Files
TrinityCore/src/server/scripts/Commands/cs_go.cpp
2021-01-25 18:29:59 +01:00

678 lines
23 KiB
C++

/*
* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/* ScriptData
Name: go_commandscript
%Complete: 100
Comment: All go related commands
Category: commandscripts
EndScriptData */
#include "ScriptMgr.h"
#include "Chat.h"
#include "DatabaseEnv.h"
#include "Language.h"
#include "MapManager.h"
#include "MotionMaster.h"
#include "ObjectMgr.h"
#include "PhasingHandler.h"
#include "Player.h"
#include "RBAC.h"
#include "SupportMgr.h"
#include "Transport.h"
#include "WorldSession.h"
#include <sstream>
class go_commandscript : public CommandScript
{
public:
go_commandscript() : CommandScript("go_commandscript") { }
std::vector<ChatCommand> GetCommands() const override
{
static std::vector<ChatCommand> goCommandTable =
{
{ "creature", rbac::RBAC_PERM_COMMAND_GO_CREATURE, false, &HandleGoCreatureCommand, "" },
{ "graveyard", rbac::RBAC_PERM_COMMAND_GO_GRAVEYARD, false, &HandleGoGraveyardCommand, "" },
{ "grid", rbac::RBAC_PERM_COMMAND_GO_GRID, false, &HandleGoGridCommand, "" },
{ "object", rbac::RBAC_PERM_COMMAND_GO_OBJECT, false, &HandleGoObjectCommand, "" },
{ "quest", rbac::RBAC_PERM_COMMAND_GO_QUEST, false, &HandleGoQuestCommand, "" },
{ "taxinode", rbac::RBAC_PERM_COMMAND_GO_TAXINODE, false, &HandleGoTaxinodeCommand, "" },
{ "trigger", rbac::RBAC_PERM_COMMAND_GO_TRIGGER, false, &HandleGoTriggerCommand, "" },
{ "zonexy", rbac::RBAC_PERM_COMMAND_GO_ZONEXY, false, &HandleGoZoneXYCommand, "" },
{ "xyz", rbac::RBAC_PERM_COMMAND_GO_XYZ, false, &HandleGoXYZCommand, "" },
{ "bugticket", rbac::RBAC_PERM_COMMAND_GO_BUG_TICKET, false, &HandleGoTicketCommand<BugTicket>, "" },
{ "complaintticket", rbac::RBAC_PERM_COMMAND_GO_COMPLAINT_TICKET, false, &HandleGoTicketCommand<ComplaintTicket>, "" },
{ "suggestionticket", rbac::RBAC_PERM_COMMAND_GO_SUGGESTION_TICKET, false, &HandleGoTicketCommand<SuggestionTicket>, "" },
{ "offset", rbac::RBAC_PERM_COMMAND_GO_OFFSET, false, &HandleGoOffsetCommand, "" },
};
static std::vector<ChatCommand> commandTable =
{
{ "go", rbac::RBAC_PERM_COMMAND_GO, false, nullptr, "", goCommandTable },
};
return commandTable;
}
/** \brief Teleport the GM to the specified creature
*
* .gocreature <GUID> --> TP using creature.guid
* .gocreature azuregos --> TP player to the mob with this name
* Warning: If there is more than one mob with this name
* you will be teleported to the first one that is found.
* .gocreature id 6109 --> TP player to the mob, that has this creature_template.entry
* Warning: If there is more than one mob with this "id"
* you will be teleported to the first one that is found.
*/
//teleport to creature
static bool HandleGoCreatureCommand(ChatHandler* handler, char const* args)
{
if (!*args)
return false;
Player* player = handler->GetSession()->GetPlayer();
// "id" or number or [name] Shift-click form |color|Hcreature_entry:creature_id|h[name]|h|r
char* param1 = handler->extractKeyFromLink((char*)args, "Hcreature");
if (!param1)
return false;
std::ostringstream whereClause;
// User wants to teleport to the NPC's template entry
if (strcmp(param1, "id") == 0)
{
// Get the "creature_template.entry"
// number or [name] Shift-click form |color|Hcreature_entry:creature_id|h[name]|h|r
char* tail = strtok(nullptr, "");
if (!tail)
return false;
char* id = handler->extractKeyFromLink(tail, "Hcreature_entry");
if (!id)
return false;
uint32 entry = atoul(id);
if (!entry)
return false;
whereClause << "WHERE id = '" << entry << '\'';
}
else
{
ObjectGuid::LowType guidLow = atoull(param1);
// Number is invalid - maybe the user specified the mob's name
if (!guidLow)
{
std::string name = param1;
WorldDatabase.EscapeString(name);
whereClause << ", creature_template WHERE creature.id = creature_template.entry AND creature_template.name LIKE '" << name << '\'';
}
else
whereClause << "WHERE guid = '" << guidLow << '\'';
}
QueryResult result = WorldDatabase.PQuery("SELECT position_x, position_y, position_z, orientation, map FROM creature %s", whereClause.str().c_str());
if (!result)
{
handler->SendSysMessage(LANG_COMMAND_GOCREATNOTFOUND);
handler->SetSentErrorMessage(true);
return false;
}
if (result->GetRowCount() > 1)
handler->SendSysMessage(LANG_COMMAND_GOCREATMULTIPLE);
Field* fields = result->Fetch();
float x = fields[0].GetFloat();
float y = fields[1].GetFloat();
float z = fields[2].GetFloat();
float o = fields[3].GetFloat();
uint32 mapId = fields[4].GetUInt16();
if (!MapManager::IsValidMapCoord(mapId, x, y, z, o) || sObjectMgr->IsTransportMap(mapId))
{
handler->PSendSysMessage(LANG_INVALID_TARGET_COORD, x, y, mapId);
handler->SetSentErrorMessage(true);
return false;
}
// stop flight if need
if (player->IsInFlight())
{
player->GetMotionMaster()->MovementExpired();
player->CleanupAfterTaxiFlight();
}
// save only in non-flight case
else
player->SaveRecallPosition();
player->TeleportTo(mapId, x, y, z, o);
return true;
}
static bool HandleGoGraveyardCommand(ChatHandler* handler, char const* args)
{
Player* player = handler->GetSession()->GetPlayer();
if (!*args)
return false;
char* gyId = strtok((char*)args, " ");
if (!gyId)
return false;
uint32 graveyardId = atoul(gyId);
if (!graveyardId)
return false;
WorldSafeLocsEntry const* gy = sObjectMgr->GetWorldSafeLoc(graveyardId);
if (!gy)
{
handler->PSendSysMessage(LANG_COMMAND_GRAVEYARDNOEXIST, graveyardId);
handler->SetSentErrorMessage(true);
return false;
}
if (!MapManager::IsValidMapCoord(gy->Loc))
{
handler->PSendSysMessage(LANG_INVALID_TARGET_COORD, gy->Loc.GetPositionX(), gy->Loc.GetPositionY(), gy->Loc.GetMapId());
handler->SetSentErrorMessage(true);
return false;
}
// stop flight if need
if (player->IsInFlight())
{
player->GetMotionMaster()->MovementExpired();
player->CleanupAfterTaxiFlight();
}
// save only in non-flight case
else
player->SaveRecallPosition();
player->TeleportTo(gy->Loc);
return true;
}
//teleport to grid
static bool HandleGoGridCommand(ChatHandler* handler, char const* args)
{
if (!*args)
return false;
Player* player = handler->GetSession()->GetPlayer();
char* gridX = strtok((char*)args, " ");
char* gridY = strtok(nullptr, " ");
char* id = strtok(nullptr, " ");
if (!gridX || !gridY)
return false;
uint32 mapId = id ? atoul(id) : player->GetMapId();
// center of grid
float x = ((float)atof(gridX) - CENTER_GRID_ID + 0.5f) * SIZE_OF_GRIDS;
float y = ((float)atof(gridY) - CENTER_GRID_ID + 0.5f) * SIZE_OF_GRIDS;
if (!MapManager::IsValidMapCoord(mapId, x, y))
{
handler->PSendSysMessage(LANG_INVALID_TARGET_COORD, x, y, mapId);
handler->SetSentErrorMessage(true);
return false;
}
// stop flight if need
if (player->IsInFlight())
{
player->GetMotionMaster()->MovementExpired();
player->CleanupAfterTaxiFlight();
}
// save only in non-flight case
else
player->SaveRecallPosition();
Map* map = sMapMgr->CreateBaseMap(mapId);
float z = std::max(map->GetStaticHeight(PhasingHandler::GetEmptyPhaseShift(), x, y, MAX_HEIGHT), map->GetWaterLevel(PhasingHandler::GetEmptyPhaseShift(), x, y));
player->TeleportTo(mapId, x, y, z, player->GetOrientation());
return true;
}
//teleport to gameobject
static bool HandleGoObjectCommand(ChatHandler* handler, char const* args)
{
if (!*args)
return false;
Player* player = handler->GetSession()->GetPlayer();
// number or [name] Shift-click form |color|Hgameobject:go_guid|h[name]|h|r
char* id = handler->extractKeyFromLink((char*)args, "Hgameobject");
if (!id)
return false;
ObjectGuid::LowType guidLow = atoull(id);
if (!guidLow)
return false;
// by DB guid
GameObjectData const* goData = sObjectMgr->GetGameObjectData(guidLow);
if (!goData)
{
handler->SendSysMessage(LANG_COMMAND_GOOBJNOTFOUND);
handler->SetSentErrorMessage(true);
return false;
}
if (!MapManager::IsValidMapCoord(goData->spawnPoint) || sObjectMgr->IsTransportMap(goData->spawnPoint.GetMapId()))
{
handler->PSendSysMessage(LANG_INVALID_TARGET_COORD, goData->spawnPoint.GetPositionX(), goData->spawnPoint.GetPositionY(), goData->spawnPoint.GetMapId());
handler->SetSentErrorMessage(true);
return false;
}
// stop flight if need
if (player->IsInFlight())
{
player->GetMotionMaster()->MovementExpired();
player->CleanupAfterTaxiFlight();
}
// save only in non-flight case
else
player->SaveRecallPosition();
player->TeleportTo(goData->spawnPoint);
return true;
}
static bool HandleGoQuestCommand(ChatHandler* handler, char const* args)
{
if (!*args)
return false;
Player* player = handler->GetSession()->GetPlayer();
char* id = handler->extractKeyFromLink((char*)args, "Hquest");
if (!id)
return false;
uint32 questID = atoul(id);
if (!questID)
return false;
if (!sObjectMgr->GetQuestTemplate(questID))
{
handler->PSendSysMessage(LANG_COMMAND_QUEST_NOTFOUND, questID);
handler->SetSentErrorMessage(true);
return false;
}
float x, y, z;
uint32 mapId;
if (QuestPOIData const* poiData = sObjectMgr->GetQuestPOIData(questID))
{
QuestPOIBlobData const& data = poiData->Blobs.front();
mapId = data.MapID;
x = data.Points.front().X;
y = data.Points.front().Y;
z = data.Points.front().Z;
}
else
{
handler->PSendSysMessage(LANG_COMMAND_QUEST_NOTFOUND, questID);
handler->SetSentErrorMessage(true);
return false;
}
if (!MapManager::IsValidMapCoord(mapId, x, y) || sObjectMgr->IsTransportMap(mapId))
{
handler->PSendSysMessage(LANG_INVALID_TARGET_COORD, x, y, mapId);
handler->SetSentErrorMessage(true);
return false;
}
// stop flight if need
if (player->IsInFlight())
{
player->GetMotionMaster()->MovementExpired();
player->CleanupAfterTaxiFlight();
}
// save only in non-flight case
else
player->SaveRecallPosition();
Map* map = sMapMgr->CreateBaseMap(mapId);
z = std::max(map->GetStaticHeight(PhasingHandler::GetEmptyPhaseShift(), x, y, MAX_HEIGHT), map->GetWaterLevel(PhasingHandler::GetEmptyPhaseShift(), x, y));
player->TeleportTo(mapId, x, y, z, 0.0f);
return true;
}
static bool HandleGoTaxinodeCommand(ChatHandler* handler, char const* args)
{
Player* player = handler->GetSession()->GetPlayer();
if (!*args)
return false;
char* id = handler->extractKeyFromLink((char*)args, "Htaxinode");
if (!id)
return false;
uint32 nodeId = atoul(id);
if (!nodeId)
return false;
TaxiNodesEntry const* node = sTaxiNodesStore.LookupEntry(nodeId);
if (!node)
{
handler->PSendSysMessage(LANG_COMMAND_GOTAXINODENOTFOUND, nodeId);
handler->SetSentErrorMessage(true);
return false;
}
if ((node->Pos.X == 0.0f && node->Pos.Y == 0.0f && node->Pos.Z == 0.0f) ||
!MapManager::IsValidMapCoord(node->ContinentID, node->Pos.X, node->Pos.Y, node->Pos.Z))
{
handler->PSendSysMessage(LANG_INVALID_TARGET_COORD, node->Pos.X, node->Pos.Y, uint32(node->ContinentID));
handler->SetSentErrorMessage(true);
return false;
}
// stop flight if need
if (player->IsInFlight())
{
player->GetMotionMaster()->MovementExpired();
player->CleanupAfterTaxiFlight();
}
// save only in non-flight case
else
player->SaveRecallPosition();
player->TeleportTo(node->ContinentID, node->Pos.X, node->Pos.Y, node->Pos.Z, player->GetOrientation());
return true;
}
static bool HandleGoTriggerCommand(ChatHandler* handler, char const* args)
{
Player* player = handler->GetSession()->GetPlayer();
if (!*args)
return false;
char* id = strtok((char*)args, " ");
if (!id)
return false;
uint32 areaTriggerId = atoul(id);
if (!areaTriggerId)
return false;
AreaTriggerEntry const* at = sAreaTriggerStore.LookupEntry(areaTriggerId);
if (!at)
{
handler->PSendSysMessage(LANG_COMMAND_GOAREATRNOTFOUND, areaTriggerId);
handler->SetSentErrorMessage(true);
return false;
}
if (!MapManager::IsValidMapCoord(at->ContinentID, at->Pos.X, at->Pos.Y, at->Pos.Z))
{
handler->PSendSysMessage(LANG_INVALID_TARGET_COORD, at->Pos.X, at->Pos.Y, uint32(at->ContinentID));
handler->SetSentErrorMessage(true);
return false;
}
// stop flight if need
if (player->IsInFlight())
{
player->GetMotionMaster()->MovementExpired();
player->CleanupAfterTaxiFlight();
}
// save only in non-flight case
else
player->SaveRecallPosition();
player->TeleportTo(at->ContinentID, at->Pos.X, at->Pos.Y, at->Pos.Z, player->GetOrientation());
return true;
}
//teleport at coordinates
static bool HandleGoZoneXYCommand(ChatHandler* handler, char const* args)
{
if (!*args)
return false;
Player* player = handler->GetSession()->GetPlayer();
char* zoneX = strtok((char*)args, " ");
char* zoneY = strtok(nullptr, " ");
char* tail = strtok(nullptr, "");
char* id = handler->extractKeyFromLink(tail, "Harea"); // string or [name] Shift-click form |color|Harea:area_id|h[name]|h|r
if (!zoneX || !zoneY)
return false;
float x = (float)atof(zoneX);
float y = (float)atof(zoneY);
// prevent accept wrong numeric args
if ((x == 0.0f && *zoneX != '0') || (y == 0.0f && *zoneY != '0'))
return false;
uint32 areaId = id ? atoul(id) : player->GetZoneId();
AreaTableEntry const* areaEntry = sAreaTableStore.LookupEntry(areaId);
if (x < 0 || x > 100 || y < 0 || y > 100 || !areaEntry)
{
handler->PSendSysMessage(LANG_INVALID_ZONE_COORD, x, y, areaId);
handler->SetSentErrorMessage(true);
return false;
}
// update to parent zone if exist (client map show only zones without parents)
AreaTableEntry const* zoneEntry = areaEntry->ParentAreaID ? sAreaTableStore.LookupEntry(areaEntry->ParentAreaID) : areaEntry;
ASSERT(zoneEntry);
Map* map = sMapMgr->CreateBaseMap(zoneEntry->ContinentID);
if (map->Instanceable())
{
handler->PSendSysMessage(LANG_INVALID_ZONE_MAP, areaId, areaEntry->AreaName[handler->GetSessionDbcLocale()], map->GetId(), map->GetMapName());
handler->SetSentErrorMessage(true);
return false;
}
x /= 100.0f;
y /= 100.0f;
sDB2Manager.Zone2MapCoordinates(areaEntry->ParentAreaID ? uint32(areaEntry->ParentAreaID) : areaId, x, y);
if (!MapManager::IsValidMapCoord(zoneEntry->ContinentID, x, y))
{
handler->PSendSysMessage(LANG_INVALID_TARGET_COORD, x, y, uint32(zoneEntry->ContinentID));
handler->SetSentErrorMessage(true);
return false;
}
// stop flight if need
if (player->IsInFlight())
{
player->GetMotionMaster()->MovementExpired();
player->CleanupAfterTaxiFlight();
}
// save only in non-flight case
else
player->SaveRecallPosition();
float z = std::max(map->GetStaticHeight(PhasingHandler::GetEmptyPhaseShift(), x, y, MAX_HEIGHT), map->GetWaterLevel(PhasingHandler::GetEmptyPhaseShift(), x, y));
player->TeleportTo(zoneEntry->ContinentID, x, y, z, player->GetOrientation());
return true;
}
//teleport at coordinates, including Z and orientation
static bool HandleGoXYZCommand(ChatHandler* handler, char const* args)
{
if (!*args)
return false;
Player* player = handler->GetSession()->GetPlayer();
char* goX = strtok((char*)args, " ");
char* goY = strtok(nullptr, " ");
char* goZ = strtok(nullptr, " ");
char* id = strtok(nullptr, " ");
char* port = strtok(nullptr, " ");
if (!goX || !goY)
return false;
float x = (float)atof(goX);
float y = (float)atof(goY);
float z;
float ort = port ? (float)atof(port) : player->GetOrientation();
uint32 mapId = id ? atoul(id) : player->GetMapId();
if (goZ)
{
z = (float)atof(goZ);
if (!MapManager::IsValidMapCoord(mapId, x, y, z))
{
handler->PSendSysMessage(LANG_INVALID_TARGET_COORD, x, y, mapId);
handler->SetSentErrorMessage(true);
return false;
}
}
else
{
if (!MapManager::IsValidMapCoord(mapId, x, y))
{
handler->PSendSysMessage(LANG_INVALID_TARGET_COORD, x, y, mapId);
handler->SetSentErrorMessage(true);
return false;
}
Map* map = sMapMgr->CreateBaseMap(mapId);
z = std::max(map->GetStaticHeight(PhasingHandler::GetEmptyPhaseShift(), x, y, MAX_HEIGHT), map->GetWaterLevel(PhasingHandler::GetEmptyPhaseShift(), x, y));
}
// stop flight if need
if (player->IsInFlight())
{
player->GetMotionMaster()->MovementExpired();
player->CleanupAfterTaxiFlight();
}
// save only in non-flight case
else
player->SaveRecallPosition();
player->TeleportTo(mapId, x, y, z, ort);
return true;
}
template<typename T>
static bool HandleGoTicketCommand(ChatHandler* handler, char const* args)
{
if (!*args)
return false;
char* id = strtok((char*)args, " ");
if (!id)
return false;
uint32 ticketId = atoul(id);
if (!ticketId)
return false;
T* ticket = sSupportMgr->GetTicket<T>(ticketId);
if (!ticket)
{
handler->SendSysMessage(LANG_COMMAND_TICKETNOTEXIST);
return true;
}
Player* player = handler->GetSession()->GetPlayer();
if (player->IsInFlight())
{
player->GetMotionMaster()->MovementExpired();
player->CleanupAfterTaxiFlight();
}
else
player->SaveRecallPosition();
ticket->TeleportTo(player);
return true;
}
static bool HandleGoOffsetCommand(ChatHandler* handler, char const* args)
{
if (!*args)
return false;
Player* player = handler->GetSession()->GetPlayer();
char* goX = strtok((char*)args, " ");
char* goY = strtok(nullptr, " ");
char* goZ = strtok(nullptr, " ");
char* port = strtok(nullptr, " ");
float x, y, z, o;
player->GetPosition(x, y, z, o);
if (goX)
x += atof(goX);
if (goY)
y += atof(goY);
if (goZ)
z += atof(goZ);
if (port)
o += atof(port);
if (!Trinity::IsValidMapCoord(x, y, z, o))
{
handler->PSendSysMessage(LANG_INVALID_TARGET_COORD, x, y, player->GetMapId());
handler->SetSentErrorMessage(true);
return false;
}
// stop flight if need
if (player->IsInFlight())
{
player->GetMotionMaster()->MovementExpired();
player->CleanupAfterTaxiFlight();
}
// save only in non-flight case
else
player->SaveRecallPosition();
player->TeleportTo(player->GetMapId(), x, y, z, o);
return true;
}
};
void AddSC_go_commandscript()
{
new go_commandscript();
}