mirror of
https://github.com/araxiaonline/TrinityCore.git
synced 2026-06-13 11:43:18 -04:00
678 lines
23 KiB
C++
678 lines
23 KiB
C++
/*
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* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/* ScriptData
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Name: go_commandscript
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%Complete: 100
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Comment: All go related commands
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Category: commandscripts
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EndScriptData */
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#include "ScriptMgr.h"
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#include "Chat.h"
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#include "DatabaseEnv.h"
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#include "Language.h"
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#include "MapManager.h"
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#include "MotionMaster.h"
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#include "ObjectMgr.h"
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#include "PhasingHandler.h"
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#include "Player.h"
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#include "RBAC.h"
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#include "SupportMgr.h"
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#include "Transport.h"
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#include "WorldSession.h"
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#include <sstream>
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class go_commandscript : public CommandScript
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{
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public:
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go_commandscript() : CommandScript("go_commandscript") { }
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std::vector<ChatCommand> GetCommands() const override
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{
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static std::vector<ChatCommand> goCommandTable =
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{
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{ "creature", rbac::RBAC_PERM_COMMAND_GO_CREATURE, false, &HandleGoCreatureCommand, "" },
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{ "graveyard", rbac::RBAC_PERM_COMMAND_GO_GRAVEYARD, false, &HandleGoGraveyardCommand, "" },
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{ "grid", rbac::RBAC_PERM_COMMAND_GO_GRID, false, &HandleGoGridCommand, "" },
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{ "object", rbac::RBAC_PERM_COMMAND_GO_OBJECT, false, &HandleGoObjectCommand, "" },
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{ "quest", rbac::RBAC_PERM_COMMAND_GO_QUEST, false, &HandleGoQuestCommand, "" },
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{ "taxinode", rbac::RBAC_PERM_COMMAND_GO_TAXINODE, false, &HandleGoTaxinodeCommand, "" },
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{ "trigger", rbac::RBAC_PERM_COMMAND_GO_TRIGGER, false, &HandleGoTriggerCommand, "" },
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{ "zonexy", rbac::RBAC_PERM_COMMAND_GO_ZONEXY, false, &HandleGoZoneXYCommand, "" },
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{ "xyz", rbac::RBAC_PERM_COMMAND_GO_XYZ, false, &HandleGoXYZCommand, "" },
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{ "bugticket", rbac::RBAC_PERM_COMMAND_GO_BUG_TICKET, false, &HandleGoTicketCommand<BugTicket>, "" },
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{ "complaintticket", rbac::RBAC_PERM_COMMAND_GO_COMPLAINT_TICKET, false, &HandleGoTicketCommand<ComplaintTicket>, "" },
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{ "suggestionticket", rbac::RBAC_PERM_COMMAND_GO_SUGGESTION_TICKET, false, &HandleGoTicketCommand<SuggestionTicket>, "" },
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{ "offset", rbac::RBAC_PERM_COMMAND_GO_OFFSET, false, &HandleGoOffsetCommand, "" },
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};
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static std::vector<ChatCommand> commandTable =
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{
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{ "go", rbac::RBAC_PERM_COMMAND_GO, false, nullptr, "", goCommandTable },
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};
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return commandTable;
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}
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/** \brief Teleport the GM to the specified creature
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*
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* .gocreature <GUID> --> TP using creature.guid
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* .gocreature azuregos --> TP player to the mob with this name
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* Warning: If there is more than one mob with this name
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* you will be teleported to the first one that is found.
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* .gocreature id 6109 --> TP player to the mob, that has this creature_template.entry
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* Warning: If there is more than one mob with this "id"
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* you will be teleported to the first one that is found.
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*/
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//teleport to creature
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static bool HandleGoCreatureCommand(ChatHandler* handler, char const* args)
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{
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if (!*args)
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return false;
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Player* player = handler->GetSession()->GetPlayer();
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// "id" or number or [name] Shift-click form |color|Hcreature_entry:creature_id|h[name]|h|r
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char* param1 = handler->extractKeyFromLink((char*)args, "Hcreature");
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if (!param1)
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return false;
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std::ostringstream whereClause;
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// User wants to teleport to the NPC's template entry
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if (strcmp(param1, "id") == 0)
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{
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// Get the "creature_template.entry"
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// number or [name] Shift-click form |color|Hcreature_entry:creature_id|h[name]|h|r
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char* tail = strtok(nullptr, "");
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if (!tail)
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return false;
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char* id = handler->extractKeyFromLink(tail, "Hcreature_entry");
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if (!id)
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return false;
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uint32 entry = atoul(id);
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if (!entry)
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return false;
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whereClause << "WHERE id = '" << entry << '\'';
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}
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else
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{
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ObjectGuid::LowType guidLow = atoull(param1);
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// Number is invalid - maybe the user specified the mob's name
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if (!guidLow)
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{
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std::string name = param1;
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WorldDatabase.EscapeString(name);
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whereClause << ", creature_template WHERE creature.id = creature_template.entry AND creature_template.name LIKE '" << name << '\'';
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}
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else
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whereClause << "WHERE guid = '" << guidLow << '\'';
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}
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QueryResult result = WorldDatabase.PQuery("SELECT position_x, position_y, position_z, orientation, map FROM creature %s", whereClause.str().c_str());
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if (!result)
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{
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handler->SendSysMessage(LANG_COMMAND_GOCREATNOTFOUND);
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handler->SetSentErrorMessage(true);
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return false;
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}
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if (result->GetRowCount() > 1)
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handler->SendSysMessage(LANG_COMMAND_GOCREATMULTIPLE);
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Field* fields = result->Fetch();
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float x = fields[0].GetFloat();
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float y = fields[1].GetFloat();
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float z = fields[2].GetFloat();
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float o = fields[3].GetFloat();
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uint32 mapId = fields[4].GetUInt16();
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if (!MapManager::IsValidMapCoord(mapId, x, y, z, o) || sObjectMgr->IsTransportMap(mapId))
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{
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handler->PSendSysMessage(LANG_INVALID_TARGET_COORD, x, y, mapId);
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handler->SetSentErrorMessage(true);
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return false;
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}
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// stop flight if need
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if (player->IsInFlight())
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{
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player->GetMotionMaster()->MovementExpired();
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player->CleanupAfterTaxiFlight();
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}
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// save only in non-flight case
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else
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player->SaveRecallPosition();
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player->TeleportTo(mapId, x, y, z, o);
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return true;
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}
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static bool HandleGoGraveyardCommand(ChatHandler* handler, char const* args)
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{
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Player* player = handler->GetSession()->GetPlayer();
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if (!*args)
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return false;
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char* gyId = strtok((char*)args, " ");
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if (!gyId)
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return false;
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uint32 graveyardId = atoul(gyId);
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if (!graveyardId)
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return false;
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WorldSafeLocsEntry const* gy = sObjectMgr->GetWorldSafeLoc(graveyardId);
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if (!gy)
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{
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handler->PSendSysMessage(LANG_COMMAND_GRAVEYARDNOEXIST, graveyardId);
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handler->SetSentErrorMessage(true);
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return false;
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}
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if (!MapManager::IsValidMapCoord(gy->Loc))
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{
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handler->PSendSysMessage(LANG_INVALID_TARGET_COORD, gy->Loc.GetPositionX(), gy->Loc.GetPositionY(), gy->Loc.GetMapId());
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handler->SetSentErrorMessage(true);
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return false;
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}
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// stop flight if need
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if (player->IsInFlight())
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{
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player->GetMotionMaster()->MovementExpired();
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player->CleanupAfterTaxiFlight();
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}
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// save only in non-flight case
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else
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player->SaveRecallPosition();
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player->TeleportTo(gy->Loc);
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return true;
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}
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//teleport to grid
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static bool HandleGoGridCommand(ChatHandler* handler, char const* args)
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{
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if (!*args)
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return false;
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Player* player = handler->GetSession()->GetPlayer();
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char* gridX = strtok((char*)args, " ");
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char* gridY = strtok(nullptr, " ");
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char* id = strtok(nullptr, " ");
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if (!gridX || !gridY)
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return false;
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uint32 mapId = id ? atoul(id) : player->GetMapId();
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// center of grid
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float x = ((float)atof(gridX) - CENTER_GRID_ID + 0.5f) * SIZE_OF_GRIDS;
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float y = ((float)atof(gridY) - CENTER_GRID_ID + 0.5f) * SIZE_OF_GRIDS;
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if (!MapManager::IsValidMapCoord(mapId, x, y))
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{
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handler->PSendSysMessage(LANG_INVALID_TARGET_COORD, x, y, mapId);
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handler->SetSentErrorMessage(true);
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return false;
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}
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// stop flight if need
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if (player->IsInFlight())
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{
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player->GetMotionMaster()->MovementExpired();
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player->CleanupAfterTaxiFlight();
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}
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// save only in non-flight case
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else
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player->SaveRecallPosition();
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Map* map = sMapMgr->CreateBaseMap(mapId);
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float z = std::max(map->GetStaticHeight(PhasingHandler::GetEmptyPhaseShift(), x, y, MAX_HEIGHT), map->GetWaterLevel(PhasingHandler::GetEmptyPhaseShift(), x, y));
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player->TeleportTo(mapId, x, y, z, player->GetOrientation());
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return true;
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}
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//teleport to gameobject
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static bool HandleGoObjectCommand(ChatHandler* handler, char const* args)
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{
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if (!*args)
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return false;
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Player* player = handler->GetSession()->GetPlayer();
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// number or [name] Shift-click form |color|Hgameobject:go_guid|h[name]|h|r
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char* id = handler->extractKeyFromLink((char*)args, "Hgameobject");
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if (!id)
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return false;
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ObjectGuid::LowType guidLow = atoull(id);
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if (!guidLow)
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return false;
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// by DB guid
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GameObjectData const* goData = sObjectMgr->GetGameObjectData(guidLow);
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if (!goData)
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{
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handler->SendSysMessage(LANG_COMMAND_GOOBJNOTFOUND);
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handler->SetSentErrorMessage(true);
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return false;
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}
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if (!MapManager::IsValidMapCoord(goData->spawnPoint) || sObjectMgr->IsTransportMap(goData->spawnPoint.GetMapId()))
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{
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handler->PSendSysMessage(LANG_INVALID_TARGET_COORD, goData->spawnPoint.GetPositionX(), goData->spawnPoint.GetPositionY(), goData->spawnPoint.GetMapId());
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handler->SetSentErrorMessage(true);
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return false;
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}
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// stop flight if need
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if (player->IsInFlight())
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{
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player->GetMotionMaster()->MovementExpired();
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player->CleanupAfterTaxiFlight();
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}
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// save only in non-flight case
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else
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player->SaveRecallPosition();
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player->TeleportTo(goData->spawnPoint);
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return true;
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}
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static bool HandleGoQuestCommand(ChatHandler* handler, char const* args)
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{
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if (!*args)
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return false;
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Player* player = handler->GetSession()->GetPlayer();
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char* id = handler->extractKeyFromLink((char*)args, "Hquest");
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if (!id)
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return false;
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uint32 questID = atoul(id);
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if (!questID)
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return false;
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if (!sObjectMgr->GetQuestTemplate(questID))
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{
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handler->PSendSysMessage(LANG_COMMAND_QUEST_NOTFOUND, questID);
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handler->SetSentErrorMessage(true);
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return false;
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}
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float x, y, z;
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uint32 mapId;
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if (QuestPOIData const* poiData = sObjectMgr->GetQuestPOIData(questID))
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{
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QuestPOIBlobData const& data = poiData->Blobs.front();
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mapId = data.MapID;
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x = data.Points.front().X;
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y = data.Points.front().Y;
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z = data.Points.front().Z;
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}
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else
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{
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handler->PSendSysMessage(LANG_COMMAND_QUEST_NOTFOUND, questID);
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handler->SetSentErrorMessage(true);
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return false;
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}
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if (!MapManager::IsValidMapCoord(mapId, x, y) || sObjectMgr->IsTransportMap(mapId))
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{
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handler->PSendSysMessage(LANG_INVALID_TARGET_COORD, x, y, mapId);
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handler->SetSentErrorMessage(true);
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return false;
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}
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// stop flight if need
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if (player->IsInFlight())
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{
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player->GetMotionMaster()->MovementExpired();
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player->CleanupAfterTaxiFlight();
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}
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// save only in non-flight case
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else
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player->SaveRecallPosition();
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Map* map = sMapMgr->CreateBaseMap(mapId);
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z = std::max(map->GetStaticHeight(PhasingHandler::GetEmptyPhaseShift(), x, y, MAX_HEIGHT), map->GetWaterLevel(PhasingHandler::GetEmptyPhaseShift(), x, y));
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player->TeleportTo(mapId, x, y, z, 0.0f);
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return true;
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}
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static bool HandleGoTaxinodeCommand(ChatHandler* handler, char const* args)
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{
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Player* player = handler->GetSession()->GetPlayer();
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if (!*args)
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return false;
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char* id = handler->extractKeyFromLink((char*)args, "Htaxinode");
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if (!id)
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return false;
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uint32 nodeId = atoul(id);
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if (!nodeId)
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return false;
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TaxiNodesEntry const* node = sTaxiNodesStore.LookupEntry(nodeId);
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if (!node)
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{
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handler->PSendSysMessage(LANG_COMMAND_GOTAXINODENOTFOUND, nodeId);
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handler->SetSentErrorMessage(true);
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return false;
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}
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if ((node->Pos.X == 0.0f && node->Pos.Y == 0.0f && node->Pos.Z == 0.0f) ||
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!MapManager::IsValidMapCoord(node->ContinentID, node->Pos.X, node->Pos.Y, node->Pos.Z))
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{
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handler->PSendSysMessage(LANG_INVALID_TARGET_COORD, node->Pos.X, node->Pos.Y, uint32(node->ContinentID));
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handler->SetSentErrorMessage(true);
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return false;
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}
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// stop flight if need
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if (player->IsInFlight())
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{
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player->GetMotionMaster()->MovementExpired();
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player->CleanupAfterTaxiFlight();
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}
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// save only in non-flight case
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else
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player->SaveRecallPosition();
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player->TeleportTo(node->ContinentID, node->Pos.X, node->Pos.Y, node->Pos.Z, player->GetOrientation());
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return true;
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}
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static bool HandleGoTriggerCommand(ChatHandler* handler, char const* args)
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{
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Player* player = handler->GetSession()->GetPlayer();
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if (!*args)
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return false;
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char* id = strtok((char*)args, " ");
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if (!id)
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return false;
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uint32 areaTriggerId = atoul(id);
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if (!areaTriggerId)
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return false;
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AreaTriggerEntry const* at = sAreaTriggerStore.LookupEntry(areaTriggerId);
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if (!at)
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{
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handler->PSendSysMessage(LANG_COMMAND_GOAREATRNOTFOUND, areaTriggerId);
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handler->SetSentErrorMessage(true);
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return false;
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}
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if (!MapManager::IsValidMapCoord(at->ContinentID, at->Pos.X, at->Pos.Y, at->Pos.Z))
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{
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handler->PSendSysMessage(LANG_INVALID_TARGET_COORD, at->Pos.X, at->Pos.Y, uint32(at->ContinentID));
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handler->SetSentErrorMessage(true);
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return false;
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}
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// stop flight if need
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if (player->IsInFlight())
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{
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player->GetMotionMaster()->MovementExpired();
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player->CleanupAfterTaxiFlight();
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}
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// save only in non-flight case
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else
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player->SaveRecallPosition();
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player->TeleportTo(at->ContinentID, at->Pos.X, at->Pos.Y, at->Pos.Z, player->GetOrientation());
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return true;
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}
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//teleport at coordinates
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static bool HandleGoZoneXYCommand(ChatHandler* handler, char const* args)
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{
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if (!*args)
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return false;
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Player* player = handler->GetSession()->GetPlayer();
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char* zoneX = strtok((char*)args, " ");
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char* zoneY = strtok(nullptr, " ");
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char* tail = strtok(nullptr, "");
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char* id = handler->extractKeyFromLink(tail, "Harea"); // string or [name] Shift-click form |color|Harea:area_id|h[name]|h|r
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if (!zoneX || !zoneY)
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return false;
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float x = (float)atof(zoneX);
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float y = (float)atof(zoneY);
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// prevent accept wrong numeric args
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if ((x == 0.0f && *zoneX != '0') || (y == 0.0f && *zoneY != '0'))
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return false;
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uint32 areaId = id ? atoul(id) : player->GetZoneId();
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AreaTableEntry const* areaEntry = sAreaTableStore.LookupEntry(areaId);
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if (x < 0 || x > 100 || y < 0 || y > 100 || !areaEntry)
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{
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handler->PSendSysMessage(LANG_INVALID_ZONE_COORD, x, y, areaId);
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handler->SetSentErrorMessage(true);
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return false;
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}
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// update to parent zone if exist (client map show only zones without parents)
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AreaTableEntry const* zoneEntry = areaEntry->ParentAreaID ? sAreaTableStore.LookupEntry(areaEntry->ParentAreaID) : areaEntry;
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ASSERT(zoneEntry);
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Map* map = sMapMgr->CreateBaseMap(zoneEntry->ContinentID);
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if (map->Instanceable())
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{
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handler->PSendSysMessage(LANG_INVALID_ZONE_MAP, areaId, areaEntry->AreaName[handler->GetSessionDbcLocale()], map->GetId(), map->GetMapName());
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handler->SetSentErrorMessage(true);
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return false;
|
|
}
|
|
|
|
x /= 100.0f;
|
|
y /= 100.0f;
|
|
|
|
sDB2Manager.Zone2MapCoordinates(areaEntry->ParentAreaID ? uint32(areaEntry->ParentAreaID) : areaId, x, y);
|
|
|
|
if (!MapManager::IsValidMapCoord(zoneEntry->ContinentID, x, y))
|
|
{
|
|
handler->PSendSysMessage(LANG_INVALID_TARGET_COORD, x, y, uint32(zoneEntry->ContinentID));
|
|
handler->SetSentErrorMessage(true);
|
|
return false;
|
|
}
|
|
|
|
// stop flight if need
|
|
if (player->IsInFlight())
|
|
{
|
|
player->GetMotionMaster()->MovementExpired();
|
|
player->CleanupAfterTaxiFlight();
|
|
}
|
|
// save only in non-flight case
|
|
else
|
|
player->SaveRecallPosition();
|
|
|
|
float z = std::max(map->GetStaticHeight(PhasingHandler::GetEmptyPhaseShift(), x, y, MAX_HEIGHT), map->GetWaterLevel(PhasingHandler::GetEmptyPhaseShift(), x, y));
|
|
|
|
player->TeleportTo(zoneEntry->ContinentID, x, y, z, player->GetOrientation());
|
|
return true;
|
|
}
|
|
|
|
//teleport at coordinates, including Z and orientation
|
|
static bool HandleGoXYZCommand(ChatHandler* handler, char const* args)
|
|
{
|
|
if (!*args)
|
|
return false;
|
|
|
|
Player* player = handler->GetSession()->GetPlayer();
|
|
|
|
char* goX = strtok((char*)args, " ");
|
|
char* goY = strtok(nullptr, " ");
|
|
char* goZ = strtok(nullptr, " ");
|
|
char* id = strtok(nullptr, " ");
|
|
char* port = strtok(nullptr, " ");
|
|
|
|
if (!goX || !goY)
|
|
return false;
|
|
|
|
float x = (float)atof(goX);
|
|
float y = (float)atof(goY);
|
|
float z;
|
|
float ort = port ? (float)atof(port) : player->GetOrientation();
|
|
uint32 mapId = id ? atoul(id) : player->GetMapId();
|
|
|
|
if (goZ)
|
|
{
|
|
z = (float)atof(goZ);
|
|
if (!MapManager::IsValidMapCoord(mapId, x, y, z))
|
|
{
|
|
handler->PSendSysMessage(LANG_INVALID_TARGET_COORD, x, y, mapId);
|
|
handler->SetSentErrorMessage(true);
|
|
return false;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (!MapManager::IsValidMapCoord(mapId, x, y))
|
|
{
|
|
handler->PSendSysMessage(LANG_INVALID_TARGET_COORD, x, y, mapId);
|
|
handler->SetSentErrorMessage(true);
|
|
return false;
|
|
}
|
|
Map* map = sMapMgr->CreateBaseMap(mapId);
|
|
z = std::max(map->GetStaticHeight(PhasingHandler::GetEmptyPhaseShift(), x, y, MAX_HEIGHT), map->GetWaterLevel(PhasingHandler::GetEmptyPhaseShift(), x, y));
|
|
}
|
|
|
|
// stop flight if need
|
|
if (player->IsInFlight())
|
|
{
|
|
player->GetMotionMaster()->MovementExpired();
|
|
player->CleanupAfterTaxiFlight();
|
|
}
|
|
// save only in non-flight case
|
|
else
|
|
player->SaveRecallPosition();
|
|
|
|
player->TeleportTo(mapId, x, y, z, ort);
|
|
return true;
|
|
}
|
|
|
|
template<typename T>
|
|
static bool HandleGoTicketCommand(ChatHandler* handler, char const* args)
|
|
{
|
|
if (!*args)
|
|
return false;
|
|
|
|
char* id = strtok((char*)args, " ");
|
|
if (!id)
|
|
return false;
|
|
|
|
uint32 ticketId = atoul(id);
|
|
if (!ticketId)
|
|
return false;
|
|
|
|
T* ticket = sSupportMgr->GetTicket<T>(ticketId);
|
|
if (!ticket)
|
|
{
|
|
handler->SendSysMessage(LANG_COMMAND_TICKETNOTEXIST);
|
|
return true;
|
|
}
|
|
|
|
Player* player = handler->GetSession()->GetPlayer();
|
|
if (player->IsInFlight())
|
|
{
|
|
player->GetMotionMaster()->MovementExpired();
|
|
player->CleanupAfterTaxiFlight();
|
|
}
|
|
else
|
|
player->SaveRecallPosition();
|
|
|
|
ticket->TeleportTo(player);
|
|
return true;
|
|
}
|
|
|
|
static bool HandleGoOffsetCommand(ChatHandler* handler, char const* args)
|
|
{
|
|
if (!*args)
|
|
return false;
|
|
|
|
Player* player = handler->GetSession()->GetPlayer();
|
|
|
|
char* goX = strtok((char*)args, " ");
|
|
char* goY = strtok(nullptr, " ");
|
|
char* goZ = strtok(nullptr, " ");
|
|
char* port = strtok(nullptr, " ");
|
|
|
|
float x, y, z, o;
|
|
player->GetPosition(x, y, z, o);
|
|
if (goX)
|
|
x += atof(goX);
|
|
if (goY)
|
|
y += atof(goY);
|
|
if (goZ)
|
|
z += atof(goZ);
|
|
if (port)
|
|
o += atof(port);
|
|
|
|
if (!Trinity::IsValidMapCoord(x, y, z, o))
|
|
{
|
|
handler->PSendSysMessage(LANG_INVALID_TARGET_COORD, x, y, player->GetMapId());
|
|
handler->SetSentErrorMessage(true);
|
|
return false;
|
|
}
|
|
|
|
// stop flight if need
|
|
if (player->IsInFlight())
|
|
{
|
|
player->GetMotionMaster()->MovementExpired();
|
|
player->CleanupAfterTaxiFlight();
|
|
}
|
|
// save only in non-flight case
|
|
else
|
|
player->SaveRecallPosition();
|
|
|
|
player->TeleportTo(player->GetMapId(), x, y, z, o);
|
|
return true;
|
|
}
|
|
};
|
|
|
|
void AddSC_go_commandscript()
|
|
{
|
|
new go_commandscript();
|
|
}
|