tinyint(3) unsigned NOT NULL DEFAULT '0' COMMENT 'max rank,above this will not give any spillover',
`faction2` smallint(5) unsigned NOT NULL DEFAULT '0',
`rate_2` float NOT NULL DEFAULT '0',
`rank_2` tinyint(3) unsigned NOT NULL DEFAULT '0',
`faction3` smallint(5) unsigned NOT NULL DEFAULT '0',
`rate_3` float NOT NULL DEFAULT '0',
`rank_3` tinyint(3) unsigned NOT NULL DEFAULT '0',
`faction4` smallint(5) unsigned NOT NULL DEFAULT '0',
`rate_4` float NOT NULL DEFAULT '0',
`rank_4` tinyint(3) unsigned NOT NULL DEFAULT '0',
`faction5` smallint(5) unsigned NOT NULL DEFAULT '0',
`rate_5` float NOT NULL DEFAULT '0',
`rank_5` tinyint(3) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`faction`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Reputation spillover reputation gain';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `scenario_poi`
--
DROP TABLE IF EXISTS `scenario_poi`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `scenario_poi` (
`CriteriaTreeID` int(11) NOT NULL DEFAULT '0',
`BlobIndex` int(11) NOT NULL DEFAULT '0',
`Idx1` int(11) NOT NULL DEFAULT '0',
`MapID` int(11) NOT NULL DEFAULT '0',
`UiMapID` int(11) NOT NULL DEFAULT '0',
`Priority` int(11) NOT NULL DEFAULT '0',
`Flags` int(11) NOT NULL DEFAULT '0',
`WorldEffectID` int(11) NOT NULL DEFAULT '0',
`PlayerConditionID` int(11) NOT NULL DEFAULT '0',
`NavigationPlayerConditionID` int(11) NOT NULL DEFAULT '0',
`VerifiedBuild` int(11) NOT NULL DEFAULT '0',
PRIMARY KEY (`CriteriaTreeID`,`BlobIndex`,`Idx1`),
KEY `idx` (`CriteriaTreeID`,`BlobIndex`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `scenario_poi_points`
--
DROP TABLE IF EXISTS `scenario_poi_points`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `scenario_poi_points` (
`CriteriaTreeID` int(11) NOT NULL DEFAULT '0',
`Idx1` int(11) NOT NULL DEFAULT '0',
`Idx2` int(11) NOT NULL DEFAULT '0',
`X` int(11) NOT NULL DEFAULT '0',
`Y` int(11) NOT NULL DEFAULT '0',
`Z` int(11) NOT NULL DEFAULT '0',
`VerifiedBuild` int(11) NOT NULL DEFAULT '0',
PRIMARY KEY (`CriteriaTreeID`,`Idx1`,`Idx2`),
KEY `questId_id` (`CriteriaTreeID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `scenarios`
--
DROP TABLE IF EXISTS `scenarios`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `scenarios` (
`map` int(10) unsigned NOT NULL DEFAULT '0',
`difficulty` tinyint(3) unsigned NOT NULL DEFAULT '0',
`scenario_A` int(10) unsigned NOT NULL DEFAULT '0',
`scenario_H` int(10) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`map`,`difficulty`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `scene_template`
--
DROP TABLE IF EXISTS `scene_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `scene_template` (
`SceneId` int(10) unsigned NOT NULL,
`Flags` int(10) unsigned NOT NULL DEFAULT '0',
`ScriptPackageID` int(10) unsigned NOT NULL DEFAULT '0',
`Encrypted` tinyint(1) unsigned NOT NULL DEFAULT '0',
`ScriptName` varchar(64) NOT NULL DEFAULT '',
PRIMARY KEY (`SceneId`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `script_spline_chain_meta`
--
DROP TABLE IF EXISTS `script_spline_chain_meta`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `script_spline_chain_meta` (
`entry` int(10) unsigned NOT NULL,
`chainId` smallint(5) unsigned NOT NULL,
`splineId` tinyint(3) unsigned NOT NULL,
`expectedDuration` int(10) unsigned NOT NULL,
`msUntilNext` int(10) unsigned NOT NULL,
PRIMARY KEY (`entry`,`chainId`,`splineId`) USING BTREE
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `script_spline_chain_waypoints`
--
DROP TABLE IF EXISTS `script_spline_chain_waypoints`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `script_spline_chain_waypoints` (
`entry` int(10) unsigned NOT NULL,
`chainId` smallint(5) unsigned NOT NULL,
`splineId` tinyint(3) unsigned NOT NULL,
`wpId` tinyint(3) unsigned NOT NULL,
`x` float NOT NULL,
`y` float NOT NULL,
`z` float NOT NULL,
PRIMARY KEY (`entry`,`chainId`,`splineId`,`wpId`) USING BTREE
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `script_waypoint`
--
DROP TABLE IF EXISTS `script_waypoint`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `script_waypoint` (
`entry` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'creature_template entry',
`pointid` mediumint(8) unsigned NOT NULL DEFAULT '0',
`location_x` float NOT NULL DEFAULT '0',
`location_y` float NOT NULL DEFAULT '0',
`location_z` float NOT NULL DEFAULT '0',
`waittime` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'waittime in millisecs',
`point_comment` text,
PRIMARY KEY (`entry`,`pointid`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Script Creature waypoints';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `serverside_spell`
--
DROP TABLE IF EXISTS `serverside_spell`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `serverside_spell` (
`Id` int(10) unsigned NOT NULL,
`DifficultyID` int(11) NOT NULL DEFAULT '0',
`CategoryId` int(10) unsigned NOT NULL DEFAULT '0',
`Dispel` int(10) unsigned NOT NULL DEFAULT '0',
`Mechanic` int(10) unsigned NOT NULL DEFAULT '0',
`Attributes` int(10) unsigned NOT NULL DEFAULT '0',
`AttributesEx` int(10) unsigned NOT NULL DEFAULT '0',
`AttributesEx2` int(10) unsigned NOT NULL DEFAULT '0',
`AttributesEx3` int(10) unsigned NOT NULL DEFAULT '0',
`AttributesEx4` int(10) unsigned NOT NULL DEFAULT '0',
`AttributesEx5` int(10) unsigned NOT NULL DEFAULT '0',
`AttributesEx6` int(10) unsigned NOT NULL DEFAULT '0',
`AttributesEx7` int(10) unsigned NOT NULL DEFAULT '0',
`AttributesEx8` int(10) unsigned NOT NULL DEFAULT '0',
`AttributesEx9` int(10) unsigned NOT NULL DEFAULT '0',
`AttributesEx10` int(10) unsigned NOT NULL DEFAULT '0',
`AttributesEx11` int(10) unsigned NOT NULL DEFAULT '0',
`AttributesEx12` int(10) unsigned NOT NULL DEFAULT '0',
`AttributesEx13` int(10) unsigned NOT NULL DEFAULT '0',
`AttributesEx14` int(10) unsigned NOT NULL DEFAULT '0',
`Stances` bigint(20) unsigned NOT NULL DEFAULT '0',
`StancesNot` bigint(20) unsigned NOT NULL DEFAULT '0',
`Targets` int(10) unsigned NOT NULL DEFAULT '0',
`TargetCreatureType` int(10) unsigned NOT NULL DEFAULT '0',
`RequiresSpellFocus` int(10) unsigned NOT NULL DEFAULT '0',
`FacingCasterFlags` int(10) unsigned NOT NULL DEFAULT '0',
`CasterAuraState` int(10) unsigned NOT NULL DEFAULT '0',
`TargetAuraState` int(10) unsigned NOT NULL DEFAULT '0',
`ExcludeCasterAuraState` int(10) unsigned NOT NULL DEFAULT '0',
`ExcludeTargetAuraState` int(10) unsigned NOT NULL DEFAULT '0',
`CasterAuraSpell` int(10) unsigned NOT NULL DEFAULT '0',
`TargetAuraSpell` int(10) unsigned NOT NULL DEFAULT '0',
`ExcludeCasterAuraSpell` int(10) unsigned NOT NULL DEFAULT '0',
`ExcludeTargetAuraSpell` int(10) unsigned NOT NULL DEFAULT '0',
`CastingTimeIndex` int(10) unsigned NOT NULL DEFAULT '1',
`RecoveryTime` int(10) unsigned NOT NULL DEFAULT '0',
`CategoryRecoveryTime` int(10) unsigned NOT NULL DEFAULT '0',
`StartRecoveryCategory` int(10) unsigned NOT NULL DEFAULT '0',
`StartRecoveryTime` int(10) unsigned NOT NULL DEFAULT '0',
`InterruptFlags` int(10) unsigned NOT NULL DEFAULT '0',
`AuraInterruptFlags1` int(10) unsigned NOT NULL DEFAULT '0',
`AuraInterruptFlags2` int(10) unsigned NOT NULL DEFAULT '0',
`ChannelInterruptFlags1` int(10) unsigned NOT NULL DEFAULT '0',
`ChannelInterruptFlags2` int(10) unsigned NOT NULL DEFAULT '0',
`ProcFlags` int(10) unsigned NOT NULL DEFAULT '0',
`ProcChance` int(10) unsigned NOT NULL DEFAULT '0',
`ProcCharges` int(10) unsigned NOT NULL DEFAULT '0',
`ProcCooldown` int(10) unsigned NOT NULL DEFAULT '0',
`ProcBasePPM` float NOT NULL DEFAULT '0',
`MaxLevel` int(10) unsigned NOT NULL DEFAULT '0',
`BaseLevel` int(10) unsigned NOT NULL DEFAULT '0',
`SpellLevel` int(10) unsigned NOT NULL DEFAULT '0',
`DurationIndex` int(10) unsigned NOT NULL DEFAULT '0',
`RangeIndex` int(10) unsigned NOT NULL DEFAULT '1',
`Speed` float NOT NULL DEFAULT '0',
`LaunchDelay` float NOT NULL DEFAULT '0',
`StackAmount` int(10) unsigned NOT NULL DEFAULT '0',
`EquippedItemClass` int(11) NOT NULL DEFAULT '-1',
`EquippedItemSubClassMask` int(11) NOT NULL DEFAULT '0',
`EquippedItemInventoryTypeMask` int(11) NOT NULL DEFAULT '0',
`ContentTuningId` int(10) unsigned NOT NULL DEFAULT '0',
`SpellName` varchar(100) COLLATE utf8mb4_unicode_ci DEFAULT NULL,
`ConeAngle` float NOT NULL DEFAULT '0',
`ConeWidth` float NOT NULL DEFAULT '0',
`MaxTargetLevel` int(10) unsigned NOT NULL DEFAULT '0',
`MaxAffectedTargets` int(10) unsigned NOT NULL DEFAULT '0',
`SpellFamilyName` int(10) unsigned NOT NULL DEFAULT '0',
`SpellFamilyFlags1` int(10) unsigned NOT NULL DEFAULT '0',
`SpellFamilyFlags2` int(10) unsigned NOT NULL DEFAULT '0',
`SpellFamilyFlags3` int(10) unsigned NOT NULL DEFAULT '0',
`SpellFamilyFlags4` int(10) unsigned NOT NULL DEFAULT '0',
`DmgClass` int(10) unsigned NOT NULL DEFAULT '0',
`PreventionType` int(10) unsigned NOT NULL DEFAULT '0',
`AreaGroupId` int(11) NOT NULL DEFAULT '0',
`SchoolMask` int(10) unsigned NOT NULL DEFAULT '0',
`ChargeCategoryId` int(10) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`Id`,`DifficultyID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `serverside_spell_effect`
--
DROP TABLE IF EXISTS `serverside_spell_effect`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `serverside_spell_effect` (
`SpellID` int(10) unsigned NOT NULL DEFAULT '0',
`EffectIndex` int(11) NOT NULL DEFAULT '0',
`DifficultyID` int(11) NOT NULL DEFAULT '0',
`Effect` int(11) NOT NULL DEFAULT '0',
`EffectAura` smallint(11) NOT NULL DEFAULT '0',
`EffectAmplitude` float NOT NULL DEFAULT '0',
`EffectAttributes` int(11) NOT NULL DEFAULT '0',
`EffectAuraPeriod` int(11) NOT NULL DEFAULT '0',
`EffectBonusCoefficient` float NOT NULL DEFAULT '0',
`EffectChainAmplitude` float NOT NULL DEFAULT '0',
`EffectChainTargets` int(11) NOT NULL DEFAULT '0',
`EffectItemType` int(11) NOT NULL DEFAULT '0',
`EffectMechanic` int(11) NOT NULL DEFAULT '0',
`EffectPointsPerResource` float NOT NULL DEFAULT '0',
`EffectPosFacing` float NOT NULL DEFAULT '0',
`EffectRealPointsPerLevel` float NOT NULL DEFAULT '0',
`EffectTriggerSpell` int(11) NOT NULL DEFAULT '0',
`BonusCoefficientFromAP` float NOT NULL DEFAULT '0',
`PvpMultiplier` float NOT NULL DEFAULT '0',
`Coefficient` float NOT NULL DEFAULT '0',
`Variance` float NOT NULL DEFAULT '0',
`ResourceCoefficient` float NOT NULL DEFAULT '0',
`GroupSizeBasePointsCoefficient` float NOT NULL DEFAULT '0',
`EffectBasePoints` float NOT NULL DEFAULT '0',
`EffectMiscValue1` int(11) NOT NULL DEFAULT '0',
`EffectMiscValue2` int(11) NOT NULL DEFAULT '0',
`EffectRadiusIndex1` int(10) unsigned NOT NULL DEFAULT '0',
`EffectRadiusIndex2` int(10) unsigned NOT NULL DEFAULT '0',
`EffectSpellClassMask1` int(11) NOT NULL DEFAULT '0',
`EffectSpellClassMask2` int(11) NOT NULL DEFAULT '0',
`EffectSpellClassMask3` int(11) NOT NULL DEFAULT '0',
`EffectSpellClassMask4` int(11) NOT NULL DEFAULT '0',
`ImplicitTarget1` smallint(11) NOT NULL DEFAULT '0',
`ImplicitTarget2` smallint(11) NOT NULL DEFAULT '0',
PRIMARY KEY (`SpellID`,`EffectIndex`,`DifficultyID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `skill_discovery_template`
--
DROP TABLE IF EXISTS `skill_discovery_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `skill_discovery_template` (
`spellId` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'SpellId of the discoverable spell',
`reqSpell` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'spell requirement',
`reqSkillValue` smallint(5) unsigned NOT NULL DEFAULT '0' COMMENT 'skill points requirement',
`chance` float NOT NULL DEFAULT '0' COMMENT 'chance to discover',
PRIMARY KEY (`spellId`,`reqSpell`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Skill Discovery System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `skill_extra_item_template`
--
DROP TABLE IF EXISTS `skill_extra_item_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `skill_extra_item_template` (
`spellId` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'SpellId of the item creation spell',
`requiredSpecialization` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'Specialization spell id',
`additionalCreateChance` float NOT NULL DEFAULT '0' COMMENT 'chance to create add',
`additionalMaxNum` tinyint(3) unsigned NOT NULL DEFAULT '0' COMMENT 'max num of adds',
PRIMARY KEY (`spellId`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Skill Specialization System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `skill_fishing_base_level`
--
DROP TABLE IF EXISTS `skill_fishing_base_level`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `skill_fishing_base_level` (
`entry` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'Area identifier',
`skill` smallint(6) NOT NULL DEFAULT '0' COMMENT 'Base skill level requirement',
PRIMARY KEY (`entry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Fishing system';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `skill_perfect_item_template`
--
DROP TABLE IF EXISTS `skill_perfect_item_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `skill_perfect_item_template` (
`spellId` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'SpellId of the item creation spell',
`requiredSpecialization` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'Specialization spell id',
`perfectCreateChance` float NOT NULL DEFAULT '0' COMMENT 'chance to create the perfect item instead',
`perfectItemType` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'perfect item type to create instead',
PRIMARY KEY (`spellId`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Crafting Perfection System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `skill_tiers`
--
DROP TABLE IF EXISTS `skill_tiers`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `skill_tiers` (
`ID` int(10) unsigned NOT NULL DEFAULT '0',
`Value1` int(10) unsigned NOT NULL DEFAULT '0',
`Value2` int(10) unsigned NOT NULL DEFAULT '0',
`Value3` int(10) unsigned NOT NULL DEFAULT '0',
`Value4` int(10) unsigned NOT NULL DEFAULT '0',
`Value5` int(10) unsigned NOT NULL DEFAULT '0',
`Value6` int(10) unsigned NOT NULL DEFAULT '0',
`Value7` int(10) unsigned NOT NULL DEFAULT '0',
`Value8` int(10) unsigned NOT NULL DEFAULT '0',
`Value9` int(10) unsigned NOT NULL DEFAULT '0',
`Value10` int(10) unsigned NOT NULL DEFAULT '0',
`Value11` int(10) unsigned NOT NULL DEFAULT '0',
`Value12` int(10) unsigned NOT NULL DEFAULT '0',
`Value13` int(10) unsigned NOT NULL DEFAULT '0',
`Value14` int(10) unsigned NOT NULL DEFAULT '0',
`Value15` int(10) unsigned NOT NULL DEFAULT '0',
`Value16` int(10) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`ID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `skinning_loot_template`
--
DROP TABLE IF EXISTS `skinning_loot_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `skinning_loot_template` (
`Entry` mediumint(8) unsigned NOT NULL DEFAULT '0',
`Item` mediumint(8) unsigned NOT NULL DEFAULT '0',
`Reference` mediumint(8) unsigned NOT NULL DEFAULT '0',
`Chance` float NOT NULL DEFAULT '100',
`QuestRequired` tinyint(1) NOT NULL DEFAULT '0',
`LootMode` smallint(5) unsigned NOT NULL DEFAULT '1',
`GroupId` tinyint(3) unsigned NOT NULL DEFAULT '0',
`MinCount` tinyint(3) unsigned NOT NULL DEFAULT '1',
`MaxCount` tinyint(3) unsigned NOT NULL DEFAULT '1',
`Comment` varchar(255) DEFAULT NULL,
PRIMARY KEY (`Entry`,`Item`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Loot System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `smart_scripts`
--
DROP TABLE IF EXISTS `smart_scripts`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `smart_scripts` (
`entryorguid` bigint(20) NOT NULL DEFAULT '0',
`source_type` tinyint(3) unsigned NOT NULL DEFAULT '0',
`id` smallint(5) unsigned NOT NULL DEFAULT '0',
`link` smallint(5) unsigned NOT NULL DEFAULT '0',
`event_type` tinyint(3) unsigned NOT NULL DEFAULT '0',
`event_phase_mask` smallint(5) unsigned NOT NULL DEFAULT '0',
`event_chance` tinyint(3) unsigned NOT NULL DEFAULT '100',
`event_flags` smallint(5) unsigned NOT NULL DEFAULT '0',
`event_param1` int(10) unsigned NOT NULL DEFAULT '0',
`event_param2` int(10) unsigned NOT NULL DEFAULT '0',
`event_param3` int(10) unsigned NOT NULL DEFAULT '0',
`event_param4` int(10) unsigned NOT NULL DEFAULT '0',
`event_param5` int(10) unsigned NOT NULL DEFAULT '0',
`event_param_string` varchar(255) NOT NULL DEFAULT '',
`action_type` tinyint(3) unsigned NOT NULL DEFAULT '0',
`action_param1` int(10) unsigned NOT NULL DEFAULT '0',
`action_param2` int(10) unsigned NOT NULL DEFAULT '0',
`action_param3` int(10) unsigned NOT NULL DEFAULT '0',
`action_param4` int(10) unsigned NOT NULL DEFAULT '0',
`action_param5` int(10) unsigned NOT NULL DEFAULT '0',
`action_param6` int(10) unsigned NOT NULL DEFAULT '0',
`target_type` tinyint(3) unsigned NOT NULL DEFAULT '0',
`target_param1` int(10) unsigned NOT NULL DEFAULT '0',
`target_param2` int(10) unsigned NOT NULL DEFAULT '0',
`target_param3` int(10) unsigned NOT NULL DEFAULT '0',
`target_x` float NOT NULL DEFAULT '0',
`target_y` float NOT NULL DEFAULT '0',
`target_z` float NOT NULL DEFAULT '0',
`target_o` float NOT NULL DEFAULT '0',
`comment` text NOT NULL COMMENT 'Event Comment',
PRIMARY KEY (`entryorguid`,`source_type`,`id`,`link`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spawn_group`
--
DROP TABLE IF EXISTS `spawn_group`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `spawn_group` (
`groupId` int(10) unsigned NOT NULL,
`spawnType` tinyint(10) unsigned NOT NULL,
`spawnId` bigint(20) unsigned NOT NULL,
PRIMARY KEY (`groupId`,`spawnType`,`spawnId`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spawn_group_template`
--
DROP TABLE IF EXISTS `spawn_group_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `spawn_group_template` (
`groupId` int(10) unsigned NOT NULL,
`groupName` varchar(100) NOT NULL,
`groupFlags` int(10) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`groupId`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spell_area`
--
DROP TABLE IF EXISTS `spell_area`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `spell_area` (
`spell` mediumint(8) unsigned NOT NULL DEFAULT '0',
`area` mediumint(8) unsigned NOT NULL DEFAULT '0',
`quest_start` mediumint(8) unsigned NOT NULL DEFAULT '0',
`quest_end` mediumint(8) unsigned NOT NULL DEFAULT '0',
`aura_spell` mediumint(8) NOT NULL DEFAULT '0',
`racemask` bigint(20) unsigned NOT NULL DEFAULT '0',
`gender` tinyint(3) unsigned NOT NULL DEFAULT '2',
`flags` tinyint(3) unsigned NOT NULL DEFAULT '3',
`quest_start_status` int(11) NOT NULL DEFAULT '64',
`quest_end_status` int(11) NOT NULL DEFAULT '11',
PRIMARY KEY (`spell`,`area`,`quest_start`,`aura_spell`,`racemask`,`gender`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spell_areatrigger`
--
DROP TABLE IF EXISTS `spell_areatrigger`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `spell_areatrigger` (
`SpellMiscId` int(10) unsigned NOT NULL,
`AreaTriggerId` int(10) unsigned NOT NULL,
`MoveCurveId` int(10) unsigned NOT NULL DEFAULT '0',
`ScaleCurveId` int(10) unsigned NOT NULL DEFAULT '0',
`MorphCurveId` int(10) unsigned NOT NULL DEFAULT '0',
`FacingCurveId` int(10) unsigned NOT NULL DEFAULT '0',
`AnimId` int(11) NOT NULL DEFAULT '0',
`AnimKitId` int(11) NOT NULL DEFAULT '0',
`DecalPropertiesId` int(10) unsigned NOT NULL DEFAULT '0',
`TimeToTarget` int(10) unsigned NOT NULL DEFAULT '0',
`TimeToTargetScale` int(10) unsigned NOT NULL DEFAULT '0',
`VerifiedBuild` int(10) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`SpellMiscId`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spell_areatrigger_circular`
--
DROP TABLE IF EXISTS `spell_areatrigger_circular`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `spell_areatrigger_circular` (
`SpellMiscId` int(10) unsigned NOT NULL,
`StartDelay` int(10) unsigned NOT NULL DEFAULT '0',
`CircleRadius` float NOT NULL DEFAULT '0',
`BlendFromRadius` float NOT NULL DEFAULT '0',
`InitialAngle` float NOT NULL DEFAULT '0',
`ZOffset` float NOT NULL DEFAULT '0',
`CounterClockwise` tinyint(3) unsigned NOT NULL DEFAULT '0',
`CanLoop` tinyint(3) unsigned NOT NULL DEFAULT '0',
`VerifiedBuild` int(10) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`SpellMiscId`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spell_areatrigger_splines`
--
DROP TABLE IF EXISTS `spell_areatrigger_splines`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `spell_areatrigger_splines` (
`SpellMiscId` int(10) unsigned NOT NULL,
`Idx` int(10) unsigned NOT NULL,
`X` float NOT NULL DEFAULT '0',
`Y` float NOT NULL DEFAULT '0',
`Z` float NOT NULL DEFAULT '0',
`VerifiedBuild` int(10) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`SpellMiscId`,`Idx`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spell_custom_attr`
--
DROP TABLE IF EXISTS `spell_custom_attr`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `spell_custom_attr` (
`entry` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'spell id',
`attributes` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'SpellCustomAttributes',
PRIMARY KEY (`entry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COMMENT='SpellInfo custom attributes';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spell_enchant_proc_data`
--
DROP TABLE IF EXISTS `spell_enchant_proc_data`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `spell_enchant_proc_data` (
`EnchantID` int(10) unsigned NOT NULL,
`Chance` float NOT NULL DEFAULT '0',
`ProcsPerMinute` float NOT NULL DEFAULT '0',
`HitMask` int(10) unsigned NOT NULL DEFAULT '0',
`AttributesMask` int(10) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`EnchantID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Spell enchant proc data';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spell_group`
--
DROP TABLE IF EXISTS `spell_group`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `spell_group` (
`id` int(10) unsigned NOT NULL DEFAULT '0',
`spell_id` int(11) NOT NULL DEFAULT '0',
PRIMARY KEY (`id`,`spell_id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Spell System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spell_group_stack_rules`
--
DROP TABLE IF EXISTS `spell_group_stack_rules`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `spell_group_stack_rules` (
`group_id` int(11) unsigned NOT NULL DEFAULT '0',
`stack_rule` tinyint(3) NOT NULL DEFAULT '0',
PRIMARY KEY (`group_id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spell_learn_spell`
--
DROP TABLE IF EXISTS `spell_learn_spell`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `spell_learn_spell` (
`entry` int(10) unsigned NOT NULL DEFAULT '0',
`SpellID` int(10) unsigned NOT NULL DEFAULT '0',
`Active` tinyint(3) unsigned NOT NULL DEFAULT '1',
PRIMARY KEY (`entry`,`SpellID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Item System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spell_linked_spell`
--
DROP TABLE IF EXISTS `spell_linked_spell`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `spell_linked_spell` (
`spell_trigger` mediumint(8) NOT NULL,
`spell_effect` mediumint(8) NOT NULL DEFAULT '0',
`type` tinyint(3) unsigned NOT NULL DEFAULT '0',
`comment` text NOT NULL,
UNIQUE KEY `trigger_effect_type` (`spell_trigger`,`spell_effect`,`type`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COMMENT='Spell System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spell_loot_template`
--
DROP TABLE IF EXISTS `spell_loot_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `spell_loot_template` (
`Entry` mediumint(8) unsigned NOT NULL DEFAULT '0',
`Item` mediumint(8) unsigned NOT NULL DEFAULT '0',
`Reference` mediumint(8) unsigned NOT NULL DEFAULT '0',
`Chance` float NOT NULL DEFAULT '100',
`QuestRequired` tinyint(1) NOT NULL DEFAULT '0',
`LootMode` smallint(5) unsigned NOT NULL DEFAULT '1',
`GroupId` tinyint(3) unsigned NOT NULL DEFAULT '0',
`MinCount` tinyint(3) unsigned NOT NULL DEFAULT '1',
`MaxCount` tinyint(3) unsigned NOT NULL DEFAULT '1',
`Comment` varchar(255) DEFAULT NULL,
PRIMARY KEY (`Entry`,`Item`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Loot System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spell_pet_auras`
--
DROP TABLE IF EXISTS `spell_pet_auras`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `spell_pet_auras` (
`spell` mediumint(8) unsigned NOT NULL COMMENT 'dummy spell id',
`effectId` tinyint(3) unsigned NOT NULL DEFAULT '0',
`pet` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'pet id; 0 = all',
`aura` mediumint(8) unsigned NOT NULL COMMENT 'pet aura id',
PRIMARY KEY (`spell`,`effectId`,`pet`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spell_proc`
--
DROP TABLE IF EXISTS `spell_proc`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `spell_proc` (
`SpellId` int(11) NOT NULL DEFAULT '0',
`SchoolMask` tinyint(3) unsigned NOT NULL DEFAULT '0',
`SpellFamilyName` smallint(5) unsigned NOT NULL DEFAULT '0',
`SpellFamilyMask0` int(10) unsigned NOT NULL DEFAULT '0',
`SpellFamilyMask1` int(10) unsigned NOT NULL DEFAULT '0',
`SpellFamilyMask2` int(10) unsigned NOT NULL DEFAULT '0',
`SpellFamilyMask3` int(10) unsigned NOT NULL DEFAULT '0',
`ProcFlags` int(10) unsigned NOT NULL DEFAULT '0',
`SpellTypeMask` int(10) unsigned NOT NULL DEFAULT '0',
`SpellPhaseMask` int(10) unsigned NOT NULL DEFAULT '0',
`HitMask` int(10) unsigned NOT NULL DEFAULT '0',
`AttributesMask` int(10) unsigned NOT NULL DEFAULT '0',
`DisableEffectsMask` int(10) unsigned NOT NULL DEFAULT '0',
`ProcsPerMinute` float NOT NULL DEFAULT '0',
`Chance` float NOT NULL DEFAULT '0',
`Cooldown` int(10) unsigned NOT NULL DEFAULT '0',
`Charges` tinyint(3) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`SpellId`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spell_required`
--
DROP TABLE IF EXISTS `spell_required`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `spell_required` (
`spell_id` mediumint(8) NOT NULL DEFAULT '0',
`req_spell` mediumint(8) NOT NULL DEFAULT '0',
PRIMARY KEY (`spell_id`,`req_spell`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Spell Additinal Data';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spell_script_names`
--
DROP TABLE IF EXISTS `spell_script_names`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `spell_script_names` (
`spell_id` int(11) NOT NULL,
`ScriptName` char(64) NOT NULL,
UNIQUE KEY `spell_id` (`spell_id`,`ScriptName`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spell_scripts`
--
DROP TABLE IF EXISTS `spell_scripts`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `spell_scripts` (
`id` mediumint(8) unsigned NOT NULL DEFAULT '0',
`effIndex` tinyint(3) unsigned NOT NULL DEFAULT '0',
`delay` int(10) unsigned NOT NULL DEFAULT '0',
`command` mediumint(8) unsigned NOT NULL DEFAULT '0',
`datalong` mediumint(8) unsigned NOT NULL DEFAULT '0',
`datalong2` int(10) unsigned NOT NULL DEFAULT '0',
`dataint` int(11) NOT NULL DEFAULT '0',
`x` float NOT NULL DEFAULT '0',
`y` float NOT NULL DEFAULT '0',
`z` float NOT NULL DEFAULT '0',
`o` float NOT NULL DEFAULT '0'
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spell_target_position`
--
DROP TABLE IF EXISTS `spell_target_position`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `spell_target_position` (
`ID` mediumint(8) unsigned NOT NULL DEFAULT '0',
`EffectIndex` tinyint(3) unsigned NOT NULL DEFAULT '0',
`MapID` smallint(3) unsigned NOT NULL DEFAULT '0',
`PositionX` float NOT NULL DEFAULT '0',
`PositionY` float NOT NULL DEFAULT '0',
`PositionZ` float NOT NULL DEFAULT '0',
`VerifiedBuild` int(11) NOT NULL DEFAULT '0',
PRIMARY KEY (`ID`,`EffectIndex`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Spell System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spell_threat`
--
DROP TABLE IF EXISTS `spell_threat`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `spell_threat` (
`entry` mediumint(8) unsigned NOT NULL,
`flatMod` int(11) DEFAULT NULL,
`pctMod` float NOT NULL DEFAULT '1' COMMENT 'threat multiplier for damage/healing',
`apPctMod` float NOT NULL DEFAULT '0' COMMENT 'additional threat bonus from attack power',
PRIMARY KEY (`entry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spell_totem_model`
--
DROP TABLE IF EXISTS `spell_totem_model`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `spell_totem_model` (
`SpellID` int(10) unsigned NOT NULL,
`RaceID` tinyint(3) unsigned NOT NULL,
`DisplayID` int(10) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`SpellID`,`RaceID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `terrain_swap_defaults`
--
DROP TABLE IF EXISTS `terrain_swap_defaults`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `terrain_swap_defaults` (
`MapId` int(10) unsigned NOT NULL,
`TerrainSwapMap` int(10) unsigned NOT NULL,
`Comment` varchar(255) DEFAULT NULL,
PRIMARY KEY (`MapId`,`TerrainSwapMap`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `terrain_worldmap`
--
DROP TABLE IF EXISTS `terrain_worldmap`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `terrain_worldmap` (
`TerrainSwapMap` int(10) unsigned NOT NULL,
`UiMapPhaseId` int(10) unsigned NOT NULL,
`Comment` varchar(255) DEFAULT NULL,
PRIMARY KEY (`TerrainSwapMap`,`UiMapPhaseId`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
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`point_comment` text,
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-- Dump completed on 2021-07-04 22:23:27