Files
TrinityCore/src/server/scripts/Spells/spell_druid.cpp
ariel- 93eda20d5c Core/Spells: Fix periodic rolling adding bonuses twice
Calculation is now done in CalculateAmount
2018-03-09 14:41:28 -03:00

2404 lines
86 KiB
C++

/*
* Copyright (C) 2008-2018 TrinityCore <https://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/*
* Scripts for spells with SPELLFAMILY_DRUID and SPELLFAMILY_GENERIC spells used by druid players.
* Ordered alphabetically using scriptname.
* Scriptnames of files in this file should be prefixed with "spell_dru_".
*/
#include "ScriptMgr.h"
#include "Containers.h"
#include "GameTime.h"
#include "Optional.h"
#include "Player.h"
#include "SpellAuraEffects.h"
#include "SpellHistory.h"
#include "SpellMgr.h"
#include "SpellScript.h"
enum DruidSpells
{
SPELL_DRUID_BEAR_FORM_PASSIVE = 1178,
SPELL_DRUID_DIRE_BEAR_FORM_PASSIVE = 9635,
SPELL_DRUID_ECLIPSE_LUNAR_PROC = 48518,
SPELL_DRUID_ECLIPSE_SOLAR_PROC = 48517,
SPELL_DRUID_FORMS_TRINKET_BEAR = 37340,
SPELL_DRUID_FORMS_TRINKET_CAT = 37341,
SPELL_DRUID_FORMS_TRINKET_MOONKIN = 37343,
SPELL_DRUID_FORMS_TRINKET_NONE = 37344,
SPELL_DRUID_FORMS_TRINKET_TREE = 37342,
SPELL_DRUID_ENRAGE = 5229,
SPELL_DRUID_ENRAGE_MOD_DAMAGE = 51185,
SPELL_DRUID_ENRAGED_DEFENSE = 70725,
SPELL_DRUID_GLYPH_OF_TYPHOON = 62135,
SPELL_DRUID_IDOL_OF_FERAL_SHADOWS = 34241,
SPELL_DRUID_IDOL_OF_WORSHIP = 60774,
SPELL_DRUID_INCREASED_MOONFIRE_DURATION = 38414,
SPELL_DRUID_ITEM_T8_BALANCE_RELIC = 64950,
SPELL_DRUID_ITEM_T10_FERAL_4P_BONUS = 70726,
SPELL_DRUID_KING_OF_THE_JUNGLE = 48492,
SPELL_DRUID_LIFEBLOOM_ENERGIZE = 64372,
SPELL_DRUID_LIFEBLOOM_FINAL_HEAL = 33778,
SPELL_DRUID_LIVING_SEED_HEAL = 48503,
SPELL_DRUID_LIVING_SEED_PROC = 48504,
SPELL_DRUID_NATURES_SPLENDOR = 57865,
SPELL_DRUID_SURVIVAL_INSTINCTS = 50322,
SPELL_DRUID_SAVAGE_ROAR = 62071,
SPELL_DRUID_T9_FERAL_RELIC_BEAR = 67354,
SPELL_DRUID_T9_FERAL_RELIC_CAT = 67355,
SPELL_DRUID_TIGER_S_FURY_ENERGIZE = 51178,
SPELL_DRUID_T3_PROC_ENERGIZE_MANA = 28722,
SPELL_DRUID_T3_PROC_ENERGIZE_RAGE = 28723,
SPELL_DRUID_T3_PROC_ENERGIZE_ENERGY = 28724,
SPELL_DRUID_BLESSING_OF_THE_CLAW = 28750,
SPELL_DRUID_REVITALIZE_ENERGIZE_MANA = 48542,
SPELL_DRUID_REVITALIZE_ENERGIZE_RAGE = 48541,
SPELL_DRUID_REVITALIZE_ENERGIZE_ENERGY = 48540,
SPELL_DRUID_REVITALIZE_ENERGIZE_RP = 48543,
SPELL_DRUID_GLYPH_OF_INNERVATE_REGEN = 54833,
SPELL_DRUID_GLYPH_OF_STARFIRE_SCRIPT = 54846,
SPELL_DRUID_GLYPH_OF_RIP = 54818,
SPELL_DRUID_RIP_DURATION_LACERATE_DMG = 60141,
SPELL_DRUID_GLYPH_OF_RAKE_TRIGGERED = 54820,
SPELL_DRUID_IMP_LEADER_OF_THE_PACK_R1 = 34297,
SPELL_DRUID_IMP_LEADER_OF_THE_PACK_HEAL = 34299,
SPELL_DRUID_IMP_LEADER_OF_THE_PACK_MANA = 68285,
SPELL_DRUID_EXHILARATE = 28742,
SPELL_DRUID_GLYPH_OF_REJUVENATION_HEAL = 54755,
SPELL_DRUID_INFUSION = 37238,
SPELL_DRUID_BLESSING_OF_REMULOS = 40445,
SPELL_DRUID_BLESSING_OF_ELUNE = 40446,
SPELL_DRUID_BLESSING_OF_CENARIUS = 40452,
SPELL_DRUID_LANGUISH = 71023,
SPELL_DRUID_REJUVENATION_T10_PROC = 70691,
SPELL_DRUID_BALANCE_T10_BONUS = 70718,
SPELL_DRUID_BALANCE_T10_BONUS_PROC = 70721,
SPELL_DRUID_BARKSKIN_01 = 63058,
SPELL_DRUID_RESTORATION_T10_2P_BONUS = 70658,
SPELL_DRUID_FRENZIED_REGENERATION_HEAL = 22845
};
// 22812 - Barkskin
class spell_dru_barkskin : public SpellScriptLoader
{
public:
spell_dru_barkskin() : SpellScriptLoader("spell_dru_barkskin") { }
class spell_dru_barkskin_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_barkskin_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_DRUID_BARKSKIN_01 });
}
void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
GetTarget()->RemoveAurasDueToSpell(SPELL_DRUID_BARKSKIN_01);
}
void Register() override
{
AfterEffectRemove += AuraEffectRemoveFn(spell_dru_barkskin_AuraScript::OnRemove, EFFECT_1, SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN, AURA_EFFECT_HANDLE_REAL);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_dru_barkskin_AuraScript();
}
};
// 1178 - Bear Form (Passive)
// 9635 - Dire Bear Form (Passive)
class spell_dru_bear_form_passive : public SpellScriptLoader
{
public:
spell_dru_bear_form_passive() : SpellScriptLoader("spell_dru_bear_form_passive") { }
class spell_dru_bear_form_passive_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_bear_form_passive_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_DRUID_ENRAGE,
SPELL_DRUID_ITEM_T10_FERAL_4P_BONUS
});
}
void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
{
if (!GetUnitOwner()->HasAura(SPELL_DRUID_ENRAGE) || GetUnitOwner()->HasAura(SPELL_DRUID_ITEM_T10_FERAL_4P_BONUS))
return;
int32 mod = 0;
switch (GetId())
{
case SPELL_DRUID_BEAR_FORM_PASSIVE:
mod = -27;
break;
case SPELL_DRUID_DIRE_BEAR_FORM_PASSIVE:
mod = -16;
break;
default:
return;
}
amount += mod;
}
void Register() override
{
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dru_bear_form_passive_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_MOD_BASE_RESISTANCE_PCT);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_dru_bear_form_passive_AuraScript();
}
};
// -1850 - Dash
class spell_dru_dash : public SpellScriptLoader
{
public:
spell_dru_dash() : SpellScriptLoader("spell_dru_dash") { }
class spell_dru_dash_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_dash_AuraScript);
void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
{
// do not set speed if not in cat form
if (GetUnitOwner()->GetShapeshiftForm() != FORM_CAT)
amount = 0;
}
void Register() override
{
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dru_dash_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_MOD_INCREASE_SPEED);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_dru_dash_AuraScript();
}
};
// -48516 - Eclipse
class spell_dru_eclipse : public SpellScriptLoader
{
public:
spell_dru_eclipse() : SpellScriptLoader("spell_dru_eclipse") { }
class spell_dru_eclipse_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_eclipse_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_DRUID_ECLIPSE_LUNAR_PROC,
SPELL_DRUID_ECLIPSE_SOLAR_PROC
});
}
bool CheckProc(ProcEventInfo& eventInfo)
{
if (eventInfo.GetActor()->HasAura(SPELL_DRUID_ECLIPSE_LUNAR_PROC) || eventInfo.GetActor()->HasAura(SPELL_DRUID_ECLIPSE_SOLAR_PROC))
return false;
return true;
}
bool CheckSolar(AuraEffect const* /*aurEff*/, ProcEventInfo& eventInfo)
{
SpellInfo const* spellInfo = eventInfo.GetSpellInfo();
if (!spellInfo || !(spellInfo->SpellFamilyFlags[0] & 4)) // Starfire
return false;
return _solarProcCooldownEnd <= GameTime::GetGameTimeSteadyPoint();
}
bool CheckLunar(AuraEffect const* /*aurEff*/, ProcEventInfo& eventInfo)
{
SpellInfo const* spellInfo = eventInfo.GetSpellInfo();
if (!spellInfo || !(spellInfo->SpellFamilyFlags[0] & 1)) // Wrath
return false;
// Reduced lunar proc chance (60% of normal)
if (!roll_chance_i(60))
return false;
return _lunarProcCooldownEnd <= GameTime::GetGameTimeSteadyPoint();
}
void ProcSolar(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
_solarProcCooldownEnd = GameTime::GetGameTimeSteadyPoint() + Seconds(30);
eventInfo.GetActor()->CastSpell(eventInfo.GetActor(), SPELL_DRUID_ECLIPSE_SOLAR_PROC, aurEff);
}
void ProcLunar(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
_lunarProcCooldownEnd = GameTime::GetGameTimeSteadyPoint() + Seconds(30);
eventInfo.GetActor()->CastSpell(eventInfo.GetActor(), SPELL_DRUID_ECLIPSE_LUNAR_PROC, aurEff);
}
void Register() override
{
DoCheckProc += AuraCheckProcFn(spell_dru_eclipse_AuraScript::CheckProc);
DoCheckEffectProc += AuraCheckEffectProcFn(spell_dru_eclipse_AuraScript::CheckSolar, EFFECT_0, SPELL_AURA_DUMMY);
DoCheckEffectProc += AuraCheckEffectProcFn(spell_dru_eclipse_AuraScript::CheckLunar, EFFECT_1, SPELL_AURA_DUMMY);
OnEffectProc += AuraEffectProcFn(spell_dru_eclipse_AuraScript::ProcSolar, EFFECT_0, SPELL_AURA_DUMMY);
OnEffectProc += AuraEffectProcFn(spell_dru_eclipse_AuraScript::ProcLunar, EFFECT_1, SPELL_AURA_DUMMY);
}
std::chrono::steady_clock::time_point _lunarProcCooldownEnd = std::chrono::steady_clock::time_point::min();
std::chrono::steady_clock::time_point _solarProcCooldownEnd = std::chrono::steady_clock::time_point::min();
};
AuraScript* GetAuraScript() const override
{
return new spell_dru_eclipse_AuraScript();
}
};
// 5229 - Enrage
class spell_dru_enrage : public SpellScriptLoader
{
public:
spell_dru_enrage() : SpellScriptLoader("spell_dru_enrage") { }
class spell_dru_enrage_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_enrage_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_DRUID_KING_OF_THE_JUNGLE,
SPELL_DRUID_ENRAGE_MOD_DAMAGE,
SPELL_DRUID_ENRAGED_DEFENSE,
SPELL_DRUID_ITEM_T10_FERAL_4P_BONUS
});
}
void RecalculateBaseArmor()
{
// Recalculate modifies the list while we're iterating through it, so let's copy it instead
Unit::AuraEffectList const& auras = GetTarget()->GetAuraEffectsByType(SPELL_AURA_MOD_BASE_RESISTANCE_PCT);
std::vector<AuraEffect*> aurEffs(auras.begin(), auras.end());
for (AuraEffect* aurEff : aurEffs)
{
SpellInfo const* spellInfo = aurEff->GetSpellInfo();
// Dire- / Bear Form (Passive)
if (spellInfo->SpellFamilyName == SPELLFAMILY_DRUID && spellInfo->SpellFamilyFlags.HasFlag(0x0, 0x0, 0x2))
aurEff->RecalculateAmount();
}
}
void HandleApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
Unit* target = GetTarget();
if (AuraEffect const* aurEff = target->GetAuraEffectOfRankedSpell(SPELL_DRUID_KING_OF_THE_JUNGLE, EFFECT_0))
{
CastSpellExtraArgs args(TRIGGERED_FULL_MASK);
args.AddSpellBP0(aurEff->GetAmount());
target->CastSpell(target, SPELL_DRUID_ENRAGE_MOD_DAMAGE, args);
}
// Item - Druid T10 Feral 4P Bonus
if (target->HasAura(SPELL_DRUID_ITEM_T10_FERAL_4P_BONUS))
target->CastSpell(target, SPELL_DRUID_ENRAGED_DEFENSE, true);
RecalculateBaseArmor();
}
void HandleRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
GetTarget()->RemoveAurasDueToSpell(SPELL_DRUID_ENRAGE_MOD_DAMAGE);
GetTarget()->RemoveAurasDueToSpell(SPELL_DRUID_ENRAGED_DEFENSE);
RecalculateBaseArmor();
}
void Register() override
{
AfterEffectApply += AuraEffectApplyFn(spell_dru_enrage_AuraScript::HandleApply, EFFECT_0, SPELL_AURA_PERIODIC_ENERGIZE, AURA_EFFECT_HANDLE_REAL);
AfterEffectRemove += AuraEffectRemoveFn(spell_dru_enrage_AuraScript::HandleRemove, EFFECT_0, SPELL_AURA_PERIODIC_ENERGIZE, AURA_EFFECT_HANDLE_REAL);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_dru_enrage_AuraScript();
}
};
// 37336 - Druid Forms Trinket
class spell_dru_forms_trinket : public SpellScriptLoader
{
public:
spell_dru_forms_trinket() : SpellScriptLoader("spell_dru_forms_trinket") { }
class spell_dru_forms_trinket_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_forms_trinket_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_DRUID_FORMS_TRINKET_BEAR,
SPELL_DRUID_FORMS_TRINKET_CAT,
SPELL_DRUID_FORMS_TRINKET_MOONKIN,
SPELL_DRUID_FORMS_TRINKET_NONE,
SPELL_DRUID_FORMS_TRINKET_TREE
});
}
bool CheckProc(ProcEventInfo& eventInfo)
{
Unit* target = eventInfo.GetActor();
switch (target->GetShapeshiftForm())
{
case FORM_BEAR:
case FORM_DIREBEAR:
case FORM_CAT:
case FORM_MOONKIN:
case FORM_NONE:
case FORM_TREE:
return true;
default:
break;
}
return false;
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
Unit* target = eventInfo.GetActor();
uint32 triggerspell = 0;
switch (target->GetShapeshiftForm())
{
case FORM_BEAR:
case FORM_DIREBEAR:
triggerspell = SPELL_DRUID_FORMS_TRINKET_BEAR;
break;
case FORM_CAT:
triggerspell = SPELL_DRUID_FORMS_TRINKET_CAT;
break;
case FORM_MOONKIN:
triggerspell = SPELL_DRUID_FORMS_TRINKET_MOONKIN;
break;
case FORM_NONE:
triggerspell = SPELL_DRUID_FORMS_TRINKET_NONE;
break;
case FORM_TREE:
triggerspell = SPELL_DRUID_FORMS_TRINKET_TREE;
break;
default:
return;
}
target->CastSpell(target, triggerspell, aurEff);
}
void Register() override
{
DoCheckProc += AuraCheckProcFn(spell_dru_forms_trinket_AuraScript::CheckProc);
OnEffectProc += AuraEffectProcFn(spell_dru_forms_trinket_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_dru_forms_trinket_AuraScript();
}
};
// -33943 - Flight Form
class spell_dru_flight_form : public SpellScriptLoader
{
public:
spell_dru_flight_form() : SpellScriptLoader("spell_dru_flight_form") { }
class spell_dru_flight_form_SpellScript : public SpellScript
{
PrepareSpellScript(spell_dru_flight_form_SpellScript);
SpellCastResult CheckCast()
{
Unit* caster = GetCaster();
if (caster->IsInDisallowedMountForm())
return SPELL_FAILED_NOT_SHAPESHIFT;
return SPELL_CAST_OK;
}
void Register() override
{
OnCheckCast += SpellCheckCastFn(spell_dru_flight_form_SpellScript::CheckCast);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_dru_flight_form_SpellScript();
}
};
// 22842 - Frenzied Regeneration
class spell_dru_frenzied_regeneration : public AuraScript
{
PrepareAuraScript(spell_dru_frenzied_regeneration);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_DRUID_FRENZIED_REGENERATION_HEAL });
}
void PeriodicTick(AuraEffect const* aurEff)
{
// Converts up to 10 rage per second into health for $d. Each point of rage is converted into ${$m2/10}.1% of max health.
if (GetTarget()->GetPowerType() != POWER_RAGE)
return;
uint32 rage = GetTarget()->GetPower(POWER_RAGE);
// Nothing to do
if (!rage)
return;
int32 const mod = std::min(static_cast<int32>(rage), 100);
int32 const regen = CalculatePct(GetTarget()->GetMaxHealth(), GetTarget()->CalculateSpellDamage(GetSpellInfo(), EFFECT_1) * mod / 100.f);
CastSpellExtraArgs args(aurEff);
args.AddSpellBP0(regen);
GetTarget()->CastSpell(nullptr, SPELL_DRUID_FRENZIED_REGENERATION_HEAL, args);
GetTarget()->SetPower(POWER_RAGE, rage - mod);
}
void Register() override
{
OnEffectPeriodic += AuraEffectPeriodicFn(spell_dru_frenzied_regeneration::PeriodicTick, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
}
};
// 63057 - Glyph of Barkskin
class spell_dru_glyph_of_barkskin : public SpellScriptLoader
{
public:
spell_dru_glyph_of_barkskin() : SpellScriptLoader("spell_dru_glyph_of_barkskin") { }
class spell_dru_glyph_of_barkskin_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_glyph_of_barkskin_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_DRUID_BARKSKIN_01 });
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
eventInfo.GetActor()->CastSpell(nullptr, SPELL_DRUID_BARKSKIN_01, aurEff);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_dru_glyph_of_barkskin_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_dru_glyph_of_barkskin_AuraScript();
}
};
// 54832 - Glyph of Innervate
class spell_dru_glyph_of_innervate : public SpellScriptLoader
{
public:
spell_dru_glyph_of_innervate() : SpellScriptLoader("spell_dru_glyph_of_innervate") { }
class spell_dru_glyph_of_innervate_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_glyph_of_innervate_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_DRUID_GLYPH_OF_INNERVATE_REGEN });
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
Unit* caster = eventInfo.GetActor();
SpellInfo const* spellInfo = sSpellMgr->AssertSpellInfo(SPELL_DRUID_GLYPH_OF_INNERVATE_REGEN);
int32 amount = CalculatePct(static_cast<int32>(caster->GetCreatePowers(POWER_MANA)), aurEff->GetAmount());
ASSERT(spellInfo->GetMaxTicks() > 0);
amount /= spellInfo->GetMaxTicks();
CastSpellExtraArgs args(aurEff);
args.AddSpellBP0(amount);
caster->CastSpell(nullptr, SPELL_DRUID_GLYPH_OF_INNERVATE_REGEN, args);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_dru_glyph_of_innervate_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_dru_glyph_of_innervate_AuraScript();
}
};
// 54821 - Glyph of Rake
class spell_dru_glyph_of_rake : public SpellScriptLoader
{
public:
spell_dru_glyph_of_rake() : SpellScriptLoader("spell_dru_glyph_of_rake") { }
class spell_dru_glyph_of_rake_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_glyph_of_rake_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_DRUID_GLYPH_OF_RAKE_TRIGGERED });
}
bool CheckProc(ProcEventInfo& eventInfo)
{
return eventInfo.GetProcTarget()->GetTypeId() == TYPEID_UNIT;
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
eventInfo.GetActor()->CastSpell(eventInfo.GetProcTarget(), SPELL_DRUID_GLYPH_OF_RAKE_TRIGGERED, aurEff);
}
void Register() override
{
DoCheckProc += AuraCheckProcFn(spell_dru_glyph_of_rake_AuraScript::CheckProc);
OnEffectProc += AuraEffectProcFn(spell_dru_glyph_of_rake_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_dru_glyph_of_rake_AuraScript();
}
};
// 54754 - Glyph of Rejuvenation
class spell_dru_glyph_of_rejuvenation : public SpellScriptLoader
{
public:
spell_dru_glyph_of_rejuvenation() : SpellScriptLoader("spell_dru_glyph_of_rejuvenation") { }
class spell_dru_glyph_of_rejuvenation_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_glyph_of_rejuvenation_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_DRUID_GLYPH_OF_REJUVENATION_HEAL });
}
bool CheckProc(ProcEventInfo& eventInfo)
{
return eventInfo.GetProcTarget()->HealthBelowPct(50);
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
HealInfo* healInfo = eventInfo.GetHealInfo();
if (!healInfo || !healInfo->GetHeal())
return;
CastSpellExtraArgs args(aurEff);
args.AddSpellBP0(CalculatePct(healInfo->GetHeal(), aurEff->GetAmount()));
eventInfo.GetActor()->CastSpell(eventInfo.GetProcTarget(), SPELL_DRUID_GLYPH_OF_REJUVENATION_HEAL, args);
}
void Register() override
{
DoCheckProc += AuraCheckProcFn(spell_dru_glyph_of_rejuvenation_AuraScript::CheckProc);
OnEffectProc += AuraEffectProcFn(spell_dru_glyph_of_rejuvenation_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_dru_glyph_of_rejuvenation_AuraScript();
}
};
// 54815 - Glyph of Shred
class spell_dru_glyph_of_shred : public SpellScriptLoader
{
public:
spell_dru_glyph_of_shred() : SpellScriptLoader("spell_dru_glyph_of_shred") { }
class spell_dru_glyph_of_shred_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_glyph_of_shred_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_DRUID_GLYPH_OF_RIP,
SPELL_DRUID_RIP_DURATION_LACERATE_DMG
});
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
Unit* caster = eventInfo.GetActor();
// try to find spell Rip on the target
if (AuraEffect const* rip = eventInfo.GetProcTarget()->GetAuraEffect(SPELL_AURA_PERIODIC_DAMAGE, SPELLFAMILY_DRUID, 0x00800000, 0x0, 0x0, caster->GetGUID()))
{
// Rip's max duration, note: spells which modifies Rip's duration also counted like Glyph of Rip
uint32 countMin = rip->GetBase()->GetMaxDuration();
// just Rip's max duration without other spells
uint32 countMax = rip->GetSpellInfo()->GetMaxDuration();
// add possible auras' and Glyph of Shred's max duration
countMax += 3 * aurEff->GetAmount() * IN_MILLISECONDS; // Glyph of Shred -> +6 seconds
countMax += caster->HasAura(SPELL_DRUID_GLYPH_OF_RIP) ? 4 * IN_MILLISECONDS : 0; // Glyph of Rip -> +4 seconds
countMax += caster->HasAura(SPELL_DRUID_RIP_DURATION_LACERATE_DMG) ? 4 * IN_MILLISECONDS : 0; // T7 set bonus -> +4 seconds
// if min < max -> that means caster didn't cast 3 shred yet
// so set Rip's duration and max duration
if (countMin < countMax)
{
rip->GetBase()->SetDuration(rip->GetBase()->GetDuration() + aurEff->GetAmount() * IN_MILLISECONDS);
rip->GetBase()->SetMaxDuration(countMin + aurEff->GetAmount() * IN_MILLISECONDS);
}
}
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_dru_glyph_of_shred_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_dru_glyph_of_shred_AuraScript();
}
};
// 54846 - Glyph of Starfire
class spell_dru_glyph_of_starfire : public SpellScriptLoader
{
public:
spell_dru_glyph_of_starfire() : SpellScriptLoader("spell_dru_glyph_of_starfire") { }
class spell_dru_glyph_of_starfire_SpellScript : public SpellScript
{
PrepareSpellScript(spell_dru_glyph_of_starfire_SpellScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_DRUID_INCREASED_MOONFIRE_DURATION, SPELL_DRUID_NATURES_SPLENDOR });
}
void HandleScriptEffect(SpellEffIndex /*effIndex*/)
{
Unit* caster = GetCaster();
if (Unit* unitTarget = GetHitUnit())
{
if (AuraEffect const* aurEff = unitTarget->GetAuraEffect(SPELL_AURA_PERIODIC_DAMAGE, SPELLFAMILY_DRUID, 0x00000002, 0, 0, caster->GetGUID()))
{
Aura* aura = aurEff->GetBase();
uint32 countMin = aura->GetMaxDuration();
uint32 countMax = aura->GetSpellInfo()->GetMaxDuration() + 9000;
if (caster->HasAura(SPELL_DRUID_INCREASED_MOONFIRE_DURATION))
countMax += 3000;
if (caster->HasAura(SPELL_DRUID_NATURES_SPLENDOR))
countMax += 3000;
if (countMin < countMax)
{
aura->SetDuration(uint32(aura->GetDuration() + 3000));
aura->SetMaxDuration(countMin + 3000);
}
}
}
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_dru_glyph_of_starfire_SpellScript::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_dru_glyph_of_starfire_SpellScript();
}
};
// 54845 - Glyph of Starfire
class spell_dru_glyph_of_starfire_dummy : public SpellScriptLoader
{
public:
spell_dru_glyph_of_starfire_dummy() : SpellScriptLoader("spell_dru_glyph_of_starfire_dummy") { }
class spell_dru_glyph_of_starfire_dummy_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_glyph_of_starfire_dummy_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_DRUID_GLYPH_OF_STARFIRE_SCRIPT });
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
eventInfo.GetActor()->CastSpell(eventInfo.GetProcTarget(), SPELL_DRUID_GLYPH_OF_STARFIRE_SCRIPT, aurEff);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_dru_glyph_of_starfire_dummy_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_dru_glyph_of_starfire_dummy_AuraScript();
}
};
// 34246 - Idol of the Emerald Queen
// 60779 - Idol of Lush Moss
class spell_dru_idol_lifebloom : public SpellScriptLoader
{
public:
spell_dru_idol_lifebloom() : SpellScriptLoader("spell_dru_idol_lifebloom") { }
class spell_dru_idol_lifebloom_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_idol_lifebloom_AuraScript);
void HandleEffectCalcSpellMod(AuraEffect const* aurEff, SpellModifier*& spellMod)
{
if (!spellMod)
{
spellMod = new SpellModifier(GetAura());
spellMod->op = SPELLMOD_DOT;
spellMod->type = SPELLMOD_FLAT;
spellMod->spellId = GetId();
spellMod->mask = GetSpellInfo()->Effects[aurEff->GetEffIndex()].SpellClassMask;
}
spellMod->value = aurEff->GetAmount() / 7;
}
void Register() override
{
DoEffectCalcSpellMod += AuraEffectCalcSpellModFn(spell_dru_idol_lifebloom_AuraScript::HandleEffectCalcSpellMod, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_dru_idol_lifebloom_AuraScript();
}
};
// 29166 - Innervate
class spell_dru_innervate : public SpellScriptLoader
{
public:
spell_dru_innervate() : SpellScriptLoader("spell_dru_innervate") { }
class spell_dru_innervate_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_innervate_AuraScript);
void CalculateAmount(AuraEffect const* aurEff, int32& amount, bool& /*canBeRecalculated*/)
{
if (!aurEff->GetTotalTicks())
{
amount = 0;
return;
}
if (Unit* caster = GetCaster())
amount = int32(CalculatePct(caster->GetCreatePowers(POWER_MANA), amount) / aurEff->GetTotalTicks());
else
amount = 0;
}
void Register() override
{
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dru_innervate_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_PERIODIC_ENERGIZE);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_dru_innervate_AuraScript();
}
};
// -5570 - Insect Swarm
class spell_dru_insect_swarm : public SpellScriptLoader
{
public:
spell_dru_insect_swarm() : SpellScriptLoader("spell_dru_insect_swarm") { }
class spell_dru_insect_swarm_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_insect_swarm_AuraScript);
void CalculateAmount(AuraEffect const* aurEff, int32 & amount, bool & /*canBeRecalculated*/)
{
if (!aurEff->GetTotalTicks())
return;
if (Unit* caster = GetCaster())
if (AuraEffect const* relicAurEff = caster->GetAuraEffect(SPELL_DRUID_ITEM_T8_BALANCE_RELIC, EFFECT_0))
amount += relicAurEff->GetAmount() / aurEff->GetTotalTicks();
}
void Register() override
{
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dru_insect_swarm_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_PERIODIC_DAMAGE);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_dru_insect_swarm_AuraScript();
}
};
// 24932 - Leader of the Pack
class spell_dru_leader_of_the_pack : public SpellScriptLoader
{
public:
spell_dru_leader_of_the_pack() : SpellScriptLoader("spell_dru_leader_of_the_pack") { }
class spell_dru_leader_of_the_pack_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_leader_of_the_pack_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_DRUID_IMP_LEADER_OF_THE_PACK_R1,
SPELL_DRUID_IMP_LEADER_OF_THE_PACK_HEAL,
SPELL_DRUID_IMP_LEADER_OF_THE_PACK_MANA
});
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
if (!aurEff->GetAmount())
return;
Unit* caster = eventInfo.GetActor();
if (caster->GetSpellHistory()->HasCooldown(SPELL_DRUID_IMP_LEADER_OF_THE_PACK_HEAL))
return;
CastSpellExtraArgs args(aurEff);
args.AddSpellBP0(caster->CountPctFromMaxHealth(aurEff->GetAmount()));
caster->CastSpell(nullptr, SPELL_DRUID_IMP_LEADER_OF_THE_PACK_HEAL, args);
// Because of how proc system works, we can't store proc cd on db, it would be applied to entire aura
// so aura could only proc once per 6 seconds, independently of caster
caster->GetSpellHistory()->AddCooldown(SPELL_DRUID_IMP_LEADER_OF_THE_PACK_HEAL, 0, Seconds(6));
// only proc on self
if (aurEff->GetCasterGUID() != caster->GetGUID())
return;
AuraEffect const* impLotpMana = caster->GetAuraEffectOfRankedSpell(SPELL_DRUID_IMP_LEADER_OF_THE_PACK_R1, EFFECT_0, aurEff->GetCasterGUID());
ASSERT(impLotpMana);
CastSpellExtraArgs args2(aurEff);
args2.AddSpellBP0(CalculatePct(caster->GetMaxPower(POWER_MANA), impLotpMana->GetSpellInfo()->Effects[EFFECT_1].CalcValue()));
caster->CastSpell(nullptr, SPELL_DRUID_IMP_LEADER_OF_THE_PACK_MANA, args2);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_dru_leader_of_the_pack_AuraScript::HandleProc, EFFECT_1, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_dru_leader_of_the_pack_AuraScript();
}
};
// -33763 - Lifebloom
class spell_dru_lifebloom : public SpellScriptLoader
{
public:
spell_dru_lifebloom() : SpellScriptLoader("spell_dru_lifebloom") { }
class spell_dru_lifebloom_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_lifebloom_AuraScript);
bool Validate(SpellInfo const* /*spell*/) override
{
return ValidateSpellInfo(
{
SPELL_DRUID_LIFEBLOOM_FINAL_HEAL,
SPELL_DRUID_LIFEBLOOM_ENERGIZE
});
}
void OnRemoveEffect(Unit* target, AuraEffect const* aurEff, uint32 stack)
{
int32 healAmount = aurEff->GetAmount();
if (Unit* caster = GetCaster())
{
// restore mana
CastSpellExtraArgs args(aurEff);
args.OriginalCaster = GetCasterGUID();
args.AddSpellBP0(CalculatePct(caster->GetCreateMana(), GetSpellInfo()->ManaCostPercentage) * stack / 2);
caster->CastSpell(caster, SPELL_DRUID_LIFEBLOOM_ENERGIZE, args);
}
CastSpellExtraArgs args(aurEff);
args.OriginalCaster = GetCasterGUID();
args.AddSpellBP0(healAmount);
target->CastSpell(GetTarget(), SPELL_DRUID_LIFEBLOOM_FINAL_HEAL, args);
}
void AfterRemove(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
{
// Final heal only on duration end
if (GetTargetApplication()->GetRemoveMode() != AURA_REMOVE_BY_EXPIRE)
return;
// final heal
OnRemoveEffect(GetTarget(), aurEff, GetStackAmount());
}
void HandleDispel(DispelInfo* dispelInfo)
{
if (Unit* target = GetUnitOwner())
if (AuraEffect const* aurEff = GetEffect(EFFECT_1))
OnRemoveEffect(target, aurEff, dispelInfo->GetRemovedCharges()); // final heal
}
void Register() override
{
AfterEffectRemove += AuraEffectRemoveFn(spell_dru_lifebloom_AuraScript::AfterRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
AfterDispel += AuraDispelFn(spell_dru_lifebloom_AuraScript::HandleDispel);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_dru_lifebloom_AuraScript();
}
};
// -48496 - Living Seed
class spell_dru_living_seed : public SpellScriptLoader
{
public:
spell_dru_living_seed() : SpellScriptLoader("spell_dru_living_seed") { }
class spell_dru_living_seed_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_living_seed_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_DRUID_LIVING_SEED_PROC });
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
HealInfo* healInfo = eventInfo.GetHealInfo();
if (!healInfo || !healInfo->GetHeal())
return;
CastSpellExtraArgs args(aurEff);
args.AddSpellBP0(CalculatePct(healInfo->GetHeal(), aurEff->GetAmount()));
GetTarget()->CastSpell(eventInfo.GetProcTarget(), SPELL_DRUID_LIVING_SEED_PROC, args);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_dru_living_seed_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_dru_living_seed_AuraScript();
}
};
// 48504 - Living Seed (Proc)
class spell_dru_living_seed_proc : public SpellScriptLoader
{
public:
spell_dru_living_seed_proc() : SpellScriptLoader("spell_dru_living_seed_proc") { }
class spell_dru_living_seed_proc_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_living_seed_proc_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_DRUID_LIVING_SEED_HEAL });
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/)
{
PreventDefaultAction();
CastSpellExtraArgs args(aurEff);
args.AddSpellBP0(aurEff->GetAmount());
GetTarget()->CastSpell(GetTarget(), SPELL_DRUID_LIVING_SEED_HEAL, args);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_dru_living_seed_proc_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_dru_living_seed_proc_AuraScript();
}
};
// 69366 - Moonkin Form passive
class spell_dru_moonkin_form_passive : public SpellScriptLoader
{
public:
spell_dru_moonkin_form_passive() : SpellScriptLoader("spell_dru_moonkin_form_passive") { }
class spell_dru_moonkin_form_passive_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_moonkin_form_passive_AuraScript);
public:
spell_dru_moonkin_form_passive_AuraScript()
{
absorbPct = 0;
}
private:
uint32 absorbPct;
bool Load() override
{
absorbPct = GetSpellInfo()->Effects[EFFECT_0].CalcValue(GetCaster());
return true;
}
void CalculateAmount(AuraEffect const* /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/)
{
// Set absorbtion amount to unlimited
amount = -1;
}
void Absorb(AuraEffect* /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount)
{
// reduces all damage taken while Stunned in Moonkin Form
if (GetTarget()->GetUInt32Value(UNIT_FIELD_FLAGS) & (UNIT_FLAG_STUNNED) && GetTarget()->HasAuraWithMechanic(1<<MECHANIC_STUN))
absorbAmount = CalculatePct(dmgInfo.GetDamage(), absorbPct);
}
void Register() override
{
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dru_moonkin_form_passive_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB);
OnEffectAbsorb += AuraEffectAbsorbFn(spell_dru_moonkin_form_passive_AuraScript::Absorb, EFFECT_0);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_dru_moonkin_form_passive_AuraScript();
}
};
// 16864 - Omen of Clarity
class spell_dru_omen_of_clarity : public SpellScriptLoader
{
public:
spell_dru_omen_of_clarity() : SpellScriptLoader("spell_dru_omen_of_clarity") { }
class spell_dru_omen_of_clarity_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_omen_of_clarity_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_DRUID_BALANCE_T10_BONUS,
SPELL_DRUID_BALANCE_T10_BONUS_PROC
});
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/)
{
Unit* target = GetTarget();
if (target->HasAura(SPELL_DRUID_BALANCE_T10_BONUS))
target->CastSpell(nullptr, SPELL_DRUID_BALANCE_T10_BONUS_PROC, aurEff);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_dru_omen_of_clarity_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_dru_omen_of_clarity_AuraScript();
}
};
// 48391 - Owlkin Frenzy
class spell_dru_owlkin_frenzy : public SpellScriptLoader
{
public:
spell_dru_owlkin_frenzy() : SpellScriptLoader("spell_dru_owlkin_frenzy") { }
class spell_dru_owlkin_frenzy_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_owlkin_frenzy_AuraScript);
void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
{
amount = CalculatePct(GetUnitOwner()->GetCreatePowers(POWER_MANA), amount);
}
void Register() override
{
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dru_owlkin_frenzy_AuraScript::CalculateAmount, EFFECT_2, SPELL_AURA_PERIODIC_ENERGIZE);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_dru_owlkin_frenzy_AuraScript();
}
};
// -16972 - Predatory Strikes
class spell_dru_predatory_strikes : public SpellScriptLoader
{
public:
spell_dru_predatory_strikes() : SpellScriptLoader("spell_dru_predatory_strikes") { }
class spell_dru_predatory_strikes_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_predatory_strikes_AuraScript);
void UpdateAmount(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
if (Player* target = GetTarget()->ToPlayer())
target->UpdateAttackPowerAndDamage();
}
void Register() override
{
AfterEffectApply += AuraEffectApplyFn(spell_dru_predatory_strikes_AuraScript::UpdateAmount, EFFECT_ALL, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK);
AfterEffectRemove += AuraEffectRemoveFn(spell_dru_predatory_strikes_AuraScript::UpdateAmount, EFFECT_ALL, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_dru_predatory_strikes_AuraScript();
}
};
// 33851 - Primal Tenacity
class spell_dru_primal_tenacity : public SpellScriptLoader
{
public:
spell_dru_primal_tenacity() : SpellScriptLoader("spell_dru_primal_tenacity") { }
class spell_dru_primal_tenacity_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_primal_tenacity_AuraScript);
public:
spell_dru_primal_tenacity_AuraScript()
{
absorbPct = 0;
}
private:
uint32 absorbPct;
bool Load() override
{
absorbPct = GetSpellInfo()->Effects[EFFECT_1].CalcValue(GetCaster());
return true;
}
void CalculateAmount(AuraEffect const* /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/)
{
// Set absorbtion amount to unlimited
amount = -1;
}
void Absorb(AuraEffect* /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount)
{
// reduces all damage taken while Stunned in Cat Form
if (GetTarget()->GetShapeshiftForm() == FORM_CAT && GetTarget()->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED) && GetTarget()->HasAuraWithMechanic(1<<MECHANIC_STUN))
absorbAmount = CalculatePct(dmgInfo.GetDamage(), absorbPct);
}
void Register() override
{
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dru_primal_tenacity_AuraScript::CalculateAmount, EFFECT_1, SPELL_AURA_SCHOOL_ABSORB);
OnEffectAbsorb += AuraEffectAbsorbFn(spell_dru_primal_tenacity_AuraScript::Absorb, EFFECT_1);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_dru_primal_tenacity_AuraScript();
}
};
// -48539 - Revitalize
class spell_dru_revitalize : public SpellScriptLoader
{
public:
spell_dru_revitalize() : SpellScriptLoader("spell_dru_revitalize") { }
class spell_dru_revitalize_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_revitalize_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_DRUID_REVITALIZE_ENERGIZE_MANA,
SPELL_DRUID_REVITALIZE_ENERGIZE_RAGE,
SPELL_DRUID_REVITALIZE_ENERGIZE_ENERGY,
SPELL_DRUID_REVITALIZE_ENERGIZE_RP
});
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
if (!roll_chance_i(aurEff->GetAmount()))
return;
Unit* target = eventInfo.GetProcTarget();
uint32 spellId;
switch (target->GetPowerType())
{
case POWER_MANA:
spellId = SPELL_DRUID_REVITALIZE_ENERGIZE_MANA;
break;
case POWER_RAGE:
spellId = SPELL_DRUID_REVITALIZE_ENERGIZE_RAGE;
break;
case POWER_ENERGY:
spellId = SPELL_DRUID_REVITALIZE_ENERGIZE_ENERGY;
break;
case POWER_RUNIC_POWER:
spellId = SPELL_DRUID_REVITALIZE_ENERGIZE_RP;
break;
default:
return;
}
eventInfo.GetActor()->CastSpell(target, spellId, aurEff);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_dru_revitalize_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_OVERRIDE_CLASS_SCRIPTS);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_dru_revitalize_AuraScript();
}
};
// -1079 - Rip
class spell_dru_rip : public SpellScriptLoader
{
public:
spell_dru_rip() : SpellScriptLoader("spell_dru_rip") { }
class spell_dru_rip_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_rip_AuraScript);
bool Load() override
{
Unit* caster = GetCaster();
return caster && caster->GetTypeId() == TYPEID_PLAYER;
}
void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& canBeRecalculated)
{
canBeRecalculated = false;
if (Unit* caster = GetCaster())
{
// 0.01 * $AP * cp
uint8 cp = caster->ToPlayer()->GetComboPoints();
// Idol of Feral Shadows. Can't be handled as SpellMod due its dependency from CPs
if (AuraEffect const* auraEffIdolOfFeralShadows = caster->GetAuraEffect(SPELL_DRUID_IDOL_OF_FERAL_SHADOWS, EFFECT_0))
amount += cp * auraEffIdolOfFeralShadows->GetAmount();
// Idol of Worship. Can't be handled as SpellMod due its dependency from CPs
else if (AuraEffect const* auraEffIdolOfWorship = caster->GetAuraEffect(SPELL_DRUID_IDOL_OF_WORSHIP, EFFECT_0))
amount += cp * auraEffIdolOfWorship->GetAmount();
amount += int32(CalculatePct(caster->GetTotalAttackPowerValue(BASE_ATTACK), cp));
}
}
void Register() override
{
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dru_rip_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_PERIODIC_DAMAGE);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_dru_rip_AuraScript();
}
};
// 62600 - Savage Defense
class spell_dru_savage_defense : public SpellScriptLoader
{
public:
spell_dru_savage_defense() : SpellScriptLoader("spell_dru_savage_defense") { }
class spell_dru_savage_defense_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_savage_defense_AuraScript);
bool Validate(SpellInfo const* spellInfo) override
{
return ValidateSpellInfo({ spellInfo->Effects[EFFECT_0].TriggerSpell });
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
Unit* caster = eventInfo.GetActor();
CastSpellExtraArgs args(aurEff);
args.AddSpellBP0(CalculatePct(caster->GetTotalAttackPowerValue(BASE_ATTACK), aurEff->GetAmount()));
caster->CastSpell(nullptr, GetSpellInfo()->Effects[aurEff->GetEffIndex()].TriggerSpell, args);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_dru_savage_defense_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_dru_savage_defense_AuraScript();
}
};
// 52610 - Savage Roar
class spell_dru_savage_roar : public SpellScriptLoader
{
public:
spell_dru_savage_roar() : SpellScriptLoader("spell_dru_savage_roar") { }
class spell_dru_savage_roar_SpellScript : public SpellScript
{
PrepareSpellScript(spell_dru_savage_roar_SpellScript);
SpellCastResult CheckCast()
{
Unit* caster = GetCaster();
if (caster->GetShapeshiftForm() != FORM_CAT)
return SPELL_FAILED_ONLY_SHAPESHIFT;
return SPELL_CAST_OK;
}
void Register() override
{
OnCheckCast += SpellCheckCastFn(spell_dru_savage_roar_SpellScript::CheckCast);
}
};
class spell_dru_savage_roar_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_savage_roar_AuraScript);
bool Validate(SpellInfo const* /*spell*/) override
{
return ValidateSpellInfo({ SPELL_DRUID_SAVAGE_ROAR });
}
void AfterApply(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
{
Unit* target = GetTarget();
target->CastSpell(target, SPELL_DRUID_SAVAGE_ROAR, { aurEff, GetCasterGUID() });
}
void AfterRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
GetTarget()->RemoveAurasDueToSpell(SPELL_DRUID_SAVAGE_ROAR);
}
void Register() override
{
AfterEffectApply += AuraEffectApplyFn(spell_dru_savage_roar_AuraScript::AfterApply, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
AfterEffectRemove += AuraEffectRemoveFn(spell_dru_savage_roar_AuraScript::AfterRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_dru_savage_roar_SpellScript();
}
AuraScript* GetAuraScript() const override
{
return new spell_dru_savage_roar_AuraScript();
}
};
// -50294 - Starfall (AOE)
class spell_dru_starfall_aoe : public SpellScriptLoader
{
public:
spell_dru_starfall_aoe() : SpellScriptLoader("spell_dru_starfall_aoe") { }
class spell_dru_starfall_aoe_SpellScript : public SpellScript
{
PrepareSpellScript(spell_dru_starfall_aoe_SpellScript);
void FilterTargets(std::list<WorldObject*>& targets)
{
targets.remove(GetExplTargetUnit());
}
void Register() override
{
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_dru_starfall_aoe_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ENEMY);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_dru_starfall_aoe_SpellScript();
}
};
// -50286 - Starfall (Dummy)
class spell_dru_starfall_dummy : public SpellScriptLoader
{
public:
spell_dru_starfall_dummy() : SpellScriptLoader("spell_dru_starfall_dummy") { }
class spell_dru_starfall_dummy_SpellScript : public SpellScript
{
PrepareSpellScript(spell_dru_starfall_dummy_SpellScript);
void FilterTargets(std::list<WorldObject*>& targets)
{
Trinity::Containers::RandomResize(targets, 2);
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
Unit* caster = GetCaster();
// Shapeshifting into an animal form or mounting cancels the effect
if (caster->GetCreatureType() == CREATURE_TYPE_BEAST || caster->IsMounted())
{
if (SpellInfo const* spellInfo = GetTriggeringSpell())
caster->RemoveAurasDueToSpell(spellInfo->Id);
return;
}
// Any effect which causes you to lose control of your character will supress the starfall effect.
if (caster->HasUnitState(UNIT_STATE_CONTROLLED))
return;
caster->CastSpell(GetHitUnit(), uint32(GetEffectValue()), true);
}
void Register() override
{
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_dru_starfall_dummy_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
OnEffectHitTarget += SpellEffectFn(spell_dru_starfall_dummy_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_dru_starfall_dummy_SpellScript();
}
};
// 61336 - Survival Instincts
class spell_dru_survival_instincts : public SpellScriptLoader
{
public:
spell_dru_survival_instincts() : SpellScriptLoader("spell_dru_survival_instincts") { }
class spell_dru_survival_instincts_SpellScript : public SpellScript
{
PrepareSpellScript(spell_dru_survival_instincts_SpellScript);
SpellCastResult CheckCast()
{
Unit* caster = GetCaster();
if (!caster->IsInFeralForm())
return SPELL_FAILED_ONLY_SHAPESHIFT;
return SPELL_CAST_OK;
}
void Register() override
{
OnCheckCast += SpellCheckCastFn(spell_dru_survival_instincts_SpellScript::CheckCast);
}
};
class spell_dru_survival_instincts_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_survival_instincts_AuraScript);
bool Validate(SpellInfo const* /*spell*/) override
{
return ValidateSpellInfo({ SPELL_DRUID_SURVIVAL_INSTINCTS });
}
void AfterApply(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
{
Unit* target = GetTarget();
CastSpellExtraArgs args(aurEff);
args.AddSpellBP0(target->CountPctFromMaxHealth(aurEff->GetAmount()));
target->CastSpell(target, SPELL_DRUID_SURVIVAL_INSTINCTS, args);
}
void AfterRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
GetTarget()->RemoveAurasDueToSpell(SPELL_DRUID_SURVIVAL_INSTINCTS);
}
void Register() override
{
AfterEffectApply += AuraEffectApplyFn(spell_dru_survival_instincts_AuraScript::AfterApply, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK);
AfterEffectRemove += AuraEffectRemoveFn(spell_dru_survival_instincts_AuraScript::AfterRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_dru_survival_instincts_SpellScript();
}
AuraScript* GetAuraScript() const override
{
return new spell_dru_survival_instincts_AuraScript();
}
};
// 40121 - Swift Flight Form (Passive)
class spell_dru_swift_flight_passive : public SpellScriptLoader
{
public:
spell_dru_swift_flight_passive() : SpellScriptLoader("spell_dru_swift_flight_passive") { }
class spell_dru_swift_flight_passive_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_swift_flight_passive_AuraScript);
bool Load() override
{
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
}
void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool & /*canBeRecalculated*/)
{
if (Player* caster = GetCaster()->ToPlayer())
if (caster->Has310Flyer(false))
amount = 310;
}
void Register() override
{
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dru_swift_flight_passive_AuraScript::CalculateAmount, EFFECT_1, SPELL_AURA_MOD_INCREASE_VEHICLE_FLIGHT_SPEED);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_dru_swift_flight_passive_AuraScript();
}
};
// -5217 - Tiger's Fury
class spell_dru_tiger_s_fury : public SpellScriptLoader
{
public:
spell_dru_tiger_s_fury() : SpellScriptLoader("spell_dru_tiger_s_fury") { }
class spell_dru_tiger_s_fury_SpellScript : public SpellScript
{
PrepareSpellScript(spell_dru_tiger_s_fury_SpellScript);
void OnHit()
{
if (AuraEffect const* aurEff = GetHitUnit()->GetAuraEffectOfRankedSpell(SPELL_DRUID_KING_OF_THE_JUNGLE, EFFECT_1))
{
CastSpellExtraArgs args(TRIGGERED_FULL_MASK);
args.AddSpellBP0(aurEff->GetAmount());
GetHitUnit()->CastSpell(GetHitUnit(), SPELL_DRUID_TIGER_S_FURY_ENERGIZE, args);
}
}
void Register() override
{
AfterHit += SpellHitFn(spell_dru_tiger_s_fury_SpellScript::OnHit);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_dru_tiger_s_fury_SpellScript();
}
};
// -61391 - Typhoon
class spell_dru_typhoon : public SpellScriptLoader
{
public:
spell_dru_typhoon() : SpellScriptLoader("spell_dru_typhoon") { }
class spell_dru_typhoon_SpellScript : public SpellScript
{
PrepareSpellScript(spell_dru_typhoon_SpellScript);
void HandleKnockBack(SpellEffIndex effIndex)
{
// Glyph of Typhoon
if (GetCaster()->HasAura(SPELL_DRUID_GLYPH_OF_TYPHOON))
PreventHitDefaultEffect(effIndex);
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_dru_typhoon_SpellScript::HandleKnockBack, EFFECT_0, SPELL_EFFECT_KNOCK_BACK);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_dru_typhoon_SpellScript();
}
};
// 28716 - Rejuvenation
class spell_dru_t3_2p_bonus : public SpellScriptLoader
{
public:
spell_dru_t3_2p_bonus() : SpellScriptLoader("spell_dru_t3_2p_bonus") { }
class spell_dru_t3_2p_bonus_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_t3_2p_bonus_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_DRUID_T3_PROC_ENERGIZE_MANA,
SPELL_DRUID_T3_PROC_ENERGIZE_RAGE,
SPELL_DRUID_T3_PROC_ENERGIZE_ENERGY
});
}
bool CheckProc(ProcEventInfo& /*eventInfo*/)
{
if (!roll_chance_i(50))
return false;
return true;
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
Unit* target = eventInfo.GetProcTarget();
uint32 spellId;
switch (target->GetPowerType())
{
case POWER_MANA:
spellId = SPELL_DRUID_T3_PROC_ENERGIZE_MANA;
break;
case POWER_RAGE:
spellId = SPELL_DRUID_T3_PROC_ENERGIZE_RAGE;
break;
case POWER_ENERGY:
spellId = SPELL_DRUID_T3_PROC_ENERGIZE_ENERGY;
break;
default:
return;
}
eventInfo.GetActor()->CastSpell(target, spellId, aurEff);
}
void Register() override
{
DoCheckProc += AuraCheckProcFn(spell_dru_t3_2p_bonus_AuraScript::CheckProc);
OnEffectProc += AuraEffectProcFn(spell_dru_t3_2p_bonus_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_OVERRIDE_CLASS_SCRIPTS);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_dru_t3_2p_bonus_AuraScript();
}
};
// 28744 - Regrowth
class spell_dru_t3_6p_bonus : public SpellScriptLoader
{
public:
spell_dru_t3_6p_bonus() : SpellScriptLoader("spell_dru_t3_6p_bonus") { }
class spell_dru_t3_6p_bonus_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_t3_6p_bonus_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_DRUID_BLESSING_OF_THE_CLAW });
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
eventInfo.GetActor()->CastSpell(eventInfo.GetProcTarget(), SPELL_DRUID_BLESSING_OF_THE_CLAW, aurEff);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_dru_t3_6p_bonus_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_OVERRIDE_CLASS_SCRIPTS);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_dru_t3_6p_bonus_AuraScript();
}
};
// 28719 - Healing Touch
class spell_dru_t3_8p_bonus : public SpellScriptLoader
{
public:
spell_dru_t3_8p_bonus() : SpellScriptLoader("spell_dru_t3_8p_bonus") { }
class spell_dru_t3_8p_bonus_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_t3_8p_bonus_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_DRUID_EXHILARATE });
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
SpellInfo const* spellInfo = eventInfo.GetSpellInfo();
if (!spellInfo)
return;
Unit* caster = eventInfo.GetActor();
int32 amount = CalculatePct(spellInfo->CalcPowerCost(caster, spellInfo->GetSchoolMask()), aurEff->GetAmount());
CastSpellExtraArgs args(aurEff);
args.AddSpellBP0(amount);
caster->CastSpell(nullptr, SPELL_DRUID_EXHILARATE, args);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_dru_t3_8p_bonus_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_dru_t3_8p_bonus_AuraScript();
}
};
// 37288 - Mana Restore
// 37295 - Mana Restore
class spell_dru_t4_2p_bonus : public SpellScriptLoader
{
public:
spell_dru_t4_2p_bonus() : SpellScriptLoader("spell_dru_t4_2p_bonus") { }
class spell_dru_t4_2p_bonus_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_t4_2p_bonus_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_DRUID_INFUSION });
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
eventInfo.GetActor()->CastSpell(nullptr, SPELL_DRUID_INFUSION, aurEff);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_dru_t4_2p_bonus_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_dru_t4_2p_bonus_AuraScript();
}
};
// 40442 - Druid Tier 6 Trinket
class spell_dru_item_t6_trinket : public SpellScriptLoader
{
public:
spell_dru_item_t6_trinket() : SpellScriptLoader("spell_dru_item_t6_trinket") { }
class spell_dru_item_t6_trinket_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_item_t6_trinket_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({
SPELL_DRUID_BLESSING_OF_REMULOS,
SPELL_DRUID_BLESSING_OF_ELUNE,
SPELL_DRUID_BLESSING_OF_CENARIUS
});
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
SpellInfo const* spellInfo = eventInfo.GetSpellInfo();
if (!spellInfo)
return;
uint32 spellId;
int32 chance;
// Starfire
if (spellInfo->SpellFamilyFlags[0] & 0x00000004)
{
spellId = SPELL_DRUID_BLESSING_OF_REMULOS;
chance = 25;
}
// Rejuvenation
else if (spellInfo->SpellFamilyFlags[0] & 0x00000010)
{
spellId = SPELL_DRUID_BLESSING_OF_ELUNE;
chance = 25;
}
// Mangle (Bear) and Mangle (Cat)
else if (spellInfo->SpellFamilyFlags[1] & 0x00000440)
{
spellId = SPELL_DRUID_BLESSING_OF_CENARIUS;
chance = 40;
}
else
return;
if (roll_chance_i(chance))
eventInfo.GetActor()->CastSpell(nullptr, spellId, aurEff);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_dru_item_t6_trinket_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_dru_item_t6_trinket_AuraScript();
}
};
// 67353 - T9 Feral Relic (Idol of Mutilation)
class spell_dru_t9_feral_relic : public SpellScriptLoader
{
public:
spell_dru_t9_feral_relic() : SpellScriptLoader("spell_dru_t9_feral_relic") { }
class spell_dru_t9_feral_relic_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_t9_feral_relic_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_DRUID_T9_FERAL_RELIC_BEAR,
SPELL_DRUID_T9_FERAL_RELIC_CAT
});
}
bool CheckProc(ProcEventInfo& eventInfo)
{
Unit* target = eventInfo.GetActor();
switch (target->GetShapeshiftForm())
{
case FORM_BEAR:
case FORM_DIREBEAR:
case FORM_CAT:
return true;
default:
break;
}
return false;
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
uint32 triggerspell = 0;
Unit* target = eventInfo.GetActor();
switch (target->GetShapeshiftForm())
{
case FORM_BEAR:
case FORM_DIREBEAR:
triggerspell = SPELL_DRUID_T9_FERAL_RELIC_BEAR;
break;
case FORM_CAT:
triggerspell = SPELL_DRUID_T9_FERAL_RELIC_CAT;
break;
default:
return;
}
target->CastSpell(target, triggerspell, aurEff);
}
void Register() override
{
DoCheckProc += AuraCheckProcFn(spell_dru_t9_feral_relic_AuraScript::CheckProc);
OnEffectProc += AuraEffectProcFn(spell_dru_t9_feral_relic_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_dru_t9_feral_relic_AuraScript();
}
};
// 70723 - Item - Druid T10 Balance 4P Bonus
class spell_dru_t10_balance_4p_bonus : public SpellScriptLoader
{
public:
spell_dru_t10_balance_4p_bonus() : SpellScriptLoader("spell_dru_t10_balance_4p_bonus") { }
class spell_dru_t10_balance_4p_bonus_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_t10_balance_4p_bonus_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_DRUID_LANGUISH });
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
DamageInfo* damageInfo = eventInfo.GetDamageInfo();
if (!damageInfo || !damageInfo->GetDamage())
return;
Unit* caster = eventInfo.GetActor();
Unit* target = eventInfo.GetProcTarget();
SpellInfo const* spellInfo = sSpellMgr->AssertSpellInfo(SPELL_DRUID_LANGUISH);
int32 amount = CalculatePct(static_cast<int32>(damageInfo->GetDamage()), aurEff->GetAmount());
ASSERT(spellInfo->GetMaxTicks() > 0);
amount /= spellInfo->GetMaxTicks();
CastSpellExtraArgs args(aurEff);
args.AddSpellBP0(amount);
caster->CastSpell(target, SPELL_DRUID_LANGUISH, args);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_dru_t10_balance_4p_bonus_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_dru_t10_balance_4p_bonus_AuraScript();
}
};
// 70691 - Item T10 Restoration 4P Bonus
class spell_dru_t10_restoration_4p_bonus : public SpellScriptLoader
{
public:
spell_dru_t10_restoration_4p_bonus() : SpellScriptLoader("spell_dru_t10_restoration_4p_bonus") { }
class spell_dru_t10_restoration_4p_bonus_SpellScript : public SpellScript
{
PrepareSpellScript(spell_dru_t10_restoration_4p_bonus_SpellScript);
bool Load() override
{
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
}
void FilterTargets(std::list<WorldObject*>& targets)
{
if (!GetCaster()->ToPlayer()->GetGroup())
{
targets.clear();
targets.push_back(GetCaster());
}
else
{
targets.remove(GetExplTargetUnit());
std::list<Unit*> tempTargets;
for (std::list<WorldObject*>::const_iterator itr = targets.begin(); itr != targets.end(); ++itr)
if ((*itr)->GetTypeId() == TYPEID_PLAYER && GetCaster()->IsInRaidWith((*itr)->ToUnit()))
tempTargets.push_back((*itr)->ToUnit());
if (tempTargets.empty())
{
targets.clear();
FinishCast(SPELL_FAILED_DONT_REPORT);
return;
}
Unit* target = Trinity::Containers::SelectRandomContainerElement(tempTargets);
targets.clear();
targets.push_back(target);
}
}
void Register() override
{
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_dru_t10_restoration_4p_bonus_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ALLY);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_dru_t10_restoration_4p_bonus_SpellScript();
}
};
// 70664 - Druid T10 Restoration 4P Bonus (Rejuvenation)
class spell_dru_t10_restoration_4p_bonus_dummy : public SpellScriptLoader
{
public:
spell_dru_t10_restoration_4p_bonus_dummy() : SpellScriptLoader("spell_dru_t10_restoration_4p_bonus_dummy") { }
class spell_dru_t10_restoration_4p_bonus_dummy_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_t10_restoration_4p_bonus_dummy_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_DRUID_REJUVENATION_T10_PROC });
}
bool CheckProc(ProcEventInfo& eventInfo)
{
SpellInfo const* spellInfo = eventInfo.GetSpellInfo();
if (!spellInfo || spellInfo->Id == SPELL_DRUID_REJUVENATION_T10_PROC)
return false;
HealInfo* healInfo = eventInfo.GetHealInfo();
if (!healInfo || !healInfo->GetHeal())
return false;
Player* caster = eventInfo.GetActor()->ToPlayer();
if (!caster)
return false;
return caster->GetGroup() || caster != eventInfo.GetProcTarget();
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
CastSpellExtraArgs args(aurEff);
args.AddSpellBP0(eventInfo.GetHealInfo()->GetHeal());
eventInfo.GetActor()->CastSpell(nullptr, SPELL_DRUID_REJUVENATION_T10_PROC, args);
}
void Register() override
{
DoCheckProc += AuraCheckProcFn(spell_dru_t10_restoration_4p_bonus_dummy_AuraScript::CheckProc);
OnEffectProc += AuraEffectProcFn(spell_dru_t10_restoration_4p_bonus_dummy_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_dru_t10_restoration_4p_bonus_dummy_AuraScript();
}
};
class RaidCheck
{
public:
explicit RaidCheck(Unit const* caster) : _caster(caster) { }
bool operator()(WorldObject* obj) const
{
if (Unit* target = obj->ToUnit())
return !_caster->IsInRaidWith(target);
return true;
}
private:
Unit const* _caster;
};
// -48438 - Wild Growth
class spell_dru_wild_growth : public SpellScriptLoader
{
public:
spell_dru_wild_growth() : SpellScriptLoader("spell_dru_wild_growth") { }
class spell_dru_wild_growth_SpellScript : public SpellScript
{
PrepareSpellScript(spell_dru_wild_growth_SpellScript);
bool Validate(SpellInfo const* spellInfo) override
{
if (spellInfo->Effects[EFFECT_2].IsEffect() || spellInfo->Effects[EFFECT_2].CalcValue() <= 0)
return false;
return true;
}
void FilterTargets(std::list<WorldObject*>& targets)
{
targets.remove_if(RaidCheck(GetCaster()));
uint32 const maxTargets = uint32(GetSpellInfo()->Effects[EFFECT_2].CalcValue(GetCaster()));
if (targets.size() > maxTargets)
{
targets.sort(Trinity::HealthPctOrderPred());
targets.resize(maxTargets);
}
_targets = targets;
}
void SetTargets(std::list<WorldObject*>& targets)
{
targets = _targets;
}
void Register() override
{
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_dru_wild_growth_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ALLY);
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_dru_wild_growth_SpellScript::SetTargets, EFFECT_1, TARGET_UNIT_DEST_AREA_ALLY);
}
std::list<WorldObject*> _targets;
};
class spell_dru_wild_growth_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_wild_growth_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_DRUID_RESTORATION_T10_2P_BONUS });
}
void SetTickHeal(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
{
// includes caster bonuses already
_baseTick = amount;
if (Unit* caster = GetCaster())
if (AuraEffect const* bonus = caster->GetAuraEffect(SPELL_DRUID_RESTORATION_T10_2P_BONUS, EFFECT_0))
AddPct(_baseReduction, -bonus->GetAmount());
}
void HandleTickUpdate(AuraEffect* aurEff)
{
// Wild Growth = first tick gains a 6% bonus, reduced by 2% each tick
float reduction = _baseReduction;
reduction *= (aurEff->GetTickNumber() - 1);
float const bonus = 6.f - reduction;
int32 const amount = int32(_baseTick + CalculatePct(_baseTick, bonus));
aurEff->SetAmount(amount);
}
void Register() override
{
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dru_wild_growth_AuraScript::SetTickHeal, EFFECT_0, SPELL_AURA_PERIODIC_HEAL);
OnEffectUpdatePeriodic += AuraEffectUpdatePeriodicFn(spell_dru_wild_growth_AuraScript::HandleTickUpdate, EFFECT_0, SPELL_AURA_PERIODIC_HEAL);
}
float _baseTick = 0.f;
float _baseReduction = 2.f;
};
SpellScript* GetSpellScript() const override
{
return new spell_dru_wild_growth_SpellScript();
}
AuraScript* GetAuraScript() const override
{
return new spell_dru_wild_growth_AuraScript();
}
};
void AddSC_druid_spell_scripts()
{
new spell_dru_barkskin();
new spell_dru_bear_form_passive();
new spell_dru_dash();
new spell_dru_eclipse();
new spell_dru_enrage();
new spell_dru_forms_trinket();
new spell_dru_flight_form();
RegisterAuraScript(spell_dru_frenzied_regeneration);
new spell_dru_glyph_of_barkskin();
new spell_dru_glyph_of_innervate();
new spell_dru_glyph_of_rake();
new spell_dru_glyph_of_rejuvenation();
new spell_dru_glyph_of_shred();
new spell_dru_glyph_of_starfire();
new spell_dru_glyph_of_starfire_dummy();
new spell_dru_idol_lifebloom();
new spell_dru_innervate();
new spell_dru_insect_swarm();
new spell_dru_leader_of_the_pack();
new spell_dru_lifebloom();
new spell_dru_living_seed();
new spell_dru_living_seed_proc();
new spell_dru_moonkin_form_passive();
new spell_dru_omen_of_clarity();
new spell_dru_owlkin_frenzy();
new spell_dru_predatory_strikes();
new spell_dru_primal_tenacity();
new spell_dru_revitalize();
new spell_dru_rip();
new spell_dru_savage_defense();
new spell_dru_savage_roar();
new spell_dru_starfall_aoe();
new spell_dru_starfall_dummy();
new spell_dru_survival_instincts();
new spell_dru_swift_flight_passive();
new spell_dru_tiger_s_fury();
new spell_dru_typhoon();
new spell_dru_t3_2p_bonus();
new spell_dru_t3_6p_bonus();
new spell_dru_t3_8p_bonus();
new spell_dru_t4_2p_bonus();
new spell_dru_item_t6_trinket();
new spell_dru_t9_feral_relic();
new spell_dru_t10_balance_4p_bonus();
new spell_dru_t10_restoration_4p_bonus();
new spell_dru_t10_restoration_4p_bonus_dummy();
new spell_dru_wild_growth();
}